Re: [Audyssey] Top Speed 2.1 suggestions/ideas.

2008-11-30 Thread Lukás Hosnedl
Hi, the only hint I can give here is probably to compare and try many times before you can get a feel for it. For example, if you take the cranked up quatro which is the fastest of the official game vehicles, or at least used to be before v2.1, then its top speed is somewhere around 32000, I

Re: [Audyssey] User-Created Top Speed Cars.

2008-11-30 Thread Lukás Hosnedl
Hi, yeah, this is a point here. It depends on personal approach. You feel that the computer should be able to beat you even with your custom vehicle, I feel that even the quatro is a bit too slow for some tracks. If you want to beat your own times and records and have a technical challenge,

Re: [Audyssey] Night of parasites

2008-11-30 Thread Lukás Hosnedl
My best tip is to bepatient, read the documentation (the controls are a bit unusual but not difficult when you get used to them after a while, and the concept of the game itself is nothing difficult to learn but can be a little pain to master) and try to get around on your own at first. If you

Re: [Audyssey] Top Speed 2.1 suggestions/ideas.

2008-11-30 Thread Lukás Hosnedl
Hi, the streetracer was also cool, I was surprised to not find it in the new version. :-) I don't want to sound like I am standing just behind myself but ... I love the Corola. :-D I haven't seen perhaps any other vehicle that I would like as much. Well, perhaps the Flameblaster, trying to be

Re: [Audyssey] Top Speed 2.1 suggestions/ideas.

2008-11-30 Thread Lukás Hosnedl
Hi, my sincere apology. I messed the top speed of the Quatro, of course. Now that Dakotah reminded me of it, I realize clearly that the value should have been 26000. I have probably misplaced the number with the top speed of the Flame blaster, which is the fastest of my cars, and the fastest I

[Audyssey] Top Speed RC2

2008-11-30 Thread Hayri Tulumcu
I'd like to the new top speed 2 could tell whether the function is chosen in the options are turned on or off and there is also another error which makes the sound of one's car disappears when you are at the end of the runway --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Top Speed 2.1 suggestions/ideas.

2008-11-30 Thread Dakotah Rickard
I'd love to know where to send cars. Only problem is this: two of my cars are reemakes of other peoples' ideas, two more are a bit wonky still, the next is kind of weird in the sound effects department, and the last two come as a set, the Euro-Racer and U.S. Racer. The Euro-Racer is also based on

Re: [Audyssey] User-Created Top Speed Cars.

2008-11-30 Thread Dakotah Rickard
I agree that vehicles are all based on personal preference. I think that even the Cuatro is a bit good. The redeeming factor for that car is its horrible acceleration. I'm kind of obsessive over balance though. If a car is going to be great in all these areas, it has to be crap in something else,

Re: [Audyssey] User-Created Top Speed Cars.

2008-11-30 Thread Dakotah Rickard
I found another way to say what I want. The developers of Top Speed set up the default cars as a sort of standard or measuring stick. That's part of the reason that custom cars aren't aloud in multiplayer mode, because some of them would be too good. Sorry to pick on the Corola again, but it's

Re: [Audyssey] User-Created Top Speed Cars.

2008-11-30 Thread Lukás Hosnedl
Yeah, of course, if you know the real Corola, then it must be a weird experience for you. :-D Of course, I haven't seen neither a Corola or a Harley Davidson, so I just chose a well sounding name for the vehicle. :-D By the way, it seems as if there are two harleys and that you have remade the

[Audyssey] where is amb or is it abm games

2008-11-30 Thread shaun everiss
Hi all Where is amb games? Lucis I heard you were doing something with this a while back I don't care but I just want to know if its in the bin with the other nonsuccessfull devs that have dissapeared. Speaking of devs, where is surrealhorisons. where is nasoft now and starbase defender, the

Re: [Audyssey] Top Speed 2.1 suggestions/ideas.

2008-11-30 Thread shaun everiss
hmmm roadripper. Maybe the high performance car though this is really a bit to fast for a turning track. the porch 911 would be a realistic thing to put in. I can't think of the rest though. Railracer maybe only because I tested the real game and I like the car. At 11:23 p.m. 30/11/2008, you

Re: [Audyssey] where is amb or is it abm games

2008-11-30 Thread dark
I'd at least like to know about surreal horizons, sinse everything seemed set for release including audio trailers, then bm! As for these Am people you mention, i've not heard of them at all. Btw, I've not bothered updating the audiogames.net database with pages for devs who's sites are

Re: [Audyssey] where is amb or is it abm games

2008-11-30 Thread shaun everiss
I'd like to know what happened to surreal to. The game was about to go gold, I know because on the players list they said something like a couple weeks or something. Anyway it was close. Everything was going along, it did sound quite good. then it just fell off the earth. The only good thing with

Re: [Audyssey] Top Speed 2.1 suggestions/ideas.

2008-11-30 Thread Claudio
Hi Kevin! Well that's a really good idea but certainly not doable for some programming reasons. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Aztec Temple in Monkey Business Help needed

2008-11-30 Thread Ryan Strunk
S P O I L E R The voice is not telling you you're doing something wrong. It's saying encontre mas, which means find more in Spanish. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sylvester Thomas III Sent: Sunday, November 30, 2008 7:09 PM To:

Re: [Audyssey] User-Created Top Speed Cars.

2008-11-30 Thread Cory
I really think custim cars in multy player would be awesome! contact info: Msn: [EMAIL PROTECTED] skype: corykad111 aim: corykadlik111 emails: [EMAIL PROTECTED], [EMAIL PROTECTED] Have an awesome day, Cory - Original Message - From: Lukás Hosnedl [EMAIL PROTECTED] To: Gamers

[Audyssey] Macintosh Games

2008-11-30 Thread John Bannick
Folks, We aren't really much of a Mac forum, but I really wanted to let people know that 7-128 Software has just released all 29 of its games to Mac OS X. That includes: Six Inspector Cyndi in Newport detective mysteries Eleven Tyler puzzle games Five Woople word games And seven new accessible

[Audyssey] PizzaGames

2008-11-30 Thread John Bannick
Folks, We've just released seven accessible educational PizzaGames for toddlers and young children ages 2 - 7. For the past couple of years we've been asked for games like this by parents at Perkins School for the Blind. So I've been in this long coding tunnel (Thomas and Jim, I'm sure you can

Re: [Audyssey] PizzaGames

2008-11-30 Thread Will
Are all your games for the blind mac compatible? -original message- Subject: [Audyssey] PizzaGames From: John Bannick [EMAIL PROTECTED] Date: 30/11/2008 11:05 pm Folks, We've just released seven accessible educational PizzaGames for toddlers and young children ages 2 - 7. For the past couple

Re: [Audyssey] Macintosh Games

2008-11-30 Thread Will
Ah wmy thanks -original message- Subject: [Audyssey] Macintosh Games From: John Bannick [EMAIL PROTECTED] Date: 30/11/2008 10:53 pm Folks, We aren't really much of a Mac forum, but I really wanted to let people know that 7-128 Software has just released all 29 of its games to Mac OS X. That

Re: [Audyssey] night of parasites again.

2008-11-30 Thread lindsay
Hi folks, I couldn't download night of parasites after all. The chinese site must be having problems. The file is infected with some sort of virus. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

Re: [Audyssey] night of parasites again.

2008-11-30 Thread shaun everiss
hmph. that site is real slow, there was a sendspace a little while ago, but I don't know if its still active or what. you may have to turn off your virus checker before getting the file. At 01:05 p.m. 1/12/2008, you wrote: Hi folks, I couldn't download night of parasites after all. The chinese

[Audyssey] NOP boss in lab

2008-11-30 Thread Casey Mathews
Can anyone tell me how to kill the boss in the lab in chapter 2? I shoot and shoot, but it doesn't seem to do any good. He usually kills me in about 3 shots. I can't seem to get to the medicine fast enough. Any ideas? Thanks Casey --- Gamers mailing list __ Gamers@audyssey.org If you want

Re: [Audyssey] User-Created Top Speed Cars.

2008-11-30 Thread Dakotah Rickard
Lukas. I'd very much appreciate a copy of your Harley Davidson. My remake is based on the Harley Davidson Fatboy 2003, whose original name was recorded by Learnout and Hospy or something, and which, when I remade it, was recorded using dec-talk. Valiant, your top speed site is down, no longer

[Audyssey] Top Speed 2 multiplayer troubleshooting

2008-11-30 Thread Dakotah Rickard
I hope this isn't too off-topic for the list. If so, please e-mail privately with answers. First, creating a server behind a router can pose problems. Is it usually workable to be behind a router if you're on the client side or are the same difficulties present? Second, if I want to create a

Re: [Audyssey] Aztec Temple in Monkey Business Help needed

2008-11-30 Thread Sylvester Thomas III
A Ha! I knew it wasnt english. I still havent figured it out however. this tip may help. Thanks! Sly! - Original Message - From: Ryan Strunk [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 30, 2008 2:00 PM Subject: Re: [Audyssey] Aztec

Re: [Audyssey] Macintosh Games

2008-11-30 Thread Thomas Ward
Hi John, This is great news. You need to post this to the Mac Visionaries list. That is were most of the Mac users hang out these days. Smile. John Bannick wrote: Folks, We aren't really much of a Mac forum, but I really wanted to let people know that 7-128 Software has just released all 29

Re: [Audyssey] Aztec Temple in Monkey Business Help needed

2008-11-30 Thread Bryan Peterson
You need eight stones. - Original Message - From: Sylvester Thomas III [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 01, 2008 7:41 PM Subject: Re: [Audyssey] Aztec Temple in Monkey Business Help needed A Ha! I knew it wasnt english. I still

Re: [Audyssey] Aztec Temple in Monkey Business Help needed

2008-11-30 Thread Sylvester Thomas III
Thanks all for your tips. I finally managed to make it past the temple. Now I am a bit surprised to see that the Wild West level is really gone from the game. It is listed in the ducumentation as being after the temple and before the beach. I read an earlier post about this but did not

Re: [Audyssey] Aztec Temple in Monkey Business Help needed

2008-11-30 Thread Bryan Peterson
Nope, Draconis seem puzzled by it. - Original Message - From: Sylvester Thomas III [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 01, 2008 10:26 PM Subject: Re: [Audyssey] Aztec Temple in Monkey Business Help needed Thanks all for your tips. I

Re: [Audyssey] where is amb or is it abm games

2008-11-30 Thread Lukás Hosnedl
Hi, yeah, I have made a huge mistake several years ago. I made a huge boom, announcing that I am about to start developing some games... That failed entirely. Nowadays, I have really started developing some games with a friend of mine, we are learning to program what we need as we progress,

Re: [Audyssey] night of parasites again.

2008-11-30 Thread Lukás Hosnedl
Hi, that's strange, I've had a similar problem, too. I was not able to download the file through the direct link provided at Audiogames, that is with MS IE7, at all. There was always an error when the file was already being copied to the desired location. I had a friend of mine upload it to my

Re: [Audyssey] night of parasites again.

2008-11-30 Thread Lukás Hosnedl
I didn't get the file either, even without an active virus checker or firewall. I am beginning to think that the issue has something to do with a specific property of the file not being liked by international systems, that is with different local settings from English or Chinese, or something

Re: [Audyssey] NOP boss in lab

2008-11-30 Thread Lukás Hosnedl
Hi, h i n t Most importantly, make the medicine the first item in your supply column, or maybe put two or three of them right under each other. If the items in a column are mixed up in an inconvenient order, you can rearrange their position by dropping something and picking it up again in the

Re: [Audyssey] where is amb or is it abm games

2008-11-30 Thread dark
Hi Lukas. good to know about your games. please keep us posted, - and remember when you have anything news worthy for audiogames.net give me a yell on [EMAIL PROTECTED] Btw, there is a 15 puzle game from Ian humphries in the Blind gamers series. See

Re: [Audyssey] where is amb or is it abm games

2008-11-30 Thread Lukás Hosnedl
Hi DArk, ok, thanks for letting me know about that game, I should definitely check it out. Well, the community wouldn't probably be interested in a third game of the same type, except that this one has interesting sounds and music, in my opinion, Sapi 5.1 support, making it smaller in size and

Re: [Audyssey] Top Speed 2 multiplayer troubleshooting

2008-11-30 Thread Lukás Hosnedl
Hi Dakotah, strange issues here, I won't probably be much of a help, but I'll try it anyway. :-) I have never had any problems when I connected to a working server as a client, although I am behind a router as well, so that should not be the issue. If there was ever a problem, it always proved

Re: [Audyssey] Top Speed 2 multiplayer troubleshooting

2008-11-30 Thread Dakotah Rickard
I can host audio quake or sound rts fine, but topo Speed is giving me trouble. Part of it is that I know the inbound port, 25989 but I don't know the trigger port for the application. I may be moderately stuck. On 12/1/08, Lukás Hosnedl [EMAIL PROTECTED] wrote: Hi Dakotah, strange issues here,

[Audyssey] NOP I did it!

2008-11-30 Thread johnny tai
Wh, finally got that black-clothed dude! A bit anti-claimtic though, but I really do look forward to the next release. Overall, I think the game is quite well executed. Things I'd like to see added: way's to adjust music volume. -Monster descs. -More weapons--including a chainsaw? -Be nice if

[Audyssey] another gun I'd love to see in NOP

2008-11-30 Thread johnny tai
Forgot to mention, I'd really love a heavy machinegun type weapon... Not so it'd make things easier, I just am always partial to automatic weapons. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your