Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread dark
in such a game. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 15, 2012 6:50 AM Subject: Re: [Audyssey] Great Trek 2000 Battle Hi Dark, Yeah, the constant rivalry between Quark

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Ben
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 15 January 2012 01:25 To: Gamers Discussion list Subject: Re: [Audyssey] Great Trek 2000 Battle Hi Michael, Yeah, I see your point regarding Star Trek Armada I and Star Trek Armada II, and I agree

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Michael Gauler
I forgot something, something not talked about in canon Star Trek (TV shows and movies) and that is quantum slipstream, shown only in the season four finale of Voyager and another episode in the fifth season. That would technically still be wormhole like in Armada and Armada II, allthough user

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Michael Gauler
And even if you wouldn't use canon, you could go into the fictional universe of Star Trek Hidden Frontier, the biggest fan film universe with several movie lenght episodes and several fan shows linked together. Or do you think it wouldn't be totally impossible to solve Voyagers slipstream

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Hayden Presley
: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 15 January 2012 01:25 To: Gamers Discussion list Subject: Re: [Audyssey] Great Trek 2000 Battle Hi Michael, Yeah, I see your point regarding Star Trek Armada I and Star Trek Armada II, and I agree

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Ben
To: 'Gamers Discussion list' Subject: Re: [Audyssey] Great Trek 2000 Battle Ben, He actually posted it on list several days ago. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben Sent: Sunday, January 15, 2012

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Pitermach
I would really love an accessible bridge commander ish kind of game. What comes pretty close is begin. Though that's a text game, it is oriented on a singl ship, with the possibility of ordering ally's around as well. It works rather like Bridge commander's quick battle. You select the rase

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Ben
Could you give a link to that game? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Pitermach Sent: 15 January 2012 19:38 To: Gamers Discussion list Subject: Re: [Audyssey] Great Trek 2000 Battle I would really love an accessible

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Thomas Ward
Hi Dark, Hmmm.I have to admit those are some new and interesting plots. It really would and could fill in some of the history following Deep Space 9 and Voyager. Not much is known about that period, and out side of a couple of books that speculate a possible future it is wide open to

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Thomas Ward
Hi Ben, While I think these are all really great ideas, you need to be practical. I am only one person programming these games and can not throw every possible feature into a game just because it is a really good idea. For example, below you mentioned being able to perform mission scripting,

Re: [Audyssey] Great Trek 2000 Battle

2012-01-15 Thread Thomas Ward
Hi Ben, It was already posted to the list three or four days ago. Check the list archives for the link. On 1/15/12, Ben gamehead...@aol.co.uk wrote: Hi Tom, Didn't you say that you had done a trek 2000 mod and that if anyone asked for it you would send it along? Well if I may put in a

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread dark
Hi tom. In voyager I didn't mean the borg specifically causing less creative plots throughout the final few series, - indeed like yourself I enjoyd the majority of the Borg episodes. Even in none borg stories, most problems the crew encountered seemed to be solved by doing things to 7's

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread Thomas Ward
Hi Dark, Yeah, I know. I understood what you meant. I guess I got carried away with discussing how they over used the Borg and forgot to close my point. Where I was heading was that by introducing Seven's character into the show the writers immediately began using Seven's Borg technology to fix

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread Thomas Ward
Hi Dark, Don't think that hadn't occurred to me as well. I was thinking of a mission where the Romulans send a warbird with a phase-cloak device over the neutral zone to attack Vulcan and the Enterprise is sent to intercept and destroy it before they can attack Vulcan's capital. That is only one

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread Michael Gauler
Hi Thomas, You made some good points story whise for a Star Trek game. But, if we look at the mainstream Trek games, we have for example the two strathegy games Star Trek Armada and Armada II. Both are games with plots placed around the sixth and seventh seasons of Voyager. However, after the

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread Michael Gauler
Hi Thomas, but who said that the borg are not a serious enemy? The battle of wolf 359 was a disaster, and it was against one ship. The beginning of first contact was also not good until the Enterprise showed up and gave special attack instructions and several ships hit the cube with Quantum

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread Thomas Ward
Hi Michael, That's always possible. As I said the state of the Borg Collective was left in question at the end of Final Gambit. There is a similar question left open at the end of Nemesis as we don't really know what the political situation of the Romulan Empire was following that movie either.

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread Thomas Ward
Hi Michael, Yeah, I see your point regarding Star Trek Armada I and Star Trek Armada II, and I agree the technical aspects of both were way off. Although, I haven't had much experience with them as I had already lost my sight by the time they were released. However, part of my interest in

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread dark
Sent: Saturday, January 14, 2012 9:42 PM Subject: Re: [Audyssey] Great Trek 2000 Battle Hi Dark, Yeah, I know. I understood what you meant. I guess I got carried away with discussing how they over used the Borg and forgot to close my point. Where I was heading was that by introducing Seven's

Re: [Audyssey] Great Trek 2000 Battle

2012-01-14 Thread Thomas Ward
Hi Dark, Yeah, the constant rivalry between Quark and Odo could get amusing at times. Odo always considered Quark public enemy number one, and it was funny to see Quark always getting blamed for things he didn't do. Although, with Quark you could never tell, because he was a Ferengi out for

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread john
: [Audyssey] Great Trek 2000 Battle Hi all, After I posted the Trek 2000 soundpack I decided to install the game, and play it with the soundpack. Even after all these years of not playing Trek 2000 I can say I've still got the touch. That is I'm still a seriously competent Starfleet commander and all

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread john
Your thinking of the wrong game, the one you discribed with final conflict. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 13 Jan 2012 04:25:35 - Subject: Re: [Audyssey] Great Trek 2000 Battle Hi tom. that's fairly

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread john
: Re: [Audyssey] Great Trek 2000 Battle Hi, MY biggest criticism has to be the way you can play it: if you just wait at a starbase, all your enemies come to you. Strategically I call that suicide. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread dark
- From: john jpcarnemo...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 13, 2012 2:46 PM Subject: Re: [Audyssey] Great Trek 2000 Battle Your thinking of the wrong game, the one you discribed with final conflict. - Original Message - From: dark d

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread john
15:18:48 - Subject: Re: [Audyssey] Great Trek 2000 Battle Yes, I meant final conflict when I was talking about the defiant's cloaking device, sinse the rules for that game are the same in the way you move and attack. there is I believe no way at all to get the first move in original Trek

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread Thomas Ward
Hi Hayden, Yes, unfortunately as a strategy game Trek 2000 doesn't have too much to offer when it comes to different strategic situations and doesn't force the player away from his/her starbases. I've realized for quite some time that a mission based game would be better because then you'd be

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread Thomas Ward
Hi Dark, Actually, there are times you can attack first in Trek 2000, and a lot of it depends on luck and range. Enemies tend to wait until they are in close before attacking. If you fire torpedoes into the Klingons while they are out of disruptor range you can damage, cripple, and even destroy a

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread Thomas Ward
Hi, Well, I think my fastest Trek 2000 game was complete victory in 13 moves on the level 1 difficulty. I'm a very offensive game player and I usually take the fight to the enemy long before they come into range of the starbases. That's in part how and why I can complete a game so fast. A lot of

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread Thomas Ward
Hi Dark, Sure. Audio game technology has dramatically changed over the last couple of years, and that is why I want to rewrite STFC and bring it more up to date. The original version of STFC was suppose to be a modern version of Trek 2000, but having played Castaways and Time of Conflict I'm no

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread Thomas Ward
Hi Dark, Well, you are right to a point. Initially when Star Trek began the main purpose was to explore space and encounter new lifeforms. It was first and foremost an exploration type show that was the main theme of the original series as well as Next Generation. With Deep Space 9 I think the

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread dark
), or hunt carefully with your phasers. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 13, 2012 7:05 PM Subject: Re: [Audyssey] Great Trek 2000 Battle Hi Dark, Actually

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread dark
Hi Tom. This is all true as regards startrek, indeed for the military and politics plot I think babylon 5 can't be beaten. for instance, in Babylon 5, the relations betwene the main races were not streight forward. The humans were a major power, but eventually fell into a military

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread Thomas Ward
Hi Dark, Yes, all of the weapons in Trek 2000 have a maximum range. The Tholian web generators, for example, only are effective under 2 units. that's why they have to move in extremely close before trapping you in a Tholian web. The photon torpedoes have an effective range of about 6. Although,

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread Thomas Ward
Hi Dark, Yes, Babylon 5 was a lot better put together than Deep Space 9 because they were not trying to graft a military/war plot onto a Utopian society where exploration had been the Federations main goal. Babylon 5 from the beginning was written and designed to be a much deeper plot from a

Re: [Audyssey] Great Trek 2000 Battle

2012-01-13 Thread dark
: Saturday, January 14, 2012 5:41 AM Subject: Re: [Audyssey] Great Trek 2000 Battle Hi Dark, Yes, all of the weapons in Trek 2000 have a maximum range. The Tholian web generators, for example, only are effective under 2 units. that's why they have to move in extremely close before trapping you

[Audyssey] Great Trek 2000 Battle

2012-01-12 Thread Thomas Ward
Hi all, After I posted the Trek 2000 soundpack I decided to install the game, and play it with the soundpack. Even after all these years of not playing Trek 2000 I can say I've still got the touch. That is I'm still a seriously competent Starfleet commander and all around good guy. I started up

Re: [Audyssey] Great Trek 2000 Battle

2012-01-12 Thread dark
Discussion list gamers@audyssey.org Sent: Friday, January 13, 2012 3:32 AM Subject: [Audyssey] Great Trek 2000 Battle Hi all, After I posted the Trek 2000 soundpack I decided to install the game, and play it with the soundpack. Even after all these years of not playing Trek 2000 I can say I've

Re: [Audyssey] Great Trek 2000 Battle

2012-01-12 Thread Thomas Ward
Hi Dark, Yeah, I know. That's truly one of the disadvantages to move based games like STFC or Trek 2000 is you can fly right into an armada of enemy ships and get destroyed without even having a chance to fire a shot. That happened tonight a couple of times and it was extremely frustrating.

Re: [Audyssey] Great Trek 2000 Battle

2012-01-12 Thread Hayden Presley
Ward Sent: Thursday, January 12, 2012 10:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] Great Trek 2000 Battle Hi Dark, Yeah, I know. That's truly one of the disadvantages to move based games like STFC or Trek 2000 is you can fly right into an armada of enemy ships and get destroyed

Re: [Audyssey] Great Trek 2000 Battle

2012-01-12 Thread dark
Hi Tom. While a stratogy sim would be fun, indeed if the customizations with the time of conflict engine which Phil reported come into being it might well be possible without too much trouble, I personally always felt the real point of startrek was a single ship flying around in space on

Re: [Audyssey] Great Trek 2000 Battle

2012-01-12 Thread dark
then, especially looking at castaways and time of conflict. Beware the grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, January 13, 2012 5:10 AM Subject: Re: [Audyssey] Great Trek 2000 Battle Hi, MY