Re: [osg-users] ScreenSpaceAmbientOcclusion

2008-12-19 Thread Adrian Egli OpenSceneGraph (3D)
Starting point of this first version is this very simple algorithm: http://mikepan.homeip.net/ssaowcn once this will perfectly work, then we can implementing a more complex one. there are many diferent papers describing how we can implementing high quality SSAO /adrian 2008/12/18 Raymond de

Re: [osg-users] ScreenSpaceAmbientOcclusion

2008-12-19 Thread Adrian Egli OpenSceneGraph (3D)
Next step will be to implement latest NVidia stuff... http://www.nvidia.com/object/siggraph-2008-HBAO.html 2008/12/19 Adrian Egli OpenSceneGraph (3D) 3dh...@gmail.com Starting point of this first version is this very simple algorithm: http://mikepan.homeip.net/ssaowcn once this will

Re: [osg-users] vpb - strange tile corner artifacts

2008-12-19 Thread christophe loustaunau
On Fri, Dec 19, 2008 at 8:28 AM, J.P. Delport jpdelp...@csir.co.za wrote: OK, 931 still OK, 932 starts giving the artifacts. Time to consult the diff... You're near the bug ! :-) Looking at the log, i see that in destination.cpp ,the function : void

Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4

2008-12-19 Thread Robert Osfield
Hi Paul, On Thu, Dec 18, 2008 at 6:37 PM, Paul Fotheringham osg_u...@yahoo.co.uk wrote: Hi Robert, Thanks for looking into this. --- On Thu, 18/12/08, Robert Osfield robert.osfi...@gmail.com wrote: snip The core OSG library does link against the MATH_LIBRARY, but the other non of the

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Paul Melis
Hi J-S, Jean-Sébastien Guay wrote: I am currently chasing memory leaks in our application, which is like a modeling tool where the user will open/work on/save/close data files multiple times during the same application run. What we are seeing is that when a file is closed, not all memory

[osg-users] OSG2.6 libs created by VC2008 are lower than the ones created by VC2003?

2008-12-19 Thread Leeten
Hi, all I use OSG2.6.0 on Windows XP SP3. I generated both OSG2.6 libs under VC 2008 and VC 2003, both under Debug mode. When I test my app's FPS, I found an interesting thing: when I load the same file in the same app, the FPS is different when using different libs. The details are shown in

Re: [osg-users] vpb - strange tile corner artifacts

2008-12-19 Thread J.P. Delport
Hi, christophe loustaunau wrote: You're near the bug ! :-) Looking at the log, i see that in destination.cpp ,the function : void DestinationTile::equalizeCorner(Position position) have been change. It may be here. Yes, this was my first place to look too. I think I found the error,

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Stephan Huber
Hi Jean-Sébastien, Jean-Sébastien Guay schrieb: However, running IBM Purify on the application reveals no massive leaks, only a few false positives. Are there any tools or techniques that someone could recommend to make finding and fixing memory leaks easy, and which work well with OSG? I

Re: [osg-users] another VPB question...

2008-12-19 Thread Robert Osfield
HI Shayne, This isn't a error message that I've written so it must be some that GDAL is emitting. As to why I cannot say. Perhaps the GDAL community might be familiar with it. Robert. On Thu, Dec 18, 2008 at 9:58 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil

Re: [osg-users] vpb - strange tile corner artifacts

2008-12-19 Thread christophe loustaunau
Hi, I have no bug with r932 and your file. It seems to be good ! On Fri, Dec 19, 2008 at 10:05 AM, J.P. Delport jpdelp...@csir.co.za wrote: Hi, christophe loustaunau wrote: You're near the bug ! :-) Looking at the log, i see that in destination.cpp ,the function : void

Re: [osg-users] osgDB::DynamicLibrary dlopen flags?

2008-12-19 Thread Robert Osfield
Hi Hartmut, I haven't been following you discussion too closely, but I've read through it. I didn't have any insight to add, more just trying to learn about stuff I'm not too involved in. Do the the symptoms of this problem appear when running the osgintrospection example? W.r.t

Re: [osg-users] vpb - strange tile corner artifacts

2008-12-19 Thread J.P. Delport
Hi, good, I've also tested the fix with vpb HEAD and it seems OK. Busy testing on a larger database and if it works I'll submit the fix. jp christophe loustaunau wrote: Hi, I have no bug with r932 and your file. It seems to be good ! On Fri, Dec 19, 2008 at 10:05 AM, J.P. Delport

Re: [osg-users] depth partition

2008-12-19 Thread Robert Osfield
HI David? (Please sign with the name you wish to be addressed with so we know who to address) I'm not very familiar with the osgdepthpartiion example but I do understand the general concept. My expectation is that for a specific type of application you could probably come up with your own

Re: [osg-users] osgLua?

2008-12-19 Thread Jose Luis Hidalgo
Hi Haltmut, On Thu, Dec 18, 2008 at 1:23 AM, Hartmut Seichter li...@technotecture.com wrote: Are you still working on osgLua? I can flick you a few patches that might fix a couple of problems. Yes please :) send them to me :) I've switched to mac (again) and I'm trying to make osgLua work,

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Paul Melis
Paul Melis wrote: Hi J-S, Jean-Sébastien Guay wrote: I am currently chasing memory leaks in our application, which is like a modeling tool where the user will open/work on/save/close data files multiple times during the same application run. What we are seeing is that when a file is closed,

Re: [osg-users] ScreenSpaceAmbientOcclusion

2008-12-19 Thread Raymond de Vries
Hi Adrian, Thnx for the info, cool that it's already implemented in Blender :-) Cheers, have fun. Raymond Adrian Egli OpenSceneGraph (3D) wrote: Starting point of this first version is this very simple algorithm: http://mikepan.homeip.net/ssaowcn once this will perfectly work, then we can

Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4

2008-12-19 Thread Paul Fotheringham
--- On Fri, 19/12/08, Robert Osfield robert.osfi...@gmail.com wrote: From: Robert Osfield robert.osfi...@gmail.com Subject: Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4 To: osg_u...@yahoo.co.uk, OpenSceneGraph Users osg-users@lists.openscenegraph.org Date: Friday, 19 December,

Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4

2008-12-19 Thread Robert Osfield
Hi Paul, What happens if, using ccamke, you manually set the MATH_LIBRARY to or to your frameworks version? Robert. On Fri, Dec 19, 2008 at 11:06 AM, Paul Fotheringham osg_u...@yahoo.co.uk wrote: --- On Fri, 19/12/08, Robert Osfield robert.osfi...@gmail.com wrote: From: Robert Osfield

[osg-users] Strange error on 2.7.7 VC8.1 INSTALL(Release) target

2008-12-19 Thread Roger James
I just did a build on a clean 2.7.7 source tree using Visual Studio 8.1. When I came to do the Release INSTALL target I got a failure whilst it was copying header files into the "\Program Files\OpensceneGraph\Include" directory. The error message was not very informative, it just said "failed

Re: [osg-users] High resolution screencast

2008-12-19 Thread Simon Loic
Hi, thanks guys for your help, Ümit: I'm indeed using Ubuntu... I don't see how using an external camera can help. In fact the lags are not due to istanbul but to the complexity of the scene : even without screencasting my graphic card is not able to render at a sufficient frame rate.

Re: [osg-users] Strange error on 2.7.7 VC8.1 INSTALL(Release) target

2008-12-19 Thread Mattias Helsing
Hi Roger, On 12/19/08, Roger James ro...@beardandsandals.co.uk wrote: I just did a build on a clean 2.7.7 source tree using Visual Studio 8.1. When I came to do the Release INSTALL target I got a failure whilst it was copying header files into the \Program Files\OpensceneGraph\Include

[osg-users] Chinese character problem in PagedLod

2008-12-19 Thread Simba
Hi all, I found that if filenames in pagedlod node contain Chinese character, osg will not be able to load file correctly, have anyone met this before? Even if I use setlocale(LC_ALL,chs), it will still not do. Help... This is one of my pagedlod node: PagedLOD { nodeMask

Re: [osg-users] OSG2.6 libs created by VC2008 are lower than the onescreated by VC2003?

2008-12-19 Thread Erik den Dekker
I think that as a general rule it is not advisable to do performance tests in Debug mode, you should always use Release mode for that. Also, are you using the default optimization flags given by cmake for both compilers? These should be ok. Erik _ From:

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Simon Hammett
2008/12/19 Pierre Bourdin (gmail) pierre.bour...@imerir.com: Hi, valgrind is very powerfull if you're on an Linux/Unix environnement, if you are using MSVC you can use this: add this bloc at the beginning of each file you want to trace (after all includes): #ifdef _WIN32 # ifdef _MSC_VER

Re: [osg-users] Chinese character problem in PagedLod

2008-12-19 Thread Robert Osfield
Hi Simba, What OSG version and platform are you using? Robert. On Fri, Dec 19, 2008 at 1:38 PM, Simba forrestg...@126.com wrote: Hi all, I found that if filenames in pagedlod node contain Chinese character, osg will not be able to load file correctly, have anyone met this before? Even if

Re: [osg-users] OSG2.6 libs created by VC2008 are lower than the onescreated by VC2003?

2008-12-19 Thread Serge Lages
I agree with Erik, don't make such tests in Debug mode. Lots of thing have changed since VS2003 on the debugger, and it's normal to have really poor performances in this mode. On Fri, Dec 19, 2008 at 2:42 PM, Erik den Dekker e...@ch.tudelft.nl wrote: I think that as a general rule it is not

Re: [osg-users] ScreenSpaceAmbientOcclusion

2008-12-19 Thread yann le paih
Third step could be to implement this new paper : SSDO (Approximating Dynamic Global Illumination in Image Space) http://www.uni-koblenz.de/~ritschel/ On Fri, Dec 19, 2008 at 11:45 AM, Raymond de Vries ree...@xs4all.nl wrote: Hi Adrian, Thnx for the info, cool that it's already

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Pierre Bourdin (gmail)
Le vendredi 19 décembre 2008 à 13:43 +, Simon Hammett a écrit : 2008/12/19 Pierre Bourdin (gmail) pierre.bour...@imerir.com: Hi, valgrind is very powerfull if you're on an Linux/Unix environnement, if you are using MSVC you can use this: add this bloc at the beginning of each file

Re: [osg-users] Chinese character problem in PagedLod

2008-12-19 Thread Simba
Hi Robert, I'm using osg 2.4 and window xp. Thank you for your reply, (: Simba 在2008-12-19?21:46:09,Robert?Osfield?robert.osfi...@gmail.com?写道: Hi?Simba, What?OSG?version?and?platform?are?you?using? Robert. On?Fri,?Dec?19,?2008?at?1:38?PM,?Simba?forrestg...@126.com?wrote: ?Hi?all,

[osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Robert Osfield
Hi All, I have now completed all my work in prep for the 2.7.8 and am personally ready to tag 2.7.8, but is the code ready... we I know it works fine for my under Kubunutu 8.10, but need some feedback from testing on other plartforms to know if things are working elsewhere. Since 2.7.7 I've made

Re: [osg-users] Chinese character problem in PagedLod

2008-12-19 Thread Robert Osfield
Hi Simba, Then it's time to upgrade to 2.7.x or svn/trunk as support of wide character sets has been added. Have a look through the osg-users archives from the last two month to track down the discussion on it. I didn't implement the feature, but helped coordinate, you are best find the posts

Re: [osg-users] OSG2.6 libs created by VC2008 are lower than the ones created by VC2003?

2008-12-19 Thread Fabrice LALLAURET - PSV
Leeten a écrit : Hi, all I use OSG2.6.0 on Windows XP SP3. I generated both OSG2.6 libs under VC 2008 and VC 2003, both under Debug mode. When I test my app's FPS, I found an interesting thing: when I load the same file in the same app, the FPS is different when using different libs. The

Re: [osg-users] osgPPU and change in colors

2008-12-19 Thread Art Tevs
Hi, I would suppose, that your lighting cnditions are different. It could be that in one case the scene is lit by some lights and in another case there is no lighting (no lights in use). Check it out. Cheers --- guher b gb...@yahoo.com schrieb am Fr, 19.12.2008: Von: guher b

[osg-users] ScreenSpaceAmbientOcclusion (SSAO) with osgPPU

2008-12-19 Thread Art Tevs
Hi folks, I have implemented a very simple (yeah it is just a real big faken) SSAO example with osgPPU. The example is build in the same way as Adrian's osgFX effect and is described here: http://mikepan.homeip.net/ssaowcn The current one computes the AO-term in multisampling way (hence in

Re: [osg-users] Callback when loading nodes in the database pager

2008-12-19 Thread Maciej Krol
Hi Ralf, Christophe We use ReadFileCallback to modify requested nodes from database pager. It works fine, but make sure Your code is thread safe. Regards, Maciej 2008/12/18 christophe loustaunau christophe.loustau...@gmail.com Hi Ralf, look at ReadFileCallback in the example osgCallBack, it

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Paul Melis
Hey guys, Stephan Huber wrote: However, running IBM Purify on the application reveals no massive leaks, only a few false positives. Are there any tools or techniques that someone could recommend to make finding and fixing memory leaks easy, and which work well with OSG? I tried Visual Leak

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Jean-Sébastien Guay
Hello Pierre, valgrind is very powerfull if you're on an Linux/Unix environnement, if you are using MSVC you can use this: ... when you stop debugging you program, it make a memory leaks report in the msvc output console... Does this work well with ref_ptrs? i.e. will it spit out hundreds

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Paul Melis
Paul Melis wrote: Hey guys, Stephan Huber wrote: However, running IBM Purify on the application reveals no massive leaks, only a few false positives. Are there any tools or techniques that someone could recommend to make finding and fixing memory leaks easy, and which work well with OSG? I

Re: [osg-users] osgPPU and change in colors

2008-12-19 Thread J.P. Delport
Hi, also check if the geom you are applying the final texture to has a white colour, or set the texture mode to GL_REPLACE. jp Art Tevs wrote: Hi, I would suppose, that your lighting cnditions are different. It could be that in one case the scene is lit by some lights and in another case

Re: [osg-users] Strange error on 2.7.7 VC8.1 INSTALL(Release) target

2008-12-19 Thread Roger James
Hi Matt, Mattias Helsing wrote: Hi Roger, On 12/19/08, Roger James ro...@beardandsandals.co.uk wrote: I just did a build on a clean 2.7.7 source tree using Visual Studio 8.1. When I came to do the Release INSTALL target I got a failure whilst it was copying header files into the

Re: [osg-users] High resolution screencast

2008-12-19 Thread Jean-Sébastien Guay
Hello Simon, Second, I tried some times ago to do an offscreen rendering but If you know an easy way in osg to do it I'm interested (I think there are ways based on osg::Camera::DrawCallBack). There is now (since OSG 2.6) an osgViewer::ScreenCaptureHandler which you can use. Unfortunately

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Jean-Sébastien Guay
Hi Stephan, If you are interested in the code (it's integrated with other code, but the principle should be clear) drop me a line. Yes, I am very interested. You mentioned circular references, and this is my current area of focus - does your code help finding these? For example, a node

Re: [osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Vincent Bourdier
Hi Robert, Compilation ok : 0 error, 0 warnings on OSG only (no examples, no wrappers, ...) Under : VS 2005 SP1, Windows XP SP2 Regards, Vincent. 2008/12/19 Robert Osfield robert.osfi...@gmail.com Hi All, I have now completed all my work in prep for the 2.7.8 and am personally ready to

Re: [osg-users] another VPB question...

2008-12-19 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Thanks Robert. I'll give the GDAL folks a shout to see what they have to say... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Friday, December 19, 2008 2:27 AM To:

Re: [osg-users] vpb - strange tile corner artifacts

2008-12-19 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Guys, Is this fix able to be rolled into older versions of VPB? I'm using 0.9.7... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of J.P. Delport Sent: Friday, December 19, 2008 2:35 AM To:

Re: [osg-users] Callback when loading nodes in the database pager

2008-12-19 Thread Ralf Stokholm
Hi Both Thanks for the hints, ReadFileCallback defenatly seams like it would solve most of my problem. How do I determine if the file loaded was part of my terrain or another specifik pagedLod dataset, and as such should be handled in the filecallback? Brgs. Ralf Stokholm 2008/12/19 Maciej

Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4

2008-12-19 Thread Paul Fotheringham
Hi Robert, If I set MATH_LIBRARY to then it builds fine (with nothing on any on the link lines). Also, if I set it to /Developer/SDKs/MacOSX10.4u.sdk/usr/lib/libm.dylib it also works fine (with /Developer/SDKs/MacOSX10.4u.sdk/usr/lib/libm.dylib on each link line). I must admit I'm puzzled

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Jean-Sébastien Guay
Hi Paul, Good sleuthing, I'll try your code out and see if I can improve on it a bit too... In J-S's original simple test case I get around 250 Referenced instances that are never deallocated when stopping at breakpoint 2, but sadly can't tell where they come from. Perhaps moving

Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4

2008-12-19 Thread Robert Osfield
Hi Paul, When I was removing the MATH_LIBRARY entry from the src/osgText/CMakeLists.txt (the one that I had added to see it would help you) I noticed that FreeType was listed but this isn't needed by osgText, just by the freetype plugin so I have removed this as it's not needed and potentially

Re: [osg-users] vpb - strange tile corner artifacts

2008-12-19 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Ok I misunderstood. I thought you were referring to earlier versions of VPB that manifested the artifact. 0.9.7 seems just fine. Thanks, -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of J.P.

Re: [osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Gerrick Bivins
Hi Robert, Mac OSX 10.5.6, cmake (makefiles) build I ran into this error when compiling plugins: [ 68%] Building CXX object src/osgPlugins/Inventor/CMakeFiles/osgdb_iv.dir/ConvertToInventor.cpp.o /Users/gbivins/work/APIs/OpenSceneGraph/src/osgPlugins/Inventor/ConvertToInv entor.cpp: In function

Re: [osg-users] Precipitation effect coming too fast, and hiding on some areas

2008-12-19 Thread Robert Osfield
Hi Fred and Jefferson, On Thu, Dec 18, 2008 at 8:39 AM, fredlis...@free.fr wrote: Unfortunately, it doesn't seem to work ( at least for me ). I modified the osgprecipitation example to add a simple clip plane, and although the model is clipped, the rain continues to appear in the half space

Re: [osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Robert Osfield
HI Gerrick, Are you compiling th with debug build? I've been compiling this plugin and fixing warnings in it, but didn't test the debug build. I'll go and try a debug build. Robert. On Fri, Dec 19, 2008 at 4:24 PM, Gerrick Bivins gbiv...@objectreservoir.com wrote: Hi Robert, Mac OSX 10.5.6,

Re: [osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Robert Osfield
Hi Gerrick, A debug build at my end reproduces the problem. I've simply removed the assert. This change is now checked in svn/trunk. Robert. On Fri, Dec 19, 2008 at 4:24 PM, Gerrick Bivins gbiv...@objectreservoir.com wrote: Hi Robert, Mac OSX 10.5.6, cmake (makefiles) build I ran into

Re: [osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Gerrick Bivins
Good question. It depends on what the default build is from Cmake settings. I haven't manually changed the complier options so I assumed it was opt (make install) but I'll need to check that. Gerrick On 12/19/08 10:27 AM, Robert Osfield robert.osfi...@gmail.com wrote: HI Gerrick, Are you

Re: [osg-users] Memory management in OSG

2008-12-19 Thread Pierre Bourdin (gmail)
Le vendredi 19 décembre 2008 à 10:31 -0500, Jean-Sébastien Guay a écrit : Hello Pierre, valgrind is very powerfull if you're on an Linux/Unix environnement, if you are using MSVC you can use this: ... when you stop debugging you program, it make a memory leaks report in the msvc

Re: [osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Jean-Sébastien Guay
Hi Robert, I have now completed all my work in prep for the 2.7.8 and am personally ready to tag 2.7.8, but is the code ready... we I know it works fine for my under Kubunutu 8.10, but need some feedback from testing on other plartforms to know if things are working elsewhere. Seems like your

Re: [osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Gerrick Bivins
Hi Robert, Success! I built plugins and examples as well. Gerrick On 12/19/08 10:45 AM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Hi Robert, I have now completed all my work in prep for the 2.7.8 and am personally ready to tag 2.7.8, but is the code ready... we I know it

Re: [osg-users] Please test svn/trunk in prep for OpenSceneGraph-2.7.8 dev release

2008-12-19 Thread Robert Osfield
Hi J-S, On Fri, Dec 19, 2008 at 4:45 PM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: The offending line is this: if (ret != Z_OK) return ret; changing that to return false; would fix it, as is done further down in the function when there's an error. Now fixed this

[osg-users] reducing detail in 3d models

2008-12-19 Thread Joe Lyga
Hi osg-users, I was wondering if anyone knew something that allows you to reduce the geometric detail of a model, but keeps material settings in tact. I'm working on creating LODs out of my models, and I normally use ac3d to simplify the geometry of the models I'm working with. This works fine

Re: [osg-users] ScreenSpaceAmbientOcclusion

2008-12-19 Thread Adrian Egli OpenSceneGraph (3D)
Nivdia stuff. :-) tangent and depth maps are no in first texture missing (1) fovy / ratio (x,y) one step == meters (2) radian insteat of box (squre) but this will become nie 2008/12/19 yann le paih lepaih.y...@gmail.com Third step could be to implement this new paper : SSDO (Approximating

[osg-users] OpenSceneGraph-2.7.8 dev release tagged

2008-12-19 Thread Robert Osfield
7.8Hi All, I have just tagged the 2.7.8 dev release, what should be out last dev release before I tag the OpenSceneGraph-2.8 stable branch. Details on the DeveloprReleases page: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.7.8, released

[osg-users] osgwidgets shader fix

2008-12-19 Thread Gerrick Bivins
This shader failed to compile on my mac and I noticed there was a TODO note in the code to fix it... This should work now, although I don't have a linux or windows box to test it at the moment. Gerrick osgwidgetshader-frag.glsl Description: Binary data

[osg-users] osgviewerWX example fails to build with debug

2008-12-19 Thread Mark Acosta
Hi guys, I'm running Fedora 10 and trying to build OSG from the latest svn version. Everything compiles fine except for the osgviewerWX example. I'm getting these errors: CMakeFiles/example_osgviewerWX.dir/osgviewerWX.o: In function `wxStringBase': /usr/include/wx-2.8/wx/string.h:351:

Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4

2008-12-19 Thread Paul Fotheringham
Hi Robert, Thanks for that. I tried with the latest code from SVN and a fresh build directory and I still got the same two unresolved symbols. I'm off on holiday now so I won't have access to the MacOSX machine at work until I get back in January. I didn't realise you were busy doing the 2.7.8

Re: [osg-users] Building the Collada plugin

2008-12-19 Thread Randolph Fritz
DOM 2.1 isn't even available on sourceforge any more. Basically I think I'm scrod, or some other sort of fish. I'll experiment some more with 2.2, and I suppose I can try the 2.7.8 release, but writing an OSG export script for SketchUp is looking better and better. Randolph Smeenk, R.J.M.

[osg-users] RenderInfo UserData property: how to set it?

2008-12-19 Thread Russell East
I use the approach outlined in http://www.3drealtimesimulation.com/osg/osg_faq_1.htm#f40 for embedding OSG within an existing application, and I'm using OSG 2.6.0 on Windows XP. I have some custom Drawables that I add to the scenegraph, and I pass them some frame rendering context data into

[osg-users] Stereo with HMD in OpenSceneGraph

2008-12-19 Thread tien dat
Hi all, I have a question about controlling stereo with HMD in OpenSceneGraph. Basically to setup stereo display you need the distance of two eyes and the convergence angle. When I take a look at OpenSceneGraph code for setting up stereo with HMD, I see two other variables which are screen