I am aware that a couple months ago several servers were de-listed for 6
weeks for using FakeClients and Bot plugins.
I am curious though if there is every going to be any enforcement of this
part of the policy:
· Interfering with the mechanisms that advertise modifications to gameplay
rules in
If you read my statement I did not call for Valve to ban anyone who uses the
plugin. I called for them to ban all servers who are in violation of the
policy. I did find that of the 39 servers I looked at none of them had modified
their sv_tags. My point is the violations are rampant. Please do
That is the whole point of my argument. It is very apparent the thousands of
new players who joined after TF2 went F2P prefer fast respawntimes and often
prefer 32 player servers.
However, if you run a server within the rules of Valve's policy of truth you do
not get the benefit of the
is on my servers, and delivering the
experience my players want. Take that for what it's worth.
On Tue, Jul 31, 2012 at 2:37 PM, Todd Pettit pettit.t...@gmail.com wrote:
That is the whole point of my argument. It is very apparent the thousands of
new players who joined after TF2 went F2P
Technically you still break the rules because the rule talks about
misrepresenting gameplay on the server ie no gravity, all crits, fast respawns
not reported correctly in sv_tags.
The only real reason to even need those plugins is to violate the policy
otherwise it iss so simple to add
The policy is clear and has been in place for months. Admins using fake clients
were not warned and several of those are the current violators. Ban them. They
are repeat offenders and they are masking it. They took the risk. They are
aware of the policy. It is not sour grapes. Some servers are
I am fine with changing the policy. In fact I wish they would since the vast
majority of popular communities are using fast respawn. It is obvious players
prefer faster respawns especially on 32 player servers.
Right now though servers in compliance are penalized for obeying the rules. If
you
Sweet Lord. Lotusclan and Skial are doing it so are Wonkagaming.net and so is
Battlegrounds who is coincidentally using fake clients as well and they sure as
hell know they are in violation because they have all been de-listed for using
fake clients. That right there is 250-300 flagrant
as that. Suffer the
consequences.
31.7.2012 23:41, Todd Pettit kirjoitti:
I am fine with changing the policy. In fact I wish they would since the vast
majority of popular communities are using fast respawn. It is obvious players
prefer faster respawns especially on 32 player servers.
Right
quickplay came in town, it's very hard to have over 24 slot server
populated in this part of the world.
-ics
1.8.2012 0:36, Todd Pettit kirjoitti:
- Original Message -
From: ics i...@ics-base.net
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent
Respawn without
tags OK?
LotusClan does nothing of the sort. We are in complete compliance with the
Policy of Truth.
On Tue, Jul 31, 2012 at 5:28 PM, Todd Pettit pettit.t...@gmail.com wrote:
Sweet Lord. Lotusclan and Skial are doing it so are Wonkagaming.net and so
in effect? Fast Respawn without
tags OK?
LotusClan does nothing of the sort. We are in complete compliance with the
Policy of Truth.
On Tue, Jul 31, 2012 at 5:28 PM, Todd Pettit pettit.t...@gmail.com wrote:
Sweet Lord. Lotusclan and Skial are doing it so are Wonkagaming.net and so
the policy of truth. We are not
one of them.
And also if you didn't already know, Todd is the owner of Game
Liberty, one of the groups caught using fake players after the first
ban.
On Tue, Jul 31, 2012 at 2:28 PM, Todd Pettit pettit.t...@gmail.com wrote:
Sweet Lord. Lotusclan and Skial are doing
there violating the policy of truth. We are not
one of them.
And also if you didn't already know, Todd is the owner of Game
Liberty, one of the groups caught using fake players after the first
ban.
On Tue, Jul 31, 2012 at 2:28 PM, Todd Pettit pettit.t...@gmail.com wrote:
Sweet Lord. Lotusclan
that they are both unfounded and wrong.
On Tue, Jul 31, 2012 at 7:48 PM, Todd Pettit pettit.t...@gmail.com wrote:
Bottiger you lie. Brian Simon you lie too.
It does mean that it can be less than 10 seconds sure. But I just took a blu
character and died 40x in a row on one of your empty
Ok, I might be way off base here that wiki he posted says the max time on
Goldrush for blue should be 8 seconds. I am getting 16-18 seconds. I know my
respawntimes are default. Am I missing something?
- Original Message -
From: Essay Tew Phaun sc2p...@gmail.com
To: Half-Life dedicated
@list.valvesoftware.com
Sent: Tuesday, July 31, 2012 8:24:54 PM
Subject: Re: [hlds] Policy of Truth Still in effect? Fast Respawn without
tags OK?
You probably have bots. As I said, bots mess with the spawn times.
On Tue, Jul 31, 2012 at 8:21 PM, Todd Pettit pettit.t...@gmail.com wrote:
Ok, I might
@list.valvesoftware.com
Sent: Tuesday, July 31, 2012 8:24:54 PM
Subject: Re: [hlds] Policy of Truth Still in effect? Fast Respawn without
tags OK?
You probably have bots. As I said, bots mess with the spawn times.
On Tue, Jul 31, 2012 at 8:21 PM, Todd Pettit pettit.t...@gmail.com wrote
, Todd Pettit pettit.t...@gmail.com wrote:
Thats not my point. Lotus and Skial both use bots and if there is a bug
causing elevated respawn times there should be a documented fix or at least
reports of the issue.
- Original Message -
From: Jay Singh singh...@live.com
To: hlds
Well that explains where all my traffic went. I am not sure what this was
supposed to really fix but this is the first time in a year where after an
update our servers did not fill up immediately.
- Original Message -
From: Valentin G. nextra...@gmail.com
To: Half-Life dedicated Win32
So your problem is with fake clients not Ads, correct?
- Original Message -
From: Sampson Rogers kritskring...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 10, 2012 5:38:26 PM
Subject: Re: [hlds] Server Delisting, does it
I second that. If you do that. Have playing on Valve only servers.
- Original Message -
From: Doctor McKay li...@doctormckay.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 10, 2012 8:28:37 PM
Subject: Re: [hlds] Server Delisting,
What exactly do you mean plastered with ADs? Every server shows a motd on
connection to the server. Some servers have an AD in place of the vanilla MOTD.
How do you plaster ads? Change the map every 30 seconds?
- Original Message -
From: E. Olsen ceo.eol...@gmail.com
To: Half-Life
Cameron I would not sweat it. The people attacking you probably just are not
able to cut it as admins.
They seem quite jealous.
All you who say these ADS are being abused how the hell do you do that? It
shows the same as a normal MOTD. The only way to abuse it is to rotate the map.
-
Any server who wants to squeeze 50 Ads in a MOTD window that is their
prerogative. The window displays one time on connection.
Also if you have a problem with fake client servers. Get on the server hit F7
and submit a damn report. If they start a new server do it again. Eventually
they will
I agree with 90 percent of that. But point 3 is not necessarily true. I run an
end of round message every 3 rounds or so because I run 24/7 map servers and no
one likes to go through a map change.
I also fund my servers with ads and want my community to be happy so I give
them the 24/7 servers
Maybe you should tell Google, Facebook, NBC, ABC, CBS, CNN, TNT, BRAVO, BET,
MTV, SPIKE, HULU
All of which 100 percent of their revenue from ADs! What morons they are.
Maybe you should go right to the source and tell Coca-Cola, Pepsi, McDonalds,
Subway, Intel, ATI, Nvidia, GE, Toyota,
...@topnotchclan.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 10, 2012 9:41:21 PM
Subject: Re: [hlds] Server Delisting, does it need some changes?
You are naive...
On Fri, Aug 10, 2012 at 6:29 PM, Todd Pettit pettit.t...@gmail.com wrote:
Maybe you
on
the topic over the past few weeks, I just thought there would be a bunch of
them but I'm not seeing anything obvious.
Thank you.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Friday, August 10, 2012
, Doctor McKay li...@doctormckay.com wrote:
This just causes more trouble for Valve since they have to manually ban each
new IP every time it comes up. Severe consequences will do better for
prevention.
Dr. McKay
http://www.doctormckay.com
-Original Message- From: Todd Pettit
Sent
.
On 8/10/2012 6:58 PM, Todd Pettit wrote:
I am? You think pinion is getting bigger and bigger sponsors every week
because its a failed idea?
You think Red Bull are idiots for having plane races, modifiying mini
coopers, hiring models, buying a arena football team, hiring a man to jump a
ramp
In addition all regular television is paid for by Ads. I don't know if you are
aware of this but the GoDaddy girls don't have a damn thing to do with the
Super Bowl. Do you feel this dilutes the NFL Brand?
- Original Message -
From: Todd Pettit pettit.t...@gmail.com
To: Half-Life
The server score is completely defeated by fake clients.
Even if no one is on the server fake clients still show up as players thus
elevating the score when no one is even playing. Within a few weeks you can
have a highly ranked server without even having players on your server. So
while your
+1
- Original Message -
From: Sampson Rogers kritskring...@gmail.com
To: Mart-Jan Reeuwijk mreeu...@yahoo.com, Half-Life dedicated Win32 server
mailing list hlds@list.valvesoftware.com
Sent: Saturday, August 11, 2012 11:11:40 AM
Subject: Re: [hlds] Server Delisting, does it need some
How about reporting clans who are actually in violation of Valves Policy of
Truth instead of inciting a witch hunt of clans and steam groups more
successful than yours.
Nightteam and other clans may have crazy benefits for their members and they
may be for sale too but they are not in
ads then your BAD, as I am
not. I simply have used something that worked best for us.
On Aug 11, 2012, at 3:35 PM, Todd Pettit wrote:
How about reporting clans who are actually in violation of Valves Policy of
Truth instead of inciting a witch hunt of clans and steam groups more
successful
You can set a cooldown period.
My votes are not allowed again for 90 seconds.
- Original Message -
From: Cameron Munroe cmun...@cameronmunroe.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Saturday, August 11, 2012 8:24:31 PM
Subject: Re: [hlds]
I am really starting to understand the whole Playa Hater concept. :)
- Original Message -
From: Robert Paulson thepauls...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Saturday, August 11, 2012 7:32:57 PM
Subject: Re: [hlds] Server
or they go and
votekick them, player comes back. OHHH MY GOD HES BACK thats a violation ban
him.[repeat]
On Aug 11, 2012, at 5:53 PM, Todd Pettit wrote:
You can set a cooldown period.
My votes are not allowed again for 90 seconds.
- Original Message -
From: Cameron Munroe cmun
making the thread all about you use ads then your BAD, as
I am not. I simply have used something that worked best for us.
On Aug 11, 2012, at 3:35 PM, Todd Pettit wrote:
How about reporting clans who are actually in violation of Valves Policy
of Truth instead of inciting a witch hunt
Fletcher so we are not going to be able to run MvM servers tonight at all?
If so why even release the instructions on how to do it? Am I just
misunderstanding this conversation?
I thought Valve would be hosting MvM servers in addition to any community
servers...
- Original Message -
Thanks I just saw this as well:
http://kotaku.com/5935188/team-fortress-2s-hats-just-turned-it-up-to-eleven
So $1 for chance to get hats... Got it.
- Original Message -
From: Damir Butmir d4m1...@hotmail.com
To: hlds@list.valvesoftware.com
Sent: Wednesday, August 15, 2012 8:15:49 PM
?
Todd, fletcher is talking about Mann Up servers, those are valve-only
normal MvM servers can still be made by the community
On Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit pettit.t...@gmail.com wrote:
Fletcher so we are not going to be able to run MvM servers tonight at all?
If so why even
Okay Valve has overcompensated again.
Servers set to maxplayers 24 are for some reason showing full at 12/12.
I have to kick the bots manually to show the total player count.
Come on.
- Original Message -
From: Eric Smith er...@valvesoftware.com
To: Half-Life dedicated Linux server
It affects regular servers.
24 slot servers are showing 12/12 for me.
I have tf_bot_quota mode fill and tf_bot_quota 12.
I have to kick the bots to show the actual 12/24.
- Original Message -
From: Lambda lambdace...@gmail.com
To: Half-Life dedicated Win32 server mailing list
AWESOME. Now on map changes I have 31/24 players on all my 24 player servers
while my 32 player servers are now set to 24
Yeah! Go valve... Do you ever test anything? Seriously?
- Original Message -
From: Lambda lambdace...@gmail.com
To: Half-Life dedicated Win32 server mailing
The cure has been far worse than the affliction. :)
- Original Message -
From: 1nsane 1nsane...@gmail.com
To: tmar...@shaw.ca, Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 17, 2012 7:44:06 PM
Subject: Re: [hlds] Mandatory TF2 update
Good call going to do the same.
- Original Message -
From: Devin O'Malley omalley@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 17, 2012 7:55:36 PM
Subject: [hlds] tf_mm_servermode
Hey again,
I fixed my issues by
Can I ask why Valve insists on doing major updates on Thursday and Friday
nights instead of on a Monday or Tuesday?
I mean if I rolled out updates leading into the busiest days in my workplace I
would be fired on the spot.
- Original Message -
From: Fletcher Dunn
mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 17, 2012 10:45:18 PM
Subject: Re: [hlds] [hlds_linux] Full servers, but not?
Pyromania and MvM both came out on Wednesday.
On Aug 17, 2012, at 19:39, Todd Pettit pettit.t...@gmail.com wrote:
Can I ask why Valve insists on doing major
of there numerous broken updates. Any decent
QA team would catch these things easily.
On Fri, Aug 17, 2012 at 7:52 PM, wickedplayer494 .
wickedplayer...@gmail.com wrote:
I imagine this is quite nightmarish for Valve.
On Fri, Aug 17, 2012 at 6:50 PM, Todd Pettit pettit.t...@gmail.com
wrote:
The cure
I have learned to expect Valves incompetence. So I send warnings of possible
debilitating updates several times when I know one is imminent to mitigate the
personal blame.
- Original Message -
From: Sampson Rogers kritskring...@gmail.com
To: Half-Life dedicated Win32 server mailing list
Optional... Optional if you want to have functioning servers. Optional if you
want to remain a burning bag of poo.
- Original Message -
From: hlds-requ...@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Sent: Friday, August 17, 2012 11:44:34 PM
Subject: hlds Digest, Vol 17, Issue
Valve does say specifically somewhere not to put steam CMD in the same folder
as HLupdate. I am not sure if this has anything to do with your issue but I
think its worth mentioning just in case.
- Original Message -
From: Ryan Becerra b...@me.com
To: Half-Life dedicated Win32 server
] On Behalf Of Todd Pettit
Sent: Friday, August 17, 2012 7:56 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Full servers, but not?
Ok, well obviously though that was too late since Friday night here we are
on the third update and I am having to explain to my community
produce productive statements or don't
say anything at all. The squeaky wheel does not get the grease, it gets
ignored and set aside.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Friday, August 17, 2012 7
] On Behalf Of Todd Pettit
Sent: Friday, August 17, 2012 10:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Full servers, but not?
Things break due to possibly billions of different configurations of
hardware, software and you can't expect software programmers
. My replies aren't helping either
since I'm not bring solutions. Consider this my last unproductive post.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Friday, August 17, 2012 10:53 PM
To: Half-Life
post.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Friday, August 17, 2012 10:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Full servers, but not?
Things
The limit is 100.
- Original Message -
From: Ross Bemrose rbemr...@gmail.com
To: tmar...@shaw.ca, Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 17, 2012 7:45:25 PM
Subject: Re: [hlds] Odd player issue
Each server needs its own identity.
, 18 Aug 2012 03:31:40 -0400 (EDT)
From: Todd Pettit pettit.t...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] [hlds_linux] Full servers, but not?
Message-ID: 27899671.667.1345275098785.JavaMail.Pro@Pro-PC
Content-Type: text/plain
, but not?
On Sat, Aug 18, 2012 at 9:31 AM, Todd Pettit pettit.t...@gmail.com wrote:
1. Valve, why don't you test your updates before rolling them out?
Accusing Valve of not testing their games before they roll out updates
is like accusing a priest of not praying. Of course they do it,
probably even
You can keep defending them. The simple fact was this was completely avoidable
in first case.
The fact other companies are even worse is also irrelevant.
If updates were rolled out a 10am on a Monday 80,000 players would not of been
affected. If you work in IT you do rollouts in off hours. You
Well, Valve is occupied making millions from selling hats with all their
servers converted to MVM Mann up servers right now. They will get around to
fixing community issues when it becomes profitable again.
- Original Message -
From: Game-Over gameover.serv...@gmail.com
To:
, I have a job to do the next day (or same day however you look at
it).
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Saturday, August 18, 2012 6:27 AM
To: Half-Life dedicated Win32 server mailing list
Anyone got a way to get this to work with nemrun??
- Original Message -
From: pilger pilger...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Monday, August 20, 2012 6:48:13 PM
Subject: Re: [hlds] SteamCMD alternative
A working alternative
I am sure this should be easy to get to work with Nemrun but I am having
trouble figuring it out. Any chance you could help us out?
- Original Message -
From: Didrole didr...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, August
I have servers in a couple cities and in one for some reason I cannot login
into matchmaking and the server never connects with valve:
hostname: SERVERNAME
version : 1.2.2.6/22 5028 insecure (unknown)
udp/ip : IPADDRESS
account : not logged in (No account specified)
map : cp_dustbowl at: 0
to +exec the config file or set the identity on the command line, so
it happens before the +map.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Thursday, August 23, 2012 10:00 AM
To: hlds
on the command line, so
it happens before the +map.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Thursday, August 23, 2012 10:00 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 Unable to login
replacement of the steam_appid.txt file but
is not yet functional?
Sorry for all the guesses, but maybe someone can make something of it.
Regards,
Brendan.
- Original Message -
From: Todd Pettit pettit.t...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds
Um teleporters self destruct now for no apparent reason.
- Original Message -
From: Essay Tew Phaun sc2p...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Thursday, September 6, 2012 5:39:22 PM
Subject: Re: [hlds] Mandatory TF2, DoD:S,
happening everywhere on every map (not likely)...
On Thu, Sep 6, 2012 at 4:53 PM, Todd Pettit pettit.t...@gmail.com wrote:
Um teleporters self destruct now for no apparent reason.
- Original Message -
From: Essay Tew Phaun sc2p...@gmail.com
To: Half-Life dedicated Win32 server
Some custom maps are like that for some reason (map maker negligence?) when
there's adequate space in HU and the exit still destroys. Thankfully, not all
custom maps are like that.
On Thu, Sep 6, 2012 at 5:10 PM, Todd Pettit pettit.t...@gmail.com wrote:
It was happening in all locations
There is no size requirement. You get paid $1.50 for every 1000 impressions
or views. You can set it up in minutes.
- Original Message -
From: David Unreal unre...@usegaming.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, September 25,
How soon might we expect the details on how to set up this years halloween map?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
wrote:
I highly doubt it will be more than just sd_doomsday. And server
farming WILL occur.
On Fri, Oct 26, 2012 at 1:50 AM, Ryan Martin tunafiz...@gmail.com wrote:
When the update containing any new maps/etc is released.
On Fri, Oct 26, 2012 at 2:06 AM, Todd Pettit ad
and quickplay mode details
Propably just koth_bandlands_event or koth_sawmill_event. 100% sure it
is koth though.
What you need is registered server and run a halloween map to eglible
for halloween traffic. Thats like it was last year.
-ics
26.10.2012 19:36, Todd Pettit kirjoitti:
Its obviously
] Halloween map and quickplay mode details
Most likely the map isn't merged with 2 gamemodes. Mvm map is new for
sure but it might not be the same map that halloween event is based on.
Or then it is. No way to know.
-ics
26.10.2012 19:54, Todd Pettit kirjoitti:
Yes but its also MVM with zombies so
Just to be clear we must add sv_tags event247 or sv_tags eventmix manually to
be enrolled in the halloween event?
- Original Message -
From: Fletcher Dunn fletch...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
(hlds_li...@list.valvesoftware.com)
Can we use either tf_mm_servermode 0 or tf_mm_servermode 1 ???
- Original Message -
From: Fletcher Dunn fletch...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
(hlds_li...@list.valvesoftware.com) hlds_li...@list.valvesoftware.com,
Half-Life dedicated Win32 server
koth_lakeside_event
- Original Message -
From: Peter HLDS peter-h...@jerde.net
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, October 26, 2012 7:11:25 PM
Subject: Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming
Do we know what the new
Those are only if you want traffic sent to the _event maps, for halloween only.
- Original Message -
From: Shizzle Nizzle infl...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, October 26, 2012 7:48:13 PM
Subject: Re: [hlds]
Added the map Mvm_coaltown_event with a special Halloween mission
Why was there absolutely no mention of the mvm map in Fletchers post about the
Halloween update? Can we run it? Is it active? Do you guys talk to each other?
- Original Message -
From: Eric Smith er...@valvesoftware.com
Does event247 apply to the mvm map no one mentioned this morning?
- Original Message -
From: Peter HLDS peter-h...@jerde.net
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, October 26, 2012 7:14:43 PM
Subject: Re: [hlds] Mandatory TF2, DoD:S,
Anyone else having trouble with metamod not loading? I get this error in the
metalog:
Could not find path for: bin/libtier0.so
- Original Message -
From: T Marler bloodyi...@shaw.ca
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, October 26,
Here is the issue:
https://forums.alliedmods.net/showthread.php?t=199068
- Original Message -
From: T Marler bloodyi...@shaw.ca
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, October 26, 2012 8:15:43 PM
Subject: Re: [hlds] Mandatory TF2,
] Quickplay settings for TF2 Halloween
We're having an issue where Merasmus isn't spawning. Is it caused by nocrits?
-Damon
The speed of light sucks. -John D. Carmack
On Sat, Oct 27, 2012 at 10:21 AM, Todd Pettit pettit.t...@gmail.com wrote:
Those are only if you want traffic sent
for me on Linux around a second after the
first person chooses a class. No error messages, no metamod, sourcemod or any
other plugins
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto: hlds-
boun...@list.valvesoftware.com ] On Behalf Of Todd Pettit
Sent: 27
Has anyone not using NFO had issues with servers not showing up in the steam
browser?
I am missing servers but I also use NFO and am interested in narrowing in on
the problem.
- Original Message -
From: Vij ad...@ifagaming.com
To: Half-Life dedicated Win32 server mailing list
Fletcher,
Can you please comment on Quickplay? Ever since the update after Halloween I
have seen my daily player counts steadily drop from over 6000 a day to less
than 1000. I have not made any changes except to add the recent binaries. I am
to the point where my community is starting to
I just noticed that koth maps are using the cp tag instead of a koth tag and
payload race maps are using the normal payload tag.
Is this a change? I have noticed a dramatic loss of players on my KOTH and
Payload Race servers over the last month or so. Can anyone else confirm an
issue?
-Todd
Maybe you should read AdFlys terms before you make plugins that violate them.
http://adf.ly/terms.php
You cannot force popups. You will get banned by them I know others who already
tried this.
From: List User
Sent: Friday, January 25, 2013 6:31 PM
To: Half-Life dedicated Win32 server mailing
I am simply letting you know you are encouraging people to use a plugin you
made that directly violates adfly’s policies.
Ad Fly Terms
#9. Do not open an AdF.ly link in a popup / popunder or iframe.
#10. Only the AdF.ly link must be opened when a user clicks on the link. No
other links /
Are you making the one making the plugin Afronanny?
From: Brian Simon
Sent: Saturday, January 26, 2013 1:04 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] MOTD.TXT changer for adfly
Your community is bad, and you are bad. Hush yourself.
On Fri, Jan 25, 2013 at 6:14
So sorry, I thought you were responding to my post not the original one. I am
going to go to sleep now I am delirious.
From: Brian Simon
Sent: Saturday, January 26, 2013 1:04 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] MOTD.TXT changer for adfly
Your community is
Thank you for telling people how to hack servers that use the pinion plugin so
they can not only contribute to funding the server they can take a slot of
someone who would.
I guess I will be install Dr. McKay's plugin now:
https://forums.alliedmods.net/showpost.php?p=1887203postcount=563
-
It is MY server if you want to play on it you abide by OUR rules. Otherwise you
are more than welcome to join another server and blacklist us.
You are hacking your way around plugins taking up the slots of players who
obviously are willing to contribute to the community. You already have the
: [hlds] Pinion Pot of Gold blacklist?
On 19/02/2013 3:12 PM, Todd Pettit wrote:
I offer a pinion bypass to all my players for $1 a month. It already has
close to a hundred people who are contributing. So our players obviously like
our servers enough to contribute.
How do you handle the billing
them, I
do
As you server is under you full control, so is my client
On Tue, Feb 19, 2013 at 5:35 PM, Yun Huang Yong gumby_li...@mooh.org wrote:
On 19/02/2013 3:12 PM, Todd Pettit wrote:
I offer a pinion bypass to all my players for $1 a month. It already has close
to a hundred
1 - 100 of 112 matches
Mail list logo