Re: [Audyssey] Screen reader support in BGT

2011-01-21 Thread Thomas Ward
Hi Dark, Sorry, you lost me there. Why wouldn't a screen reader use Sapi 5 voices rather than trying to support each and every voice out their directly? I mean the entire purpose of Microsoft providing the Sapi 5 com library is so that developers would have a single API to access various speech

Re: [Audyssey] Screen reader support in BGT

2011-01-21 Thread Thomas Ward
Hi Lori, I know. Jaws 11 has problems with its Sapi 5 drivers. That's why I use the Realspeak Direct voices instead. Those were built specifically for Jaws and are in my opinion just as fast/responsive as Eloquence most of the time. On 1/21/11, Lori Duncan wrote: > Hi my version of Jaws 11 won't

Re: [Audyssey] Screen reader support in BGT

2011-01-21 Thread dark
anuary 21, 2011 1:22 PM Subject: Re: [Audyssey] Screen reader support in BGT Hi my version of Jaws 11 won't work with Sappi at all, I've tried but sadly nothing, even when I sellect sappi 5 as my default. - Original Message - From: "Thomas Ward" To: "Gamers Disc

Re: [Audyssey] Screen reader support in BGT

2011-01-21 Thread Lori Duncan
Hi my version of Jaws 11 won't work with Sappi at all, I've tried but sadly nothing, even when I sellect sappi 5 as my default. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, January 21, 2011 2:22 AM Subject: Re: [Audy

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
rd" To: "Gamers Discussion list" Sent: Friday, January 21, 2011 2:37 AM Subject: Re: [Audyssey] Screen reader support in BGT Hi Dark, Yeah, I know. It is just the everybody uses Jaws attitude that gets under my skin, because not everybody uses it. Yes, i have it, but only bec

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Brandon Misch
well, with nvda you can also support synths like festival and piko. On Jan 20, 2011, at 1:49 PM, Thomas Ward wrote: > Hi Shaun, > > And the point of NvDA support is? With NVDA you can choose from > ESpeak, which is Sapi compatible anyway, and/or any Sapi 5 voices. So > your logic is well I wan

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Brandon Misch
> To: "'Philip Bennefall'" ; "'Gamers Discussion list'" > > Sent: Thursday, January 20, 2011 4:58 PM > Subject: Re: [Audyssey] Screen reader support in BGT > > >> If you add Jaws support, please also add support for Window-Eyes

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Brandon Misch
hilip Bennefall > Sent: Thursday, January 20, 2011 11:52 AM > To: Gamers Discussion list > Subject: [Audyssey] Screen reader support in BGT > > Hi all, > > I have been opposed to adding screen reader support into BGT since the very > beginning, though I am beginning to change m

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Brandon Misch
since jaws support will be added what about nvda support? On Jan 20, 2011, at 11:51 AM, Philip Bennefall wrote: > Hi all, > > I have been opposed to adding screen reader support into BGT since the very > beginning, though I am beginning to change my mind. The primary reason for my > not wanti

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
To: "Gamers Discussion list" Sent: Thursday, January 20, 2011 9:28 PM Subject: Re: [Audyssey] Screen reader support in BGT I love scansoft Daniel. The only thing I don't like is it can't do drama. For an example, "Ah how dare you! I will kill you! Who do you think you

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi Dark, Yeah, I know. It is just the everybody uses Jaws attitude that gets under my skin, because not everybody uses it. Yes, i have it, but only because it was paid for by a state agency when they were trying to help me get through college and find employment. It wasn't by personal choice. I ha

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi Philip, Again, quite understandable. Let's hope though that nobody is rash enough to just support Jaws and forget about the rest of us who might be using Window-Eyes or something else. Oh, I have a copy of Jaws 11, but it isn't my primary screen reader and I'm not purchasing Jaws 12. I'm sticki

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi, Well, that depends. I noticed that the Sapi version of Realspeak voices do lag a little, but it is n't too bad. However, the Realspeak Direct voices for Jaws 11 are very responsive and I generally use something like Scansoft Tom as my default voice rather than Eloquence. On 1/20/11, dark wro

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Hayden Presley
Well in truth if you want to argue from that standpoint that can be said of just about any language. Sent from my iPhone On Jan 20, 2011, at 3:30 PM, Thomas Ward wrote: > Hi Philip, > > Yeah, I understand your logic. When trying to market a product > sometimes it comes down to mob rule. That

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Philip Bennefall
help of a dedicated engine, as it were. Kind regards, Philip Bennefall - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, January 20, 2011 11:25 PM Subject: Re: [Audyssey] Screen reader support in BGT I agree completely tom, but I don&#

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
I agree completely tom, but I don't really think this is Philip's problem, afterall he's essentially just providing the tools for the job, not saying how people should use them. if someone did just write in Jaws support because they believed most people used jaws and were too lazy to change th

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
Hi Damien. I'd fully agree that the orphius synthetic dave and synthetic andy voices are, well synthetic, and probably are worse than eloquence. however, I really do like their human voices, the Uk English voice Alan in particular. In fact Alan is the voice I've used for everything scree

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi, Well, the Scansoft, AKA Realspeak, voices are developed by Nuance. The same company that creates Dragon, Omnipage, etc. I'm sure there will be a day when they will have to change there practices or lose out. One reason I have purchased several Cepstral voices is because they are A, human soun

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi Philip, Yeah, I understand your logic. When trying to market a product sometimes it comes down to mob rule. That still however doesn't wave my concerns about it. Now, a question. When people produce games is it possible to turn this feature off I.E. just use Sapi instead of Jaws support etc or

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Shiny protector
7;o'o'o'o'o'o'ol! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, January 20, 2011 8:35 PM Subject: Re: [Audyssey] Screen reader support in BGT I've never actually had lag or speed issues with scansoft dani

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Damien Pendleton
. Regards, Damien. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, January 20, 2011 8:35 PM Subject: Re: [Audyssey] Screen reader support in BGT I've never actually had lag or speed issues with scansoft daniel, even on my l

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
ent synths are fairly easy to come by. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, January 20, 2011 6:42 PM Subject: Re: [Audyssey] Screen reader support in BGT Hi Dark, I'm glad somebody ac

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
Sent: Thursday, January 20, 2011 6:29 PM Subject: Re: [Audyssey] Screen reader support in BGT Hi Dark, BGT already has Sapi support, so this is as you say not strictly necessary but a lot of people requested it, and it won't take me very long to integrate so I figured that I might as w

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
hursday, January 20, 2011 5:57 PM Subject: Re: [Audyssey] Screen reader support in BGT Hi Dark, Synth voices like Eloquence and Dectalk are hard to get for SAPI 5 though. I tend to find with SAPI that you go from one extreme to the other. Either a low-sampled, quick but hard to understand one, or

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Philip Bennefall
em adding it. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Thursday, January 20, 2011 8:03 PM Subject: Re: [Audyssey] Screen reader support in BGT Hi Philip, Well, its not that obscure as you mi

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi Philip, Well, its not that obscure as you might think. I happen to have three screen readers. Jaws 11, Window-Eyes 7.2, and NVDA 2010. I find that each screen reader has its own unique advantages/disadvantages and switch them depending on the project and/or application. I know a couple of othe

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi Dark, I'm glad somebody actually agrees with me. Supporting x number of screen readers is, to be blunt, absolutely silly and unnecessary. However, I know the reason or the logic behind it. Some people love Eloquence and want Eloquence support AKA Jaws support. Personally, I don't find that a co

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi Shaun, And the point of NvDA support is? With NVDA you can choose from ESpeak, which is Sapi compatible anyway, and/or any Sapi 5 voices. So your logic is well I want to support this or that Sapi 5 voice but instead of using Sapi directly I'll load NVDA and access Sapi remotely rather than dir

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi, Unfortunately this is true. Eloquence is actually Sapi 4 based not Sapi 5 based. The Dectalk has its own API. Although Fonix did produce a Sapi 5 compatible version of Fonixtalk, AKA Dectalk, for a while. However, it is my understanding they discontinued the Sapi 5 version of Fonixtalk. The b

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Philip Bennefall
From: "dark" To: "Gamers Discussion list" Sent: Thursday, January 20, 2011 6:23 PM Subject: Re: [Audyssey] Screen reader support in BGT Not to mention Sapi. there are those of us who use Hal, and thus don't have any of the above, in fact my personal feeling is why a

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Thomas Ward
Hi Philip, Interesting. I'm glad to know you found a solution for this rather annoying problem with Jaws. Although, I personally am still against direct screen reader support. I think it is A, unnecessary, and B, a very bad idea for several reasons. People who are asking for it aren't necessarily

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Damien Pendleton
to be sample-based rather than formant-based. Regards, Damien. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, January 20, 2011 5:23 PM Subject: Re: [Audyssey] Screen reader support in BGT Not to mention Sapi. there are those of

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
one wolf I have found to work far better with sapi anyway. Beware the grue! Dark. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Thursday, January 20, 2011 5:13 PM Subject: Re: [Audyssey] Screen reader support in BGT well then there is

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread dark
games are concerned. Beware the grue! Dark. - Original Message - From: "Karl Belanger" To: "'Philip Bennefall'" ; "'Gamers Discussion list'" Sent: Thursday, January 20, 2011 4:58 PM Subject: Re: [Audyssey] Screen reader support in BGT If y

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Philip Bennefall
hat I have accomplished that I can begin adding support for the others as well. Kind regards, Philip Bennefall - Original Message - From: "shaun everiss" To: ; "Gamers Discussion list" Sent: Thursday, January 20, 2011 6:12 PM Subject: Re: [Audyssey] Screen reader support in

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread shaun everiss
detect the screen reader currently running, and interface with it. Karl -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Thursday, January 20, 2011 11:52 AM To: Gamers Discussion list Subject: [Audyssey] Screen reader

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread shaun everiss
what about nvda with the nvda controler client dll. THats not gona be that hard to do, nvda doesn't block keys. At 05:51 a.m. 21/01/2011, you wrote: Hi all, I have been opposed to adding screen reader support into BGT since the very beginning, though I am beginning to change my mind. The prima

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Philip Bennefall
anuary 20, 2011 5:58 PM Subject: RE: [Audyssey] Screen reader support in BGT If you add Jaws support, please also add support for Window-Eyes, System Access, and NVDA as not everyone uses or even owns Jaws. What I'd recommend is have it autodetect the screen reader currently running, an

Re: [Audyssey] Screen reader support in BGT

2011-01-20 Thread Karl Belanger
y.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Thursday, January 20, 2011 11:52 AM To: Gamers Discussion list Subject: [Audyssey] Screen reader support in BGT Hi all, I have been opposed to adding screen reader support into BGT since the very beginning, though

[Audyssey] Screen reader support in BGT

2011-01-20 Thread Philip Bennefall
Hi all, I have been opposed to adding screen reader support into BGT since the very beginning, though I am beginning to change my mind. The primary reason for my not wanting to do it has been the fact that Jaws steals a large number of keys from DirectInput, making it very hard to play games if