Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
:

  That's really encouraging.

Great!
Thanks


On 07/09/2014 02:13, Rick wrote:

  AIR app installs cross a billion - April 2014

now powers almost a hundred thousand unique applications on desktops
and mobile devices.

http://blogs.adobe.com/flashplayer/2014/04/air-app-
installs-cross-a-billion.html

It's such a great platform still - I've been using it to make ios apps
with good results. The weakness is how it is perceived. But clients do
smile at the reduced developer costs and its great capabilities. If only
adobe would hire an a-list PR firm to change the perception to match the
reality.

   Date: Sat, 6 Sep 2014 20:18:12 +0100


From: j...@easypeasy.co.uk
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] AIR native extension - Windows debugging

Good point.
Thanks
John

On 05/09/2014 21:43, Henrik Andersson wrote:

  The problem here is developers not stating what runtime they use for

their apps. What can be done is checking existing apps for obvious
signs
of the runtime. Shouldn't take long for someone to crawl the appstore
and check all the apps for the fingerprint of the runtime.

John McCormack skriver:

  There may have been some merit in Apple's battery argument since

greater cpu activity, for Flash's vector format, might incur a
greater
energy cost.

Although Flash is having a hard time I was thinking more of using
AIR,
which I think has more life left in it.

The thing is, I have no idea how active developers are with app's
delivered via AIR.
Are there many AIR app's being produced?


   ___


Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.


  ___

Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



  __
_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.


  ___

Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders





___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders







___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
 to change the perception to match the
reality.

   Date: Sat, 6 Sep 2014 20:18:12 +0100


From: j...@easypeasy.co.uk
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] AIR native extension - Windows debugging

Good point.
Thanks
John

On 05/09/2014 21:43, Henrik Andersson wrote:

  The problem here is developers not stating what runtime they use for

their apps. What can be done is checking existing apps for obvious
signs
of the runtime. Shouldn't take long for someone to crawl the appstore
and check all the apps for the fingerprint of the runtime.

John McCormack skriver:

  There may have been some merit in Apple's battery argument since

greater cpu activity, for Flash's vector format, might incur a
greater
energy cost.

Although Flash is having a hard time I was thinking more of using
AIR,
which I think has more life left in it.

The thing is, I have no idea how active developers are with app's
delivered via AIR.
Are there many AIR app's being produced?


   ___


Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.


  ___

Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



  __
_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.


  ___

Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders





___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders







___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread Rick
Phonegap is great until you want to do something out of its parameters.

Also, my experience has been: build once, debug everywhere


 Date: Tue, 9 Sep 2014 12:13:40 +0100
 From: j...@easypeasy.co.uk
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] AIR native extension - Windows debugging
 
 Phonegap:
 Well, I am amazed.
 Thanks to all.
 John
 
 On 08/09/2014 20:39, James Merrill wrote:
  Oh it is a spaghetti mix of code. But that's not necessarily evil.
 
  Think about it this way, you're not really supposed to be mixing them, they
  are supposed to be complimenting each other.
 
  Your HTML defines your content, and that's it.
  Your CSS adds fonts, colors, positioning, and simple interactivity, that's
  it.
  Your JS adds logic to your project.
 
  So you're not actually mixing everything together, you're leveraging each
  one to add an integral piece to your project. You may take on all these
  jobs yourself, or you may not. Some companies have frontend developers who
  do HTML/CSS and dedicated Javascript developers to only do JS. It's a
  different way of thinking than using one platform for everything.
 
  It can be unnerving trying to keep up with all of the new JS frameworks
  that are constantly coming up, and even worse trying to integrate them all.
  Trust me, I get paid to do it. Fortunately there's a massive community to
  fall back on when it comes to troubleshooting.
 
  If you're building Flex apps you'd definitely like Angular, which you would
  use with Cordova to publish to iPad. Basically, Cordova is part of
  Phonegap, which is a build system for deploying to mobile devices. Phonegap
  will wrap your code in a native app with a web view, so it's essentially a
  website being viewed in an app. Cordova is a javascript library that
  exposes all the native APIs of iOS/Android, so now your app can do much
  more than a website. I have used XCode on a Mac to test my Phonegap apps.
  IIRC, the native wrapper isn't changing, only the internal HTML/CSS/JS, so
  you don't have to compile like you would with a native app. I also used
  this to my advantage by building parts of the app in-browser.
 
  You could use Angular to structure your app in a MVC-like pattern, and then
  use Phonegap to deploy it.
 
  Also, I've switched to using Sublime Text 3 as my editor of choice, and I
  can't recommend it enough.
 
  Hopefully that helps!
 
 
 
  On Mon, Sep 8, 2014 at 12:04 PM, John McCormack j...@easypeasy.co.uk
  wrote:
 
  James,
 
  I would prefer to avoid learning a handful of applications, if possible,
  though I did follow your link and subscribe to the channel. Thank you.
 
  It sounds such a spaghetti mix one has to learn before even attempting to
  write the app:
  JS + CSS + HTML5 +Angular +Reactjs +Cordova
 
  Flash Builder can publish an app straight to the tablet, how does one go
  about the with the combination you use?
 
  You used to be interested in IntelliJ - is that the IDE you settled on?
 
  On Flash Builder:
  Today I asked Adobe for the upgrade price to Flash Builder 4.7 Premium but
  the guy didn't know if was kept up-to-date as the CC version is.
 
  One Adobe's site the forum has one recent post and the rest are from weeks
  ago, so no clue there about what, if anything is happening.
 
  What IDE's are other people using?
 
  John
 
 
  On 08/09/2014 15:50, James Merrill wrote:
 
  I was one of those Flash evangelists that fought the good fight against
  HTML/JS/CSS for years And I can remember when the iPhone was launched
  almost 8 years ago and everyone called it the death of Flash.
 
  You can debate the merits of Steve Jobs' comments on Flash all day, but
  the
  damage was done, 8 years ago.
 
  In the last 2-3 years amazing things have been cultivated in JS/CSS/HTML5.
  We now have two-way data binding with Angular, and responsive CSS to
  handle
  all devices out there. We have something kind of like Starling for the DOM
  called Reactjs. Building RIA's has never been easier, and frameworks like
  Cordova allow them to be published to not only the web, but mobile devices
  too.
 
  There's been a ton of innovation with how we build websites and apps in
  HTML, and things are getting more exciting with a stronger focus on
  animation and interactivity https://www.youtube.com/watch?v=Q8TXgCzxEnw
  .
  There's a  unified force in the community pushing new features for us
  developers to use. I have to wonder how this compares to the Flash
  community. Is Adobe adding new features? Are there new frameworks coming
  out that redefine Flash development as we know it?
 
  Flash does a lot of things very well, but I wonder how much longer can it
  be relevant without major support from Adobe. I'm sure there's still jobs
  out there for Flash devs, but I'd have to imagine the pool is getting
  smaller.
 
 
 
 
  On Sun, Sep 7, 2014 at 12:26 PM, John McCormack j...@easypeasy.co.uk
  wrote:
 
That's really encouraging.
  Great!
  Thanks
 
 
  On 07

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread tom rhodes
At the end of the day it's still a JS app being run on the device, native
will always be faster/more performant.

On 9 September 2014 14:34, Rick rickhas...@hotmail.com wrote:

 Phonegap is great until you want to do something out of its parameters.

 Also, my experience has been: build once, debug everywhere


  Date: Tue, 9 Sep 2014 12:13:40 +0100
  From: j...@easypeasy.co.uk
  To: flashcoders@chattyfig.figleaf.com
  Subject: Re: [Flashcoders] AIR native extension - Windows debugging
 
  Phonegap:
  Well, I am amazed.
  Thanks to all.
  John
 
  On 08/09/2014 20:39, James Merrill wrote:
   Oh it is a spaghetti mix of code. But that's not necessarily evil.
  
   Think about it this way, you're not really supposed to be mixing them,
 they
   are supposed to be complimenting each other.
  
   Your HTML defines your content, and that's it.
   Your CSS adds fonts, colors, positioning, and simple interactivity,
 that's
   it.
   Your JS adds logic to your project.
  
   So you're not actually mixing everything together, you're leveraging
 each
   one to add an integral piece to your project. You may take on all these
   jobs yourself, or you may not. Some companies have frontend developers
 who
   do HTML/CSS and dedicated Javascript developers to only do JS. It's a
   different way of thinking than using one platform for everything.
  
   It can be unnerving trying to keep up with all of the new JS frameworks
   that are constantly coming up, and even worse trying to integrate them
 all.
   Trust me, I get paid to do it. Fortunately there's a massive community
 to
   fall back on when it comes to troubleshooting.
  
   If you're building Flex apps you'd definitely like Angular, which you
 would
   use with Cordova to publish to iPad. Basically, Cordova is part of
   Phonegap, which is a build system for deploying to mobile devices.
 Phonegap
   will wrap your code in a native app with a web view, so it's
 essentially a
   website being viewed in an app. Cordova is a javascript library that
   exposes all the native APIs of iOS/Android, so now your app can do much
   more than a website. I have used XCode on a Mac to test my Phonegap
 apps.
   IIRC, the native wrapper isn't changing, only the internal
 HTML/CSS/JS, so
   you don't have to compile like you would with a native app. I also used
   this to my advantage by building parts of the app in-browser.
  
   You could use Angular to structure your app in a MVC-like pattern, and
 then
   use Phonegap to deploy it.
  
   Also, I've switched to using Sublime Text 3 as my editor of choice,
 and I
   can't recommend it enough.
  
   Hopefully that helps!
  
  
  
   On Mon, Sep 8, 2014 at 12:04 PM, John McCormack j...@easypeasy.co.uk
   wrote:
  
   James,
  
   I would prefer to avoid learning a handful of applications, if
 possible,
   though I did follow your link and subscribe to the channel. Thank you.
  
   It sounds such a spaghetti mix one has to learn before even
 attempting to
   write the app:
   JS + CSS + HTML5 +Angular +Reactjs +Cordova
  
   Flash Builder can publish an app straight to the tablet, how does one
 go
   about the with the combination you use?
  
   You used to be interested in IntelliJ - is that the IDE you settled
 on?
  
   On Flash Builder:
   Today I asked Adobe for the upgrade price to Flash Builder 4.7
 Premium but
   the guy didn't know if was kept up-to-date as the CC version is.
  
   One Adobe's site the forum has one recent post and the rest are from
 weeks
   ago, so no clue there about what, if anything is happening.
  
   What IDE's are other people using?
  
   John
  
  
   On 08/09/2014 15:50, James Merrill wrote:
  
   I was one of those Flash evangelists that fought the good fight
 against
   HTML/JS/CSS for years And I can remember when the iPhone was
 launched
   almost 8 years ago and everyone called it the death of Flash.
  
   You can debate the merits of Steve Jobs' comments on Flash all day,
 but
   the
   damage was done, 8 years ago.
  
   In the last 2-3 years amazing things have been cultivated in
 JS/CSS/HTML5.
   We now have two-way data binding with Angular, and responsive CSS to
   handle
   all devices out there. We have something kind of like Starling for
 the DOM
   called Reactjs. Building RIA's has never been easier, and frameworks
 like
   Cordova allow them to be published to not only the web, but mobile
 devices
   too.
  
   There's been a ton of innovation with how we build websites and apps
 in
   HTML, and things are getting more exciting with a stronger focus on
   animation and interactivity 
 https://www.youtube.com/watch?v=Q8TXgCzxEnw
   .
   There's a  unified force in the community pushing new features for us
   developers to use. I have to wonder how this compares to the Flash
   community. Is Adobe adding new features? Are there new frameworks
 coming
   out that redefine Flash development as we know it?
  
   Flash does a lot of things very well, but I wonder how much longer

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John R. Sweeney Jr.
Flash CS6 and/or FlashCC and AIR and they both work great on 
PC/MAC/IOS/Android. 


Later,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Sep 9, 2014, at 7:34 AM, Rick rickhas...@hotmail.com wrote:

 Phonegap is great until you want to do something out of its parameters.
 
 Also, my experience has been: build once, debug everywhere


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack

John

Is Flash Builder Enterprise kept up to date, as the CC version is?
The Flash Builder for CS6 doesn't change.

John

On 09/09/2014 15:30, John R. Sweeney Jr. wrote:

Flash CS6 and/or FlashCC and AIR and they both work great on PC/MAC/IOS/Android.


Later,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Sep 9, 2014, at 7:34 AM, Rick rickhas...@hotmail.com wrote:


Phonegap is great until you want to do something out of its parameters.

Also, my experience has been: build once, debug everywhere


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John R. Sweeney Jr.
Sorry, I do not know. I use the Flash Pro IDE.



John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Sep 9, 2014, at 2:40 PM, John McCormack j...@easypeasy.co.uk wrote:

 Is Flash Builder Enterprise kept up to date,

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread James Merrill
I was one of those Flash evangelists that fought the good fight against
HTML/JS/CSS for years And I can remember when the iPhone was launched
almost 8 years ago and everyone called it the death of Flash.

You can debate the merits of Steve Jobs' comments on Flash all day, but the
damage was done, 8 years ago.

In the last 2-3 years amazing things have been cultivated in JS/CSS/HTML5.
We now have two-way data binding with Angular, and responsive CSS to handle
all devices out there. We have something kind of like Starling for the DOM
called Reactjs. Building RIA's has never been easier, and frameworks like
Cordova allow them to be published to not only the web, but mobile devices
too.

There's been a ton of innovation with how we build websites and apps in
HTML, and things are getting more exciting with a stronger focus on
animation and interactivity https://www.youtube.com/watch?v=Q8TXgCzxEnw.
There's a  unified force in the community pushing new features for us
developers to use. I have to wonder how this compares to the Flash
community. Is Adobe adding new features? Are there new frameworks coming
out that redefine Flash development as we know it?

Flash does a lot of things very well, but I wonder how much longer can it
be relevant without major support from Adobe. I'm sure there's still jobs
out there for Flash devs, but I'd have to imagine the pool is getting
smaller.




On Sun, Sep 7, 2014 at 12:26 PM, John McCormack j...@easypeasy.co.uk
wrote:

 That's really encouraging.
 Great!
 Thanks


 On 07/09/2014 02:13, Rick wrote:

 AIR app installs cross a billion - April 2014
   now powers almost a hundred thousand unique applications on desktops
 and mobile devices.

 http://blogs.adobe.com/flashplayer/2014/04/air-app-
 installs-cross-a-billion.html

 It's such a great platform still - I've been using it to make ios apps
 with good results. The weakness is how it is perceived. But clients do
 smile at the reduced developer costs and its great capabilities. If only
 adobe would hire an a-list PR firm to change the perception to match the
 reality.

  Date: Sat, 6 Sep 2014 20:18:12 +0100
 From: j...@easypeasy.co.uk
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] AIR native extension - Windows debugging

 Good point.
 Thanks
 John

 On 05/09/2014 21:43, Henrik Andersson wrote:

 The problem here is developers not stating what runtime they use for
 their apps. What can be done is checking existing apps for obvious signs
 of the runtime. Shouldn't take long for someone to crawl the appstore
 and check all the apps for the fingerprint of the runtime.

 John McCormack skriver:

 There may have been some merit in Apple's battery argument since
 greater cpu activity, for Flash's vector format, might incur a greater
 energy cost.

 Although Flash is having a hard time I was thinking more of using AIR,
 which I think has more life left in it.

 The thing is, I have no idea how active developers are with app's
 delivered via AIR.
 Are there many AIR app's being produced?


  ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 .


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

   __
 _
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 .



 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
James Merrill
toThePixel.com http://www.toThePixel.com
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread John McCormack

James,

I would prefer to avoid learning a handful of applications, if possible, 
though I did follow your link and subscribe to the channel. Thank you.


It sounds such a spaghetti mix one has to learn before even attempting 
to write the app:

JS + CSS + HTML5 +Angular +Reactjs +Cordova

Flash Builder can publish an app straight to the tablet, how does one go 
about the with the combination you use?


You used to be interested in IntelliJ - is that the IDE you settled on?

On Flash Builder:
Today I asked Adobe for the upgrade price to Flash Builder 4.7 Premium 
but the guy didn't know if was kept up-to-date as the CC version is.


One Adobe's site the forum has one recent post and the rest are from 
weeks ago, so no clue there about what, if anything is happening.


What IDE's are other people using?

John


On 08/09/2014 15:50, James Merrill wrote:

I was one of those Flash evangelists that fought the good fight against
HTML/JS/CSS for years And I can remember when the iPhone was launched
almost 8 years ago and everyone called it the death of Flash.

You can debate the merits of Steve Jobs' comments on Flash all day, but the
damage was done, 8 years ago.

In the last 2-3 years amazing things have been cultivated in JS/CSS/HTML5.
We now have two-way data binding with Angular, and responsive CSS to handle
all devices out there. We have something kind of like Starling for the DOM
called Reactjs. Building RIA's has never been easier, and frameworks like
Cordova allow them to be published to not only the web, but mobile devices
too.

There's been a ton of innovation with how we build websites and apps in
HTML, and things are getting more exciting with a stronger focus on
animation and interactivity https://www.youtube.com/watch?v=Q8TXgCzxEnw.
There's a  unified force in the community pushing new features for us
developers to use. I have to wonder how this compares to the Flash
community. Is Adobe adding new features? Are there new frameworks coming
out that redefine Flash development as we know it?

Flash does a lot of things very well, but I wonder how much longer can it
be relevant without major support from Adobe. I'm sure there's still jobs
out there for Flash devs, but I'd have to imagine the pool is getting
smaller.




On Sun, Sep 7, 2014 at 12:26 PM, John McCormack j...@easypeasy.co.uk
wrote:


That's really encouraging.
Great!
Thanks


On 07/09/2014 02:13, Rick wrote:


AIR app installs cross a billion - April 2014
   now powers almost a hundred thousand unique applications on desktops
and mobile devices.

http://blogs.adobe.com/flashplayer/2014/04/air-app-
installs-cross-a-billion.html

It's such a great platform still - I've been using it to make ios apps
with good results. The weakness is how it is perceived. But clients do
smile at the reduced developer costs and its great capabilities. If only
adobe would hire an a-list PR firm to change the perception to match the
reality.

  Date: Sat, 6 Sep 2014 20:18:12 +0100

From: j...@easypeasy.co.uk
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] AIR native extension - Windows debugging

Good point.
Thanks
John

On 05/09/2014 21:43, Henrik Andersson wrote:


The problem here is developers not stating what runtime they use for
their apps. What can be done is checking existing apps for obvious signs
of the runtime. Shouldn't take long for someone to crawl the appstore
and check all the apps for the fingerprint of the runtime.

John McCormack skriver:


There may have been some merit in Apple's battery argument since
greater cpu activity, for Flash's vector format, might incur a greater
energy cost.

Although Flash is having a hard time I was thinking more of using AIR,
which I think has more life left in it.

The thing is, I have no idea how active developers are with app's
delivered via AIR.
Are there many AIR app's being produced?


  ___

Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


   __
_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders







___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread James Merrill
 the
 reality.

   Date: Sat, 6 Sep 2014 20:18:12 +0100

 From: j...@easypeasy.co.uk
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] AIR native extension - Windows debugging

 Good point.
 Thanks
 John

 On 05/09/2014 21:43, Henrik Andersson wrote:

  The problem here is developers not stating what runtime they use for
 their apps. What can be done is checking existing apps for obvious
 signs
 of the runtime. Shouldn't take long for someone to crawl the appstore
 and check all the apps for the fingerprint of the runtime.

 John McCormack skriver:

  There may have been some merit in Apple's battery argument since
 greater cpu activity, for Flash's vector format, might incur a
 greater
 energy cost.

 Although Flash is having a hard time I was thinking more of using
 AIR,
 which I think has more life left in it.

 The thing is, I have no idea how active developers are with app's
 delivered via AIR.
 Are there many AIR app's being produced?


   ___

 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 .


  ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


  __
 _
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 .


  ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders





 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
James Merrill
toThePixel.com http://www.toThePixel.com
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-07 Thread John McCormack

That's really encouraging.
Great!
Thanks

On 07/09/2014 02:13, Rick wrote:

AIR app installs cross a billion - April 2014
  now powers almost a hundred thousand unique applications on desktops and 
mobile devices.

http://blogs.adobe.com/flashplayer/2014/04/air-app-installs-cross-a-billion.html

It's such a great platform still - I've been using it to make ios apps with 
good results. The weakness is how it is perceived. But clients do smile at the 
reduced developer costs and its great capabilities. If only adobe would hire an 
a-list PR firm to change the perception to match the reality.


Date: Sat, 6 Sep 2014 20:18:12 +0100
From: j...@easypeasy.co.uk
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] AIR native extension - Windows debugging

Good point.
Thanks
John

On 05/09/2014 21:43, Henrik Andersson wrote:

The problem here is developers not stating what runtime they use for
their apps. What can be done is checking existing apps for obvious signs
of the runtime. Shouldn't take long for someone to crawl the appstore
and check all the apps for the fingerprint of the runtime.

John McCormack skriver:

There may have been some merit in Apple's battery argument since
greater cpu activity, for Flash's vector format, might incur a greater
energy cost.

Although Flash is having a hard time I was thinking more of using AIR,
which I think has more life left in it.

The thing is, I have no idea how active developers are with app's
delivered via AIR.
Are there many AIR app's being produced?



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

  
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread John McCormack

Good point.
Thanks
John

On 05/09/2014 21:43, Henrik Andersson wrote:

The problem here is developers not stating what runtime they use for
their apps. What can be done is checking existing apps for obvious signs
of the runtime. Shouldn't take long for someone to crawl the appstore
and check all the apps for the fingerprint of the runtime.

John McCormack skriver:

There may have been some merit in Apple's battery argument since
greater cpu activity, for Flash's vector format, might incur a greater
energy cost.

Although Flash is having a hard time I was thinking more of using AIR,
which I think has more life left in it.

The thing is, I have no idea how active developers are with app's
delivered via AIR.
Are there many AIR app's being produced?



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread Rick
AIR app installs cross a billion - April 2014
 now powers almost a hundred thousand unique applications on desktops and 
mobile devices.

http://blogs.adobe.com/flashplayer/2014/04/air-app-installs-cross-a-billion.html

It's such a great platform still - I've been using it to make ios apps with 
good results. The weakness is how it is perceived. But clients do smile at the 
reduced developer costs and its great capabilities. If only adobe would hire an 
a-list PR firm to change the perception to match the reality.

 Date: Sat, 6 Sep 2014 20:18:12 +0100
 From: j...@easypeasy.co.uk
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] AIR native extension - Windows debugging
 
 Good point.
 Thanks
 John
 
 On 05/09/2014 21:43, Henrik Andersson wrote:
  The problem here is developers not stating what runtime they use for
  their apps. What can be done is checking existing apps for obvious signs
  of the runtime. Shouldn't take long for someone to crawl the appstore
  and check all the apps for the fingerprint of the runtime.
 
  John McCormack skriver:
  There may have been some merit in Apple's battery argument since
  greater cpu activity, for Flash's vector format, might incur a greater
  energy cost.
 
  Although Flash is having a hard time I was thinking more of using AIR,
  which I think has more life left in it.
 
  The thing is, I have no idea how active developers are with app's
  delivered via AIR.
  Are there many AIR app's being produced?
 
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  .
 
 
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John McCormack

Very comprehensive!
I suppose these are the hooks that Microsoft uses when a program crashes.

Henrik, I noticed that your subject has AIR native extension.

Are you of the opinion that AIR still has a long life ahead of it?
I ask because I like AS3 and would like to write some app's for delivery 
in AIR but am afraid to go down a dead end.


John


On 28/08/2014 12:29, Henrik Andersson wrote:

Ever wanted to play with classics like ReadProcessMemory in
Actionscript? Now you can!

I have written an ANE that exposes the Windows debugging API for use in
ActionScript. It comes with a asdoc reference manual for easy API learning.

It allows access to everything you'd expect from a basic debugger as
well as from an advanced debugger. You can control memory, work with
breakpoints, deal with debugging events and more! The underlaying C code
exposes a shocking 56 functions for use in actionscript. This is the
complete debugging solution.

It's still beta, but please check it out.

http://www.henke37.cjb.net/windebug/

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Henrik Andersson
The rumors of Flash dying are overblown. The Flash and AIR runtimes are
still great at what they do.

Apple pulled a stunt to shame Flash, but the truth is that they just
wanted to protect their appstore. They didn't want to kill Flash. They
wanted to kill Flash apps in the browser. They have succeeded, within
their target market. Developers obeyed the dictators and moved to the
appstore. The runtime remains great.

John McCormack skriver:
 Very comprehensive!
 I suppose these are the hooks that Microsoft uses when a program crashes.

 Henrik, I noticed that your subject has AIR native extension.

 Are you of the opinion that AIR still has a long life ahead of it?
 I ask because I like AS3 and would like to write some app's for
 delivery in AIR but am afraid to go down a dead end.

 John




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Merrill, Jason
I just have to add, the rumors of Flash dying are overblown, is correct. 
Flash isn't dying, its already dead. Doesn't matter how good the runtime is, 
it's hardly used much anymore compared to what it used to be. Sorry, I don't 
mean to be snarky, but I just don't agree with the Flash isn't dead idea. 
Does it have to go away completely to be dead? No, but it's certainly lost 90% 
of its relevance on the WWW, and that to me, is dead. 

Jason Merrill
Instructional Technology Architect II
Bank of America  Global Learning 
703.302.9265



-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Henrik Andersson
Sent: Friday, September 05, 2014 1:37 PM
To: Flash Coders List
Subject: Re: [Flashcoders] AIR native extension - Windows debugging

The rumors of Flash dying are overblown. The Flash and AIR runtimes are still 
great at what they do.

Apple pulled a stunt to shame Flash, but the truth is that they just wanted to 
protect their appstore. They didn't want to kill Flash. They wanted to kill 
Flash apps in the browser. They have succeeded, within their target market. 
Developers obeyed the dictators and moved to the appstore. The runtime remains 
great.

John McCormack skriver:
 Very comprehensive!
 I suppose these are the hooks that Microsoft uses when a program crashes.

 Henrik, I noticed that your subject has AIR native extension.

 Are you of the opinion that AIR still has a long life ahead of it?
 I ask because I like AS3 and would like to write some app's for 
 delivery in AIR but am afraid to go down a dead end.

 John




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

--
This message, and any attachments, is for the intended recipient(s) only, may 
contain information that is privileged, confidential and/or proprietary and 
subject to important terms and conditions available at 
http://www.bankofamerica.com/emaildisclaimer.   If you are not the intended 
recipient, please delete this message.

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John R. Sweeney Jr.
I never really used Flash much for the WWW. I build applications and Flash is 
doing great for me. I have over a dozen apps in the iTunes store and 6 of them 
are now going over to the Android store and dozens, upon dozens are available 
for PC/MAC.

Touchscreens for trade shows, corporate and private, kiosks, video walls, 
audience polling software and the list goes on and on… 

Have a nice day,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Sep 5, 2014, at 12:49 PM, Merrill, Jason jason.merr...@bankofamerica.com 
wrote:

 I just have to add, the rumors of Flash dying are overblown, is correct. 
 Flash isn't dying, its already dead. Doesn't matter how good the runtime is, 
 it's hardly used much anymore compared to what it used to be. Sorry, I don't 
 mean to be snarky, but I just don't agree with the Flash isn't dead idea. 
 Does it have to go away completely to be dead? No, but it's certainly lost 
 90% of its relevance on the WWW, and that to me, is dead. 


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Merrill, Jason
Well that's great it's going well for you. I personally don't see a lot of 
Flash-based jobs out there anymore though. But great it's not dead to you. I do 
miss it. 

Jason Merrill
Instructional Technology Architect II
Bank of America  Global Learning 
703.302.9265






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney 
Jr.
Sent: Friday, September 05, 2014 2:51 PM
To: Flash Coders List
Subject: Re: [Flashcoders] AIR native extension - Windows debugging

I never really used Flash much for the WWW. I build applications and Flash is 
doing great for me. I have over a dozen apps in the iTunes store and 6 of them 
are now going over to the Android store and dozens, upon dozens are available 
for PC/MAC.

Touchscreens for trade shows, corporate and private, kiosks, video walls, 
audience polling software and the list goes on and on. 

Have a nice day,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Sep 5, 2014, at 12:49 PM, Merrill, Jason jason.merr...@bankofamerica.com 
wrote:

 I just have to add, the rumors of Flash dying are overblown, is correct. 
 Flash isn't dying, its already dead. Doesn't matter how good the runtime is, 
 it's hardly used much anymore compared to what it used to be. Sorry, I don't 
 mean to be snarky, but I just don't agree with the Flash isn't dead idea. 
 Does it have to go away completely to be dead? No, but it's certainly lost 
 90% of its relevance on the WWW, and that to me, is dead. 


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

--
This message, and any attachments, is for the intended recipient(s) only, may 
contain information that is privileged, confidential and/or proprietary and 
subject to important terms and conditions available at 
http://www.bankofamerica.com/emaildisclaimer.   If you are not the intended 
recipient, please delete this message.

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John McCormack
There may have been some merit in Apple's battery argument since greater 
cpu activity, for Flash's vector format, might incur a greater energy cost.


Although Flash is having a hard time I was thinking more of using AIR, 
which I think has more life left in it.


The thing is, I have no idea how active developers are with app's 
delivered via AIR.

Are there many AIR app's being produced?

John

On 05/09/2014 18:37, Henrik Andersson wrote:

The rumors of Flash dying are overblown. The Flash and AIR runtimes are
still great at what they do.

Apple pulled a stunt to shame Flash, but the truth is that they just
wanted to protect their appstore. They didn't want to kill Flash. They
wanted to kill Flash apps in the browser. They have succeeded, within
their target market. Developers obeyed the dictators and moved to the
appstore. The runtime remains great.

John McCormack skriver:

Very comprehensive!
I suppose these are the hooks that Microsoft uses when a program crashes.

Henrik, I noticed that your subject has AIR native extension.

Are you of the opinion that AIR still has a long life ahead of it?
I ask because I like AS3 and would like to write some app's for
delivery in AIR but am afraid to go down a dead end.

John




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
.



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Henrik Andersson
The problem here is developers not stating what runtime they use for
their apps. What can be done is checking existing apps for obvious signs
of the runtime. Shouldn't take long for someone to crawl the appstore
and check all the apps for the fingerprint of the runtime.

John McCormack skriver:
 There may have been some merit in Apple's battery argument since
 greater cpu activity, for Flash's vector format, might incur a greater
 energy cost.

 Although Flash is having a hard time I was thinking more of using AIR,
 which I think has more life left in it.

 The thing is, I have no idea how active developers are with app's
 delivered via AIR.
 Are there many AIR app's being produced?



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Karl DeSaulniers
I still get banner jobs believe it or not. Working on one currently. But has 
become a lot more sparse then before the S. Jobs bandwagon started rolling. 

Best,
Karl 

Sent from losPhone

 On Sep 5, 2014, at 2:16 PM, Merrill, Jason 
 jason.merr...@bankofamerica.com wrote:
 
 Well that's great it's going well for you. I personally don't see a lot of 
 Flash-based jobs out there anymore though. But great it's not dead to you. I 
 do miss it. 
 
 Jason Merrill
 Instructional Technology Architect II
 Bank of America  Global Learning 
 703.302.9265
 
 
 
 
 
 
 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com 
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. 
 Sweeney Jr.
 Sent: Friday, September 05, 2014 2:51 PM
 To: Flash Coders List
 Subject: Re: [Flashcoders] AIR native extension - Windows debugging
 
 I never really used Flash much for the WWW. I build applications and Flash is 
 doing great for me. I have over a dozen apps in the iTunes store and 6 of 
 them are now going over to the Android store and dozens, upon dozens are 
 available for PC/MAC.
 
 Touchscreens for trade shows, corporate and private, kiosks, video walls, 
 audience polling software and the list goes on and on. 
 
 Have a nice day,
 John
 
 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169
 
 
 
 
 On Sep 5, 2014, at 12:49 PM, Merrill, Jason 
 jason.merr...@bankofamerica.com wrote:
 
 I just have to add, the rumors of Flash dying are overblown, is correct. 
 Flash isn't dying, its already dead. Doesn't matter how good the runtime is, 
 it's hardly used much anymore compared to what it used to be. Sorry, I don't 
 mean to be snarky, but I just don't agree with the Flash isn't dead idea. 
 Does it have to go away completely to be dead? No, but it's certainly lost 
 90% of its relevance on the WWW, and that to me, is dead.
 
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 --
 This message, and any attachments, is for the intended recipient(s) only, may 
 contain information that is privileged, confidential and/or proprietary and 
 subject to important terms and conditions available at 
 http://www.bankofamerica.com/emaildisclaimer.   If you are not the intended 
 recipient, please delete this message.
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR native extension - Windows debugging

2014-08-28 Thread Henrik Andersson
Ever wanted to play with classics like ReadProcessMemory in
Actionscript? Now you can!

I have written an ANE that exposes the Windows debugging API for use in
ActionScript. It comes with a asdoc reference manual for easy API learning.

It allows access to everything you'd expect from a basic debugger as
well as from an advanced debugger. You can control memory, work with
breakpoints, deal with debugging events and more! The underlaying C code
exposes a shocking 56 functions for use in actionscript. This is the
complete debugging solution.

It's still beta, but please check it out.

http://www.henke37.cjb.net/windebug/

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread natalia Vikhtinskaya
Thank you all for the help. Finally I understand where is problem. I
created App with runtime embedded. Then I used Advanced Installer
http://www.advancedinstaller.com/ and created installer package.  By
default it installs my app to Program file folder. The App runs but nothing
write on the disk. When the user choose any own folder on the disk for
example c:\myApp then the app writes information on the disk without
problem. Why that I don't know but unfortunately the customer wants
installation process be without choosing other folders by users. It seems
to him very complex. The user should just say ok what Installation
process offer.  What  can I do? I tried to find way in Advanced Installer
to change default folder but did not find that possible.  Do you have any
advice?


2014-02-25 0:35 GMT+04:00 erik mattheis shocking...@gmail.com:

 I'm unsure the status of this or if someone has suggested any of the
 following:

 Are you saying the app doesn't work when using the installer but works as
 expected when copying the app folder somewhere outside of your clients
 Program Files folder? This will fail with default Windows settings as you
 need elevated permissions to change files withing the Program Files
 directory.

 If this is the case, look into writing the file to the app storage
 directory

 http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/filesystem/File.html#applicationStorageDirectoryor
 the Documents directory

 http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/filesystem/File.html#documentsDirectory

 As to Unknown Publisher you need to buy and include a security
 certificate in the publish settings:

 http://www.adobe.com/devnet/air/articles/packaging-air-apps-desktop.html#articlecontentAdobe_numberedheader


 On Mon, Feb 24, 2014 at 1:02 AM, natalia Vikhtinskaya 
 natavi.m...@gmail.com
  wrote:

  Not sure I understand how I can use this information in Flash Cs6. I
  created app in this program as Air 3.2 for Desktop. I have only two
 options
  - Windows Installer and App with runtime embedded.
 
 
  2014-02-23 16:42 GMT+04:00 Peter Ginneberge p.ginnebe...@telenet.be:
 
   You can apply for a license to (re)distribute the Air runtime and then
   package it with your application.
   http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-
   70d979a8124ef20a34b-8000.html
  
   Or you can include a captive copy of the Air runtime with your
  application.
   http://www.adobe.com/devnet/air/articles/air3-install-and-
   deployment-options.html
  
   The first option will install the Air runtime with your application, as
  if
   the user installed it himself, so it's separated from your application,
   meaning both your application and the Air Runtime can be uninstalled
   separately.
  
   The second options installs both as a bundle. When a user uninstalls
 your
   app, the runtime gets uninstalled with it.
  
   regards,
   Peter
  
  
  
   On 23/02/2014 7:28, natalia Vikhtinskaya wrote:
  
   Thank you for help.
 I try to describe situation better. When I publish app as Windows
   installer the user can take my exe file and install app on his pc. On
   desktop he has icon after clicking on it he runs app. It plays well
 but
   function write nothing do. I use
  
   newFileStream.openAsync (appFile, FileMode.WRITE);
   newFileStream.writeUTFBytes(xmlSets);
   newFileStream.close ();
  
   Yes, the user does not have Air and function that works only in Air
 does
   not work for him. The same installation on my pc works well.
   Okay. Next I created Application with runtime embedded. I gave the
 user
   folder with all files that was created by Flash. He puts this folder
 on
   his
   pc and run exe file. This works well. Everything writes well. But he
  wants
   to have installation process that allow him to install this app as
 usual
   new program. This second way does not give him that. Maybe I can
 combine
   these two ways somehow? This is the first problem.
   And additional question. Exe file shows information Unknown
 publisher.
   How I can change that?
  
   Thank you for any help. Not much places in net now where we can find
  help
   for Flash questions.
  
  
   2014-02-20 16:26 GMT+04:00 David Benman d...@dbenman.com:
  
___
   Flashcoders mailing list
   Flashcoders@chattyfig.figleaf.com
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 



 --
 Erik Mattheis
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread Hans Wichman
Have your app write files into the users document area instead of a 
subfolder of the app which will be in the Program Files folder and under 
restrictions.
Part of it might be solved by instructing advanced installer to enforce 
the user to have administrative permissions.


best
Hans

On 3/1/2014 11:09 AM, natalia Vikhtinskaya wrote:

Thank you all for the help. Finally I understand where is problem. I
created App with runtime embedded. Then I used Advanced Installer
http://www.advancedinstaller.com/ and created installer package.  By
default it installs my app to Program file folder. The App runs but nothing
write on the disk. When the user choose any own folder on the disk for
example c:\myApp then the app writes information on the disk without
problem. Why that I don't know but unfortunately the customer wants
installation process be without choosing other folders by users. It seems
to him very complex. The user should just say ok what Installation
process offer.  What  can I do? I tried to find way in Advanced Installer
to change default folder but did not find that possible.  Do you have any
advice?


2014-02-25 0:35 GMT+04:00 erik mattheis shocking...@gmail.com:


I'm unsure the status of this or if someone has suggested any of the
following:

Are you saying the app doesn't work when using the installer but works as
expected when copying the app folder somewhere outside of your clients
Program Files folder? This will fail with default Windows settings as you
need elevated permissions to change files withing the Program Files
directory.

If this is the case, look into writing the file to the app storage
directory

http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/filesystem/File.html#applicationStorageDirectoryor
the Documents directory

http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/filesystem/File.html#documentsDirectory

As to Unknown Publisher you need to buy and include a security
certificate in the publish settings:

http://www.adobe.com/devnet/air/articles/packaging-air-apps-desktop.html#articlecontentAdobe_numberedheader


On Mon, Feb 24, 2014 at 1:02 AM, natalia Vikhtinskaya 
natavi.m...@gmail.com

wrote:
Not sure I understand how I can use this information in Flash Cs6. I
created app in this program as Air 3.2 for Desktop. I have only two

options

- Windows Installer and App with runtime embedded.


2014-02-23 16:42 GMT+04:00 Peter Ginneberge p.ginnebe...@telenet.be:


You can apply for a license to (re)distribute the Air runtime and then
package it with your application.
http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-
70d979a8124ef20a34b-8000.html

Or you can include a captive copy of the Air runtime with your

application.

http://www.adobe.com/devnet/air/articles/air3-install-and-
deployment-options.html

The first option will install the Air runtime with your application, as

if

the user installed it himself, so it's separated from your application,
meaning both your application and the Air Runtime can be uninstalled
separately.

The second options installs both as a bundle. When a user uninstalls

your

app, the runtime gets uninstalled with it.

regards,
Peter



On 23/02/2014 7:28, natalia Vikhtinskaya wrote:


Thank you for help.
   I try to describe situation better. When I publish app as Windows
installer the user can take my exe file and install app on his pc. On
desktop he has icon after clicking on it he runs app. It plays well

but

function write nothing do. I use

newFileStream.openAsync (appFile, FileMode.WRITE);
newFileStream.writeUTFBytes(xmlSets);
newFileStream.close ();

Yes, the user does not have Air and function that works only in Air

does

not work for him. The same installation on my pc works well.
Okay. Next I created Application with runtime embedded. I gave the

user

folder with all files that was created by Flash. He puts this folder

on

his
pc and run exe file. This works well. Everything writes well. But he

wants

to have installation process that allow him to install this app as

usual

new program. This second way does not give him that. Maybe I can

combine

these two ways somehow? This is the first problem.
And additional question. Exe file shows information Unknown

publisher.

How I can change that?

Thank you for any help. Not much places in net now where we can find

help

for Flash questions.


2014-02-20 16:26 GMT+04:00 David Benman d...@dbenman.com:

  ___

Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




--
Erik Mattheis
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread natalia Vikhtinskaya
Installer put app to c\programfiles\companyname\folder\folderwithapp
Installer do the job and copy files.The  App when it placed in Program
files folder with subfolder with xml fil does not write it when I change
xml and save it in app. Everythng works if app placed not in Programfile
folder.


2014-03-01 14:55 GMT+04:00 Hans Wichman hans.wich...@gmail.com:

 Have your app write files into the users document area instead of a
 subfolder of the app which will be in the Program Files folder and under
 restrictions.
 Part of it might be solved by instructing advanced installer to enforce
 the user to have administrative permissions.

 best
 Hans


 On 3/1/2014 11:09 AM, natalia Vikhtinskaya wrote:

 Thank you all for the help. Finally I understand where is problem. I
 created App with runtime embedded. Then I used Advanced Installer
 http://www.advancedinstaller.com/ and created installer package.  By
 default it installs my app to Program file folder. The App runs but
 nothing
 write on the disk. When the user choose any own folder on the disk for
 example c:\myApp then the app writes information on the disk without
 problem. Why that I don't know but unfortunately the customer wants
 installation process be without choosing other folders by users. It seems
 to him very complex. The user should just say ok what Installation
 process offer.  What  can I do? I tried to find way in Advanced Installer
 to change default folder but did not find that possible.  Do you have any
 advice?


 2014-02-25 0:35 GMT+04:00 erik mattheis shocking...@gmail.com:

  I'm unsure the status of this or if someone has suggested any of the
 following:

 Are you saying the app doesn't work when using the installer but works as
 expected when copying the app folder somewhere outside of your clients
 Program Files folder? This will fail with default Windows settings as
 you
 need elevated permissions to change files withing the Program Files
 directory.

 If this is the case, look into writing the file to the app storage
 directory

 http://help.adobe.com/en_US/FlashPlatform/reference/
 actionscript/3/flash/filesystem/File.html#applicationStorageDirectoryor
 the Documents directory

 http://help.adobe.com/en_US/FlashPlatform/reference/
 actionscript/3/flash/filesystem/File.html#documentsDirectory

 As to Unknown Publisher you need to buy and include a security
 certificate in the publish settings:

 http://www.adobe.com/devnet/air/articles/packaging-air-
 apps-desktop.html#articlecontentAdobe_numberedheader


 On Mon, Feb 24, 2014 at 1:02 AM, natalia Vikhtinskaya 
 natavi.m...@gmail.com

 wrote:
 Not sure I understand how I can use this information in Flash Cs6. I
 created app in this program as Air 3.2 for Desktop. I have only two

 options

 - Windows Installer and App with runtime embedded.


 2014-02-23 16:42 GMT+04:00 Peter Ginneberge p.ginnebe...@telenet.be:

  You can apply for a license to (re)distribute the Air runtime and then
 package it with your application.
 http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-
 70d979a8124ef20a34b-8000.html

 Or you can include a captive copy of the Air runtime with your

 application.

 http://www.adobe.com/devnet/air/articles/air3-install-and-
 deployment-options.html

 The first option will install the Air runtime with your application, as

 if

 the user installed it himself, so it's separated from your application,
 meaning both your application and the Air Runtime can be uninstalled
 separately.

 The second options installs both as a bundle. When a user uninstalls

 your

 app, the runtime gets uninstalled with it.

 regards,
 Peter



 On 23/02/2014 7:28, natalia Vikhtinskaya wrote:

  Thank you for help.
I try to describe situation better. When I publish app as Windows
 installer the user can take my exe file and install app on his pc. On
 desktop he has icon after clicking on it he runs app. It plays well

 but

 function write nothing do. I use

 newFileStream.openAsync (appFile, FileMode.WRITE);
 newFileStream.writeUTFBytes(xmlSets);
 newFileStream.close ();

 Yes, the user does not have Air and function that works only in Air

 does

 not work for him. The same installation on my pc works well.
 Okay. Next I created Application with runtime embedded. I gave the

 user

 folder with all files that was created by Flash. He puts this folder

 on

 his
 pc and run exe file. This works well. Everything writes well. But he

 wants

 to have installation process that allow him to install this app as

 usual

 new program. This second way does not give him that. Maybe I can

 combine

 these two ways somehow? This is the first problem.
 And additional question. Exe file shows information Unknown

 publisher.

 How I can change that?

 Thank you for any help. Not much places in net now where we can find

 help

 for Flash questions.


 2014-02-20 16:26 GMT+04:00 David Benman d...@dbenman.com:

   ___

 Flashcoders mailing list
 

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread natalia Vikhtinskaya
This is code in app
var appDirectory:File =
File.applicationDirectory;//File.applicationStorageDirectory
var fileString:String = appDirectory.nativePath;
var appFile:File = File.documentsDirectory;
var
setsFile:String=fileString+File.separator+data+File.separator+sets.xml

function initLoadXML():void{

var XMLfile:File = File.applicationDirectory.resolvePath(setsFile);

var myXMLLoader:URLLoader = new URLLoader(new URLRequest(XMLfile.url));

myXMLLoader.addEventListener(Event.COMPLETE, setsLoaded);
}
function saveXML():void{
 var newFileStream:FileStream = new FileStream();
appFile =
appFile.resolvePath(fileString+File.separator+data+File.separator+sets.xml);

newFileStream.openAsync (appFile, FileMode.WRITE);
newFileStream.writeUTFBytes(xmlSets);
newFileStream.close ();
}
Maybe here is something wrong with path or I store data in a wrong place.I
have xml in the  folder data in the same folder as exe file with app.


2014-03-01 15:19 GMT+04:00 natalia Vikhtinskaya natavi.m...@gmail.com:

 Installer put app to c\programfiles\companyname\folder\folderwithapp
 Installer do the job and copy files.The  App when it placed in Program
 files folder with subfolder with xml fil does not write it when I change
 xml and save it in app. Everythng works if app placed not in Programfile
 folder.


 2014-03-01 14:55 GMT+04:00 Hans Wichman hans.wich...@gmail.com:

 Have your app write files into the users document area instead of a
 subfolder of the app which will be in the Program Files folder and under
 restrictions.
 Part of it might be solved by instructing advanced installer to enforce
 the user to have administrative permissions.

 best
 Hans


 On 3/1/2014 11:09 AM, natalia Vikhtinskaya wrote:

 Thank you all for the help. Finally I understand where is problem. I
 created App with runtime embedded. Then I used Advanced Installer
 http://www.advancedinstaller.com/ and created installer package.  By
 default it installs my app to Program file folder. The App runs but
 nothing
 write on the disk. When the user choose any own folder on the disk for
 example c:\myApp then the app writes information on the disk without
 problem. Why that I don't know but unfortunately the customer wants
 installation process be without choosing other folders by users. It seems
 to him very complex. The user should just say ok what Installation
 process offer.  What  can I do? I tried to find way in Advanced Installer
 to change default folder but did not find that possible.  Do you have any
 advice?


 2014-02-25 0:35 GMT+04:00 erik mattheis shocking...@gmail.com:

  I'm unsure the status of this or if someone has suggested any of the
 following:

 Are you saying the app doesn't work when using the installer but works
 as
 expected when copying the app folder somewhere outside of your clients
 Program Files folder? This will fail with default Windows settings as
 you
 need elevated permissions to change files withing the Program Files
 directory.

 If this is the case, look into writing the file to the app storage
 directory

 http://help.adobe.com/en_US/FlashPlatform/reference/
 actionscript/3/flash/filesystem/File.html#applicationStorageDirectoryor
 the Documents directory

 http://help.adobe.com/en_US/FlashPlatform/reference/
 actionscript/3/flash/filesystem/File.html#documentsDirectory

 As to Unknown Publisher you need to buy and include a security
 certificate in the publish settings:

 http://www.adobe.com/devnet/air/articles/packaging-air-
 apps-desktop.html#articlecontentAdobe_numberedheader


 On Mon, Feb 24, 2014 at 1:02 AM, natalia Vikhtinskaya 
 natavi.m...@gmail.com

 wrote:
 Not sure I understand how I can use this information in Flash Cs6. I
 created app in this program as Air 3.2 for Desktop. I have only two

 options

 - Windows Installer and App with runtime embedded.


 2014-02-23 16:42 GMT+04:00 Peter Ginneberge p.ginnebe...@telenet.be:

  You can apply for a license to (re)distribute the Air runtime and then
 package it with your application.
 http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-
 70d979a8124ef20a34b-8000.html

 Or you can include a captive copy of the Air runtime with your

 application.

 http://www.adobe.com/devnet/air/articles/air3-install-and-
 deployment-options.html

 The first option will install the Air runtime with your application,
 as

 if

 the user installed it himself, so it's separated from your
 application,
 meaning both your application and the Air Runtime can be uninstalled
 separately.

 The second options installs both as a bundle. When a user uninstalls

 your

 app, the runtime gets uninstalled with it.

 regards,
 Peter



 On 23/02/2014 7:28, natalia Vikhtinskaya wrote:

  Thank you for help.
I try to describe situation better. When I publish app as Windows
 installer the user can take my exe file and install app on his pc. On
 desktop he has icon after clicking on it he runs app. It plays well

 but

 function write nothing do. I use

 newFileStream.openAsync 

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread Henrik Andersson
natalia Vikhtinskaya skriver:
 This is code in app
 var appDirectory:File =
 File.applicationDirectory;//File.applicationStorageDirectory
 var fileString:String = appDirectory.nativePath;
 var appFile:File = File.documentsDirectory;
 var
 setsFile:String=fileString+File.separator+data+File.separator+sets.xml
 
 function initLoadXML():void{
 
 var XMLfile:File = File.applicationDirectory.resolvePath(setsFile);
 
 var myXMLLoader:URLLoader = new URLLoader(new URLRequest(XMLfile.url));
 
 myXMLLoader.addEventListener(Event.COMPLETE, setsLoaded);
 }
 function saveXML():void{
  var newFileStream:FileStream = new FileStream();
 appFile =
 appFile.resolvePath(fileString+File.separator+data+File.separator+sets.xml);
 
 newFileStream.openAsync (appFile, FileMode.WRITE);
 newFileStream.writeUTFBytes(xmlSets);
 newFileStream.close ();
 }
 Maybe here is something wrong with path or I store data in a wrong place.I
 have xml in the  folder data in the same folder as exe file with app.
 

Yes, there is something wrong: you are violating all the guidelines
about correct filesystem use.

Ask the user where to save data when reasonable, and default to a sane
location.

And never ever attempt to write to a location reserved for program
files, only installers are allowed to touch those folders.


---
Detta epostmeddelande innehåller inget virus eller annan skadlig kod för avast! 
antivirus är aktivt.
http://www.avast.com


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread natalia Vikhtinskaya
Ok, I understand. Where I must save my data?I have them in the same folder
as fla file.


2014-03-01 16:58 GMT+04:00 Henrik Andersson he...@henke37.cjb.net:

 natalia Vikhtinskaya skriver:
  This is code in app
  var appDirectory:File =
  File.applicationDirectory;//File.applicationStorageDirectory
  var fileString:String = appDirectory.nativePath;
  var appFile:File = File.documentsDirectory;
  var
 
 setsFile:String=fileString+File.separator+data+File.separator+sets.xml
 
  function initLoadXML():void{
 
  var XMLfile:File = File.applicationDirectory.resolvePath(setsFile);
 
  var myXMLLoader:URLLoader = new URLLoader(new URLRequest(XMLfile.url));
 
  myXMLLoader.addEventListener(Event.COMPLETE, setsLoaded);
  }
  function saveXML():void{
   var newFileStream:FileStream = new FileStream();
  appFile =
 
 appFile.resolvePath(fileString+File.separator+data+File.separator+sets.xml);
 
  newFileStream.openAsync (appFile, FileMode.WRITE);
  newFileStream.writeUTFBytes(xmlSets);
  newFileStream.close ();
  }
  Maybe here is something wrong with path or I store data in a wrong
 place.I
  have xml in the  folder data in the same folder as exe file with app.
 

 Yes, there is something wrong: you are violating all the guidelines
 about correct filesystem use.

 Ask the user where to save data when reasonable, and default to a sane
 location.

 And never ever attempt to write to a location reserved for program
 files, only installers are allowed to touch those folders.


 ---
 Detta epostmeddelande innehåller inget virus eller annan skadlig kod för
 avast! antivirus är aktivt.
 http://www.avast.com


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread erik mattheis
In your code, change every File.applicationDirectory to File.
applicationStorageDirectory






On Sat, Mar 1, 2014 at 7:44 AM, natalia Vikhtinskaya
natavi.m...@gmail.comwrote:

 Ok, I understand. Where I must save my data?I have them in the same folder
 as fla file.


 2014-03-01 16:58 GMT+04:00 Henrik Andersson he...@henke37.cjb.net:

  natalia Vikhtinskaya skriver:
   This is code in app
   var appDirectory:File =
   File.applicationDirectory;//File.applicationStorageDirectory
   var fileString:String = appDirectory.nativePath;
   var appFile:File = File.documentsDirectory;
   var
  
 
 setsFile:String=fileString+File.separator+data+File.separator+sets.xml
  
   function initLoadXML():void{
  
   var XMLfile:File = File.applicationDirectory.resolvePath(setsFile);
  
   var myXMLLoader:URLLoader = new URLLoader(new URLRequest(XMLfile.url));
  
   myXMLLoader.addEventListener(Event.COMPLETE, setsLoaded);
   }
   function saveXML():void{
var newFileStream:FileStream = new FileStream();
   appFile =
  
 
 appFile.resolvePath(fileString+File.separator+data+File.separator+sets.xml);
  
   newFileStream.openAsync (appFile, FileMode.WRITE);
   newFileStream.writeUTFBytes(xmlSets);
   newFileStream.close ();
   }
   Maybe here is something wrong with path or I store data in a wrong
  place.I
   have xml in the  folder data in the same folder as exe file with app.
  
 
  Yes, there is something wrong: you are violating all the guidelines
  about correct filesystem use.
 
  Ask the user where to save data when reasonable, and default to a sane
  location.
 
  And never ever attempt to write to a location reserved for program
  files, only installers are allowed to touch those folders.
 
 
  ---
  Detta epostmeddelande innehåller inget virus eller annan skadlig kod för
  avast! antivirus är aktivt.
  http://www.avast.com
 
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
Erik Mattheis
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread David Cohn
Natalia,

In saveXML, try:
appFile = File.applicationStorageDirectory.resolvePath(data/sets.xml);

Several quibbles with the code, but this should work...

HTH,
--Dave


 Ok, I understand. Where I must save my data?I have them in the same folder
 as fla file.
 
 
 2014-03-01 16:58 GMT+04:00 Henrik Andersson he...@henke37.cjb.net:
 
 natalia Vikhtinskaya skriver:
 This is code in app
 var appDirectory:File =
 File.applicationDirectory;//File.applicationStorageDirectory
 var fileString:String = appDirectory.nativePath;
 var appFile:File = File.documentsDirectory;
 var
 
 setsFile:String=fileString+File.separator+data+File.separator+sets.xml
 
 function initLoadXML():void{
 
 var XMLfile:File = File.applicationDirectory.resolvePath(setsFile);
 
 var myXMLLoader:URLLoader = new URLLoader(new URLRequest(XMLfile.url));
 
 myXMLLoader.addEventListener(Event.COMPLETE, setsLoaded);
 }
 function saveXML():void{
 var newFileStream:FileStream = new FileStream();
 appFile =
 
 appFile.resolvePath(fileString+File.separator+data+File.separator+sets.xml);
 
 newFileStream.openAsync (appFile, FileMode.WRITE);
 newFileStream.writeUTFBytes(xmlSets);
 newFileStream.close ();
 }
 Maybe here is something wrong with path or I store data in a wrong
 place.I
 have xml in the  folder data in the same folder as exe file with app.
 
 


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-02-24 Thread Peter Ginneberge

Easiest way is probably the app with runtime embedded option.
And if that is similar to how it works in Flash Builder (Flex), you'll then 
need installer software to create a custom executable.


As stated in the article:
quote
The resulting set of files is a complete AIR application, including a captive 
copy of the AIR runtime. It can then be packaged as an installer using several 
different approaches.

/quote

The different approaches are further explained in the article.

On 24/02/2014 8:02, natalia Vikhtinskaya wrote:

Not sure I understand how I can use this information in Flash Cs6. I
created app in this program as Air 3.2 for Desktop. I have only two options
- Windows Installer and App with runtime embedded.


2014-02-23 16:42 GMT+04:00 Peter Ginneberge p.ginnebe...@telenet.be:


You can apply for a license to (re)distribute the Air runtime and then
package it with your application.
http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-
70d979a8124ef20a34b-8000.html

Or you can include a captive copy of the Air runtime with your application.
http://www.adobe.com/devnet/air/articles/air3-install-and-
deployment-options.html

The first option will install the Air runtime with your application, as if
the user installed it himself, so it's separated from your application,
meaning both your application and the Air Runtime can be uninstalled
separately.

The second options installs both as a bundle. When a user uninstalls your
app, the runtime gets uninstalled with it.

regards,
Peter

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-02-24 Thread erik mattheis
I'm unsure the status of this or if someone has suggested any of the
following:

Are you saying the app doesn't work when using the installer but works as
expected when copying the app folder somewhere outside of your clients
Program Files folder? This will fail with default Windows settings as you
need elevated permissions to change files withing the Program Files
directory.

If this is the case, look into writing the file to the app storage
directory
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/filesystem/File.html#applicationStorageDirectoryor
the Documents directory
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/filesystem/File.html#documentsDirectory

As to Unknown Publisher you need to buy and include a security
certificate in the publish settings:
http://www.adobe.com/devnet/air/articles/packaging-air-apps-desktop.html#articlecontentAdobe_numberedheader


On Mon, Feb 24, 2014 at 1:02 AM, natalia Vikhtinskaya natavi.m...@gmail.com
 wrote:

 Not sure I understand how I can use this information in Flash Cs6. I
 created app in this program as Air 3.2 for Desktop. I have only two options
 - Windows Installer and App with runtime embedded.


 2014-02-23 16:42 GMT+04:00 Peter Ginneberge p.ginnebe...@telenet.be:

  You can apply for a license to (re)distribute the Air runtime and then
  package it with your application.
  http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-
  70d979a8124ef20a34b-8000.html
 
  Or you can include a captive copy of the Air runtime with your
 application.
  http://www.adobe.com/devnet/air/articles/air3-install-and-
  deployment-options.html
 
  The first option will install the Air runtime with your application, as
 if
  the user installed it himself, so it's separated from your application,
  meaning both your application and the Air Runtime can be uninstalled
  separately.
 
  The second options installs both as a bundle. When a user uninstalls your
  app, the runtime gets uninstalled with it.
 
  regards,
  Peter
 
 
 
  On 23/02/2014 7:28, natalia Vikhtinskaya wrote:
 
  Thank you for help.
I try to describe situation better. When I publish app as Windows
  installer the user can take my exe file and install app on his pc. On
  desktop he has icon after clicking on it he runs app. It plays well but
  function write nothing do. I use
 
  newFileStream.openAsync (appFile, FileMode.WRITE);
  newFileStream.writeUTFBytes(xmlSets);
  newFileStream.close ();
 
  Yes, the user does not have Air and function that works only in Air does
  not work for him. The same installation on my pc works well.
  Okay. Next I created Application with runtime embedded. I gave the user
  folder with all files that was created by Flash. He puts this folder on
  his
  pc and run exe file. This works well. Everything writes well. But he
 wants
  to have installation process that allow him to install this app as usual
  new program. This second way does not give him that. Maybe I can combine
  these two ways somehow? This is the first problem.
  And additional question. Exe file shows information Unknown publisher.
  How I can change that?
 
  Thank you for any help. Not much places in net now where we can find
 help
  for Flash questions.
 
 
  2014-02-20 16:26 GMT+04:00 David Benman d...@dbenman.com:
 
   ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
Erik Mattheis
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-02-23 Thread Peter Ginneberge
You can apply for a license to (re)distribute the Air runtime and then package 
it with your application.

http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-70d979a8124ef20a34b-8000.html

Or you can include a captive copy of the Air runtime with your application.
http://www.adobe.com/devnet/air/articles/air3-install-and-deployment-options.html

The first option will install the Air runtime with your application, as if the 
user installed it himself, so it's separated from your application, meaning 
both your application and the Air Runtime can be uninstalled separately.


The second options installs both as a bundle. When a user uninstalls your app, 
the runtime gets uninstalled with it.


regards,
Peter


On 23/02/2014 7:28, natalia Vikhtinskaya wrote:

Thank you for help.
  I try to describe situation better. When I publish app as Windows
installer the user can take my exe file and install app on his pc. On
desktop he has icon after clicking on it he runs app. It plays well but
function write nothing do. I use

newFileStream.openAsync (appFile, FileMode.WRITE);
newFileStream.writeUTFBytes(xmlSets);
newFileStream.close ();

Yes, the user does not have Air and function that works only in Air does
not work for him. The same installation on my pc works well.
Okay. Next I created Application with runtime embedded. I gave the user
folder with all files that was created by Flash. He puts this folder on his
pc and run exe file. This works well. Everything writes well. But he wants
to have installation process that allow him to install this app as usual
new program. This second way does not give him that. Maybe I can combine
these two ways somehow? This is the first problem.
And additional question. Exe file shows information Unknown publisher.
How I can change that?

Thank you for any help. Not much places in net now where we can find help
for Flash questions.


2014-02-20 16:26 GMT+04:00 David Benman d...@dbenman.com:


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-02-23 Thread natalia Vikhtinskaya
Not sure I understand how I can use this information in Flash Cs6. I
created app in this program as Air 3.2 for Desktop. I have only two options
- Windows Installer and App with runtime embedded.


2014-02-23 16:42 GMT+04:00 Peter Ginneberge p.ginnebe...@telenet.be:

 You can apply for a license to (re)distribute the Air runtime and then
 package it with your application.
 http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-
 70d979a8124ef20a34b-8000.html

 Or you can include a captive copy of the Air runtime with your application.
 http://www.adobe.com/devnet/air/articles/air3-install-and-
 deployment-options.html

 The first option will install the Air runtime with your application, as if
 the user installed it himself, so it's separated from your application,
 meaning both your application and the Air Runtime can be uninstalled
 separately.

 The second options installs both as a bundle. When a user uninstalls your
 app, the runtime gets uninstalled with it.

 regards,
 Peter



 On 23/02/2014 7:28, natalia Vikhtinskaya wrote:

 Thank you for help.
   I try to describe situation better. When I publish app as Windows
 installer the user can take my exe file and install app on his pc. On
 desktop he has icon after clicking on it he runs app. It plays well but
 function write nothing do. I use

 newFileStream.openAsync (appFile, FileMode.WRITE);
 newFileStream.writeUTFBytes(xmlSets);
 newFileStream.close ();

 Yes, the user does not have Air and function that works only in Air does
 not work for him. The same installation on my pc works well.
 Okay. Next I created Application with runtime embedded. I gave the user
 folder with all files that was created by Flash. He puts this folder on
 his
 pc and run exe file. This works well. Everything writes well. But he wants
 to have installation process that allow him to install this app as usual
 new program. This second way does not give him that. Maybe I can combine
 these two ways somehow? This is the first problem.
 And additional question. Exe file shows information Unknown publisher.
 How I can change that?

 Thank you for any help. Not much places in net now where we can find help
 for Flash questions.


 2014-02-20 16:26 GMT+04:00 David Benman d...@dbenman.com:

  ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-02-22 Thread natalia Vikhtinskaya
Thank you for help.
 I try to describe situation better. When I publish app as Windows
installer the user can take my exe file and install app on his pc. On
desktop he has icon after clicking on it he runs app. It plays well but
function write nothing do. I use

newFileStream.openAsync (appFile, FileMode.WRITE);
newFileStream.writeUTFBytes(xmlSets);
newFileStream.close ();

Yes, the user does not have Air and function that works only in Air does
not work for him. The same installation on my pc works well.
Okay. Next I created Application with runtime embedded. I gave the user
folder with all files that was created by Flash. He puts this folder on his
pc and run exe file. This works well. Everything writes well. But he wants
to have installation process that allow him to install this app as usual
new program. This second way does not give him that. Maybe I can combine
these two ways somehow? This is the first problem.
And additional question. Exe file shows information Unknown publisher.
How I can change that?

Thank you for any help. Not much places in net now where we can find help
for Flash questions.


2014-02-20 16:26 GMT+04:00 David Benman d...@dbenman.com:

 Where are you saving the files to? You can't write to the application's
 folder when deployed but might work when you are testing on your machine.
 You need to be writing to a user folder, document folder, etc. anywhere but
 a subfolder of the Programs folder.

 On Feb 17, 2014, at 6:33 AM, natalia Vikhtinskaya natavi.m...@gmail.com
 wrote:

  Hi to all.
  I solved all problems with xml editor in flash. I created AIR app that
  loads and saves xml after editing. I created Windows installer app. It
  works well on XP and Win 8. But when the user installs it on his pc (I
  think he has no AIR program on it) app plays but not saves files . What
 do
  you think is possible problem?
  Thank you in advance.
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 David Benman
 Interactive Developer
 d...@dbenman.com
 http://www.dbenman.com
 (315) 637-8487 (home office)




 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-02-20 Thread David Benman
Where are you saving the files to? You can't write to the application's folder 
when deployed but might work when you are testing on your machine. You need to 
be writing to a user folder, document folder, etc. anywhere but a subfolder of 
the Programs folder.

On Feb 17, 2014, at 6:33 AM, natalia Vikhtinskaya natavi.m...@gmail.com wrote:

 Hi to all.
 I solved all problems with xml editor in flash. I created AIR app that
 loads and saves xml after editing. I created Windows installer app. It
 works well on XP and Win 8. But when the user installs it on his pc (I
 think he has no AIR program on it) app plays but not saves files . What do
 you think is possible problem?
 Thank you in advance.
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

David Benman
Interactive Developer
d...@dbenman.com
http://www.dbenman.com
(315) 637-8487 (home office)




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-02-18 Thread dave
Does it read files, but not write?  Do you have the
'WRITE_EXTERNAL_STORAGE' permission (in the AIR... settings) set?  Can you
add some tracing to see what directory it's trying to write to?

I'd think the app wouldn't run at all if AIR isn't installed… did you
embed the AIR runtime?


 --

 Hi to all.
 I solved all problems with xml editor in flash. I created AIR app that
 loads and saves xml after editing. I created Windows installer app. It
 works well on XP and Win 8. But when the user installs it on his pc (I
 think he has no AIR program on it) app plays but not saves files . What do
 you think is possible problem?
 Thank you in advance.

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] Air Windows installed app

2014-02-17 Thread natalia Vikhtinskaya
Hi to all.
I solved all problems with xml editor in flash. I created AIR app that
loads and saves xml after editing. I created Windows installer app. It
works well on XP and Win 8. But when the user installs it on his pc (I
think he has no AIR program on it) app plays but not saves files . What do
you think is possible problem?
Thank you in advance.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Air Windows installed app

2014-02-17 Thread Henrik Andersson
natalia Vikhtinskaya skriver:
 Hi to all.
 I solved all problems with xml editor in flash. I created AIR app that
 loads and saves xml after editing. I created Windows installer app. It
 works well on XP and Win 8. But when the user installs it on his pc (I
 think he has no AIR program on it) app plays but not saves files . What do
 you think is possible problem?
 Thank you in advance.
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 

Code please.

---
Detta epostmeddelande innehåller inget virus eller annan skadlig kod för avast! 
antivirus är aktivt.
http://www.avast.com


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR

2013-05-20 Thread David Hunter
I'm still using it, and always get good feedback from clients. I'd
recommend it, although I hadn't considered whether adobe might stop
supporting it.

David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
@DHDPIC


On 19 May 2013 15:08, Hans Wichman hans.wich...@gmail.com wrote:

 Hi John,

 content created today will still run in the future, independent of where
 air itself is going. I wouldnt worry too much bout it, but that might be
 just me :)

 best
 h

 Sent from my iPad

 On 19 mei 2013, at 14:39, John McCormack j...@easypeasy.co.uk wrote:

  Hi there.
 
  I would like to produce some educational material using AIR but am
 feeling very insecure about its future.
 
  Could you possibly let me know how active you are in producing content
 deliverable through AIR.
 
  Thanks
 
  John
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


RE: [Flashcoders] AIR

2013-05-20 Thread Paul Steven
I am also using it and can highly recommend it. I have developed 6 apps
using Flash and Air, all of which are in the Apple app store and some on the
Android market place too.

Paul Steven
www.mediakitchen.co.uk



-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of David Hunter
Sent: 20 May 2013 09:42
To: Flash Coders List
Subject: Re: [Flashcoders] AIR

I'm still using it, and always get good feedback from clients. I'd recommend
it, although I hadn't considered whether adobe might stop supporting it.

David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
@DHDPIC


On 19 May 2013 15:08, Hans Wichman hans.wich...@gmail.com wrote:

 Hi John,

 content created today will still run in the future, independent of 
 where air itself is going. I wouldnt worry too much bout it, but that 
 might be just me :)

 best
 h

 Sent from my iPad

 On 19 mei 2013, at 14:39, John McCormack j...@easypeasy.co.uk wrote:

  Hi there.
 
  I would like to produce some educational material using AIR but am
 feeling very insecure about its future.
 
  Could you possibly let me know how active you are in producing 
  content
 deliverable through AIR.
 
  Thanks
 
  John
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR

2013-05-20 Thread Peter Ginneberge

content created today will still run in the future, independent of where
air itself is going.


Unless you're using the HTML component to load external (http) content which 
you have no control  over.
Webkit (the browser engine AIR uses) currently doesn't support HTML 5 very well.

For instance, I was trying to load a web IRC client (https://kiwiirc.com/), which simply doesn't work because it uses HTML 5 
features.

Another app I had just finished - and worked perfectly - suddenly broke, 
because an html page I was loading upgraded to HTML 5.

If you have full control over the things you're creating, you're good to go, just be careful when relying on things you have no 
control over.

Moving forward, we'll see more and more HTML 5 content out there. AIR (webkit) 
needs to catch up, fast.. like.. yesterday.

regards
Peter



On 19 May 2013 15:08, Hans Wichman hans.wich...@gmail.com wrote:


Hi John,

content created today will still run in the future, independent of where
air itself is going. I wouldnt worry too much bout it, but that might be
just me :)

best
h

Sent from my iPad

On 19 mei 2013, at 14:39, John McCormack j...@easypeasy.co.uk wrote:

 Hi there.

 I would like to produce some educational material using AIR but am
feeling very insecure about its future.

 Could you possibly let me know how active you are in producing content
deliverable through AIR.

 Thanks

 John


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR

2013-05-20 Thread John R. Sweeney Jr.
Webkit is dragging its feet, is exactly why Google pulled away from Webkit and 
has gone over to their render engine Blink. Apple is not interested in pushing 
HTML5 acceptance in webkit, just like they didn't want Flash around either. 
They want you buying apps through the App/iTunes store and paying them for 
their use. If you can play and use great apps on the web for free (with HTML5 
OR Flash), they don't make their 30%. 

They better wake up fast.


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On May 20, 2013, at 5:40 AM, Peter Ginneberge wrote:

 If you have full control over the things you're creating, you're good to go, 
 just be careful when relying on things you have no control over.
 Moving forward, we'll see more and more HTML 5 content out there. AIR 
 (webkit) needs to catch up, fast.. like.. yesterday.
 
 regards
 Peter


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR

2013-05-20 Thread John McCormack

Thank you for responding.

I had considered delivering educational content through PDFs as well but 
it looks as though AIR is a safer bet.


John

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR

2013-05-20 Thread John R. Sweeney Jr.
I have built approximately a dozen AIR apps for a educational publishing house 
that deliver on PC and MAC. With minimal changes, mostly fileIO (saving and 
loading previous game) it took me about a day to convert each app to run on an 
iPad, beta test and then submit to the iTunes store for approval. 

It has worked quite well.


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On May 20, 2013, at 11:11 AM, John McCormack wrote:

 Thank you for responding.
 
 I had considered delivering educational content through PDFs as well but it 
 looks as though AIR is a safer bet.
 
 John


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR

2013-05-20 Thread John McCormack

That sounds very good.
Is it hard to get the public's interest in them?

I have sold CDs into the education market. Another is on the way: 
decimals fractions msi (beta)...

http://www.easypeasy.co.uk/atm/

I really need to be selling cheaply to a wider market and AIR, rather 
than C++, will allow me to produce programs more quickly.


Your experience is very encouraging. I wonder what the raw numbers are 
for AIR products sold, vs Javascript (say).


John


On 20/05/2013 17:27, John R. Sweeney Jr. wrote:

I have built approximately a dozen AIR apps for a educational publishing house 
that deliver on PC and MAC. With minimal changes, mostly fileIO (saving and 
loading previous game) it took me about a day to convert each app to run on an 
iPad, beta test and then submit to the iTunes store for approval.

It has worked quite well.


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR

2013-05-19 Thread John McCormack

Hi there.

I would like to produce some educational material using AIR but am 
feeling very insecure about its future.


Could you possibly let me know how active you are in producing content 
deliverable through AIR.


Thanks

John

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR

2013-05-19 Thread Hans Wichman
Hi John, 

content created today will still run in the future, independent of where air 
itself is going. I wouldnt worry too much bout it, but that might be just me :)

best 
h

Sent from my iPad

On 19 mei 2013, at 14:39, John McCormack j...@easypeasy.co.uk wrote:

 Hi there.
 
 I would like to produce some educational material using AIR but am feeling 
 very insecure about its future.
 
 Could you possibly let me know how active you are in producing content 
 deliverable through AIR.
 
 Thanks
 
 John
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR installer

2013-01-22 Thread John R. Sweeney Jr.
Howdy all,

Well its been so long since I had a machine that didn't have AIR on it and I 
didn't see specific info on the Adobe site, if a person has never installed an 
AIR file on their system before, when they try to run an .air file does the 
installer tell the user they need to install AIR on their system or does it 
take them to Adobe to get AIR for their system?

Thanks in advance for any advice,
John





___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR installer

2013-01-22 Thread Henrik Andersson
Windows will show it as an unrecognized file type and present the usual
shall we go to a website and fail to find anything useful? question.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR WebKit vs iTumes WebKit

2012-05-31 Thread Cédric Muller
Apple is doing all it can in order to make Flash fail (with some success), so 
that's certainly the case here.
Sorry not to have more information.

 Is there a conflict between AIR and iTumes on Windows? I've been getting 
 sporadic crashes on Windows 7 from WebKit.dll when using HTMLLoader. Seeing 
 suggestions to uninstall iTunes I tried it and haven't experienced a crash 
 since. Would like to confirm that that was the problem but can't find any 
 definitive information that there can be a conflict.
 
 _ _ _
 Erik Mattheis | Weber Shandwick
 P: (952) 346.6610
 M: (612) 377.2272
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR WebKit vs iTumes WebKit

2012-03-22 Thread Mattheis, Erik (MIN-WSW)
Is there a conflict between AIR and iTumes on Windows? I've been getting 
sporadic crashes on Windows 7 from WebKit.dll when using HTMLLoader. Seeing 
suggestions to uninstall iTunes I tried it and haven't experienced a crash 
since. Would like to confirm that that was the problem but can't find any 
definitive information that there can be a conflict.

_ _ _
Erik Mattheis | Weber Shandwick
P: (952) 346.6610
M: (612) 377.2272
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR and external mp3's

2012-03-15 Thread John R. Sweeney Jr.
So no one has dabbled in iPad apps? That's a bit surprising or is that saying 
don't?

:(


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 14, 2012, at 1:57 PM, John R. Sweeney Jr. wrote:

 Has anyone built a app in AIR for iPad? I'm experimenting now, for a project 
 coming up and have found that when I access an external mp3 and try to load 
 and play, that it doesn't play. Works on my desktop, but not on the iPad.
 
 I have internal audio that works just fine, but can't hear the external, so 
 I'm assuming that is not loading? I'm sure there are other gotcha's going to 
 the iPad, so any ideas of a good resource or book on the specific subject of 
 AIR for iPad that someone would recommend.
 
 This one is going to be fun… :)
 
 John
 
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169
 
 
 
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR and external mp3's

2012-03-15 Thread Kurt Dommermuth
Hi John,

Yes, I have a couple apps out their on iPad.  One specifically does indeed
play external mp3s loaded from a sub directory.  It also records and plays
back wavs.

All doable.

I haven't responded because I did the last one approximately 10 months ago
and really don't recall the details.  I do vaguely remember some hurdles,
but I think most of the struggle revolved around recording sounds.

I just found where I loaded the mp3 -  perhaps this helps?

public static function playMP3File(sound_id:String):void
{
var existFile:File = File.applicationDirectory .resolvePath(mp3s/sound_ +
sound_id + .mp3);
 if(existFile.exists)
{
sound_playing = true;
existFile.addEventListener(Event.COMPLETE,onfileOpenLoad);
existFile.load();
 function onfileOpenLoad(evt:Event):void
{
existFile.removeEventListener(Event.COMPLETE,onfileOpenLoad);
var song:Sound = new Sound()
song.load(new URLRequest(existFile.url));//nativePath
 mp3channel = song.play();
  mp3channel.addEventListener(Event.SOUND_COMPLETE,
doSoundComplete);
}
 function doSoundComplete(e:Event):void
{
mp3channel.removeEventListener(Event.SOUND_COMPLETE, doSoundComplete);
sound_playing = false;
}
}

}

On Thu, Mar 15, 2012 at 2:25 PM, John R. Sweeney Jr. jr.swee...@comcast.net
 wrote:

 So no one has dabbled in iPad apps? That's a bit surprising or is that
 saying don't?

 :(


 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169




 On Mar 14, 2012, at 1:57 PM, John R. Sweeney Jr. wrote:

  Has anyone built a app in AIR for iPad? I'm experimenting now, for a
 project coming up and have found that when I access an external mp3 and try
 to load and play, that it doesn't play. Works on my desktop, but not on the
 iPad.
 
  I have internal audio that works just fine, but can't hear the external,
 so I'm assuming that is not loading? I'm sure there are other gotcha's
 going to the iPad, so any ideas of a good resource or book on the specific
 subject of AIR for iPad that someone would recommend.
 
  This one is going to be fun… :)
 
  John
 
  Senior Interactive Multimedia Developer
  OnDemand Interactive Inc
  Hoffman Estates, IL 60169
 
 
 
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR and external mp3's

2012-03-15 Thread Rob Romanek
Hi John,

Yes I have developed apps that use external mp3 files, that was a last year so 
I'm trying to remember if we had any gotchyas. It should work. Are you sure you 
are bundling the mp3 files properly with your app so they exist on the iPad?

If I come up with any ideas I'll let you know.

cheers,

Rob

On 2012-03-15, at 2:25 PM, John R. Sweeney Jr. wrote:

 So no one has dabbled in iPad apps? That's a bit surprising or is that saying 
 don't?
 
 :(
 
 
 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169
 
 
 
 
 On Mar 14, 2012, at 1:57 PM, John R. Sweeney Jr. wrote:
 
 Has anyone built a app in AIR for iPad? I'm experimenting now, for a project 
 coming up and have found that when I access an external mp3 and try to load 
 and play, that it doesn't play. Works on my desktop, but not on the iPad.
 
 I have internal audio that works just fine, but can't hear the external, so 
 I'm assuming that is not loading? I'm sure there are other gotcha's going to 
 the iPad, so any ideas of a good resource or book on the specific subject of 
 AIR for iPad that someone would recommend.
 
 This one is going to be fun… :)
 
 John
 
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169
 
 
 
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR and external mp3's

2012-03-14 Thread John R. Sweeney Jr.
Has anyone built a app in AIR for iPad? I'm experimenting now, for a project 
coming up and have found that when I access an external mp3 and try to load and 
play, that it doesn't play. Works on my desktop, but not on the iPad.

I have internal audio that works just fine, but can't hear the external, so I'm 
assuming that is not loading? I'm sure there are other gotcha's going to the 
iPad, so any ideas of a good resource or book on the specific subject of AIR 
for iPad that someone would recommend.

This one is going to be fun… :)

John

Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR and external mp3's

2012-03-14 Thread Karl DeSaulniers
Have you tried running your mp3 through iTunes converter and using an  
exported mp3 from that?

Might be a quick fix.

Best,
Karl


On Mar 14, 2012, at 1:57 PM, John R. Sweeney Jr. wrote:

Has anyone built a app in AIR for iPad? I'm experimenting now, for a  
project coming up and have found that when I access an external mp3  
and try to load and play, that it doesn't play. Works on my desktop,  
but not on the iPad.


I have internal audio that works just fine, but can't hear the  
external, so I'm assuming that is not loading? I'm sure there are  
other gotcha's going to the iPad, so any ideas of a good resource or  
book on the specific subject of AIR for iPad that someone would  
recommend.


This one is going to be fun… :)

John

Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Karl DeSaulniers
Design Drumm
http://designdrumm.com


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
Hmmm changing it to .saver isn't working, it comes up grey in System
Preferences and when you select it drops a message box You cannot use the
Flash Player screen saver on this computer. I'm on OS X version 10.6.8 .
Similar message if I try just an swf not a projector.

It's in the same folder as the ones I made in Quartz Composer, and they
work fine.



On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com wrote:

 /Library/Screen Savers (for all users of the computer to use it, otherwise
 install in the /Users/Library/Screen Savers directory)

 I also think that if the user clicks a .saver file, it should offer to
 install itself.
 Not sure of one built in flash though.

 I'd try it on my mac before hand to test.

 Best,
 Karl




 On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

  If you only want PC, this will work. For the MAC is .saver.

 You also have to listen for any key strokes, key presses or mouse
 movement to exit your program.

 And don't forget that users have NO idea where to put a .scr file or the
 .saver files and on the MAC side the LIbrary folder is usually hidden to
 the average user.

 Best of luck,


 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169




 On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

  Make a projector that automatically enters fullscreen at start and exits
 at input. Then rename it to *.scr, done.


 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 Karl DeSaulniers
 Design Drumm
 http://designdrumm.com


 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers

Here you go...

http://www.instantstorm.com/

Best,
Karl



On Mar 13, 2012, at 3:17 AM, David Hunter wrote:


Hmmm changing it to .saver isn't working, it comes up grey in System
Preferences and when you select it drops a message box You cannot  
use the
Flash Player screen saver on this computer. I'm on OS X version  
10.6.8 .

Similar message if I try just an swf not a projector.

It's in the same folder as the ones I made in Quartz Composer, and  
they

work fine.



On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com wrote:

/Library/Screen Savers (for all users of the computer to use it,  
otherwise

install in the /Users/Library/Screen Savers directory)

I also think that if the user clicks a .saver file, it should offer  
to

install itself.
Not sure of one built in flash though.

I'd try it on my mac before hand to test.

Best,
Karl




On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

If you only want PC, this will work. For the MAC is .saver.


You also have to listen for any key strokes, key presses or mouse
movement to exit your program.

And don't forget that users have NO idea where to put a .scr file  
or the
.saver files and on the MAC side the LIbrary folder is usually  
hidden to

the average user.

Best of luck,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

Make a projector that automatically enters fullscreen at start and  
exits

at input. Then rename it to *.scr, done.



__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com 

http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 





Karl DeSaulniers
Design Drumm
http://designdrumm.com


__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com 

http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 







--
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Karl DeSaulniers
Design Drumm
http://designdrumm.com

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers

Or try these..

http://www.flashsaver.org/en/

http://www.video-flash.de/swf-screensaver-for-mac/


HTH,
Karl


On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:


Here you go...

http://www.instantstorm.com/

Best,
Karl



On Mar 13, 2012, at 3:17 AM, David Hunter wrote:


Hmmm changing it to .saver isn't working, it comes up grey in System
Preferences and when you select it drops a message box You cannot  
use the
Flash Player screen saver on this computer. I'm on OS X version  
10.6.8 .

Similar message if I try just an swf not a projector.

It's in the same folder as the ones I made in Quartz Composer, and  
they

work fine.



On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com  
wrote:


/Library/Screen Savers (for all users of the computer to use it,  
otherwise

install in the /Users/Library/Screen Savers directory)

I also think that if the user clicks a .saver file, it should  
offer to

install itself.
Not sure of one built in flash though.

I'd try it on my mac before hand to test.

Best,
Karl




On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

If you only want PC, this will work. For the MAC is .saver.


You also have to listen for any key strokes, key presses or mouse
movement to exit your program.

And don't forget that users have NO idea where to put a .scr file  
or the
.saver files and on the MAC side the LIbrary folder is usually  
hidden to

the average user.

Best of luck,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

Make a projector that automatically enters fullscreen at start  
and exits

at input. Then rename it to *.scr, done.



__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com 

http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 





Karl DeSaulniers
Design Drumm
http://designdrumm.com


__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com 

http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 







--
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Karl DeSaulniers
Design Drumm
http://designdrumm.com

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Karl DeSaulniers
Design Drumm
http://designdrumm.com

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
Thanks Karl that last one looks like it could be the ticket.

Will give it a go later and post how successful it is.

Best,

David

On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com wrote:

 Or try these..

 http://www.flashsaver.org/en/

 http://www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/


 HTH,
 Karl



 On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

  Here you go...

 http://www.instantstorm.com/

 Best,
 Karl



 On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

  Hmmm changing it to .saver isn't working, it comes up grey in System
 Preferences and when you select it drops a message box You cannot use
 the
 Flash Player screen saver on this computer. I'm on OS X version 10.6.8 .
 Similar message if I try just an swf not a projector.

 It's in the same folder as the ones I made in Quartz Composer, and they
 work fine.



 On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com wrote:

  /Library/Screen Savers (for all users of the computer to use it,
 otherwise
 install in the /Users/Library/Screen Savers directory)

 I also think that if the user clicks a .saver file, it should offer to
 install itself.
 Not sure of one built in flash though.

 I'd try it on my mac before hand to test.

 Best,
 Karl




 On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

 If you only want PC, this will work. For the MAC is .saver.


 You also have to listen for any key strokes, key presses or mouse
 movement to exit your program.

 And don't forget that users have NO idea where to put a .scr file or
 the
 .saver files and on the MAC side the LIbrary folder is usually hidden
 to
 the average user.

 Best of luck,


 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169




 On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

 Make a projector that automatically enters fullscreen at start and
 exits

 at input. Then rename it to *.scr, done.


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com Flashcoders@chattyfig.**
 figleaf.com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 **http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 


 Karl DeSaulniers
 Design Drumm
 http://designdrumm.com


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com Flashcoders@chattyfig.**
 figleaf.com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 **http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 




 --
 David Hunter

 www.davidhunterdesign.com
 +44 (0) 7869 104 906
 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 Karl DeSaulniers
 Design Drumm
 http://designdrumm.com

 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 Karl DeSaulniers
 Design Drumm
 http://designdrumm.com

 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
Unfortunately that Screensaver For Mac doesn't seem to work for me. Their
demo files don't even work. I'm on OS X 10.6.8 .

Can someone on another system (or even the same) test it to see if it
works? Only need to download and double-click the .saver file to test.

Big thanks in advance,

David


On 13 March 2012 13:00, David Hunter m...@davidhunterdesign.com wrote:

 Thanks Karl that last one looks like it could be the ticket.

 Will give it a go later and post how successful it is.

 Best,

 David


 On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com wrote:

 Or try these..

 http://www.flashsaver.org/en/

 http://www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/


 HTH,
 Karl



 On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

  Here you go...

 http://www.instantstorm.com/

 Best,
 Karl



 On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

  Hmmm changing it to .saver isn't working, it comes up grey in System
 Preferences and when you select it drops a message box You cannot use
 the
 Flash Player screen saver on this computer. I'm on OS X version 10.6.8
 .
 Similar message if I try just an swf not a projector.

 It's in the same folder as the ones I made in Quartz Composer, and they
 work fine.



 On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com wrote:

  /Library/Screen Savers (for all users of the computer to use it,
 otherwise
 install in the /Users/Library/Screen Savers directory)

 I also think that if the user clicks a .saver file, it should offer to
 install itself.
 Not sure of one built in flash though.

 I'd try it on my mac before hand to test.

 Best,
 Karl




 On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

 If you only want PC, this will work. For the MAC is .saver.


 You also have to listen for any key strokes, key presses or mouse
 movement to exit your program.

 And don't forget that users have NO idea where to put a .scr file or
 the
 .saver files and on the MAC side the LIbrary folder is usually hidden
 to
 the average user.

 Best of luck,


 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169




 On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

 Make a projector that automatically enters fullscreen at start and
 exits

 at input. Then rename it to *.scr, done.


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com Flashcoders@chattyfig.**
 figleaf.com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 **http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 


 Karl DeSaulniers
 Design Drumm
 http://designdrumm.com


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com Flashcoders@chattyfig.**
 figleaf.com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 **http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 




 --
 David Hunter

 www.davidhunterdesign.com
 +44 (0) 7869 104 906
 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 Karl DeSaulniers
 Design Drumm
 http://designdrumm.com

 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 Karl DeSaulniers
 Design Drumm
 http://designdrumm.com

 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders




 --
 David Hunter

 www.davidhunterdesign.com
 +44 (0) 7869 104 906




-- 
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Because OSX 10.6 needs a 64bit screensaver and the one your creating  
is 32bit.

Google your issue and you will see what I am talking about.

That's what I did.

Best,
Karl


On Mar 13, 2012, at 12:46 PM, David Hunter wrote:

Unfortunately that Screensaver For Mac doesn't seem to work for me.  
Their

demo files don't even work. I'm on OS X 10.6.8 .

Can someone on another system (or even the same) test it to see if it
works? Only need to download and double-click the .saver file to test.

Big thanks in advance,

David


On 13 March 2012 13:00, David Hunter m...@davidhunterdesign.com  
wrote:



Thanks Karl that last one looks like it could be the ticket.

Will give it a go later and post how successful it is.

Best,

David


On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com  
wrote:



Or try these..

http://www.flashsaver.org/en/

http://www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/ 




HTH,
Karl



On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

Here you go...


http://www.instantstorm.com/

Best,
Karl



On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

Hmmm changing it to .saver isn't working, it comes up grey in  
System
Preferences and when you select it drops a message box You  
cannot use

the
Flash Player screen saver on this computer. I'm on OS X version  
10.6.8

.
Similar message if I try just an swf not a projector.

It's in the same folder as the ones I made in Quartz Composer,  
and they

work fine.



On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com  
wrote:


/Library/Screen Savers (for all users of the computer to use it,

otherwise
install in the /Users/Library/Screen Savers directory)

I also think that if the user clicks a .saver file, it should  
offer to

install itself.
Not sure of one built in flash though.

I'd try it on my mac before hand to test.

Best,
Karl




On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

If you only want PC, this will work. For the MAC is .saver.



You also have to listen for any key strokes, key presses or  
mouse

movement to exit your program.

And don't forget that users have NO idea where to put a .scr  
file or

the
.saver files and on the MAC side the LIbrary folder is usually  
hidden

to
the average user.

Best of luck,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

Make a projector that automatically enters fullscreen at start  
and

exits


at input. Then rename it to *.scr, done.



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com Flashcoders@chattyfig.**
figleaf.com Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 

**http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 







Karl DeSaulniers
Design Drumm
http://designdrumm.com


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com Flashcoders@chattyfig.**
figleaf.com Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 

**http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 









--
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com 

http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 





Karl DeSaulniers
Design Drumm
http://designdrumm.com

__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com 

http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 





Karl DeSaulniers
Design Drumm
http://designdrumm.com

__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com 

http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 







--
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906





--
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Karl DeSaulniers
Design Drumm
http://designdrumm.com

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
Nice one! got it working. Not sure if that will be acceptable to the client
but the upshot is that I can make a wicked screensaver for myself in Flash.

Thanks Karl,


David

On 13 March 2012 23:13, Karl DeSaulniers k...@designdrumm.com wrote:

 Because OSX 10.6 needs a 64bit screensaver and the one your creating is
 32bit.
 Google your issue and you will see what I am talking about.

 That's what I did.

 Best,
 Karl



 On Mar 13, 2012, at 12:46 PM, David Hunter wrote:

  Unfortunately that Screensaver For Mac doesn't seem to work for me. Their
 demo files don't even work. I'm on OS X 10.6.8 .

 Can someone on another system (or even the same) test it to see if it
 works? Only need to download and double-click the .saver file to test.

 Big thanks in advance,

 David


 On 13 March 2012 13:00, David Hunter m...@davidhunterdesign.com wrote:

  Thanks Karl that last one looks like it could be the ticket.

 Will give it a go later and post how successful it is.

 Best,

 David


 On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com wrote:

  Or try these..

 http://www.flashsaver.org/en/

 http://www.video-flash.de/swf-screensaver-for-mac/http://www.video-flash.de/swf-**screensaver-for-mac/
 http://**www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/
 



 HTH,
 Karl



 On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

 Here you go...


 http://www.instantstorm.com/

 Best,
 Karl



 On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

 Hmmm changing it to .saver isn't working, it comes up grey in System

 Preferences and when you select it drops a message box You cannot use
 the
 Flash Player screen saver on this computer. I'm on OS X version
 10.6.8
 .
 Similar message if I try just an swf not a projector.

 It's in the same folder as the ones I made in Quartz Composer, and
 they
 work fine.



 On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com
 wrote:

 /Library/Screen Savers (for all users of the computer to use it,

 otherwise
 install in the /Users/Library/Screen Savers directory)

 I also think that if the user clicks a .saver file, it should offer
 to
 install itself.
 Not sure of one built in flash though.

 I'd try it on my mac before hand to test.

 Best,
 Karl




 On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

 If you only want PC, this will work. For the MAC is .saver.


 You also have to listen for any key strokes, key presses or mouse
 movement to exit your program.

 And don't forget that users have NO idea where to put a .scr file or
 the
 .saver files and on the MAC side the LIbrary folder is usually
 hidden
 to
 the average user.

 Best of luck,


 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169




 On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

 Make a projector that automatically enters fullscreen at start and
 exits

  at input. Then rename it to *.scr, done.


  __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.**
 figleaf.com 
 Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com
 
 http://chattyfig.figleaf.com/**mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 
 **http://chattyfig.figleaf.**com/**mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 http://chattyfig.**figleaf.com/mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 




  Karl DeSaulniers
 Design Drumm
 http://designdrumm.com


 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.**
 figleaf.com 
 Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com
 
 http://chattyfig.figleaf.com/**mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 
 **http://chattyfig.figleaf.**com/**mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 http://chattyfig.**figleaf.com/mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 






 --
 David Hunter

 www.davidhunterdesign.com
 +44 (0) 7869 104 906
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com Flashcoders@chattyfig.**
 figleaf.com Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
H it works in test mode but when I run it properly from a hot corner it
says I need to update it.

On 14 March 2012 00:29, David Hunter m...@davidhunterdesign.com wrote:

 Nice one! got it working. Not sure if that will be acceptable to the
 client but the upshot is that I can make a wicked screensaver for myself in
 Flash.

 Thanks Karl,


 David

 On 13 March 2012 23:13, Karl DeSaulniers k...@designdrumm.com wrote:

 Because OSX 10.6 needs a 64bit screensaver and the one your creating is
 32bit.
 Google your issue and you will see what I am talking about.

 That's what I did.

 Best,
 Karl



 On Mar 13, 2012, at 12:46 PM, David Hunter wrote:

  Unfortunately that Screensaver For Mac doesn't seem to work for me. Their
 demo files don't even work. I'm on OS X 10.6.8 .

 Can someone on another system (or even the same) test it to see if it
 works? Only need to download and double-click the .saver file to test.

 Big thanks in advance,

 David


 On 13 March 2012 13:00, David Hunter m...@davidhunterdesign.com wrote:

  Thanks Karl that last one looks like it could be the ticket.

 Will give it a go later and post how successful it is.

 Best,

 David


 On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com wrote:

  Or try these..

 http://www.flashsaver.org/en/

 http://www.video-flash.de/swf-screensaver-for-mac/http://www.video-flash.de/swf-**screensaver-for-mac/
 http://**www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/
 



 HTH,
 Karl



 On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

 Here you go...


 http://www.instantstorm.com/

 Best,
 Karl



 On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

 Hmmm changing it to .saver isn't working, it comes up grey in System

 Preferences and when you select it drops a message box You cannot
 use
 the
 Flash Player screen saver on this computer. I'm on OS X version
 10.6.8
 .
 Similar message if I try just an swf not a projector.

 It's in the same folder as the ones I made in Quartz Composer, and
 they
 work fine.



 On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com
 wrote:

 /Library/Screen Savers (for all users of the computer to use it,

 otherwise
 install in the /Users/Library/Screen Savers directory)

 I also think that if the user clicks a .saver file, it should offer
 to
 install itself.
 Not sure of one built in flash though.

 I'd try it on my mac before hand to test.

 Best,
 Karl




 On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

 If you only want PC, this will work. For the MAC is .saver.


 You also have to listen for any key strokes, key presses or mouse
 movement to exit your program.

 And don't forget that users have NO idea where to put a .scr file
 or
 the
 .saver files and on the MAC side the LIbrary folder is usually
 hidden
 to
 the average user.

 Best of luck,


 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169




 On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

 Make a projector that automatically enters fullscreen at start and
 exits

  at input. Then rename it to *.scr, done.


  __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.**
 figleaf.com 
 Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com
 
 http://chattyfig.figleaf.com/**mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 
 **http://chattyfig.figleaf.**com/**mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 http://chattyfig.**figleaf.com/mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 




  Karl DeSaulniers
 Design Drumm
 http://designdrumm.com


 __**_
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.**
 figleaf.com 
 Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com
 
 http://chattyfig.figleaf.com/**mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 
 **http://chattyfig.figleaf.**com/**mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 http://chattyfig.**figleaf.com/mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 






 --
 David Hunter

 www.davidhunterdesign.com
 +44 (0) 7869 104 906
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com Flashcoders@chattyfig.**
 figleaf.com Flashcoders@chattyfig.figleaf.com
 

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers

Not sure what you mean. It asks you to update the screensaver file?
Did you make it 64bit?

Karl


On Mar 13, 2012, at 7:32 PM, David Hunter wrote:

H it works in test mode but when I run it properly from a hot  
corner it

says I need to update it.

On 14 March 2012 00:29, David Hunter m...@davidhunterdesign.com  
wrote:



Nice one! got it working. Not sure if that will be acceptable to the
client but the upshot is that I can make a wicked screensaver for  
myself in

Flash.

Thanks Karl,


David

On 13 March 2012 23:13, Karl DeSaulniers k...@designdrumm.com  
wrote:


Because OSX 10.6 needs a 64bit screensaver and the one your  
creating is

32bit.
Google your issue and you will see what I am talking about.

That's what I did.

Best,
Karl



On Mar 13, 2012, at 12:46 PM, David Hunter wrote:

Unfortunately that Screensaver For Mac doesn't seem to work for  
me. Their

demo files don't even work. I'm on OS X 10.6.8 .

Can someone on another system (or even the same) test it to see  
if it
works? Only need to download and double-click the .saver file to  
test.


Big thanks in advance,

David


On 13 March 2012 13:00, David Hunter m...@davidhunterdesign.com  
wrote:


Thanks Karl that last one looks like it could be the ticket.


Will give it a go later and post how successful it is.

Best,

David


On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com  
wrote:


Or try these..


http://www.flashsaver.org/en/

http://www.video-flash.de/swf-screensaver-for-mac/http://www.video-flash.de/swf-**screensaver-for-mac/ 

http://**www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/ 







HTH,
Karl



On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

Here you go...



http://www.instantstorm.com/

Best,
Karl



On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

Hmmm changing it to .saver isn't working, it comes up grey in  
System


Preferences and when you select it drops a message box You  
cannot

use
the
Flash Player screen saver on this computer. I'm on OS X  
version

10.6.8
.
Similar message if I try just an swf not a projector.

It's in the same folder as the ones I made in Quartz  
Composer, and

they
work fine.



On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com
wrote:

/Library/Screen Savers (for all users of the computer to use  
it,



otherwise
install in the /Users/Library/Screen Savers directory)

I also think that if the user clicks a .saver file, it  
should offer

to
install itself.
Not sure of one built in flash though.

I'd try it on my mac before hand to test.

Best,
Karl




On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

If you only want PC, this will work. For the MAC is .saver.


You also have to listen for any key strokes, key presses or  
mouse

movement to exit your program.

And don't forget that users have NO idea where to put  
a .scr file

or
the
.saver files and on the MAC side the LIbrary folder is  
usually

hidden
to
the average user.

Best of luck,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

Make a projector that automatically enters fullscreen at  
start and

exits

at input. Then rename it to *.scr, done.



__**_

Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com  
Flashcoders@chattyfig.**
figleaf.com Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com 



http://chattyfig.figleaf.com/**mailman/listinfo/**flashcoders 
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders 

http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 



**http://chattyfig.figleaf.**com/**mailman/listinfo/ 
**flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 

http://chattyfig.**figleaf.com/mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 










Karl DeSaulniers

Design Drumm
http://designdrumm.com


__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com  
Flashcoders@chattyfig.**
figleaf.com Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com 



http://chattyfig.figleaf.com/**mailman/listinfo/**flashcoders 
http://chattyfig.figleaf.com/mailman/listinfo/ 
flashcoders
http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 



**http://chattyfig.figleaf.**com/**mailman/listinfo/ 
**flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 

http://chattyfig.**figleaf.com/mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 













--
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders 

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers

Just provide a 64bit and 32bit version to the client.
They always love choices... :)

I'd also google the percentage of users on 10.6 as opposed to 10.5
Show that to the client and let them make the call on which to release  
first.

Good luck with Mountain Lion. Heard they were tightening the reigns.

Karl


On Mar 13, 2012, at 7:29 PM, David Hunter wrote:

Nice one! got it working. Not sure if that will be acceptable to the  
client
but the upshot is that I can make a wicked screensaver for myself in  
Flash.


Thanks Karl,


David

On 13 March 2012 23:13, Karl DeSaulniers k...@designdrumm.com wrote:

Because OSX 10.6 needs a 64bit screensaver and the one your  
creating is

32bit.
Google your issue and you will see what I am talking about.

That's what I did.

Best,
Karl



On Mar 13, 2012, at 12:46 PM, David Hunter wrote:

Unfortunately that Screensaver For Mac doesn't seem to work for me.  
Their

demo files don't even work. I'm on OS X 10.6.8 .

Can someone on another system (or even the same) test it to see if  
it
works? Only need to download and double-click the .saver file to  
test.


Big thanks in advance,

David


On 13 March 2012 13:00, David Hunter m...@davidhunterdesign.com  
wrote:


Thanks Karl that last one looks like it could be the ticket.


Will give it a go later and post how successful it is.

Best,

David


On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com  
wrote:


Or try these..


http://www.flashsaver.org/en/

http://www.video-flash.de/swf-screensaver-for-mac/http://www.video-flash.de/swf-**screensaver-for-mac/ 

http://**www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/ 







HTH,
Karl



On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

Here you go...



http://www.instantstorm.com/

Best,
Karl



On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

Hmmm changing it to .saver isn't working, it comes up grey in  
System


Preferences and when you select it drops a message box You  
cannot use

the
Flash Player screen saver on this computer. I'm on OS X version
10.6.8
.
Similar message if I try just an swf not a projector.

It's in the same folder as the ones I made in Quartz Composer,  
and

they
work fine.



On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com
wrote:

/Library/Screen Savers (for all users of the computer to use it,


otherwise
install in the /Users/Library/Screen Savers directory)

I also think that if the user clicks a .saver file, it should  
offer

to
install itself.
Not sure of one built in flash though.

I'd try it on my mac before hand to test.

Best,
Karl




On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

If you only want PC, this will work. For the MAC is .saver.


You also have to listen for any key strokes, key presses or  
mouse

movement to exit your program.

And don't forget that users have NO idea where to put a .scr  
file or

the
.saver files and on the MAC side the LIbrary folder is usually
hidden
to
the average user.

Best of luck,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

Make a projector that automatically enters fullscreen at  
start and

exits

at input. Then rename it to *.scr, done.



__**_

Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com  
Flashcoders@chattyfig.**
figleaf.com Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com 



http://chattyfig.figleaf.com/**mailman/listinfo/**flashcoders 
http://chattyfig.figleaf.com/mailman/listinfo/ 
flashcoders
http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 



**http://chattyfig.figleaf.**com/**mailman/listinfo/ 
**flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 

http://chattyfig.**figleaf.com/mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 










Karl DeSaulniers

Design Drumm
http://designdrumm.com


__**_
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.**com  
Flashcoders@chattyfig.**
figleaf.com Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com 



http://chattyfig.figleaf.com/**mailman/listinfo/**flashcoders 
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 



**http://chattyfig.figleaf.**com/**mailman/listinfo/ 
**flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 

http://chattyfig.**figleaf.com/mailman/listinfo/**flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 













--
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
i googled it as you suggested and the advice was to run system preferences
in 32-bit mode. can i recompile the .screensaver file in 64-bit ?

On 14 March 2012 00:45, Karl DeSaulniers k...@designdrumm.com wrote:

 Not sure what you mean. It asks you to update the screensaver file?
 Did you make it 64bit?

 Karl



 On Mar 13, 2012, at 7:32 PM, David Hunter wrote:

  H it works in test mode but when I run it properly from a hot corner
 it
 says I need to update it.

 On 14 March 2012 00:29, David Hunter m...@davidhunterdesign.com wrote:

  Nice one! got it working. Not sure if that will be acceptable to the
 client but the upshot is that I can make a wicked screensaver for myself
 in
 Flash.

 Thanks Karl,


 David

 On 13 March 2012 23:13, Karl DeSaulniers k...@designdrumm.com wrote:

  Because OSX 10.6 needs a 64bit screensaver and the one your creating is
 32bit.
 Google your issue and you will see what I am talking about.

 That's what I did.

 Best,
 Karl



 On Mar 13, 2012, at 12:46 PM, David Hunter wrote:

 Unfortunately that Screensaver For Mac doesn't seem to work for me.
 Their

 demo files don't even work. I'm on OS X 10.6.8 .

 Can someone on another system (or even the same) test it to see if it
 works? Only need to download and double-click the .saver file to test.

 Big thanks in advance,

 David


 On 13 March 2012 13:00, David Hunter m...@davidhunterdesign.com
 wrote:

 Thanks Karl that last one looks like it could be the ticket.


 Will give it a go later and post how successful it is.

 Best,

 David


 On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com
 wrote:

 Or try these..


 http://www.flashsaver.org/en/

 http://www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/
 http:**//www.video-flash.de/swf-screensaver-for-mac/http://www.video-flash.de/swf-**screensaver-for-mac/
 
 http://**www.video-flash.de/**swf-**screensaver-for-mac/http://www.video-flash.de/swf-**screensaver-for-mac/
 htt**p://www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/
 





 HTH,
 Karl



 On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

 Here you go...


 http://www.instantstorm.com/

 Best,
 Karl



 On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

 Hmmm changing it to .saver isn't working, it comes up grey in System

  Preferences and when you select it drops a message box You cannot
 use
 the
 Flash Player screen saver on this computer. I'm on OS X version
 10.6.8
 .
 Similar message if I try just an swf not a projector.

 It's in the same folder as the ones I made in Quartz Composer, and
 they
 work fine.



 On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com
 wrote:

 /Library/Screen Savers (for all users of the computer to use it,

  otherwise
 install in the /Users/Library/Screen Savers directory)

 I also think that if the user clicks a .saver file, it should
 offer
 to
 install itself.
 Not sure of one built in flash though.

 I'd try it on my mac before hand to test.

 Best,
 Karl




 On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

 If you only want PC, this will work. For the MAC is .saver.


  You also have to listen for any key strokes, key presses or mouse
 movement to exit your program.

 And don't forget that users have NO idea where to put a .scr file
 or
 the
 .saver files and on the MAC side the LIbrary folder is usually
 hidden
 to
 the average user.

 Best of luck,


 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169




 On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

 Make a projector that automatically enters fullscreen at start
 and
 exits

 at input. Then rename it to *.scr, done.



 ___

 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 Flashcoders@chattyfig.**
 figleaf.com 
 Flashcoders@chattyfig.**figle**af.comhttp://figleaf.com
 Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com
 


  http://chattyfig.figleaf.com/mailman/listinfo/
 flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/**flashcoders
 http://chattyfig.**figleaf.com/mailman/**
 listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 http://chattyfig.**figleaf.**com/**mailman/**listinfo/**
 flashcodershttp://figleaf.com/**mailman/**listinfo/flashcoders
 http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 


  **http://chattyfig.figleaf.com/**mailman/listinfo/
 flashcodershttp://chattyfig.**figleaf.com/**mailman/**
 listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders
 
 http://chattyfig.**figleaf.**com/mailman/listinfo/
 flashcoders http://figleaf.com/mailman/listinfo/**flashcoders
 

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread John R. Sweeney Jr.
Okay. I'll gladly show my ignorance. 

How did you make at 32-bit AND 64-bit projector? I've looked all through 
publish settings and google and Adobe. I find now reference. 

So I'll ask you. ;)

Thanks,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 13, 2012, at 7:50 PM, Karl DeSaulniers wrote:

 Just provide a 64bit and 32bit version to the client.
 They always love choices... :)


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers

Maybe export 64bit from Flash?
Couldn't say for sure.
If someone can verify if you can even do 64bit exports from Flash.
I would think CS5 could. Haven't tested that one.


Best,
Karl


On Mar 13, 2012, at 8:04 PM, David Hunter wrote:

i googled it as you suggested and the advice was to run system  
preferences

in 32-bit mode. can i recompile the .screensaver file in 64-bit ?

On 14 March 2012 00:45, Karl DeSaulniers k...@designdrumm.com wrote:


Not sure what you mean. It asks you to update the screensaver file?
Did you make it 64bit?

Karl



On Mar 13, 2012, at 7:32 PM, David Hunter wrote:

H it works in test mode but when I run it properly from a hot  
corner

it
says I need to update it.

On 14 March 2012 00:29, David Hunter m...@davidhunterdesign.com  
wrote:


Nice one! got it working. Not sure if that will be acceptable to the
client but the upshot is that I can make a wicked screensaver for  
myself

in
Flash.

Thanks Karl,


David

On 13 March 2012 23:13, Karl DeSaulniers k...@designdrumm.com  
wrote:


Because OSX 10.6 needs a 64bit screensaver and the one your  
creating is

32bit.
Google your issue and you will see what I am talking about.

That's what I did.

Best,
Karl



On Mar 13, 2012, at 12:46 PM, David Hunter wrote:

Unfortunately that Screensaver For Mac doesn't seem to work for  
me.

Their


demo files don't even work. I'm on OS X 10.6.8 .

Can someone on another system (or even the same) test it to see  
if it
works? Only need to download and double-click the .saver file  
to test.


Big thanks in advance,

David


On 13 March 2012 13:00, David Hunter m...@davidhunterdesign.com
wrote:

Thanks Karl that last one looks like it could be the ticket.



Will give it a go later and post how successful it is.

Best,

David


On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com
wrote:

Or try these..



http://www.flashsaver.org/en/

http://www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/ 

http:**//www.video-flash.de/swf-screensaver-for-mac/http://www.video-flash.de/swf-**screensaver-for-mac/ 



http://**www.video-flash.de/**swf-**screensaver-for-mac/http://www.video-flash.de/swf-**screensaver-for-mac/ 

htt**p://www.video-flash.de/swf-**screensaver-for-mac/http://www.video-flash.de/swf-screensaver-for-mac/ 











HTH,
Karl



On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote:

Here you go...



http://www.instantstorm.com/

Best,
Karl



On Mar 13, 2012, at 3:17 AM, David Hunter wrote:

Hmmm changing it to .saver isn't working, it comes up grey  
in System


Preferences and when you select it drops a message box You  
cannot

use
the
Flash Player screen saver on this computer. I'm on OS X  
version

10.6.8
.
Similar message if I try just an swf not a projector.

It's in the same folder as the ones I made in Quartz  
Composer, and

they
work fine.



On 13 March 2012 01:30, Karl DeSaulniers k...@designdrumm.com 


wrote:

/Library/Screen Savers (for all users of the computer to  
use it,


otherwise

install in the /Users/Library/Screen Savers directory)

I also think that if the user clicks a .saver file, it  
should

offer
to
install itself.
Not sure of one built in flash though.

I'd try it on my mac before hand to test.

Best,
Karl




On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:

If you only want PC, this will work. For the MAC is .saver.


You also have to listen for any key strokes, key presses  
or mouse

movement to exit your program.

And don't forget that users have NO idea where to put  
a .scr file

or
the
.saver files and on the MAC side the LIbrary folder is  
usually

hidden
to
the average user.

Best of luck,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

Make a projector that automatically enters fullscreen at  
start

and
exits

at input. Then rename it to *.scr, done.




___


Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
Flashcoders@chattyfig.**
figleaf.com Flashcoders@chattyfig.**figle**af.comhttp://figleaf.com 

Flashcoders@chattyfig.**figleaf.comFlashcoders@chattyfig.figleaf.com 







http://chattyfig.figleaf.com/mailman/listinfo/ 

flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/**flashcoders 


http://chattyfig.**figleaf.com/mailman/**
listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders 




http://chattyfig.**figleaf.**com/**mailman/**listinfo/**
flashcodershttp://figleaf.com/**mailman/**listinfo/flashcoders 

http://chattyfig.**figleaf.com/**mailman/**listinfo/flashcodershttp://chattyfig.figleaf.com/**mailman/listinfo/flashcoders 







**http://chattyfig.figleaf.com/**mailman/listinfo/ 


flashcodershttp://chattyfig.**figleaf.com/**mailman/**

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Here you go. Not a 32 and 64 bit projector file. A 32 and 64  
bit .saver file.


http://www.screentime.com/software/flash-screensaver

But, you have to pay to get 64 bit.

:)


Karl

On Mar 13, 2012, at 8:15 PM, John R. Sweeney Jr. wrote:


Okay. I'll gladly show my ignorance.

How did you make at 32-bit AND 64-bit projector? I've looked all  
through publish settings and google and Adobe. I find now reference.


So I'll ask you. ;)

Thanks,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 13, 2012, at 7:50 PM, Karl DeSaulniers wrote:


Just provide a 64bit and 32bit version to the client.
They always love choices... :)



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Karl DeSaulniers
Design Drumm
http://designdrumm.com

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread John R. Sweeney Jr.
I didn't think you could make a 64- projector from Flash. 

Thanks,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 13, 2012, at 8:33 PM, Karl DeSaulniers wrote:

 Here you go. Not a 32 and 64 bit projector file. A 32 and 64 bit .saver file.
 
 http://www.screentime.com/software/flash-screensaver
 
 But, you have to pay to get 64 bit.
 
 :)


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers

I had asked if it was possible. But was not sure myself.
For his project, he just needs the .saver file to be 64 bit to work on  
10.6+


I thought maybe Flash CS5 could since it targets those devices, but  
again not sure. Don't have it.

Should be possible if it isn't, IMO.

Best,
Karl


On Mar 13, 2012, at 10:22 PM, John R. Sweeney Jr. wrote:


I didn't think you could make a 64- projector from Flash.

Thanks,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 13, 2012, at 8:33 PM, Karl DeSaulniers wrote:

Here you go. Not a 32 and 64 bit projector file. A 32 and 64  
bit .saver file.


http://www.screentime.com/software/flash-screensaver

But, you have to pay to get 64 bit.

:)



___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Karl DeSaulniers
Design Drumm
http://designdrumm.com

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR Screensaver?

2012-03-12 Thread David Hunter
Hi All,

Anyone have any advice on making screensavers from Flash? I have seen some
decent looking software
http://www.screentime.com/software/flash-screensaverto convert an swf
into a screensaver but it is quite pricey, I didn't have
any luck with a mac open source alternatives, so I was wondering if it was
possible with AIR? I would need it to function fully as a screensaver eg.
be activated by user idle timeouts / hot corners etc...

Thanks,

David

-- 
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Adrian Zając

I know only this one:   http://www.instantstorm.com/
But I think it's for Windows only

Adrian


W dniu 2012-03-12 23:58, David Hunter pisze:

Hi All,

Anyone have any advice on making screensavers from Flash? I have seen some
decent looking software
http://www.screentime.com/software/flash-screensaverto convert an swf
into a screensaver but it is quite pricey, I didn't have
any luck with a mac open source alternatives, so I was wondering if it was
possible with AIR? I would need it to function fully as a screensaver eg.
be activated by user idle timeouts / hot corners etc...

Thanks,

David

   


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Sidney de Koning
Hi David, 

What you can do is create and run an AIR app on startup of the users machine, 
respond to the idleTime property and show some media or text accordingly. The 
only thing is that it won't show up in the screeensavers list on the 
appropriate OS.

I think the SPF app has something similar: 
http://www.adobe.com/devnet/air/samples_actionscript.html

Also look at: 
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/desktop/NativeApplication.html#idleThreshold

As for OS agnostic software to create screensavers, take a look at 
http://www.multidmedia.com/software/zinc/ i used that in the past an has a lot 
of extra API's you can use and well documented. It is also a bit pricy... but 
if you are creating this for a client maybe you can try to put this on their 
invoice as expenses (of make a deal with the client so they pay for it).

Hope this steers you in a good direction, 

Best, 
Sidney





--
Sidney de Koning - Be a geek, rockstar style!
Read my blog: http://www.funky-monkey.nl (http://www.funky-monkey.nl/blog/)


On Monday 12 March 2012 Week 11 at 23:58, David Hunter wrote:

 Hi All,
 
 Anyone have any advice on making screensavers from Flash? I have seen some
 decent looking software
 http://www.screentime.com/software/flash-screensaverto convert an swf
 into a screensaver but it is quite pricey, I didn't have
 any luck with a mac open source alternatives, so I was wondering if it was
 possible with AIR? I would need it to function fully as a screensaver eg.
 be activated by user idle timeouts / hot corners etc...
 
 Thanks,
 
 David
 
 -- 
 David Hunter
 
 www.davidhunterdesign.com (http://www.davidhunterdesign.com)
 +44 (0) 7869 104 906
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com (mailto:Flashcoders@chattyfig.figleaf.com)
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread John R. Sweeney Jr.
Over the years I've used ScreenTime first for Director screensaver's and then 
Flash. It really works well. Installs it like an actual screensaver on PC or 
MAC.

It does the job quite well.

Later,
John

John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 5:58 PM, David Hunter wrote:

 Hi All,
 
 Anyone have any advice on making screensavers from Flash? I have seen some
 decent looking software
 http://www.screentime.com/software/flash-screensaverto convert an swf
 into a screensaver but it is quite pricey, I didn't have
 any luck with a mac open source alternatives, so I was wondering if it was
 possible with AIR? I would need it to function fully as a screensaver eg.
 be activated by user idle timeouts / hot corners etc...
 
 Thanks,
 
 David


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread David Hunter
Thanks for the pointers on AIR and feedback on Screentime. I'll look into
all that further.

Cheers,

David

On 12 March 2012 23:57, John R. Sweeney Jr. jr.swee...@comcast.net wrote:

 Over the years I've used ScreenTime first for Director screensaver's and
 then Flash. It really works well. Installs it like an actual screensaver on
 PC or MAC.

 It does the job quite well.

 Later,
 John

 John R. Sweeney Jr.
 Senior Interactive Multimedia Developer
 OnDemand Interactive Inc
 Hoffman Estates, IL 60169




 On Mar 12, 2012, at 5:58 PM, David Hunter wrote:

  Hi All,
 
  Anyone have any advice on making screensavers from Flash? I have seen
 some
  decent looking software
  http://www.screentime.com/software/flash-screensaverto convert an swf
  into a screensaver but it is quite pricey, I didn't have
  any luck with a mac open source alternatives, so I was wondering if it
 was
  possible with AIR? I would need it to function fully as a screensaver eg.
  be activated by user idle timeouts / hot corners etc...
 
  Thanks,
 
  David


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Henrik Andersson
David Hunter skriver:
 Hi All,
 
 Anyone have any advice on making screensavers from Flash? I have seen some
 decent looking software
 http://www.screentime.com/software/flash-screensaverto convert an swf
 into a screensaver but it is quite pricey, I didn't have
 any luck with a mac open source alternatives, so I was wondering if it was
 possible with AIR? I would need it to function fully as a screensaver eg.
 be activated by user idle timeouts / hot corners etc...
 
 Thanks,
 
 David
 

Make a projector that automatically enters fullscreen at start and exits
at input. Then rename it to *.scr, done.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread David Hunter
That doesn't seem to work on my mac. System Preferences  Desktop  Screen
Saver not picking up my renamed projector file. Is it Windows only?

Thanks Henrik.

On 13 March 2012 00:38, Henrik Andersson he...@henke37.cjb.net wrote:

 David Hunter skriver:
  Hi All,
 
  Anyone have any advice on making screensavers from Flash? I have seen
 some
  decent looking software
  http://www.screentime.com/software/flash-screensaverto convert an swf
  into a screensaver but it is quite pricey, I didn't have
  any luck with a mac open source alternatives, so I was wondering if it
 was
  possible with AIR? I would need it to function fully as a screensaver eg.
  be activated by user idle timeouts / hot corners etc...
 
  Thanks,
 
  David
 

 Make a projector that automatically enters fullscreen at start and exits
 at input. Then rename it to *.scr, done.
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
David Hunter

www.davidhunterdesign.com
+44 (0) 7869 104 906
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread John R. Sweeney Jr.
If you only want PC, this will work. For the MAC is .saver.

You also have to listen for any key strokes, key presses or mouse movement to 
exit your program. 

And don't forget that users have NO idea where to put a .scr file or the .saver 
files and on the MAC side the LIbrary folder is usually hidden to the average 
user.

Best of luck,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

 Make a projector that automatically enters fullscreen at start and exits
 at input. Then rename it to *.scr, done.

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Henrik Andersson
David Hunter skriver:
 That doesn't seem to work on my mac. System Preferences  Desktop  Screen
 Saver not picking up my renamed projector file. Is it Windows only?
 
 Thanks Henrik.
 

Yup, windows only.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Karl DeSaulniers
/Library/Screen Savers (for all users of the computer to use it,  
otherwise install in the /Users/Library/Screen Savers directory)


I also think that if the user clicks a .saver file, it should offer to  
install itself.

Not sure of one built in flash though.

I'd try it on my mac before hand to test.

Best,
Karl



On Mar 12, 2012, at 8:11 PM, John R. Sweeney Jr. wrote:


If you only want PC, this will work. For the MAC is .saver.

You also have to listen for any key strokes, key presses or mouse  
movement to exit your program.


And don't forget that users have NO idea where to put a .scr file or  
the .saver files and on the MAC side the LIbrary folder is usually  
hidden to the average user.


Best of luck,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Mar 12, 2012, at 7:38 PM, Henrik Andersson wrote:

Make a projector that automatically enters fullscreen at start and  
exits

at input. Then rename it to *.scr, done.


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Karl DeSaulniers
Design Drumm
http://designdrumm.com

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Mattheis, Erik (MIN-WSW)
I'm not understanding something here - in the following excerpted and 
simplified example, I'm trying to send a ByteArray of length 170 and there seem 
to be 173 bytes received. Where are the extra bytes coming from and and is 
that the reason readObject returns null? (tracing _socketData.toString shows 
that the object properties I want to work with are in the ByteArray):

In the server app:

flash.net.registerClassAlias('foo.bar.SiteVO', SiteVO);
var siteVO:SiteVO = new SiteVO();
siteVO.property = value
...
var bytes:ByteArray = new ByteArray();
bytes.writeObject(siteVO);
_socket.writeUnsignedInt(bytes.length);
_socket.writeObject(bytes);
_socket.flush();
trace(bytes.length) // 170

In the client apps's ProgressEvent handler:

var _socketData:ByteArray = new ByteArray;
trace(_socket.bytesAvailable); // 177
while ( _socket.bytesAvailable  0 ) {
  if (_messageLength == 0) {
_messageLength = _socket.readUnsignedInt();
trace(_messageLength); //177
trace(_socket.bytesAvailable); // 173
}
_socket.readBytes(_socketData);
if (_socketData.length  _messageLength) { // more data coming
  break;
}
flash.net.registerClassAlias('foo.bar.SiteVO', SiteVO);
var result:SiteVO = _socketData.readObject() as SiteVO;
trace(result); // null

On 2/15/12 1:39 PM, Henrik Andersson he...@henke37.cjb.net wrote:

Mattheis, Erik (MIN-WSW) skriver:
 If I have to do this without looking at functional examples, how would one 
 transmit a terminator byte or byte size while using Socket.writeObject()?

Write the object to a ByteArray, measure the size of that and send the
size of that before the contents of the ByteArray.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



_ _ _
Erik Mattheis | Weber Shandwick
P: (952) 346.6610
M: (612) 377.2272
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Henrik Andersson
Mattheis, Erik (MIN-WSW) skriver:
 I'm not understanding something here - in the following excerpted and 
 simplified example, I'm trying to send a ByteArray of length 170 and there 
 seem to be 173 bytes received. Where are the extra bytes coming from and 
 and is that the reason readObject returns null? (tracing _socketData.toString 
 shows that the object properties I want to work with are in the ByteArray):
 

As I said before:

 This means that you MAY get more than one object in one go and that
you MAY get only a part of the object(s) at the ends of the buffer.

It is highly possible that multiple writes was stuffed into one read,
even if you don't flush between the writes.

The three left over bytes could be the first three bytes of the length
of the next object.

Your code must be able to deal with the crazy situation that it got a
full length int, the encoded object and only three quarters of the
length int for the next object in one go.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Mattheis, Erik (MIN-WSW)
On 2/16/12 4:20 PM, Henrik Andersson he...@henke37.cjb.net wrote:
It is highly possible that multiple writes was stuffed into one read,
even if you don't flush between the writes.

The three left over bytes could be the first three bytes of the length
of the next object.

I left out some of the code in which I'm trying to account for receiving the 
object during separate ProgressEvents - my my ProgressEvent handler:

_socket.readBytes(_socketData);
if (_socketData.length  _messageLength) {
  // more data coming, exit the event handler and wait for the next 
ProgressEvent
  break;
}
trace('whole message assembled');
processData(_socketData); // function that expects the ByteArray
_socketData.clear();

Nonetheless, I'm testing the client and server on the same box and can tell the 
whole message is being received from traces.


On 2/16/12 4:20 PM, Henrik Andersson he...@henke37.cjb.net wrote:

Mattheis, Erik (MIN-WSW) skriver:
 I'm not understanding something here - in the following excerpted and 
 simplified example, I'm trying to send a ByteArray of length 170 and there 
 seem to be 173 bytes received. Where are the extra bytes coming from and 
 and is that the reason readObject returns null? (tracing _socketData.toString 
 shows that the object properties I want to work with are in the ByteArray):


As I said before:

 This means that you MAY get more than one object in one go and that
you MAY get only a part of the object(s) at the ends of the buffer.

It is highly possible that multiple writes was stuffed into one read,
even if you don't flush between the writes.

The three left over bytes could be the first three bytes of the length
of the next object.

Your code must be able to deal with the crazy situation that it got a
full length int, the encoded object and only three quarters of the
length int for the next object in one go.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



_ _ _
Erik Mattheis | Weber Shandwick
P: (952) 346.6610
M: (612) 377.2272
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Henrik Andersson
Mattheis, Erik (MIN-WSW) skriver:
 On 2/16/12 4:20 PM, Henrik Andersson he...@henke37.cjb.net wrote:
 It is highly possible that multiple writes was stuffed into one read,
 even if you don't flush between the writes.
 
 The three left over bytes could be the first three bytes of the length
 of the next object.
 
 I left out some of the code in which I'm trying to account for receiving the 
 object during separate ProgressEvents - my my ProgressEvent handler:
 
 _socket.readBytes(_socketData);
 if (_socketData.length  _messageLength) {
   // more data coming, exit the event handler and wait for the next 
 ProgressEvent
   break;

Is it possible that _messageLength is not correctly initialized at this
point? I suspect that it may contain a stale value. The correct value
when waiting for the length is 4.

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Mattheis, Erik (MIN-WSW)
In my server app I was performing ByteArray.writeObject(MyObjectToSend) to 
assemble MyByteArray and then again using Socket.writeObject(MyByteArray) when 
actually sending it. This created an AMF encoded object within an AMF encoded 
object, oops.

Once I discovered this error I was able to fix a few other errors that didn't 
elude me quite as much.

Thanks all!


On 2/16/12 5:02 PM, Henrik Andersson he...@henke37.cjb.net wrote:

Is it possible that _messageLength is not correctly initialized at this
point? I suspect that it may contain a stale value. The correct value
when waiting for the length is 4.


_ _ _
Erik Mattheis | Weber Shandwick
P: (952) 346.6610
M: (612) 377.2272
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Ross Sclafani
Henke!
Have we met on IRC ? I operate there as butter. Used to hit up actionscript and 
papervison3d on freenode but it's been a while.

Ross P. Sclafani
Owner / Creative Director
Neuromantic Industries
http://www.neuromantic.com
http://ross.sclafani.net
http://www.twitter.com/rosssclafani
347.204.5714

On Feb 16, 2012, at 5:20 PM, Henrik Andersson he...@henke37.cjb.net wrote:

 Mattheis, Erik (MIN-WSW) skriver:
 I'm not understanding something here - in the following excerpted and 
 simplified example, I'm trying to send a ByteArray of length 170 and there 
 seem to be 173 bytes received. Where are the extra bytes coming from and 
 and is that the reason readObject returns null? (tracing 
 _socketData.toString shows that the object properties I want to work with 
 are in the ByteArray):
 
 
 As I said before:
 
 This means that you MAY get more than one object in one go and that
 you MAY get only a part of the object(s) at the ends of the buffer.
 
 It is highly possible that multiple writes was stuffed into one read,
 even if you don't flush between the writes.
 
 The three left over bytes could be the first three bytes of the length
 of the next object.
 
 Your code must be able to deal with the crazy situation that it got a
 full length int, the encoded object and only three quarters of the
 length int for the next object in one go.
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Henrik Andersson
Ross Sclafani skriver:
 Henke!
 Have we met on IRC ? I operate there as butter. Used to hit up actionscript 
 and papervison3d on freenode but it's been a while.
 

Quite likely, since I do hang on ##actionscript@Freenode all the time.
It must indeed have been quite a while, since I am afraid I don't recall
you. It's just kinda hard to remember everyone when you see someone new
each week.

Feel free to drop by, all of you on the list. We have so much great
people that you'd love to hear from.

-- Best Wishes, one of the IRC channel managers.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Mattheis, Erik (MIN-WSW)
In a the client of a client/server AIR app I have:

function onSocketData(event:ProgressEvent) : void {
  var result = _socket.readObject();
  // do something with result
}

How can I be sure the whole object is available before I try to use it?

Things work as expected most of the time, but with large pieces of data or on 
laptops will hang when operating over a wireless connection, so I suspect the 
object is spread out over multiple ProgressEvents.

I can only find pseudo code illustrating what you should do reassemble an AMF 
object received in separate ProgressEvents.

_ _ _
Erik Mattheis | Weber Shandwick
P: (952) 346.6610
M: (612) 377.2272
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Glen Pike

Hi,

Are you sure that this is not something server-side?

I have had similar problems which were compounded when using Wireless 
connections - we traced the fault back to the server code giving up 
filling the socket buffer when it got a buffer full event?


Apart from that you could use some sort of paradigm like:

http://stackoverflow.com/questions/7345214/as3-air-readobject-from-socket-how-do-you-check-all-data-has-been-received

Glen

On 15/02/2012 16:44, Mattheis, Erik (MIN-WSW) wrote:

In a the client of a client/server AIR app I have:

function onSocketData(event:ProgressEvent) : void {
   var result = _socket.readObject();
   // do something with result
}

How can I be sure the whole object is available before I try to use it?

Things work as expected most of the time, but with large pieces of data or on 
laptops will hang when operating over a wireless connection, so I suspect the 
object is spread out over multiple ProgressEvents.

I can only find pseudo code illustrating what you should do reassemble an AMF 
object received in separate ProgressEvents.

_ _ _
Erik Mattheis | Weber Shandwick
P: (952) 346.6610
M: (612) 377.2272
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Henrik Andersson
Basic TCP rules says that you are sending an octet stream.

All socket APIs are optimized for bulk access to avoid silly performance
issues due to lots of function calls (and possible mode switches).

This means that you MAY get more than one object in one go and that you
MAY get only a part of the object(s) at the ends of the buffer.

You need to separate data manually. You have three strategies:
* Fixed size (easy, not flexible)
* Terminator (slightly tricky with buffers, flexible, possible escaping
issues, slight overhead)
* Transmitted size (easy with buffers, flexible, slight overhead)
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Mattheis, Erik (MIN-WSW)
I've not considered it may be a server issue. The server is also an AIR app - 
looking at the documentation there doesn't seem to be any events related to 
sending data over sockets - is it possible to tell if data was successfully 
written to the socket?


On 2/15/12 11:29 AM, Glen Pike g...@engineeredarts.co.uk wrote:

Are you sure that this is not something server-side?

I have had similar problems which were compounded when using Wireless
connections - we traced the fault back to the server code giving up
filling the socket buffer when it got a buffer full event?

Apart from that you could use some sort of paradigm like:

http://stackoverflow.com/questions/7345214/as3-air-readobject-from-socket-how-do-you-check-all-data-has-been-received

Glen


_ _ _
Erik Mattheis | Weber Shandwick
P: (952) 346.6610
M: (612) 377.2272
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Mattheis, Erik (MIN-WSW)
I've been unsuccessful at finding an example of a functional AS app which uses 
one of the second two approaches, I can only find broad descriptions of what 
needs to happen.

It appears that Socket.bytesAvailable functions differently depending on the 
version of AIR, either representing the number of bytes which haven't yet been 
read or the cumulative total of bytes sent over the socket.

If I have to do this without looking at functional examples, how would one 
transmit a terminator byte or byte size while using Socket.writeObject()?

Perhaps the reason I can't find examples is it's not even a good idea to try?

The problem I'm trying to solve is to transmit an instance of a class like this 
from the server app and reassemble it on the client:

package mn.webershandwick.firebell.data {

import fl.data.DataProvider;
public class SiteVO extends Object {

public var siteId:String;
public var posts:Array;
public var profilesDataProvider:DataProvider;

public function SiteVO() {}
  }

}

Socket.writeObject and Socket.readObject does everything for me but fails 
consistently when the amount of data held in the variables is large and 
intermittently at any size over a wireless connection.


On 2/15/12 11:41 AM, Henrik Andersson he...@henke37.cjb.net wrote:

You need to separate data manually. You have three strategies:
* Fixed size (easy, not flexible)
* Terminator (slightly tricky with buffers, flexible, possible escaping
issues, slight overhead)
* Transmitted size (easy with buffers, flexible, slight overhead)


_ _ _
Erik Mattheis | Weber Shandwick
P: (952) 346.6610
M: (612) 377.2272
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Henrik Andersson
Mattheis, Erik (MIN-WSW) skriver:
 If I have to do this without looking at functional examples, how would one 
 transmit a terminator byte or byte size while using Socket.writeObject()?

Write the object to a ByteArray, measure the size of that and send the
size of that before the contents of the ByteArray.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR app - possible to dynamically unzip?

2011-07-14 Thread confustic...@gmail.com
Hi everyone,

I would really appreciate if you could point me in the right direction for
this one.

We're building an AIR for Android app which is basically a collection of 20
elearning scenarios. Each scenario is a sequence of activities that uses
assets such as XML, MP3, JPG and F4V files. There would probably be about 70
files used in a scenario. The files sit on a server somewhere to be called
on by the app.

The current model of the app downloads the files as they're needed. ie,
whenever the user starts a new activity in a scenario, their phone would
have to be connected to the internet to load those (sometimes large) files.
Needless to say, this could get quite annoying if you were using the app on
a train, then got stuck in a tunnel for an hour (which ironically would be
the perfect time to use the app, what with all that time to kill).

So we thought it would be a better idea to download all the assets required
for a scenario, store them on the phone, then have the app read them from
local storage. That way, you could get it set up the night before over wifi
or something.

So these are my questions:

1) What approach would you take for packaging up the files? For example,
would you have them in a zip file, which the user downloads, and the app
somehow extracts dynamically? (If so, how would you do this please?)

2) Are there any steps we can take to protect our files from
discovery/redistribution? As a language learning company, my work is
somewhat anxious about users being able to just mount the drive and pass the
files on to all and sundry. The content is where most of the budget goes,
what with the writing, filming, recording etc. If there is no way to protect
the files, I imagine we will have to stick with the current model of
downloading files as needed.

Thanks very much for any help,

CB.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR app - possible to dynamically unzip?

2011-07-14 Thread Henrik Andersson
First of all, there is no protection in the current design. And you can 
never make one that will do squat.


Second, there are libraries to work with zip files. I have used one 
myself, not too hard.

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] AIR + AS2.0

2011-07-11 Thread Sumeet Kumar
Hi All,

I am developing an application for adobe AIR. The code for the application
is written in as2.0.  I am using HtmlLoader class to load the html file
which has the actionscript 2.0.swf file embedded in it. The structure goes
like this

FLEX/AS3.0(Desktop Application)HTMLLoader Object--HTMLFile (having
a Actionscript 2.0 swf file)


 Some part of the application like file Handling, handling images is done in
AS3.0(In Flex Builder). The communication part is working great. But when I
use Alert.show method in Flex. The modal transparency of the alert method
does not seem to work and it shows greyish-white background for the alert. I
want to make this background transparent.

Any Help or suggestion in this regard would be great.

Regards
Sumeet Kumar


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] AIR + Google Maps = not working

2011-06-09 Thread Patrick Matte
Good to know

On Wed, Jun 8, 2011 at 6:31 AM, Karim Beyrouti ka...@kurst.co.uk wrote:

 Figured it out, in air you have to define a URL for the map component.
 i.e.: zoomMap.url= 'http://myWebsite.com'

 Cheers



 Karim

 On 8 Jun 2011, at 12:49, Karim Beyrouti wrote:

  Hello List -
 
  I am trying to get Google Maps working in an AIR app (for desktop).
 Currently I am not able to get the maps to initialise and work in an AIR
  application.
 
  Has anyone managed to get the googleMaps as3 component to work inside an
 AIR application ?
 
 
  Best
 
 
  Karim Beyrouti
 
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
Patrick | Flash Lead

TBWA\Chiat\Day
5353 Grosvenor Boulevard
Los Angeles, CA 90066

Office | 310-305-5078
Cell | 310-254-8106
Fax | 310-305-6078
AIM | patrickma...@gmail.com

This e-mail is intended only for the named person or entity to which it is 
addressed and contains valuable 
business information that is proprietary, privileged, confidential and/or 
otherwise protected from disclosure.

If you received this e-mail in error, any review, use, dissemination, 
distribution or copying of this e-mail 
is strictly prohibited. Please notify us immediately of the error via e-mail to 
disclai...@tbwachiat.com and 
please delete the e-mail from your system, retaining no copies in any media. We 
appreciate your cooperation.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


  1   2   >