Re: [Audyssey] new games release for all gamers.

2011-04-19 Thread Tommy

Where can I get those games?

Tommy

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Re: [Audyssey] new games release for all gamers.

2011-04-19 Thread michael barnes

Hey, Tommy.
You can get those games from the Apple itunes store, or through the App 
store on your iphone ipod.
Here is two sites that will give you a list of different apps for the 
iphone and ipod.

www.applevis.com
www.maccessibility.net
Hope that will help.

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Re: [Audyssey] new games release for all gamers.

2011-04-19 Thread Tommy

Thanks!

Tommy

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Re: [Audyssey] tarzan questions to Philip bennfall

2011-04-19 Thread Philip Bennefall

Hi Nicol,

As a matter of fact, I cannot use the Tarzan character in the game at all. 
So when I asked a few months ago whether people wanted Tarzan Junior redone 
I basically meant a similar game, but unfortunately without the character 
himself. The main character in the game is one I have invented, and he 
certainly has a love interest as well. She also plays a large part in the 
game, and my plan is that you will play one or two levels from her 
perspective.


However, to be frank I am not sure if you will enjoy it very much. It has a 
lot of violence in it, more graphic perhaps than any prior audio game.


Kind regards,

Philip Bennefall
- Original Message - 
From: NIcol nicoljaco...@telkomsa.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, April 19, 2011 7:24 AM
Subject: [Audyssey] tarzan questions to Philip bennfall


Hi Philip
You said some time ago that you are planning a new tarzan game.
Are you planning to add a  Jane character  to the game?
IN the real tarzan movies, Jane is one of the main characters.
p.s that song that phil Collins sings:
you'll be in my heart.
Did he sang it for Jane in the tarzan movies?
Happy gaming.


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Re: [Audyssey] tarzan questions to Philip bennfall

2011-04-19 Thread Thomas Ward
Hi Philip,

Wow! Sounds cool. Can't wait to see this new game. Sounds interesting.

On 4/19/11, Philip Bennefall phi...@blastbay.com wrote:
 Hi Nicol,

 As a matter of fact, I cannot use the Tarzan character in the game at all.
 So when I asked a few months ago whether people wanted Tarzan Junior redone
 I basically meant a similar game, but unfortunately without the character
 himself. The main character in the game is one I have invented, and he
 certainly has a love interest as well. She also plays a large part in the
 game, and my plan is that you will play one or two levels from her
 perspective.

 However, to be frank I am not sure if you will enjoy it very much. It has a
 lot of violence in it, more graphic perhaps than any prior audio game.

 Kind regards,

 Philip Bennefall

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Re: [Audyssey] USA Blackjack

2011-04-19 Thread Thomas Ward
Hi Charles,

I guess that can be done. I'm probably going to have an options menu
so I'll put it in there along with the ability to turn the background
ambience on/off, card sounds on/off, etc. Believe it or not I've
already got a couple of requests telling me not to add card sounds
etc. I don't know why they object to sound effects, but its easy
enough to set a boolian flag for on/off so its no biggy.

Cheers!

On 4/18/11, Charles Rivard woofer...@sbcglobal.net wrote:
 That sounds like about half volume.  Heh heh heh.  Actually, that sounds
 like it'll work.  While you're at it, can you add a feature that saves the
 options?  That's one small annoyance I have with some games that don't save
 them.  You have to set the volume every time you start the program.  Thanks.

 ---
 Laughter is the best medicine, so look around, find a dose and take it to
 heart.

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Re: [Audyssey] games for frotz

2011-04-19 Thread Thomas Ward
Hi Michael,

The worlds largest archive of Inform games, I.E. games compatible with
Frotz, is the interactive fiction archive
http://www.ifarchive.org
and they've got  hundreds of games to choose from. I've grabbed
several Inform games from there and have played them using Frotz for
Linux. However, as I'm not an IPhone user myself I can't help you with
your IPhone questions though.

Cheers!


On 4/18/11, michael barnes c...@samobile.net wrote:
 Hey, does anyone might know where I can get games for the frotz iphone app?
 And how would I put them on the app?
 Thanks

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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread Thomas Ward
Hi Michael,

As I've not even started programming yet, just have been taking down
notes, looking for sounds, etc not for a very very long time.
Considering I'm still working on MOTA and Raceway right now I'd say
not until a year from now as the earliest possible release dates for
any kind of beta for the wrestling game. This discussion simply is a
preliminary faze of development.

Cheers!


On 4/18/11, michael barnes c...@samobile.net wrote:
 Hey, Thomas.
 I like your idea of having the game play from one wrestler view.
 When will this game be out for download?
 Looking forward to it.

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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread Thomas Ward
Hi Dark,

Oh, dear...It does look like I'm in trouble now. I don't suppose the
fact I have two prior commitments like Mysteries of he Ancients and
Raceway will serve as an excuse for your deadline?

Smile.

On 4/18/11, dark d...@xgam.org wrote:
 And if he's a second out, i'll be calling out the police, the army, the
 navy, the tax office, the office of fair trade, the European commission on
 dodgy computer game sales, the president of the united states, the head
 magician in charge of the magic internet gremlins, the board of grue
 control, the flying saucer people and (just for good measure), complaining
 loudly about it on list!

 so tom, I hope that game gets finished, with no pathetic excuses about other
 things,  such as nuclear war, a zombi invasion, attack by aliens or the
 appocalypse getting in the way, lol!

 I will expect my copy promptly! afterall there's an official release date
 out there now, buahahaha!

 Beware the grue!

 Dark.

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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread Thomas Ward
Hi Shane,

My e-mail is
thomasward1...@gmail.com

HTH


On 4/18/11, Shane Lowe shanel...@insightbb.com wrote:
 Thomas, I know a guy that can help you for free!
 Can you send me your email?
 shanel...@insightbb.com

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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread Shane Lowe

okay will help you when I get a chanse.

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 19, 2011 5:45 AM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions



Hi Shane,

My e-mail is
thomasward1...@gmail.com

HTH


On 4/18/11, Shane Lowe shanel...@insightbb.com wrote:

Thomas, I know a guy that can help you for free!
Can you send me your email?
shanel...@insightbb.com


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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread burakyuksek

oo! This is a joke! l o l  l o l l o l!
saygilar sevgiler.
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 18, 2011 11:19 PM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions



Hi Michael,
Thomas told me he would have the wrestling game finished for download in 
two years, sixteen days, five hours, twenty minutes, and five seconds.

Set your clock now!

- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, April 18, 2011 3:46 PM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions



Hey, Thomas.
I like your idea of having the game play from one wrestler view.
When will this game be out for download?
Looking forward to it.

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Version: 10.0.1321 / Virus Database: 1500/3582 - Release Date: 04/18/11




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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Jim Kitchen

Hi Kevin,

Cool, I'm glad that helped and that you've got my football game running again.  
Thanks for letting me know.

BFN

Jim

If it's fixed, don't break it!

j...@kitchensinc.net
http://www.kitchensinc.net
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Re: [Audyssey] jim's trucker gameRe: it cheated!!!

2011-04-19 Thread Jim Kitchen

Hi Dakotah,

Yeah, only rarely on the southern route do I get by with no weigh stations 
open.  Sure makes a difference in my profit when it happens though.

BFN

Jim

Doctors tell us there are over seven million people who are overweight. These, 
of course, are only round figures.

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Re: [Audyssey] jim's trucker gameRe: it cheated!!!

2011-04-19 Thread Jim Kitchen

Hi Dakotah,

Thanks, yeah the; Represented by the law firm of Dewy, Cheatem and How. tag 
line is a pretty good one.  I have to admit though that I borrowed most of the 
tag lines that I use.  I do make up some and just write ones from jokes that I 
hear, but most I have borrowed and collected over the years starting back in 
the dos days of Fido net Email when all Email programs had a tag line option.

BFN

Jim

Tagline: You're it!

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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Jim Kitchen

Hi Thomas,

Yeah, the differences in rules, schedule and playoff brackets etc is probably 
why mainstream football video games are either NFL or college, but never both 
in the same game and switchable.  They are just too different.

BFN

Jim

To every rule there's an exception  vice versa.

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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Jim Kitchen

Hi Thomas,

I did not know how to detect or trap the alt f4 key combination until recently, 
so only maybe one of my games has the VB6
Private Sub Form_QueryUnload(Cancel As Integer, UnloadMode As Integer)
So none of my games are going to do all of the cleaning memory etc if one uses 
the alt f4 to exit the game.  Plus they will not then go back to my kitchensinc 
game menu system as they are designed to do.  So I ought to go back and rewrite 
every one of my 30 game titles and add the
Private Sub Form_QueryUnload(Cancel As Integer, UnloadMode As Integer)
as well as all of the other better ways that I have learned this past decade  to use 
sapi5 speech, DirectX direct sound and direct input.  Probably not going to happen 
though. grin

BFN

Jim

A long time ago I changed my name from Ron Moore.

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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Jim Kitchen

Hi Thomas,

Yeah, I had a dos football game named Field General.  It also had so many 
different play options that even though I sort of knew what most of them 
basically were, it was still just too much.  But I do know that my football 
game does not quite have enough different play options.  I still like playing 
it though.  I win more often than not, but do not believe that I have ever had 
a perfect season.

BFN

Jim

WARNING: The Surgeon General Started Smoking!

j...@kitchensinc.net
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Re: [Audyssey] jim's trucker gameRe: it cheated!!!

2011-04-19 Thread Jim Kitchen

Hi Johnny,

Yes, sorry, I didn't write my last message very well.  But I also had slept for 
8 hours and then woke up and crashed.  The thing was, the night before that I 
had only slept for 2 hours or not at all.  And maybe had done that for the two 
previous nights.  And then slept for 8 hours and then crashed.  Is that maybe 
what happened to you?

BFN

Jim

Why is it that people say they slept like a baby when babies wake up like 
every two hours?

j...@kitchensinc.net
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Re: [Audyssey] USA Blackjack

2011-04-19 Thread Jim Kitchen

Hi Jason,

Cool, thanks, I'm glad that you like my slot machine.  You do use the f1, f2 
and f3 keys to look at the win row as well as the row above and below the win 
row to see how close you came to winning right?

BTW f2 is the win row.

BFN

Jim

I'd give my left arm to be ambidextrous

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Re: [Audyssey] jim's trucker gameRe: it cheated!!!

2011-04-19 Thread Jim Kitchen

Hi Imbar,

A Phil Scovell of
http://www.redwhiteandblue.org
said that he made $2,000 in trucker by getting to New York ahead of schedule 
and receiving a bonus.  That may have been a different version of trucker 
though, like maybe Big Rig, because I am not so sure that one would get a bonus 
for that in my version of trucker.  But he had to have taken the northern route 
and been very lucky.

s
p
o
i
l
e
r

space

I have made just a couple of dollars less than $2,000 by taking the southern 
route with 50,000 pounds of oranges and always driving 55.  And getting very 
lucky with no weigh stations etc.  It doesn't always work out that good though.

BFN

Jim

You know you're getting old when you think that you should drive slower than 
your age.

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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Jim Kitchen

Hi Jason,

No, sorry, but the team names are hard coded into my game.  So there is no text 
file or anything like that that you can change to change the names of the teams 
in the game.  I could do that if I ever do release a new version of the game.  
However you would not believe how much more tech support work that makes for a 
developer with that kind of option and people incorrectly edit those text files 
that the game needs to run.

BFN

Jim

Errors have been made. Others will be blamed

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Jim Kitchen

Hi Jason,

You know though, if it is like third down and over a dozen yards I would highly 
recommend the short pass defense.  They may get a few yards with a run, but 
almost never enough for a first down in that situation.  And yeah, the blitz 
can work great, but like if they run a screen pass and complete the pass, he 
can be gone for a touch down from 99 yards away.  You know because everyone is 
in on the blitz and no one is left to cover the player who catches the pass.

BFN

Jim

Features should be discovered, not documented!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread dark
Sounds awsome actually, i certainly like the diea of playing to a wrestlers 
styles, eg, face or heal, and what sort of moves are used, then presumably 
developing and training skills will play a part as well?


Beware the grue!

Dark. 



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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread dark
Prior commitments? Well you should've thought of that before having Phil say 
what date you'll finish the game ;D.


Obviously your not using your time efficiently. I suggest you get rid of all 
destractions to game developement such as family, friends, eating, all that 
time you spend sleeping, oh, and not to mention all that time you spend 
breathing,  a far too wasteful hobby in my opinion.


That way if you just coded you might be able to keep up to the strict 
deadlines necessary to satisfy your customers.


Getting rid of family and friends is very easy (there are various pest 
control agencies available who will help with that problem), removing all 
that wasteful time spent sleeping is possible by a sufficient supply of 
coffee and clingon pain sticks.


As for eating, well that's deffinately a luxury you can do without!

for the breathing part, well finding a good necromancer and having yourself 
zombificated is always a recommended method in modern business 
practice,  in fact you'll notice the results when dealing with many 
modern companies (who regularly have their employees be zombies).


Now, as your newly appointed temporal management consultant, we can discuss 
my fee,  perhaps over coffee and a pain stick ;D.


Beware the grue!

Dark. 



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Re: [Audyssey] code factory

2011-04-19 Thread djc
You'll have to burn them to cd's Mike. They are designed to run from cd's.


*** REPLY SEPARATOR  ***

On 4/18/2011 at 4:22 PM michael barnes wrote:

Hey, How do I get these games to work?
I ran the zip file that I have to unzipp them but I still don't know 
how to get them to work.

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[Audyssey] Quentin C Playroom

2011-04-19 Thread John Snowling

Hi all.

I went to the Website for the Quentin c's playroom but was unable to 
download the client.


I tried the links but was getting 404 errors.

If someone has the client could they put it on drop box for me.

Secondly in order to create an account for this service do you do that via 
the client?


Thanks.


From John.




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[Audyssey] Fw: [Mac-cessibility News] Stem Stumper, a new and exciting accessible game

2011-04-19 Thread fred olver

- Original Message - 
From: Maccessibility nore...@maccessibility.net
To: nore...@maccessibility.net
Sent: Tuesday, April 19, 2011 9:18 AM
Subject: [Mac-cessibility News] Stem Stumper, a new and exciting accessible 
game


 Stem Stumper, a new and exciting accessible game

 Ananse Productions has just released a new accessible puzzle game for IOS 
 called
 Stem Stumper.  The basic premise of the game is that you are Mimea, a vine 
 who
 needs fertilizer to grow.  You navigate around a garden, avoiding or 
 destroying
 obstacles and finding and eating the fertilizer.  It sounds like a [...]

 You can read the rest of this news item at:
 http://www.lioncourt.com/2011/04/19/stem-stumper-a-new-and-exciting-accessible-game/

 The Mac-cessibility Network
 ...it's all within our reach...
 http://maccessibility.net

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[Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Thomas Ward
Hi everyone,

This morning while writing down notes for my wrestling games I just
realized there might be a potential problem in the offing with some of
these wrestlers. That is that many of these guys often changed their
ring names several times throughout there career. Especially, when
changing promotions.

For instance, current hard core legend Mick Foley. Those of you who
watch TNA would know him as Mick Foley. That's the current name the
guy is using on screen. However, those of us, like myself, who have
been around know him by a string of past career names that include
Cactus Jack, Jack Foley, Dude Love, Mankind, Mick Foley, etc. This is
a problem for a game author like myself who can only pick one
name and move set for this person.

The problem is further compounded I think when we are dealing with
people who don't know that Cactus Jack, Mankind, Dude Love, and Mick
Foley are the same guy. I can see potential questions like, why don't
you add Cactus Jack to the game?

Then, I would have to reply he is in the game, but he is using a
different alias like Mick Foley. This could become quite confusing for
gamers I think. Any suggestions how to handle this?

And before someone mentions it let me just say I'm not writing a game
editor. That's too much work, too much of a pain, and the game is open
source anyway. My feeling is since it is open source, you get the
source code, it is your option to edit and recompile the game however
you want. This really negates any need for an external editor in my
personal opinion.

In either case weather or not there is an editor there has to be a way
to determine or decide which name should get used in the default
roster. My vote is simply to use the most current name used by the
wrestler, or the one directly used by the WWE. That to me makes sense
because the game would be more or less up to date as far as the
wrestler's career goes.

In some cases I realise it is a no brainer what name should get used.
For example, recently retired world heavy wait champion, Edge, had a
number of less well known names before signing onto the WWE roster in
the late 90's. Once he became a WWE wrestler Alex Copeland would
forever be known to his fans as Edge. As I said in a case like that
its a clear cut case of what name to use. However, others like Mick
Foley have had so many names over the last 20 years or so it is hard
for me to pick. Any thoughts?

Cheers!

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Re: [Audyssey] USA Blackjack

2011-04-19 Thread Thomas Ward
Hi Jim,

I don't know about Jason, but I just learned something new. I
definitely did not know that. Although, its been a while since I
played your slot machine, and maybe I should try it out with this new
info. Grin.

Cheers!


On 4/19/11, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Jason,

 Cool, thanks, I'm glad that you like my slot machine.  You do use the f1, f2
 and f3 keys to look at the win row as well as the row above and below the
 win row to see how close you came to winning right?

 BTW f2 is the win row.

 BFN

  Jim

 I'd give my left arm to be ambidextrous

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread Thomas Ward
Hi Shane,

One problem with your ring announcer idea though. You do realise if we
go forth with this idea we have to scrap the idea of a custom wrestler
mode. This is something I know Dark would really miss, and I know
others would miss it as well. That's one reason I wasn't initially
going to do an official ring announcer. That would be alright if we
were doing a game like Raw vs Smackdown were you know only those
wrestlers will be in the game, but if you ever plan to update or add
wrestlers you have to add custom ring announcements etc too.

On 4/19/11, Shane Lowe shanel...@insightbb.com wrote:
 okay will help you when I get a chanse.

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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread Thomas Ward
Hi,

Lol! I'd just settle for a level 25 agility scroll thank you. That way
I could just do the work faster without giving up eating, which I love
to do, sleeping, which I also like to do, but perhaps I'll let your
pest control get rid of my wife and kids. I could focus moretime
without them. That would make the agility scroll more effective
wouldn't you say? Grin.

Cheers!


On 4/19/11, dark d...@xgam.org wrote:
 Prior commitments? Well you should've thought of that before having Phil say
 what date you'll finish the game ;D.

 Obviously your not using your time efficiently. I suggest you get rid of all
 destractions to game developement such as family, friends, eating, all that
 time you spend sleeping, oh, and not to mention all that time you spend
 breathing,  a far too wasteful hobby in my opinion.

 That way if you just coded you might be able to keep up to the strict
 deadlines necessary to satisfy your customers.

 Getting rid of family and friends is very easy (there are various pest
 control agencies available who will help with that problem), removing all
 that wasteful time spent sleeping is possible by a sufficient supply of
 coffee and clingon pain sticks.

 As for eating, well that's deffinately a luxury you can do without!

 for the breathing part, well finding a good necromancer and having yourself
 zombificated is always a recommended method in modern business
 practice,  in fact you'll notice the results when dealing with many
 modern companies (who regularly have their employees be zombies).

 Now, as your newly appointed temporal management consultant, we can discuss
 my fee,  perhaps over coffee and a pain stick ;D.

 Beware the grue!

 Dark.


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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread Thomas Ward
Hi,

Ah, I wasn't thinking so much of training skills. I wasn't thinking of
going that far with the RPG idea. I was merely pointing out that the
mechanics are similar. Not that you can train your brawling skills up
to level 100 and pound your aponent into the mat. After all, most of
the people in the roster are already trained professionals. Why would
we need to train them?

On 4/19/11, dark d...@xgam.org wrote:
 Sounds awsome actually, i certainly like the diea of playing to a wrestlers
 styles, eg, face or heal, and what sort of moves are used, then presumably
 developing and training skills will play a part as well?

 Beware the grue!

 Dark.


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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread william lomas
shouldn't you finish other games first? smile

On 19 Apr 2011, at 15:58, Thomas Ward wrote:

 Hi,
 
 Ah, I wasn't thinking so much of training skills. I wasn't thinking of
 going that far with the RPG idea. I was merely pointing out that the
 mechanics are similar. Not that you can train your brawling skills up
 to level 100 and pound your aponent into the mat. After all, most of
 the people in the roster are already trained professionals. Why would
 we need to train them?
 
 On 4/19/11, dark d...@xgam.org wrote:
 Sounds awsome actually, i certainly like the diea of playing to a wrestlers
 styles, eg, face or heal, and what sort of moves are used, then presumably
 developing and training skills will play a part as well?
 
 Beware the grue!
 
 Dark.
 
 
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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Milos Przic

  Hi Tom,
  Yes, I have a suggestion that can be implemented well into the game 
without much work, that we can see in Tournament. When you choose a wrestler 
you can have an info option or something like that, that would display 
something about the wrestler. So you can have a wrestler with his current 
alias and in the info tell the gamer that he had previous ones and what they 
were.

  Best regards!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 19, 2011 4:39 PM
Subject: [Audyssey] Multiple Names for Wrestlers



Hi everyone,

This morning while writing down notes for my wrestling games I just
realized there might be a potential problem in the offing with some of
these wrestlers. That is that many of these guys often changed their
ring names several times throughout there career. Especially, when
changing promotions.

For instance, current hard core legend Mick Foley. Those of you who
watch TNA would know him as Mick Foley. That's the current name the
guy is using on screen. However, those of us, like myself, who have
been around know him by a string of past career names that include
Cactus Jack, Jack Foley, Dude Love, Mankind, Mick Foley, etc. This is
a problem for a game author like myself who can only pick one
name and move set for this person.

The problem is further compounded I think when we are dealing with
people who don't know that Cactus Jack, Mankind, Dude Love, and Mick
Foley are the same guy. I can see potential questions like, why don't
you add Cactus Jack to the game?

Then, I would have to reply he is in the game, but he is using a
different alias like Mick Foley. This could become quite confusing for
gamers I think. Any suggestions how to handle this?

And before someone mentions it let me just say I'm not writing a game
editor. That's too much work, too much of a pain, and the game is open
source anyway. My feeling is since it is open source, you get the
source code, it is your option to edit and recompile the game however
you want. This really negates any need for an external editor in my
personal opinion.

In either case weather or not there is an editor there has to be a way
to determine or decide which name should get used in the default
roster. My vote is simply to use the most current name used by the
wrestler, or the one directly used by the WWE. That to me makes sense
because the game would be more or less up to date as far as the
wrestler's career goes.

In some cases I realise it is a no brainer what name should get used.
For example, recently retired world heavy wait champion, Edge, had a
number of less well known names before signing onto the WWE roster in
the late 90's. Once he became a WWE wrestler Alex Copeland would
forever be known to his fans as Edge. As I said in a case like that
its a clear cut case of what name to use. However, others like Mick
Foley have had so many names over the last 20 years or so it is hard
for me to pick. Any thoughts?

Cheers!

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signature database 6054 (20110419) __


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Re: [Audyssey] Quentin C Playroom

2011-04-19 Thread Jorge Gonçalves

I have it and i put it in my dropbox for you!
You can get it at:
http://dl.dropbox.com/u/10962229/quentinc-playroom-install.exe
Cheers.


Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com

On 4/19/2011 3:54 PM, John Snowling wrote:

Hi all.

I went to the Website for the Quentin c's playroom but was unable to
download the client.

I tried the links but was getting 404 errors.

If someone has the client could they put it on drop box for me.

Secondly in order to create an account for this service do you do that
via the client?

Thanks.


From John.




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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Jacob Kruger
OTOH, what if he also changed his wrestling behaviour/identity with the 
different nicknames?


As in the character in the game is more related to the screen persona at the 
time of using that name, as opposed to the actual person who was 
performing/carrying out that role - would, to be honest though - be a bit 
strange to have two of his persona's fighting against each other.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 19, 2011 4:39 PM
Subject: [Audyssey] Multiple Names for Wrestlers



Hi everyone,

This morning while writing down notes for my wrestling games I just
realized there might be a potential problem in the offing with some of
these wrestlers. That is that many of these guys often changed their
ring names several times throughout there career. Especially, when
changing promotions.

For instance, current hard core legend Mick Foley. Those of you who
watch TNA would know him as Mick Foley. That's the current name the
guy is using on screen. However, those of us, like myself, who have
been around know him by a string of past career names that include
Cactus Jack, Jack Foley, Dude Love, Mankind, Mick Foley, etc. This is
a problem for a game author like myself who can only pick one
name and move set for this person.

The problem is further compounded I think when we are dealing with
people who don't know that Cactus Jack, Mankind, Dude Love, and Mick
Foley are the same guy. I can see potential questions like, why don't
you add Cactus Jack to the game?

Then, I would have to reply he is in the game, but he is using a
different alias like Mick Foley. This could become quite confusing for
gamers I think. Any suggestions how to handle this?

And before someone mentions it let me just say I'm not writing a game
editor. That's too much work, too much of a pain, and the game is open
source anyway. My feeling is since it is open source, you get the
source code, it is your option to edit and recompile the game however
you want. This really negates any need for an external editor in my
personal opinion.

In either case weather or not there is an editor there has to be a way
to determine or decide which name should get used in the default
roster. My vote is simply to use the most current name used by the
wrestler, or the one directly used by the WWE. That to me makes sense
because the game would be more or less up to date as far as the
wrestler's career goes.

In some cases I realise it is a no brainer what name should get used.
For example, recently retired world heavy wait champion, Edge, had a
number of less well known names before signing onto the WWE roster in
the late 90's. Once he became a WWE wrestler Alex Copeland would
forever be known to his fans as Edge. As I said in a case like that
its a clear cut case of what name to use. However, others like Mick
Foley have had so many names over the last 20 years or so it is hard
for me to pick. Any thoughts?

Cheers!

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Re: [Audyssey] USA Blackjack

2011-04-19 Thread Thomas Ward
Hi Phil,

Ah, that would make sense. I do see how if you are hard of hearing you
wouldn't want the sound of the dealer dealing cards to over ride the
screen reader reading the cards you are being dealt.

On 4/19/11, Phil Vlasak p...@pcsgames.net wrote:
 Hi Thomas,
 I think the people that want no card sounds, ask this for the same reasons
 some do not want dice rolling sounds in the GMA dice roller.
 The sound takes   between 2 and 3 seconds to play and some do not want to
 wait that long to get a result.
 Others such as the hard of hearing can  not hear the dice roll sound well.
 As the dice roller is totally self-voicing, they need to hear the result,
 but they can turn up the volume if necessary.
 Phil

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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Thomas Ward
Hi Milos,

Thanks. That does seam like a good suggestion. I might have a section
in the bio called aliases and for someone like Mick Foley it would
then list his popular aliases like Cactus Jack, Dude Love, Mankind,
etc. Then someone would easily be able to see that wrestler wrestled
under a variety of different names and styles in the past. While we
are at it we could even include the wrestlers real name as well as
their popular ring names. In the case of Mick Foley that is his real
name, but for many years he used aliases. This would certainly help
those of us who either don't know a lot of wrestling
background/history, or those who couldn't see that it was the same guy
with different entrance music, name, and outfit.

Cheers!


On 4/19/11, Milos Przic milos.pr...@gmail.com wrote:
Hi Tom,
Yes, I have a suggestion that can be implemented well into the game
 without much work, that we can see in Tournament. When you choose a wrestler
 you can have an info option or something like that, that would display
 something about the wrestler. So you can have a wrestler with his current
 alias and in the info tell the gamer that he had previous ones and what they
 were.
Best regards!
   Milos Przic
 msn: milos.pr...@gmail.com
 skype: Milosh-hs

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Re: [Audyssey] jim's trucker gameRe: it cheated!!!

2011-04-19 Thread Johnny Tai
Heya Jim; Nope, I made sure I got eight hours every night, however, the 
previous night I did push myself till I was about to fall asleep at the 
wheel before I gone to sleep- wondering if that might be it? rofl
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Johnny Tai Gamers@audyssey.org
Sent: Tuesday, April 19, 2011 4:25 AM
Subject: Re: [Audyssey] jim's trucker gameRe: it cheated!!!



Hi Johnny,

Yes, sorry, I didn't write my last message very well.  But I also had 
slept for 8 hours and then woke up and crashed.  The thing was, the night 
before that I had only slept for 2 hours or not at all.  And maybe had 
done that for the two previous nights.  And then slept for 8 hours and 
then crashed.  Is that maybe what happened to you?


BFN

Jim

Why is it that people say they slept like a baby when babies wake up 
like every two hours?


j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Phil Vlasak

Hi Thomas,
Info about  the different wrestlers and their names could be handled in the 
html instructions such as you did for the MOTA creatures.


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Milos Przic milos.pr...@gmail.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Tuesday, April 19, 2011 12:29 PM
Subject: Re: [Audyssey] Multiple Names for Wrestlers



Hi Milos,

Thanks. That does seam like a good suggestion. I might have a section
in the bio called aliases and for someone like Mick Foley it would
then list his popular aliases like Cactus Jack, Dude Love, Mankind,
etc. Then someone would easily be able to see that wrestler wrestled
under a variety of different names and styles in the past. While we
are at it we could even include the wrestlers real name as well as
their popular ring names. In the case of Mick Foley that is his real
name, but for many years he used aliases. This would certainly help
those of us who either don't know a lot of wrestling
background/history, or those who couldn't see that it was the same guy
with different entrance music, name, and outfit.

Cheers!


On 4/19/11, Milos Przic milos.pr...@gmail.com wrote:

   Hi Tom,
   Yes, I have a suggestion that can be implemented well into the game
without much work, that we can see in Tournament. When you choose a 
wrestler

you can have an info option or something like that, that would display
something about the wrestler. So you can have a wrestler with his current
alias and in the info tell the gamer that he had previous ones and what 
they

were.
   Best regards!
  Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs


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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1321 / Virus Database: 1500/3583 - Release Date: 04/19/11




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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Thomas Ward
Hi Jacob,

Smile. That's exactly my point, and why there is an issue to
solve/settle. Its not just that these wrestlers changed there music,
outfits, and ring names they changed their style of wrestling,
alliance, and personality to fit the character.

For instance, in the 1980's I grew up admiring Hulk Hogan. Throughout
the 80's he played a face character, practically reached super hero
status, and was one of my childhood favorites. However, when he quit
the WWF and whent over to WCW he changed his entire persona to that of
a heel character called Haliwood Hogan. He died his hair, changed his
wrestling tights, and I honestly didn't like his new character very
much. Years later he would return to the WWE and resume his former
Hulk Hogan roll. These things happen all the time in professional
wrestling and really all depends on the story and circomstances of the
promotion at the time, and what wrestling federation he/she is
wrestling for.

Another example is Sheri Martel. Throughout the 80's she came to fame
wrestling through the AWA, NWA, and the WWF under the ring name Sheri
Martel. After she won the WWF Women's championship she renamed herself
Sinsational Sheri. A year later after she lost the title to Rockin'
Robin she once again completely changed her onscreen roll. She started
dressing up in a witch outfit, called herself Scary Sheri, and played
the part of a heel who kept interfearing in Rockin' Robin's matches in
the hopes of getting her to drop the title to one of Sheri's heel
allies. After Randy Savage won the King of the Ring match he named
himself Macho King and she renamed herself Queen Sheri. You get the
idea. changing rolls is nothing new for wrestlers

It is in a way nothing more than a soap opra with people beating each
up inside a square ring. Todays mortal enemy is tomorrows best friend.
Todays best friend is tomorrows main event grudge match. It makes
writing an all stars wrestling game complicated because rolls change
from year to year and week to week. That's why most wrestling games
out there are pretty specific who is in it and what year it takes
place.

Games like THQ's WWE Raw vs Smackdown games are released on a yearly
basis. They showcase the top performers for that year, and your
matches are played out using the actual site locations as WWE Raw and
Smackdown for that specific year. If a performer is a heel at the time
the game is made he/she is a heel. If they turn face the next year
they will return in the new game as a face character. Although, the
games will allow you to change his/her status in game as well.

To be honest this is exactly what I was planning to do before people
began bombarding me into the ground for this or that wrestler to be in
the game. It is alot easier to take the top 20 performers of the year
and write a game around their stories than it is to add 100 wrestlers
in the game and have to waid through different identities, storylines,
and decide which one will make the cut or just get the boot.

On 4/19/11, Jacob Kruger jac...@mailzone.co.za wrote:
 OTOH, what if he also changed his wrestling behaviour/identity with the
 different nicknames?

 As in the character in the game is more related to the screen persona at the
 time of using that name, as opposed to the actual person who was
 performing/carrying out that role - would, to be honest though - be a bit
 strange to have two of his persona's fighting against each other.

 Stay well

 Jacob Kruger
 Blind Biker
 Skype: BlindZA
 '...fate had broken his body, but not his spirit...'

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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Jacob Kruger
All you say makes sense, so good luck on trying to decide what will work 
best...smile


FWIW, in even my old sighted days, my favourites of all time were the 
Undertaker, his brother Kane - who often enough was on the other side - and 
another, less famous guy, Eddie Guerrero - who always made his entrance in a 
flashy type car - who's cousin is the little one - Ray Mysterio Junior.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 19, 2011 7:02 PM
Subject: Re: [Audyssey] Multiple Names for Wrestlers



Hi Jacob,

Smile. That's exactly my point, and why there is an issue to
solve/settle. Its not just that these wrestlers changed there music,
outfits, and ring names they changed their style of wrestling,
alliance, and personality to fit the character.

For instance, in the 1980's I grew up admiring Hulk Hogan. Throughout
the 80's he played a face character, practically reached super hero
status, and was one of my childhood favorites. However, when he quit
the WWF and whent over to WCW he changed his entire persona to that of
a heel character called Haliwood Hogan. He died his hair, changed his
wrestling tights, and I honestly didn't like his new character very
much. Years later he would return to the WWE and resume his former
Hulk Hogan roll. These things happen all the time in professional
wrestling and really all depends on the story and circomstances of the
promotion at the time, and what wrestling federation he/she is
wrestling for.

Another example is Sheri Martel. Throughout the 80's she came to fame
wrestling through the AWA, NWA, and the WWF under the ring name Sheri
Martel. After she won the WWF Women's championship she renamed herself
Sinsational Sheri. A year later after she lost the title to Rockin'
Robin she once again completely changed her onscreen roll. She started
dressing up in a witch outfit, called herself Scary Sheri, and played
the part of a heel who kept interfearing in Rockin' Robin's matches in
the hopes of getting her to drop the title to one of Sheri's heel
allies. After Randy Savage won the King of the Ring match he named
himself Macho King and she renamed herself Queen Sheri. You get the
idea. changing rolls is nothing new for wrestlers

It is in a way nothing more than a soap opra with people beating each
up inside a square ring. Todays mortal enemy is tomorrows best friend.
Todays best friend is tomorrows main event grudge match. It makes
writing an all stars wrestling game complicated because rolls change
from year to year and week to week. That's why most wrestling games
out there are pretty specific who is in it and what year it takes
place.

Games like THQ's WWE Raw vs Smackdown games are released on a yearly
basis. They showcase the top performers for that year, and your
matches are played out using the actual site locations as WWE Raw and
Smackdown for that specific year. If a performer is a heel at the time
the game is made he/she is a heel. If they turn face the next year
they will return in the new game as a face character. Although, the
games will allow you to change his/her status in game as well.

To be honest this is exactly what I was planning to do before people
began bombarding me into the ground for this or that wrestler to be in
the game. It is alot easier to take the top 20 performers of the year
and write a game around their stories than it is to add 100 wrestlers
in the game and have to waid through different identities, storylines,
and decide which one will make the cut or just get the boot.

On 4/19/11, Jacob Kruger jac...@mailzone.co.za wrote:

OTOH, what if he also changed his wrestling behaviour/identity with the
different nicknames?

As in the character in the game is more related to the screen persona at 
the

time of using that name, as opposed to the actual person who was
performing/carrying out that role - would, to be honest though - be a bit
strange to have two of his persona's fighting against each other.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'


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All messages 

Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread shaun everiss

tom this is just a thought.
But why not write a database maybe a text file with all the names in 
it or whatever.

maybe have sertain headings, etc.
If people want to update the database or if you care to then it will 
not be a problem.
Ofcause you will have to have it easy enough that people could put it 
in notepad.

I don't imagine it would have to be that much.
At 02:39 a.m. 20/04/2011, you wrote:

Hi everyone,

This morning while writing down notes for my wrestling games I just
realized there might be a potential problem in the offing with some of
these wrestlers. That is that many of these guys often changed their
ring names several times throughout there career. Especially, when
changing promotions.

For instance, current hard core legend Mick Foley. Those of you who
watch TNA would know him as Mick Foley. That's the current name the
guy is using on screen. However, those of us, like myself, who have
been around know him by a string of past career names that include
Cactus Jack, Jack Foley, Dude Love, Mankind, Mick Foley, etc. This is
a problem for a game author like myself who can only pick one
name and move set for this person.

The problem is further compounded I think when we are dealing with
people who don't know that Cactus Jack, Mankind, Dude Love, and Mick
Foley are the same guy. I can see potential questions like, why don't
you add Cactus Jack to the game?

Then, I would have to reply he is in the game, but he is using a
different alias like Mick Foley. This could become quite confusing for
gamers I think. Any suggestions how to handle this?

And before someone mentions it let me just say I'm not writing a game
editor. That's too much work, too much of a pain, and the game is open
source anyway. My feeling is since it is open source, you get the
source code, it is your option to edit and recompile the game however
you want. This really negates any need for an external editor in my
personal opinion.

In either case weather or not there is an editor there has to be a way
to determine or decide which name should get used in the default
roster. My vote is simply to use the most current name used by the
wrestler, or the one directly used by the WWE. That to me makes sense
because the game would be more or less up to date as far as the
wrestler's career goes.

In some cases I realise it is a no brainer what name should get used.
For example, recently retired world heavy wait champion, Edge, had a
number of less well known names before signing onto the WWE roster in
the late 90's. Once he became a WWE wrestler Alex Copeland would
forever be known to his fans as Edge. As I said in a case like that
its a clear cut case of what name to use. However, others like Mick
Foley have had so many names over the last 20 years or so it is hard
for me to pick. Any thoughts?

Cheers!

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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread dark

Fair enough Tom.

I was just wondering how your going to distinguish a bottom level wrestler 
from a more advanced one other than by some sort of training or level 
system, and also how you'll insure that your wrestler can't just go streight 
to the top of the wrankings in the first fight.


Beware the grue!

Dark. 



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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread dark
Ah Tom, your obviously not familiar with business practice,  anything 
you like is automatically unproductive, in fact that's a basic tennit of 
capitalism.


Sinse an agility scroll would also increase the amount of stuff you like 
which you could do,  well that wouldn't be good business would it!


It goes along with the hole zombification plan, and you can see lots of 
companies who've already done it ;D.


Beware the grue!

Dark. 



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Re: [Audyssey] jim's trucker gameRe: it cheated!!!

2011-04-19 Thread Dakotah Rickard
I love catching a 1-hour nap during the day then four hour sleeps
every night. WOrks great and saves time.

On 4/19/11, Johnny Tai johnnyti...@shaw.ca wrote:
 Heya Jim; Nope, I made sure I got eight hours every night, however, the
 previous night I did push myself till I was about to fall asleep at the
 wheel before I gone to sleep- wondering if that might be it? rofl
 - Original Message -
 From: Jim Kitchen j...@kitchensinc.net
 To: Johnny Tai Gamers@audyssey.org
 Sent: Tuesday, April 19, 2011 4:25 AM
 Subject: Re: [Audyssey] jim's trucker gameRe: it cheated!!!


 Hi Johnny,

 Yes, sorry, I didn't write my last message very well.  But I also had
 slept for 8 hours and then woke up and crashed.  The thing was, the night
 before that I had only slept for 2 hours or not at all.  And maybe had
 done that for the two previous nights.  And then slept for 8 hours and
 then crashed.  Is that maybe what happened to you?

 BFN

 Jim

 Why is it that people say they slept like a baby when babies wake up
 like every two hours?

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Anyone tried Dragonball Z on psp?

2011-04-19 Thread Tom Randall
Hello, ok thanks much for the info.  Sounds like I will probably be skipping
these unless I find the one real cheap.

Tom


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of ryan chou
Sent: Monday, April 18, 2011 3:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Anyone tried Dragonball Z on psp?


okay here's my report on the 2 games I've played
tenkaichi tag team isn't acessible, the story mode is a free roam map like
budokai tenkaichi 2 but if you manage to find fights, its just like the
budokai tenkaichi series shin budokai's story is all text boxes, so you
might not get the plot but the fighting system is pretty accessible hth

On 4/18/11, Tom Randall kf6...@comcast.net wrote:
 Hi all.

 Well I am looking to expand my psp library and I saw that there are a 
 couple of the Dragonball Z games out for it.  I've never played any of 
 these myself but I understand they are pretty playable on some other 
 systems.  So has anyone tried them on the psp and if so how did you 
 find them?  If nobody has tried them I may take a chance or I may just 
 play it safe and get Soul Calibur Broken Destiny for the psp, it'd be 
 fun to be able to do some hacking and slashing on the bus on my way 
 home from work.

 Game on.

 Tom

 --
 Check out my gaming blog at http://vi-mainstream-games.blogspot.com/


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[Audyssey] rs games

2011-04-19 Thread Richard Sherman
Hi,

Recently had two problems with the downloadable version of the rs game 
client software. I have emailed them, but no response. So that is why I am 
asking here.

1. I've had the game freeze up on me 3 different times. One time was on a 
monopoly board. I was playing against 2 bots when it was a bots turn. The 
bot was putting houses on a property when it froze up. I left the table, 
came back in and it was still froze up. I eventually had to quit the game.

The other two times was while playing black jack. I was playing with another 
person. We put our bets on the table, and the dealer never dealt. When the 
other person stood up, it kicked me off the table. We went back in and 
started playing again when it froze up again in the same situation.

2. This problem is in the monopoly game. This particular nuisance I have not 
written to RS games about, but thought I would post it here.

The problem is a focus issue. I am playing the rs games on a windows 7 32 
bit machine running jaws 12. The problem arises when the appropriate window 
does not have focus.

For instance, you just rolled doubles. You move to a property you want to 
buy. But instead of being able to buy it, the roll menu is in focus. You 
have to roll again before the option to buy the property is available. So 
you end up buying the property after you have already rolled again.

Or, a more major problem is when you are managing assets, and you hit enter 
on a property to build houses, mortgage, etc, many times it will lose focus. 
You hit buy house, it builds the house. But then dumps you back to the roll 
menu. You go back to manage  assets, select the property, select build 
house, and it says invalid. The reason it is invalid is that the other two 
menu selections windows are still open and causing it to be invalid. So one 
has to jump through many hoops for it to gain focus on those open windows 
and get them closed before proceeding. Sometimes this has taken me many 
minutes to just build a couple of houses. I've even exited and logged back 
on to clear this up. Quite, quite annoying.

There also has been instances where after my turn was over, I could press 
the up or down arrow key and windows would be there. Hitting enter on the 
appropriate item will cause that window to disappear. I've even gotten to 
roll when it wasn't my turn because of these ghost windows.

Has anyone else experienced these problems or annoyances? How did you 
resolve them.

BTW, does anyone think the sounds are too loud? I only have one sound card 
for both jaws and any other sounds. The main sound that plays when selecting 
a game or table is too loud and must be turned down in order to hear the 
selections. The background sounds that play during game play many times 
overwhelms jaws and I have to wait for it to stop playing in order to 
continue. I think that once the volume for the primary sound is set, this 
setting should be saved in the game so that the next time the game launches 
or you switch tables, it doesn't go back to full volume.

Thanks in advance.

Rich 


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Re: [Audyssey] USA Blackjack

2011-04-19 Thread Hayden Presley
Hi,
Havin the deal sound play first is realistic, though; you usually won't look
at your cards until they are dealt anyway.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, April 19, 2011 11:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA Blackjack

Hi Phil,

Ah, that would make sense. I do see how if you are hard of hearing you
wouldn't want the sound of the dealer dealing cards to over ride the
screen reader reading the cards you are being dealt.

On 4/19/11, Phil Vlasak p...@pcsgames.net wrote:
 Hi Thomas,
 I think the people that want no card sounds, ask this for the same reasons
 some do not want dice rolling sounds in the GMA dice roller.
 The sound takes   between 2 and 3 seconds to play and some do not want to
 wait that long to get a result.
 Others such as the hard of hearing can  not hear the dice roll sound well.
 As the dice roller is totally self-voicing, they need to hear the result,
 but they can turn up the volume if necessary.
 Phil

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Re: [Audyssey] USA Blackjack

2011-04-19 Thread Charles Rivard
A sighted person can see a turned up card as soon as it is dealt.  I would 
think that the card should be identified just a half second or so at the 
most after the sound of that card being dealt.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, April 19, 2011 6:55 PM
Subject: Re: [Audyssey] USA Blackjack



Hi,
Havin the deal sound play first is realistic, though; you usually won't 
look

at your cards until they are dealt anyway.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, April 19, 2011 11:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA Blackjack

Hi Phil,

Ah, that would make sense. I do see how if you are hard of hearing you
wouldn't want the sound of the dealer dealing cards to over ride the
screen reader reading the cards you are being dealt.

On 4/19/11, Phil Vlasak p...@pcsgames.net wrote:

Hi Thomas,
I think the people that want no card sounds, ask this for the same 
reasons

some do not want dice rolling sounds in the GMA dice roller.
The sound takes   between 2 and 3 seconds to play and some do not want to
wait that long to get a result.
Others such as the hard of hearing can  not hear the dice roll sound 
well.

As the dice roller is totally self-voicing, they need to hear the result,
but they can turn up the volume if necessary.
Phil


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Re: [Audyssey] USA Blackjack

2011-04-19 Thread Charles Rivard
Not sure, but I would think that if there is a slight separation between the 
action sound and the readout, there should be no problem as long as the 
readout is louder than the sound of the cards being dealt, which should be a 
softer sound, anyway.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 19, 2011 6:31 AM
Subject: Re: [Audyssey] USA Blackjack



Hi Thomas,
I think the people that want no card sounds, ask this for the same reasons 
some do not want dice rolling sounds in the GMA dice roller.
The sound takes   between 2 and 3 seconds to play and some do not want to 
wait that long to get a result.
Others such as the hard of hearing can  not hear the dice roll sound well. 
As the dice roller is totally self-voicing, they need to hear the result, 
but they can turn up the volume if necessary.

Phil

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 19, 2011 4:45 AM
Subject: Re: [Audyssey] USA Blackjack



Hi Charles,

I guess that can be done. I'm probably going to have an options menu
so I'll put it in there along with the ability to turn the background
ambience on/off, card sounds on/off, etc. Believe it or not I've
already got a couple of requests telling me not to add card sounds
etc. I don't know why they object to sound effects, but its easy
enough to set a boolian flag for on/off so its no biggy.

Cheers!

On 4/18/11, Charles Rivard woofer...@sbcglobal.net wrote:

That sounds like about half volume.  Heh heh heh.  Actually, that sounds
like it'll work.  While you're at it, can you add a feature that saves 
the
options?  That's one small annoyance I have with some games that don't 
save
them.  You have to set the volume every time you start the program. 
Thanks.


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to

heart.


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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Thomas Ward
Hi Jacob,

Well, unfortunately Eddie Guerrero died a few years back which brings
up another issue I've been wondering how to handle. That is some of
these wrestlers have passed away either through drug over doses,
murder, or some other kind of accident. I've always maintained that it
is a bit unrealistic to include someone to the roster who passed away,
and therefore couldn't realistically wrestle on any current roster.

I know THQ, who produces most of the WWE games, had a similar issue
when Chris Benoit died. They were about to release an update to their
WWE Raw VS Smackdown game when he was murdered. In the end they
decided to just remove his character completely from the game, and
took him off the roster of playable characters. Some people objected
to that, and others felt THQ made the right call. I'm finding myself
in a similar situation now. No matter what I do its going to be the
wrong decision for somebody. However, this is in part made up for a
custom wrestler feature so if I don't include a wrestler someone
really wants because he or she passed away they can add him/her to the
unofficial roster.

On 4/19/11, Jacob Kruger jac...@mailzone.co.za wrote:
 All you say makes sense, so good luck on trying to decide what will work
 best...smile

 FWIW, in even my old sighted days, my favourites of all time were the
 Undertaker, his brother Kane - who often enough was on the other side - and
 another, less famous guy, Eddie Guerrero - who always made his entrance in a
 flashy type car - who's cousin is the little one - Ray Mysterio Junior.

 Stay well

 Jacob Kruger
 Blind Biker
 Skype: BlindZA
 '...fate had broken his body, but not his spirit...'

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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Thomas Ward
Hi,

The reason is it wouldn't work. Just adding names to a text file
wouldn't really work, because its not just the names that change. As I
explained earlier on list when these wrestlers change there identities
they often change their signature moves, change their finishers,
change their alliance, change their outfits, and generally their
personality too.

For example, Mick Foley who I mentioned earlier on list. As Cactus
Jack he played a heel who was suppose to be a wild texan with a hard
core fighting style that included foreign objects like barbed whire,
two-by-fours, and a number of moves specific to Cactus Jack. After he
joined the WWF Mick Foley created a totally new persona called
Mankind. Unlike Cactus Jack Mankind was suppose to be a mentally
disturbed individual who lived in boiler rooms, talked to rats, and
supposably had a split personality as well. Instead of the barbed wire
and big Texan persona of Cactus Jack Mankind's most memorable feature
is his sock puppet, Socko, that added comity to his interviews. Plus
after Mankind won a match he use to stick a dirty sock in the defeated
aponents mouth which was funny. The weirdest part of Mankind was his
split personality where he'd talk to himself in the voice of Mankind
and then change to Dude Love and back again. It was as different from
Cactus Jack as you could get. Mankind was a completely different
character with his own unique moves and fighting style. So just
changing his name means nothing unless you are ready to update the
character profile in earnest.

Cheers!


On 4/19/11, shaun everiss sm.ever...@gmail.com wrote:
 tom this is just a thought.
 But why not write a database maybe a text file with all the names in
 it or whatever.
 maybe have sertain headings, etc.
 If people want to update the database or if you care to then it will
 not be a problem.
 Ofcause you will have to have it easy enough that people could put it
 in notepad.
 I don't imagine it would have to be that much.

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Re: [Audyssey] rs games

2011-04-19 Thread Ryan Smith
Hi Richard,
I would love to be able to reply to emails the instant I get them, but
there isn't a need to go to a mailing list within 1 day of sending an
email to us. We're looking into the stuff you've sent, and I'll reply
with our support email.

Thanks!
-Ryan
On Tue, Apr 19, 2011 at 7:42 PM, Richard Sherman squir...@gmail.com wrote:
 Hi,

 Recently had two problems with thHi e downloadable version of the rs game
 client software. I have emailed them, but no response. So that is why I am
 asking here.

 1. I've had the game freeze up on me 3 different times. One time was on a
 monopoly board. I was playing against 2 bots when it was a bots turn. The
 bot was putting houses on a property when it froze up. I left the table,
 came back in and it was still froze up. I eventually had to quit the game.

 The other two times was while playing black jack. I was playing with another
 person. We put our bets on the table, and the dealer never dealt. When the
 other person stood up, it kicked me off the table. We went back in and
 started playing again when it froze up again in the same situation.

 2. This problem is in the monopoly game. This particular nuisance I have not
 written to RS games about, but thought I would post it here.

 The problem is a focus issue. I am playing the rs games on a windows 7 32
 bit machine running jaws 12. The problem arises when the appropriate window
 does not have focus.

 For instance, you just rolled doubles. You move to a property you want to
 buy. But instead of being able to buy it, the roll menu is in focus. You
 have to roll again before the option to buy the property is available. So
 you end up buying the property after you have already rolled again.

 Or, a more major problem is when you are managing assets, and you hit enter
 on a property to build houses, mortgage, etc, many times it will lose focus.
 You hit buy house, it builds the house. But then dumps you back to the roll
 menu. You go back to manage  assets, select the property, select build
 house, and it says invalid. The reason it is invalid is that the other two
 menu selections windows are still open and causing it to be invalid. So one
 has to jump through many hoops for it to gain focus on those open windows
 and get them closed before proceeding. Sometimes this has taken me many
 minutes to just build a couple of houses. I've even exited and logged back
 on to clear this up. Quite, quite annoying.

 There also has been instances where after my turn was over, I could press
 the up or down arrow key and windows would be there. Hitting enter on the
 appropriate item will cause that window to disappear. I've even gotten to
 roll when it wasn't my turn because of these ghost windows.

 Has anyone else experienced these problems or annoyances? How did you
 resolve them.

 BTW, does anyone think the sounds are too loud? I only have one sound card
 for both jaws and any other sounds. The main sound that plays when selecting
 a game or table is too loud and must be turned down in order to hear the
 selections. The background sounds that play during game play many times
 overwhelms jaws and I have to wait for it to stop playing in order to
 continue. I think that once the volume for the primary sound is set, this
 setting should be saved in the game so that the next time the game launches
 or you switch tables, it doesn't go back to full volume.

 Thanks in advance.

 Rich


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Re: [Audyssey] Wrestling Game Updates/Decisions

2011-04-19 Thread Thomas Ward
Hi Dark,

I was pretty much thinking of determining that based on number of wins
and losses. If you are wrestling for the raw brand and want a title
shot at the WWE championship you are going to have to wrestle
everybody else on Raw until you are the top contender for the Miz's
title. Same goes for Smackdown. If wrestling for Smackdown you'll have
to wrestle everyone else on Smackdown so that you can be the top
contender for the world championship. Diva's of course work a bit
different since the title holder can either be from the Raw or
Smackdown brand. So it doesn't really matter which brand you wrestle
for in that case because the Diva's championship passes to and from
Raw and Smackdown all the time. Legends like diva's aren't asigned to
any brand or promotion and choose any title shot they want. Does that
make sense?

Of course, there is a problem with this. If you want to play the Miz,
and he is the default WWE champion, then your position would be as
defender of the title rather than someone trying to wrestle for a
title shot. So that would offset the wins/losses rules somewhat. I'm
not sure how to handle that issue. Perhaps vacate all titles and
wrestle for them via tournaments?

I guess I'll find out soon as last week on Smackdown Edge announced he
had to retire do to medical reasons. Since he was the current world
heavy-weight champion that title is now open and vacated for anyone to
take. I imagine they'll have some sort of tournament match in the next
ppv for the top contenders to battle it out for that title.

Cheers!

On 4/19/11, dark d...@xgam.org wrote:
 Fair enough Tom.

 I was just wondering how your going to distinguish a bottom level wrestler
 from a more advanced one other than by some sort of training or level
 system, and also how you'll insure that your wrestler can't just go streight
 to the top of the wrankings in the first fight.

 Beware the grue!

 Dark.


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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Thomas Ward
Hi Jim,

That makes sense. I have sometimes pulled off a first down by a short
pass offense or a long pass offense so it makes complete sense that is
exactly what the aposing team would do if they are on a third down and
12 yards to go. Those are long odds, but they can be b beaten with a
successful pass. So the most likely defence is to try and block the
pass or intercept it.

On 4/19/11, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Jason,

 You know though, if it is like third down and over a dozen yards I would
 highly recommend the short pass defense.  They may get a few yards with a
 run, but almost never enough for a first down in that situation.  And yeah,
 the blitz can work great, but like if they run a screen pass and complete
 the pass, he can be gone for a touch down from 99 yards away.  You know
 because everyone is in on the blitz and no one is left to cover the player
 who catches the pass.

 BFN

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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Thomas Ward
Hi Jim,

I know the feeling, and exactly were you are coming from on that
issue. I don't think user's quite get that adding editable text files
adds loads of tech support time and energy to a product just because
somewhere somehow someone will goof when editing them, and we get the
blame for it not working right.  I'd just prefer to hard code that
data and not do all the extra work of reading a text file into memory,
and then correctly passing that information off to the correct object
or variable. That's 10 times more complicated than it needs to be, and
if you don't edit that text file correctly it can blow up in the
user's and developer's face.

Cheers!






On 4/19/11, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Jason,

 No, sorry, but the team names are hard coded into my game.  So there is no
 text file or anything like that that you can change to change the names of
 the teams in the game.  I could do that if I ever do release a new version
 of the game.  However you would not believe how much more tech support work
 that makes for a developer with that kind of option and people incorrectly
 edit those text files that the game needs to run.

 BFN

  Jim

 Errors have been made. Others will be blamed

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] jim kitchen's nfl football

2011-04-19 Thread Thomas Ward
Hi Jim,

I've had a couple of perfect seasons. However, like you I win more
than I lose, but most of the time I lose at least one or two games per
season. Now, if the real Cleveland Browns played as well as the
virtual Browns do we'd be in the Super Bowl  just about every year for
the AFC championship.

I remember this one season I played every game in the 16 game season
perfectly. I get to the play offs and get eliminated from the AFC
championship. Now, doesn't that bite?

Cheers!


On 4/19/11, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 Yeah, I had a dos football game named Field General.  It also had so many
 different play options that even though I sort of knew what most of them
 basically were, it was still just too much.  But I do know that my football
 game does not quite have enough different play options.  I still like
 playing it though.  I win more often than not, but do not believe that I
 have ever had a perfect season.

 BFN

  Jim

 WARNING: The Surgeon General Started Smoking!

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Multiple Names for Wrestlers

2011-04-19 Thread Jacob Kruger

Yeah, I know.

Was just mentioning his name, but it's really up to you who you'll include 
by default...smile


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 20, 2011 5:02 AM
Subject: Re: [Audyssey] Multiple Names for Wrestlers



Hi Jacob,

Well, unfortunately Eddie Guerrero died a few years back which brings
up another issue I've been wondering how to handle. That is some of
these wrestlers have passed away either through drug over doses,
murder, or some other kind of accident. I've always maintained that it
is a bit unrealistic to include someone to the roster who passed away,
and therefore couldn't realistically wrestle on any current roster.

I know THQ, who produces most of the WWE games, had a similar issue
when Chris Benoit died. They were about to release an update to their
WWE Raw VS Smackdown game when he was murdered. In the end they
decided to just remove his character completely from the game, and
took him off the roster of playable characters. Some people objected
to that, and others felt THQ made the right call. I'm finding myself
in a similar situation now. No matter what I do its going to be the
wrong decision for somebody. However, this is in part made up for a
custom wrestler feature so if I don't include a wrestler someone
really wants because he or she passed away they can add him/her to the
unofficial roster.

On 4/19/11, Jacob Kruger jac...@mailzone.co.za wrote:

All you say makes sense, so good luck on trying to decide what will work
best...smile

FWIW, in even my old sighted days, my favourites of all time were the
Undertaker, his brother Kane - who often enough was on the other side - 
and
another, less famous guy, Eddie Guerrero - who always made his entrance 
in a

flashy type car - who's cousin is the little one - Ray Mysterio Junior.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'


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Re: [Audyssey] rs games

2011-04-19 Thread Curt Taubert
Hi, 2 comments.  The bug where you were talking about when your about to by 
a property and, it's still on the roll dice menu, usually I have to hit 
escape twice to get it back to where I need it.  As for the noises being to 
loud, and saving your settings after you, lets say turn the music down, that 
was actually brought up on that list a while back.  I hope in a newer 
version of the client they will implement that.  Because I personally would 
like to turn down the music in Yatsy.
- Original Message - 
From: Richard Sherman squir...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 19, 2011 6:42 PM
Subject: [Audyssey] rs games



Hi,

Recently had two problems with the downloadable version of the rs game
client software. I have emailed them, but no response. So that is why I am
asking here.

1. I've had the game freeze up on me 3 different times. One time was on a
monopoly board. I was playing against 2 bots when it was a bots turn. The
bot was putting houses on a property when it froze up. I left the table,
came back in and it was still froze up. I eventually had to quit the game.

The other two times was while playing black jack. I was playing with 
another

person. We put our bets on the table, and the dealer never dealt. When the
other person stood up, it kicked me off the table. We went back in and
started playing again when it froze up again in the same situation.

2. This problem is in the monopoly game. This particular nuisance I have 
not

written to RS games about, but thought I would post it here.

The problem is a focus issue. I am playing the rs games on a windows 7 32
bit machine running jaws 12. The problem arises when the appropriate 
window

does not have focus.

For instance, you just rolled doubles. You move to a property you want to
buy. But instead of being able to buy it, the roll menu is in focus. You
have to roll again before the option to buy the property is available. So
you end up buying the property after you have already rolled again.

Or, a more major problem is when you are managing assets, and you hit 
enter
on a property to build houses, mortgage, etc, many times it will lose 
focus.
You hit buy house, it builds the house. But then dumps you back to the 
roll

menu. You go back to manage  assets, select the property, select build
house, and it says invalid. The reason it is invalid is that the other two
menu selections windows are still open and causing it to be invalid. So 
one

has to jump through many hoops for it to gain focus on those open windows
and get them closed before proceeding. Sometimes this has taken me many
minutes to just build a couple of houses. I've even exited and logged back
on to clear this up. Quite, quite annoying.

There also has been instances where after my turn was over, I could press
the up or down arrow key and windows would be there. Hitting enter on the
appropriate item will cause that window to disappear. I've even gotten to
roll when it wasn't my turn because of these ghost windows.

Has anyone else experienced these problems or annoyances? How did you
resolve them.

BTW, does anyone think the sounds are too loud? I only have one sound card
for both jaws and any other sounds. The main sound that plays when 
selecting

a game or table is too loud and must be turned down in order to hear the
selections. The background sounds that play during game play many times
overwhelms jaws and I have to wait for it to stop playing in order to
continue. I think that once the volume for the primary sound is set, this
setting should be saved in the game so that the next time the game 
launches

or you switch tables, it doesn't go back to full volume.

Thanks in advance.

Rich


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[Audyssey] Moderator Inquary was Code Factory

2011-04-19 Thread Thomas Ward
Hi everyone,

Does anyone know the current copyright status of the Code Factory
games in question. That is do you have permission from Code Factory to
redistribute these games. If not I'm afraid I'm going to have to
consider this an act of software piracy as sharing games without
expressed permission of the owner is absolutely against the rules of
the list. I apologise for the fact I haven't been watching the list
closely the last couple of days, but I need some assurance that Code
Factory is allowing people to redistribute/share these games. If not
I'm going to have to report you to Code Factory as having just pirated
their software publicly on list, and they can take whatever actions
they feel necessary.

Thanks.

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Re: [Audyssey] Moderator Inquary was Code Factory

2011-04-19 Thread shaun everiss

well look at the forum.
Code factory of last we know is not interested in gaming anymore.
In fact last contact has had them say they have dropped all titles.
There is a topic on cracking their games, on the audiogames general forum.
Its a shame they dumped their entire gaming side.
At 04:45 p.m. 20/04/2011, you wrote:

Hi everyone,

Does anyone know the current copyright status of the Code Factory
games in question. That is do you have permission from Code Factory to
redistribute these games. If not I'm afraid I'm going to have to
consider this an act of software piracy as sharing games without
expressed permission of the owner is absolutely against the rules of
the list. I apologise for the fact I haven't been watching the list
closely the last couple of days, but I need some assurance that Code
Factory is allowing people to redistribute/share these games. If not
I'm going to have to report you to Code Factory as having just pirated
their software publicly on list, and they can take whatever actions
they feel necessary.

Thanks.

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[Audyssey] question on rs client

2011-04-19 Thread michael barnes
Hey, I have been reading people messages about the rs client to play 
games online.

Well here is my question.  Is there a iphone app?
I know about the tmc iphone app which is a mud client cause I have it.
So I was looking for one like the rs client.

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Re: [Audyssey] rs games

2011-04-19 Thread Richard Sherman
Hi Ryan,

Sorry about coming across so badly. I guess I got a little impatient. I like 
playing the games. But with multiple lock ups. I thought there might be 
something wrong with my installation. And was hoping that someone on list 
might know of a way to fix it until I get a reply from you.

if you have any suggestions on what to do in regards to the focus issue of 
selection menus, we would probably appreciate hearing from you on list. It 
sounds like at least one other person is experiencing this problem.

good luck on getting those minor bugs fixed. You've got a great product 
there and I appreciate it.

Thanks.

Rich
- Original Message - 
From: Ryan Smith computerwi...@gmail.com
Sent: Tuesday, April 19, 2011 9:21 PM


Hi Richard,
I would love to be able to reply to emails the instant I get them, but
there isn't a need to go to a mailing list within 1 day of sending an
email to us. We're looking into the stuff you've sent, and I'll reply
with our support email.

Thanks!
-Ryan


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