[Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long? ___

RE: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Vivian Meazza
Drew wrote FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long? Only a minute eh? Under Cygwin cvs takes

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Martin Spott
Vivian Meazza wrote: Drew wrote FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long? Only a minute eh?

RE: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Norman Vine
Vivian Meazza writes: Drew wrote FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long? Only a

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
Interesting...I have no use for navaid data. Is there an option to turn these off? And as far as airports go, I only care about the imagery. Any other info, I can do without. Hmmm, that would probably free up a lot of memory too, huh? I'll look into limiting the region of airports it loads.

[Flightgear-devel] Re: FlightGear startup time

2005-05-24 Thread Melchior FRANZ
* Drew -- Tuesday 24 May 2005 07:54: FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long? Because yesterday

RE: [Flightgear-devel] Re: FlightGear startup time

2005-05-24 Thread Norman Vine
* Drew -- Tuesday 24 May 2005 07:54: FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long? Because

[Flightgear-devel] 3 USB Joysticks CH

2005-05-24 Thread Luuk van Hal
I'm still using Red Hat 8.0 on kernel 2.4.24 with 3 joysticks from CH products on a Sweex usb 2.0 hub. /usr/src/make xconfig support for usb (usbcore.o) -- Y Preliminary USB device filesystem -- Y EHCI HCD -- Y UHCI alternate driver (JE) -- Y USB full HID support -- Y HID Input layer support --

RE: [Flightgear-devel] 3 USB Joysticks CH

2005-05-24 Thread Richard Bytheway
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Luuk van Hal Sent: 24 May 2005 13:07 To: flightgear-devel@flightgear.org Subject: [Flightgear-devel] 3 USB Joysticks CH I'm still using Red Hat 8.0 on kernel 2.4.24 with 3 joysticks from CH

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-24 Thread Arnt Karlsen
On Tue, 24 May 2005 14:26:17 +0200, Melchior wrote in message [EMAIL PROTECTED]: * Norman Vine -- Tuesday 24 May 2005 14:05: I guess I should mention the deficiencies of non MSoft OSs but I will leave the *flames* for another time :-) Yeah, don't bother. 99% of Windows users don't know

[Flightgear-devel] Questions about IO system

2005-05-24 Thread Mike Kopack
Hey gang, I'm trying to write some Java code to interface with FlightGear's IO system via sockets. I'm running on Windows (don't know if that matters or not.) Anyhow, I need to do two things: 1) Have one socket sending flight commands (like changing the rudder position, or turning on/off the

[Flightgear-devel] AC3D format and material settings

2005-05-24 Thread Ben Morrison
I am having problems with materials not being rendered on my model in AC3D's format. On flightgear's console it gives me a warning: Can't parse this material. I read in a past discussion this may be because of the specular component of the material. The other problem I am having is once I

Re: [Flightgear-devel] Questions about IO system

2005-05-24 Thread Steven Beeckman
Hi Mike, there's an example in the scripts folder (or utils folder) of the sourcecode (I think) on how to interface in Java. I haven't used it yet due to lack of time :(. Greets, Steven Citeren Mike Kopack [EMAIL PROTECTED]: Hey gang, I'm trying to write some Java code to interface with

[Flightgear-devel] Re: AC3D format and material settings

2005-05-24 Thread Melchior FRANZ
* Ben Morrison -- Tuesday 24 May 2005 15:47: On flightgear's console it gives me a warning: Can't parse this material. What about posting that broken line? This is a developers' list, remember? I read in a past discussion this may be because of the specular component of the material. The

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Harald JOHNSEN
Drew wrote: Interesting...I have no use for navaid data. Is there an option to turn these off? And as far as airports go, I only care about the imagery. Any other info, I can do without. Hmmm, that would probably free up a lot of memory too, huh? I'll look into limiting the region of

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Harald JOHNSEN
Drew wrote: FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long?

Re: [Flightgear-devel] Questions about IO system

2005-05-24 Thread Harald JOHNSEN
Steven Beeckman wrote: Hi Mike, there's an example in the scripts folder (or utils folder) of the sourcecode (I think) on how to interface in Java. I haven't used it yet due to lack of time :(. Greets, Steven Citeren Mike Kopack [EMAIL PROTECTED]: Hey gang, I'm trying to write some

[Flightgear-devel] for help

2005-05-24 Thread yue xianf
Hi all: anyone can give me some hint how can I get the data out of flightgear, I am interested in the data speed in 3D and latitude, longtitude, altitude. I am working in windows 2000, Which kinds of steps do i need to finish. I very appreicate your help

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Erik Hofman
Harald JOHNSEN wrote: Another problem not related to pure performance is that the first retrieval of metar data can block FG for a long time (perhaps one minute) when the metar server is not accessible (or when there is any network problem). The code does a lot of (useless) retries. Perhaps

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread yue xianf
Hi Erik: The version is v0.9.8 for windows. Clifford From: Erik Hofman [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org To: FlightGear developers discussions flightgear-devel@flightgear.org Subject: Re: [Flightgear-devel] FlightGear startup time

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-24 Thread Drew
Believe me, guys, if I could use Linux for this application, I would...I am much more familiar with developing in Linux than Windows. Unfortunately, that isn't an option for me in this case. Drew On 5/24/05, Melchior FRANZ [EMAIL PROTECTED] wrote: * Norman Vine -- Tuesday 24 May 2005 14:05:

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Gerard ROBIN
Le mardi 24 mai 2005 16:43 +0200, Erik Hofman a crit : Harald JOHNSEN wrote: Another problem not related to pure performance is that the first retrieval of metar data can block FG for a long time (perhaps one minute) when the metar server is not accessible (or when there is any

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Durk Talsma
On Tuesday 24 May 2005 16:09, Harald JOHNSEN wrote: Edit apt.dat and runways.dat, just leave KSFO for example. Normaly you should leave a few others used in ai or atc (I don't remember) or disable this functionalities if you don't want an abort of FG. The latest version of the Traffic manager

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Harald JOHNSEN
Erik Hofman wrote: Harald JOHNSEN wrote: Another problem not related to pure performance is that the first retrieval of metar data can block FG for a long time (perhaps one minute) when the metar server is not accessible (or when there is any network problem). The code does a lot of

Re: [Flightgear-devel] for help

2005-05-24 Thread Steven Beeckman
Citeren yue xianf [EMAIL PROTECTED]: Hi all: anyone can give me some hint how can I get the data out of flightgear, I am interested in the data speed in 3D and latitude, longtitude, altitude. I am working in windows 2000, Which kinds of steps do i need to finish. I very appreicate

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-24 Thread Durk Talsma
On Tuesday 24 May 2005 13:45, Melchior FRANZ wrote: (1) loading airport and navigation data; very rough guess: ~ 45% (2) initializing subsystems (atc, weather, ai, ...) ~ 30% (3) creating MipMaps (no perceived delay, because it's done in another thread) Maybe this is a

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-24 Thread Martin Spott
Drew wrote: Believe me, guys, if I could use Linux for this application, I would...I am much more familiar with developing in Linux than Windows. Unfortunately, that isn't an option for me in this case. Well, I wouldn't use Windows either and I actually don't. But I installed the latest

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-24 Thread Gerard ROBIN
Le mardi 24 mai 2005 17:42 +0200, Durk Talsma a crit : On Tuesday 24 May 2005 13:45, Melchior FRANZ wrote: (1) loading airport and navigation data; very rough guess: ~ 45% (2) initializing subsystems (atc, weather, ai, ...) ~ 30% (3) creating MipMaps (no perceived

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
Drew a écrit : FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long? Do you use the Debug or the Release

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-24 Thread Erik Hofman
Durk Talsma wrote: Maybe this is a good time time to formulate a though I've had for some time now: With rumours of a possible 1.0.0 version sometime in 2005, I don't think it's a good time to start digging into the basic architecture of FlightGear. However, once version 1.0 is out, wouldn't

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
I'm compiling a Release build. It takes me a bit under a minute to bring it up, which isn't as bad as the 5 minutes Vivian reported, but it's still longer than I'd like (and longer than I believe is necessary). I'll see what I can do about disabling navaids...that seems like it be a lot of help.

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Erik Hofman
Harald JOHNSEN wrote: I've just looked at the code. I see that the error count is incremented in the catch but I think I don't enter here, I am spamed with 'metar data too old' on the console. After some time I have a real socket error and I think that after that I enter the catch statement

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
It takes 23 seconds to start my build on an amd64 3400, 1Gb ram. -Fred Drew a écrit : I'm compiling a Release build. It takes me a bit under a minute to bring it up, which isn't as bad as the 5 minutes Vivian reported, but it's still longer than I'd like (and longer than I believe is

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
That's probably about right, but your computer is much more capable than mine (Intel Pentium M 1600 MHz laptop, 512 Megs of RAM). I just timed mine at 57 seconds. On 5/24/05, Frederic Bouvier [EMAIL PROTECTED] wrote: It takes 23 seconds to start my build on an amd64 3400, 1Gb ram. -Fred

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
? By popular demand ( sort of ;), I uploaded my current release build ( latest CVS ) here : ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/fgfs-win32-20050524.zip It goes on top of a valid install, as it requires some dlls not provided here, after the usual backup, of course. -Fred

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
Drew a écrit : That's probably about right, but your computer is much more capable than mine (Intel Pentium M 1600 MHz laptop, 512 Megs of RAM). I just timed mine at 57 seconds. On 5/24/05, Frederic Bouvier wrote: It takes 23 seconds to start my build on an amd64 3400, 1Gb ram. Is

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
I don't know. I can't try it, though, because this is a work computer, and 'm not supposed to install Linux. On 5/24/05, Frederic Bouvier [EMAIL PROTECTED] wrote: Drew a écrit : That's probably about right, but your computer is much more capable than mine (Intel Pentium M 1600 MHz laptop,

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
Frederic Bouvier a écrit : It takes 23 seconds to start my build on an amd64 3400, 1Gb ram. 9 seconds to load airports and nav data, 5 seconds to init other subsystems, 9 seconds to load scenery objects. -Fred ___ Flightgear-devel mailing list

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Martin Spott
Frederic Bouvier wrote: By popular demand ( sort of ;), I uploaded my current release build ( latest CVS ) here : Thanks ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
Drew, The question was intended to the other Linux adopters, not you specifically. -Fred Drew a écrit : I don't know. I can't try it, though, because this is a work computer, and 'm not supposed to install Linux. On 5/24/05, Frederic Bouvier wrote: Drew a écrit : That's probably

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
That's helpful...thanks. I just commented the call to FGNavDBInit, which shaved off about 10 seconds, so that's some good progress...I'll play with it some more to see what I can do. Thanks for all your help. On 5/24/05, Frederic Bouvier [EMAIL PROTECTED] wrote: Frederic Bouvier a écrit :

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
Do you compile the last code ? Now the splash screen writes the current stage on screen and it is easier to know where time is spent. -Fred Drew a écrit : That's helpful...thanks. I just commented the call to FGNavDBInit, which shaved off about 10 seconds, so that's some good

[Flightgear-devel] mirror ftps

2005-05-24 Thread can kalkan
when i was looking on some mirror ftps to findolder sources i ve found an f-18aircraft. first i thought it was only flight dynamics experience but itis a full animated 3d model with accurate looking jsbsim dynamics. (basedonnasa documentery. )i want to know whyFG.ORG website did not put this

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
Really? That's helpful. I wasn't able to get the CVS software to work last time I tried...it seems like that's a useful feature, so I think I'll try again. Drew On 5/24/05, Frederic Bouvier [EMAIL PROTECTED] wrote: Do you compile the last code ? Now the splash screen writes the current stage

[Flightgear-devel] Strange acceleration issues with 9.8---possibly terrain related?

2005-05-24 Thread Wesley Alden Pegden
Hi all, I have Gentoo Linux 2.6.9 running on a 1 GHz Pentium III, with an ATI Radeon Mobility M6 card. 1 or 2 years ago, I remember having FlightGear working properly. Now, I have no success, and someone on the IRC channel recommend I forward my issues to this list. First, the good news. If

[Flightgear-devel] Re: mirror ftps

2005-05-24 Thread Melchior FRANZ
* can kalkan -- Tuesday 24 May 2005 19:37: when i was looking on some mirror ftps to find older sources i ve found an f-18 aircraft. first i thought it was only flight dynamics experience but it is a full animated 3d model with accurate looking jsbsim dynamics. (based on nasa documentery. )

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
Drew a écrit : Really? That's helpful. I wasn't able to get the CVS software to work last time I tried...it seems like that's a useful feature, so I think I'll try again. Get a taste of it by downloading the binary I posted earlier. -Fred

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
I will, probably tonight...I tried it really quickly, and it needs a C-nd.dll. I suspect there are similar issues, so I'll work through it when I've got some more time. Thanks again, Drew On 5/24/05, Frederic Bouvier [EMAIL PROTECTED] wrote: Drew a écrit : Really? That's helpful. I wasn't

[Flightgear-devel] HTTPD PROBLEM

2005-05-24 Thread eagle monart
hi all i am running fg in jsbsim under xp . i connected via httpd but some variable changes have some problems. i tried to change the air speed and altitute in flight in real time sim and in pause. but both didn't work. the fg went crazy i found myself on the ground in seconds. anybody

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
Correction, that was pthreadVC-nd.dll On 5/24/05, Drew [EMAIL PROTECTED] wrote: I will, probably tonight...I tried it really quickly, and it needs a C-nd.dll. I suspect there are similar issues, so I'll work through it when I've got some more time. Thanks again, Drew On 5/24/05,

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Drew
Success! I just commented out the call to fgAirportDBLoad as well, and now it starts up in less than 20 seconds, which is perfect. It seems to run more smoothly as well having freed up so much memory, but I can't confirm that. KSFO still seems to be there, visually, and all I need from

Re: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Frederic Bouvier
Drew a écrit : Correction, that was pthreadVC-nd.dll As I said, you must install fgsetup-0.9.8a.exe before, and replace fgfs.exe -Fred ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly terrain related?

2005-05-24 Thread cmetzler
Hi. Just as a request, you might wanna set a line length of 80 chars or so (74 is good). Your lines are coming across many lines long, thus difficult to read on some clients and through web interfaces (like the one I'm currently stuck using, unfortunately). The bad news, is that with terrain

Re: [Flightgear-devel] mirror ftps

2005-05-24 Thread Gerard ROBIN
Le mardi 24 mai 2005 10:37 -0700, can kalkan a crit : when i was looking on some mirror ftps to find older sources i ve found an f-18 aircraft. first i thought it was only flight dynamics experience but it is a full animated 3d model with accurate looking

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly terrain related?

2005-05-24 Thread Gerard ROBIN
Le mardi 24 mai 2005 13:17 -0500, Wesley Alden Pegden a crit : Hi all, I have Gentoo Linux 2.6.9 running on a 1 GHz Pentium III, with an ATI Radeon Mobility M6 card. 1 or 2 years ago, I remember having FlightGear working properly. Now, I have no success, and someone on the IRC channel

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly

2005-05-24 Thread Martin Spott
Wesley Alden Pegden wrote: glxgears gives me 700fps (as good as it's ever given me), [...] With a working OpenGL/DRI setup you typically get far more than 1000 fps with 'glxgears'. Please run 'glxinfo' or 'gl-info' - whatever you have on your machine - and have a closer look at the OpenGL

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly terrain related?

2005-05-24 Thread Arnt Karlsen
On Tue, 24 May 2005 13:17:43 -0500, Wesley wrote in message [EMAIL PROTECTED]: Hi all, I have Gentoo Linux 2.6.9 running on a 1 GHz Pentium III, with an ATI Radeon Mobility M6 card. ..and lspci calls it a what??? 1 or 2 years ago, I remember having FlightGear working properly. Now, I

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly

2005-05-24 Thread Frederic Bouvier
Selon Martin Spott [EMAIL PROTECTED]: Wesley Alden Pegden wrote: glxgears gives me 700fps (as good as it's ever given me), [...] With a working OpenGL/DRI setup you typically get far more than 1000 fps with 'glxgears'. Please run 'glxinfo' or 'gl-info' - whatever you have on your machine

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly terrain related?

2005-05-24 Thread Wesley Alden Pegden
Oops, sorry. Will do next time. Thanks again, Wes On Tue, May 24, 2005 at 08:06:59PM +, [EMAIL PROTECTED] wrote: Hi. Just as a request, you might wanna set a line length of 80 chars or so (74 is good). Your lines are coming across many lines long, thus difficult to read on some

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly terrain related?

2005-05-24 Thread Wesley Alden Pegden
Wow, thanks for all the replies! So, in any case... direct rendering was indeed working, it glinfo reporting everything okay. Anyways, in a last ditch attempt to improve my situation, I ended up destroying my xorg, so I had to recompile (I use gentoo and didn't have a bin package). I upgraded

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly terrain related?

2005-05-24 Thread Gerard ROBIN
Le mardi 24 mai 2005 16:42 -0500, Wesley Alden Pegden a crit : while I was at it. And magically: it worked, even though my frame rate in glxgears is only up to 750. I'm now where I remember being a few years ago, which is great Wow, thanks for all the replies! So, in any case... direct

[Flightgear-devel] Transparency

2005-05-24 Thread Mostyn Gale
I am trying to create an upper layer on a gauge which masks lower layers using transparency. I have looked at the data/aircraft/Instruments/fuel.xml file which appears to do this. However I can not figure out where the transparency comes from. Could someone point me in the right direction,

[Flightgear-devel] Materials animation bug

2005-05-24 Thread Jim Wilson
It looks like setting up a materials animation with emission values clobers the ambient values (sets them all to 0). This produces some pretty strange looking shading. Best regards, Jim Wilson ___ Flightgear-devel mailing list

[Flightgear-devel] Backing out Andy's p51d changes

2005-05-24 Thread Jim Wilson
Hi Andy, On the p51d fdm configuration, it looks like the substantial change was actually increasing the turbo multiplier from 2.0 to 5.5, and not reducing the cruise speed as stated in the CVS log of March 23. The cruise speed change does have an effect, but it is fairly small. The problem

RE: [Flightgear-devel] Transparency

2005-05-24 Thread Innis Cunningham
Hi Mostyn Mostyn Gale writes I am trying to create an upper layer on a gauge which masks lower layers using transparency. I have looked at the data/aircraft/Instruments/fuel.xml file which appears to do this. However I can not figure out where the transparency comes from. Could someone

[Flightgear-devel] MD-11 is slow (was FlightGear startup time)

2005-05-24 Thread Ampere K. Hardraade
On May 24, 2005 07:45 am, Melchior FRANZ wrote: for (3): use as few textures as possible; You can:          - edit material.xml and let it share textures (only one wood texture) or start fgfs in the desert :-)          - use aircraft with few and small textures (hint: avoid the MD-11 :-) -