] On
Behalf Of shaun everiss
Sent: Friday, March 06, 2009 11:58 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games
what games are these?
At 01:44 p.m. 6/03/2009, you wrote:
Hi Eleanor,
This is most interesting. I will now have to take a second look at your
games. smile
Many 7-128 Software games are able to be played using Dragon Naturally
Speaking. Any game that has an accessibility rating of MI can be played
using voice commands.
Eleanor Robinson
7-128 Software
www.7128.com
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send
Dear Mani,
I am responding to an email you send to the Audyssey list about
accessible mainstream gaming. I am a researcher in this area at
Loughborough University and would like to tell you about some of our
work, which resulted in the first successful adaptation for blind
gamers of a
Pranav Lal was wondering about games that could be used with Dragon
Naturally Speaking. All 7-128 games that are accessibility rated MI can
be operated using Dragon. Just set the GameBook control setting to voice
control. That will draw a circle around the specific key to control the
button you
Hi Eleanor,
This is most interesting. I will now have to take a second look at your
games. smile
Pushing keys though does not go far enough. If I do play a game adapted for
dragon, I would rather use natural language commands like pick up item
etc.
Pranav
---
Gamers mailing list __
: [Audyssey] Accessible Mainstream Games
Take another look at Dragon--if you know how to speak with good diction it
is very accurate even before using the training mode. One of these days
I'll have to try an IF game with it just for kicks.
Do you live near Sandusky Ohio, or are you planning
: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 01, 2009 11:48 PM
Subject: Re: [Audyssey] Accessible Mainstream Games
to bad we can't just hack the stuff to be usefull, and really get their
attention though its probably not going to get us
Hi. Tom.
Intreaguing indeed. I certainly take the point about adding captioning for
sounds in games being comparatively symple, but I believe the problem here
is that this isn't often done, and as games get more inclined to use full
animated cutscenes or spoken dialogue people with hereing
Hi Charles,
Yep. That is the corperate world for you. They consistantly think with
there brains in there rears, and half the time even if a polacy would
make sense they never explain why this or that should be done. Most of
the time they stick with a bad polacy rather than have no polacy at
, and
nervous anxiety...
Ken Downey, LMT
President of Blind Comfort!
The Caring Without the Staring
and
DreamtechInteractive
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 3:27 AM
Subject: Re: [Audyssey] Accessible
Hello,
Michael Said:
Let's start off with advertising and awareness. To be blunt, it has
proved extremely
hard to get the word out. I tried all the time while I was editor of
Audyssey and
I have no doubt Ron has as well. Even when I took opportunities to
approach people
who you'd think
i_am_a_s...@hotmail.com
To: gamers@audyssey.org
Sent: Saturday, February 28, 2009 10:32 AM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi Michael,
many thanks for such a comprehensive reply. Do you live in England by any
chance?
Cheers
Mani
From: michael.f...@gmail.com
Hi Darren,
I know that different people like different types of games, but so if someone
had not done the card games, well then we wouldn't have them. And they may not
be for you, but I do not believe that there are any other games like my last
two titles, Homer on a Harley and Puppy 1.
I
Darren,
You raise a good point: How many people outside of this little community
actually know about audyssey and said games?
We're 7-128 Software, a small company (more a small orchestra than a
one-man band) that makes mainstream casual games that are accessible.
We've just published our third
Hmmm an idea has been floating round my brain for days now.
It seems that the mainstream games devs don't want to do accessible stuff for
the blind because no cash in that market.
I wander if its possible, that we can do it the other way.
Ie get the games mod them or make them accessible, or
Folks,
Having now read the plethora of posts, itÂ’s again obvious why Audyssey is
a good place for developers to hang out. Lotsa good information and ideas.
Here are some responses:
1. IGDA
Thomas Weston, developer of Terraformers and co-founder of the Game
Accessibility SIG, is taking a DVD
-
From: John Bannick jbann...@7128.com
To: gamers@audyssey.org
Sent: Sunday, March 01, 2009 7:50 PM
Subject: [Audyssey] Accessible Mainstream Games
Folks,
Having now read the plethora of posts, it's again obvious why Audyssey is
a good place for developers to hang out. Lotsa good information
: [Audyssey] Accessible Mainstream Games
Folks,
Having now read the plethora of posts, it's again obvious why Audyssey is
a good place for developers to hang out. Lotsa good information and ideas.
Here are some responses:
1. IGDA
Thomas Weston, developer of Terraformers and co-founder
Richard,
Oops! You are so right.
You and Sander have been doing audio games a lot longer than I have.
It's probably because I associate you both with academia rather than
industry.
And, being as myopic as anyone, I think only of industry when I think
developer. My bad.
Your comment on the
Hi Dark,
Yeah, I have to agree it will begin with indipendant markets first.
Smaller developers are more open to new ideas and suggestions then the
mainstream big larger corperations. I can remember last year me and
another person contacted Sony about possably adding voice output to the
menus
01, 2009 8:33 PM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi Dark,
Yeah, I have to agree it will begin with indipendant markets first.
Smaller developers are more open to new ideas and suggestions then the
mainstream big larger corperations. I can remember last year me and
another
to bad we can't just hack the stuff to be usefull, and really get their
attention though its probably not going to get us closer.
Truth is Unless we can get on the same tech level as them we will never win.
Because we are blind we currently are not able to get there.
I have friends interested in
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 4:33 AM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi Dark,
Yeah, I have to agree it will begin with indipendant markets first.
Smaller developers are more open to new ideas and suggestions
Hi John,
It is my belief that good accessibility always begins at the academic
level. One thing we blind computer users face is young developers are
just not taught how to create accessible software from day one. In the
passed when i was enrolled at Wright State University they ran you
:00 PM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi John,
It is my belief that good accessibility always begins at the academic
level. One thing we blind computer users face is young developers are just
not taught how to create accessible software from day one. In the passed
when i
That's sadly true.
Another issue (much more in my end of research), does also seem to be that
sinse the majority of Vi people are over the age of 65, the majority do not
have that much interest in playing games.
I personally tend to think this is the reason why there is an intigrated
forum
Hi Shaun,
The problem with that approach is the software developer still has to
get the proper licensing from the company as well as pay out royalties
for his or her version of the game. The only time i've seen anything
remotely like this was Loki Game Studios. What Loki did is they would
hmmm.
I suppose thats not good odds.
oh well hopefully we will catch up soon.
At 06:30 p.m. 2/03/2009, you wrote:
Hi Shaun,
The problem with that approach is the software developer still has to get the
proper licensing from the company as well as pay out royalties for his or her
version of the
Hi Dark,
Interesting. Well, for my own research I think it is also sometimes
easier to adapt a game for certain access issues than others. Were I
hearing impaired rather than blind I still could play all of my Atari
2600 games without any problems. I could not hear what is going on, butI
: [Audyssey] Accessible Mainstream Games
to bad we can't just hack the stuff to be usefull, and really get their
attention though its probably not going to get us closer.
Truth is Unless we can get on the same tech level as them we will never
win.
Because we are blind we currently are not able to get
]
On Behalf Of Constantine
Sent: 28 February 2009 01:50
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi
I'm a classic gamer myself. I think I'm one in 100 because there
doesn't
seem to be much interest here.
Anyway, onto my report - I'll make this as detailed as I
:36 AM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi,
The point is, a lot of these so-called accessible games are nothing more
than rince and repete type games. Which actually does annoy me because
so much more could be done and yet isn't.
-Original Message-
From: gamers-boun
community at large and seeing exactly what you can find.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Michael Feir
Sent: 28 February 2009 13:14
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games
True
: [Audyssey] Accessible Mainstream Games
True enough. I would wager that most of the sidescrollers could be made
accessible with the efforts of a good programmer and audio person who took
sound seriously as a means of conveying functional information rather than
window dressing. Surreal Horrizons
Hi,
*quote*
Darren Said:
Who's making people aware that there is:
1. a demand for these games.
2. proof that said games can be either coded or adapted such as audio quaik.
Tom Says:
Believe it or not there are some organizations doing this. The IGDA goes to
several mainstream gaming
, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 6:36 AM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi
28, 2009 7:36 AM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi,
The point is, a lot of these so-called accessible games are nothing more
than rince and repete type games. Which actually does annoy me because
so much more could be done and yet isn't.
-Original Message
Sent: Saturday, February 28, 2009 8:45 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi Pranav
As long as it's a game it's quite welcome to talk about here. I'd like to
know more about the ones you mentioned.
Ron
- Original Message -
From: Pranav
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ron Schamerhorn
Sent: Saturday, February 28, 2009 8:45 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi Pranav
As long as it's a game it's quite
Hi Michael,
Michael Said:
True enough. I would wager that most of the sidescrollers could be made
accessible
with the efforts of a good programmer and audio person who took sound
seriously.
tom Says:
I'd agree with that. Side-scrollers are already fairly simple in that
you basically move
]
On Behalf Of Michael Feir
Sent: 28 February 2009 13:14
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games
True enough. I would wager that most of the sidescrollers could be
made
accessible with the efforts of a good programmer and audio person who
took
sound seriously
Hi Michael,
many thanks for such a comprehensive reply. Do you live in England by any
chance?
Cheers
Mani
From: michael.f...@gmail.com
To: gamers@audyssey.org
Date: Fri, 27 Feb 2009 21:39:32 -0500
Subject: Re: [Audyssey] Accessible Mainstream Games
Hello Mani. I've been
Hello Darren. A nice meaty post for a saturday morning. It raises two very
crutial issues for games accessible to blind people and the developers of
said games. I'll offer my perspective on both of them.
Let's start off with advertising and awareness. To be blunt, it has proved
extremely hard
Hi,
my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio
4 in England. I'm currently researching a feature on the accessability of
computer games for blind and partially sighted people. The impression I'm
getting is that mainstream games generally aren't very
Hi Mani,
Yes, that is pretty close to the truth. There are a few mainstream
games, mostly in the fighting genre, that are accessible, but by and
large most mainstream games aren't very accessible at all. That is why
we have a very active community of blind game developers that write
audio
Hi Mani,
I'm not sure if it can be summed up quite so simply. For me, there's
a big difference between totally accessible and playable with gaming,
just as there's a difference between totally accessible and usable
with other flavours of software. Mainstream games usually require a
bit of extra
hello Mani and all. For my self I have not tried any of the mainstream games
like ones for the ps3 or ps2 so can't speak to there accessibility. I do
enjoy playing games for the blind though like shades of doom from game
games, and other first person shooter type games. I know that there are
@audyssey.org
Subject: [Audyssey] Accessible Mainstream Games
Hi,
my name's Mani Djazmi and I'm a reporter on the In Touch programme at
BBC Radio 4 in England. I'm currently researching a feature on the
accessability of computer games for blind and partially sighted people.
The impression I'm
AC-link audio
- Original Message -
From: Mani Djazmi i_am_a_s...@hotmail.com
To: gamers@audyssey.org
Sent: Friday, February 27, 2009 10:11 AM
Subject: [Audyssey] Accessible Mainstream Games
Hi,
my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC
Radio 4
: [Audyssey] Accessible Mainstream Games
Hi Mani,
I'm not sure if it can be summed up quite so simply. For me, there's
a big difference between totally accessible and playable with gaming,
just as there's a difference between totally accessible and usable
with other flavours of software. Mainstream
4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: Mani Djazmi i_am_a_s...@hotmail.com
To: gamers@audyssey.org
Sent: Friday, February 27, 2009 10:11 AM
Subject: [Audyssey] Accessible Mainstream Games
Hi,
my name's Mani Djazmi and I'm a reporter on the In Touch
Message -
From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 5:54 PM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi,
I couldn't agree more here. I've said it again and again. USA games will
be our next gen console. I think
Did you finally get the game? lol.
- Original Message -
From: Yohandy yohand...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 6:15 PM
Subject: Re: [Audyssey] Accessible Mainstream Games
I play mainstream fighting games myself, and I agree
...@hotmail.com
To: gamers@audyssey.org
Sent: Friday, February 27, 2009 11:11 AM
Subject: [Audyssey] Accessible Mainstream Games
Hi,
my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC
Radio 4 in England. I'm currently researching a feature on the
accessability
.
Ron
- Original Message -
From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:54 PM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi,
I couldn't agree more here. I've said it again and again. USA games will be
our next
as a blind person since
everything you hear isn't always obvious.
- Original Message - From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:49 PM
Subject: Re: [Audyssey] Accessible Mainstream Games
Hi
I'm a classic gamer myself. I
Subject: Re: [Audyssey] Accessible Mainstream Games
High,
When talking about games, do we also include game books such as
www.projectaon.org and www.ffproject.com?
If yes, then those are of course completely accessible. In some cases,
static content such as maps needs to be rendered in an accessible
Well their's Mortal Combat... i'm not sure where you can get it from.
- Original Message -
From: Kelly Sapergia [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Thursday, August 03, 2006 1:16 PM
Subject: [Audyssey] Accessible Mainstream Games for The PC
Hi,
Does anyone know of good
Hi,
Does anyone know of good mainstream games for the PC that can be played
without sighted assistance? I know there are lots of text adventure games
out there, but what about other types?
Thanks.
Yours Sincerely,
Kelly John Sapergia
For a mix of New Age, Ambient, Easy Listening,
[EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Thursday, August 03, 2006 4:16 PM
Subject: [Audyssey] Accessible Mainstream Games for The PC
Hi,
Does anyone know of good mainstream games for the PC that can be played
without sighted assistance? I know there are lots of text adventure games
out
of an Interactive Movie deal, and it's compatible with Jaws. Awesome,
ain't it? Haha.
- Original Message -
From: Kelly Sapergia [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Thursday, August 03, 2006 4:16 PM
Subject: [Audyssey] Accessible Mainstream Games for The PC
Hi,
Does anyone know of good
it? Haha.
- Original Message -
From: Kelly Sapergia [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Thursday, August 03, 2006 4:16 PM
Subject: [Audyssey] Accessible Mainstream Games for The PC
Hi,
Does anyone know of good mainstream games for the PC that can be
played
without sighted
where can you find silent steel?
- Original Message -
From: James Homuth [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 03, 2006 4:33 PM
Subject: Re: [Audyssey] Accessible Mainstream Games for The PC
I haven't played Silent Steel in ages. Never
These days? Ebay, friend. Ebay.
- Original Message -
From: Eugene Baroni [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 03, 2006 6:11 PM
Subject: Re: [Audyssey] Accessible Mainstream Games for The PC
where can you find silent steel
:36 PM
Subject: Re: [Audyssey] Accessible Mainstream Games for The PC
I was just going to suggest You Don't Know Jack. Granted they're not
completely accessible (some of the different types of questions do require
some measure of sighted assistance), but the amount of material that is
accessible
silent steel is a good one.
Its not sold though.
You will need to get it from ebay.
There is stuff selling for around a dollar all the time.
Myself I went to trademe, a local site here and got it for 20 dollars.
i havn't found many.
your best bet if not able to get it yourself is to try to get a
Hi Brandon.
I never heard of this sword of steel game. Where can I find it?
- Original Message -
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 03, 2006 4:26 PM
Subject: Re: [Audyssey] Accessible Mainstream Games for The PC
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