[Audyssey] Night of Parasites?

2010-04-10 Thread Damien Pendleton
Hey, I did an update of my audiogames collection to see if I would like any of the new ones, and Avast flagged Night of Parasites as a virus. Anyone have any ideas if this is the case? Thanks. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

[Audyssey] Mota Beta 11 impressions

2010-04-12 Thread Damien Pendleton
Hi Thomas, Seems like you have put a lot of work into this new engine. However, I am afraid to still bring some bugs to your attention: 1. Panning. When you are walking towards an object, the sound doesn't pan until you are directly centre. Same when you walk away, it goes straight to the left,

Re: [Audyssey] Mota Beta 11 impressions

2010-04-12 Thread Damien Pendleton
, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, Seems like you have put a lot of work into this new engine. However, I am afraid to still bring some bugs to your attention: 1. Panning. When you are walking towards an object, the sound doesn't pan until you are directly centre. Same

Re: [Audyssey] topspeed 2 x site page

2010-05-27 Thread Damien Pendleton
Hi Dark, The TopSpeed 2 page has been replaced by the TopSpeed2 Utility Pack, which I will be releasing as a standalone download in the near future when various bugs have been fixed. Hope this helps. Regards, Damien. - Original Message - From: dark d...@xgam.org To:

Re: [Audyssey] a drastic change is needed for audio games.

2010-05-28 Thread Damien Pendleton
Hi Yohandy, There are several factors to consider here. Firstly, the blind gaming market is considerably smaller than the mainstream market, which is why people work by themselves on the games. Another contributing factor is the fact that the developers themselves are even fewer than the

Re: [Audyssey] the recordings are gone!

2010-05-29 Thread Damien Pendleton
Hi Charles, Try: http://www.liamerven.com/games Hope that helps. Regards, Damien. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Saturday, May 29, 2010 7:18 PM Subject: [Audyssey] the recordings are gone! I had

Re: [Audyssey] Thoughts About Healing Potions

2010-06-02 Thread Damien Pendleton
Hi Thomas, Yes, waiting a minute or two is a good idea. However, what if you then get attacked in that minute or two? Do you stop healing or do you continue to be healed? Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] Thoughts About Healing Potions

2010-06-02 Thread Damien Pendleton
Hi Philip, Wow, great minds think alike. Grin. Regards, Damien. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 02, 2010 1:15 AM Subject: Re: [Audyssey] Thoughts About Healing Potions Hi

Re: [Audyssey] Top Speed

2010-06-03 Thread Damien Pendleton
Hi, It depends what version of Top Speed you are using. If you are using the 2.1 release then there is also my Utility Pack. I just hope you don't find all those bugs reported to me by others that I can't seem to track down. Excuse the pun, but that is still bugging me. While we are on the

Re: [Audyssey] bop it - Re: Bop It with shout mode.

2010-06-04 Thread Damien Pendleton
Hi, I used to have Bop it Download, but I could never beat it, since levels 6 and above seemed to like working with lights. Nevertheless, I'm thinking of making an accessible version of the download, with a theme creation utility and a few more new features. What do you all think? Regards,

Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Damien Pendleton
Hi, There is actually a function to convert unicode strings to ansi in VB. If I remember correctly you call, for example StrConv(SW_Username, vbFromUnicode) I don't think there is any other way to do it except to make a wrapper initialisation module or something. Regards, Damien. -

Re: [Audyssey] Streamway

2010-06-06 Thread Damien Pendleton
Hi Oriol, ByVal and ByRef has nothing to do with unicode strings, that's to do with the parameter set. I think Liam knows what he is doing on that score. Regards, Damien. - Original Message - From: oriol ogomez@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Damien Pendleton
Hi, I don't think Liam uses .net - I think he uses VB6, unless he's changed platforms recently. Regards, Damien. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 06, 2010 8:06 PM Subject: Re:

Re: [Audyssey] Treasure mania.

2010-06-07 Thread Damien Pendleton
Hi, I don't think Treasure Mania increases levels on points, I think it has its own virtual time system. I always imagined a new level to be a new day. Regards, Damien. - Original Message - From: Lisa Hayes lhay...@internode.on.net To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Help with MOTA.

2010-06-08 Thread Damien Pendleton
Hi, Wow, I never noticed that. Is there a reason for this behaviour? Regards, Damien. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 08, 2010 10:35 AM Subject: Re: [Audyssey] Help with MOTA. You can only climb up or

[Audyssey] Whip in MOTA

2010-06-11 Thread Damien Pendleton
Hi, How close do you have to be to an enemy for the bullwhip to work, and how bad is it supposed to hurt the enemy? I suppose it would just be a bit further away and a bit more painful than your fists, but it doesn't seem to be doing very much. Regards, Damien. --- Gamers mailing list __

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Damien Pendleton
Hi Lori, I have beaten Q9, but it is very hard. Those demons are the trickiest, teleporting from one location to another. Regards, Damien. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 12, 2010

[Audyssey] Whip in MOTA

2010-06-12 Thread Damien Pendleton
Hi guys, I didn't see any replies to this, but I have been having troubles with my email. I was wondering how effective the whip is in MOTA? Thanks. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Damien Pendleton
. Scott On 6/12/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Lori, I have beaten Q9, but it is very hard. Those demons are the trickiest, teleporting from one location to another. Regards, Damien. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Damien Pendleton
those worlds too. Scott On 6/12/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Lori, I have beaten Q9, but it is very hard. Those demons are the trickiest, teleporting from one location to another. Regards, Damien. - Original Message - From: Lori Duncan lori_dunca

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Damien Pendleton
on it. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 6/13/2010 9:18 AM, Damien Pendleton wrote: Hi Lori, I have beaten Q9, but it is very hard. Those demons are the trickiest, teleporting from one location to another. Regards, Damien. - Original Message - From: Lori

Re: [Audyssey] pigion panick

2010-06-17 Thread Damien Pendleton
Hi Dark, Although it is not on display at L-Works, it can still be downloaded from the L-Works site at the following URL: http://www.l-works.net/pigeonpanicsetup.exe Hope this helps. Regards, Damien. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent:

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Damien Pendleton
Hi Tom, I think the sound should initially be central, and then panned as the shot progresses. This will not only show you which direction she is facing, but also put a bit of realism since it will simulate the swing of the sword or the propulsion of the shot. Hope this helps. Regards,

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Damien Pendleton
Hi Thomas, Good approach. I can say from experience that Shades of Doom most certainly put me off 3d based games. Technoshock, Shades of Doom, Tank Commander etc were all an absolute nightmare for me, especially if you have the capabilities of turning around, since you need so much precision

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Damien Pendleton
Hi, The problem I tend to find is that you can turn around and, yes, all the sounds will pan. But I can never tell if a certain sound is behind you or in front of you, and then of course I walk forward and the sound is fading away, and then I realise that I must in fact be going backwards.

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Damien Pendleton
Hi, That'll be interesting. I've never really played any mainstream games, at least properly, knowing what I am doing, since I have been blind all my life, so it should certainly be interesting to see what a mainstream game is actually like based purely around audio. To be honest I always

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Damien Pendleton
Hi Thomas, I am ashamed to say I am one of those. I hardly learned much at primary school, which meant I was very much behind at secondary school. My primary school always used the excuse that because I am blind what's the use in teaching me anything, with the result that when I moved on to

Re: [Audyssey] Important MOTA News

2010-06-26 Thread Damien Pendleton
wall, 11 units above the ground, and 22 units north of the south wall. Does that make sense? Cheers! On 6/25/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am ashamed to say I am one of those. I hardly learned much at primary school, which meant I was very much behind

Re: [Audyssey] Important MOTA News

2010-06-26 Thread Damien Pendleton
Hi, That's strange, since I was told that Y handled the forwards and backwards movement and Z handled the up and down movement. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 26,

Re: [Audyssey] Important MOTA News

2010-06-26 Thread Damien Pendleton
Hi Thomas, Yeah, I lose my sense of direction in a virtual world. Heck I even lose my sense of direction in the real world sometimes. Lol. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday,

Re: [Audyssey] The price of BGT Pro

2010-06-30 Thread Damien Pendleton
Hi Philip, This is a good idea, but how is the executable going to know about this? What I mean is, it can quite happily know the difference between a lite or pro version, but how can it monitor the fact that you are only using the pro section for a single product? Regards, Damien. -

[Audyssey] Tomb Hunter Error

2010-07-06 Thread Damien Pendleton
Hi Tom, When I launch MOTA Beta 13 I get the following error: C:\Program Files\USA Games\Tomb Hunter I\Side-Scroller\Tomb.exe This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. I have only just this second

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Damien Pendleton
] Tomb Hunter Error And did you uninstall beta 12 before installing beta 13? - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 06, 2010 10:20 AM Subject: [Audyssey] Tomb Hunter Error Hi Tom, When

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Damien Pendleton
Hi, Updating DirectX did not fix the issue. As far as I am aware Tomb Hunter no longer requires the .net framework to be installed, as it is written directly in C++. As far as DirectX is concerned, I had a feeling it wouldn't fix it, since the system requirements say that it will successfully

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Damien Pendleton
might be the problem without more information on your system. What are you running the game on? It almost sounds like a missing dependency of some kind. On 7/6/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Tom, When I launch MOTA Beta 13 I get the following error: C:\Program Files

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Damien Pendleton
Hi Thomas, That is strange, since I didn't have the updated C libraries when I played beta 12. Plus, I always thought that C++ was a portable development process and directly compiled the executable rather than needing an interpreter or any extra runtimes. Regards, Damien. - Original

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Damien Pendleton
Hi Thomas, I stopped using the Windows Update service since I have heard some awful things about it, for example purposefully putting bugs in so-called fixes to desuade people from using XP. Don't know how true it is but the information did come from somebody who is computer literate.

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Damien Pendleton
Hi, To be honest Windows Vista was enough to put me off trying all future versions of Windows. I know I shouldn't be prejudiced, but if you spent as much time having what felt to you to be the world's biggest problems getting things to run and work correctly with Vista as good as if it did

Re: [Audyssey] Tomb Hunter Error

2010-07-07 Thread Damien Pendleton
Hi, If support will not be continued for old software then I at least wish that developers didn't continually update the user interface to something that a regular user has to start exploring all over again as if he were a beginner. There are some pieces of software that I point blank refuse to

Re: [Audyssey] Tomb Hunter Error

2010-07-07 Thread Damien Pendleton
Hi, I think it's because, like me, some people just don't like change after so long of getting used to it. It makes some people, including me, feel very small and intimidated. Even if it is just as accessible, it's not what we were brought up to use. I also use the classic menus. If I have

Re: [Audyssey] Tomb Hunter Error

2010-07-07 Thread Damien Pendleton
Hi, True enough. Like I said though, to me, updating software does not mean completely changing interfaces, removing popular features, changing the core of the system. To me, updating is simply fixing bugs and adding new features. One thing Windows could do with more of is accessibility

Re: [Audyssey] Tomb Hunter Error

2010-07-07 Thread Damien Pendleton
for it. --- Shepherds are the best beasts! - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 07, 2010 9:11 AM Subject: Re: [Audyssey] Tomb Hunter Error Hi, If support will not be continued

Re: [Audyssey] Tomb Hunter Error

2010-07-08 Thread Damien Pendleton
Hi, Ouch. I'm not looking forward to upgrading then. Regards, Damien. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, July 08, 2010 4:52 PM Subject: Re: [Audyssey] Tomb Hunter Error Hi Dark, Same

Re: [Audyssey] Tomb Hunter Error

2010-07-08 Thread Damien Pendleton
Of Damien Pendleton Sent: Wednesday, July 07, 2010 11:36 AM To: Charles Rivard; Gamers Discussion list Subject: Re: [Audyssey] Tomb Hunter Error Hi Charles, Quite agreed. Blind people should be able to use a piece of software without having to use set files, scripts, map files, macros and goodness

Re: [Audyssey] Tomb Hunter Error

2010-07-08 Thread Damien Pendleton
Damien, Funny you mention that. I've heard of places that are actually trying to get rid of paper, not the other way around. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: Wednesday, July

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
Hi Jim, I am more or less the same. I am running Jaws 7, Internet Explorer 6, Visual Studio 6, Skype 2.5, Windows Messenger (the default version that comes with XP), etc. About the only thing I update often are my audio software and games. Grin. Regards, Damien. - Original Message

Re: [Audyssey] Upcoming action game from Blastbay Studios

2010-07-09 Thread Damien Pendleton
Hi Milos, Just because a game is free does not mean he has to release the source code. There are already five or six examples of BGT code, which I think is quite adequate. Regards, Damien. - Original Message - From: Milos Przic milos.pr...@gmail.com To: Philip Bennefall

[Audyssey] MOTA fire

2010-07-09 Thread Damien Pendleton
Hi, I tried to play MOTA on the training level, but still managed to get burned in a fire, angela seemed to warn me a second or two too late. Is she usually slow to warn you, should I walk slower, or is this a bug? She warned me, funnily and comically enough, during her scream of death.

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
to stick with Internet Explorer 6. Not to say the least bug fixes etc. Cheers! On 7/9/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Jim, I am more or less the same. I am running Jaws 7, Internet Explorer 6, Visual Studio 6, Skype 2.5, Windows Messenger (the default version

Re: [Audyssey] Upcoming BGT version

2010-07-09 Thread Damien Pendleton
Hi Hayden, My goodness! I've seen most of your recent messages come through two or three times at once, which I have alerted you to once or twice, but this one came six times. Do you get false notifications that the email isn't being sent or something? Regards, Damien. - Original

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
, and it seemed to work well that way, anyway. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: Friday, July 09, 2010 11:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] Tomb Hunter Error

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
Hi Thomas, You have the mentality of a counsellor. Grin. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 09, 2010 5:33 PM Subject: Re: [Audyssey] Tomb Hunter Error Hi Jim, All I can

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
open at the same time, etc. there are some really nice features of Internet Explorer 8 you are not taking advantage of by choosing to stick with Internet Explorer 6. Not to say the least bug fixes etc. Cheers! On 7/9/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Jim, I am more

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
Hi Thomas, The problem here is, even some sighted people don't know how to use it. Heck, I have trouble getting somebody sighted to help me do a reinstall of XP simply because they don't know how radio buttons work, etc, etc. What I'm trying to say is, while there are maybe a load of people who

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
Hi, I think sighted people should blindfold themselves, use their computer from a blind person's perspective, and team up with us to petition companies (not just computer companies either) to stop being so heartless and make things more accessible for us. Then we'll certainly have backup for

Re: [Audyssey] Palace Punch-up Released!

2010-07-09 Thread Damien Pendleton
Hi Scott and all, A small tip here: If you don't want to read the advertisements and other insignificant stuff on the whatismyip.com page, you can simply use whatismyip.org and it will simply bring up your IP address. Regards, Damien. - Original Message - From: Scott Chesworth

Re: [Audyssey] question about how to change sappy voice in punch up

2010-07-09 Thread Damien Pendleton
Hi Mich, You have to change your SAPI voice through the Control Panel in Speech Settings, Text to Speech tab. Hope that helps. Regards, Damien. - Original Message - From: Mich m...@ntl.sympatico.ca To: gamers @audyssey.org gamers@audyssey.org Sent: Friday, July 09, 2010 10:26 PM

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
on the solution, which side is right/wrong, whatever but it helps to at least know and try and understand the other guys point of view too. Smile. On 7/9/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, You have the mentality of a counsellor. Grin. Regards, Damien

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
Hi Jim, I run XP myself, and I can vouch for Thomas that the C++ libraries will not affect anything else that is running on your system. Some things I used to install did mess my system up, but I don't think a few extra or updated DLL's will. It certainly hasn't to mine. Hope that helps.

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
Hi, Jim, Thomas, please please stop grouching at each other? I'm reminded unhappily of the Acefire war when that came out, only now with upgrades or downgrades as the case may be. I can see this getting out of hand, and though I am not a moderator, I don't like to see anger and hurt in

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
are most convenient for them. After all, I am the one who, by nature of being blind, is different, so must fit in if I want to associate with the chosen group that is the majority. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 7/10/2010 6:24 AM, Damien Pendleton wrote: Hi

Re: [Audyssey] debates that go nowhere? - Re: Tomb Hunter Error

2010-07-09 Thread Damien Pendleton
Hi, Lol. Hmm, I know what you were gonna say, but I won't give my opinion on this lest we have another ranting session. All I'll say for now is, why doesn't the whole world stick to one uniform system for everything and then people won't be getting aeriated and het up about which system,

Re: [Audyssey] Tomb Hunter Error

2010-07-10 Thread Damien Pendleton
is taking an extremely active role in blindness accessibility. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 7/10/2010 11:47 AM, Damien Pendleton wrote: Hi, Thing is, the majority seem to think about themselves, and the minority can hop it. They should be working for everybody

Re: [Audyssey] Tomb Hunter Error

2010-07-10 Thread Damien Pendleton
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: 09 July 2010 23:25 To: Gamers Discussion list Subject: Re: [Audyssey] Tomb Hunter Error Hi, Jim, Thomas, please please stop grouching at each other? I'm reminded unhappily of the Acefire war when that came out, only

Re: [Audyssey] Tomb Hunter Error

2010-07-10 Thread Damien Pendleton
Hi Hayden, Jaws was programmed in C++. As for Windows, it depends what you mean. The small utilities were programmed in C++, whereas the core of the system itself will most likely have been programmed in Assembly. Regards, Damien. - Original Message - From: Hayden Presley

Re: [Audyssey] bgt question

2010-07-15 Thread Damien Pendleton
Hi Liam, True. Some people are very independent, but some people do need a bit of help. I am quite capable of sitting there for months slaving away at the keyboard coding my own games, but sometimes it would be quicker to modify a template. That's not to say that I desperately want it, I don't

Re: [Audyssey] bgt question

2010-07-15 Thread Damien Pendleton
Hi Liam, I don't think that Philip would just make a Space Invaders wizard. I'm sure that you could easily enough have a game builder, asking you what type of game you want to make, and in that situation you could have any game you want to, maybe a few modifications, and away you go. Maybe

Re: [Audyssey] bgt question

2010-07-15 Thread Damien Pendleton
: [Audyssey] bgt question I disagree. I think what is even more brilliant for newbies is learning a language and then understanding how it works. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: Thursday, July 15, 2010 2

Re: [Audyssey] bgt question

2010-07-15 Thread Damien Pendleton
at it. Bottom line, you have to learn and practice, practice, and practice to get good at it. On 7/15/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi, If it comes natural, that's all well and good. If it doesn't though, they're in a bit of trouble. Regards, Damien. --- Gamers mailing

Re: [Audyssey] bgt question

2010-07-15 Thread Damien Pendleton
Hi Thomas, I believe if a developer really wants to learn the language and the tutorials do not help for whatever reason, then at least the examples produced by the wizard will hopefully allow them to see the language in action. I learnt the bulk of BGT through the language tutorial, but for

Re: [Audyssey] bgt question

2010-07-15 Thread Damien Pendleton
Hi Thomas, As much as I enjoy general purpose programming I must admit I did struggle with game development, since it had so many areas that I had never explored before, such as memory management, sorting, position calculating, extremely large checks and loops to make levels, etc. The only way

Re: [Audyssey] bgt question

2010-07-15 Thread Damien Pendleton
game ever made. Some of them I still enjoy like Time Pilot, Atlantis, Montezuma's Revenge, Pitfall, and so on. Most of them have never been converted to audio and something you could do if you wished. Smile. On 7/15/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, As much as I

[Audyssey] Mainstream gaming

2010-08-06 Thread Damien Pendleton
Hi, I have seen a lot of discussions on this list about mainstream gaming, particularly most recently Wii Bowling. How can blind people play mainstream games? I used to have a Playstation many years ago and I could never get the hang of playing the games because of the small amount of audio

Re: [Audyssey] Jim's site

2010-08-26 Thread Damien Pendleton
Hi Jim, I use JFW 7.0 and Internet Explorer 6, and even I tend to find that once I click a link to download one of the games, the page does go blank. However I can usually resolve it by going back to the main homepage and then reclicking the game category. Regards, Damien. - Original

Re: [Audyssey] Egg hunt

2010-08-26 Thread Damien Pendleton
Hi, Egg Hunt, as far as I am aware, has been replaced with Super Egg Hunt now. Hope this helps. Regards, Damien. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 26, 2010 6:45 PM Subject: [Audyssey]

[Audyssey] MOTA16 impressions

2010-11-07 Thread Damien Pendleton
Hi Tom and all, So I finally find time to install Beta 16 of MOTA, and what an impressive list of changes. Spikes, fires and chasms all seem to have warning ledges now, which I really like. The only problems I have come across so far are: Sometimes when you press Alt plus an arrow key to jump, it

[Audyssey] Tombhunter and Linux

2010-11-08 Thread Damien Pendleton
Hi, Will Tombhunter work with the virtual machine edition of Vinux? I tried to install it, followed the instructions on downloading the SFML libraries in the documentation and it said there was a problem installing. I tried on Vinux V4. Should I download Vinux 3 or is it the fact that it's

Re: [Audyssey] Tombhunter and Linux

2010-11-08 Thread Damien Pendleton
/10, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi, Will Tombhunter work with the virtual machine edition of Vinux? I tried to install it, followed the instructions on downloading the SFML libraries in the documentation and it said there was a problem installing. I tried on Vinux V4

Re: [Audyssey] Tombhunter and Linux

2010-11-08 Thread Damien Pendleton
with Ubuntu 10.04, Ubuntu 10.10, Vinux 3.0, and Vinux 4.0. If you need 64bit versions let me know as I have those as well but still need to finish updating my website to get all these dependencies up and ready for download. HTH On 11/8/10, Damien Pendleton dam...@x-sight-interactive.net wrote

Re: [Audyssey] Tombhunter and Linux

2010-11-08 Thread Damien Pendleton
: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 08, 2010 2:29 PM Subject: Re: [Audyssey] Tombhunter and Linux Hi Damien, Okay. Send me a copy of the error message and I'll se if I can help resolve it. On 11/8/10, Damien Pendleton dam...@x

Re: [Audyssey] Asking a stupic question.

2010-11-10 Thread Damien Pendleton
Hi Ron, Download from http://www.usagamesinteractive.com. Regards, Damien. - Original Message - From: Ron Kolesar kolesar16...@roadrunner.com To: Audyssey gamers@audyssey.org Sent: Wednesday, November 10, 2010 8:45 PM Subject: [Audyssey] Asking a stupic question. now. Where can

Re: [Audyssey] Kringle Crash Score

2010-11-17 Thread Damien Pendleton
Hi Philip, I'm all for it. I think score posting is a great way for competition and integrating into the community a little bit. Regards, Damien. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday,

Re: [Audyssey] to liam-was Re: Judgment Day 1.2.1 is now released

2010-11-17 Thread Damien Pendleton
Hi, There already is a way to do that - by pressing the shift key I believe. Regards, Damien. - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 17, 2010 8:18 PM Subject: [Audyssey] to liam-was Re:

Re: [Audyssey] A New Way to Play Games

2010-11-19 Thread Damien Pendleton
Hi Tom, Well, I think that is pretty cool, and I would like to make a similar sort of suggestion now you've brought it up. How about you have an option to have a user music folder and play random songs from that folder in the actual game? I remember one game doing that - I believe Technoshock,

Re: [Audyssey] ace fire install problem

2010-11-28 Thread Damien Pendleton
Hi Ben, It could be one of two things. Either you do not have the VB Runtimes installed. If this is the case, you can download them from http://www.x-sight-interactive.net/xsight/temp/vbrun60sp6.exe. Once downloaded, follow the prompts to install it. You may need to run it as an administrator or

Re: [Audyssey] new X-sight-interactive games?

2010-11-28 Thread Damien Pendleton
Alfredo, Yes, I still plan to create the games detailed on my site. Development has been rather slow recently because I have been busy with other commitments, such as various other business arrangements. Also I have recently received some rather sad news, so I have spent the most part of a

Re: [Audyssey] ace fire install problem

2010-11-28 Thread Damien Pendleton
Hi Ben, Please talk to me about this off list. Thanks. Regards, Damien. - Original Message - From: Ben Blatchford benbla...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 28, 2010 7:06 PM Subject: Re: [Audyssey] ace fire install problem Hello,

Re: [Audyssey] new X-sight-interactive games?

2010-11-28 Thread Damien Pendleton
: [Audyssey] new X-sight-interactive games? Hi, What games are those? Is that something new I haven't seen? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: Sunday, November 28, 2010 12:31 PM

Re: [Audyssey] new X-sight-interactive games?

2010-11-28 Thread Damien Pendleton
: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: Sunday, November 28, 2010 12:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] new X-sight-interactive games? Alfredo, Yes, I still plan to create the games detailed on my site. Development

Re: [Audyssey] bavisoft

2010-11-28 Thread Damien Pendleton
Guys, IMHO, it is precisely this sort of critical attitude that causes game developers to feel disheartened and want to stop developing games. It is precisely those sorts of remarks and comments that put me off writing games for a while after the Acefire performance. If I remember rightly

[Audyssey] Acefire

2010-11-28 Thread Damien Pendleton
Hi, To be honest, because user interaction is done through message boxes, I believe it does need to be turnbased, otherwise both game and player will probably cause confusion through showing and reading hundreds of piled up message boxes. Regards, Damien. - Original Message -

Re: [Audyssey] bavisoft

2010-11-28 Thread Damien Pendleton
the games than don't then you've got something worth fighting for, but to just completely vanish is quite disappointing, especially to new gamers who don't know the score, it reflects badly on the company if you just exit quickly without a reason. - Original Message - From: Damien

Re: [Audyssey] Acefire

2010-11-28 Thread Damien Pendleton
Hi Ben. I don't know how many times both Thomas and I have asked you politely to take it off list. If you want to approach me about any other product other than games, please email me directly and we can discuss it further. This is the last time I am replying to such a topic. Regards, Damien.

Re: [Audyssey] bavisoft

2010-11-28 Thread Damien Pendleton
Hi Hayden, Like I said. I don't believe anyone should be getting flamed. Regards, Damien. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 28, 2010 11:02 PM Subject: Re: [Audyssey] bavisoft Hi

Re: [Audyssey] bavisoft

2010-11-29 Thread Damien Pendleton
bedeveloping it to do constraints. I don't believe Bavisoft has really done that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: Sunday, November 28, 2010 5:38 PM To: Gamers Discussion list

Re: [Audyssey] bavisoft

2010-11-29 Thread Damien Pendleton
Hi Shaun, I think that is appauling. Just because you've won a game, you think that's the end of it? Why don't you try setting yourself some challenges? For example, try to fight without missing. Try your skills at the target range? How about making the battles faster? There are loads of

Re: [Audyssey] bavisoft

2010-11-29 Thread Damien Pendleton
, it reflects badly on the company if you just exit quickly without a reason. - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 28, 2010 9:26 PM Subject: Re: [Audyssey] bavisoft Guys, IMHO

Re: [Audyssey] bavisoft

2010-11-29 Thread Damien Pendleton
Hi Dark, I actually received the orders for my game no problem, so I don't understand why others aren't. Then again, I purchased my copies 3 years ago, and things may have changed since then. I am glad that you think their games were good. As I said, I wouldn't call them second rate though.

Re: [Audyssey] Acefire

2010-11-29 Thread Damien Pendleton
, but in the end I just feel that there aren't enough tactical options or choices in the game. Just an opinion though of course, I'm not intending to start a flamewar, just make a constructive comment. Beware the Grue! Dark. - Original Message - From: Damien Pendleton dam...@x-sight

Re: [Audyssey] bavisoft

2010-11-29 Thread Damien Pendleton
Hi Thomas, I have no problems playing them under XP. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 29, 2010 7:28 AM Subject: Re: [Audyssey] bavisoft Hi, Yeah, Bavisoft's games

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