Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread skuby
*Martin furik...@gmail.com furik...@gmail.com* *With SI retired you can't buy licenses for SI anymore, it doesn't come with Max or Maya, you can only use the licenses you have right now. You should add keep selling SI licenses to your idea.MartinSent from my iPhone* Thing is, Softimage IS now

Re: Re[2]: A more graceful retirement - my counter offer

2014-03-15 Thread Tenshi Sama
Softimage Users, are not blind. I don't know about you guys, but i just feel i need to sing out loud something like this. http://www.youtube.com/watch?v=RzNyKXFvJNQ On Fri, Mar 14, 2014 at 10:35 PM, Morten Bartholdy x...@colorshopvfx.dkwrote: Well put, John. My sentiments exactly.

Re: Unable to start Softimage scene from command line

2014-03-15 Thread Manu Allasia
Finally I found the real issue. The file I wanted to load was in an invalid project (the dsproject file was missing) After this corrected everything is OK now. Thanks everybody for the help ! Le 14 mars 2014 20:47, Siew Yi Liang soni...@gmail.com a écrit : Hi Manu: Hate to sound like a

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Martin
Now I get it. Forget it, I misread those lines from your email. Martin Sent from my iPhone On 2014/03/15, at 16:56, skuby sku...@gmail.com wrote: The above has a severe typo: Should read: With that, I don't think Autodesk will want to encourage new users to Softimage, so not selling new

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Mirko Jankovic
All that we are fully developing Maya so it will be great just you seeis pure PR crap. From couple sides is heard that bifrost which is one big argument on their side is still too young to be usable. It is not even full grown fluid simulation and to replace ICE it will take years.. even after, by

Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Matt Lind
I'm not throwing the baby out with the bathwater. What you have to understand is Autodesk doesn't want customers running concurrent sessions off a single license as in a Maya/Max and a Softimage session running in parallel. that would effectively allow double the users to work while paying

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread skubyd
I agree completely, which is why I’m hoping that if we all band together and ask for this small set of concessions, it will help us all make wiser and easier transitions where-ever we may end up. you can rent or own either Max or Maya or some larger Suite and with any of these, you would

Re: Re[2]: A more graceful retirement - my counter offer

2014-03-15 Thread Bk
To add to that, Autodesk had a responsibility to continue Softimage the phenomenon, including what the customers had grown used to regarding updates and marketing. By assigning you a tiny budget, which which you could do nothing of significance; in my book that puts them wholly to blame. On

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread skuby
*Matt Lind speye...@hotmail.com speye...@hotmail.com via http://support.google.com/mail/bin/answer.py?hl=enanswer=1311182ctx=mail listproc.autodesk.com http://listproc.autodesk.com * *3:46 PM (8 minutes ago)* *to softimage* *I'm not throwing the baby out with the bathwater.

Re: Kraken: cross-DCC rigging project (using Fabric)

2014-03-15 Thread Perry Harovas
+1 On Sat, Mar 15, 2014 at 1:04 AM, Greg Punchatz g...@janimation.com wrote: I am very excited to see where this project goes... I'm hoping for the artist friendly user interface sooner than later... Question, if you're building a rigging program, won't you need basic animation to test

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Toonafish
Sales revenue was 2.31 Billion in 2013, and gross income 2.07 Billion. The funny thing is that while I read on the list the reason for shutting SI down is that they believe they can focus more on innovation this way. But AD spent only 600 million of that money on RD, and 2.83 Billion on

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Martin
AFAIK that's how the suites worked. You can use all apps in your PC with a single license and as soon as you run any of the apps you'll be using the license and won't be able to use any other app on any other PC. I think that is quite reasonable. Make it subscription only, or time limited

Re: Re[2]: A more graceful retirement - my counter offer

2014-03-15 Thread Doeke Wartena
Sorry, but how much money does it cost to show Softimage under products at the autodesk website... 2014-03-15 9:51 GMT+01:00 Bk p...@bustykelp.com: To add to that, Autodesk had a responsibility to continue Softimage the phenomenon, including what the customers had grown used to regarding

Re: Zoogloo Rigging Tools

2014-03-15 Thread Greg Maguire
Woops, Hit send too quickly. cc'ing in Andy Buecker. On Sat, Mar 15, 2014 at 11:57 AM, Greg Maguire g...@inlifesize.com wrote: Hi guys, I'm enjoying the discussion regarding Fabric and the cross-DCC rigging project. I didn't want to hi-jack the thread so started this one. Apologies if it's

Re: Kraken: cross-DCC rigging project (using Fabric)

2014-03-15 Thread Arvid Björn
Incredibly good initiative, this will open up a lot of doors for all artists and TD's to work where they are most comfortable instead of being forced to do it where the demand takes them, while also showing that things don't have to be done like they were always done before. Fabric Engine really

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Mirko Jankovic
Hey Chris Thanks for extensive cover. That is first concrete post with specific points that makes sense. Still stays question of killing Softimage in it's prime (even if it stagnating and Maya is on developers rise) before covering at least thsoe basic workflow things. All underlying tech is great

Re: Zoogloo Rigging Tools

2014-03-15 Thread Eric Turman
Thank you Greg and Andy, Back in 2007, my friend Michael Werckle was saying very good things about the ZooGloo system. I have not downloaded it yet, but if half of what I've heard holds up, I'm certain that it will benefit the community greatly. Also, as I am looking to adapt my rig components

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Rob Chapman
We invite anyone here and many of you have taken up our offer to contribute and it is up to us to show that we are delivering over the next two years during the transition period. If we don't at the end than you will all have choices and plenty of time to evaluate your options. what kind of

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Chris Vienneau
Hi guys, Your math is a little off as the number is 600 m in RD and 1 billion in sales and administrative. The administrative covers everything from all the people that support the developers to the building and computers. Autodesk spends more on RD than Adobe or Apple. Our CEO Carl Bass

Re: Proposal for TDs and Artist - Expand Softimage ( and other ) tools

2014-03-15 Thread Arman Sernaz
My studio is planning to keep using Softimage and doing researchs with Fabric Engine as long as I'm not convinced that I can do better with the rest. On Fri, Mar 14, 2014 at 5:38 PM, Nicolas Esposito 3dv...@gmail.com wrote: For me the main problem is still that AD would never sell Softimage to

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Mirko Jankovic
but there is still a bright future ahead all OK but this particular sentence invokes some really bad memories and taste for Softimage people... The future is brightclick On Sat, Mar 15, 2014 at 2:37 PM, Chris Vienneau chris.vienn...@autodesk.com wrote: Hi guys, Your math is a little

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Christoph Muetze
First you beat us up and now you try to convince us that is was for our own good and that you are actually really nice people... ? Cancer research. really? You are pulling this card here and now? I'm speechless. Chris On 15/03/14 14:37, Chris Vienneau wrote: Hi guys, Your math is a

Re: ICE in Maya is it really possible?

2014-03-15 Thread Jonah Friedman
but to kill Softimage I would think that Maya would have to prove to be an ice replacement within 2 years. How else do you justify it. While what you're saying makes perfect sense, the Bifrost-based-ice-replacement does not exist and given Autodesk's track record, I think it's very likely to

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Francisco Criado
Sorry, don' t want to be rude here, but what i am seeing in this thread and others, is Softimage users helping develop Maya for the Company that ruin Softimage. They kill the software and then come to us to ask what parts of your ripped software would you like to have on the software we want to

Re: ICE in Maya is it really possible?

2014-03-15 Thread Emilio Hernandez
Autodesk cut us the legs and they are offering us a wheelchair...

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Chris Vienneau
The topic was innovation and research. So no I was not trying to pull a cancer card but yes I was very proud to have helped out on that project. We are not trying to down play the fact that this decision sucks for many people on this list. cv/ From:

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Tim Marinov
Hahahaha.. this is all I can say to you!Good luck with the inovation!Autodesk, it sounds that the future is bright for you as well. On 15 Mar 2014 13:37, Chris Vienneau chris.vienn...@autodesk.com wrote: Hi guys, Your math is a little off as the number is 600 m in RD and 1 billion in

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
As I said in another post. Autodesk cut us our legs and now they are offering us a wheelchair. And they are trying to convince us that the weelchair is better than our legs by asking us how we want the wheelchair customized... pfff. Dont mean to be rude but... You can go back where you came

Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
Dear Mr. Bass My name is Perry Harovas. You don't know me, but I am a 10 year Softimage user. 10 years is actually a small amount of time when compared to my peers who having been using Softimage for up to 20 years. I am writing to you because I cannot be silent on this. I have been in this

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Emilio Hernandez
Well innovating Maya is not such a difficult task...

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Chris Vienneau
Emilio there are people on this list and within the community that are working with us right now and taking us up on our offer to hear more about what we are doing? What do you have to lose to hear our plan? cv/ From: softimage-boun...@listproc.autodesk.com

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
Chris first bring back Softimage and then show us what you have to offer in Maya that will allow us to evaluate if what you are doing is good enough to replace Softimage. But at this moment. Maya is still a long way behind Softimage. I am not speaking of the ending result. I am talking about

Re: Open Letter to Carl Bass

2014-03-15 Thread Greg Punchatz
Thanks for adding your voice .. you do have his email address right? On Sat, Mar 15, 2014 at 10:13 AM, Perry Harovas perryharo...@gmail.comwrote: Dear Mr. Bass My name is Perry Harovas. You don't know me, but I am a 10 year Softimage user. 10 years is actually a small amount of time when

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
By the way just being curious... During the time you made the decision of killing Softimage. Did you evaluate that maybe the one that you should have killed instead was Maya to dedicate your innovative effort to Softimage? Or that never happened?

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Martin
Improving Maya to make it better than any DCC available is a good thing, and I sincerely hope you success. The problem is that you killed Softimage just too soon. Now as how it is, Maya isn't better than SI and I seriously doubt that it will be in 2 years, or 3 or 4. Even without having ICE in

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Mirko Jankovic
Problem is it is not just it sucks ok get over it and move on, it is a life changer for a lot of seasoned Softimage veterans out there that are effectively reduced back to Maya junior, 2 and more decades of experience stripped away. That is something that no invention can replace. Using software

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Francisco Criado
Agree with you Mirko. 2014-03-15 12:38 GMT-03:00 Mirko Jankovic mirkoj.anima...@gmail.com: Problem is it is not just it sucks ok get over it and move on, it is a life changer for a lot of seasoned Softimage veterans out there that are effectively reduced back to Maya junior, 2 and more

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Chris Vienneau
We agree. That is why you need to see the plan on how we change how you get the end result. Otherwise this is probably a really lame thread to follow for the group as we talk over each other and it much less entertaining than the Chris is a lying piece of crap diatribe. Let's get on the same

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread John Clausing
Chris, I admire you for having the courage to come on this list and tell us your side. But let's be clear, you don't get to be frustrated, angry, or abusive. You need to win us over, you have let us down, pure and simple. You have to convince us that there is a good reason to use your product,

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Francisco Criado
Chris, nobody here on this list is saying you are that, its not you, is Autodesk, the company we complain. And again, suppose someone comes and guts your workflow in pieces and then says look we want the best for you, so why don´t you tell me what you need, well we need that exactly way of working

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Chris Vienneau
Agreed. I am running the transition training program and we need more ideas on how to help seasoned Soft users get trained up on Maya whether that be online or live training. Any thoughts are welcome. cv/ From: softimage-boun...@listproc.autodesk.com

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
Hi Greg, I don't have it, but I was going to look. I wanted to put it here first, since you are all the peers that I mention in the letter. If you have his email address, can you please send it to me? perryharo...@gmail.com Thank you! On Sat, Mar 15, 2014 at 11:32 AM, Greg Punchatz

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
I will add to Francisco. All I have seen is that you are adding tools for Maya. Not really improving the workflow. Starting with the UI.

Re: Open Letter to Carl Bass

2014-03-15 Thread Leendert A. Hartog
Well, the true nature of an open letter is that it needs to be published, not sent! Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread John Clausing
Gosh, I hope you're sincere. Please let us know where we can find such transition vids. Sent from my iPhone On Mar 15, 2014, at 12:02 PM, Chris Vienneau chris.vienn...@autodesk.com wrote: Agreed. I am running the transition training program and we need more ideas on how to help seasoned

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Greg Punchatz
Chris, I am all ears, we are very interested in talking (as you know you were supposed to call or visit me a while back ; ) Emilio, please don't be rude... while I think Chris's company and perhaps his are views and perception are misinformed and or misguided, they are not evil people. Name

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Rob Wuijster
Hi Chris, What AD doesn't seem/want to understand is that it took away the tool we make money with, to provide for ourself and our families. And 'suck it up and change to Maya/Max' is basically the answer we got. The question here is, can we retrain ourself? It will differ from person to

Re: Open Letter to Carl Bass

2014-03-15 Thread Perryharovas
Of course you are correct, Leendert. I published it on my Facebook page as the only public thing on there and would love anyone on this list to please add it or send it to anyone you think might help get the word out. You are encouraged to tweet about it, submit it to websites for them to

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Emilio Hernandez
Chris again. Thank you for helping in the transition and you are trying to do your job. But you are still not listening to us. You just want to drag us. I have been working in Maya for three years from now for some particular projects that I needed to deliver in Maya. Maya again is no option for

RE: Open Letter to Carl Bass

2014-03-15 Thread Chris Vienneau
carl.b...@autodesk.commailto:carl.b...@autodesk.com And cc chris.brads...@autodesk.commailto:chris.brads...@autodesk.com as he is the new head of ME that replaced Marc Petit. cv/ From: softimage-boun...@listproc.autodesk.com

Re: Open Letter to Carl Bass

2014-03-15 Thread Leendert A. Hartog
What's the exact address of your Facebook page? That would seem a good place to link to... Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
On 15/03/14 17:24, Greg Punchatz wrote: I want to use the best out of the box 3d DCC app in the world, if one day that is Maya, I am all aboard. Right now it is not, its kinda just a fact. I'm so with you on this.. We did take Autodesks offer a while back and upgraded two of our groups

Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Andy Jones
On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau chris.vienn...@autodesk.com wrote: Do you guys think there is a top list of nodes in ICE and compounds you all use that cover 80% of what you do with the toolset? Nope

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
I just placed it on my website, you can use that, because the problem with Facebook is you can't see it if you don't have a Facebook account, even though it is marked as public. Even so, here is that link: http://www.facebook.com/harovas Here is the direct link to the letter on my website:

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
Thank you for these, Chris. On Sat, Mar 15, 2014 at 12:11 PM, Chris Vienneau chris.vienn...@autodesk.com wrote: carl.b...@autodesk.commailto:carl.b...@autodesk.com And cc chris.brads...@autodesk.commailto:chris.brads...@autodesk.com as he is the new head of ME that replaced Marc

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Will Robertson
nope. On Sat, Mar 15, 2014 at 1:00 PM, Andy Jones andy.jo...@gmail.com wrote: On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau chris.vienn...@autodesk.com wrote: Do you guys think there is a top list of nodes in ICE and compounds you all use that cover 80% of what you do with the toolset?

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread David Barosin
Nope sounds about right. Chris will all due respect. It's like asking how many letters to you need to say your favorite words. ICE is an established visual language for the Softimage folk. You can program with it and it reaches far beyond just simulation. On Sat, Mar 15, 2014 at 1:00 PM,

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
OK, I just emailed it to both Carl Bass and Chris Bradshaw. On Sat, Mar 15, 2014 at 1:09 PM, Perry Harovas perryharo...@gmail.comwrote: Thank you for these, Chris. On Sat, Mar 15, 2014 at 12:11 PM, Chris Vienneau chris.vienn...@autodesk.com wrote:

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Jason S
Hello Chris, I think you got spot-on what (or types of things) everyone wanted to know, and goes a long way at inspiring confidence in what lies ahead, and everything genuinely sounds quite amazing to say the least! And to top it all, pretty-much adresses the main points that were commonly to

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Graham Bell
Interestingly, you could flip that around and apply that to a Maya/Max guy/studio talking about Softimage. In fact more often than not, they did. From: Christoph Muetze c...@glarestudios.demailto:c...@glarestudios.de Reply-To:

Re: Proposal for TDs and Artist - Expand Softimage ( and other ) tools

2014-03-15 Thread Leonard Koch
Yeah Olivier, I think that is how bothj Eric's emTopolizer and my LK Fabric came about. If we could set something like you guys are suggesting up it would be amazing. There is nothing I'd rather do than build tools for the community all day. On Sat, Mar 15, 2014 at 2:50 PM, Arman Sernaz

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Jonah Friedman
Nope. On Sat, Mar 15, 2014 at 1:15 PM, Will Robertson tinyeleva...@gmail.comwrote: nope. On Sat, Mar 15, 2014 at 1:00 PM, Andy Jones andy.jo...@gmail.com wrote: On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau chris.vienn...@autodesk.com wrote: Do you guys think there is a top list of

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Petr Zloty
Chris: I'm looking forward for this transition training videos. I cannot find any high quality level training (except few ones from Gnomon) that could speed up transition of senior XSI user to senior Maya user. Please be sure to show us in that upcoming trainings how to do stuff in Maya we are

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread todd peleg
nope. On Sat, Mar 15, 2014 at 1:15 PM, Will Robertson tinyeleva...@gmail.comwrote: nope. On Sat, Mar 15, 2014 at 1:00 PM, Andy Jones andy.jo...@gmail.com wrote: On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau chris.vienn...@autodesk.com wrote: Do you guys think there is a top list of

RE: Open Letter to Carl Bass

2014-03-15 Thread Angus Davidson
Should probably be linked via si-community as well as they are not all on this list. From: Perry Harovas [perryharo...@gmail.com] Sent: 15 March 2014 07:08 PM To: softimage@listproc.autodesk.com Subject: Re: Open Letter to Carl Bass I just placed it on my

RE: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Angel Negron
NOPE From: toddape...@gmail.com Date: Sat, 15 Mar 2014 13:21:00 -0400 Subject: Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset To: softimage@listproc.autodesk.com nope. On Sat, Mar 15, 2014 at 1:15 PM, Will Robertson tinyeleva...@gmail.com wrote: nope. On Sat,

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
Not preaching a religion here... In the 15+ years i've been using Softimage products i've converted more hardcore Max and Maya users by just outrunning them time and time again than i can count. Admittedly realtime graphics is a very special field of profession and also very rare outside of

Re: Open Letter to Carl Bass

2014-03-15 Thread Leendert A. Hartog
Let the retweeting commence... https://twitter.com/HiraziB/status/444888249572786176 @Angus - please do, I post too much as it is! Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
Good idea, done: http://www.si-community.com/community/viewtopic.php?f=5t=5035 On Sat, Mar 15, 2014 at 1:24 PM, Angus Davidson angus.david...@wits.ac.zawrote: Should probably be linked via si-community as well as they are not all on this list. -- *From:*

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Graham Bell
I¹ve absolutely no doubt, but in all the time I¹ve demoed Softimage, even pre-AD, there was never anyone who didn¹t like the software, tech or couldn¹t see the potential benefits. However despite this, it wasn¹t easy for people to simply adopt. We could easily lead the horse to water, but never

Re: Open Letter to Carl Bass

2014-03-15 Thread Dan Pejril
Well done... Sums up perfectly how I feel, especially since I was one of your team screwed by Maya (nevermore) On 3/15/2014 1:43 PM, Perry Harovas wrote: Good idea, done: http://www.si-community.com/community/viewtopic.php?f=5t=5035 On Sat, Mar 15, 2014 at 1:24 PM, Angus Davidson

Re: YOUR TOP 5

2014-03-15 Thread Christoph Muetze
Here is my top 5: 1) workflow speed efficiency 2) ability to overcome most problems without scripting or plugins 3) non destructive workflow: there are almost no point of no returns in Softimage 4) text based buttons (huge plus if you suffer from certain forms of visual agnosia) 5) ICE

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
I feel your pain, i really do.. I never had problems with Softimage in this regard, but we faced similar roadblocks 10 years ago when we spoke with huge Studios trying to sell them our realtime procedural content creation solution... Everyone was amazed and loved the outcome. Unfortunately

RE: YOUR TOP 5

2014-03-15 Thread Sven Constable
It's funny. There always seemed to be two kind of people. The ones that prefer text buttons and the ones that prefer icon style. Of course all softimagers prefer text :) It's just so much clearer what a certain function does. It's also much more efficient and faster when you teach people: click

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Cesar Saez
On a more constructive note: - Visual debugging tools, I really miss to be able to show values between connections (vectors, matrices). - Abstract types? it's kinda embarrasing have to use a plusMinusAverage node to emulate a vector constant in maya. - Basic math nodes? like trigonometric

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Bradley Gabe
This is what concerns me about the future for where Autodesk takes their DCC flagships. Bullet-point thinking. It's not any specific list of ICE nodes that make it so powerful and useful, rather it's how well it plays within the data structures of the rest of the application. Everyone who

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Mirko Jankovic
Bradley you nailed it with this one, and also points out what really AD system does look like.. bunch of bullet points of separate marketing ready features that looks nice on list when you showing it to sales. The matter that those separate features have little to non meaningful communications one

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Francisco Criado
Agree with Bradley, +1 2014-03-15 16:55 GMT-03:00 Mirko Jankovic mirkoj.anima...@gmail.com: Bradley you nailed it with this one, and also points out what really AD system does look like.. bunch of bullet points of separate marketing ready features that looks nice on list when you showing it

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Ahmidou Lyazidi
Bradley is s right, I'm quite surprise about this question, it doesn't mean anything at all. It's not really about the nodes, it's how the whole system work. --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos

RE: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Angel Negron
Agree with Bradley, +1nailed it Date: Sat, 15 Mar 2014 17:07:34 -0300 Subject: Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset From: malcriad...@gmail.com To: softimage@listproc.autodesk.com Agree with Bradley, +1 2014-03-15 16:55 GMT-03:00 Mirko Jankovic

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread David Gallagher
You wrote all that on your phone? :) On 3/15/2014 1:31 PM, Bradley Gabe wrote: This is what concerns me about the future for where Autodesk takes their DCC flagships. Bullet-point thinking. It's not any specific list of ICE nodes that make it so powerful and useful, rather it's how well it

Re: Proposal for TDs and Artist - Expand Softimage ( and other ) tools

2014-03-15 Thread Cristobal Infante
there had been discussion of the same thing in Si-community: http://www.si-community.com/community/viewtopic.php?f=26t=4947 I think it's a good idea of developers are up for it and there is demand for the tool. On Saturday, 15 March 2014, Leonard Koch leonardkoch...@gmail.com wrote: Yeah

Re: YOUR TOP 5

2014-03-15 Thread Arvid Björn
Exactly right, about the only thing I ever have to point with my fingers at is the script button, and that's usually not the first button they need anyway =) On Sat, Mar 15, 2014 at 8:09 PM, Sven Constable sixsi_l...@imagefront.dewrote: It's funny. There always seemed to be two kind of people.

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Bk
Thats the pipeline talking. Which demonstrates how disrupting it is to introduce something new. Now imagine if, not only do you have to introduce something new, but your whole foundation has to fundamentally change. This is what's being forced upon us. (I know you know this, and this isn't

Re: YOUR TOP 5

2014-03-15 Thread Christoph Muetze
..don't forget the texture editor.. icon hell :) On 15/03/14 21:25, Arvid Björn wrote: Exactly right, about the only thing I ever have to point with my fingers at is the script button, and that's usually not the first button they need anyway =) On Sat, Mar 15, 2014 at 8:09 PM, Sven

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Nick Martinelli
I agree 100% with what everyone is saying. I would like to add that ICE isn't a point and click system, so it's impossible to give a universal list. There isn't one way to do anything, just ways that work. Two artists can have a similar result with drastically different ICE trees. Imagine that

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Cristobal Infante
To be honest, we knew this was going to happen since the day Autodesk bought softimage. Today, six years after the acquisition is when we should be seeing a rejuvenated softimage, but there was never long term plan for soft. I understand the numbers between soft/Maya/max were not even close. We

Re: Open Letter to Carl Bass

2014-03-15 Thread Arvid Björn
Powerful stuff Perry. If there's one thing this debacle has proved, it's that this community is really is as strong and passionate as I've always perceived it to be. On Sat, Mar 15, 2014 at 4:13 PM, Perry Harovas perryharo...@gmail.comwrote: Dear Mr. Bass My name is Perry Harovas. You

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Andy Jones
Bingo. On Sat, Mar 15, 2014 at 12:31 PM, Bradley Gabe witha...@gmail.com wrote: This is what concerns me about the future for where Autodesk takes their DCC flagships. Bullet-point thinking. It's not any specific list of ICE nodes that make it so powerful and useful, rather it's how well it

Re: Open Letter to Carl Bass

2014-03-15 Thread Leoung O'Young
Thanks for taking the time out to write this. Leoung On 15/03/2014 5:08 PM, Arvid Björn wrote: Powerful stuff Perry. If there's one thing this debacle has proved, it's that this community is really is as strong and passionate as I've always perceived it to be. On Sat, Mar 15, 2014 at 4:13

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Bradley Gabe
There is somewhat of a bright side folks, let's be realistic. Just about every single hard core XSI user I'd known who fully committed to switching over to Maya without looking back has gone on to do bigger and better things in the industry. They work at places like Weta, ILM, Dreamworks, Disney,

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread olivier jeannel
Get data does 40% Set data does another 40% with 20% of various nodes in between Ice is not exactly an assortment of chocolate sweets... LOL Le 15/03/2014 21:10, Ahmidou Lyazidi a écrit : Bradley is s right, I'm quite surprise about this question, it doesn't mean anything at all.

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Meng-Yang Lu
That guy that won the Oscar probably didn't have to do the work... :P You know better than that Brad!! -Lu On Sat, Mar 15, 2014 at 2:30 PM, Bradley Gabe witha...@gmail.com wrote: There is somewhat of a bright side folks, let's be realistic. Just about every single hard core XSI user I'd

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Meng-Yang Lu
Heh, it'd be less work just undo-ing the EOL decision instead of reinventing the round wheel to a square one. -Lu

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread Eric Thivierge
On Sat, Mar 15, 2014 at 5:26 PM, Meng-Yang Lu ntmon...@gmail.com wrote: Heh, it'd be less work just undo-ing the EOL decision instead of reinventing the round wheel to a square one. But how would that look to stock holders / board members? Confidence would plummet hard. It would do more

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Michael Clarke
Chris, I think most here are actually desperate to hear about your plan — not objectives or goals, but the specifics and timing of a plan to move this thing forward. You probably understand that the overwhelming feeling here is that we re being forced to take a giant step backward in many

Re: YOUR TOP 5

2014-03-15 Thread Adam Sale
lol... Nice Sven! On Sat, Mar 15, 2014 at 1:51 PM, Christoph Muetze c...@glarestudios.dewrote: ..don't forget the texture editor.. icon hell :) On 15/03/14 21:25, Arvid Björn wrote: Exactly right, about the only thing I ever have to point with my fingers at is the script button, and

Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Cristobal Infante
Hi Brad, I guess you mean a lot of our xsi friends decided to go into film industry and therefore had to switch to Maya. I am glad for them, they avoided the mess we are in but as I am sure you know most of us work on commercials. This comes to mind :) it's an opportunity?

Re: YOUR TOP 5

2014-03-15 Thread Javier El Elástico
It is not easy just 5 but I will try. * /Render Passes /(Partitions, Overrides, etc) * /Explorer /(I miss it always in the rest of software) * /ICE /(of course) * /Rigging tools/ and workflow in the process * /Modelling tools/ And that it is my contribution to the TOP 5. *Javier Vega*

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Eric Thivierge
I think it's kind of insulting to say that. It's not the software that makes people able to do that kind of work. It's their skills. It's just a fact that most film studios have had Maya as their backbone for so long that film is typically done with Maya. Then again, we do work at Hybride on films

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