Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Lisa Hayes

I am so sorry to hear this Thomas.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Monday, December 20, 2010 5:12 AM
Subject: [Audyssey] Some Extremely Sad News



Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread jason
Hello Thomas sorry about your step sister just prayed for you and family 
and I hope you have a good Christmas and a happy new year, know this 
that you will see her again in Heaven and God is with her.


On 12/19/2010 1:12 PM, Thomas Ward wrote:

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

---
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--
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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Valiant8086
ROFL! OK OK it sounds bad but it's supposed to be simpler than it 
sounds. You create your account on the website. That process consists of 
submitting your paypal or credit card id to be charged. Then you just 
type the user name and password into the program after you launch it and 
go check your email and reply to the confirmation. For subsequent 
installations, so for installing it on different computers or 
reinstalling on a formatted computer, the account is already created so 
all that is done is the program is installed, launched, user name and 
password given, then open the email to verify within 24 hours so it 
won't be locked down again.


Are you sure I shouldn't tell FS about this? It might be simpler than 
what they use right now... Rofl. No, actually, isn't the JAWS 
registration system such a pain in the butt? Especially when you have a 
computer that keeps on coming unregistered for goodness knows what 
reason and won't stay registered no matter what you try?




On 12/19/2010 7:58 PM, Hayden Presley wrote:

Hi,
Holy crow! Do me a favor and make sure FS doesn't hear about that.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Valiant8086
Sent: Sunday, December 19, 2010 5:41 PM
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] Registration features of BGT

I've been wondering if the online registration couldn't be the more
secure option if you were paranoid.

1. The system would require an account creation which would mean a user
name and password.
A. Creating an account would be required from within a web browser.
Account creation would ask for user name, password, email, telephone
number, and information used to charge the customer for the product.
B. Email verification would be required. Just reply to the email received.
C. Account creation would be automatic, the money charge would be
completed upon account creation.
2. The program itself would run in restricted mode without user name or
password having been given when the program was launched. Similar to GMA
Games.
3. If the user typed in the user name, pressed tab, typed the password,
pressed enter when the program was first launched, the program would
check if the account was valid and if there were any more allowed
registrations in the event that there were a limit. If both checks
returned positive the program would:
A. unlock the full functionality
B. If registration limits were imposed, remove one allowed registration.
c. Call a function on the central server which would Send both the
account holder and the game creator an email notifying that the program
had been registered on a new machine. The email sent to the account
holder would inform that person that they must reply to the email within
24 hours verifying that the registration had been legitimate.
4. If the notification email sent to the account holder did not receive
a reply within 24 hours, the unlock would be reverted back to demo next
time the program connected to the server.
5. Given condition number 4, the program would always quietly attempt to
contact the server when it was launched. The way to crack this in the
most simple way would be to:
A. Have the person who gave you the user name and password reply to
their email to verify your legality in registering your copy of the
program, or,
b. have the person give you the user name and password, then never be
online while starting the program.
6. In an attempt to vix the problems addressed in number 5, have the
program lock itself if it were unable to contact the server in two
subsequent launches maybe?
7. Additionally, the game creator would be able to access the user
profile, seeing their user name, email address and telephone number. The
developer could revoke one or all registrations. The revoke would only
work when the person happened to be online as they started the program.


Ok. It's an overly dramatic, complicated sounding deviation from option
3 in your orriginal list of suggestions. Additionally, I soundly doubt
that as a programmer I would have the patience to handle the coding and
server side developing required to facilitate such a setup. Aside from
that, it sounds like an almost simple, easy way to go about this. Just
enter your user name, your password, then go check your email and reply
to the confirmation email. You could even enter your user name and
password every time you launched the program after the 24 hour unlock.

Right, so I gave my oppinion, but I don't believe I like my own oppinion
now. It'd just cause headaches like options 2 and 3 would, and even if
all of the conditions were checked, you could still just reenter the
user name and password you had for another full day. And a lot of games
won't keep on lasting much longer than a day for some people.




On 12/19/2010 2:45 AM, Philip Bennefall wrote:

Hi all,

The release of BGT 1.0 is drawing near, and I am currently working on the

reg

[Audyssey] racing game on iphone

2010-12-19 Thread michael barnes
men it would be awsome if their was a accessible racing game on the 
iphone. where you would use the phone as your steering wheel and the 
bottom of the screen could be the brake and gas buttons. the other 
thing about a game like this you would not need to see the screen it 
could be for both totally blind and fully sighted people.

by the way is their accessible football game? and and full baseball game.

--
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.



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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Clement Chou
Sorry to hear about what's happened... but my prayers and my heart 
reach out for you. Hang in there, Tom. I don't have much to say, but 
I do hope things get better.


At 07:09 PM 19/12/2010, you wrote:

Hi Tom,

Not the religious type here, so I can't offer much in the way of
prayers, but it looks like you've got quite a few of those on the way
already. Just wanted to chime in and say that I hope the festive
season doesn't put you and yours through the ringer too much this
year. From memory, I think you have a young son right? That "like a
kid at Christmas" saying is there for a reason, he'll be a little ball
of energy whatever happens so long as Crimbo is on the TV and in the
neighbours windows. Focus on him, it'll help.

Outpourings of sympathy won't actually change anything, but shout if
there's anything I or we can do other than keep sending you positivity
in whichever way we each subscribe too.

Chin up bud...
Scott

On 12/20/10, Allison Mervis  wrote:
> Dear Thomas,
> I am so sorry for your loss. My thoughts and prayers are with you and your
> family during this difficult time.
> Allison
> http://www.allisonmervis.com/
>
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: Sunday, December 19, 2010 1:13 PM
> To: Gamers Discussion list
> Subject: [Audyssey] Some Extremely Sad News
>
> Dear list,
>
> I regret to inform you that there has been a very very tragic death in my
> family this weekend. Last night my mom called me and told me that my oldest
> step sister died under extremely tragic circomstances. At this 
point in time

> the police are ruling it out is a suicide. To say that this comes as a
> shocking suprise for the family and is very sad is an understatement.
>
> Although, my step sister and I were never close I still feel sad and
> extremely disappointed in how she chose to end her life. I feel extremely
> sorry for my neace who will be cellibrating this and every other Christmas
> without her mother. I also feel deeply sorry for my step father who lost a
> daughter, and my surviving step sisters who lost one of their sisters. For
> them Christmas will never ever be the same. For those of you who have faith
> in a religious background please pray for them in this time of morning and
> grief. Also pray for my step sister that perhaps she can find happiness in
> death that she never could in this life time. Moreover, never 
forget to tell

> your closest ffriends, family, and other loved ones that you love them.
> Remember that there is nothing more precious than life, and that no matter
> how bad life gets at times that taking your own life without a 
good cause is

> the greatest tragity of all.
>
> Finally, I wish to leave you with something that I learned from this
> experience. Remember to forgive those who have wronged you, and 
try to make,

> if possible, peace with everyone that you can. Especially, those who are
> your family and friends. Nothing is more tragic than what happened in my
> sisters' case.
>
> I'm not going to get into details and specifics, but one thing I can say is
> that my oldest sister was troubled. In her death she left behind a lot of
> unsettled arguments with my step father, my younger step sisters, her
> grandparents, and things were said in the heat of the moment to each other
> that can never be taken back or settled in this life time. My youngest step
> sister, for example, vowed never to see my oldest step sister again in this
> life time, and now, of course, she never will. My youngest step sister has
> to live with the guilt of allowing her personal feelings get in the way of
> making peace with her sister when she could have. Moreover, she 
now realises

> she wasn't there for her sister when she went over the emotional brink and
> took her own life when she needed her family, her loved ones,  more than
> ever.
>
> So the lesson I want to pass on to each and every single one of 
you is don't

> let your anger, your personal differences, etc go so far that you have to
> live each and every day of your life regretting the things you 
have said and

> done. Make your peace while you have time, and tell those you love that you
> love them. Let them know you care regardless of how angry you might be at
> them. You will never know when tomorrow is simply too late to say, "I'm
> sorry. I love you."
>
> ---
> Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
> send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the l

[Audyssey] RS Games Client Patch

2010-12-19 Thread Ryan Smith
Hello All,
We have released a patch. Here is what we have changed:
-Speech interrupting itself on Mac OSX. Speech should work well now.
Rate can still be adjusted with Command+Right/Left
-You can now move to the top and bottom of checklist menus with the
left and right arrow keys, as in normal menus.
-You can now use hotkeys from within checklist menus.
-You can now select all items in a checklist with CTRL+Space
(Command+Space on the Mac) and de-select all items with Shift+Space
-Fixed a bug where the client would speak "Invalid choice" after
downloading sounds

You can download it from www.rsgames.co.nr

Enjoy!
-Ryan

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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Stephen

Hi there.
I am so sorry for your loss.
In august a really good friend of 7 years was murdered in his own 
home in a very well-to-do area of Melbourne Australia, we first met 
on a chat room, he had a barber's shop, and I'd go and get my hair 
cut there.  Let me share a story with you.
While not directly game related, I was in a chat room and I was 
talking 1 on 1 with some guy about something I don't remember 
what.  When I told him about how I am totally blind he asked if I was 
serious and I said Yes.
The next thing I knew he starts calling me every nasty name under the 
sun he can think of.  Go away you blind retard, you pathetic freak, 
Hey guys, this blind (expletive) wants to talk to me.

Well, I think you get the idea.
Then his friend joined in the attack.
Peter saw what was happening and quickly put an end to it.
The only reason those 2 people stopped attacking me was because they 
were one of the many people who visited Peter's shop, a lot of people 
looked up to him, and he had a very strong sence of right and wrong 
and if he saw someone getting ganged up on, he'd speak out about it 
and They did not want to end up in Peter's bad books.  It always 
seems that the bad things happen to good people as it did with Peter, 
we shared many good times together and I will always remember what a 
decent person he was.


At 12:51 PM 12/20/2010, you wrote:

Will pray for them Thomas. Really sorry to hear the news.

- Original Message - From: "Mike Maslo" 
To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 1:18 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas:

Let me say that I fully agree with every word you have said.

A loved one I am extremely close to lost her mother this past Tuesday and
those things you said hit home for her and the family.

My thoughts and prayers go to you and the entire family and those who were
affected by this tragedy.

May God bless each and every one on the list.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 12:13 PM
To: Gamers Discussion list
Subject: [Audyssey] Some Extremely Sad News

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how ang

Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Scott Chesworth
Hi Tom,

Not the religious type here, so I can't offer much in the way of
prayers, but it looks like you've got quite a few of those on the way
already. Just wanted to chime in and say that I hope the festive
season doesn't put you and yours through the ringer too much this
year. From memory, I think you have a young son right? That "like a
kid at Christmas" saying is there for a reason, he'll be a little ball
of energy whatever happens so long as Crimbo is on the TV and in the
neighbours windows. Focus on him, it'll help.

Outpourings of sympathy won't actually change anything, but shout if
there's anything I or we can do other than keep sending you positivity
in whichever way we each subscribe too.

Chin up bud...
Scott

On 12/20/10, Allison Mervis  wrote:
> Dear Thomas,
> I am so sorry for your loss. My thoughts and prayers are with you and your
> family during this difficult time.
> Allison
> http://www.allisonmervis.com/
>
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: Sunday, December 19, 2010 1:13 PM
> To: Gamers Discussion list
> Subject: [Audyssey] Some Extremely Sad News
>
> Dear list,
>
> I regret to inform you that there has been a very very tragic death in my
> family this weekend. Last night my mom called me and told me that my oldest
> step sister died under extremely tragic circomstances. At this point in time
> the police are ruling it out is a suicide. To say that this comes as a
> shocking suprise for the family and is very sad is an understatement.
>
> Although, my step sister and I were never close I still feel sad and
> extremely disappointed in how she chose to end her life. I feel extremely
> sorry for my neace who will be cellibrating this and every other Christmas
> without her mother. I also feel deeply sorry for my step father who lost a
> daughter, and my surviving step sisters who lost one of their sisters. For
> them Christmas will never ever be the same. For those of you who have faith
> in a religious background please pray for them in this time of morning and
> grief. Also pray for my step sister that perhaps she can find happiness in
> death that she never could in this life time. Moreover, never forget to tell
> your closest ffriends, family, and other loved ones that you love them.
> Remember that there is nothing more precious than life, and that no matter
> how bad life gets at times that taking your own life without a good cause is
> the greatest tragity of all.
>
> Finally, I wish to leave you with something that I learned from this
> experience. Remember to forgive those who have wronged you, and try to make,
> if possible, peace with everyone that you can. Especially, those who are
> your family and friends. Nothing is more tragic than what happened in my
> sisters' case.
>
> I'm not going to get into details and specifics, but one thing I can say is
> that my oldest sister was troubled. In her death she left behind a lot of
> unsettled arguments with my step father, my younger step sisters, her
> grandparents, and things were said in the heat of the moment to each other
> that can never be taken back or settled in this life time. My youngest step
> sister, for example, vowed never to see my oldest step sister again in this
> life time, and now, of course, she never will. My youngest step sister has
> to live with the guilt of allowing her personal feelings get in the way of
> making peace with her sister when she could have. Moreover, she now realises
> she wasn't there for her sister when she went over the emotional brink and
> took her own life when she needed her family, her loved ones,  more than
> ever.
>
> So the lesson I want to pass on to each and every single one of you is don't
> let your anger, your personal differences, etc go so far that you have to
> live each and every day of your life regretting the things you have said and
> done. Make your peace while you have time, and tell those you love that you
> love them. Let them know you care regardless of how angry you might be at
> them. You will never know when tomorrow is simply too late to say, "I'm
> sorry. I love you."
>
> ---
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Allison Mervis
Dear Thomas,
I am so sorry for your loss. My thoughts and prayers are with you and your
family during this difficult time.
Allison
http://www.allisonmervis.com/


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 1:13 PM
To: Gamers Discussion list
Subject: [Audyssey] Some Extremely Sad News

Dear list,

I regret to inform you that there has been a very very tragic death in my
family this weekend. Last night my mom called me and told me that my oldest
step sister died under extremely tragic circomstances. At this point in time
the police are ruling it out is a suicide. To say that this comes as a
shocking suprise for the family and is very sad is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel extremely
sorry for my neace who will be cellibrating this and every other Christmas
without her mother. I also feel deeply sorry for my step father who lost a
daughter, and my surviving step sisters who lost one of their sisters. For
them Christmas will never ever be the same. For those of you who have faith
in a religious background please pray for them in this time of morning and
grief. Also pray for my step sister that perhaps she can find happiness in
death that she never could in this life time. Moreover, never forget to tell
your closest ffriends, family, and other loved ones that you love them.
Remember that there is nothing more precious than life, and that no matter
how bad life gets at times that taking your own life without a good cause is
the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to make,
if possible, peace with everyone that you can. Especially, those who are
your family and friends. Nothing is more tragic than what happened in my
sisters' case.

I'm not going to get into details and specifics, but one thing I can say is
that my oldest sister was troubled. In her death she left behind a lot of
unsettled arguments with my step father, my younger step sisters, her
grandparents, and things were said in the heat of the moment to each other
that can never be taken back or settled in this life time. My youngest step
sister, for example, vowed never to see my oldest step sister again in this
life time, and now, of course, she never will. My youngest step sister has
to live with the guilt of allowing her personal feelings get in the way of
making peace with her sister when she could have. Moreover, she now realises
she wasn't there for her sister when she went over the emotional brink and
took her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is don't
let your anger, your personal differences, etc go so far that you have to
live each and every day of your life regretting the things you have said and
done. Make your peace while you have time, and tell those you love that you
love them. Let them know you care regardless of how angry you might be at
them. You will never know when tomorrow is simply too late to say, "I'm
sorry. I love you."

---
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Yohandy

Will pray for them Thomas. Really sorry to hear the news.

- Original Message - 
From: "Mike Maslo" 

To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 1:18 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas:

Let me say that I fully agree with every word you have said.

A loved one I am extremely close to lost her mother this past Tuesday and
those things you said hit home for her and the family.

My thoughts and prayers go to you and the entire family and those who were
affected by this tragedy.

May God bless each and every one on the list.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 12:13 PM
To: Gamers Discussion list
Subject: [Audyssey] Some Extremely Sad News

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

---
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Greg

Hello Thomas,
My sympathies are with you and your family.  I will keep you all in my 
prayers.  This is turning out to be a tragic christmas season.  My best 
friend is losing her grandmother.  Her grandmother had a heart attack and a 
stroke, and her organs are now all shutting down.  I wish you and all yours 
a good christmas, or at least as good a one as you can possibly have with 
your loss.

Best wishes,
Greg W.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 1:12 PM
Subject: [Audyssey] Some Extremely Sad News



Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

---
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If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Hayden Presley
Hi,
Holy crow! Do me a favor and make sure FS doesn't hear about that.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Valiant8086
Sent: Sunday, December 19, 2010 5:41 PM
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] Registration features of BGT

I've been wondering if the online registration couldn't be the more 
secure option if you were paranoid.

1. The system would require an account creation which would mean a user 
name and password.
A. Creating an account would be required from within a web browser. 
Account creation would ask for user name, password, email, telephone 
number, and information used to charge the customer for the product.
B. Email verification would be required. Just reply to the email received.
C. Account creation would be automatic, the money charge would be 
completed upon account creation.
2. The program itself would run in restricted mode without user name or 
password having been given when the program was launched. Similar to GMA 
Games.
3. If the user typed in the user name, pressed tab, typed the password, 
pressed enter when the program was first launched, the program would 
check if the account was valid and if there were any more allowed 
registrations in the event that there were a limit. If both checks 
returned positive the program would:
A. unlock the full functionality
B. If registration limits were imposed, remove one allowed registration.
c. Call a function on the central server which would Send both the 
account holder and the game creator an email notifying that the program 
had been registered on a new machine. The email sent to the account 
holder would inform that person that they must reply to the email within 
24 hours verifying that the registration had been legitimate.
4. If the notification email sent to the account holder did not receive 
a reply within 24 hours, the unlock would be reverted back to demo next 
time the program connected to the server.
5. Given condition number 4, the program would always quietly attempt to 
contact the server when it was launched. The way to crack this in the 
most simple way would be to:
A. Have the person who gave you the user name and password reply to 
their email to verify your legality in registering your copy of the 
program, or,
b. have the person give you the user name and password, then never be 
online while starting the program.
6. In an attempt to vix the problems addressed in number 5, have the 
program lock itself if it were unable to contact the server in two 
subsequent launches maybe?
7. Additionally, the game creator would be able to access the user 
profile, seeing their user name, email address and telephone number. The 
developer could revoke one or all registrations. The revoke would only 
work when the person happened to be online as they started the program.


Ok. It's an overly dramatic, complicated sounding deviation from option 
3 in your orriginal list of suggestions. Additionally, I soundly doubt 
that as a programmer I would have the patience to handle the coding and 
server side developing required to facilitate such a setup. Aside from 
that, it sounds like an almost simple, easy way to go about this. Just 
enter your user name, your password, then go check your email and reply 
to the confirmation email. You could even enter your user name and 
password every time you launched the program after the 24 hour unlock.

Right, so I gave my oppinion, but I don't believe I like my own oppinion 
now. It'd just cause headaches like options 2 and 3 would, and even if 
all of the conditions were checked, you could still just reenter the 
user name and password you had for another full day. And a lot of games 
won't keep on lasting much longer than a day for some people.




On 12/19/2010 2:45 AM, Philip Bennefall wrote:
> Hi all,
>
> The release of BGT 1.0 is drawing near, and I am currently working on the
registration functionality that will be available to game writers. I have
written an article on the subject which I was wondering if you could all
give me your opinions on, or at least those of you interested in game
creation. Smile.
>
> The article can be found at:
> http://dl.dropbox.com/u/5121962/Registration.txt
>
> Your thoughts and feedback would be very much appreciated!
>
> Kind regards,
>
> Philip Bennefall
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Christopher Bartlett
Thomas, I am very sorry for your loss and your family's troubles around it.
May God's peace blossom in every heart, so that this time of sorrow can at
least be a beginning of something better.  And may the soul of your sister
find the peace in death that she couldn't find before.

Christopher Bartlett



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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Valiant8086
I've been wondering if the online registration couldn't be the more 
secure option if you were paranoid.


1. The system would require an account creation which would mean a user 
name and password.
A. Creating an account would be required from within a web browser. 
Account creation would ask for user name, password, email, telephone 
number, and information used to charge the customer for the product.

B. Email verification would be required. Just reply to the email received.
C. Account creation would be automatic, the money charge would be 
completed upon account creation.
2. The program itself would run in restricted mode without user name or 
password having been given when the program was launched. Similar to GMA 
Games.
3. If the user typed in the user name, pressed tab, typed the password, 
pressed enter when the program was first launched, the program would 
check if the account was valid and if there were any more allowed 
registrations in the event that there were a limit. If both checks 
returned positive the program would:

A. unlock the full functionality
B. If registration limits were imposed, remove one allowed registration.
c. Call a function on the central server which would Send both the 
account holder and the game creator an email notifying that the program 
had been registered on a new machine. The email sent to the account 
holder would inform that person that they must reply to the email within 
24 hours verifying that the registration had been legitimate.
4. If the notification email sent to the account holder did not receive 
a reply within 24 hours, the unlock would be reverted back to demo next 
time the program connected to the server.
5. Given condition number 4, the program would always quietly attempt to 
contact the server when it was launched. The way to crack this in the 
most simple way would be to:
A. Have the person who gave you the user name and password reply to 
their email to verify your legality in registering your copy of the 
program, or,
b. have the person give you the user name and password, then never be 
online while starting the program.
6. In an attempt to vix the problems addressed in number 5, have the 
program lock itself if it were unable to contact the server in two 
subsequent launches maybe?
7. Additionally, the game creator would be able to access the user 
profile, seeing their user name, email address and telephone number. The 
developer could revoke one or all registrations. The revoke would only 
work when the person happened to be online as they started the program.



Ok. It's an overly dramatic, complicated sounding deviation from option 
3 in your orriginal list of suggestions. Additionally, I soundly doubt 
that as a programmer I would have the patience to handle the coding and 
server side developing required to facilitate such a setup. Aside from 
that, it sounds like an almost simple, easy way to go about this. Just 
enter your user name, your password, then go check your email and reply 
to the confirmation email. You could even enter your user name and 
password every time you launched the program after the 24 hour unlock.


Right, so I gave my oppinion, but I don't believe I like my own oppinion 
now. It'd just cause headaches like options 2 and 3 would, and even if 
all of the conditions were checked, you could still just reenter the 
user name and password you had for another full day. And a lot of games 
won't keep on lasting much longer than a day for some people.





On 12/19/2010 2:45 AM, Philip Bennefall wrote:

Hi all,

The release of BGT 1.0 is drawing near, and I am currently working on the 
registration functionality that will be available to game writers. I have 
written an article on the subject which I was wondering if you could all give 
me your opinions on, or at least those of you interested in game creation. 
Smile.

The article can be found at:
http://dl.dropbox.com/u/5121962/Registration.txt

Your thoughts and feedback would be very much appreciated!

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Hayden Presley
Hi Thomas,
AAA...no kidding. I must not have been listening correctly.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 5:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Registration features of BGT

Hi Hayden,

No, not each name. I said a different generator for each game/product.
Big, big, big difference.


On 12/19/10, Hayden Presley  wrote:
> Hi Thomas,
> Ok, I'm a bit confused. You are going to create a different generator for
> each name? I highly doubt that's what you mean but that's the only way I
can
> see that not using an automated system is a good thing.
>
> Best Regards,
> Hayden

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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Thomas Ward
Hi Hayden,

No, not each name. I said a different generator for each game/product.
Big, big, big difference.


On 12/19/10, Hayden Presley  wrote:
> Hi Thomas,
> Ok, I'm a bit confused. You are going to create a different generator for
> each name? I highly doubt that's what you mean but that's the only way I can
> see that not using an automated system is a good thing.
>
> Best Regards,
> Hayden

---
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread shaun everiss

that royally sucks loads.
Its christmas week so double suckage.
At 07:12 a.m. 20/12/2010, you wrote:

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

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[Audyssey] problems running Papa Sangre

2010-12-19 Thread Lori Duncan
Hi I have just gotten Papa Sangre and am trying to run it on my Ipod Touch, but 
once I've walked around for a bit the game closes with no warning and I iether 
go back to my home screen or something else opens.  I've tried turning 
voice-over on to find out where I am but by then the game is closed.  Has 
anyone else had this, not sure if it's a bug or not.  I know I'm not hitting 
the home key by a mistake.  Thanks I'll contact the develepor, but i just 
thought I'd ask around here too in case I'm doing something wrong.  Thanks from 
Lori.  
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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Hayden Presley
Hi Thomas,
Ok, I'm a bit confused. You are going to create a different generator for
each name? I highly doubt that's what you mean but that's the only way I can
see that not using an automated system is a good thing.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 2:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Registration features of BGT

Hi Damien,

That's true, but what I'm doing makes it harder to create a custom key
generator. At least if someone passes their name and key around, and I
find out about the key I have a name to tie it to and can either block
said name and key in my future products, and can refuse to sell
products to the person who shared their key. It is a lot harder to
filter out invalid keys if someone has a custom key generator and can
make custom keys at will.  That said nothing is full proof and I know
it. I just gave my reasons for not doing automated key generation, and
I'm firm on that point.

Cheers!


On 12/19/10, Damien Pendleton  wrote:
> Hi Thomas,
> As far as name registrations go it doesn't have to be a matter of
physically
> cracking the game. It could simply be that there is a customer who gives a
> key to a friend and thereby leaves room for that friend to pass around the
> key until it eventually gets to a website maintainer who puts it up for
> download. Is it really worth making it different for each game just in
case
> all of your customers are honest enough to keep their key to themselves?
> It's like Philip's article says, if they're going to crack it, they're
going
> to crack it anyway regardless.
> Regards,
> Damien.
>
>
>
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Sunday, December 19, 2010 6:29 PM
> Subject: Re: [Audyssey] Registration features of BGT
>
>
>> Hi Muhammed,
>>
>> It really comes down to basic security. As Philip explained in his
>> article the more generic you make your registration system the easier
>> it is to crack not just one of your games, but all of them with one
>> simple crack. With an automated security system the registration
>> process, I.E. the formula for creating registration keys, has to be
>> fairly generic in principle. If someone should ever figure out the
>> right formula/process they can create a quick and dirty random
>> generator that not only cracks game x, but will consistantly work for
>> all of your games. Since I create a new random key generator on a per
>> game basis I can at least be assured the same key won't be used for
>> two different products, and a cracker will  have to figure out the
>> means of how I generated that key on a per game basis. It is far from
>> a full proof system, but I'll make them work harder to discover how I
>> did it. In short, it adds a little more security to a weak security
>> system.
>>
>> On 12/19/10, Shiny protector  wrote:
>>> Hi Thomas,
>>> I changed my mind. Yes name and key is better. But in stead of you just
>>> sitting down and generating keys, why don't you have an automatic system
>>> like Munawar does? In that way it would be quicker.
>>
>> ---
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>
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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Thomas Ward
Hi Damien,

That's true, but what I'm doing makes it harder to create a custom key
generator. At least if someone passes their name and key around, and I
find out about the key I have a name to tie it to and can either block
said name and key in my future products, and can refuse to sell
products to the person who shared their key. It is a lot harder to
filter out invalid keys if someone has a custom key generator and can
make custom keys at will.  That said nothing is full proof and I know
it. I just gave my reasons for not doing automated key generation, and
I'm firm on that point.

Cheers!


On 12/19/10, Damien Pendleton  wrote:
> Hi Thomas,
> As far as name registrations go it doesn't have to be a matter of physically
> cracking the game. It could simply be that there is a customer who gives a
> key to a friend and thereby leaves room for that friend to pass around the
> key until it eventually gets to a website maintainer who puts it up for
> download. Is it really worth making it different for each game just in case
> all of your customers are honest enough to keep their key to themselves?
> It's like Philip's article says, if they're going to crack it, they're going
> to crack it anyway regardless.
> Regards,
> Damien.
>
>
>
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Sunday, December 19, 2010 6:29 PM
> Subject: Re: [Audyssey] Registration features of BGT
>
>
>> Hi Muhammed,
>>
>> It really comes down to basic security. As Philip explained in his
>> article the more generic you make your registration system the easier
>> it is to crack not just one of your games, but all of them with one
>> simple crack. With an automated security system the registration
>> process, I.E. the formula for creating registration keys, has to be
>> fairly generic in principle. If someone should ever figure out the
>> right formula/process they can create a quick and dirty random
>> generator that not only cracks game x, but will consistantly work for
>> all of your games. Since I create a new random key generator on a per
>> game basis I can at least be assured the same key won't be used for
>> two different products, and a cracker will  have to figure out the
>> means of how I generated that key on a per game basis. It is far from
>> a full proof system, but I'll make them work harder to discover how I
>> did it. In short, it adds a little more security to a weak security
>> system.
>>
>> On 12/19/10, Shiny protector  wrote:
>>> Hi Thomas,
>>> I changed my mind. Yes name and key is better. But in stead of you just
>>> sitting down and generating keys, why don't you have an automatic system
>>> like Munawar does? In that way it would be quicker.
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>
>
> ---
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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Shiny protector

True.
- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 7:32 PM
Subject: Re: [Audyssey] Registration features of BGT



That's up to him.
We are the Knights who say...Ni!
- Original Message - 
From: "Shiny protector" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 11:28 AM
Subject: Re: [Audyssey] Registration features of BGT



Bryan, I was saying that why doesn't Thomas try to do that?
- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 5:58 PM
Subject: Re: [Audyssey] Registration features of BGT



I think Philip does as well.
We are the Knights who say...Ni!
- Original Message - 
From: "Shiny protector" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 10:49 AM
Subject: Re: [Audyssey] Registration features of BGT



Hi Thomas,
I changed my mind. Yes name and key is better. But in stead of you just 
sitting down and generating keys, why don't you have an automatic 
system like Munawar does? In that way it would be quicker.
- Original Message - 
From: "Thomas Ward" 
To: "Philip Bennefall" ; "Gamers Discussion list" 


Sent: Sunday, December 19, 2010 4:43 PM
Subject: Re: [Audyssey] Registration features of BGT



Hi Philip,

Well, I for one, whole heartedly agree with your assessement. In fact,
I've been writing an article I'm going to eventually post on my
developer's site that pretty much says the same thing in more depth.

Bottom line, no matter what you do there are security risks, and a
determined cracker will break your security eventually. So the key
here is to create a system that will keep your honest customers
honest, and as for the dishonest ones don't worry about them. A
dishonest customer will do whatever is necessary to pirate your
software anyway. It is just one of the many costs of doing business.

As both a computer user and software developer I am most comfortable
with a name and key system myself. Yes, it is less secure, but the
advantages out way the disadvantages. Everytime I buy a new computer,
or replace hardware in my PC I don't have to obtain new authorizations
for all of my software, nor do I have to be online while I register it
all. As a developer the name and key system works easier because all I
have to do is put their name into a key generator and it prints out a
key. I can then mail that key to the customer and they can use it on
one or a hundred machines that they own without that key failing. That
means since they have the freedom of choice how to use their key, with
in legal means of course, that I don't have to constantly generate new
keys because someone purchased a new PC, changed some hardware that
caused the registration program to change the hardware ID, or have to
write licensing scripts for my website which aren't really as secure
as they could be. While online licensing is preferable to a hardware
ID system I've never really liked it much as a personal user. It is,
well, an inconvenience to have to get online just to license your
software. One or two programs is alright, but if everything worked
that way it would really suck.

Smile.


On 12/19/10, Philip Bennefall  wrote:

Hi all,

The release of BGT 1.0 is drawing near, and I am currently working on 
the
registration functionality that will be available to game writers. I 
have
written an article on the subject which I was wondering if you could 
all

give me your opinions on, or at least those of you interested in game
creation. Smile.

The article can be found at:
http://dl.dropbox.com/u/5121962/Registration.txt

Your thoughts and feedback would be very much appreciated!

Kind regards,

Philip Bennefall
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Re: [Audyssey] Papa Sangre review

2010-12-19 Thread william lomas
completely

On Dec 19, 2010, at 7:42 PM, Lori Duncan wrote:

> Is it blind-friendly
> - Original Message - From: "Karl Belanger" 
> To: "Gamers Discussion list" 
> Sent: Sunday, December 19, 2010 7:14 PM
> Subject: [Audyssey] Papa Sangre review
> 
> 
>> Hi all,
>> 
>> I tried to post a review of Papa Sangre on the list last night but it was to
>> large. So, I posted it on the audiogames.net forum instead.
>> 
>> http://forum.audiogames.net/viewtopic.php?pid=43920#p43920
>> 
>> Enjoy.
>> 
>> Karl
>> 
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread dark

Hi Tom.

I'm really sorry to here this, and will be thinking about you and the rest 
of your family.


All the best,

dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:12 PM
Subject: [Audyssey] Some Extremely Sad News



Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

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Re: [Audyssey] some problems related to games in java

2010-12-19 Thread Hayden Presley
Hi,
The oddest thing about this whole thing is that said looping problems
weren't there when I first tried them. Ah, well...

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 9:58 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] some problems related to games in java

Hi Hayden,

I know. I've seen this problem with some of the PB Games as well, and
unfortunately I don't know of any fix. I think it is just one of the
many flaws of Philip using a scripting language like Javascript for
games rather than something like C++.  Javascript was never intended
for this type of program, and is mainly used as web scripts and
sometimes used as application scripts. Definitely wasn't entended to
write full fledged programs.

Smile.


On 12/19/10, Hayden Presley  wrote:
> Hi Thomas,
> Aaa...thought they were written in java. But thatcertainly doesn't fix my
> problem...
>
> Best Regards,
> Hayden

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Re: [Audyssey] Papa Sangre review

2010-12-19 Thread william lomas
sad that the stuff in the trailer did not even make it in to the game 

On Dec 19, 2010, at 7:14 PM, Karl Belanger wrote:

> Hi all,
> 
> I tried to post a review of Papa Sangre on the list last night but it was to
> large. So, I posted it on the audiogames.net forum instead.
> 
> http://forum.audiogames.net/viewtopic.php?pid=43920#p43920
> 
> Enjoy.
> 
> Karl
> 
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Re: [Audyssey] Papa Sangre review

2010-12-19 Thread Lori Duncan

Is it blind-friendly
- Original Message - 
From: "Karl Belanger" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 7:14 PM
Subject: [Audyssey] Papa Sangre review



Hi all,

I tried to post a review of Papa Sangre on the list last night but it was 
to

large. So, I posted it on the audiogames.net forum instead.

http://forum.audiogames.net/viewtopic.php?pid=43920#p43920

Enjoy.

Karl

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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Bryan Peterson

That's up to him.
We are the Knights who say...Ni!
- Original Message - 
From: "Shiny protector" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 11:28 AM
Subject: Re: [Audyssey] Registration features of BGT



Bryan, I was saying that why doesn't Thomas try to do that?
- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 5:58 PM
Subject: Re: [Audyssey] Registration features of BGT



I think Philip does as well.
We are the Knights who say...Ni!
- Original Message - 
From: "Shiny protector" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 10:49 AM
Subject: Re: [Audyssey] Registration features of BGT



Hi Thomas,
I changed my mind. Yes name and key is better. But in stead of you just 
sitting down and generating keys, why don't you have an automatic system 
like Munawar does? In that way it would be quicker.
- Original Message - 
From: "Thomas Ward" 
To: "Philip Bennefall" ; "Gamers Discussion list" 


Sent: Sunday, December 19, 2010 4:43 PM
Subject: Re: [Audyssey] Registration features of BGT



Hi Philip,

Well, I for one, whole heartedly agree with your assessement. In fact,
I've been writing an article I'm going to eventually post on my
developer's site that pretty much says the same thing in more depth.

Bottom line, no matter what you do there are security risks, and a
determined cracker will break your security eventually. So the key
here is to create a system that will keep your honest customers
honest, and as for the dishonest ones don't worry about them. A
dishonest customer will do whatever is necessary to pirate your
software anyway. It is just one of the many costs of doing business.

As both a computer user and software developer I am most comfortable
with a name and key system myself. Yes, it is less secure, but the
advantages out way the disadvantages. Everytime I buy a new computer,
or replace hardware in my PC I don't have to obtain new authorizations
for all of my software, nor do I have to be online while I register it
all. As a developer the name and key system works easier because all I
have to do is put their name into a key generator and it prints out a
key. I can then mail that key to the customer and they can use it on
one or a hundred machines that they own without that key failing. That
means since they have the freedom of choice how to use their key, with
in legal means of course, that I don't have to constantly generate new
keys because someone purchased a new PC, changed some hardware that
caused the registration program to change the hardware ID, or have to
write licensing scripts for my website which aren't really as secure
as they could be. While online licensing is preferable to a hardware
ID system I've never really liked it much as a personal user. It is,
well, an inconvenience to have to get online just to license your
software. One or two programs is alright, but if everything worked
that way it would really suck.

Smile.


On 12/19/10, Philip Bennefall  wrote:

Hi all,

The release of BGT 1.0 is drawing near, and I am currently working on 
the
registration functionality that will be available to game writers. I 
have
written an article on the subject which I was wondering if you could 
all

give me your opinions on, or at least those of you interested in game
creation. Smile.

The article can be found at:
http://dl.dropbox.com/u/5121962/Registration.txt

Your thoughts and feedback would be very much appreciated!

Kind regards,

Philip Bennefall
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Thomas Ward
Thank you, Nick. I really appreciate those words of wisdom. I agree
with you that suicide is definitely the wrong answer all the way
around. No matter how deep and dark the hole is you find yourself in
taking your own life isn't the way out, and I find it such a terrible
waiste that she didn't reach out for help before taking her own life.
Instead she fell down and stayed down, and somewhere along the way
lost the will to pick herself up and go on.

On 12/19/10, Nick Helms  wrote:
> Thomas,
> I'm really sorry to hear of the death in your family.
> You and your family are in my prayers, and, to all who read this who
> are in a dark place in your life right now, Find a friend or family
> member who cares. It feels great to talk about it, and even better to
> have someone to help you to resolve whatever issues you're trying to
> deal with. My point is that you can come out of your shell, and make
> peace with those you care about, and live a great life. Don't think
> that there's no way out, or that you are worth nothing, or that taking
> your own life would help you or the people you know. That's complete
> crap. You can work through it, no matter how hopeless you think your
> situation is. So take those first stepps. Taking your own life is not
> the way to go, and I'm terebly sorry that Thomas's sister felt that
> taking her own life was the only way out.
> In the words of Aaron Lewis "Falling is easy, it's getting back up
> that becomes the problem. And if you believe you can find a way out,
> then you've solved your problem."
> Never give up. Find someone to talk to and work with, and pull
> yourself back up. It's worth it, I promise.
> And Thomas, I'm so sorry about your stepsister. Again, you and your
> family are in my prayers.
>
> On 12/19/10, peter Mahach  wrote:
>> Just wanna say I agree with everything you said... and I pray for you
>> - Original Message -
>> From: "Mike Maslo" 
>> To: "'Gamers Discussion list'" 
>> Sent: Sunday, December 19, 2010 7:18 PM
>> Subject: Re: [Audyssey] Some Extremely Sad News
>>
>>
>>> Thomas:
>>>
>>> Let me say that I fully agree with every word you have said.
>>>
>>> A loved one I am extremely close to lost her mother this past Tuesday and
>>> those things you said hit home for her and the family.
>>>
>>> My thoughts and prayers go to you and the entire family and those who
>>> were
>>> affected by this tragedy.
>>>
>>> May God bless each and every one on the list.
>>>
>>> -Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of Thomas Ward
>>> Sent: Sunday, December 19, 2010 12:13 PM
>>> To: Gamers Discussion list
>>> Subject: [Audyssey] Some Extremely Sad News
>>>
>>> Dear list,
>>>
>>> I regret to inform you that there has been a very very tragic death in
>>> my family this weekend. Last night my mom called me and told me that
>>> my oldest step sister died under extremely tragic circomstances. At
>>> this point in time the police are ruling it out is a suicide. To say
>>> that this comes as a shocking suprise for the family and is very sad
>>> is an understatement.
>>>
>>> Although, my step sister and I were never close I still feel sad and
>>> extremely disappointed in how she chose to end her life. I feel
>>> extremely sorry for my neace who will be cellibrating this and every
>>> other Christmas without her mother. I also feel deeply sorry for my
>>> step father who lost a daughter, and my surviving step sisters who
>>> lost one of their sisters. For them Christmas will never ever be the
>>> same. For those of you who have faith in a religious background please
>>> pray for them in this time of morning and grief. Also pray for my step
>>> sister that perhaps she can find happiness in death that she never
>>> could in this life time. Moreover, never forget to tell your closest
>>> ffriends, family, and other loved ones that you love them. Remember
>>> that there is nothing more precious than life, and that no matter how
>>> bad life gets at times that taking your own life without a good cause
>>> is the greatest tragity of all.
>>>
>>> Finally, I wish to leave you with something that I learned from this
>>> experience. Remember to forgive those who have wronged you, and try to
>>> make, if possible, peace with everyone that you can. Especially, those
>>> who are your family and friends. Nothing is more tragic than what
>>> happened in my sisters' case.
>>>
>>> I'm not going to get into details and specifics, but one thing I can
>>> say is that my oldest sister was troubled. In her death she left
>>> behind a lot of unsettled arguments with my step father, my younger
>>> step sisters, her grandparents, and things were said in the heat of
>>> the moment to each other that can never be taken back or settled in
>>> this life time. My youngest step sister, for example, vowed never to
>>> see my oldest step sister again in this life time, and now, of course,
>>> she never will. My youngest step si

Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Shiny protector

Hi Thomas,
All right I won't talk about it.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 7:09 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Hi Muhammed,

Yes. Basically, that kind of ruling is up to the coroner's office. At
the moment the coroner has declared it a suicide by a self-inflicted
gunshot to the head. If you don't mind I'd really not like to talk
about this. Especially, on list. I just want people to know what is
going on, and if I go no mail for a few days you will know why I have
left the list for a while.

Thanks.

On 12/19/10, Shiny protector  wrote:

Thomas, when you mean the police, do you mean forensic scientists?



- Original Message -
From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:12 PM
Subject: [Audyssey] Some Extremely Sad News



Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

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[Audyssey] Papa Sangre review

2010-12-19 Thread Karl Belanger
Hi all,

I tried to post a review of Papa Sangre on the list last night but it was to
large. So, I posted it on the audiogames.net forum instead.

http://forum.audiogames.net/viewtopic.php?pid=43920#p43920

Enjoy.

Karl

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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Thomas Ward
Hi Muhammed,

Yes. Basically, that kind of ruling is up to the coroner's office. At
the moment the coroner has declared it a suicide by a self-inflicted
gunshot to the head. If you don't mind I'd really not like to talk
about this. Especially, on list. I just want people to know what is
going on, and if I go no mail for a few days you will know why I have
left the list for a while.

Thanks.

On 12/19/10, Shiny protector  wrote:
> Thomas, when you mean the police, do you mean forensic scientists?

> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Sunday, December 19, 2010 6:12 PM
> Subject: [Audyssey] Some Extremely Sad News
>
>
>> Dear list,
>>
>> I regret to inform you that there has been a very very tragic death in
>> my family this weekend. Last night my mom called me and told me that
>> my oldest step sister died under extremely tragic circomstances. At
>> this point in time the police are ruling it out is a suicide. To say
>> that this comes as a shocking suprise for the family and is very sad
>> is an understatement.
>>
>> Although, my step sister and I were never close I still feel sad and
>> extremely disappointed in how she chose to end her life. I feel
>> extremely sorry for my neace who will be cellibrating this and every
>> other Christmas without her mother. I also feel deeply sorry for my
>> step father who lost a daughter, and my surviving step sisters who
>> lost one of their sisters. For them Christmas will never ever be the
>> same. For those of you who have faith in a religious background please
>> pray for them in this time of morning and grief. Also pray for my step
>> sister that perhaps she can find happiness in death that she never
>> could in this life time. Moreover, never forget to tell your closest
>> ffriends, family, and other loved ones that you love them. Remember
>> that there is nothing more precious than life, and that no matter how
>> bad life gets at times that taking your own life without a good cause
>> is the greatest tragity of all.
>>
>> Finally, I wish to leave you with something that I learned from this
>> experience. Remember to forgive those who have wronged you, and try to
>> make, if possible, peace with everyone that you can. Especially, those
>> who are your family and friends. Nothing is more tragic than what
>> happened in my sisters' case.
>>
>> I'm not going to get into details and specifics, but one thing I can
>> say is that my oldest sister was troubled. In her death she left
>> behind a lot of unsettled arguments with my step father, my younger
>> step sisters, her grandparents, and things were said in the heat of
>> the moment to each other that can never be taken back or settled in
>> this life time. My youngest step sister, for example, vowed never to
>> see my oldest step sister again in this life time, and now, of course,
>> she never will. My youngest step sister has to live with the guilt of
>> allowing her personal feelings get in the way of making peace with her
>> sister when she could have. Moreover, she now realises she wasn't
>> there for her sister when she went over the emotional brink and took
>> her own life when she needed her family, her loved ones,  more than
>> ever.
>>
>> So the lesson I want to pass on to each and every single one of you is
>> don't let your anger, your personal differences, etc go so far that
>> you have to live each and every day of your life regretting the things
>> you have said and done. Make your peace while you have time, and tell
>> those you love that you love them. Let them know you care regardless
>> of how angry you might be at them. You will never know when tomorrow
>> is simply too late to say, "I'm sorry. I love you."
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
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>> list,
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>>
>
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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread Liam Erven
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Lori Duncan
Hi Tom, I'm really sorry to hear about your news, it's always heart-breaking 
when someone you love dies, but especially if it happens around Christmas 
time, it has happened to me although in my case the lady we lost was friends 
with us all so there wern't any bad feelings.  I wish I could do something 
to help you, but I hope you can accept my condolences and that of my family 
and friends, we are all praying for you and your family.  I will also send 
some healing tonight when I do my meditation, I just wish I could do more. 
My heart goes out to you and your family.  Best wishes from Lori.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:12 PM
Subject: [Audyssey] Some Extremely Sad News



Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Damien Pendleton

Hi Nick,
That was beautifully said. That has even encouraged me. Thank you.
Thomas, very sad news indeed. It's one thing having a family member die 
through illness, but it's another story when it comes to suicide. I feel 
sorry for your whole family, especially your sister. I will be praying for 
you all.

All my best,
Damien.


- Original Message - 
From: "Nick Helms" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:34 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas,
I'm really sorry to hear of the death in your family.
You and your family are in my prayers, and, to all who read this who
are in a dark place in your life right now, Find a friend or family
member who cares. It feels great to talk about it, and even better to
have someone to help you to resolve whatever issues you're trying to
deal with. My point is that you can come out of your shell, and make
peace with those you care about, and live a great life. Don't think
that there's no way out, or that you are worth nothing, or that taking
your own life would help you or the people you know. That's complete
crap. You can work through it, no matter how hopeless you think your
situation is. So take those first stepps. Taking your own life is not
the way to go, and I'm terebly sorry that Thomas's sister felt that
taking her own life was the only way out.
In the words of Aaron Lewis "Falling is easy, it's getting back up
that becomes the problem. And if you believe you can find a way out,
then you've solved your problem."
Never give up. Find someone to talk to and work with, and pull
yourself back up. It's worth it, I promise.
And Thomas, I'm so sorry about your stepsister. Again, you and your
family are in my prayers.

On 12/19/10, peter Mahach  wrote:

Just wanna say I agree with everything you said... and I pray for you
- Original Message -
From: "Mike Maslo" 
To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 7:18 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas:

Let me say that I fully agree with every word you have said.

A loved one I am extremely close to lost her mother this past Tuesday 
and

those things you said hit home for her and the family.

My thoughts and prayers go to you and the entire family and those who 
were

affected by this tragedy.

May God bless each and every one on the list.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 12:13 PM
To: Gamers Discussion list
Subject: [Audyssey] Some Extremely Sad News

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she

Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Damien Pendleton

Hi Thomas,
As far as name registrations go it doesn't have to be a matter of physically 
cracking the game. It could simply be that there is a customer who gives a 
key to a friend and thereby leaves room for that friend to pass around the 
key until it eventually gets to a website maintainer who puts it up for 
download. Is it really worth making it different for each game just in case 
all of your customers are honest enough to keep their key to themselves? 
It's like Philip's article says, if they're going to crack it, they're going 
to crack it anyway regardless.

Regards,
Damien.



- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:29 PM
Subject: Re: [Audyssey] Registration features of BGT



Hi Muhammed,

It really comes down to basic security. As Philip explained in his
article the more generic you make your registration system the easier
it is to crack not just one of your games, but all of them with one
simple crack. With an automated security system the registration
process, I.E. the formula for creating registration keys, has to be
fairly generic in principle. If someone should ever figure out the
right formula/process they can create a quick and dirty random
generator that not only cracks game x, but will consistantly work for
all of your games. Since I create a new random key generator on a per
game basis I can at least be assured the same key won't be used for
two different products, and a cracker will  have to figure out the
means of how I generated that key on a per game basis. It is far from
a full proof system, but I'll make them work harder to discover how I
did it. In short, it adds a little more security to a weak security
system.

On 12/19/10, Shiny protector  wrote:

Hi Thomas,
I changed my mind. Yes name and key is better. But in stead of you just
sitting down and generating keys, why don't you have an automatic system
like Munawar does? In that way it would be quicker.


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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread Karl Belanger
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Shiny protector

Thomas, when you mean the police, do you mean forensic scientists?
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:12 PM
Subject: [Audyssey] Some Extremely Sad News



Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Shiny protector

Ah ok.
- Original Message - 
From: "Nick Helms" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:39 PM
Subject: Re: [Audyssey] Some Extremely Sad News



I believe it's true. I speak from experience.

On 12/19/10, Shiny protector  wrote:

Nick, that is extremely true. Don't believe that their is know choice.
Always think of the best.
- Original Message -
From: "Nick Helms" 
To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:34 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas,
I'm really sorry to hear of the death in your family.
You and your family are in my prayers, and, to all who read this who
are in a dark place in your life right now, Find a friend or family
member who cares. It feels great to talk about it, and even better to
have someone to help you to resolve whatever issues you're trying to
deal with. My point is that you can come out of your shell, and make
peace with those you care about, and live a great life. Don't think
that there's no way out, or that you are worth nothing, or that taking
your own life would help you or the people you know. That's complete
crap. You can work through it, no matter how hopeless you think your
situation is. So take those first stepps. Taking your own life is not
the way to go, and I'm terebly sorry that Thomas's sister felt that
taking her own life was the only way out.
In the words of Aaron Lewis "Falling is easy, it's getting back up
that becomes the problem. And if you believe you can find a way out,
then you've solved your problem."
Never give up. Find someone to talk to and work with, and pull
yourself back up. It's worth it, I promise.
And Thomas, I'm so sorry about your stepsister. Again, you and your
family are in my prayers.

On 12/19/10, peter Mahach  wrote:

Just wanna say I agree with everything you said... and I pray for you
- Original Message -
From: "Mike Maslo" 
To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 7:18 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas:

Let me say that I fully agree with every word you have said.

A loved one I am extremely close to lost her mother this past Tuesday
and
those things you said hit home for her and the family.

My thoughts and prayers go to you and the entire family and those who
were
affected by this tragedy.

May God bless each and every one on the list.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 12:13 PM
To: Gamers Discussion list
Subject: [Audyssey] Some Extremely Sad News

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took

Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread lirin

Praz to the gOD FOR BETTER TIME FOR HER.

aCTUALLZ, IąM AGREE WITH EVERZTHING WHAT ZOU WROTE. i AM THINKING IN THE 
SAME WAZ. iF ZOU ARE LOVE SOMEONE, TELL IT, CAUSE CAN BE TOO LATE FOR 
THIS KIND OF WORDS.


sAD TEWS, BUT MAZBE GOD NEEDS HER NOW, AND PROBABLZ IF GOD DECIDED TO DO 
IT, IT WILL BE BETTER FOR HER, I BELIEVE.


i BELIEVE THIS WILL BE GREAT LESSON AS ZOU WROTE, FOR EVERZONE WHO 
THINKING IN ANOTHER WAZ.





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please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Nick Helms
I believe it's true. I speak from experience.

On 12/19/10, Shiny protector  wrote:
> Nick, that is extremely true. Don't believe that their is know choice.
> Always think of the best.
> - Original Message -
> From: "Nick Helms" 
> To: "Gamers Discussion list" 
> Sent: Sunday, December 19, 2010 6:34 PM
> Subject: Re: [Audyssey] Some Extremely Sad News
>
>
>> Thomas,
>> I'm really sorry to hear of the death in your family.
>> You and your family are in my prayers, and, to all who read this who
>> are in a dark place in your life right now, Find a friend or family
>> member who cares. It feels great to talk about it, and even better to
>> have someone to help you to resolve whatever issues you're trying to
>> deal with. My point is that you can come out of your shell, and make
>> peace with those you care about, and live a great life. Don't think
>> that there's no way out, or that you are worth nothing, or that taking
>> your own life would help you or the people you know. That's complete
>> crap. You can work through it, no matter how hopeless you think your
>> situation is. So take those first stepps. Taking your own life is not
>> the way to go, and I'm terebly sorry that Thomas's sister felt that
>> taking her own life was the only way out.
>> In the words of Aaron Lewis "Falling is easy, it's getting back up
>> that becomes the problem. And if you believe you can find a way out,
>> then you've solved your problem."
>> Never give up. Find someone to talk to and work with, and pull
>> yourself back up. It's worth it, I promise.
>> And Thomas, I'm so sorry about your stepsister. Again, you and your
>> family are in my prayers.
>>
>> On 12/19/10, peter Mahach  wrote:
>>> Just wanna say I agree with everything you said... and I pray for you
>>> - Original Message -
>>> From: "Mike Maslo" 
>>> To: "'Gamers Discussion list'" 
>>> Sent: Sunday, December 19, 2010 7:18 PM
>>> Subject: Re: [Audyssey] Some Extremely Sad News
>>>
>>>
 Thomas:

 Let me say that I fully agree with every word you have said.

 A loved one I am extremely close to lost her mother this past Tuesday
 and
 those things you said hit home for her and the family.

 My thoughts and prayers go to you and the entire family and those who
 were
 affected by this tragedy.

 May God bless each and every one on the list.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
 On
 Behalf Of Thomas Ward
 Sent: Sunday, December 19, 2010 12:13 PM
 To: Gamers Discussion list
 Subject: [Audyssey] Some Extremely Sad News

 Dear list,

 I regret to inform you that there has been a very very tragic death in
 my family this weekend. Last night my mom called me and told me that
 my oldest step sister died under extremely tragic circomstances. At
 this point in time the police are ruling it out is a suicide. To say
 that this comes as a shocking suprise for the family and is very sad
 is an understatement.

 Although, my step sister and I were never close I still feel sad and
 extremely disappointed in how she chose to end her life. I feel
 extremely sorry for my neace who will be cellibrating this and every
 other Christmas without her mother. I also feel deeply sorry for my
 step father who lost a daughter, and my surviving step sisters who
 lost one of their sisters. For them Christmas will never ever be the
 same. For those of you who have faith in a religious background please
 pray for them in this time of morning and grief. Also pray for my step
 sister that perhaps she can find happiness in death that she never
 could in this life time. Moreover, never forget to tell your closest
 ffriends, family, and other loved ones that you love them. Remember
 that there is nothing more precious than life, and that no matter how
 bad life gets at times that taking your own life without a good cause
 is the greatest tragity of all.

 Finally, I wish to leave you with something that I learned from this
 experience. Remember to forgive those who have wronged you, and try to
 make, if possible, peace with everyone that you can. Especially, those
 who are your family and friends. Nothing is more tragic than what
 happened in my sisters' case.

 I'm not going to get into details and specifics, but one thing I can
 say is that my oldest sister was troubled. In her death she left
 behind a lot of unsettled arguments with my step father, my younger
 step sisters, her grandparents, and things were said in the heat of
 the moment to each other that can never be taken back or settled in
 this life time. My youngest step sister, for example, vowed never to
 see my oldest step sister again in this life time, and now, of course,
 she never will. My youngest step sister has to live with

Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Shiny protector
Nick, that is extremely true. Don't believe that their is know choice. 
Always think of the best.
- Original Message - 
From: "Nick Helms" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:34 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas,
I'm really sorry to hear of the death in your family.
You and your family are in my prayers, and, to all who read this who
are in a dark place in your life right now, Find a friend or family
member who cares. It feels great to talk about it, and even better to
have someone to help you to resolve whatever issues you're trying to
deal with. My point is that you can come out of your shell, and make
peace with those you care about, and live a great life. Don't think
that there's no way out, or that you are worth nothing, or that taking
your own life would help you or the people you know. That's complete
crap. You can work through it, no matter how hopeless you think your
situation is. So take those first stepps. Taking your own life is not
the way to go, and I'm terebly sorry that Thomas's sister felt that
taking her own life was the only way out.
In the words of Aaron Lewis "Falling is easy, it's getting back up
that becomes the problem. And if you believe you can find a way out,
then you've solved your problem."
Never give up. Find someone to talk to and work with, and pull
yourself back up. It's worth it, I promise.
And Thomas, I'm so sorry about your stepsister. Again, you and your
family are in my prayers.

On 12/19/10, peter Mahach  wrote:

Just wanna say I agree with everything you said... and I pray for you
- Original Message -
From: "Mike Maslo" 
To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 7:18 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas:

Let me say that I fully agree with every word you have said.

A loved one I am extremely close to lost her mother this past Tuesday 
and

those things you said hit home for her and the family.

My thoughts and prayers go to you and the entire family and those who 
were

affected by this tragedy.

May God bless each and every one on the list.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 12:13 PM
To: Gamers Discussion list
Subject: [Audyssey] Some Extremely Sad News

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of you

Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Shiny protector

Hi Thomas,
I agree with Peter here. I understand how your feeling now. Don't let your 
sadness continue for the rest of your life. This is not a rude intention, 
but the trooth I believe is that life is life. You'd have hard parts, parts 
your sad in, parts your happy in. So please calm down a little bit. I 
understand how upseting it must be for you. But this time will pass.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:12 PM
Subject: [Audyssey] Some Extremely Sad News



Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Nick Helms
Thomas,
I'm really sorry to hear of the death in your family.
You and your family are in my prayers, and, to all who read this who
are in a dark place in your life right now, Find a friend or family
member who cares. It feels great to talk about it, and even better to
have someone to help you to resolve whatever issues you're trying to
deal with. My point is that you can come out of your shell, and make
peace with those you care about, and live a great life. Don't think
that there's no way out, or that you are worth nothing, or that taking
your own life would help you or the people you know. That's complete
crap. You can work through it, no matter how hopeless you think your
situation is. So take those first stepps. Taking your own life is not
the way to go, and I'm terebly sorry that Thomas's sister felt that
taking her own life was the only way out.
In the words of Aaron Lewis "Falling is easy, it's getting back up
that becomes the problem. And if you believe you can find a way out,
then you've solved your problem."
Never give up. Find someone to talk to and work with, and pull
yourself back up. It's worth it, I promise.
And Thomas, I'm so sorry about your stepsister. Again, you and your
family are in my prayers.

On 12/19/10, peter Mahach  wrote:
> Just wanna say I agree with everything you said... and I pray for you
> - Original Message -
> From: "Mike Maslo" 
> To: "'Gamers Discussion list'" 
> Sent: Sunday, December 19, 2010 7:18 PM
> Subject: Re: [Audyssey] Some Extremely Sad News
>
>
>> Thomas:
>>
>> Let me say that I fully agree with every word you have said.
>>
>> A loved one I am extremely close to lost her mother this past Tuesday and
>> those things you said hit home for her and the family.
>>
>> My thoughts and prayers go to you and the entire family and those who were
>> affected by this tragedy.
>>
>> May God bless each and every one on the list.
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Thomas Ward
>> Sent: Sunday, December 19, 2010 12:13 PM
>> To: Gamers Discussion list
>> Subject: [Audyssey] Some Extremely Sad News
>>
>> Dear list,
>>
>> I regret to inform you that there has been a very very tragic death in
>> my family this weekend. Last night my mom called me and told me that
>> my oldest step sister died under extremely tragic circomstances. At
>> this point in time the police are ruling it out is a suicide. To say
>> that this comes as a shocking suprise for the family and is very sad
>> is an understatement.
>>
>> Although, my step sister and I were never close I still feel sad and
>> extremely disappointed in how she chose to end her life. I feel
>> extremely sorry for my neace who will be cellibrating this and every
>> other Christmas without her mother. I also feel deeply sorry for my
>> step father who lost a daughter, and my surviving step sisters who
>> lost one of their sisters. For them Christmas will never ever be the
>> same. For those of you who have faith in a religious background please
>> pray for them in this time of morning and grief. Also pray for my step
>> sister that perhaps she can find happiness in death that she never
>> could in this life time. Moreover, never forget to tell your closest
>> ffriends, family, and other loved ones that you love them. Remember
>> that there is nothing more precious than life, and that no matter how
>> bad life gets at times that taking your own life without a good cause
>> is the greatest tragity of all.
>>
>> Finally, I wish to leave you with something that I learned from this
>> experience. Remember to forgive those who have wronged you, and try to
>> make, if possible, peace with everyone that you can. Especially, those
>> who are your family and friends. Nothing is more tragic than what
>> happened in my sisters' case.
>>
>> I'm not going to get into details and specifics, but one thing I can
>> say is that my oldest sister was troubled. In her death she left
>> behind a lot of unsettled arguments with my step father, my younger
>> step sisters, her grandparents, and things were said in the heat of
>> the moment to each other that can never be taken back or settled in
>> this life time. My youngest step sister, for example, vowed never to
>> see my oldest step sister again in this life time, and now, of course,
>> she never will. My youngest step sister has to live with the guilt of
>> allowing her personal feelings get in the way of making peace with her
>> sister when she could have. Moreover, she now realises she wasn't
>> there for her sister when she went over the emotional brink and took
>> her own life when she needed her family, her loved ones,  more than
>> ever.
>>
>> So the lesson I want to pass on to each and every single one of you is
>> don't let your anger, your personal differences, etc go so far that
>> you have to live each and every day of your life regretting the things
>> you have said and done. Make your peace while

Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Thomas Ward
Hi Muhammed,

It really comes down to basic security. As Philip explained in his
article the more generic you make your registration system the easier
it is to crack not just one of your games, but all of them with one
simple crack. With an automated security system the registration
process, I.E. the formula for creating registration keys, has to be
fairly generic in principle. If someone should ever figure out the
right formula/process they can create a quick and dirty random
generator that not only cracks game x, but will consistantly work for
all of your games. Since I create a new random key generator on a per
game basis I can at least be assured the same key won't be used for
two different products, and a cracker will  have to figure out the
means of how I generated that key on a per game basis. It is far from
a full proof system, but I'll make them work harder to discover how I
did it. In short, it adds a little more security to a weak security
system.

On 12/19/10, Shiny protector  wrote:
> Hi Thomas,
> I changed my mind. Yes name and key is better. But in stead of you just
> sitting down and generating keys, why don't you have an automatic system
> like Munawar does? In that way it would be quicker.

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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Shiny protector

Bryan, I was saying that why doesn't Thomas try to do that?
- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 5:58 PM
Subject: Re: [Audyssey] Registration features of BGT



I think Philip does as well.
We are the Knights who say...Ni!
- Original Message - 
From: "Shiny protector" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 10:49 AM
Subject: Re: [Audyssey] Registration features of BGT



Hi Thomas,
I changed my mind. Yes name and key is better. But in stead of you just 
sitting down and generating keys, why don't you have an automatic system 
like Munawar does? In that way it would be quicker.
- Original Message - 
From: "Thomas Ward" 
To: "Philip Bennefall" ; "Gamers Discussion list" 


Sent: Sunday, December 19, 2010 4:43 PM
Subject: Re: [Audyssey] Registration features of BGT



Hi Philip,

Well, I for one, whole heartedly agree with your assessement. In fact,
I've been writing an article I'm going to eventually post on my
developer's site that pretty much says the same thing in more depth.

Bottom line, no matter what you do there are security risks, and a
determined cracker will break your security eventually. So the key
here is to create a system that will keep your honest customers
honest, and as for the dishonest ones don't worry about them. A
dishonest customer will do whatever is necessary to pirate your
software anyway. It is just one of the many costs of doing business.

As both a computer user and software developer I am most comfortable
with a name and key system myself. Yes, it is less secure, but the
advantages out way the disadvantages. Everytime I buy a new computer,
or replace hardware in my PC I don't have to obtain new authorizations
for all of my software, nor do I have to be online while I register it
all. As a developer the name and key system works easier because all I
have to do is put their name into a key generator and it prints out a
key. I can then mail that key to the customer and they can use it on
one or a hundred machines that they own without that key failing. That
means since they have the freedom of choice how to use their key, with
in legal means of course, that I don't have to constantly generate new
keys because someone purchased a new PC, changed some hardware that
caused the registration program to change the hardware ID, or have to
write licensing scripts for my website which aren't really as secure
as they could be. While online licensing is preferable to a hardware
ID system I've never really liked it much as a personal user. It is,
well, an inconvenience to have to get online just to license your
software. One or two programs is alright, but if everything worked
that way it would really suck.

Smile.


On 12/19/10, Philip Bennefall  wrote:

Hi all,

The release of BGT 1.0 is drawing near, and I am currently working on 
the
registration functionality that will be available to game writers. I 
have
written an article on the subject which I was wondering if you could 
all

give me your opinions on, or at least those of you interested in game
creation. Smile.

The article can be found at:
http://dl.dropbox.com/u/5121962/Registration.txt

Your thoughts and feedback would be very much appreciated!

Kind regards,

Philip Bennefall
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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread peter Mahach

Just wanna say I agree with everything you said... and I pray for you
- Original Message - 
From: "Mike Maslo" 

To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 7:18 PM
Subject: Re: [Audyssey] Some Extremely Sad News



Thomas:

Let me say that I fully agree with every word you have said.

A loved one I am extremely close to lost her mother this past Tuesday and
those things you said hit home for her and the family.

My thoughts and prayers go to you and the entire family and those who were
affected by this tragedy.

May God bless each and every one on the list.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 12:13 PM
To: Gamers Discussion list
Subject: [Audyssey] Some Extremely Sad News

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

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Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread Mike Maslo
Thomas:

Let me say that I fully agree with every word you have said.

A loved one I am extremely close to lost her mother this past Tuesday and
those things you said hit home for her and the family.

My thoughts and prayers go to you and the entire family and those who were
affected by this tragedy.

May God bless each and every one on the list.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 12:13 PM
To: Gamers Discussion list
Subject: [Audyssey] Some Extremely Sad News

Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

---
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[Audyssey] Some Extremely Sad News

2010-12-19 Thread Thomas Ward
Dear list,

I regret to inform you that there has been a very very tragic death in
my family this weekend. Last night my mom called me and told me that
my oldest step sister died under extremely tragic circomstances. At
this point in time the police are ruling it out is a suicide. To say
that this comes as a shocking suprise for the family and is very sad
is an understatement.

Although, my step sister and I were never close I still feel sad and
extremely disappointed in how she chose to end her life. I feel
extremely sorry for my neace who will be cellibrating this and every
other Christmas without her mother. I also feel deeply sorry for my
step father who lost a daughter, and my surviving step sisters who
lost one of their sisters. For them Christmas will never ever be the
same. For those of you who have faith in a religious background please
pray for them in this time of morning and grief. Also pray for my step
sister that perhaps she can find happiness in death that she never
could in this life time. Moreover, never forget to tell your closest
ffriends, family, and other loved ones that you love them. Remember
that there is nothing more precious than life, and that no matter how
bad life gets at times that taking your own life without a good cause
is the greatest tragity of all.

Finally, I wish to leave you with something that I learned from this
experience. Remember to forgive those who have wronged you, and try to
make, if possible, peace with everyone that you can. Especially, those
who are your family and friends. Nothing is more tragic than what
happened in my sisters' case.

I'm not going to get into details and specifics, but one thing I can
say is that my oldest sister was troubled. In her death she left
behind a lot of unsettled arguments with my step father, my younger
step sisters, her grandparents, and things were said in the heat of
the moment to each other that can never be taken back or settled in
this life time. My youngest step sister, for example, vowed never to
see my oldest step sister again in this life time, and now, of course,
she never will. My youngest step sister has to live with the guilt of
allowing her personal feelings get in the way of making peace with her
sister when she could have. Moreover, she now realises she wasn't
there for her sister when she went over the emotional brink and took
her own life when she needed her family, her loved ones,  more than
ever.

So the lesson I want to pass on to each and every single one of you is
don't let your anger, your personal differences, etc go so far that
you have to live each and every day of your life regretting the things
you have said and done. Make your peace while you have time, and tell
those you love that you love them. Let them know you care regardless
of how angry you might be at them. You will never know when tomorrow
is simply too late to say, "I'm sorry. I love you."

---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Bryan Peterson

I think Philip does as well.
We are the Knights who say...Ni!
- Original Message - 
From: "Shiny protector" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 10:49 AM
Subject: Re: [Audyssey] Registration features of BGT



Hi Thomas,
I changed my mind. Yes name and key is better. But in stead of you just 
sitting down and generating keys, why don't you have an automatic system 
like Munawar does? In that way it would be quicker.
- Original Message - 
From: "Thomas Ward" 
To: "Philip Bennefall" ; "Gamers Discussion list" 


Sent: Sunday, December 19, 2010 4:43 PM
Subject: Re: [Audyssey] Registration features of BGT



Hi Philip,

Well, I for one, whole heartedly agree with your assessement. In fact,
I've been writing an article I'm going to eventually post on my
developer's site that pretty much says the same thing in more depth.

Bottom line, no matter what you do there are security risks, and a
determined cracker will break your security eventually. So the key
here is to create a system that will keep your honest customers
honest, and as for the dishonest ones don't worry about them. A
dishonest customer will do whatever is necessary to pirate your
software anyway. It is just one of the many costs of doing business.

As both a computer user and software developer I am most comfortable
with a name and key system myself. Yes, it is less secure, but the
advantages out way the disadvantages. Everytime I buy a new computer,
or replace hardware in my PC I don't have to obtain new authorizations
for all of my software, nor do I have to be online while I register it
all. As a developer the name and key system works easier because all I
have to do is put their name into a key generator and it prints out a
key. I can then mail that key to the customer and they can use it on
one or a hundred machines that they own without that key failing. That
means since they have the freedom of choice how to use their key, with
in legal means of course, that I don't have to constantly generate new
keys because someone purchased a new PC, changed some hardware that
caused the registration program to change the hardware ID, or have to
write licensing scripts for my website which aren't really as secure
as they could be. While online licensing is preferable to a hardware
ID system I've never really liked it much as a personal user. It is,
well, an inconvenience to have to get online just to license your
software. One or two programs is alright, but if everything worked
that way it would really suck.

Smile.


On 12/19/10, Philip Bennefall  wrote:

Hi all,

The release of BGT 1.0 is drawing near, and I am currently working on 
the
registration functionality that will be available to game writers. I 
have

written an article on the subject which I was wondering if you could all
give me your opinions on, or at least those of you interested in game
creation. Smile.

The article can be found at:
http://dl.dropbox.com/u/5121962/Registration.txt

Your thoughts and feedback would be very much appreciated!

Kind regards,

Philip Bennefall
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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Shiny protector

Hi Thomas,
I changed my mind. Yes name and key is better. But in stead of you just 
sitting down and generating keys, why don't you have an automatic system 
like Munawar does? In that way it would be quicker.
- Original Message - 
From: "Thomas Ward" 
To: "Philip Bennefall" ; "Gamers Discussion list" 


Sent: Sunday, December 19, 2010 4:43 PM
Subject: Re: [Audyssey] Registration features of BGT



Hi Philip,

Well, I for one, whole heartedly agree with your assessement. In fact,
I've been writing an article I'm going to eventually post on my
developer's site that pretty much says the same thing in more depth.

Bottom line, no matter what you do there are security risks, and a
determined cracker will break your security eventually. So the key
here is to create a system that will keep your honest customers
honest, and as for the dishonest ones don't worry about them. A
dishonest customer will do whatever is necessary to pirate your
software anyway. It is just one of the many costs of doing business.

As both a computer user and software developer I am most comfortable
with a name and key system myself. Yes, it is less secure, but the
advantages out way the disadvantages. Everytime I buy a new computer,
or replace hardware in my PC I don't have to obtain new authorizations
for all of my software, nor do I have to be online while I register it
all. As a developer the name and key system works easier because all I
have to do is put their name into a key generator and it prints out a
key. I can then mail that key to the customer and they can use it on
one or a hundred machines that they own without that key failing. That
means since they have the freedom of choice how to use their key, with
in legal means of course, that I don't have to constantly generate new
keys because someone purchased a new PC, changed some hardware that
caused the registration program to change the hardware ID, or have to
write licensing scripts for my website which aren't really as secure
as they could be. While online licensing is preferable to a hardware
ID system I've never really liked it much as a personal user. It is,
well, an inconvenience to have to get online just to license your
software. One or two programs is alright, but if everything worked
that way it would really suck.

Smile.


On 12/19/10, Philip Bennefall  wrote:

Hi all,

The release of BGT 1.0 is drawing near, and I am currently working on the
registration functionality that will be available to game writers. I have
written an article on the subject which I was wondering if you could all
give me your opinions on, or at least those of you interested in game
creation. Smile.

The article can be found at:
http://dl.dropbox.com/u/5121962/Registration.txt

Your thoughts and feedback would be very much appreciated!

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread william lomas
ve the list,
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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread Liam Erven
rchive.com/gamers@audyssey.org.
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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread Scott Chesworth
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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Thomas Ward
Hi Philip,

Well, I for one, whole heartedly agree with your assessement. In fact,
I've been writing an article I'm going to eventually post on my
developer's site that pretty much says the same thing in more depth.

Bottom line, no matter what you do there are security risks, and a
determined cracker will break your security eventually. So the key
here is to create a system that will keep your honest customers
honest, and as for the dishonest ones don't worry about them. A
dishonest customer will do whatever is necessary to pirate your
software anyway. It is just one of the many costs of doing business.

As both a computer user and software developer I am most comfortable
with a name and key system myself. Yes, it is less secure, but the
advantages out way the disadvantages. Everytime I buy a new computer,
or replace hardware in my PC I don't have to obtain new authorizations
for all of my software, nor do I have to be online while I register it
all. As a developer the name and key system works easier because all I
have to do is put their name into a key generator and it prints out a
key. I can then mail that key to the customer and they can use it on
one or a hundred machines that they own without that key failing. That
means since they have the freedom of choice how to use their key, with
in legal means of course, that I don't have to constantly generate new
keys because someone purchased a new PC, changed some hardware that
caused the registration program to change the hardware ID, or have to
write licensing scripts for my website which aren't really as secure
as they could be. While online licensing is preferable to a hardware
ID system I've never really liked it much as a personal user. It is,
well, an inconvenience to have to get online just to license your
software. One or two programs is alright, but if everything worked
that way it would really suck.

Smile.


On 12/19/10, Philip Bennefall  wrote:
> Hi all,
>
> The release of BGT 1.0 is drawing near, and I am currently working on the
> registration functionality that will be available to game writers. I have
> written an article on the subject which I was wondering if you could all
> give me your opinions on, or at least those of you interested in game
> creation. Smile.
>
> The article can be found at:
> http://dl.dropbox.com/u/5121962/Registration.txt
>
> Your thoughts and feedback would be very much appreciated!
>
> Kind regards,
>
> Philip Bennefall
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Re: [Audyssey] some problems related to games in java

2010-12-19 Thread Thomas Ward
Hi Hayden,

I know. I've seen this problem with some of the PB Games as well, and
unfortunately I don't know of any fix. I think it is just one of the
many flaws of Philip using a scripting language like Javascript for
games rather than something like C++.  Javascript was never intended
for this type of program, and is mainly used as web scripts and
sometimes used as application scripts. Definitely wasn't entended to
write full fledged programs.

Smile.


On 12/19/10, Hayden Presley  wrote:
> Hi Thomas,
> Aaa...thought they were written in java. But thatcertainly doesn't fix my
> problem...
>
> Best Regards,
> Hayden

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Re: [Audyssey] Programming Games was Re: Response From Bavisoft To MyInquiry

2010-12-19 Thread Thomas Ward
Hi Ben,

Well, there is a certain amount of logic involved in where to start.
For example, if I was going to start writing a game today I would
declare or create all the base classes containing all the variables
and functions required by the people, places, and things used in my
project. Next, I would create all the global objects that references
those classes. After that I'd have to have some initialization
function that initializes those objects, and so on. Since every C++
application starts with the main function I would have to define the
main function, and place in it all of my initialization code to load
and start the program and launch the main loop, etc. As you might have
guessed everything is built upon everything else. Before you can build
the house, in this case the program, you have to build the foundation
first. Here is a C++ example using my G3D engine to demonstrate what I
mean.

// Declare audio and window class objects
G3D::Audio g_audio;
G3D::Window g_window;

// Name: main (void).
// Description: Entry point for the application.
int main ()
{

// Draw the application window
g_window.InitializeWindow (800, 600, 32);

// Set the window title
g_window.SetTitle ("Tomb Hunter I","tomb.ico");

// Initialize keyboard support
g_window.InitializeKeyboard ();

// Initialize joystick support
g_window.InitializeJoystick ();

// Initialize mouse support
g_window.InitializeMouse ();

// Initialize the audio support
g_audio.InitializeAudio (g_window.GetHandle ());

// Enter the master game loop
while (running)
{
// Process game events
}

// Exit the program
return EXIT_SUCCESS;
}

What we have here is a typical main function that initializes various
subsystems like the application window, input, audio, etc. However,
obviously if those classes such as the Window and Audio class did not
exist I could not initialize them with the main function. Therefore
the logical place to start would be to go ahead and write the Window
and Audio classes so I could actually initialize them with main(). It
really isn't difficult to figure out where to start if you think about
programming the same way you would build a house, car, or anything
else. You have to make the smaller parts, the little pieces, before
you can tie it all together and make something out of it. Does that
make sense?

HTH


On 12/18/10, Ben  wrote:
> its not that.  i mean i tried to start small but didn't know where to
> begin.,

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Re: [Audyssey] BGT with Surround Sound

2010-12-19 Thread Damien Pendleton

Hi there,
At the moment BGT does not offer surround sound/3d capabilities.
Regards,
Damien.



- Original Message - 
From: "Kai" 

To: "Gamers Discussion list" 
Sent: Saturday, December 18, 2010 11:15 PM
Subject: [Audyssey] BGT with Surround Sound



Greetings Philip et al.

Just wondering if BGT supports the surround sound capabilities afforded by 
DirectX? I was thinking of making a fighting game akin to Street Fighter 
or Mortal Kombat, but my concept of it requires surround sound, so that 
you can hear when an opponent is behind you, to the side, and in front and 
every other position in between. Very hard to represent that with stereo 
(or at least it's a lot less exciting when it's represented in stereo with 
audio queues).


Kai


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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Hayden Presley
Hi Phillip,
Those are very good points you outline in your article. There is no point, I
agree, in making a hardware ID, because in the end it will be cracked
anyway. I most definitely agree that the best registration system is
name/key.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Oriol Gómez
Sent: Sunday, December 19, 2010 3:17 AM
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] Registration features of BGT

Sounds good. I definitely agree with you about product ID deal. I have
3 computers and I just don't bother anymore to mail the devs for new
keys. I end up going to the cracks I have for the games even though I
bought the games myself, and the only reason I use the craccks is
because of product IDs.

On 12/19/10, Philip Bennefall  wrote:
> Hi all,
>
> The release of BGT 1.0 is drawing near, and I am currently working on the
> registration functionality that will be available to game writers. I have
> written an article on the subject which I was wondering if you could all
> give me your opinions on, or at least those of you interested in game
> creation. Smile.
>
> The article can be found at:
> http://dl.dropbox.com/u/5121962/Registration.txt
>
> Your thoughts and feedback would be very much appreciated!
>
> Kind regards,
>
> Philip Bennefall
> ---
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> gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] FW: Empires & Dungeons 2 - News!

2010-12-19 Thread dark

Hi anouk.

yes, smugglers 4 and tv manager 2 are accessible (though you'll need to know 
how to drag and drop to play tv manager 2).


Empires and dungeons 2 will be more like a mixtrue of single player dungeon 
crawling and adventures, and building up your castle to fight against the 
enemy lords, so actually not too much like anacrion (not being set in space 
for a start),


If your interested in rpg or stratogy games though, i can very much 
recommend Entombed, which is fully self voicing and audio accessible, and a 
very large and complex dungeon exploration rpg game.


For more info go to http://audiogames.net/db.php?id=entombed

Beware the Grue!¬

Dark.
- Original Message - 
From: "Anouk Radix" 

To: "Gamers Discussion list" 
Sent: Saturday, December 18, 2010 11:18 AM
Subject: Re: [Audyssey] FW: Empires & Dungeons 2 - News!


Heuy Dark, I myself am pretty interested in the new dungeons game and I 
will certainly write Niels about it. I have always wanted to play an 
rpg-like game. So tv manager 2 is accessible? Is smugglers 4 too?

Greetings, Anouk,
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Saturday, December 18, 2010 1:02 AM
Subject: Re: [Audyssey] FW: Empires & Dungeons 2 - News!



Hi Darren.

the answer is hopefully, and yes, people are working with him, including 
myself.


However, sinse the access features in tv manager two haven't made the 
game popular in the Vi community, I think Niels would appreciate some 
enthusiasm from vi gamers about the game.


so, i urge anyone who would be interested in the game to go and post 
comments on the Niels bauer games blog and let him know that yes, were he 
to include access features we would be interested in this style of game.


Beware the Grue!

dark.
- Original Message - 
From: "Darren Harris" 

To: "'Gamers Discussion list'" 
Sent: Friday, December 17, 2010 8:24 PM
Subject: [Audyssey] FW: Empires & Dungeons 2 - News!



Hi,

Is this at all accessible and if not are people working with him to make
this game accessible?

-Original Message-
From: supp...@nielsbauergames.com [mailto:supp...@nielsbauergames.com]
Sent: 17 December 2010 20:01
To: darren_g_har...@btinternet.com
Subject: Empires & Dungeons 2 - News!



 Empires & Dungeons 2 - News!

Empires & Dungeons 2 is the upcoming addictive fantasy strategy and
roleplaying game mix, where you have to build a castle, hire an army and
crawl cursed dungeons.

There is a discussion going on in my blog about item management and 
whether
weapons should be "breakable" in combat or not. It would be interesting 
to
get your opinion! You do not need to register to post a reply in the 
blog.


You can find the blog here:

http://nielsbauergames.wordpress.com

Direct link:

http://nielsbauergames.wordpress.com/2010/12/15/empires-dungeons-2-item-syst
em/#comments

 It is Christmas! Support Niels!

This is my first blatant attempt to empty your purse (one more to come
before Christmas). Seriously I could use some help. Times for indies are
tough and I am sure you do not yet have all my games - do you? (And if 
you

have, you might want to buy a copy to give someone as a gift!)

TV Manager 2 - NEW!
In this addictive sequel to the original fun TV tycoon game, you lead a 
TV

company and build your own TV Empire.
http://www.nielsbauergames.com/TVManager.html

Smugglers 4
Be a trader, a mercenary or a pirate in this highly addictive
space trading game. In this open-ended game you can even board enemy 
ships

and conquer star systems.
http://www.nielsbauergames.com/smugglers4.html

Smugglers 3
The original sci-fi space trading game. Like Smugglers 4 it is set 
during
the Seccession War. (Still worth to play due to the unique combat 
system!)

http://www.nielsbauergames.com/smugglers3.html

Empires & Dungeons
Fight for the crown in this addictive fantasy strategy and roleplaying 
game
mix. Build a castle, hire an army and crawl cursed dungeons for 
legendary

treasures. (Now includes FREE UPGRADE to Empires & Dungeons 2: The
Sultanate) http://www.nielsbauergames.com/empiresanddungeons.html





Change Subscription:
http://sub.ezinedirector.net/?fa=m&s=73069887&c=964971936

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http://sub.ezinedirector.net/?fa=r&id=73069887&c=964971936


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Re: [Audyssey] BGT with Surround Sound

2010-12-19 Thread Philip Bennefall

Hi Kai,

This is not currently in the engine, but we are working on an upgrade from 
DirectSound to XAudio2 which will provide for a lot more advanced audio 
functionality including 3d sound and real-time dynamic effects. So keep your 
ears open for that!


Kind regards,

Philip Bennefall
- Original Message - 
From: "Kai" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 12:15 AM
Subject: [Audyssey] BGT with Surround Sound


Greetings Philip et al.

Just wondering if BGT supports the surround sound capabilities afforded by
DirectX? I was thinking of making a fighting game akin to Street Fighter or
Mortal Kombat, but my concept of it requires surround sound, so that you can
hear when an opponent is behind you, to the side, and in front and every
other position in between. Very hard to represent that with stereo (or at
least it's a lot less exciting when it's represented in stereo with audio
queues).

Kai


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[Audyssey] BGT with Surround Sound

2010-12-19 Thread Kai

Greetings Philip et al.

Just wondering if BGT supports the surround sound capabilities afforded by 
DirectX? I was thinking of making a fighting game akin to Street Fighter or 
Mortal Kombat, but my concept of it requires surround sound, so that you can 
hear when an opponent is behind you, to the side, and in front and every 
other position in between. Very hard to represent that with stereo (or at 
least it's a lot less exciting when it's represented in stereo with audio 
queues).


Kai


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Re: [Audyssey] FW: Empires & Dungeons 2 - News!

2010-12-19 Thread Anouk Radix

Hi,
Well I just looked on wikipedia and apparently tv manager 2 and dungeons 4 
should be accessible. Interesting indeed, i wonder if dungeons 4 will be 
like anacreon?
I also mailed to Niels Bauer indicating my interest in an accessible empires 
and dungeons.

Greetings, Anouk,
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Saturday, December 18, 2010 12:57 PM
Subject: Re: [Audyssey] FW: Empires & Dungeons 2 - News!


yes, but there is a very good demo mode, and the price will likely be 
extremely reasonable,  if I remember rightly smugglers 4 is 15 
dollars.


Beware the Grue!

Dark.
- Original Message - 
From: "Clement Chou" 

To: "Gamers Discussion list" 
Sent: Saturday, December 18, 2010 12:33 AM
Subject: Re: [Audyssey] FW: Empires & Dungeons 2 - News!


Ah... now I get it. Sounds like an interesting venture... but are these 
games games you have to pay for?



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Re: [Audyssey] FW: Empires & Dungeons 2 - News!

2010-12-19 Thread Anouk Radix
Heuy Dark, I myself am pretty interested in the new dungeons game and I will 
certainly write Niels about it. I have always wanted to play an rpg-like 
game. So tv manager 2 is accessible? Is smugglers 4 too?

Greetings, Anouk,
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Saturday, December 18, 2010 1:02 AM
Subject: Re: [Audyssey] FW: Empires & Dungeons 2 - News!



Hi Darren.

the answer is hopefully, and yes, people are working with him, including 
myself.


However, sinse the access features in tv manager two haven't made the game 
popular in the Vi community, I think Niels would appreciate some 
enthusiasm from vi gamers about the game.


so, i urge anyone who would be interested in the game to go and post 
comments on the Niels bauer games blog and let him know that yes, were he 
to include access features we would be interested in this style of game.


Beware the Grue!

dark.
- Original Message - 
From: "Darren Harris" 

To: "'Gamers Discussion list'" 
Sent: Friday, December 17, 2010 8:24 PM
Subject: [Audyssey] FW: Empires & Dungeons 2 - News!



Hi,

Is this at all accessible and if not are people working with him to make
this game accessible?

-Original Message-
From: supp...@nielsbauergames.com [mailto:supp...@nielsbauergames.com]
Sent: 17 December 2010 20:01
To: darren_g_har...@btinternet.com
Subject: Empires & Dungeons 2 - News!



 Empires & Dungeons 2 - News!

Empires & Dungeons 2 is the upcoming addictive fantasy strategy and
roleplaying game mix, where you have to build a castle, hire an army and
crawl cursed dungeons.

There is a discussion going on in my blog about item management and 
whether
weapons should be "breakable" in combat or not. It would be interesting 
to
get your opinion! You do not need to register to post a reply in the 
blog.


You can find the blog here:

http://nielsbauergames.wordpress.com

Direct link:

http://nielsbauergames.wordpress.com/2010/12/15/empires-dungeons-2-item-syst
em/#comments

 It is Christmas! Support Niels!

This is my first blatant attempt to empty your purse (one more to come
before Christmas). Seriously I could use some help. Times for indies are
tough and I am sure you do not yet have all my games - do you? (And if 
you

have, you might want to buy a copy to give someone as a gift!)

TV Manager 2 - NEW!
In this addictive sequel to the original fun TV tycoon game, you lead a 
TV

company and build your own TV Empire.
http://www.nielsbauergames.com/TVManager.html

Smugglers 4
Be a trader, a mercenary or a pirate in this highly addictive
space trading game. In this open-ended game you can even board enemy 
ships

and conquer star systems.
http://www.nielsbauergames.com/smugglers4.html

Smugglers 3
The original sci-fi space trading game. Like Smugglers 4 it is set during
the Seccession War. (Still worth to play due to the unique combat 
system!)

http://www.nielsbauergames.com/smugglers3.html

Empires & Dungeons
Fight for the crown in this addictive fantasy strategy and roleplaying 
game

mix. Build a castle, hire an army and crawl cursed dungeons for legendary
treasures. (Now includes FREE UPGRADE to Empires & Dungeons 2: The
Sultanate) http://www.nielsbauergames.com/empiresanddungeons.html





Change Subscription:
http://sub.ezinedirector.net/?fa=m&s=73069887&c=964971936

Cancel Subscription:
http://sub.ezinedirector.net/?fa=r&id=73069887&c=964971936


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Re: [Audyssey] some problems related to games in java

2010-12-19 Thread Hayden Presley
Hi Thomas,
Aaa...thought they were written in java. But thatcertainly doesn't fix my
problem...

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 19, 2010 8:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] some problems related to games in java

Hi Hayden,

Science Invasion, Showdown, and in fact all of the early PB Games were
written in Javascript not Java. Java and Javascript, despite their
names, are not the same programming language. So please don't confuse
people by incorrectly identifying these games as Java based when they
are not.

The reason I'm pointing this out is the 7128 games are all written in
Java and work very well on PC and Mac. There was even a time when I
considered moving Genesis 3D to Java as well, but didn't do to lack of
some features I personally wanted like Joystick support at the time.
However, just wanted to say Java is a very viable language for games
and I know this was a mistake we don't want to scare VI gamers off of
Java based games just because of games written in Javascript. I feel
it is important to set the record straight, and point out that
comparing Java to Javascript is saying an apple is a type of orange.

Smile.

On 12/18/10, Hayden Presley  wrote:
> Hi Hi  List,
>
> I'd like to report a problem I've been having; I'd like to see if any of
you
> have some  tips as to how to resolve this. I first noticed this when I got
> ScienceInvasion; the sound of the Cyclist just sounded weird; it wasn't
> looping, there was a most definitely noticeable break from one loop to the
> next. Then I heard Muhammed playing it, and it sounded right as rain.
ThenI
> tried Showdown. What do you know? Same problem. Just a few minutes ago I
> tried Dark Destroyer; same problem. It would appear that only games
written
> in java are giving me this problem.  Anyone have a possible solution to
> this?
>
>
>
> Best Regards,
>
> Hayden
>
>
>
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Re: [Audyssey] some problems related to games in java

2010-12-19 Thread Thomas Ward
Hi Hayden,

Science Invasion, Showdown, and in fact all of the early PB Games were
written in Javascript not Java. Java and Javascript, despite their
names, are not the same programming language. So please don't confuse
people by incorrectly identifying these games as Java based when they
are not.

The reason I'm pointing this out is the 7128 games are all written in
Java and work very well on PC and Mac. There was even a time when I
considered moving Genesis 3D to Java as well, but didn't do to lack of
some features I personally wanted like Joystick support at the time.
However, just wanted to say Java is a very viable language for games
and I know this was a mistake we don't want to scare VI gamers off of
Java based games just because of games written in Javascript. I feel
it is important to set the record straight, and point out that
comparing Java to Javascript is saying an apple is a type of orange.

Smile.

On 12/18/10, Hayden Presley  wrote:
> Hi Hi  List,
>
> I'd like to report a problem I've been having; I'd like to see if any of you
> have some  tips as to how to resolve this. I first noticed this when I got
> ScienceInvasion; the sound of the Cyclist just sounded weird; it wasn't
> looping, there was a most definitely noticeable break from one loop to the
> next. Then I heard Muhammed playing it, and it sounded right as rain. ThenI
> tried Showdown. What do you know? Same problem. Just a few minutes ago I
> tried Dark Destroyer; same problem. It would appear that only games written
> in java are giving me this problem.  Anyone have a possible solution to
> this?
>
>
>
> Best Regards,
>
> Hayden
>
>
>
> ---
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Re: [Audyssey] Programming Games was Re: Response From Bavisoft

2010-12-19 Thread Thomas Ward
Hi Jim,


Well, if we are talking Visual Basic 6 that's true, but you need to
understand that Visual Basic 6 is not 100% a procedural language nor
was object oriented programming fully implemented either. The public
and private declarations for subs, functions, and variables in Visual
Basic 6 are borrowed from object oriented programming. No, what I was
actually refering to is the difference between standard C and object
oriented C++. Where the origeons of object oriented programming and
design started.

Although, object oriented C++ is based on standard C there were a lot
of new concepts introduced in to C++ that C simply didn't have such as
classes, public and private data types, objects, inheritance,
pollimorphism, etc.  C, as in the original C language, was strictly a
procedural programming language. The closest C ever got to anything
like object oriented programming is structs and unions, and neither of
them were able to do the things you could do in a C++ class. For
example, everything in a struct is public, structs can not be
inherited, and you can not declare two functions of the same name
inside a struct like you can in classes.

That's why in the late 90's when languages like Java were introduced
to programmers it started out using a object oriented design platform
rather than the older C-style procedural design. When Microsoft
released their .NET Framework in 2002 allof their languaes such as C#
.NET, Visual Basic .NET, J# .NET, etc all moved to a full object
oriented design. The days for procedural programming is pretty much
ancient history in the professional programming world. Even the new
Cobol standards introduced in 2010 implements a new object oriented
design. So procedural programming is definitely on its way out of the
professional and private sector in a hurry.

Smile.


On 12/19/10, Jim Kitchen  wrote:
> Hi Thomas,
>
> Just one little correction I think.  In procedural programming you can have
> public and private variables.  That is you can do things at the beginning
> such as
>
> public SpeechRate
>
> or
>
> dim PlayersNames(10)
>
> And those variables are then global throughout your entire program.  But you
> can also do the same in a sub and those variables are then only accessible
> in that sub.  I E you can use the same variable in other subs and the values
> etc are not carried over from one sub to another.
>
> And then there is a bad programming practice that I do all of the time and
> that is that I do not even declare variables.  Just use them on the fly as
> it were.  But that is only if you do not need to declare them such as
> dimensioned arrays or if you need them to be global.
>
> BFN
>
>  Jim

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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread william lomas
anges or update your subscription via the web, at
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> 
> 
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[Audyssey] spam alert! Re: teamtalk server not able to happen

2010-12-19 Thread peter Mahach

well, if I wouldn't call that spam...
- Original Message - 
From: "Gary Whittington" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 2:23 AM
Subject: Re: [Audyssey] teamtalk server not able to happen



Hey, Josh, come on in the Crash Theater
on FTP to just wish me Merry Christmas.

Like to also invitge my old buddies.

Infact I Support a Blind Gamer's Reunion.
On FTP, What's was that Toy?

Praincer
Hosting your "Wish Toys and those without shame toys.

Crash in his Rain Deer Bell and Beers.

Shot from your Past in OTR will
be at 4:15PM ET.

I dare ya,

Event brought to you by friends of
Http://RUSC.comRUSC

Doublely DASHER



__ Information from ESET Smart Security, version of virus signature 
database 5266 (20100709) __

The message was checked by ESET Smart Security.

http://www.eset.com




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Re: [Audyssey] teamtalk server not able to happen

2010-12-19 Thread peter Mahach

Nick,
make sure you're entering the correct internal IP. on my router you enter 
the config panel with theIP ending at 01, so I thought it was the internal. 
as it turned out though it was not 01, it was 1. may seem like a small thing 
but it may make a hell of a difference.  also check out portforward.com.
- Original Message - 
From: "Nick Helms" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 5:40 AM
Subject: Re: [Audyssey] teamtalk server not able to happen



Thanks for the feadback. I'll see what I can do to resolve these
issues. It will happen. Right now, there' just no telling how soon I
can get it to happen. If not before the end of this year then
certainlly before much of 2011 has elapsed.

On 12/18/10, Gary Whittington  wrote:

Hey, Josh, come on in the Crash Theater
on FTP to just wish me Merry Christmas.

Like to also invitge my old buddies.

Infact I Support a Blind Gamer's Reunion.
On FTP, What's was that Toy?

Praincer
Hosting your "Wish Toys and those without shame toys.

Crash in his Rain Deer Bell and Beers.

Shot from your Past in OTR will
be at 4:15PM ET.

I dare ya,

Event brought to you by friends of
Http://RUSC.comRUSC

Doublely DASHER
- Original Message -
From: "Orin" 
To: "Gamers Discussion list" 
Sent: Saturday, December 18, 2010 1:48 PM
Subject: Re: [Audyssey] teamtalk server not able to happen


Comcast does, in fact, let you forward and use ports. Certain general 
ones


though are of course limited to certain services but I don't think 
that's
a comcast issue. If all else fails, DMZ your router and try again, see 
if

it works. If it does there's a port forwarding issue.


Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Dec 17, 2010, at 9:11 PM, Nick Helms wrote:


Unfortunetly, after many unhappy hours of trying, I am forced to
conclude that I am either missing something, or that comcast doesn't
let their customers forward and use ports. I followed the stepps, I'm
almost 100% posative I've done everything right, and I just cannot get
it to work.
Although I am quite disappointed that this won't happen, I must
conclude that it won't work.
thanks,
Nick

--
Nick Helms
"I will not lie, cheat, or steal, or tolerate those who do."

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Re: [Audyssey] Programming Games was Re: Response From Bavisoft

2010-12-19 Thread Jim Kitchen

Hi Hayden,

I guess the reason that I do not assign a variable type to my variables is 
because I have never found a need to and am not sure which type would always be 
the best for what I am using the variable for.

In some games though I do have a couple of them assigned such as

Public stm as long

And that is only because someone shared a bit of code with me and that was how 
it was.

You have to remember that I have never taken any classes in programming.  Just 
started out with some sample source code in 1980 on a Texas Instruments 99 4A home 
computer.  And have just been experimenting every since.  So allot of the way that I 
program is from way back in Basic like GW Basic, Quick Basic, and the extended basic 
cartridges for the TI 99 4A and Atari 800 XL.  Lots of the code in my games today 
came from my old GW Basic versions.  And heck it still works, so why not use it and 
continue to program like that. 

BFN

Jim

I like Visual Basic 6.0 because I can not C.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread Darren Duff
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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread peter Mahach
he basically means the game can simulate 3d very nicely and does outstanding 
reverb in different areas.
- Original Message - 
From: "Darren Duff" 

To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 2:20 AM
Subject: Re: [Audyssey] papasangre and itouch 3g


Do you know what binaural sound is? The game is using a binaural 3d 
engine.

It's one of the best audio games I've ever played! Especially for the I
devices.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Saturday, December 18, 2010 5:55 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] papasangre and itouch 3g

Hi,
Hmmm...sounds good, but it beytter be awesome; I'm certainly not 
purchasing

a game for $7 unless it's the best thing out there.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Saturday, December 18, 2010 4:04 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] papasangre and itouch 3g

Yes, I can confirm this. They really need to update there web site with 
this

information.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of peter Mahach
Sent: Saturday, December 18, 2010 4:54 PM
To: Gamers Discussion list
Subject: [Audyssey] papasangre and itouch 3g

for those wondewring, despite the developer's warning sand despite the 
game

giving you an initial warning at startup it has no issues with the iPod
touch 3g. it's just they don't have a way to tell if it's the 8 gig model
which does indeed have less memory, hence all the warnings. but for us
voiceover users with touches it'll work just fine, and imho it's a 
worthwile

purchase.
-
Peter Mahach
|piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not very often): pitermach
twitter: http://www.twitter.com/pitermach
webpage: http://pmsworld.weisi4u.de/



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Re: [Audyssey] Programming Games was Re: Response From Bavisoft

2010-12-19 Thread Hayden Presley
Hi Jim,
Something elseIdon't understand is why you don't assign your variables a
type either; I  looked at your number  guess code, and all of your global
variables were like that.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: Sunday, December 19, 2010 4:56 AM
To: Thomas Ward
Subject: Re: [Audyssey] Programming Games was Re: Response From Bavisoft

Hi Thomas,

Just one little correction I think.  In procedural programming you can have
public and private variables.  That is you can do things at the beginning
such as

public SpeechRate

or

dim PlayersNames(10)

And those variables are then global throughout your entire program.  But you
can also do the same in a sub and those variables are then only accessible
in that sub.  I E you can use the same variable in other subs and the values
etc are not carried over from one sub to another.

And then there is a bad programming practice that I do all of the time and
that is that I do not even declare variables.  Just use them on the fly as
it were.  But that is only if you do not need to declare them such as
dimensioned arrays or if you need them to be global.

BFN

 Jim

Constants aren't;  variables don't.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] papasangre and itouch 3g

2010-12-19 Thread Shiny protector

He wasn't arguing.
- Original Message - 
From: "Oriol Gómez" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 6:53 AM
Subject: Re: [Audyssey] papasangre and itouch 3g



Hayden,
I hope you know that your arguments are invalid.
Papa sangre rules.
Period.

On 12/19/10, Hayden Presley  wrote:

Hi,

I hope you know that I've never heard of that engine, so that means 
nothing

to me...grin

Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Saturday, December 18, 2010 7:21 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] papasangre and itouch 3g

Do you know what binaural sound is? The game is using a binaural 3d 
engine.

It's one of the best audio games I've ever played! Especially for the I
devices.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Saturday, December 18, 2010 5:55 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] papasangre and itouch 3g

Hi,
Hmmm...sounds good, but it beytter be awesome; I'm certainly not 
purchasing

a game for $7 unless it's the best thing out there.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Saturday, December 18, 2010 4:04 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] papasangre and itouch 3g

Yes, I can confirm this. They really need to update there web site with 
this

information.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of peter Mahach
Sent: Saturday, December 18, 2010 4:54 PM
To: Gamers Discussion list
Subject: [Audyssey] papasangre and itouch 3g

for those wondewring, despite the developer's warning sand despite the 
game

giving you an initial warning at startup it has no issues with the iPod
touch 3g. it's just they don't have a way to tell if it's the 8 gig model
which does indeed have less memory, hence all the warnings. but for us
voiceover users with touches it'll work just fine, and imho it's a 
worthwile

purchase.
-
Peter Mahach
|piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not very often): pitermach
twitter: http://www.twitter.com/pitermach
webpage: http://pmsworld.weisi4u.de/



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Re: [Audyssey] some problems related to games in java

2010-12-19 Thread Hayden Presley
No,
He hasn't done any disappearing...trust me.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Sunday, December 19, 2010 5:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] some problems related to games in java

Ahh, Hayden, you need more agent brains lol. Its supposed to mean that the 
bad guy has disappeared to the other side, giving you time to bang bang bang

bang bang!
- Original Message - 
From: "Hayden Presley" 
To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 1:49 AM
Subject: [Audyssey] some problems related to games in java


> Hi Hi  List,
>
> I'd like to report a problem I've been having; I'd like to see if any of 
> you
> have some  tips as to how to resolve this. I first noticed this when I got
> ScienceInvasion; the sound of the Cyclist just sounded weird; it wasn't
> looping, there was a most definitely noticeable break from one loop to the
> next. Then I heard Muhammed playing it, and it sounded right as rain. 
> ThenI
> tried Showdown. What do you know? Same problem. Just a few minutes ago I
> tried Dark Destroyer; same problem. It would appear that only games 
> written
> in java are giving me this problem.  Anyone have a possible solution to
> this?
>
>
>
> Best Regards,
>
> Hayden
>
>
>
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Re: [Audyssey] Papa Sangre Has Arrived! $6.99

2010-12-19 Thread Shiny protector

So, $1 or $2 is just the average?
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Saturday, December 18, 2010 11:20 PM
Subject: Re: [Audyssey] Papa Sangre Has Arrived! $6.99



Hi Muhammed,
Yes, that's a lot. Let me explain. You can buy a game like Aurifi for 
$1.99.

Something of that equivalent on the  computer would cost at least 10 times
that. Now I've heard from someone that there isa program that llows access
to a kind of MicrosoftWord andExcel; that program is just under $5. So 
this

is a bit more than usual; aps for the I-products are remarkably cheep.
Still, I haven't completely thrownaway the idea of buying it.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Saturday, December 18, 2010 7:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Papa Sangre Has Arrived! $6.99

Its not so much.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Saturday, December 18, 2010 1:32 PM
Subject: Re: [Audyssey] Papa Sangre Has Arrived! $6.99



Hi,
$6.99! Are you kidding?

Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Karl Belanger
Sent: Saturday, December 18, 2010 7:31 AM
To: Gamers Discussion list
Subject: [Audyssey] Papa Sangre Has Arrived! $6.99

Hi all,

I just checked the app store and Papa Sangre is live and available for
purchase. The cost is $6.99. William, in your opinion is it worth $6.99
considering the price of other iPhone games?

Karl

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Re: [Audyssey] teamtalk server not able to happen

2010-12-19 Thread Shiny protector

And what's that supposed to mean?
- Original Message - 
From: "Gary Whittington" 

To: "Gamers Discussion list" 
Sent: Sunday, December 19, 2010 1:05 AM
Subject: Re: [Audyssey] teamtalk server not able to happen



You little Dash, right before
Christmas.

YOu Uncle Crash

Spelling +++

Like to Wish my
Little Buddy a Merry Christmas.

From your Captain.

Phasers on 4!
Prince

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Saturday, December 18, 2010 1:48 PM
Subject: Re: [Audyssey] teamtalk server not able to happen


Comcast does, in fact, let you forward and use ports. Certain general 
ones though are of course limited to certain services but I don't think 
that's a comcast issue. If all else fails, DMZ your router and try again, 
see if it works. If it does there's a port forwarding issue.



Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Dec 17, 2010, at 9:11 PM, Nick Helms wrote:


Unfortunetly, after many unhappy hours of trying, I am forced to
conclude that I am either missing something, or that comcast doesn't
let their customers forward and use ports. I followed the stepps, I'm
almost 100% posative I've done everything right, and I just cannot get
it to work.
Although I am quite disappointed that this won't happen, I must
conclude that it won't work.
thanks,
Nick

--
Nick Helms
"I will not lie, cheat, or steal, or tolerate those who do."

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Re: [Audyssey] some problems related to games in java

2010-12-19 Thread Shiny protector
Ahh, Hayden, you need more agent brains lol. Its supposed to mean that the 
bad guy has disappeared to the other side, giving you time to bang bang bang 
bang bang!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, December 19, 2010 1:49 AM
Subject: [Audyssey] some problems related to games in java



Hi Hi  List,

I'd like to report a problem I've been having; I'd like to see if any of 
you

have some  tips as to how to resolve this. I first noticed this when I got
ScienceInvasion; the sound of the Cyclist just sounded weird; it wasn't
looping, there was a most definitely noticeable break from one loop to the
next. Then I heard Muhammed playing it, and it sounded right as rain. 
ThenI

tried Showdown. What do you know? Same problem. Just a few minutes ago I
tried Dark Destroyer; same problem. It would appear that only games 
written

in java are giving me this problem.  Anyone have a possible solution to
this?



Best Regards,

Hayden



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Re: [Audyssey] Bananagrams anagram tile game

2010-12-19 Thread Jim Kitchen

Hi Charles,

Yeah, I also put dymo tape on my Up Words tiles.  I think that Up Words is 
easier than Scrabble.  And for me that is because there are words on the board 
that you can look at and see if you can change them with the letters that you 
have.  And I do like it better when playing with a person who likes to build up 
words rather than putting words all over the board as if we were playing 
Scrabble.  Just love to change 2 or 3 words at a time and get major points.

BFN

Jim

I wouldn't even write Email without a spell checker.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Programming Games was Re: Response From Bavisoft

2010-12-19 Thread Jim Kitchen

Hi Thomas,

Just one little correction I think.  In procedural programming you can have 
public and private variables.  That is you can do things at the beginning such 
as

public SpeechRate

or

dim PlayersNames(10)

And those variables are then global throughout your entire program.  But you 
can also do the same in a sub and those variables are then only accessible in 
that sub.  I E you can use the same variable in other subs and the values etc 
are not carried over from one sub to another.

And then there is a bad programming practice that I do all of the time and that 
is that I do not even declare variables.  Just use them on the fly as it were.  
But that is only if you do not need to declare them such as dimensioned arrays 
or if you need them to be global.

BFN

Jim

Constants aren't;  variables don't.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Oriol Gómez
Sounds good. I definitely agree with you about product ID deal. I have
3 computers and I just don't bother anymore to mail the devs for new
keys. I end up going to the cracks I have for the games even though I
bought the games myself, and the only reason I use the craccks is
because of product IDs.

On 12/19/10, Philip Bennefall  wrote:
> Hi all,
>
> The release of BGT 1.0 is drawing near, and I am currently working on the
> registration functionality that will be available to game writers. I have
> written an article on the subject which I was wondering if you could all
> give me your opinions on, or at least those of you interested in game
> creation. Smile.
>
> The article can be found at:
> http://dl.dropbox.com/u/5121962/Registration.txt
>
> Your thoughts and feedback would be very much appreciated!
>
> Kind regards,
>
> Philip Bennefall
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Re: [Audyssey] Programming Games was Re: Response From Bavisoft To MyInquiry

2010-12-19 Thread Ben
Ok
 That's fine


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: 18 December 2010 22:57
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Programming Games was Re: Response From Bavisoft To
MyInquiry

Hi Ben,
Get in touch with me; I may not be the local BGtexpert (wink at Phillip) but
I may be able to halp you with small er projects.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Saturday, December 18, 2010 3:23 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Programming Games was Re: Response From Bavisoft To
MyInquiry

its not that.  i mean i tried to start small but didn't know where to
begin.,

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 18 December 2010 14:35
To: Gamers Discussion list
Subject: Re: [Audyssey] Programming Games was Re: Response From Bavisoft To
MyInquiry

Hi Ben,

Any time you learn something new like a programming language always
start out small before moving on to bigger projects.  For example,
when I was taking C++ in college we didn't start out with something
like a calculator or similar app we started with a simple "Hello
World" program and went from there. We wrote hundreds of small
practice programs that demonstrated some aspect of the language before
pulling all that together to write something like a simple ATM
machine, calculator, sample Cash Register program, whatever. So
instead of thinking of some big complex game like a real time Star
Wars game or another Shades of Doom think about writing small practice
programs like Guess the Number or an Eight Ball program that
demonstrates some aspect of the language before working your way upt
to that end project. That's the only way you will ever learn to know
when or where to start.

I'll say this. I've been oon the internet for several years and have
shared my insightes with a lot of people. The most common problem I
find with people interested in programming is a distinct lack of
patients. They want to pick up a book like Teach Yourself C++ in 21
Days, and expectt to start writing something as complex as Shades of
Doom the next day. That's just unrealistic. There are so many aspects
of the language they need to master before they get from point A to
point B that it may mean months of practical general purpose
programming, and writing simple programs before they have enough skill
to even attempt at writing anything remotely like Shades of Doom. Even
though BGT shaves lots of time off programming games etc you still
have to spend some time writing simple programs before moving on to
bbigger more complex ones.

Cheers!


On 12/18/10, Ben  wrote:
> all of you lot,
> lol.  i'm thinking of creating a project that has gone for 3 years without
a
> hint of activity programming wise.  trouble is, i don't know where to
begin.
> i've read bgt's manual around 30 times and i still don't know where to
> start.  i've been writing the game's story though, so thats someting...

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