Well Clement, it just struck me that for those who believe beat em ups are
symple there should probably be an explanation.
Were I my brother, and thus more interested in the competative and strategic
aspects of gaming rather than it's plot and general detail, I'd have
probably already bought
Hi Michael,
Michael wrote:
Yeah, I loved that Nevada desert canyon scene. You remember, the one
with the water at the bottom you'd always fall into, then have to swim
over to the only point where you could climb out. I'm positive I spent
at least four days exploring that canyon, trying to
Hi Dark,
I hear you there. That's pretty much why the fighting genre doesn't
apeal to me either. I love a game with a good storyline, and of course
I've played so many mainstream games before I lost my sight and the
kinds of games I grew up on just aren't that accessible any more. For
example,
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 10, 2011 6:53 AM
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones
Hi Dark,
I hear you there. That's pretty much why the fighting genre doesn't
apeal to me either. I love a game
Hi Bryan,
Yes, Startropics was an extremely good game for the NES. Besides the
above things you mentioned I liked the fact that buttons to unlock
doors, chests, etc were hidden. You actually had to jump on a certain
platform in order to get that particular button to appear, jump on the
button,
: Re: [Audyssey] playing mainstream games vs blindness specific ones
Hi Bryan,
Yes, Startropics was an extremely good game for the NES. Besides the
above things you mentioned I liked the fact that buttons to unlock
doors, chests, etc were hidden. You actually had to jump on a certain
platform
My purpose isn't to convert people to fighting games... that kind of
thing just seems pointless to me as I don't see why people should
play something they're not into. I'm just trying to broaden the
horizons a bit, and let people know what's out there. And this is the
first time mainstream
Hi Tom.
It actually sounds like our motivations for playing games are quite similar,
even if our experiences are different.
While I've played computer games sinse the age of about three or four on the
Atari 2600 and then an amstrad cpc computer, I only really played them for
mild destraction,
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 10, 2011 2:40 PM
Subject: Re: [Audyssey] playing mainstream games vs blindness specific
ones
Hi Bryan,
Yes, Startropics was an extremely good game for the NES. Besides the
above things you mentioned I liked the fact
Hi clemment.
Originally, back in the 80's and 90's, The term beat em ups applied to any
game with large sprites where you smacked other people in.
This split into what were called walk along beat em ups, ie, final fight,
streets of rage, golden axe etc, and one on one, ie, street fighter,
say the monsters didn't like her Smile
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 10, 2011 2:48 PM
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones
Agreed
On Thu, Feb 10, 2011 at 09:40:56AM -0500, Thomas Ward wrote:
Yes, Startropics was an extremely good game for the NES.
[My Reply:]
Hi Thomas,
Dunnow about StarTropics, but some of the games I miss the most
are the Final Fantasy series of RPGs. Sony and Square could put out
On Thu, Feb 10, 2011 at 08:33:03AM -0500, Thomas Ward wrote:
In fact, after I get Mysteries of the Ancients released I've got plans
to go back, rewrite the game, and do a completely third-person 3d
version of the game with a lot of similar moves and large skale
exploration you'd see in a Tomb
FF7 was tolerable but I couldn't stand FF8.
We are the Knights who say...Ni!
- Original Message -
From: Frost znvyyv...@gmail.com
To: gamers@audyssey.org
Sent: Thursday, February 10, 2011 11:53 AM
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones
On Thu
: Re: [Audyssey] playing mainstream games vs blindness specific ones
Hi Bryan,
Yes, Startropics was an extremely good game for the NES. Besides the
above things you mentioned I liked the fact that buttons to unlock
doors, chests, etc were hidden. You actually had to jump on a certain
platform
Hi Michael,
Most definitely. Final Fantacy had not only a good story line, cool
characters, but the music is pretty awesome as well. It probably is
the best vidio game series of all time. Too bad nobody can get the
rights to make an accessible version, and even if they did it would
take a
yeah, though that is another thing we can do different action scenes
could have different music but again that only goes so far to.
At 05:48 p.m. 11/02/2011, you wrote:
Hi Michael,
Most definitely. Final Fantacy had not only a good story line, cool
characters, but the music is pretty awesome
Hi Michael,
Michael wrote:
I was recently thinking of grabbing one of the MUDD engines for
Linux and porting Final Fantasy 7 to it. It would be in the grand Zork
style, but would follow the same storyline and you'd essentially have to
accomplish the same actions to progress through the
hi i agree. i use to play fifa 2001 for the p s 2 and yes it is a main stream
game but i was able to learn the menus how to set up the formations and also
most of the players on each team including subs and resurves so i could set my
team up how i wanted it. Although now fifa has got to hard
But where does it ever say that blind people can't use the mouse?
Especially for gaming? I myself play judgement day with the mouse all
the time... I find it a lot more streamlined and easier to control, actually.
At 10:44 PM 08/02/2011, you wrote:
it is a device for sighted people.
Yes I
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones
Hi Raul,
This is exactly the attitude I think Yohandi and Orin would like to
see on this list. I myself wouldn't mind seeing it, but I, like
you, feel everyone is entitled to what they think. I can name all
sorts
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 08, 2011 7:54 PM
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones
Hi Raul,
This is exactly the attitude I think Yohandi and Orin would like to see on
this list. I myself wouldn't mind seeing
, find a dose and take it to
heart.
- Original Message -
From: Raul A. Gallegos r...@asmodean.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 08, 2011 7:46 PM
Subject: [Audyssey] playing mainstream games vs blindness specific ones
It's interesting the 100 plus
Hi Shaun,
That's absolute non-sense. The mouse is not just a device for sighted
people. There are screen readers, for example, working towards
intigrating real mouse support into the screen reader. Plus there are
a number of aaccessible games like Rail Racer, Judgment Day, Mysteries
of the
Couldn't've put it better myself... but I didn't want to be the one
to say it. lol.
At 06:53 AM 09/02/2011, you wrote:
Hi Shaun,
That's absolute non-sense. The mouse is not just a device for sighted
people. There are screen readers, for example, working towards
intigrating real mouse support
This is what I expect if I am going to go to the trouble of learning to play
*any* game, whether it is specifically created or adapted for the blind or
not.
The game needs to have sufficient complexity, changeability and depth that
it is an intellectual challenge to me, more than just a
Hi Chris.
you said: The game needs to have sufficient complexity, changeability and
depth
that
it is an intellectual challenge to me, more than just a memorization of
sequences, environments and the like, but constantly evolving tactical
and/or strategic choices that are different every time I
On Wed, Feb 09, 2011 at 08:15:41AM -0600, Charles Rivard wrote:
However, one of the main tools to form that strategy is missing.
Namely, vision. Hence the very reason they are called video??
games.
[My Reply:]
On further thought, I've gone back over my memories of Soul
Well, strategy games for the mainstream market will definitely not
fit those requirements. But fighting games fit the bill perfectly, I
can guarantee you that.
At 08:45 AM 09/02/2011, you wrote:
This is what I expect if I am going to go to the trouble of learning to play
*any* game, whether
Well said, Dark. And your brother and I should talk :P fighting fans
unite well. lol. But everything you've said is true. Soul Calibur in
particular is well-known for needing strategy and characters having
tons upon tons of moves.
At 09:09 AM 09/02/2011, you wrote:
Hi Chris.
you said: The
Hi Michael,
Michael wrote:
I haven't a clue on how I'd go about playing something like Tomb
Raider, though. A good 90% of what attracted me to the Tomb Raider
series was the panoramic scenery and stark panic, like when the T-Rex
pops it's big head around the cavern wall and comes
On Wed, Feb 09, 2011 at 10:42:45PM -0500, Thomas Ward wrote:
series was the panoramic scenery and stark panic, like when the T-Rex
pops it's big head around the cavern wall and comes barrelling down on
you like a locomotive.
My reply:
Unfortunately, third-person games like Tomb Raider are
It's interesting the 100 plus messages on this topic. Even though I'm
totally blind, I'm not turned off by the idea of playing a mainstream
game. It's not a given that a blind person can't fully enjoy a game
designed for the sighted. Throwing out the examples of console games,
let's take a
Hi Raul,
This is exactly the attitude I think Yohandi and Orin would like to
see on this list. I myself wouldn't mind seeing it, but I, like you,
feel everyone is entitled to what they think. I can name all sorts of
games that I play which are not designed specifically for the
blind... all
I aggree with you raul.
In fact I am going to try to get a bopit download or something for my
birthday it really does kill time and with the physical knobs.
It's interesting the 100 plus messages on this topic. Even though
I'm totally blind, I'm not turned off by the idea of playing a
well console things aside handhelds with physical knobs and such with
easy function and no menus would work well.
Hi Raul,
This is exactly the attitude I think Yohandi and Orin would like to
see on this list. I myself wouldn't mind seeing it, but I, like you,
feel everyone is entitled to
, February 08, 2011 8:54 PM
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones
Hi Raul,
This is exactly the attitude I think Yohandi and Orin would like to see on
this list. I myself wouldn't mind seeing it, but I, like you, feel
everyone is entitled to what they think. I
, etc, which of course was the wrong assumption.
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 08, 2011 8:54 PM
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones
Hi Raul,
This is exactly the attitude I
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