[Audiogames-reflector] ce forum log in help?

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: bradp


ce forum log in help?

When i created my account for ce, I didnt enter the forum and i changed the password. however, I didnt receave the email with my password that i got when i created my account. what should I do?thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=166529#p166529

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: yukionozawa


Re: Requesting recordings of SKULLGIRLS

Wait, does the game support Japanese? The only thing I was worrying was that I wouldnt be able to enjoy the story mode because of the language walls.URL: http://forum.audiogames.net/viewtopic.php?pid=166531#p166531

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Re: [Audiogames-reflector] AudioQuake for Developers

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: connor142


Re: AudioQuake for Developers

what will it help if you bring quake back. I mean, no one playes on the online starwars mud surver any more, why should they Play a single Player Version with less weapons? I mean the only People I see on the surver are bots.URL: http://forum.audiogames.net/viewtopic.php?pid=166532#p166532

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-25 Thread AudioGames.net Forum — New releases room: connor142


Re: bokurano daiboukenn 3

crap! cant use powerfull wolf yetURL: http://forum.audiogames.net/viewtopic.php?pid=166533#p166533

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Re: [Audiogames-reflector] girlfriend

2014-02-25 Thread AudioGames.net Forum — Off-topic room: thetruegamer


Re: girlfriend

Hi there.I agree with many posts, but it cant hurt to add my own Points, right?First of all, I agree, you shouldnt be looking for love. It can hit you suddenly, but it can also come over time.Also, Tward, Ill Point out that as long as you can cooperate with the differences differences is not a bad thing. That is the problem with online dating sites as you can litterarely just pick from a barrel to look at.Ive been interested in Girls who I later on would find out things about which wouldnt have peeked my interest if I knew it from the start.And again, dont look for it. Hang out with Girls, and boys, and have a fun time. Sometimes you wish you had that special to hug you (I do, at least). And the best way is if you get to know some. Theres a difference between sex and a long term relationship. Youre supposed to work out problems and stick to this person for long, well that is when things w
 ill be the best. And this happens a lot, Tward for example, but try to not get stuck in a bad relationship. Ive been there, kind of.I wont say much about it, but that girl ended up raping a Close friend of mine! And I swear, if she ever pokes her head around here Im gonna chop it the fuck off.Okay sorry for the rant, and best of luck!URL: http://forum.audiogames.net/viewtopic.php?pid=166534#p166534

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: yukionozawa


Re: Requesting recordings of SKULLGIRLS

Wait, does the game support Japanese? The only thing I was worrying was that I wouldnt be able to enjoy the story mode because of the language walls.Edit : Just listened to the movie. Its awesome. Thank you for that.URL: http://forum.audiogames.net/viewtopic.php?pid=166531#p166531

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Re: [Audiogames-reflector] Audio Defence, papa sangre with zombies and weapons

2014-02-25 Thread AudioGames.net Forum — New releases room: R40ul


Re: Audio Defence,papa sangre with zombies and weapons

Hey guys, Antoine here, Im developer and designer on Audio Defence.Thanks for the excitement around the game, we can wait to release it and have your impressions about it. In the meantime, we really need your help to finish the game and promote it, so this Kickstarter campaign is very important for Audio Defence, and for the future of audio games in our company. Thank you so much to those who already donate. You can also help us by talking about this Kickstarter, or following us on Twitter (@audiodefence) or facebook (https://www.facebook.com/audiodefense)Ill be very happy to answer any question about the game or our Kickstarter campaign, so dont hesitate if you want to ask anything.Cheers,AntoineURL: http://forum.audiogames.net/viewtopic.php?pid=166535#p166535

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Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-25 Thread AudioGames.net Forum — New releases room: seal


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Can I invite you, Assault?And you cant delete beta from your library if that was the question.If you mean installed beta, well, as You wish, you can test things ut you can play with main game only.CheersURL: http://forum.audiogames.net/viewtopic.php?pid=166536#p166536

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: seal


Re: Requesting recordings of SKULLGIRLS

Assault, added you.URL: http://forum.audiogames.net/viewtopic.php?pid=166537#p166537

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Re: [Audiogames-reflector] AudioQuake for Developers

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: arqmeister


Re: AudioQuake for Developers

Does it run on windows 7? Honestly, the last time i played, i had an xp machine.URL: http://forum.audiogames.net/viewtopic.php?pid=166539#p166539

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Re: [Audiogames-reflector] ce forum log in help?

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: bradp


Re: ce forum log in help?

I figured it out. this is off topic but I will still put it here. I used the plotter to find the route to a system, after going to the jump nexus, the systems i needed werent in the list of places I could go to. how do i determine what systems I can go to?URL: http://forum.audiogames.net/viewtopic.php?pid=166540#p166540

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Re: [Audiogames-reflector] Training Centers

2014-02-25 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: Training Centers

So, Ive been at WSB for a little over 3 weeks.Im... slightly less terrified of using a stove?I dont know how much mobility can fit into the rest of this week, but I feel like its mostly just been testing what I already know, rather than anything I could really gain from. We did walk an area with no sidewalks, thank the light, and hopefully well do something with buses today.Mostly, its been a recap of everything I did in elementary school. If youve lost your vision later, or didnt receive proper training early on, its a good place for the basics. But I dont feel like Im going to leave here able to leave my home on my own, or travel unfamiliar environments or anything like that.Now, yeah, its only been 3 weeks. But the impression I get is that, if I stay on, it will be for a vocational program, and at most, there will be another week or two of cooking classes. And, yeah, Im glad
  I got those, but efficiency, man! If Im going to spend half a year or more stuck in an overly rulesy place with people with whom I share only lack of eyesight in common, then I want to come out of it more powerful than I was when I went in. And while getting better at fixing computers in just 4 or 5 months sounds nice, Im not sure if it sounds nice enough to justify it for someone as introverted as me (I have no interest in working a call center, to put it lightly).What Im wondering is, though, does an NFB center do better? From the sounds of their graduation requirements, the answer is an emphatic maybe. Its portrayed as a 6 month program, but Id rather not waste a month showing off and learning little more than how to use a stove. (can we throw in a mop and a broom, at least?)Ive been considering going back to college, too. Im wondering if I couldnt get more out of my time that way (especially if I can find
  someone to just give me the NFBs mobility graduation test repeatedly until I am become ninja).But at this point, Im lost enough that Im not even convinced on the rational-seeming strategy of just leaving WSB after the evaluation.So I suppose what I need to know is: seriously, is the NFBs training awesome enough to be worth me spending most of 2014 there instead of desperately trying to beat myself back onto last years schedule?I have to assume they cover everything WSB has covered, at least. But do they go farther? How much farther? How quickly? What kinds of restrictions are involved with living on campus? can I take off the sleep shades when Im not in class? Will there be some actual manics around so that the place is more motivating and less depressing when compared with WSB? Will there be [strikethrough]cult[/strikethrough]Group meetings, and will they be as annoying as WSBs?Do we have any NFB Center alums to 
 provide anecdotes or answer questions, hereabouts?URL: http://forum.audiogames.net/viewtopic.php?pid=166541#p166541

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Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

hi.I would like to know how to find any information in games like pressing the r3 button to turn the character in the direction you have to walk. I have just done a lot of searching regarding to Resident evil 6, and I cant find this feature described anywhere at all. The r3 button is described, but no one accept for here on the forum are saying that pressing the button is facing the character in the direction you have to go.So my question is: How do you figure out such things? Do you just buy games and hope the best?I have bought many, many games, hoped the best, and find many of them to not be playable at all. For that reason Ive been much more careful regarding to what games I buy. I know, if all people is like that, then well never discover any new playable games. I would like to hear more about how you find playable games, and especially your strategies on how to find a few things which makes them accessibel.URL: http://forum.audiogames.net/viewtopic.php?pid=166542#p166542

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Re: [Audiogames-reflector] Update Your iOS Devices ASAP

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Chris


Re: Update Your iOS Devices ASAP

Hi.Hmm, why did they update iOS 6? I thought that was history.Speaking of iOS 6, why did my old iPhone 4 only go up to iOS 6.1.3 when my sisters iPod touch 4g went to iOS 6.1.4, 6.1.5 and now apparently they have 6.1.6?My old iPhone 4 jumped from 6.1.3 directly to 7 with no mention of 6.1.4 etc.Why is this?URL: http://forum.audiogames.net/viewtopic.php?pid=166543#p166543

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Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: seal


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Well, What ill write here can be get wrong but, most of the times i am downloading illegal copies to TEST ONLY. I have big library of original games and i am always buyng games which are fully playable after the tests. Someone can tell me, why not to try demo to avoid piracy? Easy answer: Sometimes theres no demo or demo is limited to the part of the game where accessibility is okay. I hat some situations where i eaten the demo, got the full game and directly after this part games was totally unplayable due to the new mechanics etc.URL: http://forum.audiogames.net/viewtopic.php?pid=166544#p166544

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: Requesting recordings of SKULLGIRLS

Yukio, the game does support Japanese. I havent tested it to see how good the language is, but Ill do a recording of it for you in Japanese. The voices will still be English, but the text is changeable to Japanese.Seal... okay. Again, I have no idea how to manage friends, chat with them, etc through steam, either the client or the website. lolURL: http://forum.audiogames.net/viewtopic.php?pid=166546#p166546

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Re: [Audiogames-reflector] girlfriend

2014-02-25 Thread AudioGames.net Forum — Off-topic room: raygrote


Re: girlfriend

Hi,Agreed with Thetruegamer on this one... and Ill add my own somewhat personal thoughts here. I dont mind sharing them since Im not going into deep stuff, just stuff I wish I could have foreseen when I first wound up in a relationship. Maybe other people can use this as sort of an encouragement guide LOL. Thats sort of what it is for me.I fully dont understand what love is, but I can sympathize with a lot of younger people going through those really early relationship stages, because Ive been through them all the way and am still going through them. I dont pretend to know everything or have been through it all, in fact I am still unbelievably naive. But Im a pretty observant person, and so heres what Ive found as I looked at my and other relationships.I can tell you now that the best way to get a girlfriend, like a lot of people said, is to not go madly looking for one, with the goal of finding one when
  you leave. Just let it happen. Relationships, and friendships for that matter, only start because somebody is attracted to something about you that feels genuine. If youre just trying to find a partner and are going to resort to acting like their perfect companion, that wont work. You have to just be yourself. Believe me, I know that it can be hard to be yourself, and even harder to admit when youre not. Ive never had a problem with changing my personality to get a girl or anything, but Ive seen other people do it, whether it be with friends or potential partners.My girlfriend and I have known each other for 2 years and 8 months. She was eager to start a relationship which we could experiment with. The crush phase lasted very long until we finally broke the ice and told each other about it. It was a first for us... Ive had crushes before but they never lasted, and for her it was a breakthrough because she has never had a crush b
 efore. Those first few weeks to months of lust, excitement, that crush phase, all that. Thats a one-time thing in a relationship. Dont think thats there to stay. That is part of the reason most younger people can go through a dozen relationships in as many months. They are almost addicted to the intense feelings of that stage in a relationship. Ive been there and I can see why. During that time, you have raging hormones and want to prove to them that you are worth their time, and you dont want them to see your crush on them because youre afraid they wont feel the same way, but sometimes deep down you wish theyd figure it out so you could put your mind at ease. Youre afraid of what theyre going to do and say, but you dont have the strength to just find out. On the other hand theres so much excitement that you just want more, and more, again you dont want them to feel like youre seeking them out, but i
 f they let you in, you feel so validated! No matter how rational and down to earth your mind is, thats always a huge struggle and I personally dont want to undertake it again because it was such an intense feeling last time it almost drove me insane. Eventually that fades and you settle into a routine, and that is when you truly know if the two of you are compatible. In order for the relationship to work, you need to find some spices that bring back some of those feelings of excitement that you had when you first met, nothing drastic, just enough to keep it interesting and worth the time and energy. Being honest is also a big part of a relationship, if you try to hide something thinking it will just go away, or worse, if you get caught up in a lie, its never good. My GF and I agreed that if we cheated on each other, which is probably among the top 5 things that you could do to break a relationship immediately, that we would come out and say it. I personally would g
 ive her a second, maybe a third chance, if she was honest with me about it, but would not tolerate it if I ended up finding out on my own. Lastly, its one thing to have differences, but if you cant sort them out, thats what breaks down the whole thing.My GF and I live 4 hours apart, but at least are in the same state. Because we only see each other a few times a year, our relationship seems to be developing slower, but as I said we are both cautious so are trying to go slowly. As a result, were both still into that physical intimacy stage. Which brings up another point... purely online relationships hardly ever work because intimacy doesnt come through the Internet. You cant hold someones hand or caress them when theyre a thousand miles away, and for many people, that intimacy is the glue which holds the foundation together until you get that romantic intimacy to be just as strong. Without physical contact, an early relationship 
 just feels stagnant very quickly. I speak from experience with my own long distance relationship (ldr).Our relationship is not exactly what I would call romantic, but I think we both understand that neither of us are ready for that kind of commitment and right now we are 

Re: [Audiogames-reflector] Things you really miss?

2014-02-25 Thread AudioGames.net Forum — Off-topic room: raygrote


Re: Things you really miss?

Hi Dark,im glad that you know what its like. I do have a few friends, my GF included, who really dont like adult reading at all. Anything we read is either for kids or preteens. Im not much of a reader but when I do, its always with a simple book like Roald Dahl or something. And I am not a doctorate but am half struggling, half working through my sophomore year of college. Its getting better now...Talk later Dr. Dark! LOLURL: http://forum.audiogames.net/viewtopic.php?pid=166550#p166550

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Re: [Audiogames-reflector] girlfriend

2014-02-25 Thread AudioGames.net Forum — Off-topic room: thetruegamer


Re: girlfriend

raygrote wrote: still into that physical intimacy stage. Which brings up another point... purely online relationships hardly ever work because intimacy doesnt come through the Internet. You cant hold someones hand or caress them when theyre a thousand miles away, and for many people, that intimacy is the glue which holds the foundation together until you get that romantic intimacy toWell, that could soon be all too(url="" />And that attempt at making it look stylish probably Went horribly wrong ... hmmSeems like Im better at Writing sloppy posts 
 URL: http://forum.audiogames.net/viewtopic.php?pid=166551#p166551

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Re: [Audiogames-reflector] girlfriend

2014-02-25 Thread AudioGames.net Forum — Off-topic room: thetruegamer


Re: girlfriend

raygrote wrote: still into that physical intimacy stage. Which brings up another point... purely online relationships hardly ever work because intimacy doesnt come through the Internet. You cant hold someones hand or caress them when theyre a thousand miles away, and for many people, that intimacy is the glue which holds the foundation together until you get that romantic intimacy toWell, that could soon be all tooPossible.And that attempt at making it look stylish probably Went horribly wrong ... hmmSeems like Im better at Writing sloppy posts 
 URL: http://forum.audiogames.net/viewtopic.php?pid=166551#p166551

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Re: [Audiogames-reflector] Training Centers

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Training Centers

Hello Cae. I dont have any personal experience of either of these organizations for obvious reasons, but one thing I would suggest from reading your posts is perhaps you are too much taken up with other peoples criteria of what is or is not useful, rather than finding things that work. For example, I am not clear by stove exactly what you mean. If you mean the rings on the top of the oven where you put pans to heat, then that is something I personaly never use (with the exception of pasta), simply because I cannot trust my spacial coordination t things like pouring hot liquidis or handling frying.However, I do vegitables in the microwave instead, and have a slow cooker for making chillies, stews, casserols and the like, (since this involves chucking all the ingredience in cold and then leaving the thing for six hours, theres no worries at all, plus it does an absolutely awsome! chilly). If I want to 
 do something that usually needs frying such as bacon, sausages, burgers etc, well I use the good old George forman.I do use the inside of the oven quite a bit, as in throw stuff on a tray and chuck them in, but Ive got a pair of kevlar gloves for this, (yes they are actually kevlar), so have zero chance of burning my hands even if the oven is on full blast. Using these devices I can cook a variety of things, albeit I dont spend as much time cooking as I could do though that is more because there is only me to cook for than anything else.So, to be brutally honest Id ask what exactlyyou want to achieve and how is the best way of doing it, rather than deciding whether you can pass someone elses test or not. I also confess personally the black sleep shades and no mobility aides thing from the nfb gives me the absolute creeps, since frankly my spacial perception is bloody awful! and if I h
 ad neither my dog nor my remaining vision, Id seriously worry about even falling down an inside flight of stairs,  and I have a great misstrust over step counting since I dont have the spacial perception to judge the distances inv involved, and without my sight or at least a cane Id lose a lot of my landmarks. Regarding mobility, well there are fairly straight forward cane techniques to walking in areas without pavements, indeed the center of durham has none, and though a guide dog is a superior solution its not a necessity. However again I would question the need for someone elses assessment, indeed personally I found many of the people imployed by local counsels etc to be involved with such assessment to be utter prats because they had no practical idea of what was! possible or what techniques were needed. Regarding busses, well that is frankly a pain, and I confess I personally avoid busses entirely as 
 much as is humanly possible, indeed there is a big campaigne going on in Britain at the moment to get speaking announcements on all busses as opposed to just some, and that is really the only circumstances under which Id use a bus. Then again youve said before that in your living area its busses or bust as far as going anywhere goes, however again Id see about getting some specific assistance with this area rather than getting some general sort of mobility test taken, since with busses if there are no audio announcements you will need to find some clues as to when to get off, and those will be specific to each bus not generalized. All generalized technniques will teach you is how to get on and find a seat, but that wont help you specifically with your local busses unless you know when to get off.URL: http://forum.audiogames.net/viewtopic.php?pid=166552#p16655
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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: robjoy


Re: Requesting recordings of SKULLGIRLS

Hi,Ive added you as well.You should go and set up your profile on the Steam site. You can do it on the main page, there should be a set up your profile link.To set launcher parameters, right click on the game in Steam, go to properties, Set Launch parameters, type em in, hit ok, then close to close the properties window. Youre ready to roll!In steam, you can see your friend list at the bottom of the main window. Itll say something like a number, then online. If you click on that, itll show your friend list. You can also see friend requests there. One line below the friend name, there are 3 buttons in a row, accept, ignore and block. If you click on accept, itll accept the request.Right clicking on a friends name, youll see a context menu where you can choose to join the game theyre playing, send a chat, etc.In the chat window, your focus is on the input field, so you can type away. You 
 can read the chat history using the review cursor of your SR.Hth,RobURL: http://forum.audiogames.net/viewtopic.php?pid=166553#p166553

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Re: [Audiogames-reflector] Audio Defence, papa sangre with zombies and weapons

2014-02-25 Thread AudioGames.net Forum — New releases room: Phil


Re: Audio Defence,papa sangre with zombies and weapons

Hi Antoine, About the name Audio Defence, In the US the word is spelled Defense with an s.I looked at the kickstarter page and 10,000 British Pounds is a bit of a high goal to reach in only thirty days.Good luck.URL: http://forum.audiogames.net/viewtopic.php?pid=166555#p166555

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: harrylst


Re: Requesting recordings of SKULLGIRLS

my problem right now is I cant find the game in steam to right click. any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=166556#p166556

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Re: [Audiogames-reflector] ce forum log in help?

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: ce forum log in help?

Well as regarding the forum, its all the same as your regular account, or at least it should be so if you change your regular password your forum one so should change too. Regarding the plotter Im a little confused as to what you mean, but Ill try and explain how the plotter and jumpgate system work. Every system connects to several other systems. So for example from Feris you can jump to Ethan, Kel expanse or farpoint, these are displayed as system name, faction, law level, fuel required to jump there and a jump button to go to that system. When you enter a start and end system into the plotter, you are told which systems to go jump to to get to where your going in the shortest possible fuel use.So to get from Feris to Descarte for example, youd use the jumpgate nexus at Feris, and then find where it says ethan and then hit jump. At Ethan, youd then jump to Kelsy, 
 then to Grantham, Palham, and finally Descarte. Of course, while some systems only have one or two other systems connecting to them, some like Kelsy are massive nexus points and have many other alternative places to go, however to get to where your going you need to just follow the directions on the plotter.This is also why it helps to keep the plotter open while your choosing cargo missions or passengers, until you know where your going. Id also recommend you make sure that you have the right system, since some of the systems have similar names. For instance, Feris is the system in sphere where you start off, while Felis is a system way off in the depths of the furnice galaxy, so be certain you have the name right.There are then of course some areas that you need a higher captain level or specific equipment to enter, you wont be allowed to enter the furnice galaxy until level 10, and you cant get into the a
 lien expanse galaxy until you have an intergalactic beacon which requires you to complete several missions to get. Hth.URL: http://forum.audiogames.net/viewtopic.php?pid=166557#p166557

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Re: [Audiogames-reflector] Legend Of Aljerer

2014-02-25 Thread AudioGames.net Forum — New releases room: Dark


Re: Legend Of Aljerer

This is what I meanabout the huge settings. While Logd was always a little grindy, this particular varient seems more like legend of the green housefly! .Ill check it out if Im stuck for stuff to do, though to be honest there are lots of other things Im busy with at the moment.URL: http://forum.audiogames.net/viewtopic.php?pid=166558#p166558

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Re: [Audiogames-reflector] A3, alien adoption agency, now officially out of beta and reopened.

2014-02-25 Thread AudioGames.net Forum — New releases room: Dark


Re: A3, alien adoption agency, now officially out of beta and reopened.

I actually saw this one the other day, however for some reason Im having zero luck, every other level one player just beats me for no readily apparent reason since I already have weapon and armor and I have trained at the gym, so I think i must be missing something. A3 never really had bags of direction, it was really more of a progressive set of activities ontop of a battlegame rather than a steady progression, but some of the activities were rather fun from what I saw.URL: http://forum.audiogames.net/viewtopic.php?pid=166559#p166559

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Re: [Audiogames-reflector] A3, alien adoption agency, now officially out of beta and reopened.

2014-02-25 Thread AudioGames.net Forum — New releases room: Dark


Re: A3, alien adoption agency, now officially out of beta and reopened.

I actually saw this one the other day, however for some reason Im having zero luck, every other level one player just beats me for no readily apparent reason since I already have weapon and armor and I have trained at the gym, so I think i must be missing something. A3 never really had bags of direction, it was really more of a progressive set of activities ontop of a battlegame rather than a steady progression, but some of the activities were rather fun from what I saw.I am glad some o the inequities in the old A3 seem to be fixed, like the fish and bate situation since it used to be impossible know which bate to use for which fish, though id ont know if the clothing thing is still images and dragand drop only, though since that was more aesthetic than practical I dont suppose it matters, although it did make the tutorial impossible to finish.URL: http://forum.audiogames.net/viewtopic.php?pid=166559#p166559

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: Requesting recordings of SKULLGIRLS

Thanks for the tips Rob! Now if it was possible for me to receive a notification for incoming messages which Im guesing its not itd be perfect to set up some games. But I dont intend to play online yet... not until I figure this game out a little more. hahahaURL: http://forum.audiogames.net/viewtopic.php?pid=166560#p166560

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Re: [Audiogames-reflector] Audio Defence, papa sangre with zombies and weapons

2014-02-25 Thread AudioGames.net Forum — New releases room: Dark


Re: Audio Defence,papa sangre with zombies and weapons

I agree with Phil, while Im quite into donating, your time limit seems extremely short for the amount of money your expecting to get. If you want £1, Id personally recommend at four or five months, maybe as much as six. If you were only looking for 1000 matters might be different. Btw, yes, you do need an amazon account for kickstarter and a credit card, they dont run through paypal which is not good unfortunately.URL: http://forum.audiogames.net/viewtopic.php?pid=166561#p166561
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Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-25 Thread AudioGames.net Forum — New releases room: seal


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

I think we can do it pretty easy. Ill talk to erion and maybe Well be able to give you the TT adress using PM.URL: http://forum.audiogames.net/viewtopic.php?pid=166562#p166562

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Re: [Audiogames-reflector] Legend Of Aljerer

2014-02-25 Thread AudioGames.net Forum — New releases room: Trenton Goldshark


Re: Legend Of Aljerer

Hmmm. Ah, plenty of mystery here, that you wont find in most worlds like that. One of them, is a Dream World. And do keep out for contests along the way... Oh, and ya just may, just may! get to go fishing along the docs some day...And who knows what could be, underground for your, inspection. And lastly, oh yes! the jobs, such as the farm, the mill, just like in other LOTGD worlds out there, are in a special and more obvious place.URL: http://forum.audiogames.net/viewtopic.php?pid=166563#p166563

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Re: [Audiogames-reflector] Legend Of Aljerer

2014-02-25 Thread AudioGames.net Forum — New releases room: Trenton Goldshark


Re: Legend Of Aljerer

Hmmm. Ah, plenty of mystery here, that you wont find in most worlds like that. One of them, is a Dream World. And do keep out for contests along the way... Oh, and ya just may, just may! get to go fishing along the docs some day...And who knows what could be, underground for your, inspection. And lastly, oh yes! the jobs, such as the farm, the mill, just like in other LOTGD worlds out there, are in a special and more obvious place.Did I forget all of the Australian references?URL: http://forum.audiogames.net/viewtopic.php?pid=166563#p166563

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Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-25 Thread AudioGames.net Forum — New releases room: assault_freak


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Well, time zones have to work too. How many people can we get together? And hopefully we can all be heard talking... recording these sessions would be fun. URL: http://forum.audiogames.net/viewtopic.php?pid=166564#p166564

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: harrylst


Re: Requesting recordings of SKULLGIRLS

OK. But in the properties menu, iI cant seem to click on set launch options. any help? Man steam sucks...URL: http://forum.audiogames.net/viewtopic.php?pid=166556#p166556

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Re: [Audiogames-reflector] girlfriend

2014-02-25 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: girlfriend

I dont necessarily agree about the crush phase being fleeting. My first girlfriend, who I broke up with over religious differences among a frighteningly long list of other things, has had a crush on me for almost twelve years since we broke up. The problemis Im not remotely religious and she is extremely so. This might possibly have worked out if she could have respected my position and accepted it but she couldnt go a single day without procelytizing to me and telling me how wrong I was for reading Harry Potter and being curious about sex as well as a shockingly long list of other things. But even twelve years after we broke upshe stillputs me on a pedestal, claiming shed be willing to do things for me that she wouldnt do for other men. The problemis I spent about two years withthis woman and knew her for several years before we got together as a couple and I know she would never do these things she talks about for me and evenif she did she would ine
 vitably come to reent or hate me for it. Move to be withme, give up her faith, openher mind to the notionthat sexisnt such a badthingif its between two consenting adults, actually get out of the house and go on real dates, instead of just sitting around the house playing on the computer, you name it.URL: http://forum.audiogames.net/viewtopic.php?pid=166565#p166565

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

Kind of a tangent here, but as far as Im aware, its actually not legal for a cab driver here in the states to either carry or give you back change. So no, we dont trust cab drivers when they give us back change, haha. Apparently theres underlying trust issues there with cab drivers being robbed, so now they have to carry guns and money they get from customers that pay with cash is put in a box they cant open. Crazy stuff.As for steam, as I said earlier, I dont like being spied on and Ill do everything I can to prevent it, but as of now, my main reason for not installing steam is just that there are no games out currently that interest me. Has nothing to do with accessibility issues or spyware. Now if they ever find a way to make Diablo III accessible and distribute it on steam... Ah well. A guy can dream.URL: http://forum.audiogames.net/viewtopic.php?pid=1
 66566#p166566

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Re: [Audiogames-reflector] Legend Of Aljerer

2014-02-25 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: Legend Of Aljerer

Ive actually noticed this about several LOGD varients. Theyre either very slow, or very fast. The slow ones seem to stick to the spirit of getting dragon kills, while the faster ones let you plow through several dragon kills in a day and focus more on unlockables and modules. Tynastera is definitely a fast play, especially if youve ever donated. Improbable Island is probably one of the most balanced Ive found. Personally, to me, they all have the same feel no matter what gets added, but thats just my opinion.URL: http://forum.audiogames.net/viewtopic.php?pid=166567#p166567

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Re: [Audiogames-reflector] Training Centers

2014-02-25 Thread AudioGames.net Forum — Off-topic room: camlorn


Re: Training Centers

Stoves are fine. Id not suggest trying to do a complicated recipe with one, but simple stuff-well, no big deal after you get over the this is hot bit. I boil stuff all the time-pasta and the like-and can do hamburgers/taco meat if the desire is there. Im of course not limited to these items-anything vaguely similar usually comes out okay. For me, the biggest problem isnt safety but rather knowing when things are done.Formeman grills are a godsend, of course, and the oven is no big deal if you get some good oven mitts (you probably do not want hot pads). Microwave, obviously, is doable.Talk to the WSB people and ask them if theyll do more advanced mobility. Thats my advice. Also, if you consider what theyre having you do is basic, then youre ahead of the usual student, Id say. And since they claim successful students come out the other side, well, yeah.For buses, we do have s
 poken announcements in the US. It depends greatly on where you are. Denver had spoken everything, including ticket kiosks. Florida manages to have some spoken stuff, and I am told and strongly believe Florida is backward, so finding it if you want it is more than likely doable in the US. That said, Blindsquare is a godsend for public transportation. Blindsquare is a godsend for everything. You can also ask the driver, but success with that varies. Avoidance of the bus is not an option save in very specific and uncommon living situations.I think that, if you can do better than a vocational program, you should. I dont know what theyre going to have you do, but fixing computers is actually not the most blind-friendly of jobs in the first place, and probably only pays minimum wage. The problem with college is that if you start and drop out halfway through, you leave with nothing that anyone else will recognize-you h
 ave to go all the way. From my experience, looking around before trying college is a good idea; with some looking, you can end up somewhere that can give you Braille and really good disability services. Ive got okay disability services here, but almost no alt text conversions; for anything that is math or science related, alt text is super, super important. before I found this out, everyone was telling me that a sighted reader was the norm; I found out over the summer that this is only a Florida thing, and that if I had left the state for the right place Id have had it. Unfortunately, Im too close to graduation to do so. If youre not confident in your mobility skills, Id suggest holding off. College campuses tend to be very large environments and, depending on where you are, may not be gridlike. That said, college campuses can be some of the safest environments for a blind person: everything you need for living 
 should be close, and some colleges even have on-campus health services; people are wandering around all the time; you dont have a lot of violent crime in many cases; and traffic may or may not be uncommon and/or used to pedestrians.@darkSpatial perception can be worked on. This isnt an innate skill. My understanding is that the sleep shades is to try to make you work on it. If youve got partial vision, then its best to have these skills: your vision will probably get it wrong at some point. Ive done the sleep shades thing, and with enough vision left that it actually matters. If nothing else, it does help with learning to trust the cane and/or other mobility method. When I got my first guide dog, they were doing it, but didnt when I got my second; I think that this difference may or may not have to do with the fact that I was in the minor class the first time and the changes to their program about 2 
 years ago.Partial vision and landmarks does raise interesting points about guide dogs, too. I wonder how common guide dogs are among the totally blind vs. the partially blind. I do use some of my remaining vision to look for things sometimes, but kind of wonder if it wouldnt be easier for a totally blind person to find those kinds of things with a cane. Thinking back, I dont actually remember how many totally blind people were in the class with me. There were definitely some, of course. Id be interested to see statistics on this kind of thing.URL: http://forum.audiogames.net/viewtopic.php?pid=166568#p166568

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Re: [Audiogames-reflector] Things you really miss?

2014-02-25 Thread AudioGames.net Forum — Off-topic room: tward


Re: Things you really miss?

Fastfinge, I agree with you. It is not so much the old technology itself I miss but the functionality I had with it. The way things are changing in the technology industry there are very useful things I could do back in the day I cant do now or its not the same as it was. I have used almost everything from an Apple II-E right up to the newest Windows 8.1 machines, and there are things I do miss about older operating systems that I could easily do then but not as easily now.For instance, back in the Dos days if I wanted to copy a bunch of text files from one directory to another it was usually as simple as doing something likecopy *.txt c:\notesand all of my notes in text format would be copied into the notes directory. Now days if I wanted to do the same thing on Windows Id have to go to the Start Menu, click on Documents, select all the files I wanted to copy with shift+down arrow, do control+c, alt+left arrow back up to the top level director
 y, find the directory I want, and paste them in with control+v. Thats a lot more complicated and requires more steps to accomplish the same thing I could do with a single command.Word processing has had similar changes over the years. Back in the early to mid 90s I use to do all of my homework on a computer running Jaws for Dos and WordPerfect 5.1. The thing I miss about WordPerfect 5.1 is the way in which I could select text to copy, move, delete, etc. Unlike modern word processors where you use the shift arrow keys to select text in WordPerfect I could go to the beginning of the text I wanted to delete, set a start marker, and then go to the end of the text I wanted to delete and drop an end marker. When I hit delete that entire region of text was gone. It didnt matter if it was one line or one hundred lines.It seems in modern word processors like Microsoft Word 2010 if I want to remove two or three paragraphs from a document I am working on I have 
 to shift+down arrow, shift+down arrow, shift+down arrow, etc until the entire region is selected and then hit delete. It isnt as efficient in my opinion as the old Dos word processors were.However, the thing I miss most about older operating systems like Dos is developing programs. When I was learning to program they started me out on simple Dos or command line apps that just output text directly to the screen using functions like printf(). That was extremely easy to do, and wasnt complicated at all. However, if someone wants to really develop apps for Windows they have to have a firm understanding of the Windows API which is like a 1,200 page manual, and cant do a blessed thing until they create all the dialog boxes, buttons, check boxes, etc that goes along with a Windows GUI. While I like programming Im not excited to spend the first day or two of programming just creating the user interface before I can get on with the business of writing tha
 t program I want to write. In my opinion a lot of time is wasted spent on creating a point and click interface I myself just dont want or need.Raygrote, dont let other adults put you down for having a youthful childhood spirit. Even though I am an adult, 36 to be exact, there are some aspects of my own childhood I am not willing to give up, and I dont see any rational reason I should. Sometimes that does cause other adults to look at me funny or make comments to the effect I should grow up and act my age but I think they are just being stuck up and have lost the ability to enjoy the simple things in life.To give you an example I have always had an interested in animated cartoons. Transformers, Masters of the Universe, Ninja Turtles, Thunder Cats, etc. You name it I probably have several of them on DVD, and I enjoy spending time with my son, who is 9, watching them and discussing those cartoons both new and old.However, my former wif
 e and her family constantly use to make comments to the effect I should grow up, stop watching kids stuff, I should act my age, etc. I dont really know what their problem is, but I never let it bother me. It is something I personally enjoy, something I have in common with my son, and Id much rather see a couple of fictional robots shooting it out than see a movie where human beings are killing each other.Another aspect of my childhood I have not quite given up is I am something of a toy collector. Sometime back in the 80s I began collecting Star Trek and Star wars Action figures. At this point I have a fairly extensive collection of both. However, there are some in my family and others who I know who sort of frown on that hobby of mine and think it is a waste of money, that I am being childish, etc. Again, as with the cartoons I just ignore them.My advice is just be yourself. If people dont like you for who you are that is there problem. T
 here is no reason you have to give up your personal interests because others in your immediate circle of friends and family have a problem with your interests.URL: 

Re: [Audiogames-reflector] problem with installing framework

2014-02-25 Thread AudioGames.net Forum — Off-topic room: connor142


Re: problem with installing framework

okay I have installed mono, the XNA framework and everything else that was in the redistributable folder accept framework 3.5. however when I klick on entombed it still gives me the framework initialisation error.URL: http://forum.audiogames.net/viewtopic.php?pid=166570#p166570

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: Requesting recordings of SKULLGIRLS

Yukio, heres the gameplay with the text language set to Japanese. Hope you enjoy!https://dl.dropboxusercontent.com/u/339 … y%20jp.mp3URL: http://forum.audiogames.net/viewtopic.php?pid=166571#p166571
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Re: [Audiogames-reflector] Things you really miss?

2014-02-25 Thread AudioGames.net Forum — Off-topic room: aaron


Re: Things you really miss?

Hi,@exodus: I fully agree about rock band. Ive logged hundreds of hours into that thing, and what a fun way it was to interact with music. Singing is one thing, but singing and having a croud clap along if you are doing well, or go quiet if you perhaps dont do so well, to darnright booing you if you dont know what youre doing, now thats awesome. Same with the good ol plastic guitar, and the keyboard, especially pro keys. It took effert but when I could go round a friends house and actually play the opening riff to Walk of Life by dier straights, on a real keyboard? that was epic. It also let you appreciate what effert it takes to create music, as you could set a few volume levls up so you could hear individual instruments more, and that was really interesting. It also got friends round and honestly, those were just incredibly fun times.URL: http://forum.audiogame
 s.net/viewtopic.php?pid=166572#p166572

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Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-25 Thread AudioGames.net Forum — New releases room: aaron


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Hi,@assault: actually, you can play online in the beta. You have to ask your friends to join your game though, you cant join anyone else in the public lobbies.This is how me, erion aka robjoy, and pitermach have been testing out big band for a while now, and weve seen everything from him having only a few voice clips to midi music for his stage, to many voice clips and real saxophones. We played online yesterday, in fact, for a good hour or so, using the endless beta.Its actually rather stable to be honest, but there have also been a few funny little bugs. One of them had a match start and then announce a winner without even a hit being registered, but that only ever happened once in the beta.URL: http://forum.audiogames.net/viewtopic.php?pid=166573#p166573

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Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-25 Thread AudioGames.net Forum — New releases room: aaron


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Hi,@assault: actually, you can play online in the beta. You have to ask your friends to join your game though, you cant join anyone else in the public lobbies, unless they have started lobbies for beta users, which Im not too sure about, although it would be kind of cool if that happened.This is how me, erion aka robjoy, and pitermach have been testing out big band for a while now, and weve seen everything from him having only a few voice clips to midi music for his stage, to many voice clips and real saxophones. We played online yesterday, in fact, for a good hour or so, using the beta.Its actually rather stable to be honest, but there have also been a few funny little bugs. One of them had a match start and then announce a winner without even a hit being registered, but that only ever happened once in the beta.URL: http://forum.audiogames.net/viewtopic.php?pid=
 166573#p166573

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Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hi,@seal: be very careful here. While I understand you are what I would like to call a white hat pirate, that is: you buy things if they turn out to be playable, it is still piracy and I dont know what the mods will think.URL: http://forum.audiogames.net/viewtopic.php?pid=166575#p166575

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Re: [Audiogames-reflector] Perilous Hearts preorders?

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: Perilous Hearts preorders?

Hi,I wouldnt go so far as to say that its never going to be released, although, saying that, we havent seen Philip around here in a while. I havent given up though, as whatever hes working on is probably going to be rather cool.URL: http://forum.audiogames.net/viewtopic.php?pid=166576#p166576

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Re: [Audiogames-reflector] Perilous Hearts preorders?

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: Perilous Hearts preorders?

Hi,I wouldnt go so far as to say that its never going to be released, although, saying that, we havent seen Philip around here in a while. I havent given up though, as whatever hes working on is probably going to be rather cool.URL: http://forum.audiogames.net/viewtopic.php?pid=166577#p166577

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Re: [Audiogames-reflector] We're alive - SPOILERS!

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Orin


Re: We're alive - SPOILERS!

Its kinda amazing that Scratch just conveniently appears outside the Colony when everyone leaves. How did she know to be there and what prompted her to start looking out for things? Pete is also back but I seriously doubt he sides with Scratch and told her that shit was going down.So, Burt will leave and just miss her right under his nose... while the Colony is seceptable. Michael is probably the only trained person staying there. Im pretty sure hes staying for Datu than himself, as if he turns Michael wants to be there to carry out his promise he made. If Datu was okay, I think hed be all for leaving, in fact Im certain of it.URL: http://forum.audiogames.net/viewtopic.php?pid=166578#p166578

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-25 Thread AudioGames.net Forum — New releases room: todoparaciegos


Re: Swamp, zombie fps by Aprone

Hello guys, greetings to all. aprone, congratulations on the new nephew. Well, back to the topic. for serving me camiceta of the swamp?URL: http://forum.audiogames.net/viewtopic.php?pid=166582#p166582

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Re: [Audiogames-reflector] Training Centers

2014-02-25 Thread AudioGames.net Forum — Off-topic room: wanderer


Re: Training Centers

Ok, this probably isnt going to be a very constructive post, and Im most likely going to end up just bitching, but heres my situation. Im 17, a junior in high school, and am living in a pretty rural area as well, about 3 miles or so out of town, which is pretty small. As far as I am aware we have no street markers or audible signals and sidewalks are not great either. I got some mobility training last year, but I am the only blind person in my school, so the teacher was on a contract, I believe out of a school district in a somewhat bigger city a ways away, and havent had any this year; I actually went back to my state school last semester, and never want to go there again under any circumstances. For public transportation we have a link that gets you to the main transit system which is for another city, and I have no idea how one would get there from anyware. My problem, aside from not having an instructor, is that quite frankly I have absolutely no 
 motivation to practice anything, since I rarely if ever end up learning anything useful, and after several years of walking around with someone trying to get some worthwhile information Ive pretty much given up. I dont have great spatial perception: if I know how something is shaped I can get around fine, but getting the layout memorized is tricky, and Im terrible with tactile maps. As an example, when I was at my state school I had a class that was outsourced to the public high school (I would have had more than just one, but by the time I knew what public classes were open and when, theyd already assigned me to their substandard ones) and there was a street you crossed to get between the schools. Crossing the street was trivial, even to totally blind people like myself, but in addition I have a hearing loss and a huge problem with veering, and the mobility instructor I was working with basically just had me keep doing things repetitively, as if I would just
  walk in a straight line from pure memorization or something. Eventually I found out on my own how the tactile markers worked, which was that there were two of them and you could walk between them trailing on one or the other, and never had a problem with that street again, but apparently thats not how most people teach, at least around here. So I have basically zero travel experience around where I live, and the fact that theres been a substantial amount of snow on the ground for a while isnt helping. Im actually dreading graduating, since Ive absolutely no idea what Im going to do afterwords. I know a bit of html, though not enough to be useful, and am endeavouring to learn python and basic computer science concepts from an open online MIT course. I know my way around windows very well, and am constantly tweaking my installations to try and get better performance. Ive got a pretty good backup scheme, which is basically to put all the data 
 Ive amassed (books, shows, software, music, lisence keys, etc) under one folder on portable hard drives, and then copy either the whole thing or selected parts of it to each of my computers so its redundant, so I can format one or more hard drives without a problem. Ive fixed family and friends computers in the past, so thats something I could do up to a point, but my skills pretty much end when pictures or complex bloatware programs like microsoft office get involved. I also have a fair bit of experience with linux on the command line, but dont really see how that would be useful except in a high-level business server environment, and I highly doubt they would have speakup. Ive been pretty sure I wanted to do something in the tech field, if only because its the only thing Ive got much skill at, but after getting an android phone and trying to set it up so I could wipe the phone and still get talkback support independently and fa
 iling, Im beginning to wonder whether Ill be able to keep up in terms of things being accessible. The mentality around here in schools is that you should choose a career you want to have, and then do a lot of research, shadowing etc. Youre generally expected to pick something and stick to it unless you dont like it, and most people have something by the time theyre my age, but not knowing where I could use my skills its hard to say anything definitively, and thats probably going to start affecting my grade. In terms of cooking I can use a stove and an oven if I have gloves (which I currently do not), but I have a pathological fear of getting burned and cant pour hot liquids very well. Also our current stove is a flat surface without defined burners of any sort, so I mostly just use a microwave when at all possible. Comunicating with people over pretty much any distance is problematic to say the least because of my hearing loss. I
 m terrible at speaking up to people because half the time I dont know if theyre even talking to me. Resturaunts, to name one are a nightmare, since I almost always end up looking like 

Re: [Audiogames-reflector] Update Your iOS Devices ASAP

2014-02-25 Thread AudioGames.net Forum — Off-topic room: kyle12


Re: Update Your iOS Devices ASAP

Hi,Its basically because apple released 6.1.4 and 6.1.5 within a couple of days of each other. But, they released IOS before, so your phone went, mmm! Update!URL: http://forum.audiogames.net/viewtopic.php?pid=166586#p166586

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Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-25 Thread AudioGames.net Forum — New releases room: assault_freak


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Aaron, while I will probably keep the beta around for experimentation purposes... right now online doesnt matter to me because either my wifi is really bad, or my network adapter is horrible. Even with ggpo delay set to 0 the audio latency issues are horrible... and every hit that I land sounds like its been multiplied by 5. lolURL: http://forum.audiogames.net/viewtopic.php?pid=166585#p166585

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Re: [Audiogames-reflector] AudioQuake for Developers

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: kyle12


Re: AudioQuake for Developers

Hi,Looking at it, it technically should. I say technically, because Ive not built the source myself yet. Im far too lazy and havent played it in a while, so.URL: http://forum.audiogames.net/viewtopic.php?pid=166587#p166587

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Re: [Audiogames-reflector] How I became a rat, an entombed bug tale.

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: kyle12


Re: How I became a rat, an entombed bug tale.

Hi,Lol!Methinks that needs to be squished. Rofl.URL: http://forum.audiogames.net/viewtopic.php?pid=166588#p166588

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Re: [Audiogames-reflector] Audio Flappy Bird!

2014-02-25 Thread AudioGames.net Forum — New releases room: Aprone


Re: Audio Flappy Bird!

The maker (single) of Flappy bird stole every graphic and sound he used in the game. His game is actually a direct copy of an older game, which is one of the reasons he was torn a new one by the internet after he started making money on Flappy bird. He officially took his game off of the app store because he couldnt handle the negative attention anymore, so I dont think hell be coming after anyone over an audio version. URL: http://forum.audiogames.net/viewtopic.php?pid=166589#p166589

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[Audiogames-reflector] kung fu strike now 80% off on steam!

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: stirlock


kung fu strike now 80% off on steam!

For those of you like myself who havent picked this up yet, now is the perfect time, as steam is having a sale ending on march 3rd. Previously $10, the game is now only $2 until then. Cant wait to check this out.URL: http://forum.audiogames.net/viewtopic.php?pid=166590#p166590

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Re: [Audiogames-reflector] Unattended installation of Windows 7-8 without WAIK

2014-02-25 Thread AudioGames.net Forum — Off-topic room: blindndangerous


Re: Unattended installation of Windows 7-8 without WAIK

Id rather use TWEPE as it works just fine for me. I just wanna get it working with bootcamp and Il be happy.URL: http://forum.audiogames.net/viewtopic.php?pid=166592#p166592

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Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: brad


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hi.Ive tried steam, on and off for about 3 months now, but Ive forgotten my password and dont know how to get it back.Ive been trying for a couple months now, because Ive really been wanting to try games.I dont fully understand how clicking works with nvda though, do you use just the mouse buttons, sar and slash, or nvda star and slash to click on things?Sorry if this is confusing.URL: http://forum.audiogames.net/viewtopic.php?pid=166591#p166591

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Re: [Audiogames-reflector] Training Centers

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Training Centers

@Camlorn, interesting that all busses in the Us have audio announcements. In the Uk its really only something that has started in the past few years, and the only place you can be %100 certain of getting audio announcements is London. In many other areas it is left up to the company, which makes it practically useless since Im not going to get on a bus and risk having no audio, Id rather pay for a taxi or use something like the train or metro which always has announcements. I gave up on the ask the driver bit when one didnt actually bother and I finished up about half an hour out of my way. Regarding vision and spacial location, well with me it goes a bit further. I suffered brain damage at birth, and though I havent had many of the defects that most people have, my spacial perception is considderably worse than most blind peoples. this is one reason I got very familiar with using a cane since often even if I could seesomething wit
 h my remaining vision Id end up walking into it unless I got a clear indicator stop, ie, hitting it with a cane. This is also where I developed the land marks method for navigation, since rather than relying on my faulty spacial perception, it worked on something I know that does work, my memory. Not all my landmarks are visual of course, some are tactile, some audio, some even smell based, but equally some are visual, thus Id lose access to a certain category. This is also where Ive found a guide dog helpful since I no longer have to be constantly allert both for landmarks and obstacles, and can concentrate on landmark location and memorization while reever does things like walk around people, I also can trust reever to do things like find certain objects such as doors and stairs rather than having to work out a landmark system for locating them,  for example instead of having to find a ticket keosk in a station by tr
 acking the wall until i found a landmark such as a glowing hoarding or a passage out, then turning to find it, I can simply ask reever to find the counter and she will. This is why I personally am not a fan of that system though i do see the logic. Regarding colidge, I agree on university campuses being easy to navigate. four out of the six universities I applied to were all campus based, and ironically I went to one of the two that wasnt. Then again one advantage I will say is that living in a city university has let me work around a city and then find a flat when i could no longer live in colidge residence, which has worked out well, albeit Ill likely be commuting around the country soon attending oppera school.URL: http://forum.audiogames.net/viewtopic.php?pid=166593#p166593

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Re: [Audiogames-reflector] new stage for Adventure at C; remnant chapter 1, is live!

2014-02-25 Thread AudioGames.net Forum — New releases room: threeblacknoises


Re: new stage for Adventure at C; remnant chapter 1, is live!

Hay all, My second chapter is almost done, but Im making this new post, because Im making part of chaper 2 a rather involved platforming tewtorial that, if people respond well to it; might release as a separate stage with genaric music to help all aac players with the platforming concepts.URL: http://forum.audiogames.net/viewtopic.php?pid=166594#p166594

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-25 Thread AudioGames.net Forum — New releases room: flyby chow


Re: Swamp, zombie fps by Aprone

no, swamp cannot be set up by you, sorry,URL: http://forum.audiogames.net/viewtopic.php?pid=166595#p166595

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Re: [Audiogames-reflector] problem with installing framework

2014-02-25 Thread AudioGames.net Forum — Off-topic room: flyby chow


Re: problem with installing framework

hi conner, u also might need to first install frame work 2.0 then 3.0 then, 3.5 also make sure that. you Install Windows Installer 3.1 first before install dot Net 3.5 SP1. it wil be helpful if u can get us the exact error message. but this seems to be the cause. I cant help ufor certin if i do not have the exact error text.URL: http://forum.audiogames.net/viewtopic.php?pid=166596#p166596

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Re: [Audiogames-reflector] Audio Flappy Bird!

2014-02-25 Thread AudioGames.net Forum — New releases room: crashmaster


Re: Audio Flappy Bird!

Hi.so the truth comes out at last.On the news the rumor simply was that after making real cash, and getting approached by some big companies to market things, get him millions he decided he didnt want it and buggered off taking his game with him.Its interesting what the offline and online media actually say vastly different to eachother.URL: http://forum.audiogames.net/viewtopic.php?pid=166597#p166597

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: robjoy


Re: Requesting recordings of SKULLGIRLS

Hi,When someone messages you on Steam, it pops up a window which you can read.hth,RobURL: http://forum.audiogames.net/viewtopic.php?pid=166598#p166598

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Re: [Audiogames-reflector] Unattended installation of Windows 7-8 without WAIK

2014-02-25 Thread AudioGames.net Forum — Off-topic room: gellman


Re: Unattended installation of Windows 7-8 without WAIK

@SebbyI think both WinPE with speech and answer files have their strengths, but I am old school and prefer to do it by hand.Its true that audio support in the PE environment is limited, but if you use a standard USB headset its usually detected as an USB audio device.Which USB audio device did you try?All of my USB audio devices work without a problem -- Jabra, Plantronics, Logitech and even my old Creative SB Live 16 external sound card.Even if your particular model is not officially supported, it may be possible to tweak the INF file to recognize the compatible hardware id.You wrote regarding WAIK:...but even now these tools are practically Internet history. What did you mean? That WAIK for Windows 7 is no longer relevant?Or that answer files are no longer relevant?URL: http://forum.audiogames.net/viewtop
 ic.php?pid=166599#p166599

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Re: [Audiogames-reflector] Audio Flappy Bird!

2014-02-25 Thread AudioGames.net Forum — New releases room: kyle12


Re: Audio Flappy Bird!

Hi,Its a sort of hybrid of both storys.If anyone sighted played it, youll remember the Mario at the end you had to get past? Well, Nintendo entertainment were not very happy about that. they actually threatened to sue him.URL: http://forum.audiogames.net/viewtopic.php?pid=166600#p166600

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Re: [Audiogames-reflector] Winglulx with NVDA?

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: dan_c


Re: Winglulx with NVDA?

Well Ive turned off all the side-bars and panels, and indeed am having a much smoother experience now.still getting text read from way back, but to be honest I bearly notice it due to using the cursor all the time.URL: http://forum.audiogames.net/viewtopic.php?pid=166602#p166602

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Re: [Audiogames-reflector] Update Your iOS Devices ASAP

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: Update Your iOS Devices ASAP

iOS 6 is only for the older devices. Im afraid that iPhone 4 users must make the jump, or jailbreak.I believe Apple does planned obsolescence pretty blatantly, but I nevertheless admire their commitment to their older customers. Your iPhone 3GS, that you got in 2009 off the bat, is still feeling the love. There might be legitimate business reasons for that, but its also the case that anyone who sold an iPhone 3GS to someone can feel good about giving the buyer a supported handset. Android users, at this point, should feel free to defend the status quo on that platform. URL: http://forum.audiogames.net/viewtopic.php?pid=166606#p166606

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Re: [Audiogames-reflector] Update Your iOS Devices ASAP

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: Update Your iOS Devices ASAP

iOS 6 is only for the older devices. Im afraid that iPhone 4 users must make the jump, or jailbreak.I believe Apple does planned obsolescence pretty blatantly, but I nevertheless admire their commitment to their older customers. Your iPhone 3GS, that you got in 2009 off the bat, is still feeling the love. There might be legitimate business reasons for that, but its also the case that anyone who sold an iPhone 3GS to someone can feel good about giving the buyer a supported handset. Android users, at this point, should feel free to defend the status quo on that platform. Edit: forgot to add that Mavericks 10.9.2 is now out, and fixes the bug there, also. Earlier releases than 10.9 do not have the bug--the bug was introduced in 10.9. However, Apple has FINALLY updated Mountain Lion with a security patch that addresses all the flaws that were first fixed
  in Mavericks. Thanks lots for that Apple, but delayed security patches is not the way to make friends.URL: http://forum.audiogames.net/viewtopic.php?pid=166606#p166606

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Re: [Audiogames-reflector] Training Centers

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Cinnamon


Re: Training Centers

This post is probably going to be zero help since youre looking for advice on training centers, and Ive never been near one. But here are some tips and things I did when I was leaving home and learning. Many skills only come from practice and experience.Spacial perception is important. Touch the cold burners of the stove. memorize where they are. Learn your clocks; 3:00 is medium high, 6:00 is medium on the stove dial (generally). Practice pouring a full pot of cold water into a strainer sitting in the sink basin so you can get the feel of the space. Kick everyone out of the kitchen and explore it. Feel up all the appliances. Reach into the cold oven and learn where everything is. Touch the heating elements. Pull the racks in and out. Feel the rack grooves along the sides. Feel the space in between the top and middle rack.I started out cooking from cold to hot. Id pour in a little oil (my grandma told me a cap full). Id cut up the hotdogs, put
  them in the pan, and only then turn on the stove to medium, or whatever. I knew they were done when I felt them being crispy against my stirring tool. I did a lot of taste testing at first. I probably ate some raw hotdogs. Ive tasted undercooked pasta. It taught me what times to use in future.When using the oven, wear long sleeves. Get an elbow-length oven mit. Pull out the rack, do your thing, and then push it back in and close the door. I blistered my arm once really well before I learned about pulling the rack out.Let your water cool before straining if youre nervous. Even today, when pouring tea into a pitcher, Ill let the pot cool so I can brace it against my arm and hold the pitcher steady with my other hand so I know where it is.I was terrified of being burned at first. With practice, I learned how to carefully explore. When looking for the edge of a hot pot, Ill hold out two fingers and aim to hit the edge lower down on my finger
 , not the tip. Practice with cold pots first. Eventually, fill all four burners with cold full pots until you can find them with relative ease.You need to become comfortable with the space youre working in. Practice as much as you can safely with cold nine by thirteen baking dishes in and out of the oven. Because you have to use both hands, those can be tricky. Realize that bad things will happen, and its ok. I get popped on my bare arms by hot grease pretty regularly. Now that its happened, Im not nervous about it. Ive singed my fingers on pots before, so now its no big deal. I probably overcook my ground beef, (for ten minutes), but I want to be very sure the texture is good and crumbled so I know its done. You will rely on exact timing at first. Something may say to bake for twenty minutes. Youll eat it, it wont be done, and youll know in future to cook it longer.In summation of the ramble, I love cooking. 
 I love the kitchen. I taught myself to cook by first becoming very familiar with my flat-topped stove and my oven. I worked with cold things first. I think thats an important first step to overcome the fear of being burned. You have to be comfortable and familiar. Learn your kitchen like you know your house. You dont have to flail around to find the fridge. When things are hot on the stove, reach with care, and try not to use your fingertips.I hope that helped slightly anyway.URL: http://forum.audiogames.net/viewtopic.php?pid=166608#p166608

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Re: [Audiogames-reflector] girlfriend

2014-02-25 Thread AudioGames.net Forum — Off-topic room: raygrote


Re: girlfriend

Thetruegamer, that is just a creepy thought. Im pretty suppressed when it comes to that sort of thing, so the thought of some virtual game to do it is, well, like I said, creepy! ill have to share this around and see what other people think.Come to think of it, Im not sure I would want any kind of game with this much feedback. People are getting anxiety problems now because the visuals, sound, vibration, and the situational element of some games are enough to get to some people. Imagine trying to simulate all five senses! How many people would you see actually enjoying the games, and how many would either be fighting it or winding up in a hospital because theyve had a nervous breakdown? Not saying that it wouldnt be popular... but it would definitely make video game debates even stronger than they already are. Lol.URL: http://forum.audiogames.net/viewtopic.php?pid=1666
 09#p166609

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Re: [Audiogames-reflector] Update Your iOS Devices ASAP

2014-02-25 Thread AudioGames.net Forum — Off-topic room: ianr


Re: Update Your iOS Devices ASAP

Sebby, are you saying theres no way for me to update my iPhone 4 to the latest IOS 6 version?Its IOS 7 or nothing?I know nothing about jailbreaking and am not really interested in the effort / understanding that requires.URL: http://forum.audiogames.net/viewtopic.php?pid=166610#p166610

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Re: [Audiogames-reflector] Training Centers

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Cinnamon


Re: Training Centers

This post is probably going to be zero help since youre looking for advice on training centers, and Ive never been near one. But here are some tips and things I did when I was leaving home and learning. Many skills only come from practice and experience.Spacial perception is important. Touch the cold burners of the stove. memorize where they are. Learn your clocks; 3:00 is medium high, 6:00 is medium on the stove dial (generally). Practice pouring a full pot of cold water into a strainer sitting in the sink basin so you can get the feel of the space. Kick everyone out of the kitchen and explore it. Feel up all the appliances. Reach into the cold oven and learn where everything is. Touch the heating elements. Pull the racks in and out. Feel the rack grooves along the sides. Feel the space in between the top and middle rack.I started out cooking from cold to hot. Id pour in a little oil (my grandma told me a cap full). Id cut up the hotdogs, put
  them in the pan, and only then turn on the stove to medium, or whatever. I knew they were done when I felt them being crispy against my stirring tool. I did a lot of taste testing at first. I probably ate some raw hotdogs. Ive tasted undercooked pasta. It taught me what times to use in future.When using the oven, wear long sleeves. Get an elbow-length oven mit. Pull out the rack, do your thing, and then push it back in and close the door. I blistered my arm once really well before I learned about pulling the rack out.Let your water cool before straining if youre nervous. Even today, when pouring tea into a pitcher, Ill let the pot cool so I can brace it against my arm and hold the pitcher steady with my other hand so I know where it is.I was terrified of being burned at first. With practice, I learned how to carefully explore. When looking for the edge of a hot pot, Ill hold out two fingers and aim to hit the edge lower down on my finger
 , not the tip. Practice with cold pots first. Eventually, fill all four burners with cold full pots until you can find them with relative ease.You need to become comfortable with the space youre working in. Practice as much as you can safely with cold nine by thirteen baking dishes in and out of the oven. Because you have to use both hands, those can be tricky. Realize that bad things will happen, and its ok. I get popped on my bare arms by hot grease pretty regularly. Now that its happened, Im not nervous about it. Ive singed my fingers on pots before, so now its no big deal. I probably overcook my ground beef, (for ten minutes), but I want to be very sure the texture is good and crumbled so I know its done. You will rely on exact timing at first. Something may say to bake for twenty minutes. Youll eat it, it wont be done, and youll know in future to cook it longer.In summation of the ramble, I love cooking. 
 I love the kitchen. I taught myself to cook by first becoming very familiar with my flat-topped stove and my oven. I worked with cold things first. I think thats an important first step to overcome the fear of being burned. You have to be comfortable and familiar. Learn your kitchen like you know your house. You dont have to flail around to find the fridge. When things are hot on the stove, reach with care, and try not to use your fingertips.I hope that helped slightly anyway.PS. I read in a book somewhere about exploring with vertical movements, not horizontal. When working on the stove, try not to reach horizontally with your fingertips. Think more about multiple gentle touches downward with more of your hand.URL: http://forum.audiogames.net/viewtopic.php?pid=166608#p166608

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Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: boy


Re: Morokuma's Text RPGs

Does anyone have the password for the full version of the monster list and skill list in Mazes of Dungeon? I mean in the list folder, the .cav files named monster list full version and skill list full version.URL: http://forum.audiogames.net/viewtopic.php?pid=166611#p166611

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Re: [Audiogames-reflector] Update Your iOS Devices ASAP

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: Update Your iOS Devices ASAP

@Ianr: Im afraid so. You must go to iOS 7 now. Or you can remain on iOS 6, but that would make you vulnerable … URL: http://forum.audiogames.net/viewtopic.php?pid=166612#p166612
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Re: [Audiogames-reflector] Audio Flappy Bird!

2014-02-25 Thread AudioGames.net Forum — New releases room: Aprone


Re: Audio Flappy Bird!

A recent quote from Nintendo claimed they never contacted Nguyễn (the developer). They might have turned around and contacted him after that quote though, so who knows. I had been reading up on the drama surrounding this game just before, and during, the time he took it down from the app store. I forget the name of the original game, but his flappy bird game was a direct duplicate except for the pipe graphics and sound he stole directly from Mario brothers. Its funny that to make his stolen game seem less stolen, he redecorated it with stolen art and sound, haha! Genius.URL: http://forum.audiogames.net/viewtopic.php?pid=166613#p166613
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Re: [Audiogames-reflector] AudioQuake for Developers

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: Sebby


Re: AudioQuake for Developers

Yep, Windows 7. Ill be retesting the XP builds soon. OMG time warp!URL: http://forum.audiogames.net/viewtopic.php?pid=166614#p166614

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Re: [Audiogames-reflector] How I became a rat, an entombed bug tale.

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: TheOnlyPKMNmaster


Re: How I became a rat, an entombed bug tale.

Entombed has not been updated since 2010, with almost as devastating, if not more devastating in some cases, bugs being discovered. I doubt this discovery will be fixed, haha.URL: http://forum.audiogames.net/viewtopic.php?pid=166615#p166615

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Re: [Audiogames-reflector] Camlorn_audio 0.1

2014-02-25 Thread AudioGames.net Forum — New releases room: Manu


Re: Camlorn_audio 0.1

Yes, we need something to control the sound in games better and better...Lets try to do bindings for other languages... I would like to do this, but I have to check if I will be able to.Only a joke: everything is ok and nice until we hear about Python... :LOL:URL: http://forum.audiogames.net/viewtopic.php?pid=166616#p166616

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Re: [Audiogames-reflector] How I became a rat, an entombed bug tale.

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: jaybird


Re: How I became a rat, an entombed bug tale.

And then, on the other side of the coin, are all the wonderful unintentional cheats involving exchanging world and player files in creative ways. I actually created a list of some cheats you could do that way.URL: http://forum.audiogames.net/viewtopic.php?pid=166617#p166617

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Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: Goodbye Windows XP, i still get nistalgic over you.

I think Longhorn is a future project, already pushed back a few times. Theres no telling. I havent heard the sounds though.I remember NTs startup sound. It was kinda techno. Quite cool. A shame Microsloth kept coming back to piano. Like, how tragically conventional. Win95 had piano, forcrissake.But my fave sounds remain those of OS/2 3 and OS/2 Warp 4. So cheerful and impudent, were they!  KDE also has a nice startup and shutdown sound, too.URL: http://forum.audiogames.net/viewtopic.php?pid=166618#p166618

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Re: [Audiogames-reflector] Adventure At C:

2014-02-25 Thread AudioGames.net Forum — New releases room: TheOnlyPKMNmaster


Re: Adventure At C:

Hi all, forgot to mention that I redesigned difficulty mods in the latest version.URL: http://forum.audiogames.net/viewtopic.php?pid=166619#p166619

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Re: [Audiogames-reflector] Update Your iOS Devices ASAP

2014-02-25 Thread AudioGames.net Forum — Off-topic room: ianr


Re: Update Your iOS Devices ASAP

Thanks Sebby, sad news, but it is what it is.URL: http://forum.audiogames.net/viewtopic.php?pid=166620#p166620

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Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2014-02-25 Thread AudioGames.net Forum — Off-topic room: KG4RDF


Re: Hear movie sub titles with your screen reader

I wish I could use this, but Im obviously missing something. I have the movie file that is a .mkv and its associated .srt file. When I select the option to create an mp3 from a movie, I select the .mkv file and it says that it is converting to mp3 but when the program closes, presumably finished, I can find no resulting .mp3 file anywhere. I looked in the output folder located under the Wade Machine folder in program files, no dice. Should I try a .avi file instead? Should I select the SRT file instead of the .AVI/.MP4/.MKV file? Im so confused! Haha!URL: http://forum.audiogames.net/viewtopic.php?pid=166621#p166621

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[Audiogames-reflector] podcatching software, any suggestions?

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Andy93


podcatching software, any suggestions?

Hello guys.OK I think the subject is self explanatory, but as usual heres my reason. I really, really really enjoy listening many podcasts, especially those dealing with blindness, assistive technology and stuff like that. Im a main menu listener since 2007, and now a days my favorite show is called the snowman radio brodcast, a program produced many years ago by Jim Snowbarger, I hope some of you still remember it. So, Ive been looking for a good podcast receiver/ player. yes, Klango can play podcasts, but I dont feel completely satisfied with it, and the directory is not up to date. For example, podcasts like cool blind tech are not in the list, some others like the screenless switchers podcast doesnt work.I have recently installed juice, but Im having some trouble with it. qCast, well I tried it but I dont have a credit car, nor a paypal account, so I think I cant afford it. and, the accessible podcatcher written
  by my friend Alasdair king isnt working as it should, I hope he can solve these bugs.So, do you know about a good podcatcher? or, any hints to work with Juice and JAWS? heheh juice and JAWS, rofl.Anyways, thank you so much for your help, it is so valuableURL: http://forum.audiogames.net/viewtopic.php?pid=166622#p166622

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Re: [Audiogames-reflector] Tin Star an Old West adventure released for ios/android

2014-02-25 Thread AudioGames.net Forum — New releases room: BlindJay


Re: Tin Star an Old West adventure released for ios/android

This game is spectacular, the best choice game Ive played next to zombie exodus, slammed and the hero projects. However, I do wish there were guides/walkthroughs for the choice of/hosted games. Zombie has one on its website for some missions in parts 3/4 but that is all Ive found. Once I finish a game a few times and unfortunately dont get the best ending most of the time lol, I would love to be able to read a guide and get the best of everything for a game, especially life of a wizard, the super hero themed hero project games and slammed. I am stuck in the championship match in slammed, wonder if it is even possible to win? Anyhow, tin is definitely worth the price. Have been replaying chapter 4 probably at least 5 times now, anyone have any hints on how to go about getting the best of them outlaws?URL: http://forum.audiogames.net/viewtopic.php
 ?pid=166623#p166623

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Re: [Audiogames-reflector] Audio Defence, papa sangre with zombies and weapons

2014-02-25 Thread AudioGames.net Forum — New releases room: ianr


Re: Audio Defence,papa sangre with zombies and weapons

Hi Dark.Heres a snippet from kick starters FAQ:What is the maximum project duration?Projects on Kickstarter can last anywhere from 1 - 60 days. Weve done some research, and found that projects lasting any longer are rarely successful.We recommend that project deadlines are set at 30 days or less. Shorter durations have higher success rates, and will create a helpful sense of urgency around your project.I say: And heres the link to that page:https://www.kickstarter.com/help/faq/creator+questionsWhile the goal amount and short deadline are difficult to stomach, if its really out of necessity then it is what it is.Kick starter goals are all or nothing, so if 8000 pounds is reached and the time deadline is hit then no money is transacted and the fund raiser is a failure.Heres another snippet from kick starter:Why is funding all-or-nothing?All-or-nothing funding is a core part of Kickstarter and it has a number of advantages:Its less risk for everyone. If you need $5,000, its tough having $1,000 and a bunch of people expecting you to complete a $5,000 project. It motivates. If people want to see a project come to life, theyre going to spread the word.   It works. Of the projects that have reached 20% of their funding goal, 81% were successfully funded. Of the projects that have reached 60% of their funding goal, 98% were successfully funded. Projects either make their goal or find little support. Theres little in-between.I say: And the link to that page is:https://www.kickstarter.com/help/faq/ki … f=help_navIt would be a very sad thing for Something Else to have to stop developing audio games, so I hope they are successful.URL: http://forum.audiogames.net/viewtopic.php?pid=166625#p166625
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Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Morokuma's Text RPGs

You have to talk to a spacific person in the game to get the maps file. I didnt think monster list was locked, but for the skill list, you have to defeat the extra boss at level 99 of the end dungeon to get that password.Same with ground war 2. To get the password for the skill list, you have to beat the game on hard mode.URL: http://forum.audiogames.net/viewtopic.php?pid=166624#p166624

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Re: [Audiogames-reflector] Audio Defence, papa sangre with zombies and weapons

2014-02-25 Thread AudioGames.net Forum — New releases room: ianr


Re: Audio Defence,papa sangre with zombies and weapons

Hi Dark.Heres a snippet from kick starters FAQ:What is the maximum project duration?Projects on Kickstarter can last anywhere from 1 - 60 days. Weve done some research, and found that projects lasting any longer are rarely successful.We recommend that project deadlines are set at 30 days or less. Shorter durations have higher success rates, and will create a helpful sense of urgency around your project.I say: And heres the link to that page:https://www.kickstarter.com/help/faq/creator+questionsWhile the goal amount and short deadline are difficult to stomach, if its really out of necessity then it is what it is.Kick starter goals are all or nothing, so if 8000 pounds is reached and the time deadline is hit then no money is transacted and the fund raiser is a failure.Heres another snippet from kick starter:Why is funding all-or-nothing?All-or-nothing funding is a core part of Kickstarter and it has a number of advantages:Its less risk for everyone. If you need $5,000, its tough having $1,000 and a bunch of people expecting you to complete a $5,000 project. It motivates. If people want to see a project come to life, theyre going to spread the word.   It works. Of the projects that have reached 20% of their funding goal, 81% were successfully funded. Of the projects that have reached 60% of their funding goal, 98% were successfully funded. Projects either make their goal or find little support. Theres little in-between.I say: And the link to that page is:https://www.kickstarter.com/help/faq/ki … f=help_navIt would be a very sad thing for Somethin Else to have to stop developing audio games, so I hope they are successful.URL: http://forum.audiogames.net/viewtopic.php?pid=166625#p166625
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Re: [Audiogames-reflector] Unattended installation of Windows 7-8 without WAIK

2014-02-25 Thread AudioGames.net Forum — Off-topic room: arqmeister


Re: Unattended installation of Windows 7-8 without WAIK

Just curious, is there a talking PE or installation for windows XP?URL: http://forum.audiogames.net/viewtopic.php?pid=166626#p166626

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Re: [Audiogames-reflector] Mavericks

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: Mavericks

I just wanted to clarify this thread by saying what should be fairly obvious by now: Mavericks 10.9.2 is released, and fixes the worst of the bugs that caused VO to hang in Finder, Safari and Mail. I hope this makes people happier. URL: http://forum.audiogames.net/viewtopic.php?pid=166627#p166627

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[Audiogames-reflector] CAVI-Cast On Text Gaming

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: Sebby


CAVI-Cast On Text Gaming

Heres the announcement from CAVI. I wont be attending purely owing to life issues, and my choice of platform. West of house, score 0You are at the west gate of a house, The door in front of you is labeled cavicast on Text Gaming. There is a peephole on the door where firelight can be seen. Happy music and laughter pours from open windows to your left and right. Open your team talk client to tt.cucat.org, go north, and open that door to enter and learn.Please join me at 8 PM Eastern on March 2, 2014, 9 AM Perth Time 3 March where we will discuss text gaming of all types, including older interactive fiction titles like Zork and newer ones from the likes of Emily Short and Andrew Plotkin. We will also talk about the newly re-released NER BBS which offers many different text multiplayer games 
 in genres from fantasy to space trading. Oddly enough, with modern computing and screen readers, text gaming and bbsing has become slightly challenging to get set up and working. Well talk about common accessible interactive fiction interpreters and a bit about the puzzles that await you should you open up an interactive novel and puzzle it out. . This cavicast will also give you tips and tricks for how to set up a terminal emulator to work with a BBS on all platforms and how to weed out ansi graphics and junk characters which in the past made playing these games next to impossible. Time permitting, we will demonstrate connecting to the BBS and playing a game or two, to give you a taste of whats out there.I will be on Teamtalk about 30 minutes prior to the Cavicast should you need help setting up audio, or would like to just chat.Hope to see you there!Noel RomeyURL: http://forum.audiogames.net/viewtopic.php?pid=166629#p166629

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Re: [Audiogames-reflector] Training Centers

2014-02-25 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: Training Centers

At Wanderer: It may have been mostly bitching, but it was glorious, glorious, relatable bitching. A lot like what I would have said when I was 17 if Id realized what a mess I was in. ... A lot like what I would say right now if screen readers and the forum settings could render strikethrough correctly (I only just recently realized how wonderful a gimmick it can be for satire, so long as it isnt overused).Halfway through your post, I considered that you might benefit from WSB... then I read the rest of it and decided youd almost definitely hate it. At Dark: Im not too picky about which specific cooking implements I get good at; I just want to not live out of the microwave (getting my life expectancy up is going to be tricky enough without processed preservative-bathed stuff making up a huge portion of my diet). It just so happens that all wev
 e gotten to so far is the stovetop. I still wouldnt try to tackle the oven at this point (crockpot maybe; I havent actually examined the controls on one, yet).The idea of the NFB sleepshades bug me, too, and my vision isnt really even useful anymore. But really, I dont particularly like having my head obstructed in general (even if its a mask or helmet with eyeholes. Something to do with... I dunno, hearing through the face?). I dont think its a bad idea for them to be required during classes, necessarily, but it sounds like they might overdo it to the point of unnecessary medical risk.Buses are pretty much a necessity, though. Passenger trains in the US are hardly even a thing, outside of the biggest cities like New York and Chicago (and I think a huge portion of the east coast is connected by train, but I dont live near the east coast, so feh). If youre lucky, you might be near an Amtrack station. (I was kinda bug
 ged to discover that my town--in the top 5 in the state, size-wise--doesnt even have a grayhound station. Id need to get an intercity cab to the nearest one (about 55 miles away), and thatd be more expensive than taking a plane from our dinky little airport that only flies between here and St Louis.) This is a country where youre pretty much expected to drive, period. Its quite frustrating.What Id like are generally applicable skills (Or at least a smart phone; Blindsquare sounds worth a serious look). The last time my parents went to Disney World, they ran into a blind guy there on his own (I wouldnt be surprised if this was during the NFB convention; they hold them in Orlando, IIRC). Meanwhile, the most independence of travel I ever had was at college, and that was limited to campus, and took a great deal of getting lost in the quietest part of the night to figure out. (Disclaimer: tried to avoid getting lost during the day. H
 elpful people are annoying as often as they are helpful. Emphasis on tried.)Its interesting how little my parents know what Im capable of, mobility-wise; my dad freaked out when I tried to cross a (very) quiet street by myself (meanwhile, getting to the health services building at college was actually kinda scary, what with having to cross a parking lot and a moderately busy street. Theres a much busier street that runs between the oldest part of campus and the newer parts, but theres an overpass for that, and recently they added a tunnel, not that there was ever congestion on the overpass. Heck, even when the Sword fighting club had a huge event there, with people locked in mortal combat running all over it, there were no civilian casualties.)In spite of this, Im pretty screwed if I try to go anywhere I dont already know. And I dont know much of anywhere that isnt a house/school. (Though I might could manage a
 t the Magic Kingdom, at this point, for whatever thats worth. )So, yeah. I have been thinking I should try to see if I can talk my mobility instructor at WSB to let me play on hard mode. I like the NFB mobility final test; it sounds like it gets the job done (but see: everything NFB online ever is propaganda, so who knows if Im reading it right). I doubt the NFB hands out iPhones to all their students, so even without that sort of money, there must be a way to do better.URL: http://forum.audiogames.net/viewtopic.php?pid=166628#p166628

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Re: [Audiogames-reflector] Unattended installation of Windows 7-8 without WAIK

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: Unattended installation of Windows 7-8 without WAIK

Sorry, no. Its not feasible to implement without a license to the OEM kit. That kit is what includes WinPE.URL: http://forum.audiogames.net/viewtopic.php?pid=166630#p166630

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Re: [Audiogames-reflector] kung fu strike now 80% off on steam!

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: dd


Re: kung fu strike now 80% off on steam!

question for anyone who has this game, can they please explain how to get passed stage 8? Ive tried and tried time and time again, but always die in the second phaseURL: http://forum.audiogames.net/viewtopic.php?pid=166631#p166631

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Re: [Audiogames-reflector] podcatching software, any suggestions?

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: podcatching software, any suggestions?

Which platform did you say you wanted to be on?If you use Windows and iTunes, then of course iTunes can do podcatching quite well.On Mac, iTunes or Downcast.On iOS, Downcast or (for iTunes integration) Podcasts.Im not a Windows person much anymore, so there must be others I dont know about on that platform. Is iPodder still any use?URL: http://forum.audiogames.net/viewtopic.php?pid=166632#p166632

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Re: [Audiogames-reflector] Unattended installation of Windows 7-8 without WAIK

2014-02-25 Thread AudioGames.net Forum — Off-topic room: gellman


Re: Unattended installation of Windows 7-8 without WAIK

@arqmeisterYes and no.Its possible to make a talking PE for Windows XP -- with Windows XP as source.Look in your private inbox, I have sent you a PM.URL: http://forum.audiogames.net/viewtopic.php?pid=166633#p166633

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Re: [Audiogames-reflector] Mavericks

2014-02-25 Thread AudioGames.net Forum — Off-topic room: Chris


Re: Mavericks

Hi.Did Apple update the vocalizer voices with this newest version of Mavericks?I updated and now Ava sounds slightly different. She says to a lot more, as in the word. I dont know, its hard to describe unless you hear it.I notice that she also says wi-fi correctly now.So, did these voices get updated with 10.9.2 or is it just me? This is weird.Also, how do you access the list of blocked users for face time and iMessages?URL: http://forum.audiogames.net/viewtopic.php?pid=166634#p166634

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Re: [Audiogames-reflector] Perilous Hearts preorders?

2014-02-25 Thread AudioGames.net Forum — General Game Discussion: BryanP


Re: Perilous Hearts preorders?

Yeah. In any case I think he decided not to do preorders anyway because he didnt want to put himself in the same positionJames North did. Given how ungrateful the blind gaming community can be if he missed his projected release date by even so much as one day hed probably get a lot of demanding emails from people wanting their money back. As for Perilous Hearts allhes said is that its temporarily on hold andhe hasnt decided for sure what direction hes going to take it. If he ever does decide to shelf it permanently Im sure hell let us know.URL: http://forum.audiogames.net/viewtopic.php?pid=166635#p166635

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