As a fellow star wars purist, I have to agree that it doesn't fit.
But for all the other star wars geeks out there, here's a
hypothetical question. Would it be too far-fetched to have a weapon
that is somewhere between the lightsaber and the lightwhip? The
lightwhip has multiple strands and is
I would love that... it'd be good especially for seminars about
certain styles of games.. another Street Fighter seminar comes to mind. lol.
At 06:33 PM 13/12/2010, you wrote:
Hello all,
For those who didn't read my previous messages on this matter, in the
very near future, I will be opening a
I didn't think so... because I know a vibroblade is basically a
dagger... from what I've read in the books, the blades were
metalic... so I'd assume vibro axes were the same.
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Jedi have been known to use hand-to-hand combat... Obi-Wan gives
Jango Fett a pretty good run for his money with no lightsaber.
At 12:11 PM 12/12/2010, you wrote:
Hi,
No pointin using fists...I can just see it now: Jedi is engaged in
hand-to-hand combat against Darth Tyrannus!
Best Regards,
But if Jedi are experienced in hand-to-hand combat, doesn't that
theoretically mean sith would be, as well? Amd Mara definitely knows
hand-to-hand combat... lol.
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You
You know, as weird as this sounds, I like to run around beating
enemies up. If an area has more enemies than are necessary, I tend to
kill all of them just for fun... but I think fists wouldn't be a bad idea.
At 01:03 PM 12/12/2010, you wrote:
Hi Hayden,
On the contrary several of the Jedi
I think that depends on the author. because in the phantom menace,
when Obi-wan dives into the water with his lightsaber on, it dies, reportedly.
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That's all very true. And I forgot about that force bubble til now...
but it seems that the general principle of hand-to-hand combat is
pretty widespread in the order. Every jedi I've sceen either in books
or movies seems to know how to fight with their bare hands if they need it.
---
Gamers
Now I think we're making things needlessly complicated. If you're a
laptop user and wish to game, I'm pretty sure a cheap external
keyboard wouldn't be hard to find. And I don't think we should
criticize or comment on anything before we even have a chance to play
the game yet. Let Tom do his
Thank you Tom for saying what's been on my mind for the last little
while. Why complain about something that is obviously only going to
help us grow as a gaming community? Half the mainstream games for PC
these days are based around mouse control, anyway.. including fps games.
---
Gamers
My whole-hearted agreement, once again. I consider myself more a
controller type, though that may be due to the fact that I play
almost exclusively fighting games... but it's not that I'm unwilling
to give things like the wii mote, playstation eye, etc... isn't
because I don't like the idea.
Steam and electricity on side scrollers are random. There's no
distance persay, you just have to be careful. As for jumping a barel,
just wait until it's as close to the center of the stereo field as
possible. In essence, at the very last possible moment.
At 02:22 PM 04/12/2010, you wrote:
Hi
Only 60 books? I thought there was way more than that.. sure as heck
feels like I've read more. Say Tom... out of curiocity, have you read
any of the fate of the jedi books?
At 12:43 PM 02/12/2010, you wrote:
Hi,
Well, to be honest if you have never watched any of the six movies or
read any
I don't know if that was actually a book... his turning was during
the dark empire segment of the timeline I think, and dark empire was
a commic turned audio drama.
At 03:04 PM 02/12/2010, you wrote:
Hi Bryan,
Yeah, come to think of it Luke did get turned for a short time to the
dark side by
I was always an avid star wars fan. True it was before my time, but
I've grown up watching all six movies... and loved every minute of
them. You have my support behind this as well... I would love to see
3d fps star wars games, and I was frankly very, very disappointed
when Shadows of the
That was uncalled for...
At 07:08 PM 01/12/2010, you wrote:
Oh, I see just being a prick then.
Ok sorry.
Gary
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:
Hi,
Without getting into it I must agree. Let's consider how many people have
complained at Muhammed for misspelling words...
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Wednesday, December
That makes sense. Talk about unbalanced though eh? lol.
At 07:45 PM 01/12/2010, you wrote:
Yes.
the most worrying thing is wicket actually was one of the most
distructive characters in the game. he was tiny, so most things
missed him, and he could shoot arrows into walls and bounce off
Huh. That wouldn't be a bad game to mess around with.. lol. I'd enjoy
han having a shootout with vader.
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All depends on how you present yourself. I posted a topic on gamefaqs
looking for someone to play me at Street Fighter, and got about half
and half responses, though it seemed more positive than negative. But
when I post about something else game-related that isn't related to
blindness, people
Well, to be honest, in terms of game access... you're wasting your
time there. Companies don't care how much a blind person wants to
play their games... it isn't worth their time and energy. People who
play mainstream games need to get used to this. I've never heard of a
scenario where people
I do agree with you with all the statements. And Final Fight
Streetwise was... well, as you put it, a travesty. But I think
companies have gotten a lot better... Sega's released Yakuza 3 in the
USA only because some many fans sent them letters.
And of course they'll capitalize on anything
Once again, I completely agree. But I maintain the fact that until
such things happen, blind gamers who play mainstream games shouldn't
be complaining about access issues. And I'm not saying you do or
anyone else, but I know people who have. If you're going to play
mainstream games, you have
Sorry dark, have to disagree there. I've had experiences involving
this. Mainstream companies won't respond to you directly, however
they do have people who scan game forums and tell them what the fans
are wanting, and they listen through that as well as poles,
patitions, etc. Nowadays, devs
Dunno... haven't played it myself. I don't have enough to shell out
for it... but I do know that it's a fully functional keyboard... so I
would assume easy is a bit harder than guitar... but if you already
play keyboard, just go to pro mode and play it like you'd play the
song on real
amongst us.
. :)
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 24, 2010 6:02 PM
Subject: Re: [Audyssey] rock band keyboard
Dunno... haven't played it myself. I don't have enough to shell out
Just turn on repeat mode and it'll wrap around to the first song
after the last song ends.
At 06:33 PM 21/11/2010, you wrote:
Hi All,
I am thinking of making a playlist for MOTA, but I use Winamp. I know this
is a little off topic, but does anyone know how to make playlists just play
Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Sunday, November 21, 2010 8:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Question About Playlists
Huh. That's odd... not sure what the problem is then.
At 06:57 PM 21/11/2010
Good stuff. Glad I was able to help.
At 09:09 PM 21/11/2010, you wrote:
Hi Clement,
Thanks, that fixed it.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Sunday, November 21, 2010 9:47 PM
] On
Behalf Of Clement Chou
Sent: Sunday, November 21, 2010 9:47 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Question About Playlists
Every setting is on default. Go into your winamp preferences, then go
to general preferences and playlist. Uncheck the manual playlist
advance option
Now that one, I like. lol. I can voice a few things too if
necessary... I can pull off a passable British accent, so I've been
told. That and other languages are right up my alley. lol.
At 06:19 AM 19/11/2010, you wrote:
Hi Dark,
Actually it could be
you know who voiced by He that shall not
Wouldn't make credits that difficult.. that line is perfect. lol.
So going by what you just said, does that explain why Hitler and
Napoleon started trying to take over Europe? Because they weren't
paid enough? lol. grins.
At 06:34 AM 19/11/2010, you wrote:
It stil would make creddits, and
, usually
being comprised of bullits, explosions, or irritating young wizards
with backfiring wands! ;D.
Beware the Grue!
Dark.
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 19, 2010 2:37 PM
.
Beware the Grue!
Dark.
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 19, 2010 3:53 PM
Subject: Re: [Audyssey] The Sarah game celebrates the Harry Potter finale
Yeah. Any combination of those. lol. Gotta love
Okay. To charles and Tony, there aren't going to be games where you
can just pick up and play without getting menus read to you. And as
Tom already said, classic arcade shooters like that have pretty much
vanished off the earth in modern day games. However, in terms of
playable games, I would
This is true. Those of us who are into mainstream games realize that
at some point, we're going to have to ask sighted people for help...
it's a fact of life.
At 04:11 PM 19/11/2010, you wrote:
I do not ever see a console being availible we can use totally
independently. It's just something
.
HTH
On 11/19/10, Clement Chou chou.clem...@gmail.com wrote:
This is true. Those of us who are into mainstream games realize that
at some point, we're going to have to ask sighted people for help...
it's a fact of life.
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Nice... I wouldn't mind hearing it either. Another way to have some
fun... have you ever just recorded yourself playing some hard rock
style riffs and put that in the background? I love it... I've
recorded a few things while I was bored and just jamming on the
guitar... and played a couple
to have some hard rock riffs in some action games.
On 11/18/10, Clement Chou chou.clem...@gmail.com wrote:
Nice... I wouldn't mind hearing it either. Another way to have some
fun... have you ever just recorded yourself playing some hard rock
style riffs and put that in the background? I love
Okay. Well wrapping up this part of the discussion... guess we're
both more of the same then. lol. I'm not particularly picky about the
styles I play either, but because of the lack of lessons... jazz and
classical stuff is out of my league. But all the other styles you
listed are fair game.
What I like about this game is... even if you do get it registered,
the systems in this game are so complex you aren't going to get far
without reading it at least once...
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For the last time... please, please, please read the manual...
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Logical conclusion.. hit escape? And maybe you can't start from scratch.
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Hmm. Doesn't the manual tell you this? I haven't gotten the game
itself yet because my computer doesn't want to cooperate... but I
would've thought that the manual had instructions.
At 05:31 PM 15/11/2010, you wrote:
hey how do you get the product key to put in the blank so you can
get a
into a game without first reading up on it.
We are the Knights who say...Ni!
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 15, 2010 6:33 PM
Subject: Re: [Audyssey] registering tdv
Hmm. Doesn't the manual
:
Well thankyou. Thankyouverymuch. LOL. But really, it's no more than
good old-fashioned common sense.
We are the Knights who say...Ni!
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 15, 2010 7:05 PM
or no instructions of any kind?
Maybe this should be done to show their importance? Then again,
that wouldn't be fair to those who actually take the time to go
through them, but it's a thought.
---
Shepherds are the best beasts!
- Original Message - From: Clement Chou chou.clem...@gmail.com
Again. Read the manual...
At 07:00 PM 15/11/2010, you wrote:
hey i just paid for the game. how long does it take to get your key?
how does the bpc people know what email to send your key to you
because it don't have a email fill.
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Email services provided by the System Access Mobile
Thank you, Tom. That just about summed up all the views I would've
liked to write... this list should be strictly about discussion. Sure
that involves answering questions, but questions shouldn't extend to
ones that can be answered somewhere else...
At 07:42 PM 15/11/2010, you wrote:
Hi all,
Unfortunately, that seems to be the case. Though I have no problem
with it... if the game turns out good. And TDV, from my experience,
is shaping up to be grand, and I'm looking forward to it. I love the
demo, and have played the heck out of that sucker. People just need
to remember release
Uh... to be fair, I don't think it's a good idea to be going around
saying this is the best game in existence. Not to bash opinion, but I
frankly don't think we should go around saying that when things like
MOTA and other unknown games are around. It'll be good. I don't
disagree... it's going
has to get that sorted.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Nov 14, 2010, at 2:23 PM, Clement Chou wrote:
Uh... to be fair, I don't think it's a good idea to be going
around saying this is the best game in existence. Not to bash
opinion, but I
Well, the issue has been resolved. So I think it would be fair for
you to say you're beating a dead horse. grins.
At 01:06 PM 14/11/2010, you wrote:
Hi Muhammed,
Not really, he doesn't. I may bebeating a dead horse, but I feel I doneed to
agree with Clement and say that we were only voicing
Spectacular! I'll definitely have cash ready to pay... I've been
waiting forever for this.
At 05:45 PM 14/11/2010, you wrote:
Hi All,
We just got this on the BPC list, and I couldn't wait to share the good
news.enjoy!
Best Regards,
Hayden
From: Munawar Bijani
I think that fact was already pretty well-known... but thanks anyway.
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Hi.
Next time you ask about a game, try looking on the website of the
game itself and find as much information as possible before you post
to the list something which might already be answered. Not to be
rude, but it just seems moot to me to ask a question that could be
answered by taking a
Seeing as how they're for FS notetakers.. meaning the braille lites
and such, probably not. At best you'd get minimal sounds... but I'm
pretty sure it's just text.
At 02:25 PM 13/11/2010, you wrote:
hey i went to the bpc site and couldn't find what i was looking for.
so i will ask the
I think Charles was alluding to the fact that he hadn't exhausted all
the options... because assuming he had a way to play the game since
he's asking about it, he could've played it first before asking.
While I welcome questions, I like questions if, and only if, the
person has exhausted all
IS the chacra a greek weapon? Because unless it's something similar
and not the same thing I saw a weapon called the chacrum wielded by
rajput warriors on an episode of Deadliest Warrior... and the rajputs
are from india.
At 08:09 AM 11/11/2010, you wrote:
Hi Ryan,
Lol! That's a good one.
/11/10, Clement Chou chou.clem...@gmail.com wrote:
IS the chacra a greek weapon? Because unless it's something similar
and not the same thing I saw a weapon called the chacrum wielded by
rajput warriors on an episode of Deadliest Warrior... and the rajputs
are from india.
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I thought so. I have my theory on what it is now... and also the
weapon to be used. Not knowing that much about greek weaponry though,
I can't make too accurate of a guess. But I think I've figured it out.
At 04:27 AM 10/11/2010, you wrote:
Hi,
Sorry, to say you guys are barking up the wrong
That, Charles my friend, is where things can get a bit confused.
Because everyone has a different notion of what's difficult. What I
consider to be intermediate difficulty could be hard for someone
else. What I consider hard could be someone else's advanced. It's all
opinion, and everyone has
Theoretically, that's how it would be based... off how difficult the
developer thinks the game should be. The developer's own gaming
experience and preference in difficulty might factor into it too.
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I always thought greeks loved the javolin... and I always figured
that was their signature weapon. At least, with spartans it was. That
and the spear. And as to a dragon's weakpoint... isn't the eye also a
possibility? I guess you'd have to look from different perspectives
about that... being
Jovi - You Give Love a Bad Name (RB3 version) X
Deftones - My Own Summer (Shove It) X
New Order - Blue Monday X
Talking Heads - Burning Down the House X
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 10
Should've thought of dragonlance myself. But that makes sense.. as
for breatheing fire, seems to me they would have to inhale first..
which to me would be a big sign to get out of the way and real fast.
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Catapolt with what, exactly? And under water?
At 10:22 AM 10/11/2010, you wrote:
How about well, sorry if off topic, but the balister t technique
that the romans used? Maybe Angela could katapolt a fireball and
throw the firebomb at the Hydra. That might burn some of his skails.
-
Could be a lightning-enfused spear, lance or javolin... I'm thinking
a lance though.
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But water doesn't help electricity. So unless you mean Angela could
potentially be roasted by backfiring current.. which is possible.
At 04:23 PM 10/11/2010, you wrote:
I doubt it, because you are in the water, too.
---
Shepherds are the best beasts!
- Original Message - From:
Um... an enchanted torch? lol. Kidding. I'm going to pin my bet on
the enchanted sword... or another similar weapon found later on the game.
At 07:20 AM 09/11/2010, you wrote:
Hi,
Not only that, but it wouldn't work in this case. The place where the
hydra shows up is under water. That is in
wrote:
Well there are already what, nine weapons? Probably doesn't make
much sense to add more. I figure either the enchanted sword or the
bow since the arrows are also enchanted.
We are the Knights who say...Ni!
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers
it makes the most sense considering the situation.
We are the Knights who say...Ni!
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 6:07 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Think
Hence why I started to question myself. Tom has experience with video
games, and every single video game down to the simplest fighting game
has some sort of secret gimmic hidden in it. And I think Mota's going
to have a few of them. And tom's keeping quiet on this one it
seems... which leads
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
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Bet I know what that weapon is too. lol. Unless there are weapons we
don't know about yet.
At 01:40 AM 08/11/2010, you wrote:
Hi,
Well, I can tell you that you can't kill it with a gun. there is only
one weapon that will kill it.
On 11/7/10, Clement Chou chou.clem...@gmail.com wrote:
Bet I
I tend to agree. VIPMud might not be rich in
functions for someone who wants to use
complicated scripts and other libraries. But for
the average mud-player, it certainly does more
than enough. As for the scripting language, I'm
pretty sure that you can do most of what you want
to do with
I was about to ask the same question. I don't remember heartbeats...
and I just played a game. lol. So unless I'm missing something...
At 06:26 AM 08/11/2010, you wrote:
Hi Phil,
What heartbeat sound? When her health is low Angela starts breathing
hard, but no heartbeat sound that I know of.
I think we should agree that the subject is
closed and move on before something nasty
happens... everyone has their preferences. Let's leave it at that.
At 04:27 PM 08/11/2010, you wrote:
I have mush and I have your plug in. I do not like it. You do not have the
same functionality as vip.
If
This isn't so much something we won't be able to play... it's a
visual effect we'll miss out on. Not too big of a deal... there's a
street fighter game coming out on the 3ds.
At 05:06 PM 08/11/2010, you wrote:
Hi Folks,
Here's news of another major advancement in video games that we will
not
Hi Tom... just curious. I remember having this discussion a while
back... but I'm wondering if it would be possible to have the ability
to guard attacks from other swords with the sword? Not so exaggerated
as to be able to block bullets, but if your enemy was wielding a
sword or axe, would it
I second that! I can't wait for this in 3d... you'll have me in line
for both for sure!
At 08:19 AM 07/11/2010, you wrote:
And I'm almost ready to buy it, too! Gotta try a few demos, if they
will be available, though. Not that I don't trust that you will
come through with the game, but I
Bet I know where that hint leads... wonder how we are going to kill
that sucker.
At 01:20 PM 07/11/2010, you wrote:
S
P
O
I
L
E
R
And would it be something with a multitude of heads? Something which
perhaps could only be harmed by magic? Smile.
We are the Knights who say...Ni!
-
our friend give it to us? No, that would be
cheating. Grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Sunday, November 07, 2010 3:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey
He did say that, since both games are separate products, you would
have to buy two different games. So to answer your question, you will
have to buy the 3d version later.
At 04:11 PM 07/11/2010, you wrote:
Hi Shaun,
I think Thomas made that clear (correct me if I'm wrong of course) but you
do
unfortunate and unexpected.
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 04, 2010 6:52 PM
Subject: Re: [Audyssey] for all the SF nuts
Oh and a few more things. I've played that way with ryu online
before
At 06:19 AM 04/11/2010, you wrote:
Sorry to disagree here, but in sited games, it is not always half as
clear as you might think.
Take mario as an example. A large pit you might need to be on the
very edge of, or do a running jump, and in both of these
circumstances you may well miss the
To be honest, I don't mind the lack of edges much. If the game's
measuring system was a bit more precise, I wouldn't mind it at all.
I'm being picky, but if 3 steps is approx 1 meter why not just make
it exactly one? Measuring then would be a lot easier, plus judging of
distances and then I'd
But then if you do that, wouldn't it be all too easy to just hold
down the arrow key until you pass over the trap? Or are you going to
put in a maximum length for the jump? I guess more precise would mean
more work and now I think about it it does seem a bit more impractical.
---
Gamers
Okay. Here's another one... my most impressive one yet, from my own
playing perspective. Took me three or four goes to beat my rival, and
I had to stop after that. But what I do have here is nice and fast paced...
My question to that is, though I agree, is how would we have jumped
several times... because you would've had to land and push off again,
and in lava... well, the only thing to push off is boiling rock.
At 07:01 AM 04/11/2010, you wrote:
I seem to remember that in some of the older Monte Betas
I agree with this. I think that was a good concept in Monty, and
should be kept at least to an extent. That to me would add that extra
bit of challenge... and that chasm, for example. If one couldn't find
the switch, you could have an alternative method... but a much harder
one. So you have
against juri was freakin awesome. I enjoyed it. she
really tried dude.
3. at 8:17: what the heck was that? You got owned in an awesome epic
way rofl!
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: gamers@audyssey.org
Sent: Thursday, November 04, 2010 11:01 AM
Oh and a few more things. I've played that way with ryu online
before... and people have actually congratulated me on being a good
ryu player out of the army of scrubs there are nowadays... without
knowing I was blind, of course.
Chip damage is good. It's why I like guy.
Third... that wasn't
That would depend on the surface itself. But in a temple that old, it
would logically be pretty reasonable to assume that you would hear it
if you stepped on a ledge with bits of broken stone and cracked edges.
At 04:52 PM 04/11/2010, you wrote:
Hi Charles,
No, you certainly wouldn't see it,
Meaning games where you travel on a grid map...
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Next time, could you specifically say something like that.. instead
of being vague? That said, if you're just looking for games that have
x y coordinates, most action games have it... shades of doom, GMA
Tank Commander... all the ones mentioned before.
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In that case, I will do the right thing and admit to false claims of
ownership. lol. May the people have mercy! grins.
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Well, guess the no people factor explains the no mercy then, right lol.
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Uh... where did you get the idea Yohandy was me? lol.
My views are somewhat opposite, actually. True, games have to be
easier, but that doesn't mean what you describe is unbeatable,
Yohandy. This is where one generally resorts to hit and run
tactics... in sengoku basara 3, as an example, I
Hi Phillip.
Now, I have a question. It seems to me that if you want to balance
the game, and if the problem with enemies is that there are too many
of them, could you, say, add an attack for the player that his
everything on screen and knocks them back to give a bit of breathing
room, but
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