Cut scenes are very fun and interesting to listen to the first few times. It's
when you're playing the game for the fifteenth time and know them by heart that
we want to skip them.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of
One thing I found is that there is currently no way to target the enemy when
it is on the same location as you. You have to move to one side, but then
the enemy follows you and it is quite hard to line up a shot.
Also, it would be very nice to have a sound effect to hear when you are
poisoned.
Hi all,
I just finished a round of survival mode on easy. I finished with 424 strength,
13 shields, over 150 rocks, and 440085 points.
Can anyone top that?
Karl
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I have never had to turn either Window-Eyes or System Access off when playing
almost any game. Yes, you do here some random chatter when you press keys, but
that is all. There is no conflict with the keyboard, unless you use a hotkey
that the screen reader uses.
-Original Message-
Not sure why this happened, but I could never get classic Troopanum to work on
Vista either, after upgrading from XP. After I did a vista reinstall a few
weeks ago, the game works fine.
Karl
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Hi all,
I've just been playing puppy1, and would like to start an informal competition.
I shot down 9 planes with a final score of 108382 on easy.
Send in your scores as a reply to this thread. Let's see who can get the
highest score in each difficulty within one week. Next Sunday, I will send a
Hi,
S
P
O
I
L
E
R
There is a pressure switch in the same room before the chasm which lowers a
bridge. You can see it with the view command.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien C. Sadler
Sent: Monday, December 07,
Hi,
One other thing, I would really appreciate it if you could somehow alter one of
the spike sounds when they are so close together because it is hard to tell
when you are next to the spikes since the sound is effectively positioned in
the space between the two sets.
Karl
-Original
I would like to see traps listed first in the view command, specifically the
closest one in front of you should be mentioned first. Could this be done?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday,
Hi all,
With the recent release of q9 and the upcoming release of MOTA, I started
thinking about the ending bosses in games. In a lot of games for the sighted,
such as many of the Legend of Zelda games, and the new super Mario brothers for
WII, the ending boss either has multiple stages or
I have tried the game, it is real and not infected. It is a simple memory game,
similar to the Pirate Memory game that was around for Klango in the past,
except there is no story mode. Players simply take turns selecting spots on a
board and trying to match them. The audio quality is quite low
Clicking THE GIftanum link gives me an http 404 error.
Karl
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien C. Sadler
Sent: Wednesday, December 23, 2009 7:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Giftanum?
Hi,
This is not a bug as you can not type the numbers. You must use the up and down
arrow to select a number and then press enter.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of René Linke
Sent: Monday, December 28, 2009 9:43 AM
To:
One suggestion is to use an online backup service like carbonite:
www.carbonite.com
or Mozy:
www.mozy.com
Both backup services are very accessible and both offer unlimited secure backup
for around $55 per year.
Karl
-Original Message-
From: gamers-boun...@audyssey.org
Two games I have played which are accessible are Wii Sports and Punchout.
Wii Sports: The Baseball, Boxing, and Tennis can be completely accessible, and
bowling and Golf can be done with some sighted assistance.
Punchout: The game play in this is almost completely accessible. Every
character
The link on the site is the right one, despite what the text says.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Chastity MORSE
Sent: Sunday, January 24, 2010 4:20 PM
To: Gamers Discussion list
Subject: [Audyssey] finding link for
In v2.4 and 2.41 there was a bug where simply creating an account would enable
the full version, but this has been fixed and it no longer does that. The
latest version is 2.42.
Karl
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of
I had the same issue, and my previous message describes the problem. The server
was authorizing everyone, but he has fixed it in 2.42 so it will not happen any
more.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Hi,
Can anyone give me some tips on playing a wanderer well in Entombed? I have
repeatedly observed things, but never seem to get any extra abilities.
Thanks,
Karl
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Hi all,
My friend Albano has several sound packs that need a place where people can
download them. There are packs for Technoshock, Shades of Doom, Final Conflict,
Lone Wolf, and Terraformers.
If you would be willing to host them, please email him at:
Have you thought of doing Window-eyes scripts? Or, have you tried it with
System Access? I would love to be a part of the league but I do not own Jaws.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Gary Whittington
Sent: Sunday,
what I
have done for Jaws with the game I be interested.
Gary
- Original Message -
From: Karl Belanger karl.belan...@gordon.edu
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 07, 2010 5:28 AM
Subject: Re: [Audyssey] Out of the Park baseball?
Have you thought of doing
Hi,
Just downloaded Time of Conflict. Running the game launches the setup again.
Has anyone else had this problem after upgrading? I also uninstalled and
reinstalled with the same result.
Can someone please send me a working conflict.exe file?
Karl
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I bought the game just about an hour ago, and am on Death world level 1, on
easy. This is a ton of fun to play. Was wondering a few things:
Are the pits random as well or just the enemies?
How does the points system work?
Are the level lengths constant or random?
This is one of the better games
If you listen to the shield sound, you can approximate when the shield will be
running out fairly accurately, and get ready to activate another. Also, the
shields last about 20 seconds if you have a good sense of timing.
-Original Message-
From: gamers-boun...@audyssey.org
and give me advice. thanks for any
help.
Regards,
Steve Cullen
- Original Message -
From: Karl Belanger [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, June 17, 2007 7:55 PM
Subject: Re: [Audyssey] sryth ruinskin last adventure
Hi,
Can you give me, more
Hi,
You most definitely need nitros, and your gear ratio should be more like 1.1
or 1.2. gear 0.6 is for very tight tracks, with a lot of turns and force
fields.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Josh
Sent: Monday, June 18, 2007 1:02 PM
To:
I would say just use the .wav files. I would rather have higher quality.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, October 03, 2010 9:31 PM
To: Gamers Discussion list
Subject: [Audyssey] (no subject)
The first thing I notice about the new beta even in the first room is the
way sounds pan. Is there anything at all you can do about the sound panning
directly from far right, to center when you are in front of the object, to
far left one step later? One thing I and I suspect many gamers use to
Please don't do that. We've been waiting long enough for this game, and
you've put more than enough blood sweat and tears into this, and I'd hate to
see it delayed further. I don't mind the keyboard behavior, and the borders
and site fix the sound issues. I think why people are complaining about
. That generic/object
oriented interface therefore allows me to port code rapidly between
platforms and even APIs if I write the code right. Make sense?
Cheers!
On 10/14/10, Karl Belanger karl.belan...@comcast.net wrote:
Please don't do that. We've been waiting long enough for this game
Speaking of vanishing platforms, they are one thing I have always wished
there was a way to add into MOTA. For realism, maybe you could have them be
rock slabs that slide back into the wall at certain times. Also, the items
always spawn at the same spot in a room. In other words, the items may
Do you know if or when you will be adding score posting?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Sunday, October 17, 2010 1:19 PM
To: Gamers Discussion list
Subject: [Audyssey] Q9 change log again
Hi
The following was posted today by Munawar on the audiogames.net forums. I
have no other information at this time.
The release date for Three-D Velocity has been determined. We anticipate a
release
on or before November 15th, 2010. Get ready to be thrown into a world where
everything
from
@audyssey.org
Subject: Re: [Audyssey] Release Date Set For Three-D Velocity
hello karl,
would you provide me their homepage?
i would like to contact them to engage in certain discussion.
mauricio
-Mensagem original-
De: Karl Belanger karl.belan...@comcast.net
Para: 'Gamers Discussion list
Speaking of bugs, I found one last night when playing Mota. It was early in
level 2, and I was doing some rapid jumping. I hit a wall and got a runtime
error 6025 Pure virtual function call at which point the game exited.
Karl
-Original Message-
From: gamers-boun...@audyssey.org
It's just over 21 pounds. For the future, you can use www.xe.com to check
currency conversions which is what I used.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Sunday, November 07, 2010 11:16 AM
To: Gamers
Hi All,
For anyone who owns either an iPod or iPhone 4, I have found a game which is
proving to be a lot of fun. The game is called Flip It. For anyone who has
played Smack Me or ZanyTouch, the concept is similar, repeat the actions
within as little time as possible to earn points. Where this
not with iphone 3gs
On Nov 11, 2010, at 2:02 PM, Karl Belanger wrote:
Hi All,
For anyone who owns either an iPod or iPhone 4, I have found a game
which is proving to be a lot of fun. The game is called Flip It. For
anyone who has played Smack Me or ZanyTouch, the concept is similar,
repeat
It's in the audiogames.net forum, under a topic called Tower Defense
Project. The link is in the first post.
Direct link to the topic:
http://forum.audiogames.net/viewtopic.php?id=4327
Have fun.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
They are written in basic and you will need an interpreter to run them. I
heard of a program called GWBasic a while back, but not sure if it still
exists or is being developed.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Hi all,
Before I begin:
S
P
O
I
L
E
R
I have just destroyed the power plant, and was attacked by the Choppers. As
I was out of just about everything, I fled and rearmed on the carrier. Upon
returning to the skies, the choppers are no where to be found and I don't
know what else I can do.
Help.
Actually, there is currently no way to exit an in progress race or game
except by intentionally crashing or using the task manager. I think this is
a serious oversight and I feel it should be fixed soon.
-Original Message-
From: gamers-boun...@audyssey.org
Hi all,
Does anyone know the subscription address for the BPC discussion list? The
subscription page on the site gives me a 404 error.
---
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.
Ron Kolesar
kolesar16...@roadrunner.com
--
From: Karl Belanger karl.belan...@comcast.net
Sent: Thursday, November 18, 2010 12:37 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] BPC discussion list
Hi all,
Does anyone know
Hi all,
story spoiler:
I have destroyed all objectives with little problem, and have reached the
fiht with Brutus. I have no problem avoiding regular missiles, but the
cruise missiles he fires at me always seem to find their mark. Do you have
any tips on avoiding them?
Karl
---
Gamers
Hi,
Here is a set of steps to get you on the ground every time:
1. Turn until the game tells you the beacon is at 12:00.
2. Descend until you are about 3000 or less feet above the ground, at
any speed and angle then level off.
3. Slow the plane until you hear the stall
-by-step instructions
Could you please do a recording of it?
- Original Message -
From: Karl Belanger karl.belan...@comcast.net
To: discuss...@bpcprograms.com
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 20, 2010 8:38 PM
Subject: [Audyssey] TDV Landing step
Get the update that just came out. This should fix the problem, though you
may not be able to recover the save. Basically what happens is that the
choppers keep moving away from the carrier, so they don't stay close enough
for you to catch back up after refueling.
-Original Message-
From:
Um, they were asking about BSC games, not BPC programs.
I am not sure what BSC's status is.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ron Kolesar
Sent: Monday, November 22, 2010 6:22 PM
To: Lori Duncan; Gamers Discussion list
Are you holding the device in landscape mode with the home button to your
right? If not, that could explain the tilt problems. As for the react,
remember that on the left side the top edge of the phone is not part of the
screen. Try to touch about a half or one inch from the left edge.
HTH,
Karl
Hi all,
I just checked the app store and Papa Sangre is live and available for
purchase. The cost is $6.99. William, in your opinion is it worth $6.99
considering the price of other iPhone games?
Karl
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! $6.99
it is good in terms of audio but the challenges r easy for us as blind
people but it is up to you in the end.
i am going to play it on my new iphone 4 i did buy it for this phone. i am
listening to Jessie playing it on skype he has nearly completed it
On Dec 18, 2010, at 1:30 PM, Karl
Are you turning VO off with the triple press of the home button? The
three-fingered double tap will only mute speech, not disable gestures. Make
sure the phone is oriented with the home button to the left.
-Original Message-
From: gamers-boun...@audyssey.org
Go to:
www.applevis.com
Go into the app directory, and go to the games category.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of lirin
Sent: Saturday, December 18, 2010 2:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] iphone
What vibrations are there? As the IPod doesn't work with vibrations, I'm
curious as to what purpose they serve.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Scott Chesworth
Sent: Sunday, December 19, 2010 12:05 PM
To: Gamers
Hi all,
I tried to post a review of Papa Sangre on the list last night but it was to
large. So, I posted it on the audiogames.net forum instead.
http://forum.audiogames.net/viewtopic.php?pid=43920#p43920
Enjoy.
Karl
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Clear out your app switcher or reboot your device. I suspect you have to
much running in the background.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Monday, December 20, 2010 10:16 AM
To: Gamers Discussion list
It's for the IPhone and IPod touch.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo
Sent: Friday, December 24, 2010 8:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] now papasangre out ..
Um, this sounds like
I just had an awesome game of Kringle Crash. I recovered 54 gifts, and only
17 were broken. I finished with a total of 4550 points.
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You can make changes or update your
Another hint: You only have three opportunities to get the laser during the
game. Put this hint with my first one and that should point you in the right
direction.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent:
The buttens are Easy, Medium, Hard, two-player, and credits. If you lose a
game and do not beat your high score, you will be put on a screen with just
a done button in the middle.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of
It sees all the buttons but they are unlabeled.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Wednesday, January 05, 2011 8:02 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] two games.
when you unlock the
Actually, some do, especially on the IPhone. I have seen multiple companies,
after having it explained to them, make their applications more accessible.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Saturday,
A joystick is a physical stick that stands on a base. You grip it and use
your thumb and possibly one finger to press the buttons, which are mounted
on the stick. You make directional movements by actually moving the stick
left or right. A game pad is a comtroller which you hold in both hands,
How did you get past chapter 18 with the very fast attacks? I'm stuck at
that point, and cannot find the buttons quickly enough or reliably enough to
successfully deflect the attacks.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of
If you add Jaws support, please also add support for Window-Eyes, System
Access, and NVDA as not everyone uses or even owns Jaws. What I'd recommend
is have it autodetect the screen reader currently running, and interface
with it.
Karl
-Original Message-
From: gamers-boun...@audyssey.org
Here are my thoughts:
As for randomized monsters and items, I have definitely experienced how
things can be unbalanced, and I would be OK with completely unrandomizing
things. Or, what about partial randomization? For example, you could only
allow skeletons and zombies on level 1, add in centaurs
Hello,
I just saw that Papa Sangre has been reduced in price from $6.99-$4.99.
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Hello,
I just finished playing through Mota 17 a couple of times. I am really
loving the new level, and I like how you have to do a lot of backtracking
and exploring to find out where to go. I like the new platforms and the
timing element they add. I hope to see even more complex levels and even
Put the potion in room 2 with the fire pit, or room 4 at the bottom of the
rope. By that point you will have a torch.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, February 01, 2011 4:55 PM
To: Gamers
Hello,
I found a rather fun but quite serious pause bug in MOTA. It is possible to
fire your weapon while the game is paused, and you will actually do damage
if you're pointing at an enemy. This makes combat extremely easy.
Karl
---
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If you want to
Also, the vanishing platforms show up in the view menu but have no speech
associated with them so there is just silence.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, February 03, 2011 7:49 AM
To: Gamers
While you're doing stuff with the pause code, I would really like to see the
pause command disable all keys until it is pressed again. Right now, the
press of any arrow key, ducking, etc. will unpause the game. While it may be
marginally quicker to unpause, it makes it impossible to pause the game
[mailto:gamers-boun...@audyssey.org] On
Behalf Of Karl Belanger
Sent: Friday, February 04, 2011 12:14 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Serious pause bug in MOTA
While you're doing stuff with the pause code, I would really like to see the
pause command disable all keys until
I understand if rewriting the pause feature would be two complicated.
However, would it be possible to at least make the pause command ignore the
D key so that it is not necessary to stand up in the line of fire to pause
the game?
-Original Message-
From: gamers-boun...@audyssey.org
/unpausing the game. Generally speaking, how you want me to do things
is not standard operating procedure. Most games I know of when you press a
key it unpauses the game.
On 2/4/11, Karl Belanger karl.belan...@comcast.net wrote:
I understand if rewriting the pause feature would be two complicated
I am surprised that most games would unpause the game when a button is
pressed. In games I have played like Street Fighter, and various games for
the Wii, there is usually a back button which will resume the game, but
there is often also a pause menu which can be navigated. Pressing directions
or
absolutely necessary to rewrite anything.
cheers!
On 2/4/11, Karl Belanger karl.belan...@comcast.net wrote:
The only reason I'm making an issue of this is simply that it is currently
necessary to stand up before pausing, which can be very detrimental to the
player. I could really care less what
Hi,
I suspect most people do not have interest in mainstream games for two
reasons. First, they require consoles which can run from $200 up to $400
just for the console, never mind the $50 or more price tag for many of the
games. Combine that with the relatively small percentage of games that are
You can check out www.applevis.com for a database of accessible apps.
You can also email me off list with any IPhone questions you may have.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, February 08,
I'd love to find out more, but I do not see your email address either in the
original message or on your site. Could you please post it to the list?
Also, could you tell us a little more about the game?
-Original Message-
From: gamers-boun...@audyssey.org
I am fairly active in Core Exiles. I go by Quasar Belanger.
If anyone wants to get into CE but is struggling, send me a message in game
and I will do my best to help you out. The game can be overwhelming for new
players, and I can help you, and/or recommend a guild which I used and it
really
Hello,
Does anyone know of any accessible fantasy baseball games? I know of ones
like ESPN and Yahoo, but I'm not sure which is the most accessible, usable,
etc.
Karl
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I agree that level navigation can sometimes be difficult. That said, the
Aztec level is probably my favorite out of the whole game. The final level
comes in a close second, but is somewhat simplistic after the other levels.
-Original Message-
From: gamers-boun...@audyssey.org
Hi all,
A new Backgammon game has just been released. It was written using GT and is
playable both online and offline. The game costs 13 euros which equals to
about $18. There is also a demo available which allows unrestricted play for
a period of time then stops the game after four pieces have
You can only refuel in mission mode during the actual flight. You can not
refuel in the simulators.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Angellko21
Sent: Tuesday, March 29, 2011 9:11 AM
To: Gamers Discussion list
Subject:
: [Audyssey] Refueling in Three-D Velocity
Hmm, in racing mode I can not refuel? I can not play long run:)
- Pyvodnm zprava -
Od: Karl Belanger karl.belan...@comcast.net
Komu: 'Gamers Discussion list' gamers@audyssey.org
Odeslano: 29. bxezna 2011 15:16
Pxedmlt: Re: [Audyssey] Refueling
All,
Liam took Super Shot off the site a while ago as he had lost part of the
source code, and he is no longer supporting the game. That is why it is no
longer available for download, and I'm not sure if he'll honor requests for
keys since it used to be a paid game.
Karl
---
Gamers mailing list
Hi,
I'm really liking the new beta of Mota. I have found a few bugs, though.
First, the sight on/off messages still use the old voice. Also, the chasm in
level 2 doesn't appear to have a voice clip, nor do the platforms.
There also seem to be some bugs with the laser sight as sometimes it locks
Actually, it's three times on easy for both space and enter.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Tuesday, April 05, 2011 9:36 AM
To: Gamers Discussion list
Subject: [Audyssey] Problem with Hunter
Hi I'm
You need to hold down control+shift+right or left until you automatically
jump the obstacle.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Tj Squires
Sent: Friday, April 15, 2011 6:01 PM
To: Gamers Discussion list
Subject:
Stem Stumper will be out tomorrow, but I'm not sure how much it will cost. I
just got my code for being one of the testers.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Sunday, April 17, 2011 10:03 PM
To:
I just heard from the developer that the game will cost $1.99.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Karl Belanger
Sent: Monday, April 18, 2011 12:55 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] stem stumper
Stem
Those are actually toggles across the top of the screen. Slide your finger
down a bit, and you should be fine. The manual is the tutorials that appear
at the beginning of each level in the first four gardens.
-Original Message-
From: gamers-boun...@audyssey.org
Hi all,
I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and
neither of them will work. When I cycle through voices in games such as Jim
Kitchen's, when cycling past these voices, the games crash. Does anyone know
of a way to remove or at least disable these voices?
Karl
Still, they somehow got on my system, they don't work, and I want to get
them off or at least disable them. Any help is appreciated.
Karl
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Trouble
Sent: Thursday, April 21, 2011 6:03 PM
Fixed it! Found the registry keys that represented the voices in the control
panel and deleted them.
Karl
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Trouble
Sent: Thursday, April 21, 2011 6:03 PM
To: Gamers Discussion list
What problems have you had with landing in TDV with v1.5? I just tried
landing using a keyboard and had no problems.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Imbar Golt
Sent: Saturday, April 30, 2011 11:28 AM
To: Lori Duncan;
bit to avoid using up all my fuel, then I press page up
to decend. It all goes great until I reach about 5000 feet then before I
can take out my gear I crash land or run out of fuel. I don't understand
why this is.
- Original Message -
From: Karl Belanger karl.belan...@comcast.net
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