Hi all,
I don't know what's happening here, but every so often with the game I
get this window that pops up and it says something like can't make
active a mobile window something like that. It usually happens in the
fighting screen. Then I can't play the game once I've cleared that
dialog. I can
ah wow wish i could play that now big smile
sounds a right challenge
On 24 Dec 2008, at 06:24, Charles Rivard wrote:
I like that opening and closing music! Phil's suggestion about the
3 57 magnum is a good one, and I agree with someone else's post
about the sound of collecting arrows, but y
hi the trailer for the side scrowler sounds reallly cool i want this game now
lol
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Hi,
This window has been around for a while, and I don't know what it means
exactly. I've reported it to Niels before, and I'm not sure he knows
either.
Whenever it pops up in my case I am able to continue the game as normal
just by closing the window with the ok button. Are you absolut
Well sometimes that happens sometimes it doesn't.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Zachary Kline
Sent: 24 December 2008 08:40
To: Gamers Discussion list
Subject: Re: [Audyssey] Bug with smugglers 4?
Hi,
This window
Thomas,
if I listen to your trailer, I feel like I hear a film...
I can't explain it in words what I feel...
I just cant do it!
It's wonderfull!
I have put my head fone very loud!
I love the music at the begin and at the end of the trailer.
I'ts wonderfull!
Also the sounds in the game...
Guy, you
On 12/24/2008 11:24 AM wrote Claudio:
Thomas,
if I listen to your trailer, I feel like I hear a film...
I can't explain it in words what I feel...
I just cant do it!
It's wonderfull!
I have put my head fone very loud!
I love the music at the begin and at the end of the trailer.
I'ts wonderfull!
A
Why is it that people put their replies in silly places where by you
have to look for them! Can't you do it at the top like most people?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Kevin Weispfennig
Sent: 24 December 2008 11:15
To
i notice when I'm playing various if games, jaws 9 will read highlighted
text. this is becoming really annoying. how can I stop this.
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I usually just hit delete if I can't find the reply. Lets just leave it,
shall we? It's Almost Christmas.
- Original Message -
From: "Darren Harris"
To: "'Gamers Discussion list'"
Sent: Wednesday, December 24, 2008 1:43 PM
Subject: [Audyssey] Replying to messages was RE: /Tomb Hunter
Hi.
Try turning on the option "slower combat messages" and after that
window, - which is a minor bug that the developer knows about appears,
you'll be able to get on with combat.
hth.
Beware the Grue!
Dark.
- Original Message -
From: "Darren Harris"
To: "'Che'" ; "'Gamers Disc
ok. so how does this exactly work.
if I click on trade, I have a list of commidities, then I have an x1, x 10,
x25, x50, and x 100.
after that I have buy all sell all buy and sell.
is this screen useable, or am I jus tmissing something entirely.
I haven't figgured out how to trade at all.
---
Gam
awesome! Music is amazing man!
- Original Message -
From: "Will Lomas"
To: "Charles Rivard" ; "Gamers Discussion list"
Sent: Wednesday, December 24, 2008 3:21 AM
Subject: Re: [Audyssey] /Tomb Hunter trailer released.
ah wow wish i could play that now big smile
sounds a right
Hi Charles,
I am glad you like the music. Purchasing that quality of music isn't cheap.
I have hired someone to do the theme music and scoring for the game, but he
charges royalty fees on his music. Fortunately, since Tomb Hunter is going
to be a full game series of games sharing many of the sa
The window, from experience, generally pops up when one of two things
happen. Sometimes it pops up when both of your reinforcements attack at the
same time. It can also pop up if you left and right click by accident at the
same time. I believe what it's trying to do is display both of the
anima
Hi,
Well, right now the Cyclops just tries to hit you with his bare fists. Being
a giant a fist strike would be pretty devastating coming from someone that
size. Though if everyone is in favor of it I can arm him with some sort of
weapon like a large sword, battle ax, mace, whatever instead.
Hi Thomas,
The cyclops in Odyssey had a great wood club.
Phil
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, December 24, 2008 10:12 AM
Subject: Re: [Audyssey] /Tomb Hunter trailer released.
Hi,
Well, right now the Cyclops just tries to hit y
Hi Phil,
Yeah,he did. Though, I am wondering exactly how a club would sound in audio.
Beyond a big swoosh I don't know if you could identify it is a club by sound
alone. I am hoping to find a sound that you can identify by sound alone. For
example, when the skeletons swing a sword at you there
Hi Thomas,
Yes, a baseball bat slowed down to sound larger hitting a ball might do as a
large club.
If the Cyclops was not too particular he may have left some leaves or
branches on the club making a leaf swishing sound.
And if you mix it with a tree falling crack as the club hits, you would ge
Hi Liam.
Trading at the moment is the most lengthy process in the game unfortunately,
it's possible, but to trade accurately takes time.
When you click on trade, you get the trade screen showing the goods and
prices on whichever planet your currently on.
X1 x10 etc refer to the units of the
Happy Holidays folks.
This is the first three chapters of the story I am writing about,
Sarah Goode and the castle of witchcraft and wizardry
by Phil Vlasak
Disclaimer: This story
is based on characters and situations created and owned by JK Rowling,
various publishers including but not limited to
This is actually the wrong message toe reply to but oh well. Truthfully I
don't mind the cyclops being unarmed, though having a massive club or some
other weapon would definitely give him more range. I was just thinking it'd
be cool if the boss fight was more than just see who can do the most d
Hi all, I am trying to get to the playing in the dark community site but it
keeps coming up with "HTTP 404 Not Found. I've tried it with internet
explorer and fire fox and it doesn't make any difference. I've tried using
the link on the playinginthedark website and typing the URL in but nothing
w
On 12/24/2008 4:07 PM wrote Thomas Ward:
Hi Charles,
I am glad you like the music. Purchasing that quality of music isn't
cheap. I have hired someone to do the theme music and scoring for the
game, but he charges royalty fees on his music. Fortunately, since
Tomb Hunter is going to be a full g
hi yes a large baddle ax would be cool. from Mich.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, December 24, 2008 10:12 AM
Subject: Re: [Audyssey] /Tomb Hunter trailer released.
Hi,
Well, right now the Cyclops just tries to hit you with his
Hi all,
Since it is only a few hours until Christmas here in South Africa, I'd like
to wish everyone a merry Christmas, and if you don't do Christmas, then a
merry whatever else you will be celebrating.
Anyway, my problem seems kind of serious, as I really don't know what to
try. The laptop on
If I remember correctly? We had a problem like this when we jumped up to
windows xp. Go back out to the web site and see if that small patch of a up
grade to the exe file is still out ther. If it is? Down load it and see if
that works for you. Don't know if it will work in Vista. That would be a
Hi Ron, from Ron and Leader Dog Boz.
You are going to have to up grade your jaws. The best way to play the truck
driving game is to do the following.
Hit your page up and down, and your arrow keys up and down. To answer your
question though. You need the forms mode to read and to take advange of
hi.
first of all mery Christmas to you, and all the best for you and your
family.
second, yes, the update from the site should fix your problem fine. i
got that tow and it fixed mine.
if you cant find it just tell that i send the update patch to you.
Best regards,
Matheus
-Mensagem original
Thanks Matheus and guys, I found the patch on the site under support. I will
try it and see what happens.
Ari
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maybe that can be random :) so one game he may have an axe the next
his hands
maybe we can crowch to avoid him as well
On 24 Dec 2008, at 16:58, Mich wrote:
hi yes a large baddle ax would be cool. from Mich.
- Original Message - From: "Thomas Ward" >
To: "Gamers Discussion list"
Sen
Phil,
I am confused about the timelines. Other than that, it is a good story but a
shade long.
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Thomas,
I too liked the music. Why does Angela grunt so much and she seems to keep
getting hit. Those health scores seem to be very low.
Pranav
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Hi Thomas. I'd go with a sword, personally. But what I'd also be in favor of
would be having to use a sword to defend yourself as well, like say having
one to pick up somewhere along the level, like before his door.
- Original Message -
From: "Will Lomas"
To: "Gamers Discussion list"
Hi Pranav
I set the story and my game right after the fifth Harry Potter book, Order
of the Phoenix.
It was not intended to be an intro to the game but a full novel in itself.
I am still working on the chapters after Sarah enters Hogwarts.
Phil
- Original Message -
From: "Pranav Lal"
A good suggestion, but the approach sort of stunk. Constructive criticism
gets better results, at least the first time around, than negativity.
Thanks.
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: "Darren Harris"
To: "'Gamers Discus
Set JAWS to "say none"? I'm just guessing on this one. Maybe you've
already done so, I don't know. That's the first thing I would try, anyway.
HTH.
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: "Liam Erven"
To: "'Gamers Discussion
The other thing I have a rought time with is buying a new ship. I'm
federation, an dI'm going to assume that the next ship, which is a corvet
is upwards of about 200 k credits. Seems like I'll be shooting up ships for
a long while before I can upgrade. I like the game, but the combat is
extreme
Hi,
I too am wondering about the best way to get 200K+ credits to get myself
a new ship. Is there anybody with more experience in S4 who could make any
suggestions here? Dark?
Thanks much,
Zack.
- Original Message -
From: "Liam Erven"
To: "'Gamers Discussion list'"
Sent: Wedne
Hi guys,
Thanks, that patch worked. I just want to know where or how do I make the
criminals speed faster?
Ari
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hi thomas,
will there be a way to avoid the lightning from harpys?
On 12/24/08, Clement Chou wrote:
> Hi Thomas. I'd go with a sword, personally. But what I'd also be in favor of
> would be having to use a sword to defend yourself as well, like say having
> one to pick up somewhere along the leve
f11 decrease the speed, and f12 increase, until 12.
but. i'm not realy sure if this is correct. i don't remember. try and
say if it works.
-Mensagem original-
De: "ari"
Para: "Gamers Discussion list"
Data: Quarta, 24 de Dezembro de 2008 22:25
Assunto: [Audyssey] another Grizzly Question
Again Liam, this might just be a pure perception thing.
I've found that doing missions and making extensive use of the sensor
screen, particularly with the advanced tracking and bounty hunter abilities,
you can't half make money fast.
taking out any of the corvet piloting enemies you can earn
Hi Zac.
see my reply to Liam for some ideas.
Again though, remember I love using the sensors and going on missions. I'm
sure someone with more patience for, and interest in
trading, -especially when the trade screen get's it's final access
tweak, could have a different method of doing th
Try f 11 and f 12. It was something like that. If not that? Try lower until
it works.
Ron who hasn't been in the gg in a long time.
Matt & Ron Kolesar & there great Dogs!
kolesar16...@roadrunner.com
- Original Message -
From: "ari"
To: "Gamers Discussion list"
Sent: Wednesday, December
Wow! Since you intended it as a novel, then my comment about the length does
not apply.
Pranav
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Hi Phil,
Problem is I don't have any sounds remotely like that in my library of sound
effects. I've checked. I am sure I can find something to give the Cyclops,
but this is definitely a case of I am running out of sounds etc to complete
this project At least sounds that fall into the high quali
hi,
Yes, this is only the first level. So any bosses I might put there would
have to be easy enough to defeat at a newby level. If I put a super powerful
boss there it would be difficult to beat the next boss if I made that one
harder, the one after that harder still, and so on.
- Origin
Hi Will,
That wouldn't work for me at all. If I am having difficulty figuring out
what weapon to give him, plus sound effects to match it, adding a feature to
select from a list of them is highly unlikely at this point. Smile.
- Original Message -
From: "Will Lomas"
To: "Gamers Disc
I agree that bosses should get tougher as they proceed. But I still wouldn't
mind seeing him armed... if he had, say, a longsword and had a lot of range,
you could make him slow. In that case, if you were to give the player a
shorter sword lying outside the door that made Angela fast and maneuve
Hi,
Depends on what is happening. She makes a uh type sound when she jumps or
swings. She also makes sounds when ducking/standing.
As far as why I am getting hit so much when playing it is because I really
wasn't trying to avoid the attacks. I was just bashing my way through the
level ingnoring
yea, in the first small boss a duel of swords whould rocks man. and
actualy, its not realy hard find some good quality sounds of swords.
-Mensagem original-
De: "Clement Chou"
Para: "Gamers Discussion list"
Data: Quarta, 24 de Dezembro de 2008 17:09
Assunto: Re: [Audyssey] /Tomb Hunter tr
Hi,
Actually there is an enchanted sword in the game you can find which does a
lot of damage to enemy creatures. However, now that I have added the random
code for placing items in the game that weapon wont' always appear on the
same level every time. you might find it on level 1 or it might no
Hi Ryan,
Yes, there is a way. You can either jump over the lightning bolts or duck
under them. As I said in a prier post I just elected not to do that when
playing the trailer as I was playing on an easy level and i wanted to hurry
through the level.
Hth.
- Original Message -
From: "
Now that I can't wait for...
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, December 24, 2008 5:17 PM
Subject: Re: [Audyssey] /Tomb Hunter trailer released.
Hi,
Actually there is an enchanted sword in the game you can find which does a
lot of
Hi,
Yes, that I do have a quite a lot of. I have several sword effects. Given
the amount of time I have set myself in completing this project plus the
fact I am about to begin work on level 2 after new years adding a sword to
the Cyclops would be the quickest and easiest thing i could do.
Besid
Hi,
Well, being a 2D side-scroller maneuverability in this game is a serious
problem. Ducking jumping, or getting out of the enemies striking range is
about all you can do to avoid getting hit. Though, what you describe would
make the boss fight a lot more interesting.
As far as the music I am
Very nice, being someone who played Tomb Raider many years ago I can really
appreciate this one; that was indeed my favorite game, this one is well put
together, I especially like the selection of fire power and mystical weapons;
As a blind gamer, and like many other blind game players, I'm sur
hi thomas,
now it's more and more interesting man. many sword battles will give
much more action to the game... then it will be allot of variation..
like, some enemyes is better fight with the sword, and some, with the
guns, so it will be realy fun
-Mensagem original-
De: Thomas Wa
You could. What I'm wondering is, if you can do that, could you expand
Angela's abilities with a sword to the point where she can pick up swords
from skeleton warriors, and have a few swordfighting techniques of her own?
A couple different swings, blocking, etc? I'm just curious. And one more
t
Ah. Good composer indeed... I love the score.
As for it being a side scroller, I kind of guessed that would pose a problem
which was why I didn't suggest anything like circling or dodging around the
cyclops. But being able to perry and having to leap over low strikes would
make things a lot mo
no man, i don't liked the idea of you changing the swords for the reason
of the sword is used, bekause in the reality you could use a sword until
you want, at least wen its not broken, if it's correctly cleared the
blood and etc.
but however, i think that if a monster hits you, and hits your sword,
What I meant was that swords would ware out as in their edges becoming dull
from clashing with other blades. And yes, you're right. If an enemy hit the
blade hard enough, the blade could break, which would call for a new one.
- Original Message -
From: "matheus"
To:
Sent: Wednesday, D
hi all.
i know that it's off topic but i thinked that there will not be much
problem if i say mery christmas to you all here.
so, i hope that all of you have a happy christmass, and i hope that you
can got the things that you want in the next year, that the next year
stay better than this, that was
Can you find something like a golf club being swung, and follow it quickly
with the currently used thud of being hit by the monster's fist? Just a
thought of how it should sound.
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: "Thomas Wa
Are all missions combat missions? Hmm I guess so if you're in war
but... figured there'd be others.
On Dec 24, 2008, at 4:53 PM, dark wrote:
Hi Zac.
see my reply to Liam for some ideas.
Again though, remember I love using the sensors and going on
missions. I'm sure someone with more patien
Hi,
No, not all the missions are combat missions. You can get trade-based
and other sorts of things as well.
Best,
Zack.
- Original Message -
From: "Orin"
To: "Gamers Discussion list"
Sent: Wednesday, December 24, 2008 8:18 PM
Subject: Re: [Audyssey] smugglers trading screen
A
how about in jim kitchens golf
slow the sound right down and lower the pitch maybe
On 25 Dec 2008, at 05:23, Charles Rivard wrote:
Can you find something like a golf club being swung, and follow it
quickly with the currently used thud of being hit by the monster's
fist? Just a thought of ho
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