Re: [Audyssey] NVDA query

2011-12-01 Thread shaun everiss
there is no legal version of eloquence with nvda. I have not found out really whats going on with that. At 06:16 p.m. 30/11/2011 -0600, you wrote: hello all gamers who use NVDA how does one get the versin of NVDA with elequence?\ --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] Audyssey babble report for November 2011

2011-12-01 Thread Jim Kitchen
106 people posted 1825 messages. 197 From, Thomas Ward. 141 From, Jeremy Kaldobsky. 128 From, dark. 102 From, Darren Duff. 88 From, shaun everiss. 85 From, john. 75 From, Christopher Bartlett. 59 From, michael barnes. 52 From, Dakotah Rickard. 47 From, Charles Rivard. 43 From,

[Audyssey] Audyssey thread report for November 2011

2011-12-01 Thread Jim Kitchen
There were 317 thread titles. Here are the top 50. Game concepts BGT Version 1.1 Released! 70. Swamp reflections. 55. More BGT news 43. question about input methods for swamp 42. BGT Version 1.1 Released! 41. Possible MOTA Features 38. USA Games News 38. Perilous Hearts preorders? 35.

Re: [Audyssey] Audyssey thread report for November 2011

2011-12-01 Thread Charles Rivard
Looks like we got swamped last month. (grin) --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Audyssey Gamers@audyssey.org Sent: Thursday, December 01, 2011 4:19 AM Subject: [Audyssey] Audyssey

Re: [Audyssey] Swamp: a couple of insects crawling around the game

2011-12-01 Thread dan cook
well, i've mainly noticed it when donating weapons, more than one of the same item, and that one time i donated an empty field kit as i knew that i wouldn't be able to find a med kit with 2 percent health left. On 12/1/11, Steady Goh stea...@gmail.com wrote: Yes, I came across this weird

Re: [Audyssey] Audyssey babble report for November 2011

2011-12-01 Thread Darren Duff
...@audyssey.org. _ NOD32 EMON 6674 (20111201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6674 (20111201) information _ This message was checked by NOD32 antivirus system http://www.eset.com

Re: [Audyssey] Swamp axe bug

2011-12-01 Thread Darren Duff
was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6674 (20111201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6674 (20111201) information _ This message was checked

Re: [Audyssey] Swamp: a couple of insects crawling around the game

2011-12-01 Thread Darren Duff
(2030) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6674 (20111201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6674 (20111201

Re: [Audyssey] Audyssey babble report for November 2011

2011-12-01 Thread dark
Youch, beaten by Thom and aprone this month, I'll have to try harder next time :D. Beware the grue! Dark. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Audyssey Gamers@audyssey.org Sent: Thursday, December 01, 2011 10:19 AM Subject: [Audyssey] Audyssey babble report

Re: [Audyssey] Swamp: a couple of insects crawling around the game

2011-12-01 Thread Kelvin Tan
i donated both armors and a m60, with the same result no rep points awarded. but the emmo seems to be still working fine though. - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, December 01, 2011

[Audyssey] Need help to create next app.

2011-12-01 Thread michael barnes
Hey, I was wondering what text sport games was on dos that blind people could play? I know about piledriver and wrestling league simulator. So besides these two games what other dos text sport games are out there? I do also know about any time football and world series baseball from pcs games.

[Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread QuentinC
Hello listers, I'm getting more and more demand to have an iPhone or a mac version of the playroom. I'm going to you to have your opinion about that. IF you are interested, please let me know ! Depending on your answers, there will be followings or not. In other words if nobody give a

Re: [Audyssey] Audyssey babble report for November 2011

2011-12-01 Thread Alfredo_The_Music_maker
Hello, Has the Tamer's list robot been posting messages again? In the previous one they were not recorded. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web,

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Alfredo_The_Music_maker
1. First, I would like to make it clear, that we end to be general. An iPhone is too specific, so I would rather say, an iOS device. If I were to choose which one, I would take the latter, for I currently do not have a Macintosh right now, and it is only fair that I get a mobile version. 2. I

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread william lomas
i own an iPhone and a mac but i think on the iPhone would be good as then one can play multiple games anywhere, at any time. obviously over wifi would be best as 3g data for some is not unlimited. i would eventually like to see a version for the mac, to but that would be in the future On Dec 1,

[Audyssey] Circumlocution

2011-12-01 Thread Kim Friedman
Hi, I am attempting to role play and I invariably find my characters going round in circles and not making much headway toward obtaining goals, etc. getting experience, finding a teacher, joining a guild, etc. The help I get is minimal and practically useless leaving me to wander helplessly and

Re: [Audyssey] problem with swamp in single player mode

2011-12-01 Thread Jeremy Kaldobsky
The single player mode of Swamp is not currently being developed. There is technically a single player level, but it's super old, out dated, and will crash because the rest of the game's code has changed while the single player never did. I do not recommend that people play the single player

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Ian McNamara
well i would not mind weather a mac or iphone vergen was done first although because i do all my computer stuff on my mac i'd probley rather play a mac vergen first. as for payment as the windows one is free i'm not sure how much i'd be willing to pay just so i could play a vergen for my

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread fred olver
I expect that there are more Iphone users than Mac users so if I could choose It would be the phone. Fred Olver - Original Message - From: QuentinC quent...@cfardel.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 01, 2011 7:38 AM Subject: [Audyssey] Poll:

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread william lomas
or you should charge windows users too as this is unfair On Dec 1, 2011, at 3:17 PM, Ian McNamara wrote: well i would not mind weather a mac or iphone vergen was done first although because i do all my computer stuff on my mac i'd probley rather play a mac vergen first. as for payment

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread pitermach
Although I am planning to get a MAC, for now, iPhone would probably work better for me and many people. If you are planning to actually charge, I suggest you only charge for the mobile iOS version, since MACS are also fully functional computers and it'd get a little unfair if someone doesn't

Re: [Audyssey] NVDA query

2011-12-01 Thread Brandon Misch
last time i checked on nv access's twitter page, they had some issues with nuance to get worked out before they could sell it. that was in October though. On Dec 1, 2011, at 3:30 AM, shaun everiss wrote: there is no legal version of eloquence with nvda. I have not found out really whats

Re: [Audyssey] Audyssey babble report for November 2011

2011-12-01 Thread Christina
Thanks as always for this. Christina - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Audyssey Gamers@audyssey.org Sent: Thursday, December 01, 2011 5:19 AM Subject: [Audyssey] Audyssey babble report for November 2011 106 people posted 1825 messages. 197 From, Thomas

Re: [Audyssey] Circumlocution

2011-12-01 Thread Christina
Hi, Kim. My best suggestion is to find someone you know or who would be willing to mentor you IC or OOC. When I used to play muds, my husband would give me info on the particular game-commands, interesting places to go, skills to learn, and so on. Neither of us Mud anymore though. Christina

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Ian McNamara
Hi yep i agree charging for the mac vergen would not be fair as it's a fully functionel computer so all you'd have to do is put a download link for the mac vergin on the websight how ever the iphone vergin would have to be approoved to be releeced in the apple app store so i can understand why

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread william lomas
however remember though someone has to pay for the development of a mac and or iPhone version as the developer doesn't have a mac computer to work with or an iPhone I guess, come to that On Dec 1, 2011, at 4:10 PM, Ian McNamara wrote: Hi yep i agree charging for the mac vergen would not be

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread QuentinC
As first glance it may be unfair for mac users, but remember one thing: I haven't the required competances and material to produce something myself. I therefore need to ask a third partie, and that third partie must be paid in some way. It doesn't make any difference between mac and iOS on

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread william lomas
well which version would you prefer to have developed a mac or iPhone? both eventually would be ideal but we have to as you say start somewhere On Dec 1, 2011, at 4:40 PM, QuentinC wrote: As first glance it may be unfair for mac users, but remember one thing: I haven't the required

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Ian McNamara
Hi yep that's true i understand the point there. i was not saying i would not pay infact i would asspeshaly as some one made the point earlyer if i had the option to play the games while on the move such as on an iphone that would be grate. Ian McNamara --- Gamers mailing list __

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread QuentinC
well which version would you prefer to have developed a mac or iPhone? both eventually would be ideal but we have to as you say start somewhere Strictly for me it doesn't matter, I don't have neither of the two. But I have the impression that an iPhone version will interest more people than

Re: [Audyssey] Audyssey babble report for November 2011

2011-12-01 Thread john
Yes! I'm in the top ten, and four times better! I believe that's also like six times more than last time. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Audyssey Gamers@audyssey.org Date sent: Thu, 01 Dec 2011 05:19:23 -0500 Subject: [Audyssey] Audyssey babble report

Re: [Audyssey] Audyssey babble report for November 2011

2011-12-01 Thread john
It could have been sent a few minutes earlier (I downloaded the guidelines and the report all at once), so the report probably caught the guidelines by a few minutes. - Original Message - From: Alfredo_The_Music_maker birdlover2...@hotmail.com To: Gamers Discussion list

Re: [Audyssey] problem with swamp in single player mode

2011-12-01 Thread john
Single player is what I do when I don't have internet. On that line, would it be possible for you to somehow turn the single player game into a single player version of the multi player map? Hope that made some sense, John. - Original Message - From: Jeremy Kaldobsky

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread dark
While I don't own either system myself and thus don't have any steak in the outcome of this, I do think there is one relevant observation here. Quentin, your an incredibly good developer and your projects have been great thus far, however cross platform developement from what I've gathered

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread QuentinC
Hi dark, There's a big difference between my playroom and Thomas' game. In Thomas' case, in order to make something multiplateform, he has to think completely his project to be multiplatform from start. Being multiplatform in C++ is not an easy task at all: you must pick the right audio

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Brandon Misch
i would pay anything but would rather have a mac version first. and if rs games can create a mac version then you can. On Dec 1, 2011, at 3:08 PM, QuentinC wrote: Hi dark, There's a big difference between my playroom and Thomas' game. In Thomas' case, in order to make something

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread william lomas
iphone On Dec 1, 2011, at 6:22 PM, QuentinC wrote: well which version would you prefer to have developed a mac or iPhone? both eventually would be ideal but we have to as you say start somewhere Strictly for me it doesn't matter, I don't have neither of the two. But I have the

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Brandon Misch
mac for me On Dec 1, 2011, at 3:39 PM, william lomas wrote: iphone On Dec 1, 2011, at 6:22 PM, QuentinC wrote: well which version would you prefer to have developed a mac or iPhone? both eventually would be ideal but we have to as you say start somewhere Strictly for me it doesn't

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Matheus Rheine
hi quentinc, i would definitely prefer an iphone version, firstly because the playroom would be accessible on the go -- no matter where you are.. on the bus,school,street,etc. on the other hand if you developed the mac version first it would be just like the windows version but for mac users that

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread shaun everiss
hmmm I know that a few people here have an Iphone or mac, but am not sure of how many. Probably a few here have iphone but on the audio games forum maybe more do I think they do. You should probably try for android to since that may be the next system up there. Symbian may be on the way out, I

[Audyssey] A possible working theory why the Logitech f510 isn't working on my machine.

2011-12-01 Thread Ron Kolesar
For those using the Logitecyh f510 gamepad. My pc is running a 64 bit processor. I took a look down in the properties like I was advised to do. All that I saw was 32 bit files. I didn't see any 64 bit files. So I'm wondering if the lack of no k64 bit files and only 32 bit files is the reason why

Re: [Audyssey] Circumlocution

2011-12-01 Thread James Howard
ok, first off, what mud are you trying to play, I might be able to give you tips if I know, and might even make a character if I don't have one, and will try to teach you. On 12/1/11, Christina greensleev...@gmail.com wrote: Hi, Kim. My best suggestion is to find someone you know or who would

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread David Chittenden
Hello, I know longer have a windows computer. I have an iPhone and a Mac. David Chittenden, MSc, DRCAA Email: dchitten...@gmail.com Mobile: +64 21 2288 288 Sent from my iPhone On 2/12/2011, at 2:38, QuentinC quent...@cfardel.net wrote: Hello listers, I'm getting more and more demand to

Re: [Audyssey] A possible working theory why the Logitech f510 isn't working on my machine.

2011-12-01 Thread Thomas Ward
Hi Ron, I don't think that is the problem. My new laptop also has a 64-bit processor and a 64-bit version of Windows 7 Home Premium. It seems to be working fine here with the 32-bit Logitech software. So I have my doubts that is the issue, but it was worth looking into seeing as there are

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Thomas Ward
Hi Quentin, 1.  Are you interested on a iPhone or mac version of the playroom ? why or why not ? If you would have to choose between the two but not both in the same time, whould you choose a mac or an iPhone version ? why ? Well, I'm certainly interested in a Mac version of the playroom as I've

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Thomas Ward
Hi Shaun, While its true only Windows has SAPI support its not a big deal. Mac OS, iOS, and Linux, etc all have their own text to speech APIs.Its simply a matter of converting the code from SAPI to the native text to speech API for the target platform. It doesn't require recorded speech clips

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Thomas Ward
Hi Brandon and all, Just a note about that. RS Games and Quentin are using different programming languages. The RS Games client is written in Python, at least the Mac/Linux version is, and I believe Quentin's Playroom is written in C. porting a game written in C to Mac is more involved than

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Kelvin Tan
hi all. did the alt / key to turn of chat work for everyone? because when i press it, nothing happens. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: audyssey gamers@audyssey.org Sent: Wednesday, November 30, 2011 9:23 AM Subject: [Audyssey] Swamp, version 1.6b

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Willem Venter
Hi all. I must honestly say that I sometimes get very frustrated with members in this community. Most developers don't make much money at all and still people demand what they want when they want it and it should also be free, as if they can even do half the things many developers has done for

Re: [Audyssey] A possible working theory why the Logitech f510 isn't working on my machine.

2011-12-01 Thread Ron Kolesar
Where in windows would I find those drivers Tom? Should I uninstall the driver that I installed from the mini disk that came with the unit? Thanks. -Original Message- From: Thomas Ward Sent: Thursday, December 01, 2011 7:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] A

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Che
hey kel, worked here. maybe you have to do the left alt key, instead of the right? not sure. glad the option is in there though. you can modify that key in the keyboard.ini file if you want and see if that works later che On 12/1/2011 7:51 PM, Kelvin Tan wrote: hi all. did the alt /

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Steady Goh
not really. it only worked once and i was lucky to be able to switch chat to radio mode that time. With too many players chatting away and reporting every single detail, i shall forget about team play for now. Anyhow, looks like the game has been adjusted in a way that more people are able to

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Thomas Ward
Hi Dark, Well, I would like to start out by saying that this is comparing apples to oranges as Quentin's situation and my own are very different from a development standpoint. Quentin's playroom is hosted on a server which means the majority of the game actually runs physically on the server. All

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Orin
I'd say start on the Mac first. That's I think where most would want it. Then later would come the iPhone, with things like GameCenter where you can add achievements. That could be awesome. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Dec 1, 2011, at 1:22

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Thomas Ward
Hi Quentin, Just a thought here. How about writing a version of your client in Java 6? the reason I ask is a lot of cross-platform developers use Java because they can create, build, and test their application on Windows and release it for Mac OS with little to no changes. Plus the Mac OS Java

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Thomas Ward
Hi Ian, Yes, but the third-party developer isn't going to do that work for free. He is going to want to be paid and where is Quentin suppose to be able to get that money from? Do you expect him to pay out of pocket for it and not expect the Mac users to pay for the port themselves? As Quentin

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Ian McNamara
yep exactly i would pay for a mac vergin if i had to as i like the game if this happens i for one will be very grateful as i use a mac for pritty much everything i do so it's anoying having to switch windows on just to play games. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] A possible working theory why the Logitech f510 isn't working on my machine.

2011-12-01 Thread Thomas Ward
Hi Ron, The generic Microsoft drivers I'm talking about come with Windows 7, or can be downloaded through Windows update. Basically, all you have to do is plug the unit in the computer and let Windows 7 plug and play the right driver for the device. Of course, its helpful to do this before

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread dark
Ah Quentin, fair enough, having played brouser based games and muds for years which work much as you describe, and having met people playing on Iphone, mac or other systems, that makes lots of sense. I can certainly see how it's far easier to just make an interface as opposed to a completely

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Valiant8086
Lol I just played single player for a while. I got 275 kills with 53 percent accuracy. Not too bad I guess. Had fun with the sniper. That ping is annoying though, what's the purpose of it? Sent with Thunderbird 3.1.14 portable. On 11/29/2011 8:23 PM, Jeremy Kaldobsky wrote: I've posted

[Audyssey] Wrestling game for the IOS devices.

2011-12-01 Thread michael barnes
Hey, I notice that myself and some of you on the list and other ones I know would like to see a accessible wrestling game on the different IOS devices. Well before that can happen I will need some information from someone. I have gave it some thought about putting piledriver on the IOS but

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Kelvin Tan
hi che. i have tried both alt keys and nothing happens. lately, i really hate to play during certain people are around. i get people posting on what they are doing, where they are, as though they are giving a comentry of their game play, and it's really quite annoying. the spamming of chats are

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Kelvin Tan
ya. when there are more med kits, there is more time to keep updating everyone on what he/she is doing at every moment! hahaha. now i can just walk around with my axe and i won't die anymore because of the tuns of med kits that i can get. maybe i should chat more, to make me have to use more

Re: [Audyssey] The app is finally here!

2011-12-01 Thread Valiant8086
Hi. I got it installed. I played blackjack a little. I notice major sluggishness on my iPod touch 4g. Other than that it seems like it works well. I'll be messing around with it more tomorrow. I'm about to fall asleep over here Sent with Thunderbird 3.1.14 portable. On 11/30/2011 12:16 AM,

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Ben
I believe that you are all being too specific if I may be so bold. We do not want to tie it down to one IPhone but I recommend we take a new approach: an IOS version rather than an IPhone version, since also I don't have an IPhone myself. -Original Message- From:

Re: [Audyssey] Wrestling game for the IOS devices.

2011-12-01 Thread Thomas Ward
Hi Michael, I don't know the author of Piledriver or Wrestling League Manager but I might be willing to work with your developer to port my own wrestling game Superslam to the IPhone and other iOS devices. That way you would A, have the developer's permission, and B, you would have an up to date

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Dallas O'Brien
hi, i think the iIOS version would be better, as its a far more widespred platform now then the mac. more people are using IOS then mac, and this is only growing. and this lets you use it over either iphone, ipod, and ipad. as for pricing, i am not sure how much you will need to pay out to have

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Dallas O'Brien
yes, but at the same time, its like a radio chatter between comrads in a war zone. they aren't going to shut up for you, thats why you can turn your radio off. lol. dallas On 2/12/2011 17:11, Kelvin Tan wrote: hi che. i have tried both alt keys and nothing happens. lately, i really hate to

[Audyssey] recruiting people for online tabletop rpg

2011-12-01 Thread Anouk Radix
Hello everyone, I and a friend of mine are thinking of starting an internet based tabletop rpg through skype or alternative live means if possible. We have the setting picked (Glorantha the same setting as used in king of dragon pass)as well as the rule system (heroquest). The only thing that

Re: [Audyssey] SC2 and SC4 (was Re: king of fighters xiii gameplay!

2011-12-01 Thread dan cook
hi. Just out of curiosity, do you have the sc4 and mvc3 casts archived somewhere? I would love to have a look, as those games are two i want to buy. Thank you in advance sir. On 11/29/11, Clement Chou chou.clem...@gmail.com wrote: It actually has a few more modes than 4, and it still has the

Re: [Audyssey] SC2 and SC4 (was Re: king of fighters xiii gameplay!

2011-12-01 Thread Tom Randall
Oh wow, never found those menus in SC2 before, I will have to go over there and check them out more carefully. Hopefully I can find my old cheat sheet on SC2's menus. Thanks. Game on. Tom On Nov 28, 2011, at 4:46 PM, Clement Chou wrote: It actually has a few more modes than 4, and it still

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Willem Venter
Hi all. As I understand it, buying the IOS sdk costs $90. Then you probably have to learn objective c, as this is the only non runtime language I know of that you can program in on IOS. You need this to start developing, even if you wanted your app to be free. This is just another reason why an

Re: [Audyssey] Wrestling game for the IOS devices.

2011-12-01 Thread michael barnes
Hey, Thomas. That sounds good to me. Email me off list so we can disguss the game further. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave