Re: [Audyssey] Creating Accessible Star Wars Games
Lol Tom, I remember playing that remote starwars light sabre game on the atari 2600 when I was about five or six. I particularly liked it when the remote used to go totally crazy and shoot all over the place for no reason ;D. The only really silly thing is, we could never work out what the light sabres were suppossed to be, they always looked like really cruddy guns that never fired rather than swords ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Very odd tom. Obviously the super starwars games were produced in the early 90's, and were most deffinately 2D platformers with their own fairly unique style of gameplay. Even the platform stages were varied sinse some, like the first dune sea level of super starwars, were just streight up walk along, jump around avoid enemies constantly moving right, while others involved more exploration. they also had some pretty unique traps, for instance in Jaba's thrown room you'd have jaba's dancers coming after you chucking spears, while atht the same time you'd have to jump over many holes in the floor which would randomly open and drop you into the rankor pit. Then though when you got to the shield generator base on ender, well expect a huge maze with lots of exploration! As you might gather I was very fond of these games (in fact I might fire up my snes and give them another blast), but at the same time, obviously they are very limited, not the least by the Snes' hardware at the time. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Hi Tom. I'm afraid other than some of the more irritating vehicle stages with very annoying bakcgrounds, I've got no such access excuses for using cheat codes in the Super starwars games, I just did it for fun, and also partly to substitute for the games' lack of any sort of saving or password features at all. You talking about mara jade reminded me of one starwars game I did forget to mention which I have played, masters of teras kasi on the ps1. Being a 3D beat em up rather similar to soul blade and tekken it's got the usual large characters and easy visibility of such games (plus is probably layable without site too). It generally got bombed by crytics, but I rather enjoyed it, just for the sake of having the likes of Luke, Vader, Mara Han and leia slugging it out in a one on one fighting game. dodging Vaders' force lightning then clobbering him with lukes big light sabre combo was one of my favourite moves ;D. Tie fighter is a favourite game of many of my friends, just for the switch of roles, and the interest of seeing things from the pov of someone on the Empire's side who is not completely evil. Either way I deffinately look forward to whatever you come up with, and would very much like to help in the acting department if at all possible. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Hi, Oh, yeah. Some of the very early Star Wars games were cheesy. At least compared to todays standards. For example, one of the first Star Wars games I remember playing was Empire Strikes Back for the Atari 2600 around 1982 or 1983. At the time as a kid of about five or six it was totally frosted. Not long ago I got out the Atari and was playing ESB with my son and the game just seamed like a joke. The sounds, arcade music, etc all were just lame. I could recreate the game and make it 100 times better just by using actual Star Wars music, authentic sounds, etc. However, that's all we had in the 1980's though. Of course, the worst Star Wars game I have ever played was the Jedi light saber game they had out in the 80's. It was basically a black screen with two light sabers on it. A remote would fly back and forth on screen and you had to deflect its shots. Lame, lame, lame, lame! Smile. On 12/1/10, Greg Steel wrote: > Hi Tom I played a starwars game back in 1992 in the doss days on an apple > computer. The voice synth was built in to the computer. The game was text > bass and you had to press the letters n e w s to move in the direction that > you wanted. It had sound effects also and they were cheesy. > I can't remember which keys you had to press to attack with the saber and > hand to hand combat but the game was cool for the time. I think your idea > is awesome and you should be able to live your dream because it isn't fair > to us that we don't get to play those kinds of games. I would most > definitely like to play an accessible version of starwars. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Hi, That's one of the things I always liked about the Star Wars games. They were good about mixing up vehicle stages with FPS platform stages. One that immediately comes to mind is Rebel Assalt II. In the first stage it starts out with the main character in the cockpit of an X-Wing in a dogfight with Tie Intercepters. Then, in the cutscene he gets shot down and must proceed on foot to a hanger where he takes off in a Correlian fraighter simila to the Mellennium Falcon. He goes on to have a dogfight as he tries to return back to the rebel base. Successfully completing that stage you finally get to the actual story where the Empire is building a fleet of cloaked ships, and you, yes you, are sent into destroy them. However, before you get to the battle where you help rid the Empire of its cloaked fleet you must sneek on Darth Vader's flagship and steel a cloaked tie fighter for the Rebel Alliance. All and all it was a cool game with a nice balance between starfighter dogfights and FPS platform stages. At the time Rebel Assalt II came out mixing up vvehicle stages with FPS platform stages wasn't that common, and I thought it was cool. On 12/2/10, dark wrote: > Actually not as unbalanced as you'd think, sinse you could only play wicket > in a few levels. > > There were five characters, Han, Chubaka, Luke, Wicket and two versions of > princess leia (one in her bounty hunter disguise on tatueen, the other in > her rebel gear fighting with a staff). > > This was a major improvement the two previous games only let you play as > Luke, Han or chuey. > > One nice thing though was you got vehicle stages interpsersed with the > platform ones, so for instance one of the first stages was Luke's speeder > ride to the sand crawler, or in empire strikes back you would have to first > take out the emperial fighters around cloud city, then play as Luke during > platforming stages inside before fighting darth Vader. > > I do admit though, I did rather enjoy the cheats, sinse they'd let you play > any char on any stage with any gun. So for instance you could have Chubaka > fight darth vader instead of Luke ;d. > > Beware the Grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
HI Dark, Oh, I definitely know the feeling. The Knights of the Old Republic games pretty much came out after I lost my sight. I'd love to play them, but only have been able to enjoy them vicariously. Plus given my love of huge strategy/tactical battle games Star Wars Battle Front would rule if it was only accessible. However, my experience has been pretty much limited to the games of the 90's when Lucas Arts was just starting to produce PC titles like Dark Forces, Jedi Knight, Rebel Assalt, Tie Fighter, and a couple of others I had. As far as cheat codes goes I made heavy use of them back then to make up for things I couldn't see on screen. Actually some of them would be quite funny. For example, in Dark Forces you could use the invincibility cheat code, walk right up to a squad of storm troopers with their weapons blasting away, drop a thermal detonator right in front of them, and stand there while they blow up. All the while not taking a scratch. Man, that was funny to watch. Then again, I also use to use the cheat codes for specific grudge matches too. For example, in Mysteries of the Sith on level 11, I think it was, Mara Jade would have to face her dark side clone in the Sith temple. The clone was pretty wicked about throwing force blinding attacks followed up by Sith lightning attacks. It made that particular fight hard to beat. Well, if you enter the right cheat code you could turn the good Mara Jade into the clone's worst nightmare complete with dark side powers as well. I can't tell you how many times I use to forsake the light side of the force just to see which Mara Jade could fry who first. I basically gave the clone everything back with spades. Lol! Well, Luke as for your name this ones for you. "Oh, my my this here Luke guy. Maybe someday later he'll be the son of Vader, but right now he's just an average guy. As he kissed his mommy goodbye he said someday i'm going to be a Jedi. Yes, i'm going to be a Jedi." Lol! You asked for that one. This jokes for you. On 12/1/10, dark wrote: > Hi Tom. > > This is fantastic! > > while I've not perhaps been as major a fan of starwars (dr. who and Tolkien > take that position), I have certainly loved the films, toys and games for > many years. > > Three of my favourite games on the Snes which stood me well for three > christmas pressents were the versions of super Starwars, Empire strikes > back, and return of the Jedi which I've replayed on innumerable occasions. > > These are however, due to lack of vision, sadly the only starwars games I > have ever played. They are exceptionally fun action platformers and have > some wonderful moments, especially when you enter the rather major > cheat code so that you can fight Jaba the hutt, darth vader and Emperor > palpatine while playing as wicket the E wock (who surprisingly is actually a > really awsome char in the game). > > Stil, these games are limited in scope, and I have felt moments of extreme > jealousy when seeing my brother or friends playing games like dark forces, > wing commander or (more recently), the knights of the old republic games > which I'd give my right foot to be able to play. > > The fact that you've been stopped from producing accessible versions is to > my mind, ridiculous, and George Lucas lawyers deserve to be kicked into the > saalak pit for such a thing. > > so, I absolutely applaud your efforts and really! look forward to seeing a > game. > > Feel free to contact me for any voice acting you may require. > > Btw, amusing fact. obviously sinse my other name is Luke, i've had starwars > jokes made about me all my life (despite the fact my hair is dark brown not > blonde). > > On one occasion for a genetic study into congenital glaucoma all our family > gave blood samples. All the samples matched for the required genes, - > accept mine! > > We are now waiting for the day a Dark sith lord is going to walk through the > door and say "luke! I am your father!" ;D. > > Beware the grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Huh. That wouldn't be a bad game to mess around with.. lol. I'd enjoy han having a shootout with vader. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Actually not as unbalanced as you'd think, sinse you could only play wicket in a few levels. There were five characters, Han, Chubaka, Luke, Wicket and two versions of princess leia (one in her bounty hunter disguise on tatueen, the other in her rebel gear fighting with a staff). This was a major improvement the two previous games only let you play as Luke, Han or chuey. One nice thing though was you got vehicle stages interpsersed with the platform ones, so for instance one of the first stages was Luke's speeder ride to the sand crawler, or in empire strikes back you would have to first take out the emperial fighters around cloud city, then play as Luke during platforming stages inside before fighting darth Vader. I do admit though, I did rather enjoy the cheats, sinse they'd let you play any char on any stage with any gun. So for instance you could have Chubaka fight darth vader instead of Luke ;d. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
I have always been a trek and sw fan. Fanfics and fan audio will only go so far. There is an choose your own adventure game existing but thats really it. At 02:28 p.m. 2/12/2010, you wrote: Hey Tom I agree with what you are saying here. If it's freeware then I'd expect it would be ignored. I've also been a fan of SW from the 1977 start. Had many of the toys growing up, and my nephew has a good collection going as well. Steering it back to games I'd love to play something accessible like the game you suggest here. I'll help out however I can. And remember the force is like duct tape. It has a light side, a dark side, and keeps the universe together! - Original Message - From: "Thomas Ward" To: Sent: Wednesday, December 01, 2010 6:19 PM Subject: [Audyssey] Creating Accessible Star Wars Games Hi all, Thanks to all the discussion about accessible Star Wars games over the last day or two I've decided to reconsider my position on releasing some Star Wars projects I've had in mind for litterally years now. It really has been something I have dreamed of doing as long as I can remember, and I'm personally fed up with rediculous rules and procedures that would bar me from persuing my own happiness and enjoyment. For one thing despite what they say I don't really think they would try and sue me over it as long as I kept the games as freeware and specified that these were designed for VI gamers. After all, it would likely cost them more to take it to court than they could get out of me in a settlement/lawsuit. About the most they would do if they found out about the games is get a judgment to have the content/material removed from my website. That would be a pain in the butt to be sure, but no biggy as I'm sure someone would slap it up on Sendspace, Dropbox, etc the next day and share it anyway. More importantly as I said earlier this has been a dream of mine. Ever since I was old enough to watch television the first time I saw the original Star Wars movie I became a serious fan of the movies, books, toys, games , etc. Just ask my wife as I've got a large glass display case in my living room filled with hundreds of Star Wars action figures i've collected since i was three or four years old to the present. In the mid 90's when the Star Wars PC games began coming out like Dark Forces, Rebel Asalt, Jedi Knight, etc I purchased each and everyone. Unfortunately, for me as the games were coming out I was also really starting to lose my vision so the graphics were pretty much just blobs of color on the screen. I could play them, sort of, but had to depend on cheat codes to help me as everything was fuzzy and not very clear. All the same, I was very happy witht the games, and played them constantly. once I lost my sight I was pretty disappointed over the fact I owned all these cool games and couldn't play them. While in college I decided I'd be a programmer and write my own Star Wars games. Now, 12 years later I still really haven't done it, because of copyrights and licensing. Both of which had originally been created without any thought or planning for special cases such as being barred from a certain product based on disability. So what to do about it? Well, the answer seams quite simply. I should do what my heart tells me is right, and that is to follow my personal dreams. Go ahead and take the plunge and just write the games I want to play regardless of rules and regulations. After all, i have the means and motive. to do it. I shouldn't let that go because of some company's short-sighted polacies. When it comes to the means I'm litterally the perfect developer to do the job. For one thing I have personal experience with the games themselves so have a pretty good idea of what the final product should be like. I went to college, learned to program, and obviously have the technical skills to create a full 3D FPS game similar to the originals. I've got the original media to work with. In fact, I still own all the original software cds in my closet, and all I'd need to do is grab the discs, unpack the gob files, and grab the sounds, music, etc I'd need for the project. Finally, I just spent like two years working on the Genesis Engine which was designed specifically for this type of game. Since all that work is done I have the tools to do the job at my disposal. When it comes to motivation I have plenty of that as well. It was precisely because of the FPS games of the 1990's Tomb Raider, Jedi Knight, Doom, Quake, Soldier of Fortune, etc that got me into writing accesible games in the first place. When I showed up on Audyssey around 2000 or 2001 I looked around and was disappointed the only game that was up to my previous standards was Shades of Doom. Everything else was disappointing, and not at all what I had been hoping for. Which brings me back to my point. Back around 1998 my favorite Star Wars game was Mysteries of the Sith. For one reason it was the first Star Wars game to feature Ma
Re: [Audyssey] Creating Accessible Star Wars Games
That makes sense. Talk about unbalanced though eh? lol. At 07:45 PM 01/12/2010, you wrote: Yes. the most worrying thing is wicket actually was one of the most distructive characters in the game. he was tiny, so most things missed him, and he could shoot arrows into walls and bounce off them, also double jump up the sides of ledges. Generally, characters with clote range attacks like Luke's light sabre were more powerful than those with guns, but the gun wielding characters could gain power ups for stronger weapons. wicket however was in the middle, sinse his bow was a long distance firing weapon with medium damage and a good wrate of fire, but couldn't be powered up, which actually made for a pretty effective weapon especially combined with his agility. worryingly, I'd considder him the best char in the game, though without the cheat you'd only be able to play him in a few levels on endor, pluss you would miss out on Luke's special light sabre skills, which were pretty awsome, things light reflect where enemy shots just bounced off himmm, and sabre throw where you could literally move his sabre anywhere on the screen. you could also block stuff as well. the only bad bit was that he was one of the slowest chars. beware the Grue! Dark. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 02, 2010 3:12 AM Subject: Re: [Audyssey] Creating Accessible Star Wars Games Hi, Wicket/? Fighting Jabba the Hutt? That some how seems wrong... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, December 01, 2010 6:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] Creating Accessible Star Wars Games Hi Tom. This is fantastic! while I've not perhaps been as major a fan of starwars (dr. who and Tolkien take that position), I have certainly loved the films, toys and games for many years. Three of my favourite games on the Snes which stood me well for three christmas pressents were the versions of super Starwars, Empire strikes back, and return of the Jedi which I've replayed on innumerable occasions. These are however, due to lack of vision, sadly the only starwars games I have ever played. They are exceptionally fun action platformers and have some wonderful moments, especially when you enter the rather major cheat code so that you can fight Jaba the hutt, darth vader and Emperor palpatine while playing as wicket the E wock (who surprisingly is actually a really awsome char in the game). Stil, these games are limited in scope, and I have felt moments of extreme jealousy when seeing my brother or friends playing games like dark forces, wing commander or (more recently), the knights of the old republic games which I'd give my right foot to be able to play. The fact that you've been stopped from producing accessible versions is to my mind, ridiculous, and George Lucas lawyers deserve to be kicked into the saalak pit for such a thing. so, I absolutely applaud your efforts and really! look forward to seeing a game. Feel free to contact me for any voice acting you may require. Btw, amusing fact. obviously sinse my other name is Luke, i've had starwars jokes made about me all my life (despite the fact my hair is dark brown not blonde). On one occasion for a genetic study into congenital glaucoma all our family gave blood samples. All the samples matched for the required genes, - accept mine! We are now waiting for the day a Dark sith lord is going to walk through the door and say "luke! I am your father!" ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http:/
Re: [Audyssey] Creating Accessible Star Wars Games
Yes. the most worrying thing is wicket actually was one of the most distructive characters in the game. he was tiny, so most things missed him, and he could shoot arrows into walls and bounce off them, also double jump up the sides of ledges. Generally, characters with clote range attacks like Luke's light sabre were more powerful than those with guns, but the gun wielding characters could gain power ups for stronger weapons. wicket however was in the middle, sinse his bow was a long distance firing weapon with medium damage and a good wrate of fire, but couldn't be powered up, which actually made for a pretty effective weapon especially combined with his agility. worryingly, I'd considder him the best char in the game, though without the cheat you'd only be able to play him in a few levels on endor, pluss you would miss out on Luke's special light sabre skills, which were pretty awsome, things light reflect where enemy shots just bounced off himmm, and sabre throw where you could literally move his sabre anywhere on the screen. you could also block stuff as well. the only bad bit was that he was one of the slowest chars. beware the Grue! Dark. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 02, 2010 3:12 AM Subject: Re: [Audyssey] Creating Accessible Star Wars Games Hi, Wicket/? Fighting Jabba the Hutt? That some how seems wrong... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, December 01, 2010 6:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] Creating Accessible Star Wars Games Hi Tom. This is fantastic! while I've not perhaps been as major a fan of starwars (dr. who and Tolkien take that position), I have certainly loved the films, toys and games for many years. Three of my favourite games on the Snes which stood me well for three christmas pressents were the versions of super Starwars, Empire strikes back, and return of the Jedi which I've replayed on innumerable occasions. These are however, due to lack of vision, sadly the only starwars games I have ever played. They are exceptionally fun action platformers and have some wonderful moments, especially when you enter the rather major cheat code so that you can fight Jaba the hutt, darth vader and Emperor palpatine while playing as wicket the E wock (who surprisingly is actually a really awsome char in the game). Stil, these games are limited in scope, and I have felt moments of extreme jealousy when seeing my brother or friends playing games like dark forces, wing commander or (more recently), the knights of the old republic games which I'd give my right foot to be able to play. The fact that you've been stopped from producing accessible versions is to my mind, ridiculous, and George Lucas lawyers deserve to be kicked into the saalak pit for such a thing. so, I absolutely applaud your efforts and really! look forward to seeing a game. Feel free to contact me for any voice acting you may require. Btw, amusing fact. obviously sinse my other name is Luke, i've had starwars jokes made about me all my life (despite the fact my hair is dark brown not blonde). On one occasion for a genetic study into congenital glaucoma all our family gave blood samples. All the samples matched for the required genes, - accept mine! We are now waiting for the day a Dark sith lord is going to walk through the door and say "luke! I am your father!" ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or co
Re: [Audyssey] News from papa sangre
Hi, I don't know--if I had the thing just for calling people, that would be a complete waste; long live the Land line! Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Maslo Sent: Tuesday, November 30, 2010 9:41 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] News from papa sangre IPhones rock and so blind friendly not only for simple phone usage but games which I can play with it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, November 30, 2010 7:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] News from papa sangre Well you never know, maybe if the average jo enjoys this sort of thing we'll se him/her on audiogames.net or similar. It's things like this that actually make me want to get an I phone. Beware the Grue! Dark. - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Tuesday, November 30, 2010 10:32 PM Subject: Re: [Audyssey] News from papa sangre > Hi chaps, > > Well, not a teaser as such but I can tell you that I spent an hour or > so playing PS a couple of weeks ago, and it looked like being pretty > close to releasable to me, plus the project manager seemed intent on a > release before Christmas. > We spent the hour with him listening to me take on the game > (interestingly, the guy really did seem to listen as much as he > watched), then going over a few accessibility tweaks that, while they > weren't absolutely necessary, would make the menu system of the game > and the transitions between levels easier to navigate with VoiceOver. > During actual game play, you'll still need VoiceOver turned off unless > you fancy doing a lot of unnecessary doubletapping. > > For what it's worth, my impressions were that the sound design was > absolutely top notch. The biggest issue I encountered in the levels I > played was telling the difference between something being behind you > or in front of you, hopefully by release they'll have found a way to > make that more obvious. It was a lot of fun to play, but I would > advise you all to remember that this is a slightly odd situation, in > that the game is audio-only, but being marketted to average Joe. The > upshot seemed to be that, although the sound design was brilliant, the > actual challenges and tasks were easy for someone who's used to > navigating environments based entirely in audio. That said, I haven't > seen the whole game, and even if the difficulty doesn't pick up, I'd > happily splurge a few quid on it. > > Hope sending this doesn't tread on any toes at Somethin' Else, you > boys should've got me to sign an NDA if you really didn't want any > public mumblings at all! > > Scott > > On 11/30/10, Darren Duff wrote: >> Sweet! Are you friends with him or something? I wish they would give us >> another teaser as I am sure things have changed much... >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of michael barnes >> Sent: Tuesday, November 30, 2010 9:56 AM >> To: gamers@audyssey.org >> Subject: Re: [Audyssey] News from papa sangre >> >> I email Paul Benit and he told me that if apple aproves of things then >> dec.14 it will be release. when i hear from Paul again I will let >> everyone >> on the list know. >> >> -- >> Email services provided by the System Access Mobile Network. Visit >> www.serotek.com to learn more about accessibility anywhere. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, >> send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> _ NOD32 EMON 5661 (20101130) information _ >> >> This message was checked by NOD32 antivirus system http://www.eset.com >> >> >> >> >> _ NOD32 EMON 5661 (20101130) information _ >> >> This message was checked by NOD32 antivirus system >> http://www.eset.com >> >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you
Re: [Audyssey] Audyssey babble report for November 2010
Hi Dark, No, you shall not be getting me any time soon...hahaha. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, December 01, 2010 3:51 AM To: Gamers Discussion list Subject: Re: [Audyssey] Audyssey babble report for November 2010 curses! foyled again! I'll get you next time gadgit! nxt! time! buahahaha, Dr. dark. Ps: appologies to anyone that doesn't remember the inspector gadgit cartoon so wouldn't get this joke. - Original Message - From: "Jim Kitchen" To: "Audyssey" Sent: Wednesday, December 01, 2010 9:27 AM Subject: [Audyssey] Audyssey babble report for November 2010 108 people posted 1860 messages. 248 From, Hayden Presley. 235 From, Thomas Ward. 139 From, dark. 105 From, Charles Rivard. 92 From, Clement Chou. 89 From, Bryan Peterson. 66 From, Ben. 66 From, Muhammed Deniz. 49 From, shaun everiss. 44 From, Jim Kitchen. 44 From, Phil Vlasak. 44 From, Shiny protector. 42 From, Alfredo C. 40 From, Lori Duncan. 35 From, michael barnes. 34 From, Damien Pendleton. 33 From, neophyte. 26 From, william lomas. 22 From, Liam Erven. 20 From, Yohandy. 19 From, Mich. 19 From, Ron Kolesar. 17 From, Lisa Hayes. 16 From, Ian McNamara. 16 From, Jacob Kruger. 15 From, Karl Belanger. 14 From, Mike Maslo. 11 From, Darren Harris. 11 From, NIcol. 11 From, Orin. 11 From, Sarah Haake. 10 From, Ben Blatchford. 10 From, Christian. 9 From, Chad Fenton. 9 From, Oriol Gómez. 8 From, Gamers Chat Robot. 8 From, Gary Whittington. 8 From, Zachary Kline. 7 From, Sky Mundell. 7 From, Willem Venter. 6 From, Casey Mathews. 5 From, Alfredo. 5 From, Darren Duff. 5 From, John Snowling. 5 From, Ken the Crazy. 5 From, Mauricio Almeida. 5 From, Mike Reiser. 5 From, Scott Chesworth. 5 From, simon dowling. 4 From, Greg Steel. 4 From, jason. 4 From, Josh Kennedy. 4 From, Philip Bennefall. 4 From, Richard Claridge. 4 From, Ryan Strunk. 3 From, BlindLee55. 3 From, Brandon Misch. 3 From, Kwasi Mensah. 3 From, Raul A. Gallegos. 3 From, Ron Schamerhorn. 3 From, Valiant8086. 2 From, aadorno. 2 From, Angellko21. 2 From, AudioGames.net. 2 From, darren_g_harris. 2 From, Eleanor. 2 From, Greg. 2 From, Harmony Neil. 2 From, joe quinn. 2 From, Matheus. 2 From, Milos Przic. 2 From, peter Mahach. 2 From, Petr Bláha. 2 From, Ryan Chou. 2 From, Ryan Smith. 2 From, Rynhardt Kruger. 2 From, Trouble. 1 From, Aurel 4. 1 From, Blind Treasures. 1 From, Bryan Mckinnish. 1 From, Caitlin Webb. 1 From, Chastity MORSE. 1 From, Christopher Bartlett. 1 From, Dakotah Rickard. 1 From, David Chittenden. 1 From, djc. 1 From, ENES SARIBAS. 1 From, ENES SARIBAž. 1 From, eric harms. 1 From, Gamers List Guidelines Robot. 1 From, James Howard. 1 From, Jeremy Hartley. 1 From, Jeremy Kaldobsky. 1 From, Johnny Tai. 1 From, Jorge Gonçalves. 1 From, Jose Lomeli. 1 From, kara. 1 From, Kelly Sapergia. 1 From, Matheus Rheine. 1 From, Michael Feir. 1 From, Mária Orovcíková. 1 From, Richard @ AudioGames. 1 From, Richard Sherman. 1 From, Ryan Conroy. 1 From, Stephen. 1 From, Tony. 1 From, tsiegel. 1 From, Willem. Archive file size 5703629 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Not just that... but the general principle of calling someone a prick for doing what they considered a reasonable spelling correction was not necessary. While I think the post was clear enough... if you're only trying to help, you're only trying to help... At 07:17 PM 01/12/2010, you wrote: Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] To Ken about Air Hockey
Hi ken, I've been trying to play your Airhockey game, but without any instructions I'm not terribly sure what I'm supposed to be doing. Any help would be greatly appreciated. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The old Pb-games
Hi Muhammed, I'm just trying to compare your voice to the current one for the Torgan leader who, I might add, is probably at least 12 feet tall. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, December 01, 2010 10:37 AM To: Gamers Discussion list Subject: Re: [Audyssey] The old Pb-games Maybe I'd be good, you can't judge on that. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Tuesday, November 30, 2010 11:39 PM Subject: Re: [Audyssey] The old Pb-games > Hi Muhammed, > Let me rephrase...you wouldn't be good for the role of Torgan leader. > > Best Regards, > Hayden > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Shiny protector > Sent: Tuesday, November 30, 2010 12:37 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] The old Pb-games > > I am always the good ones in drama. Anyways, I want to have my first try. > - Original Message - > From: "Hayden Presley" > To: "'Gamers Discussion list'" > Sent: Tuesday, November 30, 2010 12:25 AM > Subject: Re: [Audyssey] The old Pb-games > > >> Hi Muhammed, >> No offense, but I'm not sure you'd sound very threatening. >> >> Best Regards, >> Hayden >> >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of Shiny protector >> Sent: Monday, November 29, 2010 2:58 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] The old Pb-games >> >> I am happy to help Philip with the acting. Maybe I could act as the boss. >> - Original Message - >> From: "Thomas Ward" >> To: "Philip Bennefall" ; "Gamers Discussion list" >> >> Sent: Monday, November 29, 2010 8:47 PM >> Subject: Re: [Audyssey] The old Pb-games >> >> >>> Hi Philip, >>> >>> Definitely. I really think you should create an updated version of >>> Tarzan Junior. As has been said the game had a lot of good elements, >>> great game play, but it fell short on some design aspects. The big >>> one is that it was written in Javascript which is crap for a game >>> development language, and if it were ported to C++ or something would >>> be a vast improvement. Replace the Dectalk with some human voice >>> overs, perhaps redo some of the acting, etc and you'd have a great >>> game. Otherwise it is still one of my favorites and it would be well >>> worth buying. >>> >>> On 11/29/10, Philip Bennefall wrote: Hi all, I've been following the recent discussion and thought I would jump in with a few notes and a question. All of my old games from pb-games.com such as Tarzan Junior, Dark Destroyer, Showdown and 3d Snake were all written in JavaScript. This is not a good language for even remotely serious game development, but it was a wonderful sandbox for a curious 12 year old to take the first staggering steps on the road to programming and eventually >> Q9 and BGT. Grin. Anyhow, these games were written with Internet Explorer 4 in mind and ran very well in that browser, but do not work nearly as nice in newer versions like 7 and 8. The cause of this I know not, I just know that it's a fact. Now to my question. If I were to rewrite and vastly improve these old titles, would you buy them? I am thinking Tarzan Junior especially. That game had some good elements in it, underneath all the bad acting that I'm afraid I was responsible for as well as the now rather sluggish game play. So in short, if I rewrote this game into a good product, would any of you want to spend $30 on it? Kind regards, Philip Bennefall >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the li
Re: [Audyssey] The old Pb-games
Hi Muhammed, No. I was referring to the alpha monkey problem you encounter at the end of The Territory with the Monkeys. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, December 01, 2010 10:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] The old Pb-games That was what Hayden was talking about. - Original Message - From: "Ron Kolesar" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 12:21 AM Subject: Re: [Audyssey] The old Pb-games > No. both my brother Matt and I could get through the monkey swing where > he's throwing rocks at you. It was the round after that. I think it was > where you had to get past the bee. > I haven't played that game is so so long. SMILES. Wonder if it would work > with win 7 with a 64 bit processor. > If it did? Watch out for those tigers. SMILES. > Ron Kolesar > kolesar16...@roadrunner.com > > -- > From: "Hayden Presley" > Sent: Tuesday, November 30, 2010 6:34 PM > To: "'Gamers Discussion list'" > Subject: Re: [Audyssey] The old Pb-games > >> Hi Ron, >> You mean the alpha monkey? I actually figured out the solution on >> accident. >> Just try walking...and just continue walking. >> >> Best Regards, >> Hayden >> >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of dark >> Sent: Tuesday, November 30, 2010 8:39 AM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] The old Pb-games >> >> I think the point is being eaten alive would sound more, - , >> squishy. >> >> but stil I have to say that's one of my favourite death sequences in any >> game ever! >> >> Beware the Grue! >> >> Dark. >> - Original Message - >> From: "Damien Pendleton" >> To: "Gamers Discussion list" >> Sent: Tuesday, November 30, 2010 2:34 PM >> Subject: Re: [Audyssey] The old Pb-games >> >> >>> Hi, >>> Wow. That's a remark for the record. How does anybody know what being >>> eaten alive actually sounds like? I wouldn't be surprised if it sounds >>> like that when the hungry savage tiger gets to the bones... lol. >>> Regards, >>> Damien. >>> >>> >>> >>> - Original Message - >>> From: "Yohandy" >>> To: "Gamers Discussion list" >>> Sent: Tuesday, November 30, 2010 2:19 PM >>> Subject: Re: [Audyssey] The old Pb-games >>> >>> it actually sounded like philip was eating some potato chips, not like someone being eaten alive. still pretty hilarious though lol - Original Message - From: "Ron Kolesar" To: "Philip Bennefall" ; "Gamers Discussion list" Sent: Tuesday, November 30, 2010 8:26 AM Subject: Re: [Audyssey] The old Pb-games >I for one enjoy playing Tarzan junior. > I paid $20 for my unlock code. > I never could get past the monkey section. > I should say that I was able to finish that section but could never > get > past that section that came after the monkey swing. > I thought that especially the lion or was it the tiger section sound > effect were realistic. A friend of mine who played the game for the > first time got the crap scared out of him when he got ate by the > tigers. >> > It was that realistic. > So if you're looking for a beta tester? Ship me a line privately. > Ron > Ron Kolesar > kolesar16...@roadrunner.com > > -- > From: "Philip Bennefall" > Sent: Monday, November 29, 2010 5:20 AM > To: "Gamers Discussion list" > Subject: [Audyssey] The old Pb-games > >> Hi all, >> >> I've been following the recent discussion and thought I would jump in >> with a few notes and a question. All of my old games from >> pb-games.com >> such as Tarzan Junior, Dark Destroyer, Showdown and 3d Snake were all >> written in JavaScript. This is not a good language for even remotely >> serious game development, but it was a wonderful sandbox for a >> curious >> 12 year old to take the first staggering steps on the road to >> programming and eventually Q9 and BGT. Grin. Anyhow, these games were >> written with Internet Explorer 4 in mind and ran very well in that >> browser, but do not work nearly as nice in newer versions like 7 and >> 8. >> >> The cause of this I know not, I just know that it's a fact. >> >> Now to my question. If I were to rewrite and vastly improve these old >> titles, would you buy them? I am thinking Tarzan Junior especially. >> That game had some good elements in it, underneath all the bad acting >> that I'm afraid I was responsible for as well as the now rather >> sluggish game play. So in short, if I rewrote this game into a good >> product, would any of you want to spend $30 on it? >> >> Kind
Re: [Audyssey] star wars
Smiles, I know Chuck your a spelling stickler as well. That's why, I do my best not to miss spell or miss type things on this list. But really, I knew what he meant. In fact I think he may be a Bears fan. Inside Joke. Instead of putting the dude down suggest a spelling program to help out. For those who may miss spell allot. This is not aimed at you my friend, but really it does show that what you got nothing else to do, then going around correct llisters spelling. Well, I am outta here working on my 1951 baseball Stgrat league. We are doing our draft in a week. Baseball fans can check out http://playball.ws For more details. Crash - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:49 PM Subject: Re: [Audyssey] star wars What the spelling has to do with is not games, but clarity of a post. --- Shepherds are the best beasts! - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of > the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the lis
Re: [Audyssey] star wars
Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
That was uncalled for... At 07:08 PM 01/12/2010, you wrote: Oh, I see just being a prick then. Ok sorry. Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] starwar games
Hi Nicol, Hmmm...starting to sound like MOTA here. Starwars wasn't exactly known for the legendary fire pits of the sith... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of NIcol Sent: Wednesday, December 01, 2010 6:02 PM To: 'Gamers Discussion list' Subject: [Audyssey] starwar games HI Tom I fully agree with you. I also say, live out your dreams! You took a firm stand, that's the right thing! I agree with you, the mainstream companies will have bad publicity if they try to sue you. I am very curious as I do not know starwar games at all. If I understood your last post correctly, starwar games like Dark Forces, mysteries of the sith and Rebel Asalt is fps? Is there also traps like fire pits that the player have to jump across in starwar games like Dark Forces, Rebel Asalt and mysteries of the sith? Does the player also lose health in starwar games? If so, does games like mysteries of sith contain potions to pick up? Was there treasures like gems to pick up in the mainstream starwar games? All the best for your new projects! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Hi, Wicket/? Fighting Jabba the Hutt? That some how seems wrong... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, December 01, 2010 6:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] Creating Accessible Star Wars Games Hi Tom. This is fantastic! while I've not perhaps been as major a fan of starwars (dr. who and Tolkien take that position), I have certainly loved the films, toys and games for many years. Three of my favourite games on the Snes which stood me well for three christmas pressents were the versions of super Starwars, Empire strikes back, and return of the Jedi which I've replayed on innumerable occasions. These are however, due to lack of vision, sadly the only starwars games I have ever played. They are exceptionally fun action platformers and have some wonderful moments, especially when you enter the rather major cheat code so that you can fight Jaba the hutt, darth vader and Emperor palpatine while playing as wicket the E wock (who surprisingly is actually a really awsome char in the game). Stil, these games are limited in scope, and I have felt moments of extreme jealousy when seeing my brother or friends playing games like dark forces, wing commander or (more recently), the knights of the old republic games which I'd give my right foot to be able to play. The fact that you've been stopped from producing accessible versions is to my mind, ridiculous, and George Lucas lawyers deserve to be kicked into the saalak pit for such a thing. so, I absolutely applaud your efforts and really! look forward to seeing a game. Feel free to contact me for any voice acting you may require. Btw, amusing fact. obviously sinse my other name is Luke, i've had starwars jokes made about me all my life (despite the fact my hair is dark brown not blonde). On one occasion for a genetic study into congenital glaucoma all our family gave blood samples. All the samples matched for the required genes, - accept mine! We are now waiting for the day a Dark sith lord is going to walk through the door and say "luke! I am your father!" ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Judgement Day keys
Hi, Personally I find it astounding that people spread that kind of information. I even mentioned that "it was a myth", and it seemed as if they just did not hear. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, December 01, 2010 1:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] Judgement Day keys I totally agree. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Wednesday, December 01, 2010 7:22 PM Subject: Re: [Audyssey] Judgement Day keys >I have been away for upwards of ten days. Was hoping that I could provide > keys while I was gone, but this wasn't the case. > I'm majorly jet lagged, and am going through email right now. By the way, > if people are going to spread misinformation, please do research first. > Thanks. > > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Ben > Sent: Saturday, November 27, 2010 1:35 AM > To: 'Gamers Discussion list' > Subject: Re: [Audyssey] Judgement Day keys > > Hi liam, > I notice that your not providing jd keys any more (at least, that's what > I've heard)... could you please send me a key (as I bought the game) so > that > I can enjoy your fantastic game? > Thanks, > Ben. > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Oh, I see just being a prick then. Ok sorry. Gary - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 2:26 PM Subject: Re: [Audyssey] star wars That was not the point. I was just correcting him. - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 9:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of > the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audy
Re: [Audyssey] Creating Accessible Star Wars Games
Hi Tom I played a starwars game back in 1992 in the doss days on an apple computer. The voice synth was built in to the computer. The game was text bass and you had to press the letters n e w s to move in the direction that you wanted. It had sound effects also and they were cheesy. I can't remember which keys you had to press to attack with the saber and hand to hand combat but the game was cool for the time. I think your idea is awesome and you should be able to live your dream because it isn't fair to us that we don't get to play those kinds of games. I would most definitely like to play an accessible version of starwars. - Original Message - From: "Thomas Ward" To: Sent: Wednesday, December 01, 2010 3:19 PM Subject: [Audyssey] Creating Accessible Star Wars Games Hi all, Thanks to all the discussion about accessible Star Wars games over the last day or two I've decided to reconsider my position on releasing some Star Wars projects I've had in mind for litterally years now. It really has been something I have dreamed of doing as long as I can remember, and I'm personally fed up with rediculous rules and procedures that would bar me from persuing my own happiness and enjoyment. For one thing despite what they say I don't really think they would try and sue me over it as long as I kept the games as freeware and specified that these were designed for VI gamers. After all, it would likely cost them more to take it to court than they could get out of me in a settlement/lawsuit. About the most they would do if they found out about the games is get a judgment to have the content/material removed from my website. That would be a pain in the butt to be sure, but no biggy as I'm sure someone would slap it up on Sendspace, Dropbox, etc the next day and share it anyway. More importantly as I said earlier this has been a dream of mine. Ever since I was old enough to watch television the first time I saw the original Star Wars movie I became a serious fan of the movies, books, toys, games , etc. Just ask my wife as I've got a large glass display case in my living room filled with hundreds of Star Wars action figures i've collected since i was three or four years old to the present. In the mid 90's when the Star Wars PC games began coming out like Dark Forces, Rebel Asalt, Jedi Knight, etc I purchased each and everyone. Unfortunately, for me as the games were coming out I was also really starting to lose my vision so the graphics were pretty much just blobs of color on the screen. I could play them, sort of, but had to depend on cheat codes to help me as everything was fuzzy and not very clear. All the same, I was very happy witht the games, and played them constantly. once I lost my sight I was pretty disappointed over the fact I owned all these cool games and couldn't play them. While in college I decided I'd be a programmer and write my own Star Wars games. Now, 12 years later I still really haven't done it, because of copyrights and licensing. Both of which had originally been created without any thought or planning for special cases such as being barred from a certain product based on disability. So what to do about it? Well, the answer seams quite simply. I should do what my heart tells me is right, and that is to follow my personal dreams. Go ahead and take the plunge and just write the games I want to play regardless of rules and regulations. After all, i have the means and motive. to do it. I shouldn't let that go because of some company's short-sighted polacies. When it comes to the means I'm litterally the perfect developer to do the job. For one thing I have personal experience with the games themselves so have a pretty good idea of what the final product should be like. I went to college, learned to program, and obviously have the technical skills to create a full 3D FPS game similar to the originals. I've got the original media to work with. In fact, I still own all the original software cds in my closet, and all I'd need to do is grab the discs, unpack the gob files, and grab the sounds, music, etc I'd need for the project. Finally, I just spent like two years working on the Genesis Engine which was designed specifically for this type of game. Since all that work is done I have the tools to do the job at my disposal. When it comes to motivation I have plenty of that as well. It was precisely because of the FPS games of the 1990's Tomb Raider, Jedi Knight, Doom, Quake, Soldier of Fortune, etc that got me into writing accesible games in the first place. When I showed up on Audyssey around 2000 or 2001 I looked around and was disappointed the only game that was up to my previous standards was Shades of Doom. Everything else was disappointing, and not at all what I had been hoping for. Which brings me back to my point. Back around 1998 my favorite Star Wars game was Mysteries of the Sith. For one reason it was the first Star Wars game to feature Mara Jade as a playable
Re: [Audyssey] Audyssey babble report for November 2010
Hi I used to love that show I used to watch it on nickelodeon and also used to do impressions of Dr. Claw and Gadget when I was in Junior High. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:23 PM Subject: Re: [Audyssey] Audyssey babble report for November 2010 Hi Dark, Lol! Its been like 20 years since I watched Inspecter Gadget. Kind of funny you bring that show up after all these years. On 12/1/10, dark wrote: curses! foyled again! I'll get you next time gadgit! nxt! time! buahahaha, Dr. dark. Ps: appologies to anyone that doesn't remember the inspector gadgit cartoon so wouldn't get this joke. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Hey Tom I agree with what you are saying here. If it's freeware then I'd expect it would be ignored. I've also been a fan of SW from the 1977 start. Had many of the toys growing up, and my nephew has a good collection going as well. Steering it back to games I'd love to play something accessible like the game you suggest here. I'll help out however I can. And remember the force is like duct tape. It has a light side, a dark side, and keeps the universe together! - Original Message - From: "Thomas Ward" To: Sent: Wednesday, December 01, 2010 6:19 PM Subject: [Audyssey] Creating Accessible Star Wars Games Hi all, Thanks to all the discussion about accessible Star Wars games over the last day or two I've decided to reconsider my position on releasing some Star Wars projects I've had in mind for litterally years now. It really has been something I have dreamed of doing as long as I can remember, and I'm personally fed up with rediculous rules and procedures that would bar me from persuing my own happiness and enjoyment. For one thing despite what they say I don't really think they would try and sue me over it as long as I kept the games as freeware and specified that these were designed for VI gamers. After all, it would likely cost them more to take it to court than they could get out of me in a settlement/lawsuit. About the most they would do if they found out about the games is get a judgment to have the content/material removed from my website. That would be a pain in the butt to be sure, but no biggy as I'm sure someone would slap it up on Sendspace, Dropbox, etc the next day and share it anyway. More importantly as I said earlier this has been a dream of mine. Ever since I was old enough to watch television the first time I saw the original Star Wars movie I became a serious fan of the movies, books, toys, games , etc. Just ask my wife as I've got a large glass display case in my living room filled with hundreds of Star Wars action figures i've collected since i was three or four years old to the present. In the mid 90's when the Star Wars PC games began coming out like Dark Forces, Rebel Asalt, Jedi Knight, etc I purchased each and everyone. Unfortunately, for me as the games were coming out I was also really starting to lose my vision so the graphics were pretty much just blobs of color on the screen. I could play them, sort of, but had to depend on cheat codes to help me as everything was fuzzy and not very clear. All the same, I was very happy witht the games, and played them constantly. once I lost my sight I was pretty disappointed over the fact I owned all these cool games and couldn't play them. While in college I decided I'd be a programmer and write my own Star Wars games. Now, 12 years later I still really haven't done it, because of copyrights and licensing. Both of which had originally been created without any thought or planning for special cases such as being barred from a certain product based on disability. So what to do about it? Well, the answer seams quite simply. I should do what my heart tells me is right, and that is to follow my personal dreams. Go ahead and take the plunge and just write the games I want to play regardless of rules and regulations. After all, i have the means and motive. to do it. I shouldn't let that go because of some company's short-sighted polacies. When it comes to the means I'm litterally the perfect developer to do the job. For one thing I have personal experience with the games themselves so have a pretty good idea of what the final product should be like. I went to college, learned to program, and obviously have the technical skills to create a full 3D FPS game similar to the originals. I've got the original media to work with. In fact, I still own all the original software cds in my closet, and all I'd need to do is grab the discs, unpack the gob files, and grab the sounds, music, etc I'd need for the project. Finally, I just spent like two years working on the Genesis Engine which was designed specifically for this type of game. Since all that work is done I have the tools to do the job at my disposal. When it comes to motivation I have plenty of that as well. It was precisely because of the FPS games of the 1990's Tomb Raider, Jedi Knight, Doom, Quake, Soldier of Fortune, etc that got me into writing accesible games in the first place. When I showed up on Audyssey around 2000 or 2001 I looked around and was disappointed the only game that was up to my previous standards was Shades of Doom. Everything else was disappointing, and not at all what I had been hoping for. Which brings me back to my point. Back around 1998 my favorite Star Wars game was Mysteries of the Sith. For one reason it was the first Star Wars game to feature Mara Jade as a playable character, and I've always been a fan of her's since she first showed up in Timithy Zon's book, "Heir to the Empire." Not only that it was a good game with decent
Re: [Audyssey] papa sangre again
NO worries man. Glad you got to test and as I said I'm sure we all will be enjoying it soon. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent: Wednesday, December 01, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] papa sangre again Don't sweat it fellas. I was in the same boat as everyone else in that i got a hopeful reply to an application to test then it all went quiet. It was literally a case of being in the right place at the right time, nothing more than a fluke. Scott On 12/1/10, Darren Duff wrote: > Either way I wouldn't really worry about it. I'm sure no harm was > ment. The game will be out soon and we will all be having fun playing it... > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] > On Behalf Of Oriol Gómez > Sent: Wednesday, December 01, 2010 2:20 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] papa sangre again > > that's not my poitn though. They said they would contact me as soon as > the game woudl be available for testing. And it's only 2 weeks before > the release? Either they just forgot all about us non UK testers or > they simply laughing at us. > > On 12/1/10, Darren Duff wrote: >> Well I am sure he's not the only one Just because you put your >> name down as a tester that doesn't mean they will use you and it >> shouldn't effect you personally. I even told them That I have some >> experience with binaural recording but they didn't choose me. But >> that doesn't mean I am not going to buy the game or get mad because I >> wasn't > chosen. >> >> Darren. >> >> -Original Message- >> From: gamers-boun...@audyssey.org >> [mailto:gamers-boun...@audyssey.org] >> On Behalf Of william lomas >> Sent: Wednesday, December 01, 2010 7:36 AM >> To: Gamers Discussion list >> Subject: [Audyssey] papa sangre again >> >> no offense to anyone here but why was scott the only person used for > >> testing? >> A lot of us put our names down >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >> list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, please send E-mail to gamers-ow...@audyssey.org. >> >> >> _ NOD32 EMON 5663 (20101201) information _ >> >> This message was checked by NOD32 antivirus system >> http://www.eset.com >> >> >> >> >> _ NOD32 EMON 5663 (20101201) information _ >> >> This message was checked by NOD32 antivirus system >> http://www.eset.com >> >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >> list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > > > _ NOD32 EMON 5664 (20101201) information _ > > This message was checked by NOD32 antivirus system http://www.eset.com > > > > _ NOD32 EMON 5665 (20101201) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > _ NOD32 EMON 5665 (20101201) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > --- > G
Re: [Audyssey] papa sangre again
Don't sweat it fellas. I was in the same boat as everyone else in that i got a hopeful reply to an application to test then it all went quiet. It was literally a case of being in the right place at the right time, nothing more than a fluke. Scott On 12/1/10, Darren Duff wrote: > Either way I wouldn't really worry about it. I'm sure no harm was ment. The > game will be out soon and we will all be having fun playing it... > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Oriol Gómez > Sent: Wednesday, December 01, 2010 2:20 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] papa sangre again > > that's not my poitn though. They said they would contact me as soon as the > game woudl be available for testing. And it's only 2 weeks before the > release? Either they just forgot all about us non UK testers or they simply > laughing at us. > > On 12/1/10, Darren Duff wrote: >> Well I am sure he's not the only one Just because you put your >> name down as a tester that doesn't mean they will use you and it >> shouldn't effect you personally. I even told them That I have some >> experience with binaural recording but they didn't choose me. But that >> doesn't mean I am not going to buy the game or get mad because I wasn't > chosen. >> >> Darren. >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >> On Behalf Of william lomas >> Sent: Wednesday, December 01, 2010 7:36 AM >> To: Gamers Discussion list >> Subject: [Audyssey] papa sangre again >> >> no offense to anyone here but why was scott the only person used for > >> testing? >> A lot of us put our names down >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >> list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, please send E-mail to gamers-ow...@audyssey.org. >> >> >> _ NOD32 EMON 5663 (20101201) information _ >> >> This message was checked by NOD32 antivirus system http://www.eset.com >> >> >> >> >> _ NOD32 EMON 5663 (20101201) information _ >> >> This message was checked by NOD32 antivirus system http://www.eset.com >> >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > _ NOD32 EMON 5664 (20101201) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > _ NOD32 EMON 5665 (20101201) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > _ NOD32 EMON 5665 (20101201) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. &g
Re: [Audyssey] News from papa sangre
Hi Darren, Nope, didn't have the foresight to record it I'm afraid. You wouldn't have gotten much out of a recording in any case, all of the testing was done with us both wearing headphones. Hmmm, I didn't see anything where vibration was used. Then again, I didn't see the entire game either so it's possible. Scott On 12/1/10, Darren Duff wrote: > Well, guess that's good enough for me... You didn't happen to record that > little session now did you? Evil grin! > > Can't wait for this one guys. I've been looking out for it for a long old > time! > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Scott Chesworth > Sent: Tuesday, November 30, 2010 5:33 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] News from papa sangre > > Hi chaps, > > Well, not a teaser as such but I can tell you that I spent an hour or so > playing PS a couple of weeks ago, and it looked like being pretty close to > releasable to me, plus the project manager seemed intent on a release before > Christmas. > We spent the hour with him listening to me take on the game (interestingly, > the guy really did seem to listen as much as he watched), then going over a > few accessibility tweaks that, while they weren't absolutely necessary, > would make the menu system of the game and the transitions between levels > easier to navigate with VoiceOver. > During actual game play, you'll still need VoiceOver turned off unless you > fancy doing a lot of unnecessary doubletapping. > > For what it's worth, my impressions were that the sound design was > absolutely top notch. The biggest issue I encountered in the levels I played > was telling the difference between something being behind you or in front of > you, hopefully by release they'll have found a way to make that more > obvious. It was a lot of fun to play, but I would advise you all to remember > that this is a slightly odd situation, in that the game is audio-only, but > being marketted to average Joe. The upshot seemed to be that, although the > sound design was brilliant, the actual challenges and tasks were easy for > someone who's used to navigating environments based entirely in audio. That > said, I haven't seen the whole game, and even if the difficulty doesn't pick > up, I'd happily splurge a few quid on it. > > Hope sending this doesn't tread on any toes at Somethin' Else, you boys > should've got me to sign an NDA if you really didn't want any public > mumblings at all! > > Scott > > On 11/30/10, Darren Duff wrote: >> Sweet! Are you friends with him or something? I wish they would give >> us another teaser as I am sure things have changed much... >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >> On Behalf Of michael barnes >> Sent: Tuesday, November 30, 2010 9:56 AM >> To: gamers@audyssey.org >> Subject: Re: [Audyssey] News from papa sangre >> >> I email Paul Benit and he told me that if apple aproves of things then >> dec.14 it will be release. when i hear from Paul again I will let >> everyone on the list know. >> >> -- >> Email services provided by the System Access Mobile Network. Visit >> www.serotek.com to learn more about accessibility anywhere. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >> list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, please send E-mail to gamers-ow...@audyssey.org. >> >> >> _ NOD32 EMON 5661 (20101130) information _ >> >> This message was checked by NOD32 antivirus system http://www.eset.com >> >> >> >> >> _ NOD32 EMON 5661 (20101130) information _ >> >> This message was checked by NOD32 antivirus system http://www.eset.com >> >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.
Re: [Audyssey] Audyssey babble report for November 2010
Funny tom. It might be an age thing, but it's quite a common phrase I've seen kicking around, both on the net and among my friends. I also caught a couple of old episodes on cartoon network a while ago. The strange thing is, now I don't watch it for the inspector, or even penny, I just watch for Dr. Claw! people also tell me I do a fairly convincing dr. claw voice as well ;D. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:23 PM Subject: Re: [Audyssey] Audyssey babble report for November 2010 Hi Dark, Lol! Its been like 20 years since I watched Inspecter Gadget. Kind of funny you bring that show up after all these years. On 12/1/10, dark wrote: curses! foyled again! I'll get you next time gadgit! nxt! time! buahahaha, Dr. dark. Ps: appologies to anyone that doesn't remember the inspector gadgit cartoon so wouldn't get this joke. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
Hi Tom. This is fantastic! while I've not perhaps been as major a fan of starwars (dr. who and Tolkien take that position), I have certainly loved the films, toys and games for many years. Three of my favourite games on the Snes which stood me well for three christmas pressents were the versions of super Starwars, Empire strikes back, and return of the Jedi which I've replayed on innumerable occasions. These are however, due to lack of vision, sadly the only starwars games I have ever played. They are exceptionally fun action platformers and have some wonderful moments, especially when you enter the rather major cheat code so that you can fight Jaba the hutt, darth vader and Emperor palpatine while playing as wicket the E wock (who surprisingly is actually a really awsome char in the game). Stil, these games are limited in scope, and I have felt moments of extreme jealousy when seeing my brother or friends playing games like dark forces, wing commander or (more recently), the knights of the old republic games which I'd give my right foot to be able to play. The fact that you've been stopped from producing accessible versions is to my mind, ridiculous, and George Lucas lawyers deserve to be kicked into the saalak pit for such a thing. so, I absolutely applaud your efforts and really! look forward to seeing a game. Feel free to contact me for any voice acting you may require. Btw, amusing fact. obviously sinse my other name is Luke, i've had starwars jokes made about me all my life (despite the fact my hair is dark brown not blonde). On one occasion for a genetic study into congenital glaucoma all our family gave blood samples. All the samples matched for the required genes, - accept mine! We are now waiting for the day a Dark sith lord is going to walk through the door and say "luke! I am your father!" ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] (no subject)
http://www.audiovisiva.it/index229.php --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] starwar games
HI Tom I fully agree with you. I also say, live out your dreams! You took a firm stand, that's the right thing! I agree with you, the mainstream companies will have bad publicity if they try to sue you. I am very curious as I do not know starwar games at all. If I understood your last post correctly, starwar games like Dark Forces, mysteries of the sith and Rebel Asalt is fps? Is there also traps like fire pits that the player have to jump across in starwar games like Dark Forces, Rebel Asalt and mysteries of the sith? Does the player also lose health in starwar games? If so, does games like mysteries of sith contain potions to pick up? Was there treasures like gems to pick up in the mainstream starwar games? All the best for your new projects! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Accessible Star Wars Games
I was always an avid star wars fan. True it was before my time, but I've grown up watching all six movies... and loved every minute of them. You have my support behind this as well... I would love to see 3d fps star wars games, and I was frankly very, very disappointed when Shadows of the Force was scrapped. I loved the concept... especially hearing the trailor. I think I still have it somewhere.. as well as the soundtrack you released. I'd be glad to offer any kind of support I can... voice acting, beta testing, etc. But I've wanted to play a good star wars game for ages.. this would truly be a dream come true. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] News from papa sangre
Me either -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Oriol Gómez Sent: Wednesday, December 01, 2010 1:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] News from papa sangre The thing is I signed up for beta testing months ago and I got accepted and they never emailedme any more info. Sorry just had to bring that up. On 12/1/10, Mike Maslo wrote: > IPhones rock and so blind friendly not only for simple phone usage but games > which I can play with it. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of dark > Sent: Tuesday, November 30, 2010 7:44 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] News from papa sangre > > Well you never know, maybe if the average jo enjoys this sort of thing we'll > > se him/her on audiogames.net or similar. > > It's things like this that actually make me want to get an I phone. > > Beware the Grue! > > Dark. > - Original Message - > From: "Scott Chesworth" > To: "Gamers Discussion list" > Sent: Tuesday, November 30, 2010 10:32 PM > Subject: Re: [Audyssey] News from papa sangre > > >> Hi chaps, >> >> Well, not a teaser as such but I can tell you that I spent an hour or >> so playing PS a couple of weeks ago, and it looked like being pretty >> close to releasable to me, plus the project manager seemed intent on a >> release before Christmas. >> We spent the hour with him listening to me take on the game >> (interestingly, the guy really did seem to listen as much as he >> watched), then going over a few accessibility tweaks that, while they >> weren't absolutely necessary, would make the menu system of the game >> and the transitions between levels easier to navigate with VoiceOver. >> During actual game play, you'll still need VoiceOver turned off unless >> you fancy doing a lot of unnecessary doubletapping. >> >> For what it's worth, my impressions were that the sound design was >> absolutely top notch. The biggest issue I encountered in the levels I >> played was telling the difference between something being behind you >> or in front of you, hopefully by release they'll have found a way to >> make that more obvious. It was a lot of fun to play, but I would >> advise you all to remember that this is a slightly odd situation, in >> that the game is audio-only, but being marketted to average Joe. The >> upshot seemed to be that, although the sound design was brilliant, the >> actual challenges and tasks were easy for someone who's used to >> navigating environments based entirely in audio. That said, I haven't >> seen the whole game, and even if the difficulty doesn't pick up, I'd >> happily splurge a few quid on it. >> >> Hope sending this doesn't tread on any toes at Somethin' Else, you >> boys should've got me to sign an NDA if you really didn't want any >> public mumblings at all! >> >> Scott >> >> On 11/30/10, Darren Duff wrote: >>> Sweet! Are you friends with him or something? I wish they would give us >>> another teaser as I am sure things have changed much... >>> >>> -Original Message- >>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >>> Behalf Of michael barnes >>> Sent: Tuesday, November 30, 2010 9:56 AM >>> To: gamers@audyssey.org >>> Subject: Re: [Audyssey] News from papa sangre >>> >>> I email Paul Benit and he told me that if apple aproves of things then >>> dec.14 it will be release. when i hear from Paul again I will let >>> everyone >>> on the list know. >>> >>> -- >>> Email services provided by the System Access Mobile Network. Visit >>> www.serotek.com to learn more about accessibility anywhere. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, >>> send E-mail to gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> _ NOD32 EMON 5661 (20101130) information _ >>> >>> This message was checked by NOD32 antivirus system http://www.eset.com >>> >>> >>> >>> >>> _ NOD32 EMON 5661 (20101130) information _ >>> >>> This message was checked by NOD32 antivirus system >>> http://www.eset.com >>> >>> >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any ques
Re: [Audyssey] Creating Accessible Star Wars Games
Thomas, Go ahead! You have my support on this one! These games sound fun! Actually those are the games I've always wanted to play! Follow your dreams and do it! JOSE Lomeli Email: joselomel...@lavabit.com Twitter: joselomeli9393 - Original Message - From: "Thomas Ward" To: Sent: Wednesday, December 01, 2010 3:19 PM Subject: [Audyssey] Creating Accessible Star Wars Games Hi all, Thanks to all the discussion about accessible Star Wars games over the last day or two I've decided to reconsider my position on releasing some Star Wars projects I've had in mind for litterally years now. It really has been something I have dreamed of doing as long as I can remember, and I'm personally fed up with rediculous rules and procedures that would bar me from persuing my own happiness and enjoyment. For one thing despite what they say I don't really think they would try and sue me over it as long as I kept the games as freeware and specified that these were designed for VI gamers. After all, it would likely cost them more to take it to court than they could get out of me in a settlement/lawsuit. About the most they would do if they found out about the games is get a judgment to have the content/material removed from my website. That would be a pain in the butt to be sure, but no biggy as I'm sure someone would slap it up on Sendspace, Dropbox, etc the next day and share it anyway. More importantly as I said earlier this has been a dream of mine. Ever since I was old enough to watch television the first time I saw the original Star Wars movie I became a serious fan of the movies, books, toys, games , etc. Just ask my wife as I've got a large glass display case in my living room filled with hundreds of Star Wars action figures i've collected since i was three or four years old to the present. In the mid 90's when the Star Wars PC games began coming out like Dark Forces, Rebel Asalt, Jedi Knight, etc I purchased each and everyone. Unfortunately, for me as the games were coming out I was also really starting to lose my vision so the graphics were pretty much just blobs of color on the screen. I could play them, sort of, but had to depend on cheat codes to help me as everything was fuzzy and not very clear. All the same, I was very happy witht the games, and played them constantly. once I lost my sight I was pretty disappointed over the fact I owned all these cool games and couldn't play them. While in college I decided I'd be a programmer and write my own Star Wars games. Now, 12 years later I still really haven't done it, because of copyrights and licensing. Both of which had originally been created without any thought or planning for special cases such as being barred from a certain product based on disability. So what to do about it? Well, the answer seams quite simply. I should do what my heart tells me is right, and that is to follow my personal dreams. Go ahead and take the plunge and just write the games I want to play regardless of rules and regulations. After all, i have the means and motive. to do it. I shouldn't let that go because of some company's short-sighted polacies. When it comes to the means I'm litterally the perfect developer to do the job. For one thing I have personal experience with the games themselves so have a pretty good idea of what the final product should be like. I went to college, learned to program, and obviously have the technical skills to create a full 3D FPS game similar to the originals. I've got the original media to work with. In fact, I still own all the original software cds in my closet, and all I'd need to do is grab the discs, unpack the gob files, and grab the sounds, music, etc I'd need for the project. Finally, I just spent like two years working on the Genesis Engine which was designed specifically for this type of game. Since all that work is done I have the tools to do the job at my disposal. When it comes to motivation I have plenty of that as well. It was precisely because of the FPS games of the 1990's Tomb Raider, Jedi Knight, Doom, Quake, Soldier of Fortune, etc that got me into writing accesible games in the first place. When I showed up on Audyssey around 2000 or 2001 I looked around and was disappointed the only game that was up to my previous standards was Shades of Doom. Everything else was disappointing, and not at all what I had been hoping for. Which brings me back to my point. Back around 1998 my favorite Star Wars game was Mysteries of the Sith. For one reason it was the first Star Wars game to feature Mara Jade as a playable character, and I've always been a fan of her's since she first showed up in Timithy Zon's book, "Heir to the Empire." Not only that it was a good game with decent graphics for the time, lots of action, and it was fun. I've pretty much decided that I should start with Mysteries of the Sith as it is both my favorite SW title to date, and would be a great introduction to the series for new VI gamers. Later on I c
Re: [Audyssey] Creating Accessible Star Wars Games
Hi Thomas. I'd say go and live your dream. It's always nice doing something with your whole heart. Even if you get ordered not to distribute the games from your website, there are always channels to distribute the games through. Personally, I have little knoledge of starwars, so I look forward to it in that way as well. It would be a new world opening up for me. Good luck with the last prechristmas code crunch on mota as well. On 12/2/10, Thomas Ward wrote: > Hi all, > > Thanks to all the discussion about accessible Star Wars games over the > last day or two I've decided to reconsider my position on releasing > some Star Wars projects I've had in mind for litterally years now. It > really has been something I have dreamed of doing as long as I can > remember, and I'm personally fed up with rediculous rules and > procedures that would bar me from persuing my own happiness and > enjoyment. For one thing despite what they say I don't really think > they would try and sue me over it as long as I kept the games as > freeware and specified that these were designed for VI gamers. After > all, it would likely cost them more to take it to court than they > could get out of me in a settlement/lawsuit. About the most they would > do if they found out about the games is get a judgment to have the > content/material removed from my website. That would be a pain in the > butt to be sure, but no biggy as I'm sure someone would slap it up on > Sendspace, Dropbox, etc the next day and share it anyway. > > More importantly as I said earlier this has been a dream of mine. Ever > since I was old enough to watch television the first time I saw the > original Star Wars movie I became a serious fan of the movies, books, > toys, games , etc. Just ask my wife as I've got a large glass display > case in my living room filled with hundreds of Star Wars action > figures i've collected since i was three or four years old to the > present. In the mid 90's when the Star Wars PC games began coming out > like Dark Forces, Rebel Asalt, Jedi Knight, etc I purchased each and > everyone. Unfortunately, for me as the games were coming out I was > also really starting to lose my vision so the graphics were pretty > much just blobs of color on the screen. I could play them, sort of, > but had to depend on cheat codes to help me as everything was fuzzy > and not very clear. All the same, I was very happy witht the games, > and played them constantly. once I lost my sight I was pretty > disappointed over the fact I owned all these cool games and couldn't > play them. While in college I decided I'd be a programmer and write my > own Star Wars games. Now, 12 years later I still really haven't done > it, because of copyrights and licensing. Both of which had originally > been created without any thought or planning for special cases such as > being barred from a certain product based on disability. So what to do > about it? > > > Well, the answer seams quite simply. I should do what my heart tells > me is right, and that is to follow my personal dreams. Go ahead and > take the plunge and just write the games I want to play regardless of > rules and regulations. After all, i have the means and motive. to do > it. I shouldn't let that go because of some company's short-sighted > polacies. > > When it comes to the means I'm litterally the perfect developer to do > the job. For one thing I have personal experience with the games > themselves so have a pretty good idea of what the final product should > be like. I went to college, learned to program, and obviously have the > technical skills to create a full 3D FPS game similar to the > originals. I've got the original media to work with. In fact, I still > own all the original software cds in my closet, and all I'd need to do > is grab the discs, unpack the gob files, and grab the sounds, music, > etc I'd need for the project. Finally, I just spent like two years > working on the Genesis Engine which was designed specifically for this > type of game. Since all that work is done I have the tools to do the > job at my disposal. > > When it comes to motivation I have plenty of that as well. It was > precisely because of the FPS games of the 1990's Tomb Raider, Jedi > Knight, Doom, Quake, Soldier of Fortune, etc that got me into writing > accesible games in the first place. When I showed up on Audyssey > around 2000 or 2001 I looked around and was disappointed the only game > that was up to my previous standards was Shades of Doom. Everything > else was disappointing, and not at all what I had been hoping for. > Which brings me back to my point. > > Back around 1998 my favorite Star Wars game was Mysteries of the Sith. > For one reason it was the first Star Wars game to feature Mara Jade as > a playable character, and I've always been a fan of her's since she > first showed up in Timithy Zon's book, "Heir to the Empire." Not only > that it was a good game with decent graphics for the time, lots of >
Re: [Audyssey] Audyssey babble report for November 2010
Hi Dark, Lol! Its been like 20 years since I watched Inspecter Gadget. Kind of funny you bring that show up after all these years. On 12/1/10, dark wrote: > curses! foyled again! > > I'll get you next time gadgit! nxt! time! > > buahahaha, > > Dr. dark. > > Ps: appologies to anyone that doesn't remember the inspector gadgit cartoon > so wouldn't get this joke. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] papa sangre again
Either way I wouldn't really worry about it. I'm sure no harm was ment. The game will be out soon and we will all be having fun playing it... -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Oriol Gómez Sent: Wednesday, December 01, 2010 2:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] papa sangre again that's not my poitn though. They said they would contact me as soon as the game woudl be available for testing. And it's only 2 weeks before the release? Either they just forgot all about us non UK testers or they simply laughing at us. On 12/1/10, Darren Duff wrote: > Well I am sure he's not the only one Just because you put your > name down as a tester that doesn't mean they will use you and it > shouldn't effect you personally. I even told them That I have some > experience with binaural recording but they didn't choose me. But that > doesn't mean I am not going to buy the game or get mad because I wasn't chosen. > > Darren. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] > On Behalf Of william lomas > Sent: Wednesday, December 01, 2010 7:36 AM > To: Gamers Discussion list > Subject: [Audyssey] papa sangre again > > no offense to anyone here but why was scott the only person used for > testing? > A lot of us put our names down > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > > > _ NOD32 EMON 5663 (20101201) information _ > > This message was checked by NOD32 antivirus system http://www.eset.com > > > > > _ NOD32 EMON 5663 (20101201) information _ > > This message was checked by NOD32 antivirus system http://www.eset.com > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 5664 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 5665 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 5665 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Creating Accessible Star Wars Games
Hi all, Thanks to all the discussion about accessible Star Wars games over the last day or two I've decided to reconsider my position on releasing some Star Wars projects I've had in mind for litterally years now. It really has been something I have dreamed of doing as long as I can remember, and I'm personally fed up with rediculous rules and procedures that would bar me from persuing my own happiness and enjoyment. For one thing despite what they say I don't really think they would try and sue me over it as long as I kept the games as freeware and specified that these were designed for VI gamers. After all, it would likely cost them more to take it to court than they could get out of me in a settlement/lawsuit. About the most they would do if they found out about the games is get a judgment to have the content/material removed from my website. That would be a pain in the butt to be sure, but no biggy as I'm sure someone would slap it up on Sendspace, Dropbox, etc the next day and share it anyway. More importantly as I said earlier this has been a dream of mine. Ever since I was old enough to watch television the first time I saw the original Star Wars movie I became a serious fan of the movies, books, toys, games , etc. Just ask my wife as I've got a large glass display case in my living room filled with hundreds of Star Wars action figures i've collected since i was three or four years old to the present. In the mid 90's when the Star Wars PC games began coming out like Dark Forces, Rebel Asalt, Jedi Knight, etc I purchased each and everyone. Unfortunately, for me as the games were coming out I was also really starting to lose my vision so the graphics were pretty much just blobs of color on the screen. I could play them, sort of, but had to depend on cheat codes to help me as everything was fuzzy and not very clear. All the same, I was very happy witht the games, and played them constantly. once I lost my sight I was pretty disappointed over the fact I owned all these cool games and couldn't play them. While in college I decided I'd be a programmer and write my own Star Wars games. Now, 12 years later I still really haven't done it, because of copyrights and licensing. Both of which had originally been created without any thought or planning for special cases such as being barred from a certain product based on disability. So what to do about it? Well, the answer seams quite simply. I should do what my heart tells me is right, and that is to follow my personal dreams. Go ahead and take the plunge and just write the games I want to play regardless of rules and regulations. After all, i have the means and motive. to do it. I shouldn't let that go because of some company's short-sighted polacies. When it comes to the means I'm litterally the perfect developer to do the job. For one thing I have personal experience with the games themselves so have a pretty good idea of what the final product should be like. I went to college, learned to program, and obviously have the technical skills to create a full 3D FPS game similar to the originals. I've got the original media to work with. In fact, I still own all the original software cds in my closet, and all I'd need to do is grab the discs, unpack the gob files, and grab the sounds, music, etc I'd need for the project. Finally, I just spent like two years working on the Genesis Engine which was designed specifically for this type of game. Since all that work is done I have the tools to do the job at my disposal. When it comes to motivation I have plenty of that as well. It was precisely because of the FPS games of the 1990's Tomb Raider, Jedi Knight, Doom, Quake, Soldier of Fortune, etc that got me into writing accesible games in the first place. When I showed up on Audyssey around 2000 or 2001 I looked around and was disappointed the only game that was up to my previous standards was Shades of Doom. Everything else was disappointing, and not at all what I had been hoping for. Which brings me back to my point. Back around 1998 my favorite Star Wars game was Mysteries of the Sith. For one reason it was the first Star Wars game to feature Mara Jade as a playable character, and I've always been a fan of her's since she first showed up in Timithy Zon's book, "Heir to the Empire." Not only that it was a good game with decent graphics for the time, lots of action, and it was fun. I've pretty much decided that I should start with Mysteries of the Sith as it is both my favorite SW title to date, and would be a great introduction to the series for new VI gamers. Later on I can probably produce other Jedi Knight titles or one of the Rebel Asalt games. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read
Re: [Audyssey] Audyssey babble report for November 2010
Hi Jim I noticed something interesting. You said: Archive file size 5703629 bytes I'm not that good at maths, what is that figure in kilobytes? I checked the properties of your message and I got 25 kb. Happy gaming. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: 01 December 2010 11:27 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for November 2010 108 people posted 1860 messages. 248 From, Hayden Presley. 235 From, Thomas Ward. 139 From, dark. 105 From, Charles Rivard. 92 From, Clement Chou. 89 From, Bryan Peterson. 66 From, Ben. 66 From, Muhammed Deniz. 49 From, shaun everiss. 44 From, Jim Kitchen. 44 From, Phil Vlasak. 44 From, Shiny protector. 42 From, Alfredo C. 40 From, Lori Duncan. 35 From, michael barnes. 34 From, Damien Pendleton. 33 From, neophyte. 26 From, william lomas. 22 From, Liam Erven. 20 From, Yohandy. 19 From, Mich. 19 From, Ron Kolesar. 17 From, Lisa Hayes. 16 From, Ian McNamara. 16 From, Jacob Kruger. 15 From, Karl Belanger. 14 From, Mike Maslo. 11 From, Darren Harris. 11 From, NIcol. 11 From, Orin. 11 From, Sarah Haake. 10 From, Ben Blatchford. 10 From, Christian. 9 From, Chad Fenton. 9 From, Oriol Gómez. 8 From, Gamers Chat Robot. 8 From, Gary Whittington. 8 From, Zachary Kline. 7 From, Sky Mundell. 7 From, Willem Venter. 6 From, Casey Mathews. 5 From, Alfredo. 5 From, Darren Duff. 5 From, John Snowling. 5 From, Ken the Crazy. 5 From, Mauricio Almeida. 5 From, Mike Reiser. 5 From, Scott Chesworth. 5 From, simon dowling. 4 From, Greg Steel. 4 From, jason. 4 From, Josh Kennedy. 4 From, Philip Bennefall. 4 From, Richard Claridge. 4 From, Ryan Strunk. 3 From, BlindLee55. 3 From, Brandon Misch. 3 From, Kwasi Mensah. 3 From, Raul A. Gallegos. 3 From, Ron Schamerhorn. 3 From, Valiant8086. 2 From, aadorno. 2 From, Angellko21. 2 From, AudioGames.net. 2 From, darren_g_harris. 2 From, Eleanor. 2 From, Greg. 2 From, Harmony Neil. 2 From, joe quinn. 2 From, Matheus. 2 From, Milos Przic. 2 From, peter Mahach. 2 From, Petr Bláha. 2 From, Ryan Chou. 2 From, Ryan Smith. 2 From, Rynhardt Kruger. 2 From, Trouble. 1 From, Aurel 4. 1 From, Blind Treasures. 1 From, Bryan Mckinnish. 1 From, Caitlin Webb. 1 From, Chastity MORSE. 1 From, Christopher Bartlett. 1 From, Dakotah Rickard. 1 From, David Chittenden. 1 From, djc. 1 From, ENES SARIBAS. 1 From, ENES SARIBAž. 1 From, eric harms. 1 From, Gamers List Guidelines Robot. 1 From, James Howard. 1 From, Jeremy Hartley. 1 From, Jeremy Kaldobsky. 1 From, Johnny Tai. 1 From, Jorge Gonçalves. 1 From, Jose Lomeli. 1 From, kara. 1 From, Kelly Sapergia. 1 From, Matheus Rheine. 1 From, Michael Feir. 1 From, Mária Orovcíková. 1 From, Richard @ AudioGames. 1 From, Richard Sherman. 1 From, Ryan Conroy. 1 From, Stephen. 1 From, Tony. 1 From, tsiegel. 1 From, Willem. Archive file size 5703629 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1170 / Virus Database: 426/3290 - Release Date: 11/30/10 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Exactly. And apparently some people can't see tat. And then they get all bent out of shape when the moderators post a request to proofread, as though the mods were violating constitutional rights and denying the right to be oneself. Out of respect I won't name the specific person but I remember the incident well. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:49 PM Subject: Re: [Audyssey] star wars What the spelling has to do with is not games, but clarity of a post. --- Shepherds are the best beasts! - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of > the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have
Re: [Audyssey] star wars
What the spelling has to do with is not games, but clarity of a post. --- Shepherds are the best beasts! - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding
Re: [Audyssey] star wars
Hi Kevin, Well, it doesn't have to be open source per say. The point i was trying to get at is that it has to be some sort of freeware, like the open source games are, in order to protect the developer from being sued. If a developer sells a game with a trademark like Star Wars he or she is definitely liable to be sued if they haven't paid to proprly license it. If you make it free or open source about the most they can do is complain and get a judgment to have the material removed from the website, but if it wasn't being sold it is doubtful they will push it beyond that point. As for the prices to license a trademark like Star Wars it is not rediculous if you keep in mind who these companies are use to dealing with on a day to day basis. A company like Lucas Film is use to dealing with big name companies like Raven Software, Activision, Hasbro, etc. In other words companies that produce millions of dollars in sales of toys and vidio games. Therefore Lucas Film can charge a heavy licensing fee, because those companies can easily afford it. Those licensing fees, however, were never designed with individuals like you or me in mind unless you are ritch as Bill Gates. That's where the problem is. Cheers! On 12/1/10, Kevin Weispfennig wrote: > Hi, > > I also find the prices you have to pay redicolously high. > Question > Why does it have to be open source for them to ignore the fact that you > made the game? What if you make it freeware? > > Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
That was not the point. I was just correcting him. - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 9:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to game
Re: [Audyssey] star wars
What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Judgement Day keys
I totally agree. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Wednesday, December 01, 2010 7:22 PM Subject: Re: [Audyssey] Judgement Day keys I have been away for upwards of ten days. Was hoping that I could provide keys while I was gone, but this wasn't the case. I'm majorly jet lagged, and am going through email right now. By the way, if people are going to spread misinformation, please do research first. Thanks. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben Sent: Saturday, November 27, 2010 1:35 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Judgement Day keys Hi liam, I notice that your not providing jd keys any more (at least, that's what I've heard)... could you please send me a key (as I bought the game) so that I can enjoy your fantastic game? Thanks, Ben. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Judgement Day keys
I have been away for upwards of ten days. Was hoping that I could provide keys while I was gone, but this wasn't the case. I'm majorly jet lagged, and am going through email right now. By the way, if people are going to spread misinformation, please do research first. Thanks. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben Sent: Saturday, November 27, 2010 1:35 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Judgement Day keys Hi liam, I notice that your not providing jd keys any more (at least, that's what I've heard)... could you please send me a key (as I bought the game) so that I can enjoy your fantastic game? Thanks, Ben. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] papa sangre again
that's not my poitn though. They said they would contact me as soon as the game woudl be available for testing. And it's only 2 weeks before the release? Either they just forgot all about us non UK testers or they simply laughing at us. On 12/1/10, Darren Duff wrote: > Well I am sure he's not the only one Just because you put your name down > as a tester that doesn't mean they will use you and it shouldn't effect you > personally. I even told them That I have some experience with binaural > recording but they didn't choose me. But that doesn't mean I am not going to > buy the game or get mad because I wasn't chosen. > > Darren. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of william lomas > Sent: Wednesday, December 01, 2010 7:36 AM > To: Gamers Discussion list > Subject: [Audyssey] papa sangre again > > no offense to anyone here but why was scott the only person used for > testing? > A lot of us put our names down > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > _ NOD32 EMON 5663 (20101201) information _____ > > This message was checked by NOD32 antivirus system http://www.eset.com > > > > > _ NOD32 EMON 5663 (20101201) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. dumb > old sue happy winey copyright happy company! well maybe when bgt comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars > Hi Josh, > > Based on my personal experience calling Lucas Film, Lucas Arts, etc > about licensing the Star Wars trademark commercially is a lost cause. > We are quite frankly beneath them, and unless you have a company like > Hasbro or Activision behind you they aren't even going to give you the > time of day. Our only choice is to create free open source games, and > hope they ignore us. > > In fact, that's pretty much what I will do as soon as MOTA is > complete. I've decided to eventually make accesssible remakes of Star > Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi > Outcast simply because I loved those games and Lucas can go jump in a > river. I shouldn't have to put my own enjoyment and happiness aside > because some greedy fortune 500 company doesn't want to be reasonable > and share the Star Wars trademark or accessible games with a minority > group who can't see to play their official games. > > On 12/1/10, Josh Kennedy wrote: > > Hi > > > > so what exactly happened to lite-tech-interactive? is there a 1-800 > > number for lucas arts that anybody knows of? oh my if I only were a > > programmer I would make star wars games, put them out as free open > > source and just ignore lucas arts stupid cease and desist letters. dumb > > old sue happy winey copyright happy company! well maybe when bgt comes > > out I'll test my luck with lucas arts put out some free open source star > > wars games and see what happens. > > > > Josh > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the list, > > please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The old Pb-games
Hi, Well I am not sure if $30 wouldn't be to high? On the easy difficulty it takes me about 25 minutes to finish the game This says nothing about the other difficulty levels, but just saying. I would get the game however, since I enjoy playing TJ as it is already. *smiles*. Yeah, the thing I don't like about it is the slow game play. But other than that Kevin - Original Message - From: Shiny protector To: "Gamers Discussion list" Date: Wed, 1 Dec 2010 16:37:25 - Subject: Re: [Audyssey] The old Pb-games > Maybe I'd be good, you can't judge on that. > - Original Message - > From: "Hayden Presley" > To: "'Gamers Discussion list'" > Sent: Tuesday, November 30, 2010 11:39 PM > Subject: Re: [Audyssey] The old Pb-games > > > > Hi Muhammed, > > Let me rephrase...you wouldn't be good for the role of Torgan leader. > > > > Best Regards, > > Hayden > > > > > > -Original Message- > > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > > Behalf Of Shiny protector > > Sent: Tuesday, November 30, 2010 12:37 AM > > To: Gamers Discussion list > > Subject: Re: [Audyssey] The old Pb-games > > > > I am always the good ones in drama. Anyways, I want to have my first try. > > - Original Message - > > From: "Hayden Presley" > > To: "'Gamers Discussion list'" > > Sent: Tuesday, November 30, 2010 12:25 AM > > Subject: Re: [Audyssey] The old Pb-games > > > > > >> Hi Muhammed, > >> No offense, but I'm not sure you'd sound very threatening. > >> > >> Best Regards, > >> Hayden > >> > >> > >> -Original Message- > >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > >> Behalf Of Shiny protector > >> Sent: Monday, November 29, 2010 2:58 PM > >> To: Gamers Discussion list > >> Subject: Re: [Audyssey] The old Pb-games > >> > >> I am happy to help Philip with the acting. Maybe I could act as the boss. > >> - Original Message - > >> From: "Thomas Ward" > >> To: "Philip Bennefall" ; "Gamers Discussion list" > >> > >> Sent: Monday, November 29, 2010 8:47 PM > >> Subject: Re: [Audyssey] The old Pb-games > >> > >> > >>> Hi Philip, > >>> > >>> Definitely. I really think you should create an updated version of > >>> Tarzan Junior. As has been said the game had a lot of good elements, > >>> great game play, but it fell short on some design aspects. The big > >>> one is that it was written in Javascript which is crap for a game > >>> development language, and if it were ported to C++ or something would > >>> be a vast improvement. Replace the Dectalk with some human voice > >>> overs, perhaps redo some of the acting, etc and you'd have a great > >>> game. Otherwise it is still one of my favorites and it would be well > >>> worth buying. > >>> > >>> On 11/29/10, Philip Bennefall wrote: > Hi all, > > I've been following the recent discussion and thought I would jump in > with a > few notes and a question. All of my old games from pb-games.com such as > Tarzan Junior, Dark Destroyer, Showdown and 3d Snake were all written > in > JavaScript. This is not a good language for even remotely serious game > development, but it was a wonderful sandbox for a curious 12 year old > to > take the first staggering steps on the road to programming and > eventually > >> > Q9 > and BGT. Grin. Anyhow, these games were written with Internet Explorer > 4 > in > mind and ran very well in that browser, but do not work nearly as nice > in > newer versions like 7 and 8. The cause of this I know not, I just know > that > it's a fact. > > Now to my question. If I were to rewrite and vastly improve these old > titles, would you buy them? I am thinking Tarzan Junior especially. > That > game had some good elements in it, underneath all the bad acting that > I'm > afraid I was responsible for as well as the now rather sluggish game > play. > So in short, if I rewrote this game into a good product, would any of > you > want to spend $30 on it? > > Kind regards, > > Philip Bennefall > >>> > >>> --- > >>> Gamers mailing list __ Gamers@audyssey.org > >>> If you want to leave the list, send E-mail to > >>> gamers-unsubscr...@audyssey.org. > >>> You can make changes or update your subscription via the web, at > >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>> All messages are archived and can be searched and read at > >>> http://www.mail-archive.com/gam...@audyssey.org. > >>> If you have any questions or concerns regarding the management of the > >>> list, > >>> please send E-mail to gamers-ow...@audyssey.org. > >> > >> > >> --- > >> Gamers mailing list __ Gamers@audyssey.org > >> If you want to leave the list, send E-mail to > >> gamers-unsubscr...@audyssey.org. > >> You can make changes or update your subscription via the web, at > >> http://audysse
Re: [Audyssey] star wars
Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. dumb > old sue happy winey copyright happy company! well maybe when bgt comes > out I'll test my luck with lucas arts put out some free open source star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The old Pb-games
That was what Hayden was talking about. - Original Message - From: "Ron Kolesar" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 12:21 AM Subject: Re: [Audyssey] The old Pb-games No. both my brother Matt and I could get through the monkey swing where he's throwing rocks at you. It was the round after that. I think it was where you had to get past the bee. I haven't played that game is so so long. SMILES. Wonder if it would work with win 7 with a 64 bit processor. If it did? Watch out for those tigers. SMILES. Ron Kolesar kolesar16...@roadrunner.com -- From: "Hayden Presley" Sent: Tuesday, November 30, 2010 6:34 PM To: "'Gamers Discussion list'" Subject: Re: [Audyssey] The old Pb-games Hi Ron, You mean the alpha monkey? I actually figured out the solution on accident. Just try walking...and just continue walking. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, November 30, 2010 8:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] The old Pb-games I think the point is being eaten alive would sound more, - , squishy. but stil I have to say that's one of my favourite death sequences in any game ever! Beware the Grue! Dark. - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Tuesday, November 30, 2010 2:34 PM Subject: Re: [Audyssey] The old Pb-games Hi, Wow. That's a remark for the record. How does anybody know what being eaten alive actually sounds like? I wouldn't be surprised if it sounds like that when the hungry savage tiger gets to the bones... lol. Regards, Damien. - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Tuesday, November 30, 2010 2:19 PM Subject: Re: [Audyssey] The old Pb-games it actually sounded like philip was eating some potato chips, not like someone being eaten alive. still pretty hilarious though lol - Original Message - From: "Ron Kolesar" To: "Philip Bennefall" ; "Gamers Discussion list" Sent: Tuesday, November 30, 2010 8:26 AM Subject: Re: [Audyssey] The old Pb-games I for one enjoy playing Tarzan junior. I paid $20 for my unlock code. I never could get past the monkey section. I should say that I was able to finish that section but could never get past that section that came after the monkey swing. I thought that especially the lion or was it the tiger section sound effect were realistic. A friend of mine who played the game for the first time got the crap scared out of him when he got ate by the tigers. It was that realistic. So if you're looking for a beta tester? Ship me a line privately. Ron Ron Kolesar kolesar16...@roadrunner.com -- From: "Philip Bennefall" Sent: Monday, November 29, 2010 5:20 AM To: "Gamers Discussion list" Subject: [Audyssey] The old Pb-games Hi all, I've been following the recent discussion and thought I would jump in with a few notes and a question. All of my old games from pb-games.com such as Tarzan Junior, Dark Destroyer, Showdown and 3d Snake were all written in JavaScript. This is not a good language for even remotely serious game development, but it was a wonderful sandbox for a curious 12 year old to take the first staggering steps on the road to programming and eventually Q9 and BGT. Grin. Anyhow, these games were written with Internet Explorer 4 in mind and ran very well in that browser, but do not work nearly as nice in newer versions like 7 and 8. The cause of this I know not, I just know that it's a fact. Now to my question. If I were to rewrite and vastly improve these old titles, would you buy them? I am thinking Tarzan Junior especially. That game had some good elements in it, underneath all the bad acting that I'm afraid I was responsible for as well as the now rather sluggish game play. So in short, if I rewrote this game into a good product, would any of you want to spend $30 on it? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questi
Re: [Audyssey] The old Pb-games
Maybe I'd be good, you can't judge on that. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Tuesday, November 30, 2010 11:39 PM Subject: Re: [Audyssey] The old Pb-games Hi Muhammed, Let me rephrase...you wouldn't be good for the role of Torgan leader. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Tuesday, November 30, 2010 12:37 AM To: Gamers Discussion list Subject: Re: [Audyssey] The old Pb-games I am always the good ones in drama. Anyways, I want to have my first try. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Tuesday, November 30, 2010 12:25 AM Subject: Re: [Audyssey] The old Pb-games Hi Muhammed, No offense, but I'm not sure you'd sound very threatening. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Monday, November 29, 2010 2:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] The old Pb-games I am happy to help Philip with the acting. Maybe I could act as the boss. - Original Message - From: "Thomas Ward" To: "Philip Bennefall" ; "Gamers Discussion list" Sent: Monday, November 29, 2010 8:47 PM Subject: Re: [Audyssey] The old Pb-games Hi Philip, Definitely. I really think you should create an updated version of Tarzan Junior. As has been said the game had a lot of good elements, great game play, but it fell short on some design aspects. The big one is that it was written in Javascript which is crap for a game development language, and if it were ported to C++ or something would be a vast improvement. Replace the Dectalk with some human voice overs, perhaps redo some of the acting, etc and you'd have a great game. Otherwise it is still one of my favorites and it would be well worth buying. On 11/29/10, Philip Bennefall wrote: Hi all, I've been following the recent discussion and thought I would jump in with a few notes and a question. All of my old games from pb-games.com such as Tarzan Junior, Dark Destroyer, Showdown and 3d Snake were all written in JavaScript. This is not a good language for even remotely serious game development, but it was a wonderful sandbox for a curious 12 year old to take the first staggering steps on the road to programming and eventually Q9 and BGT. Grin. Anyhow, these games were written with Internet Explorer 4 in mind and ran very well in that browser, but do not work nearly as nice in newer versions like 7 and 8. The cause of this I know not, I just know that it's a fact. Now to my question. If I were to rewrite and vastly improve these old titles, would you buy them? I am thinking Tarzan Junior especially. That game had some good elements in it, underneath all the bad acting that I'm afraid I was responsible for as well as the now rather sluggish game play. So in short, if I rewrote this game into a good product, would any of you want to spend $30 on it? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the m
Re: [Audyssey] NEw game, lawyer battle!
Didn't you get the point? Its a joke. - Original Message - From: "Ian McNamara" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 2:04 AM Subject: Re: [Audyssey] NEw game, lawyer battle! is this a real game or a joke if so what is the u r l to play it. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] NEw game, lawyer battle!
I'll max out my aggression skill. I'll be so aggressive that Soni will be sorry. Lol. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 1:53 AM Subject: Re: [Audyssey] NEw game, lawyer battle! Ah, well loyds have only a level 5 in smarm and a level 6 in aggression. My own lawyer has had a lot of xp spent on him. He's a cheat a you part of the sleasy types, and knows the attacks "ah but was that you I saw at the casino Mr. judge?" and "someone left all this money on the table!" I've also trained some smarm based skills such as get judge coffee, and the counter to that, put salt in coffee provided by opponent! So, bring it on. I'll juust get my Lawyer out of his smokiball, - I Sue! you! Beware the Grue! Dark. He's - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Tuesday, November 30, 2010 10:52 PM Subject: Re: [Audyssey] NEw game, lawyer battle! Now you did it, Dark. I broke my finger hitting the delete key on your message so my lawyers will be in touch with you to negotiate a settlement. Too bad I didn't take out finger insurance from Lloyds of London! smiles, Phil - Original Message - From: "dark" To: Sent: Tuesday, November 30, 2010 4:28 PM Subject: [Audyssey] NEw game, lawyer battle! Welcome to Lawyer battle, a new and modern game for the 21st century! In this pokemon style game you have the chance to catch, train and battle innumerable types of lawyers against each other in an effort to see who can get the most cash for the most ridiculous claime. Begining with a lowly paralegal you'll need to take them to the gymme in order to train their base stats, smarm, aggression and cunning! You can then battle your lawyer against other players, or attempt to catch and train different types of lawyers to form a deadly fighting team. Types include the shark type, the whiny type, the legal stickler type, and the sleasy type. When leveled by fighting more high profile cases youy will find your lawyers earn new special moves such as the sneaky, the ridiculous claime attack, and (unique to sleasy types), the under table bribe! Take on other players in exciting pvp action as your laywers battle it out, or embark on pvc, player vs court, to engage some of the nastiest monsters around, ranging from the level 1 local tradesman to the level 100 multi million dollar company! Lawyer battle, gotta judge em all! Sorry, couldn't resist. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3288 - Release Date: 11/29/10 14:34:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] self destruct keygen
Hey, could you PLEASE post this again? I asked the other day but didn't get a response. Thnx By the way, if you read that top line using VW Paul it sounds like he's begging. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! - Original Message - From: "shaun everiss" To: Sent: Wednesday, September 29, 2010 5:33 PM Subject: [Audyssey] self destruct keygen Hi. for those that don't have it, here it is. I tried to send messages indevidually but google said it was spam. anyway so I put it up here. its called sfkeygen.exe and this should fix things. its real small http://dl.dropbox.com/u/1407689/sfkeygen.exe --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] NEw game, lawyer battle!
2010/11/30, dark : > Welcome to Lawyer battle, a new and modern game for the 21st century! > > In this pokemon style game you have the chance to catch, train and battle > innumerable types of lawyers against each other in an effort to see who can > get the most cash for the most ridiculous claime. > > Begining with a lowly paralegal you'll need to take them to the gymme in > order to train their base stats, smarm, aggression and cunning! > > You can then battle your lawyer against other players, or attempt to catch > and train different types of lawyers to form a deadly fighting team. > > Types include the shark type, the whiny type, the legal stickler type, and > the sleasy type. > > When leveled by fighting more high profile cases youy will find your lawyers > earn new special moves such as the sneaky, the ridiculous claime attack, and > (unique to sleasy types), the under table bribe! > > Take on other players in exciting pvp action as your laywers battle it out, > or embark on pvc, player vs court, to engage some of the nastiest monsters > around, ranging from the level 1 local tradesman to the level 100 multi > million dollar company! > > Lawyer battle, gotta judge em all! > > Sorry, couldn't resist. > > Beware the grue! > > Dark. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > How to download this game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] star wars
Hi so what exactly happened to lite-tech-interactive? is there a 1-800 number for lucas arts that anybody knows of? oh my if I only were a programmer I would make star wars games, put them out as free open source and just ignore lucas arts stupid cease and desist letters. dumb old sue happy winey copyright happy company! well maybe when bgt comes out I'll test my luck with lucas arts put out some free open source star wars games and see what happens. Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] NEw game, lawyer battle!
Yes, and it's fun. --- Shepherds are the best beasts! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Tuesday, November 30, 2010 8:29 PM Subject: Re: [Audyssey] NEw game, lawyer battle! Hi, Aren't you just the ornery type? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Tuesday, November 30, 2010 8:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] NEw game, lawyer battle! The URL is www.onYou.4fun Ornery little "He he he" --- Shepherds are the best beasts! - Original Message - From: "Ian McNamara" To: "Gamers Discussion list" Sent: Tuesday, November 30, 2010 8:04 PM Subject: Re: [Audyssey] NEw game, lawyer battle! is this a real game or a joke if so what is the u r l to play it. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] enquiring about a music game console
HI list For those of you who reside in south Africa and are familiar with the music show on SABC2 on Friday evenings, noot vir noot, or note for note, , recently a noot vir noot game has been released. This console can be connected to an mp3 player, I pod or cell phone and it uses the music on the mp3 player, I pod or cell phone. ON their website, I followed a link to an e-mail address and I enquired with Amy if its possible for me to play this game as a blind person and if I can connect the console to my pc. She did not supply sufficient info. She only said that I can connect the game to my pc but she did not specify if its done via USB or what. And she said the only buttons that are accessible to a blind person is the buttons to distort songs. Maybe I misunderstood her. But does any of you know if this game can be made accessible for blind people? If not, at least we have freedom millionaire in the category of "test your knowledge" to enjoy. Happy gaming. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] News from papa sangre
You forgot it's gotta be in binaural sound! Lol! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Wednesday, December 01, 2010 7:57 AM To: Gamers Discussion list Subject: Re: [Audyssey] News from papa sangre Games we'd heard about and imagine what they could be. papa sangre. Old papa sangre is sitting in his rocking chair on the front porch telling stories of the good old days. He falls asleep and horse flies start buzzing around his head. Your job as his younger relative is to whack those flies with your cell phone as they zoom past his head. If you hit a fly, your cell phone will vibrate from the impact. Was I close? Smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 5663 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 5663 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] News from papa sangre
Games we'd heard about and imagine what they could be. papa sangre. Old papa sangre is sitting in his rocking chair on the front porch telling stories of the good old days. He falls asleep and horse flies start buzzing around his head. Your job as his younger relative is to whack those flies with your cell phone as they zoom past his head. If you hit a fly, your cell phone will vibrate from the impact. Was I close? Smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] papa sangre again
Well I am sure he's not the only one Just because you put your name down as a tester that doesn't mean they will use you and it shouldn't effect you personally. I even told them That I have some experience with binaural recording but they didn't choose me. But that doesn't mean I am not going to buy the game or get mad because I wasn't chosen. Darren. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Wednesday, December 01, 2010 7:36 AM To: Gamers Discussion list Subject: [Audyssey] papa sangre again no offense to anyone here but why was scott the only person used for testing? A lot of us put our names down --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 5663 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 5663 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] papa sangre again
no offense to anyone here but why was scott the only person used for testing? A lot of us put our names down --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] News from papa sangre
;>> then >>>> dec.14 it will be release. when i hear from Paul again I will let >>>> everyone on the list know. >>>> >>>> -- >>>> Email services provided by the System Access Mobile Network. Visit >>>> www.serotek.com to learn more about accessibility anywhere. >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >>>> list, send E-mail to gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gam...@audyssey.org. >>>> If you have any questions or concerns regarding the management of >>>> the list, please send E-mail to gamers-ow...@audyssey.org. >>>> >>>> >>>> _ NOD32 EMON 5661 (20101130) information _ >>>> >>>> This message was checked by NOD32 antivirus system >>>> http://www.eset.com >>>> >>>> >>>> >>>> >>>> _ NOD32 EMON 5661 (20101130) information _ >>>> >>>> This message was checked by NOD32 antivirus system >>>> http://www.eset.com >>>> >>>> >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >>>> list, send E-mail to gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gam...@audyssey.org. >>>> If you have any questions or concerns regarding the management of >>>> the list, please send E-mail to gamers-ow...@audyssey.org. >>>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >>> list, send E-mail to gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > _ NOD32 EMON 5662 (20101130) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > _ NOD32 EMON 5663 (20101201) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > _ NOD32 EMON 5663 (20101201) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] News from papa sangre
e your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of >>> the list, please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> _ NOD32 EMON 5661 (20101130) information _ >>> >>> This message was checked by NOD32 antivirus system >>> http://www.eset.com >>> >>> >>> >>> >>> _ NOD32 EMON 5661 (20101130) information _ >>> >>> This message was checked by NOD32 antivirus system >>> http://www.eset.com >>> >>> >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >>> list, send E-mail to gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of >>> the list, please send E-mail to gamers-ow...@audyssey.org. >>> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >> list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 5662 (20101130) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 5663 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 5663 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audyssey babble report for November 2010
Lol! Now this is amuzing! 5 is my lucky number hahaha! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Wednesday, December 01, 2010 4:27 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for November 2010 108 people posted 1860 messages. 248 From, Hayden Presley. 235 From, Thomas Ward. 139 From, dark. 105 From, Charles Rivard. 92 From, Clement Chou. 89 From, Bryan Peterson. 66 From, Ben. 66 From, Muhammed Deniz. 49 From, shaun everiss. 44 From, Jim Kitchen. 44 From, Phil Vlasak. 44 From, Shiny protector. 42 From, Alfredo C. 40 From, Lori Duncan. 35 From, michael barnes. 34 From, Damien Pendleton. 33 From, neophyte. 26 From, william lomas. 22 From, Liam Erven. 20 From, Yohandy. 19 From, Mich. 19 From, Ron Kolesar. 17 From, Lisa Hayes. 16 From, Ian McNamara. 16 From, Jacob Kruger. 15 From, Karl Belanger. 14 From, Mike Maslo. 11 From, Darren Harris. 11 From, NIcol. 11 From, Orin. 11 From, Sarah Haake. 10 From, Ben Blatchford. 10 From, Christian. 9 From, Chad Fenton. 9 From, Oriol Gómez. 8 From, Gamers Chat Robot. 8 From, Gary Whittington. 8 From, Zachary Kline. 7 From, Sky Mundell. 7 From, Willem Venter. 6 From, Casey Mathews. 5 From, Alfredo. 5 From, Darren Duff. 5 From, John Snowling. 5 From, Ken the Crazy. 5 From, Mauricio Almeida. 5 From, Mike Reiser. 5 From, Scott Chesworth. 5 From, simon dowling. 4 From, Greg Steel. 4 From, jason. 4 From, Josh Kennedy. 4 From, Philip Bennefall. 4 From, Richard Claridge. 4 From, Ryan Strunk. 3 From, BlindLee55. 3 From, Brandon Misch. 3 From, Kwasi Mensah. 3 From, Raul A. Gallegos. 3 From, Ron Schamerhorn. 3 From, Valiant8086. 2 From, aadorno. 2 From, Angellko21. 2 From, AudioGames.net. 2 From, darren_g_harris. 2 From, Eleanor. 2 From, Greg. 2 From, Harmony Neil. 2 From, joe quinn. 2 From, Matheus. 2 From, Milos Przic. 2 From, peter Mahach. 2 From, Petr Bláha. 2 From, Ryan Chou. 2 From, Ryan Smith. 2 From, Rynhardt Kruger. 2 From, Trouble. 1 From, Aurel 4. 1 From, Blind Treasures. 1 From, Bryan Mckinnish. 1 From, Caitlin Webb. 1 From, Chastity MORSE. 1 From, Christopher Bartlett. 1 From, Dakotah Rickard. 1 From, David Chittenden. 1 From, djc. 1 From, ENES SARIBAS. 1 From, ENES SARIBAž. 1 From, eric harms. 1 From, Gamers List Guidelines Robot. 1 From, James Howard. 1 From, Jeremy Hartley. 1 From, Jeremy Kaldobsky. 1 From, Johnny Tai. 1 From, Jorge Gonçalves. 1 From, Jose Lomeli. 1 From, kara. 1 From, Kelly Sapergia. 1 From, Matheus Rheine. 1 From, Michael Feir. 1 From, Mária Orovcíková. 1 From, Richard @ AudioGames. 1 From, Richard Sherman. 1 From, Ryan Conroy. 1 From, Stephen. 1 From, Tony. 1 From, tsiegel. 1 From, Willem. Archive file size 5703629 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 5662 (20101130) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 5663 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 5663 (20101201) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audyssey babble report for November 2010
curses! foyled again! I'll get you next time gadgit! nxt! time! buahahaha, Dr. dark. Ps: appologies to anyone that doesn't remember the inspector gadgit cartoon so wouldn't get this joke. - Original Message - From: "Jim Kitchen" To: "Audyssey" Sent: Wednesday, December 01, 2010 9:27 AM Subject: [Audyssey] Audyssey babble report for November 2010 108 people posted 1860 messages. 248 From, Hayden Presley. 235 From, Thomas Ward. 139 From, dark. 105 From, Charles Rivard. 92 From, Clement Chou. 89 From, Bryan Peterson. 66 From, Ben. 66 From, Muhammed Deniz. 49 From, shaun everiss. 44 From, Jim Kitchen. 44 From, Phil Vlasak. 44 From, Shiny protector. 42 From, Alfredo C. 40 From, Lori Duncan. 35 From, michael barnes. 34 From, Damien Pendleton. 33 From, neophyte. 26 From, william lomas. 22 From, Liam Erven. 20 From, Yohandy. 19 From, Mich. 19 From, Ron Kolesar. 17 From, Lisa Hayes. 16 From, Ian McNamara. 16 From, Jacob Kruger. 15 From, Karl Belanger. 14 From, Mike Maslo. 11 From, Darren Harris. 11 From, NIcol. 11 From, Orin. 11 From, Sarah Haake. 10 From, Ben Blatchford. 10 From, Christian. 9 From, Chad Fenton. 9 From, Oriol Gómez. 8 From, Gamers Chat Robot. 8 From, Gary Whittington. 8 From, Zachary Kline. 7 From, Sky Mundell. 7 From, Willem Venter. 6 From, Casey Mathews. 5 From, Alfredo. 5 From, Darren Duff. 5 From, John Snowling. 5 From, Ken the Crazy. 5 From, Mauricio Almeida. 5 From, Mike Reiser. 5 From, Scott Chesworth. 5 From, simon dowling. 4 From, Greg Steel. 4 From, jason. 4 From, Josh Kennedy. 4 From, Philip Bennefall. 4 From, Richard Claridge. 4 From, Ryan Strunk. 3 From, BlindLee55. 3 From, Brandon Misch. 3 From, Kwasi Mensah. 3 From, Raul A. Gallegos. 3 From, Ron Schamerhorn. 3 From, Valiant8086. 2 From, aadorno. 2 From, Angellko21. 2 From, AudioGames.net. 2 From, darren_g_harris. 2 From, Eleanor. 2 From, Greg. 2 From, Harmony Neil. 2 From, joe quinn. 2 From, Matheus. 2 From, Milos Przic. 2 From, peter Mahach. 2 From, Petr Bláha. 2 From, Ryan Chou. 2 From, Ryan Smith. 2 From, Rynhardt Kruger. 2 From, Trouble. 1 From, Aurel 4. 1 From, Blind Treasures. 1 From, Bryan Mckinnish. 1 From, Caitlin Webb. 1 From, Chastity MORSE. 1 From, Christopher Bartlett. 1 From, Dakotah Rickard. 1 From, David Chittenden. 1 From, djc. 1 From, ENES SARIBAS. 1 From, ENES SARIBAž. 1 From, eric harms. 1 From, Gamers List Guidelines Robot. 1 From, James Howard. 1 From, Jeremy Hartley. 1 From, Jeremy Kaldobsky. 1 From, Johnny Tai. 1 From, Jorge Gonçalves. 1 From, Jose Lomeli. 1 From, kara. 1 From, Kelly Sapergia. 1 From, Matheus Rheine. 1 From, Michael Feir. 1 From, Mária Orovcíková. 1 From, Richard @ AudioGames. 1 From, Richard Sherman. 1 From, Ryan Conroy. 1 From, Stephen. 1 From, Tony. 1 From, tsiegel. 1 From, Willem. Archive file size 5703629 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] WII Bowling
Bowling Scores 11-30-2010 By Jim Kitchen Today's average = 152.2 total points in the 5 games = 761 Your bowling average now = 169.11 total points in the 136 games = 22999 Today's low game = 132 Today's high game = 170 All time low game = 124 All time high game = 230 95 wins 39 losses 2 ties 136 total games Jim Ever feel like life was a game and you had the wrong instruction book? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Audyssey babble report for November 2010
108 people posted 1860 messages. 248 From, Hayden Presley. 235 From, Thomas Ward. 139 From, dark. 105 From, Charles Rivard. 92 From, Clement Chou. 89 From, Bryan Peterson. 66 From, Ben. 66 From, Muhammed Deniz. 49 From, shaun everiss. 44 From, Jim Kitchen. 44 From, Phil Vlasak. 44 From, Shiny protector. 42 From, Alfredo C. 40 From, Lori Duncan. 35 From, michael barnes. 34 From, Damien Pendleton. 33 From, neophyte. 26 From, william lomas. 22 From, Liam Erven. 20 From, Yohandy. 19 From, Mich. 19 From, Ron Kolesar. 17 From, Lisa Hayes. 16 From, Ian McNamara. 16 From, Jacob Kruger. 15 From, Karl Belanger. 14 From, Mike Maslo. 11 From, Darren Harris. 11 From, NIcol. 11 From, Orin. 11 From, Sarah Haake. 10 From, Ben Blatchford. 10 From, Christian. 9 From, Chad Fenton. 9 From, Oriol Gómez. 8 From, Gamers Chat Robot. 8 From, Gary Whittington. 8 From, Zachary Kline. 7 From, Sky Mundell. 7 From, Willem Venter. 6 From, Casey Mathews. 5 From, Alfredo. 5 From, Darren Duff. 5 From, John Snowling. 5 From, Ken the Crazy. 5 From, Mauricio Almeida. 5 From, Mike Reiser. 5 From, Scott Chesworth. 5 From, simon dowling. 4 From, Greg Steel. 4 From, jason. 4 From, Josh Kennedy. 4 From, Philip Bennefall. 4 From, Richard Claridge. 4 From, Ryan Strunk. 3 From, BlindLee55. 3 From, Brandon Misch. 3 From, Kwasi Mensah. 3 From, Raul A. Gallegos. 3 From, Ron Schamerhorn. 3 From, Valiant8086. 2 From, aadorno. 2 From, Angellko21. 2 From, AudioGames.net. 2 From, darren_g_harris. 2 From, Eleanor. 2 From, Greg. 2 From, Harmony Neil. 2 From, joe quinn. 2 From, Matheus. 2 From, Milos Przic. 2 From, peter Mahach. 2 From, Petr Bláha. 2 From, Ryan Chou. 2 From, Ryan Smith. 2 From, Rynhardt Kruger. 2 From, Trouble. 1 From, Aurel 4. 1 From, Blind Treasures. 1 From, Bryan Mckinnish. 1 From, Caitlin Webb. 1 From, Chastity MORSE. 1 From, Christopher Bartlett. 1 From, Dakotah Rickard. 1 From, David Chittenden. 1 From, djc. 1 From, ENES SARIBAS. 1 From, ENES SARIBAž. 1 From, eric harms. 1 From, Gamers List Guidelines Robot. 1 From, James Howard. 1 From, Jeremy Hartley. 1 From, Jeremy Kaldobsky. 1 From, Johnny Tai. 1 From, Jorge Gonçalves. 1 From, Jose Lomeli. 1 From, kara. 1 From, Kelly Sapergia. 1 From, Matheus Rheine. 1 From, Michael Feir. 1 From, Mária Orovcíková. 1 From, Richard @ AudioGames. 1 From, Richard Sherman. 1 From, Ryan Conroy. 1 From, Stephen. 1 From, Tony. 1 From, tsiegel. 1 From, Willem. Archive file size 5703629 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Audyssey thread report for November 2010
There were 337 thread titles. Here are the top 50. MOTA Beta 16 Released! 109. bavisoft 89. USA Blackjack 1.0 Released! 50. The Sarah game celebrates the Harry Potter finale 44. New here; saying hello 37. A New Way to Play Games 35. tdv question 35. MOTA Rock Remix 33. Free Python Sample Games 32. Mainstream Access was Bavisoft 31. WII Bowling 26. Problem registering TDV 25. The old Pb-games 25. Winfrotz TTS 25. tdv 24. bpc text adventures 21. down the wrong track? - Re: MOTA Beta 16 Released! 21. registering tdv 20. Game books 18. Fwd: TDV Release Scrubbed 17. game difficulties was best side scroller?-Re:Q9version 1.2. 17. Question about a mud client 17. couldn't find the answer. 16. down the wrong track? - Re: MOTA Beta 16 Released! 16. best side scroller? - Re: Q9 version 1.2. 15. finally! Discovered! How! To! Land! 15. grid games 15. interactive fiction test game 14. MOTA Beta 16 Changes 14. A Question About Playlists 13. Core exiles and chat? 13. Acefire 12. Angela poisoned in MOTA 12. Superdeekout 12. Where is Josh of Draconis? 12. Accessable game concels 11. being creative. 11. New game, towers of war 11. Coupling 2 10. game difficulties was Re: best side scroller? -Re:Q9version 1.2. 10. help with TDV landing yet again 10. sod and vertual 3d 10. BSC games 9. Kringle Crash Score 9. looking for a Treasure Hunt walk throughoraudioreview 9. MOTA 3D - Re: MOTA Beta 16 Released! 9. NEw game, lawyer battle! 9. News from papa sangre 9. please someone help with tdv 9. problem with Entombed not working 9. Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.