[Audyssey] Fwd: LWorks An update including questions and answers regarding Super Liam and Judgment day
Hope this is ok to post here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu Forwarded Message An update including questions and answers regarding Super Liam and Judgment day http://l-works.net?subaction=showfullid=1410066926archive= Since the announcement that I will no longer be selling Super Liam or Judgment day, I have received a lot of email asking what exactly is going on. My answers to some common questions are below. 1. What's the deal here? Super Liam and Judgment Day were written 10 and 8 years ago respectively. The technology that they run on is both outdated and difficult to program for. Both games were written with visual basic 6 which is now considered Legacy software. Being able to both support and make updates to these games is difficult at best. 2. Why don't you just set them free? One of my major decisions in not making these games abandonware is there are customers who have spent their hard earned money in purchasing these games, and I feel making the game freeware is a huge slap in the face to them. I don't want to punish people for helping to support game development. 3. Now that the games are no longer being sold will you give me a free key? No. Please see answer two above. 4. What will happen to these games? As I know there are people who still want to purchase and play them I have a couple of options. My first option is to try and sell them again. This opens a few challenges as the system that is being used for computer ID's is a pain. Having to make a customer re-register every time he or she changes computers is ridiculous. I also work a full-time job so creating keys when machines change can be time-consuming. My second option is to release them as freeware. Answer two explains why I really don't want to do this. I realize that this is frustrating for many people, so I would love to hear from you. Do you feel that if you're a previous customer it is fair that future generations be able to play for free? Send an email along letting me know why or why not. I'd love to hear from you. URL: http://l-works.net?subaction=showfullid=1410066926archive= -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an email to lworks+unsubscr...@googlegroups.com mailto:lworks+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
What if he decided to rewrite the game in BGT instead? would that work? At 03:12 PM 9/7/2014, you wrote: Dark, Agreed. A lot of audio game developers have just pulled out without any explanations, and what Justin did was just wrong in my opinion. Liam isn't doing himself any favors by not giving more explanation as to why he is discontinuing the sales of those games or any plans for long term support of them other than he'll continue to give out product keys. The community has plenty of reason to be suspicious and concerned. All I was pointing out is that his intentions are unknown and that maybe we should wait and see if any more explanation is forthcoming. Cheers! On 9/6/14, dark d...@xgam.org wrote: Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying hay! new superliam! awsome! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Help with playing superliam
have you use your pinky? because I use in my desktop and lappy it will work. thanks Ishan On 9/7/14, Charles Rivard wee1s...@fidnet.com wrote: Just try different fingers on the keys until you find what works best for you. It isn't a stretch from the control key to the space bar. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: loriduncan lori_dunca...@hotmail.com To: gamers@audyssey.org Sent: Saturday, September 06, 2014 5:17 PM Subject: [Audyssey] Help with playing superliam Hi guys, it's been ages since I've played Superliam, and I'm trying to figure out how to place my hands on the keyboard. I have my right hand on the arrows for right and left, jumping and ducking, but I struggle to maintain my left hand on both the spacebar to run, and the left control key to shoot. I'm just using a normal del laptop, but I still can't seem to get my hands in the right posission. I've tried using my left pinkey to shoot, but it doesn't move fast enough lol. ormally in shooter games, I use more than 1 finger on the control key to shoot, like in Judgement day, but because I've not played this one in a while, I keep getting finger-tied lol. Any tips would be wellcome. Thanks, from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi all the example of david greenwood is telling us that specially audio games developers should aware the popularity of their games. like shades of doom is updated but the older version is not discontinued because of the popularity same thing should be apply on super liam Liam erven don't say about that he will update his older games so we cannot say that with a strong believe. maybe noone is interested to buy his games so he discontinued. slowly these old developers are going. first justin second danian third maybe liam fourth will be philip and fifth will be munawar? thanks Ishan On 9/7/14, Lisa Hayes lhay...@internode.on.net wrote: well said Charles, we are not in Liam's shoes i remember the flaming james north got and wouldn't like to see that happen again. james probably deserved some flack, not the distruction of himself he goto form some people who were here when he was. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 3:38 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games To some people, he may lose respect due to his lengthy tine as far as order and replacement keys, I don't know the problems or reason from his side of the coin, so won't hold it against him without knowing the reasons. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 2:05 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Lisa and all, If you have not already done so I suggest reading the post forwarded to the list which answers a few questions about Super Liam and Judgement Day. For the most part I completely understand why Liam is doing what he is doing, and I think his explanation makes sense. for those who have not yet read Liam's responses to the issues raised here on Audyssey and the Audio Games Forum his reasoning was as follows. Both Super Liam and Judgment Day were written in Visual Basic 6 which we all know is legacy software. It makes updating and maintaining those games difficult so it seems prudent to discontinue them. At the same time he thinks it would be a slap in the face, a disservice, to everyone who bought them just to give them away for free. While I'm certain many will disagree with that point of view it is at least understandable. So there is his explanation for what is going on in a nutshell. Cheers! On 9/7/14, Lisa Hayes lhay...@internode.on.net wrote: Yep we deserve an explanation we do that. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
stealing? Yes and no. Has anyone noticed that Liam decided to drop everything after people complaining about replacement delays? That is only a way how not to show gratitude to custommers. You are right, his software is his, but is also own by those who paid to him. In this comunity I can say that I am making something, release a publick beta of a demo, say that I accept preorders, take a hundred dollars and every now and then send an email that everything will be right. So you can't accuse me as I explicitly said that I am working on my project. Or I can simply vanish (who says that this is my real name?) after I have took a few preorders. It is not a case for Liam, but I simply say what one can do here. Or to be more precise, the developers can do whatever they want! Ok, the custommers can be very meen, asking for this and that to be implemented, but just look at the stats. How many new complex and paid games were released in the last few years? What about Tom's, Phillip's and others' serious complex projects planned for years? I understand that those people have their time, work and family, but if you promiss, you can't simply say that there is no money. There will be no money if we continue this way! I am not willing to pay something before I know what I can expect. I did it once and I'll never do it again. I will not say what I paid for, but there was no demo (although the title was very atractive along with the game description), but the replay value was equal to 0. And if I have to pay 20 euros for a game that I will play once, I'll never buy anything! And yes, Charles will get angry with me like he did the last time I mentioned this when he said that I promote cracking, but in those cases the products are more exposed to cracking quite because of the developers' irresponsibility. Why shouldn't I find somewhere an iso file of Chillingham, for example? Someone's work and effort? Yes and it is very kind and nice of these people, but if you want to make something, you have to maintain it. As when one gets enough money for his or her product and leaves everything (after having frustrated the custommers with delays like Liam have done), the custommers will be less confident towards all the others who do the same work, in this case developers. I am not promoting cracking, nor do I tell people not to trust Tom, Jeremy and others, I just say how our international community reacts to the things like the one we are just wittnessing, and noone can help it! Best regards, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:45 PM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games He's not stealing anything. The software is his to begin with. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 3:20 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi super liam and judgement day they both are good games surely liam don't want to become a super hero liam gives me disappointment and sadness. since I don't know about the super egg hunt so I cannot say whether it should be abandonware or not. but I can say that if you are not able to preduce these games release them as freeware products. everyone have a right to play games and you cannot steal it. Liam sir are you listening? Thanks Ishan On 9/6/14, Christopher Hallsworth challswor...@icloud.com wrote: Thanks for the agreement! Very shoddy practice in my opinion. At least Justin was decent enough to offer all his games including the unlocker program he uses to generate the hardware specific codes. Yes it had a price tag of it but was sure very popular to us. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 08:05, dark wrote: I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement
[Audyssey] deathmatch alpha bugs
Hi all. I noticed that there was descussion of deathmatch alpha on here as I skimmed through the emails. Since I seem to be one of the reps from reality gaming even though I only do sound and testing I can probably help. There are 2 arieas where there are non working cargo lifts and ladders. We are aware of this opinion from danny is that some arieas and stuff are leaching from the level below because there are intersections where these are. To be honest we are not sure, but there are 2 places, just after the shuttle in red warp and in joes repair bay there are non working ladders. These are false right now there may be ladders later on not all work if you find something that will not work then its not there or its a ghost. make sure you go up all the way and down all the way to get access to things. There are a few other things not reported yet. for the next 2 weeks reality gaming is closed for vacation of the prime dev so thats why nothing is going to happen. Your bugs are cued though and are known. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hello thomas sir! how can you say that liam erven will again be a super hero? since he don't give us a news about whether he will update him or not I know that there will be no super liam for us any more. the old developers are going. only david greenwood is stable. Thanks Ishan On 9/6/14, loriduncan lori_dunca...@hotmail.com wrote: I agree Dark, what justin did was shocking, offering all his games at a reduced price, that's like saying, hey, we're closing down, but before that, we'll get more money out of you! I think though l-works games should probably be freeware, because then people could still enjoy them. From Lori. -Original Message- From: dark Sent: Saturday, September 06, 2014 2:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying hay! new superliam! awsome! Beware the Grue! Dark.Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed, And eats you when you're sleeping. Zagreus at the end of days, Zagreus lies all other ways, Zagreus comes when time's a maze, And all of history's weeping. Zagreus taking time apart., Zagreus fears the hero heart, Zagreus seeks the final part, The reward that he is reaping. Zagreus sings when all is lost, Zagreus takes all those he's crossed, Zagreus wins and all is cost, The hero's hearts he's keeping. Zagreus seeks the hero's ship, Zagreus needs the web to rip, Zagreus sups time at a drip, And life aside, he's sweeping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Ishan, Let's begin with the fact that audio game developers do not and have never made a lot of money making audio games. It isn't a profitable venture and most developers do so as a hobby or just to make a little money on the side. That is why a few developers startup a company, produce a few games, and when their circumstances change they move on with life. It is for that reason it is unfair to compare GMA to Liam or any other game developer, because circumstances change and no two developers have the exact same circumstances. You should be glad GMA is in a position to release new titles and to update games like Shades of Doom as a lot of developers simply can not do that do to changes in circumstance. In any case Liam did not discontinue those games do to lack of interest. If you read the post fowarded to the list a little while ago he did so because the programming language and technologies he used to create them is no longer supported by Microsoft, and it makes them difficult to update and support. Therefore he discontinued them. Cheers! On 9/6/14, ishan dhami ishan1dha...@gmail.com wrote: Hi all the example of david greenwood is telling us that specially audio games developers should aware the popularity of their games. like shades of doom is updated but the older version is not discontinued because of the popularity same thing should be apply on super liam Liam erven don't say about that he will update his older games so we cannot say that with a strong believe. maybe noone is interested to buy his games so he discontinued. slowly these old developers are going. first justin second danian third maybe liam fourth will be philip and fifth will be munawar? thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Ishan, I think you missed the point of that post. My mentioning of possible updates was merely speculation, a possible hypothesis, used to illustrate the fact nobody really knew what his long term intentions were. However, we now have a responce fromm Liam, and his intentions are much more clear. No, there will not be any updates to Super Liam, but his reasoning for discontinuing that game is reasonable given how old the game is and the difficulties required to update it. Cheers! On 9/6/14, ishan dhami ishan1dha...@gmail.com wrote: Hello thomas sir! how can you say that liam erven will again be a super hero? since he don't give us a news about whether he will update him or not I know that there will be no super liam for us any more. the old developers are going. only david greenwood is stable. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Thomas i have read the message and now what he has done makes sense to me. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 9:10 PM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Lisa and all, If you have not already done so I suggest reading the post forwarded to the list which answers a few questions about Super Liam and Judgement Day. For the most part I completely understand why Liam is doing what he is doing, and I think his explanation makes sense. for those who have not yet read Liam's responses to the issues raised here on Audyssey and the Audio Games Forum his reasoning was as follows. Both Super Liam and Judgment Day were written in Visual Basic 6 which we all know is legacy software. It makes updating and maintaining those games difficult so it seems prudent to discontinue them. At the same time he thinks it would be a slap in the face, a disservice, to everyone who bought them just to give them away for free. While I'm certain many will disagree with that point of view it is at least understandable. So there is his explanation for what is going on in a nutshell. Cheers! On 9/7/14, Lisa Hayes lhay...@internode.on.net wrote: Yep we deserve an explanation we do that. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Stephen, Sure. However, given the fact Liam has a 9 to5 job I doubt he really has the time to put into rewriting either game from scratch in BGT. That would resolve support issues, but require more time and effort than I suspect he has to put into a couple of old games. Cheers! On 9/7/14, Stephen whocr...@internode.on.net wrote: What if he decided to rewrite the game in BGT instead? would that work? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Help with playing superliam
Hi Lori, What I would do in that situation is use my pointer finger, my booger picking finger, on the control key to fire, and my thumb to run. That should be a pretty easy stretch even with someone with small hands. Cheers! On 9/6/14, loriduncan lori_dunca...@hotmail.com wrote: Hi guys, it's been ages since I've played Superliam, and I'm trying to figure out how to place my hands on the keyboard. I have my right hand on the arrows for right and left, jumping and ducking, but I struggle to maintain my left hand on both the spacebar to run, and the left control key to shoot. I'm just using a normal del laptop, but I still can't seem to get my hands in the right posission. I've tried using my left pinkey to shoot, but it doesn't move fast enough lol. ormally in shooter games, I use more than 1 finger on the control key to shoot, like in Judgement day, but because I've not played this one in a while, I keep getting finger-tied lol. Any tips would be wellcome. Thanks, from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
does anyone know what E-mail address I can contact Liam on? While it is Liam's choice to discontinue support for the software (silly microsoft should be shot for causing this much trouble), I completely disagree with his point that offering the games for free is bad for previous customers. Indeed I'd much rather the games that I enjoyed and continue to enjoy could be appreciated by people in the future than that they vanish forever, and it is not as if this is the first time a developer has made such a decision, for example I originally bought Teraformers, trek 2000 and Tarzan Jr, and am happy people can still play the games. I would very much like to contact Liam and let him know my feelings on this issue sinse while discontinuing the games is up to him, I think he is making some incorrect assumptions about the feelings of customers, and it is a shame if people weren't able to play the games in the future just because Liam was afraid previous customers would take umbridge. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
That makes sense. I was thinking that people were saying, Abuse it. If it doesn't hold up, it was defective. Thanks. Taking external hard drives when traveling is something that would normally be done, and they should not suffer from being transported as you describe. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 12:02 AM Subject: Re: [Audyssey] making things last Hi Charles, It seems you have completely missed the point. You assume that stress testing a piece of hardware implicitly involves some form of abuse. That's not necessarily the case. There are ways of stress testing things without outright abusing it or handling it roughly. Let's take for example a portable external hard drive. There is nothing wrong with loading it up with a copy of various files they might be working on and carrying it around in a laptop bag or carrying case for a couple of months before adopting it as one's primary backup drive. This doesn't mean outright abusing the drive, but exposing it to normal working conditions such as traveling with one on a bus, in a taxi, train, etc for a while rather than just assuming it is built well and put all of one's valuable data on it for reliable backup. Even then I'd suggest keeping a second external drive at home in a desk drawer just in case that one fails. For me, at least, stress testing is not taking that drive and hurling it across the room like a baseball to see if it holds up. I'd frankly be surprised if it took too much of that abuse. However, carrying it around in a laptop case, a briefcase, or some other normal working condition before putting too much important information on it is a general way to see if the drive is reliable enough to store one's important documents and files on. Cheers! On 9/6/14, Charles Rivard wee1s...@fidnet.com wrote: I still don't see the logic of purposefully abusing hardware to insure it's durability. I would never jump onto a new water bed while wearing football cleats to make sure that is resistant to puncture. It would be my own fault if a flood occurs. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
And i'd say, me not being technically minded that an entire re write would be a hell of a job to do. Ok we might not like it, but what's done is done and us bitching and griping is not and can't change it. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 9:33 PM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Stephen, Sure. However, given the fact Liam has a 9 to5 job I doubt he really has the time to put into rewriting either game from scratch in BGT. That would resolve support issues, but require more time and effort than I suspect he has to put into a couple of old games. Cheers! On 9/7/14, Stephen whocr...@internode.on.net wrote: What if he decided to rewrite the game in BGT instead? would that work? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
In my opinion, anyone who gripes because they paid for a game that is now available to other gamers for free due to life changes or other circumstances is just sour grapes on the part of the whiner. I bought a good game at a good price, and I am happy with that. If the game is later offered by a developer who is no longer going to work on that game, it affects me in no way. I got my money's worth and am satisfied. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 6:10 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Lisa and all, If you have not already done so I suggest reading the post forwarded to the list which answers a few questions about Super Liam and Judgement Day. For the most part I completely understand why Liam is doing what he is doing, and I think his explanation makes sense. for those who have not yet read Liam's responses to the issues raised here on Audyssey and the Audio Games Forum his reasoning was as follows. Both Super Liam and Judgment Day were written in Visual Basic 6 which we all know is legacy software. It makes updating and maintaining those games difficult so it seems prudent to discontinue them. At the same time he thinks it would be a slap in the face, a disservice, to everyone who bought them just to give them away for free. While I'm certain many will disagree with that point of view it is at least understandable. So there is his explanation for what is going on in a nutshell. Cheers! On 9/7/14, Lisa Hayes lhay...@internode.on.net wrote: Yep we deserve an explanation we do that. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
I'd just like to point out that we just saw a giant thread of somebody asking if it was indeed possible to get those product keys he claims to be giving out... I'm not trying to say that he's necessarily trying to be dishonest and/or get out of developing without actually saying it, but I do feel that the way he's handling things leans in that direction. -- From: Thomas Ward thomasward1...@gmail.com Sent: Sunday, September 07, 2014 1:12 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Dark, Agreed. A lot of audio game developers have just pulled out without any explanations, and what Justin did was just wrong in my opinion. Liam isn't doing himself any favors by not giving more explanation as to why he is discontinuing the sales of those games or any plans for long term support of them other than he'll continue to give out product keys. The community has plenty of reason to be suspicious and concerned. All I was pointing out is that his intentions are unknown and that maybe we should wait and see if any more explanation is forthcoming. Cheers! On 9/6/14, dark d...@xgam.org wrote: Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying hay! new superliam! awsome! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
Well said. I just finished drafting a similar post, but you said it far better than I could. -- From: Thomas Ward thomasward1...@gmail.com Sent: Sunday, September 07, 2014 1:02 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] making things last Hi Charles, It seems you have completely missed the point. You assume that stress testing a piece of hardware implicitly involves some form of abuse. That's not necessarily the case. There are ways of stress testing things without outright abusing it or handling it roughly. Let's take for example a portable external hard drive. There is nothing wrong with loading it up with a copy of various files they might be working on and carrying it around in a laptop bag or carrying case for a couple of months before adopting it as one's primary backup drive. This doesn't mean outright abusing the drive, but exposing it to normal working conditions such as traveling with one on a bus, in a taxi, train, etc for a while rather than just assuming it is built well and put all of one's valuable data on it for reliable backup. Even then I'd suggest keeping a second external drive at home in a desk drawer just in case that one fails. For me, at least, stress testing is not taking that drive and hurling it across the room like a baseball to see if it holds up. I'd frankly be surprised if it took too much of that abuse. However, carrying it around in a laptop case, a briefcase, or some other normal working condition before putting too much important information on it is a general way to see if the drive is reliable enough to store one's important documents and files on. Cheers! On 9/6/14, Charles Rivard wee1s...@fidnet.com wrote: I still don't see the logic of purposefully abusing hardware to insure it's durability. I would never jump onto a new water bed while wearing football cleats to make sure that is resistant to puncture. It would be my own fault if a flood occurs. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questions and answers regarding Super Liam and Judgment day
Thanks for this. Its great to see some more info. He doesn't say anything about future plans, though. -- From: Christopher Hallsworth challswor...@icloud.com Sent: Sunday, September 07, 2014 2:11 AM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Fwd: LWorks An update including questions and answers regarding Super Liam and Judgment day Hope this is ok to post here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu Forwarded Message An update including questions and answers regarding Super Liam and Judgment day http://l-works.net?subaction=showfullid=1410066926archive= Since the announcement that I will no longer be selling Super Liam or Judgment day, I have received a lot of email asking what exactly is going on. My answers to some common questions are below. 1. What's the deal here? Super Liam and Judgment Day were written 10 and 8 years ago respectively. The technology that they run on is both outdated and difficult to program for. Both games were written with visual basic 6 which is now considered Legacy software. Being able to both support and make updates to these games is difficult at best. 2. Why don't you just set them free? One of my major decisions in not making these games abandonware is there are customers who have spent their hard earned money in purchasing these games, and I feel making the game freeware is a huge slap in the face to them. I don't want to punish people for helping to support game development. 3. Now that the games are no longer being sold will you give me a free key? No. Please see answer two above. 4. What will happen to these games? As I know there are people who still want to purchase and play them I have a couple of options. My first option is to try and sell them again. This opens a few challenges as the system that is being used for computer ID's is a pain. Having to make a customer re-register every time he or she changes computers is ridiculous. I also work a full-time job so creating keys when machines change can be time-consuming. My second option is to release them as freeware. Answer two explains why I really don't want to do this. I realize that this is frustrating for many people, so I would love to hear from you. Do you feel that if you're a previous customer it is fair that future generations be able to play for free? Send an email along letting me know why or why not. I'd love to hear from you. URL: http://l-works.net?subaction=showfullid=1410066926archive= -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an email to lworks+unsubscr...@googlegroups.com mailto:lworks+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Motion seconded, and well said. -- From: Charles Rivard wee1s...@fidnet.com Sent: Sunday, September 07, 2014 8:53 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games In my opinion, anyone who gripes because they paid for a game that is now available to other gamers for free due to life changes or other circumstances is just sour grapes on the part of the whiner. I bought a good game at a good price, and I am happy with that. If the game is later offered by a developer who is no longer going to work on that game, it affects me in no way. I got my money's worth and am satisfied. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 6:10 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Lisa and all, If you have not already done so I suggest reading the post forwarded to the list which answers a few questions about Super Liam and Judgement Day. For the most part I completely understand why Liam is doing what he is doing, and I think his explanation makes sense. for those who have not yet read Liam's responses to the issues raised here on Audyssey and the Audio Games Forum his reasoning was as follows. Both Super Liam and Judgment Day were written in Visual Basic 6 which we all know is legacy software. It makes updating and maintaining those games difficult so it seems prudent to discontinue them. At the same time he thinks it would be a slap in the face, a disservice, to everyone who bought them just to give them away for free. While I'm certain many will disagree with that point of view it is at least understandable. So there is his explanation for what is going on in a nutshell. Cheers! On 9/7/14, Lisa Hayes lhay...@internode.on.net wrote: Yep we deserve an explanation we do that. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questions andanswers regarding Super Liam and Judgment day
I just posted this message to Liam on the Audio Games Forum, I think Aprone's Swamp is still in Visual Basic 6. I can understand not selling the older versions if you were planning to update them in a different language such as C plus plus or for IOS., Or if you plan to sell the source code to another developer. I suggest allowing people to buy your key generation software as Justin Daubenmire of BSC Games did. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questions andanswersregarding Super Liam and Judgment day
I think that's a good suggestion. Thanks for sending the suggestion to Liam. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Phil Vlasak phi...@bex.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 8:52 AM Subject: Re: [Audyssey] Fwd: LWorks An update including questions andanswersregarding Super Liam and Judgment day I just posted this message to Liam on the Audio Games Forum, I think Aprone's Swamp is still in Visual Basic 6. I can understand not selling the older versions if you were planning to update them in a different language such as C plus plus or for IOS., Or if you plan to sell the source code to another developer. I suggest allowing people to buy your key generation software as Justin Daubenmire of BSC Games did. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Mushclient
Hi when I start mushz I have to use alt f and down arrow to alter so I don't know how you got it to start automatically -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Sarah Haake Sent: Saturday, September 06, 2014 1:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Problem with Mushclient Hi, I wanted to do that first. The problem is, that Alter Aeon is loaded immediately when I start this copy of Mushclient, even if I directly click on the .exe file and not on the desktop icon. And I don't really know how to close Alter Aeon completely so I can open a new world without having extra clutter on the screen. Or is there a way to prevent Alter Aeon from loading automatically? Thanks and best regards Sarah Am 06.09.2014 02:47, schrieb john: I would suggest that rather than installing a new copy of mushclient, you simply create a new world with the same client used for mush-z. Mush-z is simply a world created and distributed along with a copy of mushclient; the client is not modified in any way, and is perfectly suited for playing other muds. Further, you'll probably find it easier to get everything configured if you use the client that came with mush-z, because it may already have some of the paths set up for you. -- From: Sarah Haake ti...@gmx.net Sent: Friday, September 05, 2014 8:24 PM To: Audyssey gamers@audyssey.org Subject: [Audyssey] Problem with Mushclient Hi, since the MushZ package is made for playing Alter Aeon speciffically, I just installed a clean version of Mushclient to be able to play other muds with it. I installed the exact same version which MushZ uses, 4.84. Now I of course want to have the Mushreader plugin in there, so NVDA will read the mud output to me. But after adding the plugin and trying to open a world or create a new one, I get a scripting error. Error number: 0 Event:Run-time error Description: [string Plugin]:268: Das angegebene Modul wurde nicht gefunden. stack traceback: [C]: in function 'assert' [string Plugin]:268: in function [string Plugin]:267 Called by:Function/Sub: OnPluginInstall called by Plugin MushReader Reason: Executing plugin MushReader sub OnPluginInstall The German part in the error message states that the requested plugin could not be found, but it's right there in the plugins folder. I'm using Windows 7 64 bit. I installed the normal Mushclient in the same location where MushZ is installed, and MushZ works just fine for me. So, any ideas why the mushreader refuses to work? Any help will be greatly appreciated, since I want to get back into other muds besides Alter Aeon again. Thanks and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
And rewriting them in BGT would require more time than Liam can spare I'd imagine, otherwise I'm sure he'd consider it. I personally wouldn't see releasing those two games as freeware as a slap in the face. It's not like he'd be making me pay for them again. I respect that there are those who might hold such a view though and I can therefore understand why Liam ishesitant to take that option. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Thomas Ward Sent: Sunday, September 07, 2014 5:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Ishan, Let's begin with the fact that audio game developers do not and have never made a lot of money making audio games. It isn't a profitable venture and most developers do so as a hobby or just to make a little money on the side. That is why a few developers startup a company, produce a few games, and when their circumstances change they move on with life. It is for that reason it is unfair to compare GMA to Liam or any other game developer, because circumstances change and no two developers have the exact same circumstances. You should be glad GMA is in a position to release new titles and to update games like Shades of Doom as a lot of developers simply can not do that do to changes in circumstance. In any case Liam did not discontinue those games do to lack of interest. If you read the post fowarded to the list a little while ago he did so because the programming language and technologies he used to create them is no longer supported by Microsoft, and it makes them difficult to update and support. Therefore he discontinued them. Cheers! On 9/6/14, ishan dhami ishan1dha...@gmail.com wrote: Hi all the example of david greenwood is telling us that specially audio games developers should aware the popularity of their games. like shades of doom is updated but the older version is not discontinued because of the popularity same thing should be apply on super liam Liam erven don't say about that he will update his older games so we cannot say that with a strong believe. maybe noone is interested to buy his games so he discontinued. slowly these old developers are going. first justin second danian third maybe liam fourth will be philip and fifth will be munawar? thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
You and I might disagree with the decision but I don't doubt there are those who would feel slighted and make their voices heard. I don't think Liam needs that. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: dark Sent: Sunday, September 07, 2014 6:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games does anyone know what E-mail address I can contact Liam on? While it is Liam's choice to discontinue support for the software (silly microsoft should be shot for causing this much trouble), I completely disagree with his point that offering the games for free is bad for previous customers. Indeed I'd much rather the games that I enjoyed and continue to enjoy could be appreciated by people in the future than that they vanish forever, and it is not as if this is the first time a developer has made such a decision, for example I originally bought Teraformers, trek 2000 and Tarzan Jr, and am happy people can still play the games. I would very much like to contact Liam and let him know my feelings on this issue sinse while discontinuing the games is up to him, I think he is making some incorrect assumptions about the feelings of customers, and it is a shame if people weren't able to play the games in the future just because Liam was afraid previous customers would take umbridge. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Mushclient
We added autoconnect only a few months ago. You probably installed from an earlier version that didn't do autoconnect. Running the updater can update most of your settings, but it won't update the autoconnect setting. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Sun, Sep 7, 2014 at 7:51 AM, wayne17a wayne...@gmail.com wrote: Hi when I start mushz I have to use alt f and down arrow to alter so I don't know how you got it to start automatically --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Mushclient
Hi, thanks John, I'll try that. I don't know why it doesn't start automatically others, it just was that way for me all the time. Best regards Sarah Am 07.09.2014 16:51, schrieb wayne17a: Hi when I start mushz I have to use alt f and down arrow to alter so I don't know how you got it to start automatically -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Sarah Haake Sent: Saturday, September 06, 2014 1:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Problem with Mushclient Hi, I wanted to do that first. The problem is, that Alter Aeon is loaded immediately when I start this copy of Mushclient, even if I directly click on the .exe file and not on the desktop icon. And I don't really know how to close Alter Aeon completely so I can open a new world without having extra clutter on the screen. Or is there a way to prevent Alter Aeon from loading automatically? Thanks and best regards Sarah Am 06.09.2014 02:47, schrieb john: I would suggest that rather than installing a new copy of mushclient, you simply create a new world with the same client used for mush-z. Mush-z is simply a world created and distributed along with a copy of mushclient; the client is not modified in any way, and is perfectly suited for playing other muds. Further, you'll probably find it easier to get everything configured if you use the client that came with mush-z, because it may already have some of the paths set up for you. -- From: Sarah Haake ti...@gmx.net Sent: Friday, September 05, 2014 8:24 PM To: Audyssey gamers@audyssey.org Subject: [Audyssey] Problem with Mushclient Hi, since the MushZ package is made for playing Alter Aeon speciffically, I just installed a clean version of Mushclient to be able to play other muds with it. I installed the exact same version which MushZ uses, 4.84. Now I of course want to have the Mushreader plugin in there, so NVDA will read the mud output to me. But after adding the plugin and trying to open a world or create a new one, I get a scripting error. Error number: 0 Event:Run-time error Description: [string Plugin]:268: Das angegebene Modul wurde nicht gefunden. stack traceback: [C]: in function 'assert' [string Plugin]:268: in function [string Plugin]:267 Called by:Function/Sub: OnPluginInstall called by Plugin MushReader Reason: Executing plugin MushReader sub OnPluginInstall The German part in the error message states that the requested plugin could not be found, but it's right there in the plugins folder. I'm using Windows 7 64 bit. I installed the normal Mushclient in the same location where MushZ is installed, and MushZ works just fine for me. So, any ideas why the mushreader refuses to work? Any help will be greatly appreciated, since I want to get back into other muds besides Alter Aeon again. Thanks and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] Problem with Mushclient
There is a way to set mush to automatically open a world on startup, but I don't use mush regularly and I'm not currently near my windows machine to figure it out and post instructions. Next time I fire it up I'll try to remember to write an autoconnect guide or something. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Sun, Sep 7, 2014 at 8:46 AM, Sarah Haake ti...@gmx.net wrote: Hi, thanks John, I'll try that. I don't know why it doesn't start automatically others, it just was that way for me all the time. Best regards Sarah Am 07.09.2014 16:51, schrieb wayne17a: Hi when I start mushz I have to use alt f and down arrow to alter so I don't know how you got it to start automatically -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Sarah Haake Sent: Saturday, September 06, 2014 1:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Problem with Mushclient Hi, I wanted to do that first. The problem is, that Alter Aeon is loaded immediately when I start this copy of Mushclient, even if I directly click on the .exe file and not on the desktop icon. And I don't really know how to close Alter Aeon completely so I can open a new world without having extra clutter on the screen. Or is there a way to prevent Alter Aeon from loading automatically? Thanks and best regards Sarah Am 06.09.2014 02:47, schrieb john: I would suggest that rather than installing a new copy of mushclient, you simply create a new world with the same client used for mush-z. Mush-z is simply a world created and distributed along with a copy of mushclient; the client is not modified in any way, and is perfectly suited for playing other muds. Further, you'll probably find it easier to get everything configured if you use the client that came with mush-z, because it may already have some of the paths set up for you. -- From: Sarah Haake ti...@gmx.net Sent: Friday, September 05, 2014 8:24 PM To: Audyssey gamers@audyssey.org Subject: [Audyssey] Problem with Mushclient Hi, since the MushZ package is made for playing Alter Aeon speciffically, I just installed a clean version of Mushclient to be able to play other muds with it. I installed the exact same version which MushZ uses, 4.84. Now I of course want to have the Mushreader plugin in there, so NVDA will read the mud output to me. But after adding the plugin and trying to open a world or create a new one, I get a scripting error. Error number: 0 Event:Run-time error Description: [string Plugin]:268: Das angegebene Modul wurde nicht gefunden. stack traceback: [C]: in function 'assert' [string Plugin]:268: in function [string Plugin]:267 Called by:Function/Sub: OnPluginInstall called by Plugin MushReader Reason: Executing plugin MushReader sub OnPluginInstall The German part in the error message states that the requested plugin could not be found, but it's right there in the plugins folder. I'm using Windows 7 64 bit. I installed the normal Mushclient in the same location where MushZ is installed, and MushZ works just fine for me. So, any ideas why the mushreader refuses to work? Any help will be greatly appreciated, since I want to get back into other muds besides Alter Aeon again. Thanks and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] Fwd: LWorks An update including questionsandanswersregarding Super Liam and Judgment day
I'm afraid I disagree phil on the selling of keygen software. That is okay while it's still being sold, however if as Justin did the software was sold for a limited time and then stopped you've effectively done the same thing in denying games to future gamers even on virtual machines etc. If Liam is not planning on updating the game to work on modern windows, either he needs to keep selling them with the proviso that you must install the vb6 dependencies to get them to work, or he needs to make them abandonware and allow key generation for free just as Thomas Westin did with terraformers or David greenwood did with Trek 2000. That is the only way to stop them falling off the map forever. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questionsandanswersregarding Super Liam and Judgment day
Dark, As a developer, I must disagree with the 'need' aspect of your statement. Liam doesn't 'need' to do anything - he created the program with intent to sell it, and he has every right to simply take it off the shelves and let it rot if he wishes. He's under no obligation to release anything ever, and IMHO it's not our place to tell him what he should or shouldn't, can and cannot do. If we, as a community, really want those games to be available and archived for future generations, I propose that we contact him with intent to buy the games and keygen from him. For a sufficient price, he can probably be convinced to turn over everything, as long as someone else deals with the support issues. If we can't come up with a price he's comfortable with, it's not his fault, and we shouldn't pester him further. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Sun, Sep 7, 2014 at 10:50 AM, dark d...@xgam.org wrote: I'm afraid I disagree phil on the selling of keygen software. That is okay while it's still being sold, however if as Justin did the software was sold for a limited time and then stopped you've effectively done the same thing in denying games to future gamers even on virtual machines etc. If Liam is not planning on updating the game to work on modern windows, either he needs to keep selling them with the proviso that you must install the vb6 dependencies to get them to work, or he needs to make them abandonware and allow key generation for free just as Thomas Westin did with terraformers or David greenwood did with Trek 2000. That is the only way to stop them falling off the map forever. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Fwd: Re: LWorks An update including questions and answers regarding Super Liam and Judgment day
Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu Forwarded Message I have received a lot of mail from people who have been in support of me making the games freeware. So This is the process I will start this week. I can't give a time table, as I do have a lot going on. but look for free versions of Super Liam and Judgment Day soon. On 9/7/14, youssri mejdoubi youssri.mejdo...@gmail.com wrote: Hello all! I think the key system for Super Egg Hunt is a good solution. I was personally a bit frustrated with this I.D. situation, so I am looking forward to a change. However, I really do not underestimate the hard work that you put in the games as well as in your full-time job. I would not be bothered if you gave them away for free. Additionally, if you ever make a platform to which free donations are accepted, I would be the first to use it :). 2014-09-07 14:34 GMT+02:00, Eric Bellavance oldie...@optonline.net: I look forward to the release of Zompocolyps. I do, however have one question. Why can’t I post my score in Super Liam? Everytime I try, an error message appears. Eric. From: Missy Hoppe Sent: Sunday, September 07, 2014 8:17 AM To: lwo...@googlegroups.com Subject: RE: LWorks An update including questions and answers regarding Super Liam and Judgment day I’ve happily purchased all of the games, but if they were to become freeware, that wouldn’t bother me in the slightest. I feel that I was doing my best to support you when I bought the games, and if selling them/generating keys has gotten to the point where it’s not worth it, that makes perfect sense to me. It’s a tricky question: on one hand, you put a lot of work into the games, so if people are still willing to buy them, that’s money in your pocket. On the other hand, it sounds like making them freeware could make your life a lot easier, so it’s ultimately up to you what you decide. I’m just saying that as someone who purchased them, I wouldn’t be in the least bit upset to see them go free now. I hope that helps and makes at least a little sense. Good luck with whatever you end up deciding to do. Missy From: lwo...@googlegroups.com [mailto:lwo...@googlegroups.com] On Behalf Of LWorks - News Sent: Sunday, September 07, 2014 1:15 AM To: lwo...@googlegroups.com Subject: LWorks An update including questions and answers regarding Super Liam and Judgment day An update including questions and answers regarding Super Liam and Judgment day Since the announcement that I will no longer be selling Super Liam or Judgment day, I have received a lot of email asking what exactly is going on. My answers to some common questions are below. 1. What's the deal here? Super Liam and Judgment Day were written 10 and 8 years ago respectively. The technology that they run on is both outdated and difficult to program for. Both games were written with visual basic 6 which is now considered Legacy software. Being able to both support and make updates to these games is difficult at best. 2. Why don't you just set them free? One of my major decisions in not making these games abandonware is there are customers who have spent their hard earned money in purchasing these games, and I feel making the game freeware is a huge slap in the face to them. I don't want to punish people for helping to support game development. 3. Now that the games are no longer being sold will you give me a free key? No. Please see answer two above. 4. What will happen to these games? As I know there are people who still want to purchase and play them I have a couple of options. My first option is to try and sell them again. This opens a few challenges as the system that is being used for computer ID's is a pain. Having to make a customer re-register every time he or she changes computers is ridiculous. I also work a full-time job so creating keys when machines change can be time-consuming. My second option is to release them as freeware. Answer two explains why I really don't want to do this. I realize that this is frustrating for many people, so I would love to hear from you. Do you feel that if you're a previous customer it is fair that future generations be able to play for free? Send an email along letting me know why or why not. I'd love to hear from you. URL: http://l-works.net?subaction=showfullid=1410066926archive= -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an email to lworks+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an email to lworks+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google
Re: [Audyssey] Fwd: LWorks An update includingquestionsandanswersregarding Super Liam and Judgment day
Then again, they are his work, and he can do as he chooses, regardless of what we think he should do. Personally, I like the idea of selling the key generator and the other software. If I change computers due to a breakdown or an upgrade, I should be able to play the games on my new machine if it will allow the software to run. If keys are no longer sold or given, I should be able to generate my own. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 12:50 PM Subject: Re: [Audyssey] Fwd: LWorks An update includingquestionsandanswersregarding Super Liam and Judgment day I'm afraid I disagree phil on the selling of keygen software. That is okay while it's still being sold, however if as Justin did the software was sold for a limited time and then stopped you've effectively done the same thing in denying games to future gamers even on virtual machines etc. If Liam is not planning on updating the game to work on modern windows, either he needs to keep selling them with the proviso that you must install the vb6 dependencies to get them to work, or he needs to make them abandonware and allow key generation for free just as Thomas Westin did with terraformers or David greenwood did with Trek 2000. That is the only way to stop them falling off the map forever. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: Re: LWorks An update including questions and answers regarding Super Liam and Judgment day
- Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 8:13 PM Subject: [Audyssey] Fwd: Re: LWorks An update including questions and answers regarding Super Liam and Judgment day Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu Forwarded Message I have received a lot of mail from people who have been in support of me making the games freeware. So This is the process I will start this week. I can't give a time table, as I do have a lot going on. but look for free versions of Super Liam and Judgment Day soon. On 9/7/14, youssri mejdoubi youssri.mejdo...@gmail.com wrote: Hello all! I think the key system for Super Egg Hunt is a good solution. I was personally a bit frustrated with this I.D. situation, so I am looking forward to a change. However, I really do not underestimate the hard work that you put in the games as well as in your full-time job. I would not be bothered if you gave them away for free. Additionally, if you ever make a platform to which free donations are accepted, I would be the first to use it :). 2014-09-07 14:34 GMT+02:00, Eric Bellavance oldie...@optonline.net: I look forward to the release of Zompocolyps. I do, however have one question. Why can’t I post my score in Super Liam? Everytime I try, an error message appears. Eric. From: Missy Hoppe Sent: Sunday, September 07, 2014 8:17 AM To: lwo...@googlegroups.com Subject: RE: LWorks An update including questions and answers regarding Super Liam and Judgment day I’ve happily purchased all of the games, but if they were to become freeware, that wouldn’t bother me in the slightest. I feel that I was doing my best to support you when I bought the games, and if selling them/generating keys has gotten to the point where it’s not worth it, that makes perfect sense to me. It’s a tricky question: on one hand, you put a lot of work into the games, so if people are still willing to buy them, that’s money in your pocket. On the other hand, it sounds like making them freeware could make your life a lot easier, so it’s ultimately up to you what you decide. I’m just saying that as someone who purchased them, I wouldn’t be in the least bit upset to see them go free now. I hope that helps and makes at least a little sense. Good luck with whatever you end up deciding to do. Missy From: lwo...@googlegroups.com [mailto:lwo...@googlegroups.com] On Behalf Of LWorks - News Sent: Sunday, September 07, 2014 1:15 AM To: lwo...@googlegroups.com Subject: LWorks An update including questions and answers regarding Super Liam and Judgment day An update including questions and answers regarding Super Liam and Judgment day Since the announcement that I will no longer be selling Super Liam or Judgment day, I have received a lot of email asking what exactly is going on. My answers to some common questions are below. 1. What's the deal here? Super Liam and Judgment Day were written 10 and 8 years ago respectively. The technology that they run on is both outdated and difficult to program for. Both games were written with visual basic 6 which is now considered Legacy software. Being able to both support and make updates to these games is difficult at best. 2. Why don't you just set them free? One of my major decisions in not making these games abandonware is there are customers who have spent their hard earned money in purchasing these games, and I feel making the game freeware is a huge slap in the face to them. I don't want to punish people for helping to support game development. 3. Now that the games are no longer being sold will you give me a free key? No. Please see answer two above. 4. What will happen to these games? As I know there are people who still want to purchase and play them I have a couple of options. My first option is to try and sell them again. This opens a few challenges as the system that is being used for computer ID's is a pain. Having to make a customer re-register every time he or she changes computers is ridiculous. I also work a full-time job so creating keys when machines change can be time-consuming. My second option is to release them as freeware. Answer two explains why I really don't want to do this. I realize that this is frustrating for many people, so I would love to hear from you. Do you feel that if you're a previous customer it is fair that future generations be able to play for free? Send an email along letting me know why or why not. I'd love to hear from you. URL: http://l-works.net?subaction=showfullid=1410066926archive= -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an email to lworks+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout. -- You received this message
Re: [Audyssey] Fwd: LWorks An update including questionsandanswersregarding Super Liam and Judgment day
Hi Dennis. You are certainly correct that Liam has ownership of the programs being their creator, however equally given the lack of size of the audio games community and the lack of games available, there is rather more impetus riding on each game than in a usual development setting. There are less than 10 available audio 2D side scrolling games, therefore the loss of one, especially one with the quality of sound design of superliam is quite a major blow to over all availability. This is why in the past developers when no longer able to maintain support or sale for their games made them abandonware and distributed a keygen program, and let someone else host the finished product. justin Dobemire last year abandoned his games and sold a key generator, however now that those are no longer available nobody who has not previously bought the games or the keygen will ever legally be able to play them. In many ways, it is almost more of a slap in the face to the community to say well nobody is ever playing these games again I agree that the authority rests with Liam, however given that he is playing with proportionaly such a large share of the available titles for access I do think he has some degree of responsability, or at least a duty of considderation to his customers, and indeed to future players of the game, if not on a legal, at least on an ethical level. justin dobemire followed a similar deicsion last year. he sold a keygen for his games, then closed his doors forever. This means other than the people who bought that keygen, nobody can ever legally play his games again or install them on another machine. This has understandably annoyed lots of people, and I don't want to see Liam making the same error. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Free Firearms Sounds Library
I just found out about this new site and thought some of you game writers might be able to use some of these free sound effects: http://firearmsfx.moonfruit.com/ Dean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Free Firearms Sounds Library
Wow! This sounds amazing! Downloading now. Thanks so much. -- From: Dean Masters dwmaster...@gmail.com Sent: Sunday, September 07, 2014 6:40 PM To: Audyssey list gamers@audyssey.org Subject: [Audyssey] Free Firearms Sounds Library I just found out about this new site and thought some of you game writers might be able to use some of these free sound effects: http://firearmsfx.moonfruit.com/ Dean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questionsandanswersregarding Super Liam and Judgment day
Dark, I still disagree. He has no responsibility or duty, and no matter how rare those kinds of games are, it is firmly not his problem to ensure they get freely released. Feeling entitled to always have these games available for any reason, whether because the games are uncommon or because we're a 'small community', does nobody any favors. Isn't this exactly the kind of thing that started the massive flamewar thread on the audiogames forum, a flamewar which is continuing even as we speak? As I said before, if we as a community think it important enough to make these and other games free in the future, then we should get together, assemble the necessary cash, and pay the developer to have it done. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Sun, Sep 7, 2014 at 3:08 PM, dark d...@xgam.org wrote: Hi Dennis. You are certainly correct that Liam has ownership of the programs being their creator, however equally given the lack of size of the audio games community and the lack of games available, there is rather more impetus riding on each game than in a usual development setting. There are less than 10 available audio 2D side scrolling games, therefore the loss of one, especially one with the quality of sound design of superliam is quite a major blow to over all availability. This is why in the past developers when no longer able to maintain support or sale for their games made them abandonware and distributed a keygen program, and let someone else host the finished product. justin Dobemire last year abandoned his games and sold a key generator, however now that those are no longer available nobody who has not previously bought the games or the keygen will ever legally be able to play them. In many ways, it is almost more of a slap in the face to the community to say well nobody is ever playing these games again I agree that the authority rests with Liam, however given that he is playing with proportionaly such a large share of the available titles for access I do think he has some degree of responsability, or at least a duty of considderation to his customers, and indeed to future players of the game, if not on a legal, at least on an ethical level. justin dobemire followed a similar deicsion last year. he sold a keygen for his games, then closed his doors forever. This means other than the people who bought that keygen, nobody can ever legally play his games again or install them on another machine. This has understandably annoyed lots of people, and I don't want to see Liam making the same error. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questionsandanswersregarding Super Liam and Judgment day
Hi Dentin. I didn't say we were entitled! to the games, only that the scarcity of such makes them far more important than developers might realize, indeed this is why Justin Dobemire has recieved so much flack after vanishing with the Bsc titles. I don't know what you mean about assembling the necessary cash for a key generator sinse I'm not sure what the negotiation would be, sinse to have the system actually be of bennifit for the hole community the key generator would need to be available to everyone perminantly, not just the people who bought it at the time as was the case with Bsc, and I am not sure what the negotiations for that sort of discussion would involve. Fortunately Liam has decided to release the games as freeware so that isn't a discussion we need to have. You are of course correct that the ultimate disposal of anything is up to the owner, however there are other considderations than merely possession, indeed this is a principle which capitalism has largely lost but one which was important at one time, the respect of the seller for their customers. Considder for example what would happen if you took Alteraeon down now, burnt all the code and said nobody ever plays this againn! You are quite within your legal rights to do that. It's largely your game and your server that hosts it, however you'd make a lot of people very unhappy in the process in denying their desire to play your game. Dark. Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed, And eats you when you're sleeping. Zagreus at the end of days, Zagreus lies all other ways, Zagreus comes when time's a maze, And all of history's weeping. Zagreus taking time apart., Zagreus fears the hero heart, Zagreus seeks the final part, The reward that he is reaping. Zagreus sings when all is lost, Zagreus takes all those he's crossed, Zagreus wins and all is cost, The hero's hearts he's keeping. Zagreus seeks the hero's ship, Zagreus needs the web to rip, Zagreus sups time at a drip, And life aside, he's sweeping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questionsandanswersregarding Super Liam and Judgment day
Comments inline. On Sun, Sep 7, 2014 at 6:42 PM, dark d...@xgam.org wrote: [snip] I don't know what you mean about assembling the necessary cash for a key generator sinse I'm not sure what the negotiation would be, sinse to have the system actually be of bennifit for the hole community the key generator would need to be available to everyone perminantly, not just the people who bought it at the time as was the case with Bsc, and I am not sure what the negotiations for that sort of discussion would involve. In the real world, when things like this happen that people care about enough, people set up or find a trusted non-profit foundation, get funding for it, buy the resource in question, and let the non-profit give out access. In this case, that's probably overkill, but one possible model would be: 1) audiogames.net decides it's going to try to buy the rights to the program 2) audiogames.net solicits donations and help in buying the program 3) once it's purchased and rights have been acquired, audiogames can do whatever it wants, including give it away for free. It's really that simple, and frankly it's the only fair way if the developer doesn't want to release it. You are of course correct that the ultimate disposal of anything is up to the owner, however there are other considderations than merely possession, indeed this is a principle which capitalism has largely lost but one which was important at one time, the respect of the seller for their customers. I don't see how the seller is disrespecting its customers by closing up shop or removing a title from its shelves. The people who already bought the product are the customers; they have their product and don't need to worry if it stops being available. The people who didn't buy the product aren't customers, didn't pay for the product, and don't deserve anything. Considder for example what would happen if you took Alteraeon down now, burnt all the code and said nobody ever plays this againn! You are quite within your legal rights to do that. It's largely your game and your server that hosts it, however you'd make a lot of people very unhappy in the process in denying their desire to play your game. No matter how many people would be unhappy, I'm still under no obligation to keep it up and running. If the people really are -that- unhappy, then they should band together and pay the developer - either to sell the product to a trusted entity to keep it running, or to pay the developer to keep the product active. You can't just declare that the developer has obligations beyond completed sales, unless those obligations are actually included as part of the sale (for example a warranty, or express guarantee of key replacement.) As far as I know, neither AA nor Liam's games have any such post-sale obligation, and it rankles that people think there is when there clearly isn't. Of course, I intend to keep my games up and running for the forseeable future, likely several decades; however, I am doing this because I -like- doing it, not because people would be sad if I stopped. Dennis Towne Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questionsandanswersregarding Super Liam and Judgment day
Hi Dark, Wile I can certainly sympathize with your point of view I still disagree with it on principle. It isn't the responsibility of the developer, in this case Liam, to continue to make his games available regardless of how large or small the market is. Even if Super Liam was the one and only side-scroller on the market that would not make him responsible for making it available for ever just because it was one of a kind ethically or otherwise. To me this sounds a lot like the poor me blind entitlement attitude at work. To sum up your argument as I see it you think just because there are very few games for the VI community when a developer can no longer maintain it or sell it he or she must just give it away for free. The only reason being is VI people don't have enough games to play so they are entitled to as many free games as they can get just because they are blind and underprivileged. Do you realize how selfish and self-centered that sounds to a developer like me? For one thing Liam sold that game to customers who paid for it. Therefore legally and ethically he only owes the customers, those who bought it, anything. Everyone else who didn't buy it and now want a free game aren't entitled to anything. From my point of view they are just winy beggars with an inflated poor me attitude expecting a free hand out as usual. I can't help but feel that your entire argument or point of view is based on entitlement. Liam made something so now if he doesn't want to update it, doesn't want to sell it, he has some obligation to give it away. That is his choice, and it doesn't mean this community is entitled to anything legally, ethically, or otherwise. On 9/7/14, dark d...@xgam.org wrote: Hi Dennis. You are certainly correct that Liam has ownership of the programs being their creator, however equally given the lack of size of the audio games community and the lack of games available, there is rather more impetus riding on each game than in a usual development setting. There are less than 10 available audio 2D side scrolling games, therefore the loss of one, especially one with the quality of sound design of superliam is quite a major blow to over all availability. This is why in the past developers when no longer able to maintain support or sale for their games made them abandonware and distributed a keygen program, and let someone else host the finished product. justin Dobemire last year abandoned his games and sold a key generator, however now that those are no longer available nobody who has not previously bought the games or the keygen will ever legally be able to play them. In many ways, it is almost more of a slap in the face to the community to say well nobody is ever playing these games again I agree that the authority rests with Liam, however given that he is playing with proportionaly such a large share of the available titles for access I do think he has some degree of responsability, or at least a duty of considderation to his customers, and indeed to future players of the game, if not on a legal, at least on an ethical level. justin dobemire followed a similar deicsion last year. he sold a keygen for his games, then closed his doors forever. This means other than the people who bought that keygen, nobody can ever legally play his games again or install them on another machine. This has understandably annoyed lots of people, and I don't want to see Liam making the same error. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update includingquestionsandanswersregarding Super Liam and Judgment day
Actually, the number of available games has nothing whatsoever to do with whether a game or a number of games made by a developer should become free for all to play. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 5:08 PM Subject: Re: [Audyssey] Fwd: LWorks An update includingquestionsandanswersregarding Super Liam and Judgment day Hi Dennis. You are certainly correct that Liam has ownership of the programs being their creator, however equally given the lack of size of the audio games community and the lack of games available, there is rather more impetus riding on each game than in a usual development setting. There are less than 10 available audio 2D side scrolling games, therefore the loss of one, especially one with the quality of sound design of superliam is quite a major blow to over all availability. This is why in the past developers when no longer able to maintain support or sale for their games made them abandonware and distributed a keygen program, and let someone else host the finished product. justin Dobemire last year abandoned his games and sold a key generator, however now that those are no longer available nobody who has not previously bought the games or the keygen will ever legally be able to play them. In many ways, it is almost more of a slap in the face to the community to say well nobody is ever playing these games again I agree that the authority rests with Liam, however given that he is playing with proportionaly such a large share of the available titles for access I do think he has some degree of responsability, or at least a duty of considderation to his customers, and indeed to future players of the game, if not on a legal, at least on an ethical level. justin dobemire followed a similar deicsion last year. he sold a keygen for his games, then closed his doors forever. This means other than the people who bought that keygen, nobody can ever legally play his games again or install them on another machine. This has understandably annoyed lots of people, and I don't want to see Liam making the same error. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update including questionsandanswersregarding Super Liam and Judgment day
Hi Dark, You see, that's where we differ in opinion. I don't think Liam needs to do anything here. You are em plying that people need these games to continue to be available even though modern technology makes it unlikely they will continue to run on modern hardware and software for ever. Sooner or later incompatibility will make it extremely difficult to run them, and no matter how much you or any other end users might resent that fact it doesn't change the facts of the situation. Think about this in a different context. Back in the 90's Lucas Arts produced a number of games for Windows 95 and Windows 98 like Rebel Assault, Rebel Assault II, Jedi Knight, Jedi Knight II, etc. Now none of those games are remotely compatible with Windows 7 or Windows 8 as far as I know, and they were discontinued at least 14 years ago. What right would I have to go to Lucas Arts and demand they give those games away for free or to just hand them over to me because I want them? The answer is I have no such right. Saying they need to give them away is a bit ridiculous. Moreover I had plenty of opportunity to buy them from the stores when they were being sold, and asking them years after the fact implies some sort of entitlement to the games that I never had to begin with. What you are saying in regard to Liam's games are no different. Super Liam was on sale for years, and people who didn't buy it when it was being sold are simply out of luck. Having x number of users saying they want Super Liam for free now that it isn't being sold is no different than telling a mainstream company such as Lucas Arts that we want all their older games for free because we can't buy them any more. The only difference with Liam's games and Lucas's games is that unlike the mainstream community we don't have many alternatives so people have started calling their wants needs and thinking they have some entitlement to the games they don't have. On 9/7/14, dark d...@xgam.org wrote: I'm afraid I disagree phil on the selling of keygen software. That is okay while it's still being sold, however if as Justin did the software was sold for a limited time and then stopped you've effectively done the same thing in denying games to future gamers even on virtual machines etc. If Liam is not planning on updating the game to work on modern windows, either he needs to keep selling them with the proviso that you must install the vb6 dependencies to get them to work, or he needs to make them abandonware and allow key generation for free just as Thomas Westin did with terraformers or David greenwood did with Trek 2000. That is the only way to stop them falling off the map forever. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi I don't know the technicle terms and programming but how can you be a heart breaker? Liam don't know what is a feeling of love this is a very bad excuse can he change the cut seen of super liam's ending? phil david and other never complained of the shortage they are working and they will dominate. Oh!alass!at last super liam died don't know why and never will know. Thanks Ishan On 9/7/14, Bryan Peterson bpeterson2...@cableone.net wrote: You and I might disagree with the decision but I don't doubt there are those who would feel slighted and make their voices heard. I don't think Liam needs that. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: dark Sent: Sunday, September 07, 2014 6:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games does anyone know what E-mail address I can contact Liam on? While it is Liam's choice to discontinue support for the software (silly microsoft should be shot for causing this much trouble), I completely disagree with his point that offering the games for free is bad for previous customers. Indeed I'd much rather the games that I enjoyed and continue to enjoy could be appreciated by people in the future than that they vanish forever, and it is not as if this is the first time a developer has made such a decision, for example I originally bought Teraformers, trek 2000 and Tarzan Jr, and am happy people can still play the games. I would very much like to contact Liam and let him know my feelings on this issue sinse while discontinuing the games is up to him, I think he is making some incorrect assumptions about the feelings of customers, and it is a shame if people weren't able to play the games in the future just because Liam was afraid previous customers would take umbridge. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Help with playing superliam
Hello sir I am not comfortable with thumb so I use my index finger to run. pinky and ring to fire thanks Ishan On 9/7/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Lori, What I would do in that situation is use my pointer finger, my booger picking finger, on the control key to fire, and my thumb to run. That should be a pretty easy stretch even with someone with small hands. Cheers! On 9/6/14, loriduncan lori_dunca...@hotmail.com wrote: Hi guys, it's been ages since I've played Superliam, and I'm trying to figure out how to place my hands on the keyboard. I have my right hand on the arrows for right and left, jumping and ducking, but I struggle to maintain my left hand on both the spacebar to run, and the left control key to shoot. I'm just using a normal del laptop, but I still can't seem to get my hands in the right posission. I've tried using my left pinkey to shoot, but it doesn't move fast enough lol. ormally in shooter games, I use more than 1 finger on the control key to shoot, like in Judgement day, but because I've not played this one in a while, I keep getting finger-tied lol. Any tips would be wellcome. Thanks, from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks An update includingquestionsandanswersregarding Super Liam and Judgment day
well aparently its been announced that after a lot of people emailed him saying that they don't mind, liam is going to make the games free in the next week or so. He didn't want to dissapoint people that had brought the games by making them free, but since a lot want it including me he will do so. I brought the games but due to email issue with him I have not really been able to get keys. so whatever. Aparently the reg system wwas a real pain in the rear, and they are old so. At 08:21 a.m. 8/09/2014, you wrote: Then again, they are his work, and he can do as he chooses, regardless of what we think he should do. Personally, I like the idea of selling the key generator and the other software. If I change computers due to a breakdown or an upgrade, I should be able to play the games on my new machine if it will allow the software to run. If keys are no longer sold or given, I should be able to generate my own. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 12:50 PM Subject: Re: [Audyssey] Fwd: LWorks An update includingquestionsandanswersregarding Super Liam and Judgment day I'm afraid I disagree phil on the selling of keygen software. That is okay while it's still being sold, however if as Justin did the software was sold for a limited time and then stopped you've effectively done the same thing in denying games to future gamers even on virtual machines etc. If Liam is not planning on updating the game to work on modern windows, either he needs to keep selling them with the proviso that you must install the vb6 dependencies to get them to work, or he needs to make them abandonware and allow key generation for free just as Thomas Westin did with terraformers or David greenwood did with Trek 2000. That is the only way to stop them falling off the map forever. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
Well, things like braille displays can break either by a simple drop or just from nothing at all. My mac has been dropped a few times, and still works fine. The iPod 4 has cracks in the screen, but it still works. Its maybe 3 years old. It had never had a case on it though. This new iPod 5 hs a case, so it'll probably last even longer. Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On Sep 5, 2014, at 0:54, Desiree Oudinot turtlepowe...@gmail.com wrote: It doesn't help that things like the Lifeproof case for the IPhone exist, either. That just encourages people to see how much abuse their phones can take, just to see if the case actually lives up to its name. I think the testing involved having phones being run over by cars. I wouldn't be surprised if similar gear now exists for laptops and other electronics. On 9/4/14, john jpcarnemo...@gmail.com wrote: I'd like to testify to the fact that babying your hardware will not necessarily make it last longer. As with any piece of computer technology, do a little research and you'll see plenty of stories from people who have had gear break almost instantly, and just as many stories of people whose same equipment has lasted decades under heavy abuse. Just because you baby your gear doesn't mean it won't up and fail on you some random day; in fact, if you abuse your gear a bit (like major data centers do with their hard drives) you'll find out early if you've got a solid piece of hardware or not. I'm not saying you should throw your laptop off a building, but at least if you end up crashing into something with it and everything fails, you'll find out quickly that you got a lemon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Desiree --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Lisa, Me being technically minded would agree with that assessment. A rewrite would be a hell of a job. Especially, considering the time and effort that would go into it. Liam has already mentioned he has a regular 9 to 5 job, and nobody wants to go to work all day and then have to come home to spend hours working on a rewrite of an old game they wrote when they were a teenager. Let's face it. Super Liam was for all intents and purposes a hobby from a very young guy who had lots of time to throw away on something like that. He was young, had lots of free time, and wrote Super Liam for fun. Expecting him to come home from work to spend lots of time rewriting some old game he wrote when he was younger is nobody's idea of fun. It is as you said, a hell of a job. On 9/7/14, Lisa Hayes lhay...@internode.on.net wrote: And i'd say, me not being technically minded that an entire re write would be a hell of a job to do. Ok we might not like it, but what's done is done and us bitching and griping is not and can't change it. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Cracking is not due to a developer's lack of responsibility. Cracking is due to people wanting something for nothing, and is stealing. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 2:46 PM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games stealing? Yes and no. Has anyone noticed that Liam decided to drop everything after people complaining about replacement delays? That is only a way how not to show gratitude to custommers. You are right, his software is his, but is also own by those who paid to him. In this comunity I can say that I am making something, release a publick beta of a demo, say that I accept preorders, take a hundred dollars and every now and then send an email that everything will be right. So you can't accuse me as I explicitly said that I am working on my project. Or I can simply vanish (who says that this is my real name?) after I have took a few preorders. It is not a case for Liam, but I simply say what one can do here. Or to be more precise, the developers can do whatever they want! Ok, the custommers can be very meen, asking for this and that to be implemented, but just look at the stats. How many new complex and paid games were released in the last few years? What about Tom's, Phillip's and others' serious complex projects planned for years? I understand that those people have their time, work and family, but if you promiss, you can't simply say that there is no money. There will be no money if we continue this way! I am not willing to pay something before I know what I can expect. I did it once and I'll never do it again. I will not say what I paid for, but there was no demo (although the title was very atractive along with the game description), but the replay value was equal to 0. And if I have to pay 20 euros for a game that I will play once, I'll never buy anything! And yes, Charles will get angry with me like he did the last time I mentioned this when he said that I promote cracking, but in those cases the products are more exposed to cracking quite because of the developers' irresponsibility. Why shouldn't I find somewhere an iso file of Chillingham, for example? Someone's work and effort? Yes and it is very kind and nice of these people, but if you want to make something, you have to maintain it. As when one gets enough money for his or her product and leaves everything (after having frustrated the custommers with delays like Liam have done), the custommers will be less confident towards all the others who do the same work, in this case developers. I am not promoting cracking, nor do I tell people not to trust Tom, Jeremy and others, I just say how our international community reacts to the things like the one we are just wittnessing, and noone can help it! Best regards, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:45 PM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games He's not stealing anything. The software is his to begin with. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 3:20 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi super liam and judgement day they both are good games surely liam don't want to become a super hero liam gives me disappointment and sadness. since I don't know about the super egg hunt so I cannot say whether it should be abandonware or not. but I can say that if you are not able to preduce these games release them as freeware products. everyone have a right to play games and you cannot steal it. Liam sir are you listening? Thanks Ishan On 9/6/14, Christopher Hallsworth challswor...@icloud.com wrote: Thanks for the agreement! Very shoddy practice in my opinion. At least Justin was decent enough to offer all his games including the unlocker program he uses to generate the hardware specific codes. Yes it had a price tag of it but was sure very popular to us. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 08:05, dark wrote: I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday,
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Ishan, Super Liam didn't die at the end of Super Liam. Liam has repeatedly stated on a number of occasions Liam doesn't actually die. The scene was created that way to leave gamers hanging for Super Liam II which never was created. The only analogies I can compare it to off the top of my head is the scene at the end of Tomb Raider: Last Revelation. At the end of Last Revelation there is a scene where Lara Croft is attempting to exit Seth's temple when the floor collapses and Lara supposedly falls to her death while Dr. Von Croy watches on from the doorway. Many gamers assumed Lara Croft died in the fall, but it was later revealed in Angel of Darkness that Lara managed to survive the fall, and didn't really die. It is known as a cliff hanger. The point here is there is no need for Liam to change the scene in Super Liam. Assuming he ever wants to create the second one in the series he can. It is enough to know that Super Liam didn't die in the first game, and that should there be a second one we will get to know more about what happened at the end of the first one. On 9/7/14, ishan dhami ishan1dha...@gmail.com wrote: Hi I don't know the technicle terms and programming but how can you be a heart breaker? Liam don't know what is a feeling of love this is a very bad excuse can he change the cut seen of super liam's ending? phil david and other never complained of the shortage they are working and they will dominate. Oh!alass!at last super liam died don't know why and never will know. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
He says that it would be wrong to make his games freeware because it would punish the people who bought them, but by not offering them at this point, he is punishing people who actually would buy it. So here is what I would propose. 1. Continue to see the games, with the following disclaimer: No further updates will be forthcoming for these titles, and no further support will be provided. You agree that you are purchasing the product as is, and any technical issues that you encounter will be solely your responsibility to sort out. 2. Make the key generation automatic. His concern was that making keys each time a user changed computers or hardware was time consuming and, to use his own words, ridiculous. While I agree that the whole hardware ID/locking code way of authorizing a product is absurd and makes no logical sense, he chose that method, so it's not like he didn't understand the ramifications. However, he can fix it. Simply make the key generation automatic, just as Justin did with BlindSoftware. This auto generation would cover both new and replacement keys, just as it did in Justin's case. While I understand his reasoning for not making the titles free, I simply do not think that it is fair that new prospective customers be penalized. And since, by his own admission, he has received emails from prospective purchasers, it seems silly not to continue to sell them. Jody --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Thanks Thomas, I figured you'd know where i was coming from. i feel this subject is starting to stink with staleness. It's dead, but won't lie down. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 08, 2014 2:33 PM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Lisa, Me being technically minded would agree with that assessment. A rewrite would be a hell of a job. Especially, considering the time and effort that would go into it. Liam has already mentioned he has a regular 9 to 5 job, and nobody wants to go to work all day and then have to come home to spend hours working on a rewrite of an old game they wrote when they were a teenager. Let's face it. Super Liam was for all intents and purposes a hobby from a very young guy who had lots of time to throw away on something like that. He was young, had lots of free time, and wrote Super Liam for fun. Expecting him to come home from work to spend lots of time rewriting some old game he wrote when he was younger is nobody's idea of fun. It is as you said, a hell of a job. On 9/7/14, Lisa Hayes lhay...@internode.on.net wrote: And i'd say, me not being technically minded that an entire re write would be a hell of a job to do. Ok we might not like it, but what's done is done and us bitching and griping is not and can't change it. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Charles, Definitely agree. Anyone who purchases a product from someone and it later goes on sale or is given away for free has no right to gripe about it. If they do it is just sour grapes on part of the complainer. These things happen all the time, and it is not the sellers responsibility to insure everyone pays the same price for the same product. For example, I can not tell you how many times I purchased something for one price at Walmart only to find that product a couple of months later in the clearance isle for much less. Sure, I am slightly annoyed that I paid more for that product, but I don't get mad at Walmart for reducing the price of the product or for putting it on sale. I understand a business like Walmart only has so much room and in order to make room for new products they must cut prices in the hopes of selling old inventory to make room for more inventory. I wasn't willing to wait for it to go on sale or to get it on clearance so paid the higher price. The same thing applies to something like Liam's games. Nobody knew when Liam would stop selling the games so paid the price to get them at the time. If Liam gives them away for free it is no slap in the face to those who paid any more than Walmart is slapping customers in the face for putting products on sale or selling them in the clearance section for less. On 9/7/14, Charles Rivard wee1s...@fidnet.com wrote: In my opinion, anyone who gripes because they paid for a game that is now available to other gamers for free due to life changes or other circumstances is just sour grapes on the part of the whiner. I bought a good game at a good price, and I am happy with that. If the game is later offered by a developer who is no longer going to work on that game, it affects me in no way. I got my money's worth and am satisfied. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Dark, Weather or not Microsoft deserves to be shot over dropping support for Visual Basic 6 is debatable. I seriously wish you would become an informed user and study the technical reasons why Microsoft chose to discontinue certain technologies rather than just blaming them for it. Then again, I doubt it would matter in your case. I don't want to be rude or insulting, but it seems that you hate Microsoft, have some desire to blame them for everything they do, and weather they do something for a good reason or a bad reason they are always, always, always the bad guy. I don't know what your personal bias is, but I find your comments like Microsoft should be shot really gets up my nose, because it is assuming you know more than them about the technical ins and outs of their technology. This isn't about ethics or philosophy but an area of expertise you apparently know little about beyond a basic end user's knowledge. On 9/7/14, dark d...@xgam.org wrote: does anyone know what E-mail address I can contact Liam on? While it is Liam's choice to discontinue support for the software (silly microsoft should be shot for causing this much trouble), I completely disagree with his point that offering the games for free is bad for previous customers. Indeed I'd much rather the games that I enjoyed and continue to enjoy could be appreciated by people in the future than that they vanish forever, and it is not as if this is the first time a developer has made such a decision, for example I originally bought Teraformers, trek 2000 and Tarzan Jr, and am happy people can still play the games. I would very much like to contact Liam and let him know my feelings on this issue sinse while discontinuing the games is up to him, I think he is making some incorrect assumptions about the feelings of customers, and it is a shame if people weren't able to play the games in the future just because Liam was afraid previous customers would take umbridge. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.