Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread dark
Well Clement, it just struck me that for those who believe beat em ups are symple there should probably be an explanation. Were I my brother, and thus more interested in the competative and strategic aspects of gaming rather than it's plot and general detail, I'd have probably already bought

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Michael, Michael wrote: Yeah, I loved that Nevada desert canyon scene. You remember, the one with the water at the bottom you'd always fall into, then have to swim over to the only point where you could climb out. I'm positive I spent at least four days exploring that canyon, trying to

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Dark, I hear you there. That's pretty much why the fighting genre doesn't apeal to me either. I love a game with a good storyline, and of course I've played so many mainstream games before I lost my sight and the kinds of games I grew up on just aren't that accessible any more. For example,

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Bryan Peterson
thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 10, 2011 6:53 AM Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones Hi Dark, I hear you there. That's pretty much why the fighting genre doesn't apeal to me either. I love a game

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Bryan, Yes, Startropics was an extremely good game for the NES. Besides the above things you mentioned I liked the fact that buttons to unlock doors, chests, etc were hidden. You actually had to jump on a certain platform in order to get that particular button to appear, jump on the button,

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Bryan Peterson
: Re: [Audyssey] playing mainstream games vs blindness specific ones Hi Bryan, Yes, Startropics was an extremely good game for the NES. Besides the above things you mentioned I liked the fact that buttons to unlock doors, chests, etc were hidden. You actually had to jump on a certain platform

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Clement Chou
My purpose isn't to convert people to fighting games... that kind of thing just seems pointless to me as I don't see why people should play something they're not into. I'm just trying to broaden the horizons a bit, and let people know what's out there. And this is the first time mainstream

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread dark
Hi Tom. It actually sounds like our motivations for playing games are quite similar, even if our experiences are different. While I've played computer games sinse the age of about three or four on the Atari 2600 and then an amstrad cpc computer, I only really played them for mild destraction,

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Bryan Peterson
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 10, 2011 2:40 PM Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones Hi Bryan, Yes, Startropics was an extremely good game for the NES. Besides the above things you mentioned I liked the fact

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread dark
Hi clemment. Originally, back in the 80's and 90's, The term beat em ups applied to any game with large sprites where you smacked other people in. This split into what were called walk along beat em ups, ie, final fight, streets of rage, golden axe etc, and one on one, ie, street fighter,

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Lori Duncan
say the monsters didn't like her Smile - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 10, 2011 2:48 PM Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones Agreed

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Frost
On Thu, Feb 10, 2011 at 09:40:56AM -0500, Thomas Ward wrote: Yes, Startropics was an extremely good game for the NES. [My Reply:] Hi Thomas, Dunnow about StarTropics, but some of the games I miss the most are the Final Fantasy series of RPGs. Sony and Square could put out

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Frost
On Thu, Feb 10, 2011 at 08:33:03AM -0500, Thomas Ward wrote: In fact, after I get Mysteries of the Ancients released I've got plans to go back, rewrite the game, and do a completely third-person 3d version of the game with a lot of similar moves and large skale exploration you'd see in a Tomb

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Bryan Peterson
FF7 was tolerable but I couldn't stand FF8. We are the Knights who say...Ni! - Original Message - From: Frost znvyyv...@gmail.com To: gamers@audyssey.org Sent: Thursday, February 10, 2011 11:53 AM Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones On Thu

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread shaun everiss
: Re: [Audyssey] playing mainstream games vs blindness specific ones Hi Bryan, Yes, Startropics was an extremely good game for the NES. Besides the above things you mentioned I liked the fact that buttons to unlock doors, chests, etc were hidden. You actually had to jump on a certain platform

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Michael, Most definitely. Final Fantacy had not only a good story line, cool characters, but the music is pretty awesome as well. It probably is the best vidio game series of all time. Too bad nobody can get the rights to make an accessible version, and even if they did it would take a

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread shaun everiss
yeah, though that is another thing we can do different action scenes could have different music but again that only goes so far to. At 05:48 p.m. 11/02/2011, you wrote: Hi Michael, Most definitely. Final Fantacy had not only a good story line, cool characters, but the music is pretty awesome

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Michael, Michael wrote: I was recently thinking of grabbing one of the MUDD engines for Linux and porting Final Fantasy 7 to it. It would be in the grand Zork style, but would follow the same storyline and you'd essentially have to accomplish the same actions to progress through the

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Ian McNamara
hi i agree. i use to play fifa 2001 for the p s 2 and yes it is a main stream game but i was able to learn the menus how to set up the formations and also most of the players on each team including subs and resurves so i could set my team up how i wanted it. Although now fifa has got to hard

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Clement Chou
But where does it ever say that blind people can't use the mouse? Especially for gaming? I myself play judgement day with the mouse all the time... I find it a lot more streamlined and easier to control, actually. At 10:44 PM 08/02/2011, you wrote: it is a device for sighted people. Yes I

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Scott Chesworth
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones Hi Raul, This is exactly the attitude I think Yohandi and Orin would like to see on this list. I myself wouldn't mind seeing it, but I, like you, feel everyone is entitled to what they think. I can name all sorts

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Charles Rivard
To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 08, 2011 7:54 PM Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones Hi Raul, This is exactly the attitude I think Yohandi and Orin would like to see on this list. I myself wouldn't mind seeing

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Charles Rivard
, find a dose and take it to heart. - Original Message - From: Raul A. Gallegos r...@asmodean.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 08, 2011 7:46 PM Subject: [Audyssey] playing mainstream games vs blindness specific ones It's interesting the 100 plus

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Thomas Ward
Hi Shaun, That's absolute non-sense. The mouse is not just a device for sighted people. There are screen readers, for example, working towards intigrating real mouse support into the screen reader. Plus there are a number of aaccessible games like Rail Racer, Judgment Day, Mysteries of the

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Clement Chou
Couldn't've put it better myself... but I didn't want to be the one to say it. lol. At 06:53 AM 09/02/2011, you wrote: Hi Shaun, That's absolute non-sense. The mouse is not just a device for sighted people. There are screen readers, for example, working towards intigrating real mouse support

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Christopher Bartlett
This is what I expect if I am going to go to the trouble of learning to play *any* game, whether it is specifically created or adapted for the blind or not. The game needs to have sufficient complexity, changeability and depth that it is an intellectual challenge to me, more than just a

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread dark
Hi Chris. you said: The game needs to have sufficient complexity, changeability and depth that it is an intellectual challenge to me, more than just a memorization of sequences, environments and the like, but constantly evolving tactical and/or strategic choices that are different every time I

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Frost
On Wed, Feb 09, 2011 at 08:15:41AM -0600, Charles Rivard wrote: However, one of the main tools to form that strategy is missing. Namely, vision. Hence the very reason they are called video?? games. [My Reply:] On further thought, I've gone back over my memories of Soul

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Clement Chou
Well, strategy games for the mainstream market will definitely not fit those requirements. But fighting games fit the bill perfectly, I can guarantee you that. At 08:45 AM 09/02/2011, you wrote: This is what I expect if I am going to go to the trouble of learning to play *any* game, whether

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Clement Chou
Well said, Dark. And your brother and I should talk :P fighting fans unite well. lol. But everything you've said is true. Soul Calibur in particular is well-known for needing strategy and characters having tons upon tons of moves. At 09:09 AM 09/02/2011, you wrote: Hi Chris. you said: The

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Thomas Ward
Hi Michael, Michael wrote: I haven't a clue on how I'd go about playing something like Tomb Raider, though. A good 90% of what attracted me to the Tomb Raider series was the panoramic scenery and stark panic, like when the T-Rex pops it's big head around the cavern wall and comes

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-09 Thread Frost
On Wed, Feb 09, 2011 at 10:42:45PM -0500, Thomas Ward wrote: series was the panoramic scenery and stark panic, like when the T-Rex pops it's big head around the cavern wall and comes barrelling down on you like a locomotive. My reply: Unfortunately, third-person games like Tomb Raider are

[Audyssey] playing mainstream games vs blindness specific ones

2011-02-08 Thread Raul A. Gallegos
It's interesting the 100 plus messages on this topic. Even though I'm totally blind, I'm not turned off by the idea of playing a mainstream game. It's not a given that a blind person can't fully enjoy a game designed for the sighted. Throwing out the examples of console games, let's take a

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-08 Thread Clement Chou
Hi Raul, This is exactly the attitude I think Yohandi and Orin would like to see on this list. I myself wouldn't mind seeing it, but I, like you, feel everyone is entitled to what they think. I can name all sorts of games that I play which are not designed specifically for the blind... all

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-08 Thread shaun everiss
I aggree with you raul. In fact I am going to try to get a bopit download or something for my birthday it really does kill time and with the physical knobs. It's interesting the 100 plus messages on this topic. Even though I'm totally blind, I'm not turned off by the idea of playing a

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-08 Thread shaun everiss
well console things aside handhelds with physical knobs and such with easy function and no menus would work well. Hi Raul, This is exactly the attitude I think Yohandi and Orin would like to see on this list. I myself wouldn't mind seeing it, but I, like you, feel everyone is entitled to

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-08 Thread Yohandy
, February 08, 2011 8:54 PM Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones Hi Raul, This is exactly the attitude I think Yohandi and Orin would like to see on this list. I myself wouldn't mind seeing it, but I, like you, feel everyone is entitled to what they think. I

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-08 Thread shaun everiss
, etc, which of course was the wrong assumption. From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 08, 2011 8:54 PM Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones Hi Raul, This is exactly the attitude I