Re: [Audyssey] Accessible Mainstream Games

2009-03-09 Thread Pranav Lal
] On Behalf Of shaun everiss Sent: Friday, March 06, 2009 11:58 AM To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games what games are these? At 01:44 p.m. 6/03/2009, you wrote: Hi Eleanor, This is most interesting. I will now have to take a second look at your games. smile

[Audyssey] Accessible Mainstream Games

2009-03-06 Thread Eleanor Robinson
Many 7-128 Software games are able to be played using Dragon Naturally Speaking. Any game that has an accessibility rating of MI can be played using voice commands. Eleanor Robinson 7-128 Software www.7128.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] Accessible Mainstream Games

2009-03-05 Thread Matthew Tylee Atkinson
Dear Mani, I am responding to an email you send to the Audyssey list about accessible mainstream gaming. I am a researcher in this area at Loughborough University and would like to tell you about some of our work, which resulted in the first successful adaptation for blind gamers of a

[Audyssey] Accessible Mainstream Games

2009-03-05 Thread Eleanor Robinson
Pranav Lal was wondering about games that could be used with Dragon Naturally Speaking. All 7-128 games that are accessibility rated MI can be operated using Dragon. Just set the GameBook control setting to voice control. That will draw a circle around the specific key to control the button you

Re: [Audyssey] Accessible Mainstream Games

2009-03-05 Thread Pranav Lal
Hi Eleanor, This is most interesting. I will now have to take a second look at your games. smile Pushing keys though does not go far enough. If I do play a game adapted for dragon, I would rather use natural language commands like pick up item etc. Pranav --- Gamers mailing list __

Re: [Audyssey] Accessible Mainstream Games

2009-03-04 Thread Pranav Lal
: [Audyssey] Accessible Mainstream Games Take another look at Dragon--if you know how to speak with good diction it is very accurate even before using the training mode. One of these days I'll have to try an IF game with it just for kicks. Do you live near Sandusky Ohio, or are you planning

Re: [Audyssey] Accessible Mainstream Games

2009-03-02 Thread shaun everiss
: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 01, 2009 11:48 PM Subject: Re: [Audyssey] Accessible Mainstream Games to bad we can't just hack the stuff to be usefull, and really get their attention though its probably not going to get us

Re: [Audyssey] Accessible Mainstream Games

2009-03-02 Thread dark
Hi. Tom. Intreaguing indeed. I certainly take the point about adding captioning for sounds in games being comparatively symple, but I believe the problem here is that this isn't often done, and as games get more inclined to use full animated cutscenes or spoken dialogue people with hereing

Re: [Audyssey] Accessible Mainstream Games

2009-03-02 Thread Thomas Ward
Hi Charles, Yep. That is the corperate world for you. They consistantly think with there brains in there rears, and half the time even if a polacy would make sense they never explain why this or that should be done. Most of the time they stick with a bad polacy rather than have no polacy at

Re: [Audyssey] Accessible Mainstream Games

2009-03-02 Thread Ken
, and nervous anxiety... Ken Downey, LMT President of Blind Comfort! The Caring Without the Staring and DreamtechInteractive - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 02, 2009 3:27 AM Subject: Re: [Audyssey] Accessible

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Thomas Ward
Hello, Michael Said: Let's start off with advertising and awareness. To be blunt, it has proved extremely hard to get the word out. I tried all the time while I was editor of Audyssey and I have no doubt Ron has as well. Even when I took opportunities to approach people who you'd think

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Michael Feir
i_am_a_s...@hotmail.com To: gamers@audyssey.org Sent: Saturday, February 28, 2009 10:32 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi Michael, many thanks for such a comprehensive reply. Do you live in England by any chance? Cheers Mani From: michael.f...@gmail.com

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Jim Kitchen
Hi Darren, I know that different people like different types of games, but so if someone had not done the card games, well then we wouldn't have them. And they may not be for you, but I do not believe that there are any other games like my last two titles, Homer on a Harley and Puppy 1. I

[Audyssey] Accessible Mainstream Games

2009-03-01 Thread John Bannick
Darren, You raise a good point: How many people outside of this little community actually know about audyssey and said games? We're 7-128 Software, a small company (more a small orchestra than a one-man band) that makes mainstream casual games that are accessible. We've just published our third

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread shaun everiss
Hmmm an idea has been floating round my brain for days now. It seems that the mainstream games devs don't want to do accessible stuff for the blind because no cash in that market. I wander if its possible, that we can do it the other way. Ie get the games mod them or make them accessible, or

[Audyssey] Accessible Mainstream Games

2009-03-01 Thread John Bannick
Folks, Having now read the plethora of posts, itÂ’s again obvious why Audyssey is a good place for developers to hang out. Lotsa good information and ideas. Here are some responses: 1. IGDA Thomas Weston, developer of Terraformers and co-founder of the Game Accessibility SIG, is taking a DVD

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread AudioGames.net
- From: John Bannick jbann...@7128.com To: gamers@audyssey.org Sent: Sunday, March 01, 2009 7:50 PM Subject: [Audyssey] Accessible Mainstream Games Folks, Having now read the plethora of posts, it's again obvious why Audyssey is a good place for developers to hang out. Lotsa good information

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread dark
: [Audyssey] Accessible Mainstream Games Folks, Having now read the plethora of posts, it's again obvious why Audyssey is a good place for developers to hang out. Lotsa good information and ideas. Here are some responses: 1. IGDA Thomas Weston, developer of Terraformers and co-founder

[Audyssey] Accessible Mainstream Games

2009-03-01 Thread John Bannick
Richard, Oops! You are so right. You and Sander have been doing audio games a lot longer than I have. It's probably because I associate you both with academia rather than industry. And, being as myopic as anyone, I think only of industry when I think developer. My bad. Your comment on the

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Thomas Ward
Hi Dark, Yeah, I have to agree it will begin with indipendant markets first. Smaller developers are more open to new ideas and suggestions then the mainstream big larger corperations. I can remember last year me and another person contacted Sony about possably adding voice output to the menus

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Charles Rivard
01, 2009 8:33 PM Subject: Re: [Audyssey] Accessible Mainstream Games Hi Dark, Yeah, I have to agree it will begin with indipendant markets first. Smaller developers are more open to new ideas and suggestions then the mainstream big larger corperations. I can remember last year me and another

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread shaun everiss
to bad we can't just hack the stuff to be usefull, and really get their attention though its probably not going to get us closer. Truth is Unless we can get on the same tech level as them we will never win. Because we are blind we currently are not able to get there. I have friends interested in

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread dark
thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 02, 2009 4:33 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi Dark, Yeah, I have to agree it will begin with indipendant markets first. Smaller developers are more open to new ideas and suggestions

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Thomas Ward
Hi John, It is my belief that good accessibility always begins at the academic level. One thing we blind computer users face is young developers are just not taught how to create accessible software from day one. In the passed when i was enrolled at Wright State University they ran you

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Charles Rivard
:00 PM Subject: Re: [Audyssey] Accessible Mainstream Games Hi John, It is my belief that good accessibility always begins at the academic level. One thing we blind computer users face is young developers are just not taught how to create accessible software from day one. In the passed when i

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread dark
That's sadly true. Another issue (much more in my end of research), does also seem to be that sinse the majority of Vi people are over the age of 65, the majority do not have that much interest in playing games. I personally tend to think this is the reason why there is an intigrated forum

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Thomas Ward
Hi Shaun, The problem with that approach is the software developer still has to get the proper licensing from the company as well as pay out royalties for his or her version of the game. The only time i've seen anything remotely like this was Loki Game Studios. What Loki did is they would

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread shaun everiss
hmmm. I suppose thats not good odds. oh well hopefully we will catch up soon. At 06:30 p.m. 2/03/2009, you wrote: Hi Shaun, The problem with that approach is the software developer still has to get the proper licensing from the company as well as pay out royalties for his or her version of the

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Thomas Ward
Hi Dark, Interesting. Well, for my own research I think it is also sometimes easier to adapt a game for certain access issues than others. Were I hearing impaired rather than blind I still could play all of my Atari 2600 games without any problems. I could not hear what is going on, butI

Re: [Audyssey] Accessible Mainstream Games

2009-03-01 Thread Ken
: [Audyssey] Accessible Mainstream Games to bad we can't just hack the stuff to be usefull, and really get their attention though its probably not going to get us closer. Truth is Unless we can get on the same tech level as them we will never win. Because we are blind we currently are not able to get

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Darren Harris
] On Behalf Of Constantine Sent: 28 February 2009 01:50 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi I'm a classic gamer myself. I think I'm one in 100 because there doesn't seem to be much interest here. Anyway, onto my report - I'll make this as detailed as I

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Michael Feir
:36 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi, The point is, a lot of these so-called accessible games are nothing more than rince and repete type games. Which actually does annoy me because so much more could be done and yet isn't. -Original Message- From: gamers-boun

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Darren Harris
community at large and seeing exactly what you can find. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Michael Feir Sent: 28 February 2009 13:14 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games True

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Ron Schamerhorn
: [Audyssey] Accessible Mainstream Games True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously as a means of conveying functional information rather than window dressing. Surreal Horrizons

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread AudioGames.net
Hi, *quote* Darren Said: Who's making people aware that there is: 1. a demand for these games. 2. proof that said games can be either coded or adapted such as audio quaik. Tom Says: Believe it or not there are some organizations doing this. The IGDA goes to several mainstream gaming

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Constantine
, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 6:36 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread shaun everiss
28, 2009 7:36 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi, The point is, a lot of these so-called accessible games are nothing more than rince and repete type games. Which actually does annoy me because so much more could be done and yet isn't. -Original Message

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Pranav Lal
Sent: Saturday, February 28, 2009 8:45 AM To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi Pranav As long as it's a game it's quite welcome to talk about here. I'd like to know more about the ones you mentioned. Ron - Original Message - From: Pranav

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread shaun everiss
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron Schamerhorn Sent: Saturday, February 28, 2009 8:45 AM To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi Pranav As long as it's a game it's quite

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Thomas Ward
Hi Michael, Michael Said: True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously. tom Says: I'd agree with that. Side-scrollers are already fairly simple in that you basically move

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Orin
] On Behalf Of Michael Feir Sent: 28 February 2009 13:14 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Mani Djazmi
Hi Michael, many thanks for such a comprehensive reply. Do you live in England by any chance? Cheers Mani From: michael.f...@gmail.com To: gamers@audyssey.org Date: Fri, 27 Feb 2009 21:39:32 -0500 Subject: Re: [Audyssey] Accessible Mainstream Games Hello Mani. I've been

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Michael Feir
Hello Darren. A nice meaty post for a saturday morning. It raises two very crutial issues for games accessible to blind people and the developers of said games. I'll offer my perspective on both of them. Let's start off with advertising and awareness. To be blunt, it has proved extremely hard

[Audyssey] Accessible Mainstream Games

2009-02-27 Thread Mani Djazmi
Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4 in England. I'm currently researching a feature on the accessability of computer games for blind and partially sighted people. The impression I'm getting is that mainstream games generally aren't very

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Thomas Ward
Hi Mani, Yes, that is pretty close to the truth. There are a few mainstream games, mostly in the fighting genre, that are accessible, but by and large most mainstream games aren't very accessible at all. That is why we have a very active community of blind game developers that write audio

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Scott Chesworth
Hi Mani, I'm not sure if it can be summed up quite so simply. For me, there's a big difference between totally accessible and playable with gaming, just as there's a difference between totally accessible and usable with other flavours of software. Mainstream games usually require a bit of extra

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Mich
hello Mani and all. For my self I have not tried any of the mainstream games like ones for the ps3 or ps2 so can't speak to there accessibility. I do enjoy playing games for the blind though like shades of doom from game games, and other first person shooter type games. I know that there are

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Darren Harris
@audyssey.org Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4 in England. I'm currently researching a feature on the accessability of computer games for blind and partially sighted people. The impression I'm

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Constantine
AC-link audio - Original Message - From: Mani Djazmi i_am_a_s...@hotmail.com To: gamers@audyssey.org Sent: Friday, February 27, 2009 10:11 AM Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Constantine
: [Audyssey] Accessible Mainstream Games Hi Mani, I'm not sure if it can be summed up quite so simply. For me, there's a big difference between totally accessible and playable with gaming, just as there's a difference between totally accessible and usable with other flavours of software. Mainstream

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Yohandy
4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Mani Djazmi i_am_a_s...@hotmail.com To: gamers@audyssey.org Sent: Friday, February 27, 2009 10:11 AM Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Clement Chou
Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 5:54 PM Subject: Re: [Audyssey] Accessible Mainstream Games Hi, I couldn't agree more here. I've said it again and again. USA games will be our next gen console. I think

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Clement Chou
Did you finally get the game? lol. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 6:15 PM Subject: Re: [Audyssey] Accessible Mainstream Games I play mainstream fighting games myself, and I agree

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Michael Feir
...@hotmail.com To: gamers@audyssey.org Sent: Friday, February 27, 2009 11:11 AM Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4 in England. I'm currently researching a feature on the accessability

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Ron Schamerhorn
. Ron - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:54 PM Subject: Re: [Audyssey] Accessible Mainstream Games Hi, I couldn't agree more here. I've said it again and again. USA games will be our next

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread shaun everiss
as a blind person since everything you hear isn't always obvious. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:49 PM Subject: Re: [Audyssey] Accessible Mainstream Games Hi I'm a classic gamer myself. I

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Ron Schamerhorn
Subject: Re: [Audyssey] Accessible Mainstream Games High, When talking about games, do we also include game books such as www.projectaon.org and www.ffproject.com? If yes, then those are of course completely accessible. In some cases, static content such as maps needs to be rendered in an accessible

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-10 Thread Sky Taylor
Well their's Mortal Combat... i'm not sure where you can get it from. - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday, August 03, 2006 1:16 PM Subject: [Audyssey] Accessible Mainstream Games for The PC Hi, Does anyone know of good

[Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread Kelly Sapergia
Hi, Does anyone know of good mainstream games for the PC that can be played without sighted assistance? I know there are lots of text adventure games out there, but what about other types? Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening,

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread Brandon Cole
[EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday, August 03, 2006 4:16 PM Subject: [Audyssey] Accessible Mainstream Games for The PC Hi, Does anyone know of good mainstream games for the PC that can be played without sighted assistance? I know there are lots of text adventure games out

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread James Homuth
of an Interactive Movie deal, and it's compatible with Jaws. Awesome, ain't it? Haha. - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday, August 03, 2006 4:16 PM Subject: [Audyssey] Accessible Mainstream Games for The PC Hi, Does anyone know of good

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread Bryan Peterson
it? Haha. - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday, August 03, 2006 4:16 PM Subject: [Audyssey] Accessible Mainstream Games for The PC Hi, Does anyone know of good mainstream games for the PC that can be played without sighted

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread Eugene Baroni
where can you find silent steel? - Original Message - From: James Homuth [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 03, 2006 4:33 PM Subject: Re: [Audyssey] Accessible Mainstream Games for The PC I haven't played Silent Steel in ages. Never

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread Brandon Cole
These days? Ebay, friend. Ebay. - Original Message - From: Eugene Baroni [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 03, 2006 6:11 PM Subject: Re: [Audyssey] Accessible Mainstream Games for The PC where can you find silent steel

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread Brandon Cole
:36 PM Subject: Re: [Audyssey] Accessible Mainstream Games for The PC I was just going to suggest You Don't Know Jack. Granted they're not completely accessible (some of the different types of questions do require some measure of sighted assistance), but the amount of material that is accessible

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread shaun everiss
silent steel is a good one. Its not sold though. You will need to get it from ebay. There is stuff selling for around a dollar all the time. Myself I went to trademe, a local site here and got it for 20 dollars. i havn't found many. your best bet if not able to get it yourself is to try to get a

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread Niall
Hi Brandon. I never heard of this sword of steel game. Where can I find it? - Original Message - From: Brandon Cole [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 03, 2006 4:26 PM Subject: Re: [Audyssey] Accessible Mainstream Games for The PC