Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread Rick
Phonegap is great until you want to do something out of its parameters. Also, my experience has been: build once, debug everywhere Date: Tue, 9 Sep 2014 12:13:40 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread tom rhodes
, debug everywhere Date: Tue, 9 Sep 2014 12:13:40 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Phonegap: Well, I am amazed. Thanks to all. John On 08/09/2014 20:39, James Merrill wrote

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John R. Sweeney Jr.
Flash CS6 and/or FlashCC and AIR and they both work great on PC/MAC/IOS/Android. Later, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Sep 9, 2014, at 7:34 AM, Rick rickhas...@hotmail.com wrote: Phonegap is

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
John Is Flash Builder Enterprise kept up to date, as the CC version is? The Flash Builder for CS6 doesn't change. John On 09/09/2014 15:30, John R. Sweeney Jr. wrote: Flash CS6 and/or FlashCC and AIR and they both work great on PC/MAC/IOS/Android. Later, John John R. Sweeney Jr. Senior

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John R. Sweeney Jr.
Sorry, I do not know. I use the Flash Pro IDE. John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Sep 9, 2014, at 2:40 PM, John McCormack j...@easypeasy.co.uk wrote: Is Flash Builder Enterprise kept up to date,

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread James Merrill
: Sat, 6 Sep 2014 20:18:12 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread John McCormack
...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread James Merrill
@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-07 Thread John McCormack
. Date: Sat, 6 Sep 2014 20:18:12 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread John McCormack
Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs of the runtime. Shouldn't take long for someone to crawl the appstore and check all

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread Rick
To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John McCormack
Very comprehensive! I suppose these are the hooks that Microsoft uses when a program crashes. Henrik, I noticed that your subject has AIR native extension. Are you of the opinion that AIR still has a long life ahead of it? I ask because I like AS3 and would like to write some app's for delivery

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Henrik Andersson
The rumors of Flash dying are overblown. The Flash and AIR runtimes are still great at what they do. Apple pulled a stunt to shame Flash, but the truth is that they just wanted to protect their appstore. They didn't want to kill Flash. They wanted to kill Flash apps in the browser. They have

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Merrill, Jason
...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Henrik Andersson Sent: Friday, September 05, 2014 1:37 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging The rumors of Flash dying are overblown. The Flash and AIR

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John R. Sweeney Jr.
I never really used Flash much for the WWW. I build applications and Flash is doing great for me. I have over a dozen apps in the iTunes store and 6 of them are now going over to the Android store and dozens, upon dozens are available for PC/MAC. Touchscreens for trade shows, corporate and

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Merrill, Jason
- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr. Sent: Friday, September 05, 2014 2:51 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging I never really used Flash much

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John McCormack
There may have been some merit in Apple's battery argument since greater cpu activity, for Flash's vector format, might incur a greater energy cost. Although Flash is having a hard time I was thinking more of using AIR, which I think has more life left in it. The thing is, I have no idea how

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Henrik Andersson
The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs of the runtime. Shouldn't take long for someone to crawl the appstore and check all the apps for the fingerprint of the runtime. John McCormack skriver:

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Karl DeSaulniers
: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr. Sent: Friday, September 05, 2014 2:51 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging I never really used Flash much

[Flashcoders] AIR native extension - Windows debugging

2014-08-28 Thread Henrik Andersson
Ever wanted to play with classics like ReadProcessMemory in Actionscript? Now you can! I have written an ANE that exposes the Windows debugging API for use in ActionScript. It comes with a asdoc reference manual for easy API learning. It allows access to everything you'd expect from a basic

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread natalia Vikhtinskaya
Thank you all for the help. Finally I understand where is problem. I created App with runtime embedded. Then I used Advanced Installer http://www.advancedinstaller.com/ and created installer package. By default it installs my app to Program file folder. The App runs but nothing write on the disk.

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread Hans Wichman
Have your app write files into the users document area instead of a subfolder of the app which will be in the Program Files folder and under restrictions. Part of it might be solved by instructing advanced installer to enforce the user to have administrative permissions. best Hans On

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread natalia Vikhtinskaya
Installer put app to c\programfiles\companyname\folder\folderwithapp Installer do the job and copy files.The App when it placed in Program files folder with subfolder with xml fil does not write it when I change xml and save it in app. Everythng works if app placed not in Programfile folder.

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread natalia Vikhtinskaya
This is code in app var appDirectory:File = File.applicationDirectory;//File.applicationStorageDirectory var fileString:String = appDirectory.nativePath; var appFile:File = File.documentsDirectory; var setsFile:String=fileString+File.separator+data+File.separator+sets.xml function

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread Henrik Andersson
natalia Vikhtinskaya skriver: This is code in app var appDirectory:File = File.applicationDirectory;//File.applicationStorageDirectory var fileString:String = appDirectory.nativePath; var appFile:File = File.documentsDirectory; var

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread natalia Vikhtinskaya
Ok, I understand. Where I must save my data?I have them in the same folder as fla file. 2014-03-01 16:58 GMT+04:00 Henrik Andersson he...@henke37.cjb.net: natalia Vikhtinskaya skriver: This is code in app var appDirectory:File =

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread erik mattheis
In your code, change every File.applicationDirectory to File. applicationStorageDirectory On Sat, Mar 1, 2014 at 7:44 AM, natalia Vikhtinskaya natavi.m...@gmail.comwrote: Ok, I understand. Where I must save my data?I have them in the same folder as fla file. 2014-03-01 16:58 GMT+04:00

Re: [Flashcoders] Air Windows installed app

2014-03-01 Thread David Cohn
Natalia, In saveXML, try: appFile = File.applicationStorageDirectory.resolvePath(data/sets.xml); Several quibbles with the code, but this should work... HTH, --Dave Ok, I understand. Where I must save my data?I have them in the same folder as fla file. 2014-03-01 16:58

Re: [Flashcoders] Air Windows installed app

2014-02-24 Thread Peter Ginneberge
Easiest way is probably the app with runtime embedded option. And if that is similar to how it works in Flash Builder (Flex), you'll then need installer software to create a custom executable. As stated in the article: quote The resulting set of files is a complete AIR application, including a

Re: [Flashcoders] Air Windows installed app

2014-02-24 Thread erik mattheis
I'm unsure the status of this or if someone has suggested any of the following: Are you saying the app doesn't work when using the installer but works as expected when copying the app folder somewhere outside of your clients Program Files folder? This will fail with default Windows settings as

Re: [Flashcoders] Air Windows installed app

2014-02-23 Thread Peter Ginneberge
You can apply for a license to (re)distribute the Air runtime and then package it with your application. http://help.adobe.com/en_US/air/redist/WS485a42d56cd19641-70d979a8124ef20a34b-8000.html Or you can include a captive copy of the Air runtime with your application.

Re: [Flashcoders] Air Windows installed app

2014-02-23 Thread natalia Vikhtinskaya
Not sure I understand how I can use this information in Flash Cs6. I created app in this program as Air 3.2 for Desktop. I have only two options - Windows Installer and App with runtime embedded. 2014-02-23 16:42 GMT+04:00 Peter Ginneberge p.ginnebe...@telenet.be: You can apply for a license

Re: [Flashcoders] Air Windows installed app

2014-02-22 Thread natalia Vikhtinskaya
Thank you for help. I try to describe situation better. When I publish app as Windows installer the user can take my exe file and install app on his pc. On desktop he has icon after clicking on it he runs app. It plays well but function write nothing do. I use newFileStream.openAsync (appFile,

Re: [Flashcoders] Air Windows installed app

2014-02-20 Thread David Benman
Where are you saving the files to? You can't write to the application's folder when deployed but might work when you are testing on your machine. You need to be writing to a user folder, document folder, etc. anywhere but a subfolder of the Programs folder. On Feb 17, 2014, at 6:33 AM, natalia

Re: [Flashcoders] Air Windows installed app

2014-02-18 Thread dave
Does it read files, but not write? Do you have the 'WRITE_EXTERNAL_STORAGE' permission (in the AIR... settings) set? Can you add some tracing to see what directory it's trying to write to? I'd think the app wouldn't run at all if AIR isn't installed… did you embed the AIR runtime?

[Flashcoders] Air Windows installed app

2014-02-17 Thread natalia Vikhtinskaya
Hi to all. I solved all problems with xml editor in flash. I created AIR app that loads and saves xml after editing. I created Windows installer app. It works well on XP and Win 8. But when the user installs it on his pc (I think he has no AIR program on it) app plays but not saves files . What do

Re: [Flashcoders] Air Windows installed app

2014-02-17 Thread Henrik Andersson
natalia Vikhtinskaya skriver: Hi to all. I solved all problems with xml editor in flash. I created AIR app that loads and saves xml after editing. I created Windows installer app. It works well on XP and Win 8. But when the user installs it on his pc (I think he has no AIR program on it) app

Re: [Flashcoders] AIR

2013-05-20 Thread David Hunter
I'm still using it, and always get good feedback from clients. I'd recommend it, although I hadn't considered whether adobe might stop supporting it. David Hunter www.davidhunterdesign.com +44 (0) 7869 104 906 @DHDPIC On 19 May 2013 15:08, Hans Wichman hans.wich...@gmail.com wrote: Hi John,

RE: [Flashcoders] AIR

2013-05-20 Thread Paul Steven
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of David Hunter Sent: 20 May 2013 09:42 To: Flash Coders List Subject: Re: [Flashcoders] AIR I'm still using it, and always get good feedback from clients. I'd recommend it, although I hadn't considered whether adobe might stop supporting

Re: [Flashcoders] AIR

2013-05-20 Thread Peter Ginneberge
content created today will still run in the future, independent of where air itself is going. Unless you're using the HTML component to load external (http) content which you have no control over. Webkit (the browser engine AIR uses) currently doesn't support HTML 5 very well. For instance,

Re: [Flashcoders] AIR

2013-05-20 Thread John R. Sweeney Jr.
Webkit is dragging its feet, is exactly why Google pulled away from Webkit and has gone over to their render engine Blink. Apple is not interested in pushing HTML5 acceptance in webkit, just like they didn't want Flash around either. They want you buying apps through the App/iTunes store and

Re: [Flashcoders] AIR

2013-05-20 Thread John McCormack
Thank you for responding. I had considered delivering educational content through PDFs as well but it looks as though AIR is a safer bet. John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] AIR

2013-05-20 Thread John R. Sweeney Jr.
I have built approximately a dozen AIR apps for a educational publishing house that deliver on PC and MAC. With minimal changes, mostly fileIO (saving and loading previous game) it took me about a day to convert each app to run on an iPad, beta test and then submit to the iTunes store for

Re: [Flashcoders] AIR

2013-05-20 Thread John McCormack
That sounds very good. Is it hard to get the public's interest in them? I have sold CDs into the education market. Another is on the way: decimals fractions msi (beta)... http://www.easypeasy.co.uk/atm/ I really need to be selling cheaply to a wider market and AIR, rather than C++, will

[Flashcoders] AIR

2013-05-19 Thread John McCormack
Hi there. I would like to produce some educational material using AIR but am feeling very insecure about its future. Could you possibly let me know how active you are in producing content deliverable through AIR. Thanks John ___ Flashcoders

Re: [Flashcoders] AIR

2013-05-19 Thread Hans Wichman
Hi John, content created today will still run in the future, independent of where air itself is going. I wouldnt worry too much bout it, but that might be just me :) best h Sent from my iPad On 19 mei 2013, at 14:39, John McCormack j...@easypeasy.co.uk wrote: Hi there. I would like to

[Flashcoders] AIR installer

2013-01-22 Thread John R. Sweeney Jr.
Howdy all, Well its been so long since I had a machine that didn't have AIR on it and I didn't see specific info on the Adobe site, if a person has never installed an AIR file on their system before, when they try to run an .air file does the installer tell the user they need to install AIR on

Re: [Flashcoders] AIR installer

2013-01-22 Thread Henrik Andersson
Windows will show it as an unrecognized file type and present the usual shall we go to a website and fail to find anything useful? question. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] AIR WebKit vs iTumes WebKit

2012-05-31 Thread Cédric Muller
Apple is doing all it can in order to make Flash fail (with some success), so that's certainly the case here. Sorry not to have more information. Is there a conflict between AIR and iTumes on Windows? I've been getting sporadic crashes on Windows 7 from WebKit.dll when using HTMLLoader.

[Flashcoders] AIR WebKit vs iTumes WebKit

2012-03-22 Thread Mattheis, Erik (MIN-WSW)
Is there a conflict between AIR and iTumes on Windows? I've been getting sporadic crashes on Windows 7 from WebKit.dll when using HTMLLoader. Seeing suggestions to uninstall iTunes I tried it and haven't experienced a crash since. Would like to confirm that that was the problem but can't find

Re: [Flashcoders] AIR and external mp3's

2012-03-15 Thread John R. Sweeney Jr.
So no one has dabbled in iPad apps? That's a bit surprising or is that saying don't? :( John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Mar 14, 2012, at 1:57 PM, John R. Sweeney Jr. wrote: Has anyone built a app in AIR

Re: [Flashcoders] AIR and external mp3's

2012-03-15 Thread Kurt Dommermuth
Hi John, Yes, I have a couple apps out their on iPad. One specifically does indeed play external mp3s loaded from a sub directory. It also records and plays back wavs. All doable. I haven't responded because I did the last one approximately 10 months ago and really don't recall the details.

Re: [Flashcoders] AIR and external mp3's

2012-03-15 Thread Rob Romanek
Hi John, Yes I have developed apps that use external mp3 files, that was a last year so I'm trying to remember if we had any gotchyas. It should work. Are you sure you are bundling the mp3 files properly with your app so they exist on the iPad? If I come up with any ideas I'll let you know.

[Flashcoders] AIR and external mp3's

2012-03-14 Thread John R. Sweeney Jr.
Has anyone built a app in AIR for iPad? I'm experimenting now, for a project coming up and have found that when I access an external mp3 and try to load and play, that it doesn't play. Works on my desktop, but not on the iPad. I have internal audio that works just fine, but can't hear the

Re: [Flashcoders] AIR and external mp3's

2012-03-14 Thread Karl DeSaulniers
Have you tried running your mp3 through iTunes converter and using an exported mp3 from that? Might be a quick fix. Best, Karl On Mar 14, 2012, at 1:57 PM, John R. Sweeney Jr. wrote: Has anyone built a app in AIR for iPad? I'm experimenting now, for a project coming up and have found that

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
Hmmm changing it to .saver isn't working, it comes up grey in System Preferences and when you select it drops a message box You cannot use the Flash Player screen saver on this computer. I'm on OS X version 10.6.8 . Similar message if I try just an swf not a projector. It's in the same folder as

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Here you go... http://www.instantstorm.com/ Best, Karl On Mar 13, 2012, at 3:17 AM, David Hunter wrote: Hmmm changing it to .saver isn't working, it comes up grey in System Preferences and when you select it drops a message box You cannot use the Flash Player screen saver on this

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Or try these.. http://www.flashsaver.org/en/ http://www.video-flash.de/swf-screensaver-for-mac/ HTH, Karl On Mar 13, 2012, at 5:28 AM, Karl DeSaulniers wrote: Here you go... http://www.instantstorm.com/ Best, Karl On Mar 13, 2012, at 3:17 AM, David Hunter wrote: Hmmm changing it to

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
Thanks Karl that last one looks like it could be the ticket. Will give it a go later and post how successful it is. Best, David On 13 March 2012 10:55, Karl DeSaulniers k...@designdrumm.com wrote: Or try these.. http://www.flashsaver.org/en/

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
Unfortunately that Screensaver For Mac doesn't seem to work for me. Their demo files don't even work. I'm on OS X 10.6.8 . Can someone on another system (or even the same) test it to see if it works? Only need to download and double-click the .saver file to test. Big thanks in advance, David

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Because OSX 10.6 needs a 64bit screensaver and the one your creating is 32bit. Google your issue and you will see what I am talking about. That's what I did. Best, Karl On Mar 13, 2012, at 12:46 PM, David Hunter wrote: Unfortunately that Screensaver For Mac doesn't seem to work for me.

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
Nice one! got it working. Not sure if that will be acceptable to the client but the upshot is that I can make a wicked screensaver for myself in Flash. Thanks Karl, David On 13 March 2012 23:13, Karl DeSaulniers k...@designdrumm.com wrote: Because OSX 10.6 needs a 64bit screensaver and the

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
H it works in test mode but when I run it properly from a hot corner it says I need to update it. On 14 March 2012 00:29, David Hunter m...@davidhunterdesign.com wrote: Nice one! got it working. Not sure if that will be acceptable to the client but the upshot is that I can make a wicked

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Not sure what you mean. It asks you to update the screensaver file? Did you make it 64bit? Karl On Mar 13, 2012, at 7:32 PM, David Hunter wrote: H it works in test mode but when I run it properly from a hot corner it says I need to update it. On 14 March 2012 00:29, David Hunter

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Just provide a 64bit and 32bit version to the client. They always love choices... :) I'd also google the percentage of users on 10.6 as opposed to 10.5 Show that to the client and let them make the call on which to release first. Good luck with Mountain Lion. Heard they were tightening the

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread David Hunter
i googled it as you suggested and the advice was to run system preferences in 32-bit mode. can i recompile the .screensaver file in 64-bit ? On 14 March 2012 00:45, Karl DeSaulniers k...@designdrumm.com wrote: Not sure what you mean. It asks you to update the screensaver file? Did you make it

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread John R. Sweeney Jr.
Okay. I'll gladly show my ignorance. How did you make at 32-bit AND 64-bit projector? I've looked all through publish settings and google and Adobe. I find now reference. So I'll ask you. ;) Thanks, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Maybe export 64bit from Flash? Couldn't say for sure. If someone can verify if you can even do 64bit exports from Flash. I would think CS5 could. Haven't tested that one. Best, Karl On Mar 13, 2012, at 8:04 PM, David Hunter wrote: i googled it as you suggested and the advice was to run

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
Here you go. Not a 32 and 64 bit projector file. A 32 and 64 bit .saver file. http://www.screentime.com/software/flash-screensaver But, you have to pay to get 64 bit. :) Karl On Mar 13, 2012, at 8:15 PM, John R. Sweeney Jr. wrote: Okay. I'll gladly show my ignorance. How did you make

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread John R. Sweeney Jr.
I didn't think you could make a 64- projector from Flash. Thanks, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Mar 13, 2012, at 8:33 PM, Karl DeSaulniers wrote: Here you go. Not a 32 and 64 bit projector file. A

Re: [Flashcoders] AIR Screensaver?

2012-03-13 Thread Karl DeSaulniers
I had asked if it was possible. But was not sure myself. For his project, he just needs the .saver file to be 64 bit to work on 10.6+ I thought maybe Flash CS5 could since it targets those devices, but again not sure. Don't have it. Should be possible if it isn't, IMO. Best, Karl On Mar

[Flashcoders] AIR Screensaver?

2012-03-12 Thread David Hunter
Hi All, Anyone have any advice on making screensavers from Flash? I have seen some decent looking software http://www.screentime.com/software/flash-screensaverto convert an swf into a screensaver but it is quite pricey, I didn't have any luck with a mac open source alternatives, so I was

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Adrian Zając
I know only this one: http://www.instantstorm.com/ But I think it's for Windows only Adrian W dniu 2012-03-12 23:58, David Hunter pisze: Hi All, Anyone have any advice on making screensavers from Flash? I have seen some decent looking software

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Sidney de Koning
Hi David, What you can do is create and run an AIR app on startup of the users machine, respond to the idleTime property and show some media or text accordingly. The only thing is that it won't show up in the screeensavers list on the appropriate OS. I think the SPF app has something

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread John R. Sweeney Jr.
Over the years I've used ScreenTime first for Director screensaver's and then Flash. It really works well. Installs it like an actual screensaver on PC or MAC. It does the job quite well. Later, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread David Hunter
Thanks for the pointers on AIR and feedback on Screentime. I'll look into all that further. Cheers, David On 12 March 2012 23:57, John R. Sweeney Jr. jr.swee...@comcast.net wrote: Over the years I've used ScreenTime first for Director screensaver's and then Flash. It really works well.

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Henrik Andersson
David Hunter skriver: Hi All, Anyone have any advice on making screensavers from Flash? I have seen some decent looking software http://www.screentime.com/software/flash-screensaverto convert an swf into a screensaver but it is quite pricey, I didn't have any luck with a mac open source

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread David Hunter
That doesn't seem to work on my mac. System Preferences Desktop Screen Saver not picking up my renamed projector file. Is it Windows only? Thanks Henrik. On 13 March 2012 00:38, Henrik Andersson he...@henke37.cjb.net wrote: David Hunter skriver: Hi All, Anyone have any advice on making

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread John R. Sweeney Jr.
If you only want PC, this will work. For the MAC is .saver. You also have to listen for any key strokes, key presses or mouse movement to exit your program. And don't forget that users have NO idea where to put a .scr file or the .saver files and on the MAC side the LIbrary folder is usually

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Henrik Andersson
David Hunter skriver: That doesn't seem to work on my mac. System Preferences Desktop Screen Saver not picking up my renamed projector file. Is it Windows only? Thanks Henrik. Yup, windows only. ___ Flashcoders mailing list

Re: [Flashcoders] AIR Screensaver?

2012-03-12 Thread Karl DeSaulniers
/Library/Screen Savers (for all users of the computer to use it, otherwise install in the /Users/Library/Screen Savers directory) I also think that if the user clicks a .saver file, it should offer to install itself. Not sure of one built in flash though. I'd try it on my mac before hand

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Mattheis, Erik (MIN-WSW)
I'm not understanding something here - in the following excerpted and simplified example, I'm trying to send a ByteArray of length 170 and there seem to be 173 bytes received. Where are the extra bytes coming from and and is that the reason readObject returns null? (tracing _socketData.toString

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Henrik Andersson
Mattheis, Erik (MIN-WSW) skriver: I'm not understanding something here - in the following excerpted and simplified example, I'm trying to send a ByteArray of length 170 and there seem to be 173 bytes received. Where are the extra bytes coming from and and is that the reason readObject

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Mattheis, Erik (MIN-WSW)
On 2/16/12 4:20 PM, Henrik Andersson he...@henke37.cjb.net wrote: It is highly possible that multiple writes was stuffed into one read, even if you don't flush between the writes. The three left over bytes could be the first three bytes of the length of the next object. I left out some of the

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Henrik Andersson
Mattheis, Erik (MIN-WSW) skriver: On 2/16/12 4:20 PM, Henrik Andersson he...@henke37.cjb.net wrote: It is highly possible that multiple writes was stuffed into one read, even if you don't flush between the writes. The three left over bytes could be the first three bytes of the length of the

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Mattheis, Erik (MIN-WSW)
In my server app I was performing ByteArray.writeObject(MyObjectToSend) to assemble MyByteArray and then again using Socket.writeObject(MyByteArray) when actually sending it. This created an AMF encoded object within an AMF encoded object, oops. Once I discovered this error I was able to fix a

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Ross Sclafani
Henke! Have we met on IRC ? I operate there as butter. Used to hit up actionscript and papervison3d on freenode but it's been a while. Ross P. Sclafani Owner / Creative Director Neuromantic Industries http://www.neuromantic.com http://ross.sclafani.net http://www.twitter.com/rosssclafani

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-16 Thread Henrik Andersson
Ross Sclafani skriver: Henke! Have we met on IRC ? I operate there as butter. Used to hit up actionscript and papervison3d on freenode but it's been a while. Quite likely, since I do hang on ##actionscript@Freenode all the time. It must indeed have been quite a while, since I am afraid I

[Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Mattheis, Erik (MIN-WSW)
In a the client of a client/server AIR app I have: function onSocketData(event:ProgressEvent) : void { var result = _socket.readObject(); // do something with result } How can I be sure the whole object is available before I try to use it? Things work as expected most of the time, but with

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Glen Pike
Hi, Are you sure that this is not something server-side? I have had similar problems which were compounded when using Wireless connections - we traced the fault back to the server code giving up filling the socket buffer when it got a buffer full event? Apart from that you could use some

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Henrik Andersson
Basic TCP rules says that you are sending an octet stream. All socket APIs are optimized for bulk access to avoid silly performance issues due to lots of function calls (and possible mode switches). This means that you MAY get more than one object in one go and that you MAY get only a part of

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Mattheis, Erik (MIN-WSW)
I've not considered it may be a server issue. The server is also an AIR app - looking at the documentation there doesn't seem to be any events related to sending data over sockets - is it possible to tell if data was successfully written to the socket? On 2/15/12 11:29 AM, Glen Pike

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Mattheis, Erik (MIN-WSW)
I've been unsuccessful at finding an example of a functional AS app which uses one of the second two approaches, I can only find broad descriptions of what needs to happen. It appears that Socket.bytesAvailable functions differently depending on the version of AIR, either representing the

Re: [Flashcoders] AIR Socket.readObject received in multiple ProgressEvents?

2012-02-15 Thread Henrik Andersson
Mattheis, Erik (MIN-WSW) skriver: If I have to do this without looking at functional examples, how would one transmit a terminator byte or byte size while using Socket.writeObject()? Write the object to a ByteArray, measure the size of that and send the size of that before the contents of the

[Flashcoders] AIR app - possible to dynamically unzip?

2011-07-14 Thread confustic...@gmail.com
Hi everyone, I would really appreciate if you could point me in the right direction for this one. We're building an AIR for Android app which is basically a collection of 20 elearning scenarios. Each scenario is a sequence of activities that uses assets such as XML, MP3, JPG and F4V files. There

Re: [Flashcoders] AIR app - possible to dynamically unzip?

2011-07-14 Thread Henrik Andersson
First of all, there is no protection in the current design. And you can never make one that will do squat. Second, there are libraries to work with zip files. I have used one myself, not too hard. ___ Flashcoders mailing list

[Flashcoders] AIR + AS2.0

2011-07-11 Thread Sumeet Kumar
Hi All, I am developing an application for adobe AIR. The code for the application is written in as2.0. I am using HtmlLoader class to load the html file which has the actionscript 2.0.swf file embedded in it. The structure goes like this FLEX/AS3.0(Desktop Application)HTMLLoader

Re: [Flashcoders] AIR + Google Maps = not working

2011-06-09 Thread Patrick Matte
Good to know On Wed, Jun 8, 2011 at 6:31 AM, Karim Beyrouti ka...@kurst.co.uk wrote: Figured it out, in air you have to define a URL for the map component. i.e.: zoomMap.url= 'http://myWebsite.com' Cheers Karim On 8 Jun 2011, at 12:49, Karim Beyrouti wrote: Hello List -

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