[Audyssey] Startrek games for the blind was: RE: Startrek tng trivia error

2011-07-09 Thread Shane Davidson
That game sounds fun! And welcome to replay value! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, July 09, 2011 11:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Startrek tng trivia error Hi

Re: [Audyssey] startrek games

2010-07-07 Thread Ben
Which beta/alpha is it? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 11 June 2010 09:08 To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I have the last beta which was released under the n ame

Re: [Audyssey] startrek games

2010-07-06 Thread Ben
Discussion list Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would

Re: [Audyssey] startrek games

2010-07-06 Thread shaun everiss
for me and I hate real times, can't play sound rts). But I like the mission idea. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 11 June 2010 01:06 To: Gamers Discussion list Subject: Re: [Audyssey] startrek games

Re: [Audyssey] startrek games

2010-07-06 Thread Ben
: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice

Re: [Audyssey] startrek games

2010-07-06 Thread Ben
I'm sorry for looking at redistributing it man. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 11 June 2010 05:28 To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Hi Hayden, No, and they better

Re: [Audyssey] startrek games

2010-06-19 Thread Hayden Presley
Haha, very good Brian. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Friday, June 11, 2010 10:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Common sense, my good man, common sense. LOL

Re: [Audyssey] startrek games

2010-06-13 Thread Bryan Peterson
...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:00 PM Subject: Re: [Audyssey] startrek games More than likely, you gave the exact timing of the release! What prognostication! (grin

Re: [Audyssey] startrek games

2010-06-13 Thread Greg
:06 PM Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would

Re: [Audyssey] startrek games

2010-06-12 Thread dark
Hi tom. I do take your point extremely. I must confess this is why i myself never have much interest in mods of superliam, pipe or similar because I'd rather play the game the way the developer intended. As a life long tolkeen fan (and a pretty major Dr. who fan as well), i also take your

Re: [Audyssey] startrek games

2010-06-12 Thread Thomas Ward
Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer level editors, track editors, whatever in a game where it isn't tightly based on a specific story line. Thus adding custom content doesn't greatly effect the game in a drastic way. For example, Jim

Re: [Audyssey] startrek games

2010-06-12 Thread Charles Rivard
thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 12, 2010 4:54 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer level editors, track editors, whatever in a game where

Re: [Audyssey] startrek games

2010-06-12 Thread Hayden Presley
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, June 12, 2010 4:54 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer

Re: [Audyssey] startrek games

2010-06-12 Thread Hayden Presley
: Friday, June 11, 2010 10:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games More than likely, you gave the exact timing of the release! What prognostication! (grin) - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers

Re: [Audyssey] startrek games

2010-06-12 Thread shaun everiss
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 12, 2010 4:54 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer level editors, track editors, whatever in a game where it isn't tightly

Re: [Audyssey] startrek games

2010-06-11 Thread dark
Subject: Re: [Audyssey] startrek games Hi Clement, Yes and no. It all depends on how I designed the game. First, in order to create a mission parcer like what Lone Wolf has I would have to abandon prerecorded speech altogether and use Sapi support or Jaws/Window-Eyes APIs to speak the game content

Re: [Audyssey] startrek games

2010-06-11 Thread dark
with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since

Re: [Audyssey] startrek games

2010-06-11 Thread dark
: Re: [Audyssey] startrek games Hi, Well, to be honest I have never been a real big fan of multiplayer games of any kind. I've always been something of a loner when it comes to playing games. That's one reason that feature hasn't yet been added into the Genesis Engine. Eventually it is likely

Re: [Audyssey] startrek games

2010-06-11 Thread shaun everiss
well I am just happpy you can make a game of this type. I can probably help you with some voices though if we are lonewolf sim we either have to use sapi or have it like it is in linewolf with all those text boxes and list boxes as well as sapi support. I use lonewolf with hal in this way, and

Re: [Audyssey] startrek games

2010-06-11 Thread shaun everiss
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, June 10, 2010 9:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well I could help with some of the speech for free, in fact you could ask some of the guys

Re: [Audyssey] startrek games

2010-06-11 Thread shaun everiss
AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers

Re: [Audyssey] startrek games

2010-06-11 Thread clement chou
, 2010 8:54 PM Subject: Re: [Audyssey] startrek games Hi, Well, to be honest I have never been a real big fan of multiplayer games of any kind. I've always been something of a loner when it comes to playing games. That's one reason that feature hasn't yet been added into the Genesis Engine

Re: [Audyssey] startrek games

2010-06-11 Thread Dakotah Rickard
. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 8:54 PM Subject: Re: [Audyssey] startrek games Hi, Well, to be honest I have never been a real big fan of multiplayer games of any kind. I've always been

Re: [Audyssey] startrek games

2010-06-11 Thread Charles Rivard
: [Audyssey] startrek games Hi Hayden, No, and they better not. As I have told this community several times before I am under strict orders not to redistribute that game, and I have asked others here to please not do so do to copyright issues. Were I to get in trouble for someone else redistributing

Re: [Audyssey] startrek games

2010-06-11 Thread Bryan Peterson
Can I help? LOL. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:57 AM Subject: Re: [Audyssey] startrek games Rather than taking it out of their hide, how

Re: [Audyssey] startrek games

2010-06-11 Thread Hayden Presley
list Subject: Re: [Audyssey] startrek games well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure

Re: [Audyssey] startrek games

2010-06-11 Thread Bryan Peterson
Probably when it's ready? LOL. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, June 11, 2010 8:23 PM Subject: Re: [Audyssey] startrek games Hi Thomas, Speaking of MOTA,can

Re: [Audyssey] startrek games

2010-06-11 Thread Charles Rivard
More than likely, you gave the exact timing of the release! What prognostication! (grin) - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:33 PM Subject: Re: [Audyssey] startrek games

Re: [Audyssey] startrek games

2010-06-11 Thread Thomas Ward
Hi Dark, Yes, very true. Expantion packs are definitely the way to go when it comes to developers continuing an existing product as well as giving them something to release between new products that may take months or years to create. there is also the personal aspect here to consider. This may

Re: [Audyssey] startrek games

2010-06-11 Thread Thomas Ward
Hi Hayden, Unfortunately, no. I've been busy this week with other things, and haven't touched MOTA for a while. I hope to catch up with a few things this weekend though. On 6/11/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Speaking of MOTA,can you give us an estimate as to when

[Audyssey] startrek games

2010-06-10 Thread dark
Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
thats a point dark I'd like a series of missions and maybe like lonewolf the ability to make my own missions. Thats one reason I am attracted to games like eleteforce and bridge commander. all the missions follow in a series eventually ending at a storyline which is is as complex as a book. At

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like

Re: [Audyssey] startrek games

2010-06-10 Thread Allen
Hi, Thomas, I would love an LW style of Star Trek game. LoneWolf was one of my favorite games so a Star Trek style would be awesome and one I'd definitely have no problem waiting a while for. Allen On Jun 10, 2010, at 7:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that

Re: [Audyssey] startrek games

2010-06-10 Thread Hayden Presley
...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, June 10, 2010 7:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor

Re: [Audyssey] startrek games

2010-06-10 Thread dark
, ships etc for other missions, which migh take extra work. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 1:06 AM Subject: Re: [Audyssey] startrek games Hi Dark

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi Allen, Yeah, Lone Wolf was one of my favorites too. For one reason because there are so many different missions to choose from and has a great deal of replay value. A Star Trek game based on the same basic concept would have similar replay value and could grow to have equally as many missions

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0,

Re: [Audyssey] startrek games

2010-06-10 Thread clement chou
I'm wondering too... would you be able to make a mission creator, like the lone wolf one? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 4:35 PM Subject: Re: [Audyssey] startrek games Hi

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi Clement, Yes and no. It all depends on how I designed the game. First, in order to create a mission parcer like what Lone Wolf has I would have to abandon prerecorded speech altogether and use Sapi support or Jaws/Window-Eyes APIs to speak the game content. As my opinions about using Sapi is

Re: [Audyssey] startrek games

2010-06-10 Thread Bryan Peterson
To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs

Re: [Audyssey] startrek games

2010-06-10 Thread Bryan Peterson
! - Original Message - From: clement chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 09, 2010 7:49 PM Subject: Re: [Audyssey] startrek games I'm wondering too... would you be able to make a mission creator, like the lone wolf one? - Original

Re: [Audyssey] startrek games

2010-06-10 Thread clement chou
periodically, whenever someone made them. I'd like to see the same in more games, honestly. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 4:52 PM Subject: Re: [Audyssey] startrek games Hi Clement, Yes

Re: [Audyssey] startrek games

2010-06-10 Thread Hayden Presley
: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms

Re: [Audyssey] startrek games

2010-06-10 Thread Dakotah Rickard
that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech

Re: [Audyssey] startrek games

2010-06-10 Thread Bryan Peterson
:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun

Re: [Audyssey] startrek games

2010-06-10 Thread Hayden Presley
Hi Brian, Probably not. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 8:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I don't imagine many

Re: [Audyssey] startrek games

2010-06-10 Thread Charles Rivard
: Thursday, June 10, 2010 7:17 PM Subject: Re: [Audyssey] startrek games Hi, Thomas, I would love an LW style of Star Trek game. LoneWolf was one of my favorite games so a Star Trek style would be awesome and one I'd definitely have no problem waiting a while for. Allen On Jun 10, 2010

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
I must say I was happy to go with the rts style game. over the turnbased missions. HOwever a lonewolf style game would really rock especially since i have been playing with the pkb pack with the missions I can imagine I am in a real sub. Hi Dark, H...This is something that has been

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 1:06 AM Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
well if we could make missions with some sort of editer that would rock lw has a script language but if we could have something where you could make a mission somewhere to that would rock. At 12:35 p.m. 11/06/2010, you wrote: Hi Allen, Yeah, Lone Wolf was one of my favorites too. For one

Re: [Audyssey] startrek games

2010-06-10 Thread David Chittenden
Hello, I would vote for the Lone Wolf style game with the option of different ships to try. You could even have a person start as a captain of a small ship and, as the person gains experience, they are able to command different ships. With a lot of experience, one may be able to become a

Re: [Audyssey] startrek games

2010-06-10 Thread Charles Rivard
: Thursday, June 10, 2010 10:04 PM Subject: Re: [Audyssey] startrek games Hello, I would vote for the Lone Wolf style game with the option of different ships to try. You could even have a person start as a captain of a small ship and, as the person gains experience, they are able to command

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi Bryan, Assuming I were to add something like a mission parcer I don't see the need to make it self-voicing. After all they are nothing more than text scripts you can write with any text editor like notepad and then compile using the parcer itself for the game. Of course there are other ways of

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi, Woe. Let's hold on hear. I don't think anyone said anything about voice acting, cut scenes, and that sort of thing. It is a nice idea, but it could get quite expensive, and since I plan on releasing this game as freeware I am not exactly going to dump a lot of cash into the project. If you

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi Hayden, No, and they better not. As I have told this community several times before I am under strict orders not to redistribute that game, and I have asked others here to please not do so do to copyright issues. Were I to get in trouble for someone else redistributing that game on the

Re: [Audyssey] startrek games

2010-06-10 Thread Bryan Peterson
Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 10:22 PM Subject: Re: [Audyssey] startrek games Hi, Woe. Let's hold on hear. I don't think anyone said anything about voice acting, cut scenes, and that sort of thing. It is a nice idea, but it could get quite expensive

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi Clement, Right. Just because I wouldn't give out the level editors to the public doesn't mean I can't add new missions here and there as I think them up or someone gives me a good idea for one. As I said before this type of game could have unlimited possibilities for expantion. It just means

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
well the genisus engine would be fine I guess. Hi Clement, Right. Just because I wouldn't give out the level editors to the public doesn't mean I can't add new missions here and there as I think them up or someone gives me a good idea for one. As I said before this type of game could have

Re: [Audyssey] startrek games

2010-06-10 Thread clement chou
and what that would be like if you did. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 8:37 PM Subject: Re: [Audyssey] startrek games Hi Clement, Right. Just because I wouldn't give out

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi Bryan, Exactly. I've talked to Paramount about the Star Trek trademark and copyrights for my games and they basicly told me as long as I release it for free, that it is exclusively made for the VI market, they aren't going to complain about it. So far they never bothered me about Final Conflict

Re: [Audyssey] startrek games

2010-06-10 Thread Thomas Ward
Hi, Well, to be honest I have never been a real big fan of multiplayer games of any kind. I've always been something of a loner when it comes to playing games. That's one reason that feature hasn't yet been added into the Genesis Engine. Eventually it is likely something I'll add because it is

Re: [Audyssey] startrek games

2010-06-10 Thread Hayden Presley
9:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well I could help with some of the speech for free, in fact you could ask some of the guys on the pkb group. you really should email pitermach about getting access because there is loads of things that exist. one