Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread Ron Schamerhorn
Hi Phil I appreciate you sending out this reminder about the mouse optional games. I actually downloaded the first of the three games Fireman. I have to honestly admit I played four times two with the keyboard and two with the mouse. As unused to working the mouse as I am, game four with

Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread Chrissy
don't get me wrong, I do not mind if anyone will include mouse support as an option, but just would not want to see it as the only option to play a game. if people can choose then it is okay, as everyone can play according to their personal preference. regards chrissy - Original Message

[Audyssey] directx march

2009-03-26 Thread shaun everiss
Hi. just got the directx march 09 update. In it was a new componant called x3d, I get that its probably an componant for xna but is it 3d graphics or audio or both. I never have seen it before so I assume its new. if this is so is this tech we can use or not. --- Gamers mailing list __

[Audyssey] entombed things

2009-03-26 Thread shaun everiss
Hi. here is my score If you at all can get grannet or other rock, actually grannet clubs, or large clubs then you can really do some punnishing. Still I got fairly mamed by the boss. Prior to entering the dungeon, spider Threw a Javelin so erratically at the Smartest Fighter competition that it

[Audyssey] experimental games

2009-03-26 Thread Ron Schamerhorn
Hi all Just wondering if anyone else has recently seemed to have trouble with the experimental game Leap. I tried to get it going. The intro plays with no problem and yes I've unloaded Jaws. It tells me to hit the space bar, but unless I'm supposed to wait awhile it just seems to stop at

Re: [Audyssey] Sega games site

2009-03-26 Thread Darren Harris
So how does the emulator work what do you have to do? Is it screen reader friendly or do you have to get help to install it?? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shadow Dragon Sent: 25 March 2009 20:26 To: Gamers

Re: [Audyssey] gamepad

2009-03-26 Thread The Kolesar Brothers
Let me try to answr your questions. A game pad and or a joy stick is a hand held device so that you may interact with your game. Here is the info on the controler. Phillips Retractable Game Controler. The model is sgc2909 I hope this helps you out. Ron and Leader Dog Boz from class 0409 Matt Ron

Re: [Audyssey] [Spam] Re: The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread dark
I can certainly advise the gestures game, even the tutorial is rather fun, because the mage giving you instructions gets so irritated if you do someonthing wrong, lol! Beware the Grue! Dark. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers

Re: [Audyssey] Sega games site

2009-03-26 Thread Shadow Dragon
The emulator is mostly accessible, comes with your basic windows installer. I don't remember much about it since its been quite a while since I played with this site, but they keyboard layout was fairly smoothe, and there's plenty of old games to mess around with.

[Audyssey] I give!!!!

2009-03-26 Thread Anthony Vitale
Well I'm on approximately my 7 or 8th day of trying to experience the wonderful world of audio games (snicker). Of the two games I have downloaded haven't heard one peep except for my own screen reader. the games are from the audiogames list World of legends and Descent into madness (the

Re: [Audyssey] I give!!!!

2009-03-26 Thread Bryan Peterson
One thing you needd to remember is that for audio games you should turn off your screen reader before you start them, or chances are you won't hear anything unless you happen to have a multichannel sound card. And anyway your screen reader needs to be off or it'll interfere with the game's

[Audyssey] what?

2009-03-26 Thread Anthony Vitale
DirectX Is what?? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived

[Audyssey] interesting gestures problem

2009-03-26 Thread Valiant8086
Anyone else had the tutorial in gestures skip and miss and pretty much not work at all? The other two games work fine for me but not gestures. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] what?

2009-03-26 Thread Bryan Peterson
It's a collection of sound libraries that make it possible for games and other applications to handle audio. You can dowload it from Thomas Ward's web site at www.usagamesinteractive.com. Like I said just about every audio game needs it in order to run. And don't worry, it's free. -

Re: [Audyssey] gamepad

2009-03-26 Thread Thomas Ward
Hi, A game pad is a type of joystick device. They typically have two little anolog sticks, 10 to 12 buttons, and a positional pov hat. As for finding them you can buy them just about anywhere. Wal-Mart has one, Phillips SGC-2909, for around $15.00. HTH rrhopki...@verizon.net wrote: What is

Re: [Audyssey] what?

2009-03-26 Thread Anthony Vitale
Thanks Bryan going to get it right now (baby steps) Thanks Tony At 01:05 PM 3/26/2009, you wrote: It's a collection of sound libraries that make it possible for games and other applications to handle audio. You can dowload it from Thomas Ward's web site at www.usagamesinteractive.com. Like I

Re: [Audyssey] what?

2009-03-26 Thread Anthony Vitale
Sorry Bryan, Went to the link you gave but don't know whereto find what you suggested. Tony At 01:05 PM 3/26/2009, you wrote: It's a collection of sound libraries that make it possible for games and other applications to handle audio. You can dowload it from Thomas Ward's web site at

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread Thomas Ward
Hi Chrissy, It may be that many sighted games use it for aiming and shooting, but I can definitely say here that the mouse is a good input device for navigating around. In fact, it is not navigation that is the problem here with the mouse. I have basic navigation support in the game, that is

Re: [Audyssey] what?

2009-03-26 Thread Bryan Peterson
How about product catalog? Not to be rude or anything but you really need to check out these places more thoroughly before you write in asking where to look again. The Managed DirectX libraries are right there in the product catalog. - Original Message - From: Anthony Vitale

Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread Thomas Ward
Hi James, I'm not sure how much general mouse experience you have had, but most mouse gamers, users, etc don't need a very large area to move the mouse in. They keep there wrist stationed on there desk and move the mouse to the left or right. If they reach the end of there mouse matt they pick

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread Thomas Ward
Hi Chrissy, It may be that many sighted games use it for aiming and shooting, but I can definitely say here that the mouse is a good input device for navigating around. In fact, it is not navigation that is the problem here with the mouse. I have basic navigation support in the game, that is

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread Thomas Ward
Hi Che, Thanks for the tip. I'll give it a try and let you know the results. Smile. Che wrote: I am answering this on list in the hopes it might help other developers as well. To trap the mouse, simply reset its coordinates to wherever you want it locked every cycle. If your form pops up

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread Thomas Ward
Hi, I'd have to think about that a moment. I'd say they are probably equal in responce time. Although, with the mouse you do get some finer precision on how much to move, you can quickly turn, etc without hardly any movement of the mouse. Charles Rivard wrote: Is the mouse faster than a

Re: [Audyssey] Lone Wolf progress

2009-03-26 Thread Thomas Ward
Hi, That works. My usual strategy is just to line up the entrance into the mine field and drive my sub through them going at 18 naughts. It is rather funny dragging the destroyer in with me because he slows to 1 naught while I am taking it at 18 naughts. By the time he gets out of the mines I

Re: [Audyssey] what?

2009-03-26 Thread shaun everiss
it is the componant that runs most audio games. At 06:39 a.m. 27/03/2009, you wrote: DirectX Is what?? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Releasing Some Old Text Games

2009-03-26 Thread Thomas Ward
Hi, Sure is. Especially, since there are several gamers on here interested in games for their phones. Smile. Pranav Lal wrote: Hi, I hear you. grin Still, it could be an idea for the future. grin Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] directx march

2009-03-26 Thread Thomas Ward
Hi Shaun, If you are talking about the new x3d math library that ships with DirectX (March 2009) it is a very handy library for C++ game developers. It handles all kinds of 3d calculations with a special emphasis on 3d graphics of course. The x3d audio component, X3DAudio, has been around for

Re: [Audyssey] I give!!!!

2009-03-26 Thread Thomas Ward
Hi Tony, Before you decide to toss in the towel let's try and trouble shoot this problem shall we? Like what exactly is happening when you install the games. What steps have you done so far and what were your results. Understand there is lots of room for error here since you aren't

Re: [Audyssey] what is DirectX?

2009-03-26 Thread Thomas Ward
Hi Anthony, DirectX is a very important set of multimedia components developed by Microsoft for Windows games. It handles various aspects of both accessible and mainstream games such as handling joysticks, keyboard input, mouse input, audio, 3d graphics, you name it. It is a necessity if you

Re: [Audyssey] what is DirectX?

2009-03-26 Thread Thomas Ward
Hi, Before anyone downloads be advised the version on my web site is about a year out of date. I am in the process of uploading the March 2009 release so please don't download from my web site until the updates are put up. Thanks. Bryan Peterson wrote: It's a collection of sound libraries

Re: [Audyssey] I give!!!!

2009-03-26 Thread Nick Helms
Direct X should do the trick. Insure also that you’re running windows XP because if not, most audio games won’t run, either on windows 98 or vista. So check XP and direct X and you should be cool. Please feel free to get in touch with me off-list. My email address is nick.he...@gmail.com. Best,

Re: [Audyssey] what?

2009-03-26 Thread Charles Rivard
Don't worry about those, as you call them, baby steps. We all gotta take them. (grin) --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Anthony Vitale avital...@prodigy.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread Thomas Ward
Hi Dark, I think that is lack of experience talking more than anything else. As I stated earlier I do have partial mouse support going and what I have so far is promising. I certainly understand if people would rather use a keyboard, joystick, etc as the game supports those already. As far as

Re: [Audyssey] I give!!!!

2009-03-26 Thread dark
Hi Antony. You've chosen some odd games there. World of legends is a text adventure game running in a window, --- so it only does! use your own screen reader. Desent into madness should be self-voicing, but might have a miner problem running the game. Remember there are over 300 audio

Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread Thomas Ward
Hi Dark, Well, the issue isn't about weather a certain game or type of game requires a mouse but the option or availability to use the mouse as a secondary input device. Take a game like Troopenum. It certainly does not need a mouse to play. Most would agree joystick and keyboard input is

Re: [Audyssey] what?

2009-03-26 Thread dark
Direct X is windows 3D sound and graphics environment. The latest version is 9. If you install the Winkit program from jim kitchin's site, which also lets you run all his games, it'll install all the things you need. Just go to http://www.kitchensinc.net/ And also check out Jim's free

Re: [Audyssey] I give!!!!

2009-03-26 Thread Thomas Ward
Hi Nick, Actually, most audio games will run on Vista just fine. It just requires some older DirectX and Visual Basic 6 components to be installed to provide backward support for the games. HTH Nick Helms wrote: Direct X should do the trick. Insure also that you’re running windows XP because

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread Chrissy
hi tohmas if built into the game as additional option, I am all for it. I just would not be happy with a game that did not support keyboard as an option. here on my pc I don't even have a mouse hooked up but I do own one. grin i once tried a game on the net with mouse support and somehow always

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread dark
Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 26, 2009 10:15 PM Subject: Re: [Audyssey] MOTA Mouse Support Hi Dark, I think that is lack of experience talking more than anything else. As I stated earlier

Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread dark
As I said Tom, this probably will just end up being a suck it and see type of question. currently my opinion is that the mouse is a more specialized form of control and useable for specific sorts of in game challenges, precise targiting or use as a throtle. If people would prefer to use

Re: [Audyssey] Lone Wolf progress

2009-03-26 Thread Charles Rivard
I just find the destroyer, sneak up on it with a ready gun, kill it, then find the opening between the mine fields, head for the platforms and gun them down, one by one. --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Thomas Ward

Re: [Audyssey] Lone Wolf progress

2009-03-26 Thread Bryan Peterson
Well now I'm on Mission 4 and trying to figure out all my little gadgets and things. I'm still trying to get the hang of when to use the parrascope for one thing. Last time I ran the mission it was an unqualified disaster. - Original Message - From: Charles Rivard

Re: [Audyssey] Sega games site

2009-03-26 Thread Constantine
Hi, In terms of emulators kega fusion works great for me. You use standard open diologues and such, and when the rom starts just quit jaws. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA

Re: [Audyssey] Sega games site

2009-03-26 Thread Constantine
Hi, The master system is actually superior then the ness in that area, at least for the time period. It was apparently its competitor though it never got much popularity. As a side note, sega dreamcast just arived. Will be going to get that shortly. contact details: email:

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread Valiant8086
Hi. It will be an option. As of right now you have to go in the menu and enable mouse support to use it, and then the keyboard still works. I haven't proven myself do to the lack of support for mice at the moment because of the problems Thomas mentioned but it's definitely going to be an

Re: [Audyssey] Sega games site

2009-03-26 Thread Valiant8086
Scorpion , wins! sounds familiar? lol - Original Message - From: ari To: Gamers Discussion list Sent: Wednesday, March 25, 2009 3:24 PM Subject: [Audyssey] Sega games site Hi all, Two topics here. First, I haven't had time, but if someone could try it and give us a

Re: [Audyssey] interesting gestures problem

2009-03-26 Thread Valiant8086
Ok this is the first game that won't run on my netbook as well or better than it does on my big sony laptop. interesting. - Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Thursday, March 26, 2009 1:47 PM Subject: [Audyssey] interesting gestures problem

[Audyssey] using the deck gun with LW

2009-03-26 Thread Michael McDermott
Hi all, I am looking for a bit of help with the deck gun of my sub. Don't quite get the hang of lining it up right in order to hit a target. How do you get it precisely lined up and not to give the info on long or short x amount? --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] using the deck gun with LW

2009-03-26 Thread Bryan Peterson
You don't. It gies you the targetting solution when you've reached the most viable position. It's not going to be dead on. Just wait till it gives you the targetting beep and do't worry if it still says short or log. - Original Message - From: Michael McDermott mmcd...@verizon.net To:

Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread Che
Yah, I agree with Dark here, the mouse shouldn't be used just as a replacement for keys only. The unique abilities of the mouse should be utilized as much as possible to take advantage of its possibilities, something that is going to take thinking outside the box. I think Thomas mentioned

Re: [Audyssey] Sega games site

2009-03-26 Thread Constantine
I love that. But I love nightwolf. He's my favorite character. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,

Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread Steve
Hello, I have to agree with this completely, it makes much more since in a game such as Mota, where as in a game such as Rail Racer using the mouse only makes things much better. Steve Walker - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support

2009-03-26 Thread Constantine
I quite agree with this. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive,

Re: [Audyssey] using the deck gun with LW

2009-03-26 Thread Charles Rivard
The info on whether you are long, which means that your barrel is too high, or short, which means that your barrel is too low, is constantly changing if you or the enemy is moving. The same goes for if the target is to your left, p, or to your right, s. P is for port, and S is for starboard.