Re: [Audyssey] Interactive fiction interpritures for windows10
Okay Sent from my iPhone > On Oct 11, 2016, at 1:03 PM, Jacob Krugerwrote: > > Windows frotz 1.16. > > > Jacob Kruger > Blind Biker > Skype: BlindZA > "Resistance is futile, but, acceptance is versatile..." > >> On 2016-10-11 12:57 PM, brennenki...@gmail.com wrote: >> And what version of frotz are you running >> >> Sent from my iPhone >> >>> On Oct 11, 2016, at 2:01 AM, Jacob Kruger wrote: >>> >>> Run NVDA, since there are even a couple of NVDA add-ons for use with IF >>> interpreters, and in any case, using certain oldish versions of winfrotz, >>> you can activate preferences using ctrl + P, and then there's a speech >>> output page, which lets you turn on automatic reading of all output, but, >>> since I have got both IF interpreter add-ons for NVDA installed I can work >>> quite nicely with winfrotz, and this is on my windows 10 64 bit machine. >>> >>> >>> Main thing is, although I am sure window eyes and NVDA use different >>> keystrokes, NVDA is free/open-source. >>> >>> >>> Stay well >>> >>> >>> Jacob Kruger >>> Blind Biker >>> Skype: BlindZA >>> "Resistance is futile, but, acceptance is versatile..." >>> On 2016-10-10 6:02 PM, brennenki...@gmail.com wrote: Hi does anyone know if any good interactive fiction interpreters for windows 10 Brotz does not work that well with windoweyes Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to gamers-ow...@audyssey.org. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction interpritures for windows10
Windows frotz 1.16. Jacob Kruger Blind Biker Skype: BlindZA "Resistance is futile, but, acceptance is versatile..." On 2016-10-11 12:57 PM, brennenki...@gmail.com wrote: And what version of frotz are you running Sent from my iPhone On Oct 11, 2016, at 2:01 AM, Jacob Krugerwrote: Run NVDA, since there are even a couple of NVDA add-ons for use with IF interpreters, and in any case, using certain oldish versions of winfrotz, you can activate preferences using ctrl + P, and then there's a speech output page, which lets you turn on automatic reading of all output, but, since I have got both IF interpreter add-ons for NVDA installed I can work quite nicely with winfrotz, and this is on my windows 10 64 bit machine. Main thing is, although I am sure window eyes and NVDA use different keystrokes, NVDA is free/open-source. Stay well Jacob Kruger Blind Biker Skype: BlindZA "Resistance is futile, but, acceptance is versatile..." On 2016-10-10 6:02 PM, brennenki...@gmail.com wrote: Hi does anyone know if any good interactive fiction interpreters for windows 10 Brotz does not work that well with windoweyes Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction interpritures for windows10
You can pull both of them off this NVDA add-on repository - one is called interactive fiction interpreter, and the other one is specific to winfrotz - that's probably the only one you really need: http://jeff.tdrealms.com/NVDA.htm And, when you fire up winfrotz, it should ask you to browse for a file to play/work with, or else, you can just assign it as the default to handle all the .z* file types, and browse to them in windows explorer, etc.? But, off-hand, think the ctrl+O keystroke should bring up that file opening dialogue. You can first try out the preference change mentioned in the other message, but, honestly, since NVDA is also my primary screen reader, it suits me fine to just work with it handling output, etc. - haven't tested this recently, but, think it also handles reviewing on screen text history as well using it's own object navigation commands, but anyway. sTay well Jacob Kruger Blind Biker Skype: BlindZA "Resistance is futile, but, acceptance is versatile..." On 2016-10-11 12:02 PM, brennenki...@gmail.com wrote: How do I run these addons and is there a place with windows frauds where I can put the games that I want and run them every time I start the program or run them from inside the program Sent from my iPhone On Oct 11, 2016, at 2:01 AM, Jacob Krugerwrote: Run NVDA, since there are even a couple of NVDA add-ons for use with IF interpreters, and in any case, using certain oldish versions of winfrotz, you can activate preferences using ctrl + P, and then there's a speech output page, which lets you turn on automatic reading of all output, but, since I have got both IF interpreter add-ons for NVDA installed I can work quite nicely with winfrotz, and this is on my windows 10 64 bit machine. Main thing is, although I am sure window eyes and NVDA use different keystrokes, NVDA is free/open-source. Stay well Jacob Kruger Blind Biker Skype: BlindZA "Resistance is futile, but, acceptance is versatile..." On 2016-10-10 6:02 PM, brennenki...@gmail.com wrote: Hi does anyone know if any good interactive fiction interpreters for windows 10 Brotz does not work that well with windoweyes Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction interpritures for windows10
And what version of frotz are you running Sent from my iPhone > On Oct 11, 2016, at 2:01 AM, Jacob Krugerwrote: > > Run NVDA, since there are even a couple of NVDA add-ons for use with IF > interpreters, and in any case, using certain oldish versions of winfrotz, you > can activate preferences using ctrl + P, and then there's a speech output > page, which lets you turn on automatic reading of all output, but, since I > have got both IF interpreter add-ons for NVDA installed I can work quite > nicely with winfrotz, and this is on my windows 10 64 bit machine. > > > Main thing is, although I am sure window eyes and NVDA use different > keystrokes, NVDA is free/open-source. > > > Stay well > > > Jacob Kruger > Blind Biker > Skype: BlindZA > "Resistance is futile, but, acceptance is versatile..." > >> On 2016-10-10 6:02 PM, brennenki...@gmail.com wrote: >> Hi does anyone know if any good interactive fiction interpreters for windows >> 10 Brotz does not work that well with windoweyes >> >> Sent from my iPhone >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction interpritures for windows10
How do I run these addons and is there a place with windows frauds where I can put the games that I want and run them every time I start the program or run them from inside the program Sent from my iPhone > On Oct 11, 2016, at 2:01 AM, Jacob Krugerwrote: > > Run NVDA, since there are even a couple of NVDA add-ons for use with IF > interpreters, and in any case, using certain oldish versions of winfrotz, you > can activate preferences using ctrl + P, and then there's a speech output > page, which lets you turn on automatic reading of all output, but, since I > have got both IF interpreter add-ons for NVDA installed I can work quite > nicely with winfrotz, and this is on my windows 10 64 bit machine. > > > Main thing is, although I am sure window eyes and NVDA use different > keystrokes, NVDA is free/open-source. > > > Stay well > > > Jacob Kruger > Blind Biker > Skype: BlindZA > "Resistance is futile, but, acceptance is versatile..." > >> On 2016-10-10 6:02 PM, brennenki...@gmail.com wrote: >> Hi does anyone know if any good interactive fiction interpreters for windows >> 10 Brotz does not work that well with windoweyes >> >> Sent from my iPhone >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction interpritures for windows10
Run NVDA, since there are even a couple of NVDA add-ons for use with IF interpreters, and in any case, using certain oldish versions of winfrotz, you can activate preferences using ctrl + P, and then there's a speech output page, which lets you turn on automatic reading of all output, but, since I have got both IF interpreter add-ons for NVDA installed I can work quite nicely with winfrotz, and this is on my windows 10 64 bit machine. Main thing is, although I am sure window eyes and NVDA use different keystrokes, NVDA is free/open-source. Stay well Jacob Kruger Blind Biker Skype: BlindZA "Resistance is futile, but, acceptance is versatile..." On 2016-10-10 6:02 PM, brennenki...@gmail.com wrote: Hi does anyone know if any good interactive fiction interpreters for windows 10 Brotz does not work that well with windoweyes Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction on the iPhone
Oh, I know what you're talking about. If you want free, try the Frotz app. It works with voiceover, and has plenty more games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction on the iPhone
Well I'm pleased to say it does! look like I'll be able to stay in contact while in the states (thanks to Sebby and Jason on audiogames.net for telling me about changing mail ports). However to answer charlse's question. Delight games are indeed gamebooks like the choiceofgames, you read a section and then respond. They tend to work more like the old fighting fantasy ones than the cog titles, eg, you have recognizable stats like health. They're very vo accessible these days (they didn't used to be), though soemtimes you'll need to do a tap with four fingers at the bottom or a couple of three finger swipes to get to the choices. As to how the games work financially, well there is one program, the delight games library, and various series within that, such as wizar'd's choice and deep space huntress. You get the first book of each series for free, but have to purchice the others. You can also buy coins that let you undo choicee, though coins can also be earned through playing as well. I will say I got rather lucky with this, since as I bought the library some time ago when it was still called delight games premium, I got the hole lot for free, which was rather nice considering that I'd thought initially that I'd bought an inaccessible ap :D. If your interested in gamebook style games on the Iphone however, I'd also highly recommend the choiceofgames and hosted games titles. For something more traditional style if, there are games like hadean lands and dreamhold available. hth. Dark. - Original Message - From: "Charles Rivard"To: "audyssey" Sent: Wednesday, June 08, 2016 9:51 AM Subject: [Audyssey] interactive fiction on the iPhone I have decided to give interactive fiction games a try. I got a library of them from the app store for my iPhone 6. While the app is free, it was indicated in an article at www.applevis.com that the first book is free and you then order the others as inapp purchases based on whether you like the first one, so I figure that I have nothing to lose. Having said this, I hope the following questions aren’t dumb. (I grin as I post these.) Which book is the first one and how do these books work? Any suggestions on which book to try, as a beginner, if I do have a choice? The app is listed on my phone as “delight games”. Any steerage in the right direction is appreciated. Thanks in advance. If you think you're finished, you! really! are! finished!! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction on the iPhone
Tje dee;delight games are more like choice games - at the end of each chunk, you choose either this, or that - sort of like old-school interactive fiction books, where you turned to a different page each time, depending on choice. And, while I play around with them on my android phones, but, haven't come across any request for in-app purchases as of yet, but, think am still messing around with something like wizard's choice - don't do this too often. Stay well Jacob Kruger Blind Biker Skype: BlindZA "Resistance is futile, acceptance is versatile" - Original Message - From: "Rajmund" <brajmund2...@gmail.com> To: "Charles Rivard" <wee1s...@fidnet.com>; "Gamers Discussion list" <gamers@audyssey.org> Sent: 08 June, 2016 11:18 AM Subject: Re: [Audyssey] interactive fiction on the iPhone Hello, Sorry if I'm missing something, but, by interactive, we mean things like zork? If so, not sure what app you've tried, but try frotz, for IOS. Again, I might be missing something, and in that case, I'm sorry about that. Sent from an iPad Air On 8 Jun 2016, at 9:51 am, Charles Rivard <wee1s...@fidnet.com> wrote: I have decided to give interactive fiction games a try. I got a library of them from the app store for my iPhone 6. While the app is free, it was indicated in an article at www.applevis.com that the first book is free and you then order the others as inapp purchases based on whether you like the first one, so I figure that I have nothing to lose. Having said this, I hope the following questions aren’t dumb. (I grin as I post these.) Which book is the first one and how do these books work? Any suggestions on which book to try, as a beginner, if I do have a choice? The app is listed on my phone as “delight games”. Any steerage in the right direction is appreciated. Thanks in advance. If you think you're finished, you! really! are! finished!! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction on the iPhone
Hello, Sorry if I'm missing something, but, by interactive, we mean things like zork? If so, not sure what app you've tried, but try frotz, for IOS. Again, I might be missing something, and in that case, I'm sorry about that. Sent from an iPad Air > On 8 Jun 2016, at 9:51 am, Charles Rivardwrote: > > I have decided to give interactive fiction games a try. I got a library of > them from the app store for my iPhone 6. While the app is free, it was > indicated in an article at > > www.applevis.com > > that the first book is free and you then order the others as inapp purchases > based on whether you like the first one, so I figure that I have nothing to > lose. > > Having said this, I hope the following questions aren’t dumb. (I grin as I > post these.) Which book is the first one and how do these books work? Any > suggestions on which book to try, as a beginner, if I do have a choice? > > The app is listed on my phone as “delight games”. Any steerage in the right > direction is appreciated. Thanks in advance. > > If you think you're finished, you! really! are! finished!! > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction.
Hi Ishan, Interactive fiction is essentially games that are interactive stories in which you read the text on the screen and enter commands to open things, pick up items, light something, etc. Although, there are many different formats such as AGT, Tads, Adrift, etc the most common is Inform. What you do is download an interpreter for your game format, and then open the game in the interpreter for that type of game. For the most part the games are accessible with most screen readers. The interpreter you use can determine how accessible the game is you play. Two of the common interpreters for Windows is Filfre and Winfrotz. Cheers! On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote: Hello friends! what is interactive fiction? and How can I play it? are they downloadable? or not. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction.
go to www.ifarchive.org. you have to be really really good at english to play interactive fiction as you have to type commands like take box or take the box and then go north. you have to download an interactive fiction interpreter application such as winfrotz. On 10/16/2014 6:15 AM, ishan dhami wrote: Hello friends! what is interactive fiction? and How can I play it? are they downloadable? or not. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction.
Hi champion ! so after the interpreter what should I do? Thanks Ishan On 10/16/14, Josh Kennedy joshknnd1...@gmail.com wrote: go to www.ifarchive.org. you have to be really really good at english to play interactive fiction as you have to type commands like take box or take the box and then go north. you have to download an interactive fiction interpreter application such as winfrotz. On 10/16/2014 6:15 AM, ishan dhami wrote: Hello friends! what is interactive fiction? and How can I play it? are they downloadable? or not. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction.
On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote: Hi champion ! so after the interpreter what should I do? Thanks Ishan On 10/16/14, Josh Kennedy joshknnd1...@gmail.com wrote: go to www.ifarchive.org. you have to be really really good at english to play interactive fiction as you have to type commands like take box or take the box and then go north. you have to download an interactive fiction interpreter application such as winfrotz. On 10/16/2014 6:15 AM, ishan dhami wrote: Hello friends! what is interactive fiction? and How can I play it? are they downloadable? or not. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Tom. I'm actually surprised that there aren't more tactical text rpgs for this reason, sinse while I know interactive fiction traditionalists have a real downer on rpg mechanics, I'm surprised other people haven't done more. Then again, if you look at the resurgence of things like gamebooks for systems like Iphone there is actually more going on, it's just a shame that systems like canvasing or use of other image components like unity often make purely text based games inaccessible even on platforms like Ios where theoretically all text should work. I'd myself love to see a modern version of Eamon, perhaps with some extra commands such as talk, which could create purely rpg based outings and to which people could contribute more gmes. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Tom. I take your point regarding Inform, but after all inform was never meant to be used to create rpgs and their objects in the first place. You wouldn't find a class to create a multiple headed monster rather than a generic animal because in most inform games even if the game's writer wanted such a monster the function it'd be performing would essentially be a simple and animalistic one, you wouldn't actually have to fight and defeat it for example. Leaving aside your comments about kiddy languages I take your point on C++ letting you define your own objects and classes, however equally I do think it would be possible to create a text rpg creation system which had enough predefined objects and classes for people to play with and create a fun game. This is one reason Eamon became so popular, sinse the basic program had most things defined, weapons, armor, spells, a class for monsters, routines to handle healing items lights etc. unfortunately Eamon was lacking some fundamentals which meant most eamon authors also had to fiddle in basic to do things like have talking npcs, however I don't think it'd take much to define what was needed to create an actual rpg system, and create ffective a text rpg maker, particularly sinse many of the limitations the Eamon system had at the time such as needing to only have 250 character long room descriptions and having to tie effects (extra peaces of text), to those descriptions if you wanted them longer. Of course, for an experienced programmer creating an rpg would essentially be only a slightly more complex business than creating say a game of monopoly, however sinse manifestly not everybody has studdied programming for years, it'd be nice if there was some sort of workable rpg creation system, sinse if you break an rpg down into components you don't need much to create an engaging game considdering that what most of what you'll be doing will be writing text descriptions for the objects you've created. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
there were some, but to be honest while I did play some, I really couldn't have the game and solution open, I have brothers and other family some of them religious, and while I am sure they will not look and tamper with my affairs, they easily could, and since I want to keep my adult stuff private running that stuff actively on a house where there is people becides me in it on a public home network accessable by all is just not a good idea. Suppose they walked in. I think the site is aifcommunity.org I think. To be honest I never found many of them that good. I got bored quickly. example f**k this that and the other. lick this, feel that, walk round or simply sex and no exploration. there are some semi adult games like aquila in tads 3 on the internet archive which at least have some semi plot, but I have gotten out of sex sex sex win type of games. Sadly due to the fact running a lot of the interpreters needs sapi or something unless its glulx which seems to work with nvda with an addon sort of, i have not played a good if game in a while. Then again, I hardly have the time with all things going on in my life. Tonight, once I am done with mail, and if I forego my coffee for the evening I have exactly 3.5 hours or less maybe 2.5 hours of free time. I can probably do one of about a million things in that time. so I need to choose, if games are low on the scale aif lower still. At 02:48 p.m. 9/10/2014, you wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Shaun, Well, there are some good adult interactive fiction games, but I'll be the first to admit they are few and far between. I think the problem with AIF, as with most porn, is the developer is interested in getting straight to the down and dirty while skipping over developing a background story, exploration, or even having challenges. However, they aren't all that way. For example, in Camp Windy Lake you are a male camp counselor at Camp Windy Lake. Your basic goal is to go around having sex with the female counselors, but doing the down and dirty with them isn't exactly easy. Like a lot of interactive fiction games there are certain conditions that need met, you need to perform certain actions, and do certain things before any of the female counselors will have sex with you. That's only one such game, and there are certainly more. They aren't all f this and lick that as you suggest. Its just a matter of knowing where to look and of course reading AIF game reviews will help you sort out those with an actual story and action from those that are basically sexual free for alls. Cheers! On 10/9/14, shaun everiss sm.ever...@gmail.com wrote: there were some, but to be honest while I did play some, I really couldn't have the game and solution open, I have brothers and other family some of them religious, and while I am sure they will not look and tamper with my affairs, they easily could, and since I want to keep my adult stuff private running that stuff actively on a house where there is people becides me in it on a public home network accessable by all is just not a good idea. Suppose they walked in. I think the site is aifcommunity.org I think. To be honest I never found many of them that good. I got bored quickly. example f**k this that and the other. lick this, feel that, walk round or simply sex and no exploration. there are some semi adult games like aquila in tads 3 on the internet archive which at least have some semi plot, but I have gotten out of sex sex sex win type of games. Sadly due to the fact running a lot of the interpreters needs sapi or something unless its glulx which seems to work with nvda with an addon sort of, i have not played a good if game in a while. Then again, I hardly have the time with all things going on in my life. Tonight, once I am done with mail, and if I forego my coffee for the evening I have exactly 3.5 hours or less maybe 2.5 hours of free time. I can probably do one of about a million things in that time. so I need to choose, if games are low on the scale aif lower still. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
also the inform7 language seems to be one of the easiest I came across so far. On 10/9/2014 2:13 AM, shaun everiss wrote: there were some, but to be honest while I did play some, I really couldn't have the game and solution open, I have brothers and other family some of them religious, and while I am sure they will not look and tamper with my affairs, they easily could, and since I want to keep my adult stuff private running that stuff actively on a house where there is people becides me in it on a public home network accessable by all is just not a good idea. Suppose they walked in. I think the site is aifcommunity.org I think. To be honest I never found many of them that good. I got bored quickly. example f**k this that and the other. lick this, feel that, walk round or simply sex and no exploration. there are some semi adult games like aquila in tads 3 on the internet archive which at least have some semi plot, but I have gotten out of sex sex sex win type of games. Sadly due to the fact running a lot of the interpreters needs sapi or something unless its glulx which seems to work with nvda with an addon sort of, i have not played a good if game in a while. Then again, I hardly have the time with all things going on in my life. Tonight, once I am done with mail, and if I forego my coffee for the evening I have exactly 3.5 hours or less maybe 2.5 hours of free time. I can probably do one of about a million things in that time. so I need to choose, if games are low on the scale aif lower still. At 02:48 p.m. 9/10/2014, you wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Josh, Personally, I would choose Python. Any full blown programming language is better for a roll playing game than most interactive fiction languages which are designed for puzzle type play than any kind of deep sort of action oriented game with stats and skill levels. Python is simple and easy to learn and use, and combined with Pygame or Pyglet means you can have audio etc too. Cheers! On 10/9/14, Josh Kennedy joshknnd1...@gmail.com wrote: what is better for writing an interactive fiction rpg then? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
filfre seems to be one of the best interpreters I found. On 10/9/2014 2:13 AM, shaun everiss wrote: there were some, but to be honest while I did play some, I really couldn't have the game and solution open, I have brothers and other family some of them religious, and while I am sure they will not look and tamper with my affairs, they easily could, and since I want to keep my adult stuff private running that stuff actively on a house where there is people becides me in it on a public home network accessable by all is just not a good idea. Suppose they walked in. I think the site is aifcommunity.org I think. To be honest I never found many of them that good. I got bored quickly. example f**k this that and the other. lick this, feel that, walk round or simply sex and no exploration. there are some semi adult games like aquila in tads 3 on the internet archive which at least have some semi plot, but I have gotten out of sex sex sex win type of games. Sadly due to the fact running a lot of the interpreters needs sapi or something unless its glulx which seems to work with nvda with an addon sort of, i have not played a good if game in a while. Then again, I hardly have the time with all things going on in my life. Tonight, once I am done with mail, and if I forego my coffee for the evening I have exactly 3.5 hours or less maybe 2.5 hours of free time. I can probably do one of about a million things in that time. so I need to choose, if games are low on the scale aif lower still. At 02:48 p.m. 9/10/2014, you wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Tom. I disagree about Inform not being good for rpgs, or at least not Inform as it exists as Glulks. Given what has been done by Victor with Kerkerkruip, and his previous efforts such as the unfinished idols of war. The Inform 7 modules he created are still freely available and some other people have made games with them, indeed he created those modules specifically so that rpg mechanics could! be handled in a standard if language. yes, while it's true Inform 6 and the standard Zcode format never got the wherewithall to make rpgs, mostly because as we've said before the if community don't like rpgs, that doesn't mean glulks isn't an option, indeed I'd be rather pleased if more rpg games were made in Glulks. Dark.Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
or an rpg football game. there's lots of possibilities with interactive fiction combined with rpg. and since its mostly all text your limit is your imagination computer storeage and amount of ram. On 10/10/2014 9:01 AM, dark wrote: Hi Tom. I disagree about Inform not being good for rpgs, or at least not Inform as it exists as Glulks. Given what has been done by Victor with Kerkerkruip, and his previous efforts such as the unfinished idols of war. The Inform 7 modules he created are still freely available and some other people have made games with them, indeed he created those modules specifically so that rpg mechanics could! be handled in a standard if language. yes, while it's true Inform 6 and the standard Zcode format never got the wherewithall to make rpgs, mostly because as we've said before the if community don't like rpgs, that doesn't mean glulks isn't an option, indeed I'd be rather pleased if more rpg games were made in Glulks. Dark.Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
yes me too! I would love to see more rpgs made in glulx with some sounds and maybe some music. maybe make oo oo yes! an rpg text version of dota2! On 10/10/2014 9:01 AM, dark wrote: Hi Tom. I disagree about Inform not being good for rpgs, or at least not Inform as it exists as Glulks. Given what has been done by Victor with Kerkerkruip, and his previous efforts such as the unfinished idols of war. The Inform 7 modules he created are still freely available and some other people have made games with them, indeed he created those modules specifically so that rpg mechanics could! be handled in a standard if language. yes, while it's true Inform 6 and the standard Zcode format never got the wherewithall to make rpgs, mostly because as we've said before the if community don't like rpgs, that doesn't mean glulks isn't an option, indeed I'd be rather pleased if more rpg games were made in Glulks. Dark.Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
If you wrote an rpg in text that challenged my computer's ram or storage I'd be worried, sinse that game would be huuge! :D. I agree though, one nice thing about text is the possibilities to go anywhere and do anything. I'm not sure how good the glulks format is at having different sounds or background music play for events, but certainly the mechanics are there. Dark. Take them to the refirbished chamber that was once bad! - Original Message - From: Josh Kennedy joshknnd1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 10, 2014 4:37 PM Subject: Re: [Audyssey] interactive fiction games question or an rpg football game. there's lots of possibilities with interactive fiction combined with rpg. and since its mostly all text your limit is your imagination computer storeage and amount of ram. On 10/10/2014 9:01 AM, dark wrote: Hi Tom. I disagree about Inform not being good for rpgs, or at least not Inform as it exists as Glulks. Given what has been done by Victor with Kerkerkruip, and his previous efforts such as the unfinished idols of war. The Inform 7 modules he created are still freely available and some other people have made games with them, indeed he created those modules specifically so that rpg mechanics could! be handled in a standard if language. yes, while it's true Inform 6 and the standard Zcode format never got the wherewithall to make rpgs, mostly because as we've said before the if community don't like rpgs, that doesn't mean glulks isn't an option, indeed I'd be rather pleased if more rpg games were made in Glulks. Dark.Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Dark, Me too. I don't think it is possible to write a text game these days that would challenge today's RAM, hard drive space, or CPU too much. Text games are the most simple to write, and don't have any of the hardware requirements of video games, or even audio games for that matter. In any case I am becoming a huge fan of text games simply because anything is possible. One doesn't have to spend hours finding the right sound for this or that or spending any time drawing and creating graphics. All one needs is a good imagination and a text description of whatever the world and characters looks like. That makes anything possible, and it ends up being accessible to everyone blind, sighted, deaf, you name it. The best possible medium for the most number of people from an accessibility standpoint. As far as Glulx and sounds I'm not quite sure. I know Glulx was basically designed to have limited sounds and music, but can't say to what extent. Then again, I've been looking into my own text adventure system so have had little interest in working with any of the off-the-shelf solutions like Glulx personally. On 10/10/14, dark d...@xgam.org wrote: If you wrote an rpg in text that challenged my computer's ram or storage I'd be worried, sinse that game would be huuge! :D. I agree though, one nice thing about text is the possibilities to go anywhere and do anything. I'm not sure how good the glulks format is at having different sounds or background music play for events, but certainly the mechanics are there. Dark. Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Dark, Okay, I get where you are coming from, and I need to clarify a few things here. By Inform I mean the Inform 7 language itself not Glulx. Yes, I know basically Glulx is an updated and extended version of Inform, but when I say Inform I mean Inform not Glulx. So with that in mind Inform 7 itself isn't the best option for an RPG, because it has a limited number of types, (objects,) for handling massive numbers of stats. Glulx is indeed better for this sort of thing because Glulx was written and expanded to handle all kinds of things that Inform on its own couldn't do. However, I will also admit I am coming from a slightly biased opinion. I am a college educated programmer who has worked with everything from script kiddy languages like Inform to assembly code. As a result it is sort of beneath me to go back to using a language like Inform or Glulx, which I consider script kiddy languages, because I can see their limitations firsthand. I feel boxed in by lack of features, lack of ability to do what I want to do with it, and regard them as languages for rank amateurs. An attitude I am sure most interactive fiction writers would probably not appreciate. The problem has to do with object oriented programming and philosophy. In OOP languages like C++ I can create an unlimited number of classes to build anything and everything my heart desires just by writing the class and then creating an object of that type in my program. In a language like Inform you have 16 basic types such as Doors, Man, Woman, Animal, Thing, etc with very little ability to expand those types or modify how they function. They are just there, and you have to make do with them. So as a more advanced programmer I want to be able to go into the underlying classes and modify how the doors work, define what a Man or Woman is, and if I want to create a special creature or monster of some kind I don't want to use a generic Animal type. I want to be able to define more specific monster classes etc. I hope I'm making sense here. I guess what I am saying is if I am going to write a full fledge Dungeons and Dragons RPG I'd start out with a language like Python instead of Inform, because I can create specific classes for orcs, goblins, elves, demons, warriors, you name it without having to rely on generic types like Man, woman, or Animal. Why should I, a skilled programmer, settle for generic classes and simplistic game mechanics when I can write something better? Cheers! On 10/10/14, dark d...@xgam.org wrote: Hi Tom. I disagree about Inform not being good for rpgs, or at least not Inform as it exists as Glulks. Given what has been done by Victor with Kerkerkruip, and his previous efforts such as the unfinished idols of war. The Inform 7 modules he created are still freely available and some other people have made games with them, indeed he created those modules specifically so that rpg mechanics could! be handled in a standard if language. yes, while it's true Inform 6 and the standard Zcode format never got the wherewithall to make rpgs, mostly because as we've said before the if community don't like rpgs, that doesn't mean glulks isn't an option, indeed I'd be rather pleased if more rpg games were made in Glulks. Dark.Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Josh, Wintads is a bit problematic with NVDA, but there is a CLI version, tads32, which works pretty well in a Command Prompt window with NVDA. As far as creating an RPG in one of the interactive fiction languages a lot depends on how stat based you want your RPG to be. Inform, for example, is okay for writing interactive fiction text adventures, but really sucks if you are trying to write an RPG game with lots of stats and skill levels. Cheers! On 10/8/14, Josh Kennedy joshknnd1...@gmail.com wrote: I'm not sure if tads is accessible with NVDA, but NVDA has addons for win frotz and glulx. Can glulx play sound and music for example could one of those interpreters let me make an offline rpg well, like a mud like alter aeon but offline and something that is my own reation? I think glulx or win frotz would be very easy for me because its in an essay or html-like format so it seems. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Josh, Absolutely. There are several adult interactive fiction games available on the web if you know where to look. There are some written in Adrift, some written in Inform, a few in AGT, some written in Tads,etc. I'd say I probably have at least 20, and those are just the ones that were recommended to me. there are several I know about, but never tried. Two of my favorites were some x-rated Star Trek games. One was called A Night With Deanna Troi and the other was Star Trek the Sexed Generation. In the former you are basically in Deanna's quarters and you can have sex with her in every room and just about any position imaginable. In the other game, The Sexed Generation, if you play it right you can have sex with pretty much every female character on the show. The scene with Beverly Crusher in the hot tub on the holodeck is an especially memorable hot sex scene. Anyway, there are plenty of adult interactive fiction games out there, and if you know where to look there are some good ones. Camp Windy Lake and Paradise Hotel are two that come to mind as being a decent start. Cheers! On 10/8/14, Josh Kennedy joshknnd1...@gmail.com wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi Josh, Oh, its totally doable for a blind person. Most interactive fiction games have some programming language which can be written in say Notepad, and then compiled into a game by using the compiler for the language. Take Inform as an example. You could write it up in Notepad, copy the code into the Inform 7 IDE, and then build a file that can be interpreted by Winfrotz. The Inform IDE isn't the most accessible IDE in the world, but it can certainly be used by a blind developer. Cheers! On 10/8/14, Josh Kennedy joshknnd1...@gmail.com wrote: can blind people using screen readers also make such games? or is the programming of glulx and z-machine tads and adrift too visual? and you have to be able to see? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
While Tom is correct on standard inform not working for rpg mechanics, I will say some good rpgs have been made with glulks, that is inform 7. You need to play the games with winglulx, filfre or another glulx interpreter rather than frotz, but judging by Kerkerkruip found at http://kerkerkruip.org/ it creates rpg mechanics extremely well. I'd recommend Kerkerkruip to any fans of tactical combat rpgs, the game is awsome and is getting more additions all the time, although I do sometimes wish it was longer and involved more exploring, still the tactical fights need to be experienced to be believed. All the best, DArk. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
does glulx let you have sounds and stuff? and is it also backwards compatible with inform games as in will it also play inform games or will I need both win frotz and glulx? On 10/9/2014 3:24 AM, dark wrote: While Tom is correct on standard inform not working for rpg mechanics, I will say some good rpgs have been made with glulks, that is inform 7. You need to play the games with winglulx, filfre or another glulx interpreter rather than frotz, but judging by Kerkerkruip found at http://kerkerkruip.org/ it creates rpg mechanics extremely well. I'd recommend Kerkerkruip to any fans of tactical combat rpgs, the game is awsome and is getting more additions all the time, although I do sometimes wish it was longer and involved more exploring, still the tactical fights need to be experienced to be believed. All the best, DArk. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
what is better for writing an interactive fiction rpg then? On 10/9/2014 2:22 AM, Thomas Ward wrote: Hi Josh, Wintads is a bit problematic with NVDA, but there is a CLI version, tads32, which works pretty well in a Command Prompt window with NVDA. As far as creating an RPG in one of the interactive fiction languages a lot depends on how stat based you want your RPG to be. Inform, for example, is okay for writing interactive fiction text adventures, but really sucks if you are trying to write an RPG game with lots of stats and skill levels. Cheers! On 10/8/14, Josh Kennedy joshknnd1...@gmail.com wrote: I'm not sure if tads is accessible with NVDA, but NVDA has addons for win frotz and glulx. Can glulx play sound and music for example could one of those interpreters let me make an offline rpg well, like a mud like alter aeon but offline and something that is my own reation? I think glulx or win frotz would be very easy for me because its in an essay or html-like format so it seems. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Glulx is pretty much it's own language, if you want to play games in standard inform Zcode, you need frotz or similar, if you want to play glulx games you need winglulx, though i believe there are multiple format interpreters that do both. The only real connection is that Glulx is technically inform version 7, and I believe it has some programming similarities to inform, however being so different to the standard zcode it needs a different interpreter to run. You can certainly play background music in the games as a one off, but I'm not sure if you could have a hole range of sounds playing at different scenes etc, or at least whether it would be easy to do. If your wanting that sort of thing your probably best looking at something other than an interactive fiction language. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Josh, People continue to make such games, as a matter of fact. If you Google “Adult interactive fiction,” you’ll find plenty of examples. There are a few on mainstream IF sites like the IFArchive, but many more available from elsewhere. They’re not just for the Z-machine either, a lot are for Tads, Adrift, and other systems. Best, Zack. On Oct 8, 2014, at 6:48 PM, Josh Kennedy joshknnd1...@gmail.com wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
can blind people using screen readers also make such games? or is the programming of glulx and z-machine tads and adrift too visual? and you have to be able to see? On 10/8/2014 10:02 PM, Zachary Kline wrote: Josh, People continue to make such games, as a matter of fact. If you Google “Adult interactive fiction,” you’ll find plenty of examples. There are a few on mainstream IF sites like the IFArchive, but many more available from elsewhere. They’re not just for the Z-machine either, a lot are for Tads, Adrift, and other systems. Best, Zack. On Oct 8, 2014, at 6:48 PM, Josh Kennedy joshknnd1...@gmail.com wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
Hi The programming for those games is perfectly doable. Adrift is a bit less so than the others, but that’s because it does use a visual GUI to design the game. Tads, Glulx, etc all use programming languages, and they are perfectly easy to write for us. Best, Zack. On Oct 8, 2014, at 7:11 PM, Josh Kennedy joshknnd1...@gmail.com wrote: can blind people using screen readers also make such games? or is the programming of glulx and z-machine tads and adrift too visual? and you have to be able to see? On 10/8/2014 10:02 PM, Zachary Kline wrote: Josh, People continue to make such games, as a matter of fact. If you Google “Adult interactive fiction,” you’ll find plenty of examples. There are a few on mainstream IF sites like the IFArchive, but many more available from elsewhere. They’re not just for the Z-machine either, a lot are for Tads, Adrift, and other systems. Best, Zack. On Oct 8, 2014, at 6:48 PM, Josh Kennedy joshknnd1...@gmail.com wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
I'm not sure if tads is accessible with NVDA, but NVDA has addons for win frotz and glulx. Can glulx play sound and music for example could one of those interpreters let me make an offline rpg well, like a mud like alter aeon but offline and something that is my own reation? I think glulx or win frotz would be very easy for me because its in an essay or html-like format so it seems. On 10/8/2014 10:17 PM, Zachary Kline wrote: Hi The programming for those games is perfectly doable. Adrift is a bit less so than the others, but that’s because it does use a visual GUI to design the game. Tads, Glulx, etc all use programming languages, and they are perfectly easy to write for us. Best, Zack. On Oct 8, 2014, at 7:11 PM, Josh Kennedy joshknnd1...@gmail.com wrote: can blind people using screen readers also make such games? or is the programming of glulx and z-machine tads and adrift too visual? and you have to be able to see? On 10/8/2014 10:02 PM, Zachary Kline wrote: Josh, People continue to make such games, as a matter of fact. If you Google “Adult interactive fiction,” you’ll find plenty of examples. There are a few on mainstream IF sites like the IFArchive, but many more available from elsewhere. They’re not just for the Z-machine either, a lot are for Tads, Adrift, and other systems. Best, Zack. On Oct 8, 2014, at 6:48 PM, Josh Kennedy joshknnd1...@gmail.com wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games question
There is quite a number of them indeed. On 08-Oct-2014 9:48 PM, Josh Kennedy wrote: hey I had a question for those of you more familiar with interactive fiction and z-machine games or frotz games. Back when they were popular did anyone ever make any adult x-rated I-F games? Because I imagine if any are accessible those would be accessible for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3485 / Virus Database: 4031/8351 - Release Date: 10/08/14 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive Fiction archive site
There are however occasionally conversions of adventures into more useable formats such as zcode so look out for those. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 09, 2012 6:05 AM Subject: Re: [Audyssey] Interactive Fiction archive site Hi Keith, Adrift isn't a platform. It is another interactive fiction format. You can use the official Windows Adrift Runner or you can use a third-party runner like Scare for Adrift games. The problem with Commodore text adventures are they aren't accessible. You have the same problem as running Dos games in Dos Box. The Commodore emulators will display the text in a Dos Window but Jaws, NVDA, Window-Eyes, etc won't see a thing. On 11/8/12, Keith ks.steinbac...@gmail.com wrote: Hi, I've noticed that on the I F site, there are games for such systems li,e Commodore and Adrift. I know the Apple 2 Eamon are being worked on by Frank Black, but are their links on the IF site for those other platforms/systems for emulators or programs to play such games? Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive Fiction archive site
Hi Dark. Yeah, the scot Adams adventures for instance, they've been converted or at least the majority have in to ZCode format, also there is an AGT version of Adventureland which was part of the masters edition package, that is available as standalone I think too. Ah, the memories *smile*. All the best, Ibrahim. -Original Message- From: dark Sent: Friday, November 09, 2012 8:27 AM To: Gamers Discussion list Subject: Re: [Audyssey] Interactive Fiction archive site There are however occasionally conversions of adventures into more useable formats such as zcode so look out for those. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 09, 2012 6:05 AM Subject: Re: [Audyssey] Interactive Fiction archive site Hi Keith, Adrift isn't a platform. It is another interactive fiction format. You can use the official Windows Adrift Runner or you can use a third-party runner like Scare for Adrift games. The problem with Commodore text adventures are they aren't accessible. You have the same problem as running Dos games in Dos Box. The Commodore emulators will display the text in a Dos Window but Jaws, NVDA, Window-Eyes, etc won't see a thing. On 11/8/12, Keith ks.steinbac...@gmail.com wrote: Hi, I've noticed that on the I F site, there are games for such systems li,e Commodore and Adrift. I know the Apple 2 Eamon are being worked on by Frank Black, but are their links on the IF site for those other platforms/systems for emulators or programs to play such games? Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive Fiction archive site
Hi Keith. You can play most all types of games on the PC these days, even those written in the massively old and out-dated AGT system as there is an interpreter for Windows. So long as there is an interpreter for your chosen operating system then you shouldn't have any problems. I personally play games written using TADS, Hugo, ZCode and a few using AGT so let me know what games you had it in mind to play and I'll see what can be done about getting them to work under Windows for you. All the best, Ibrahim. -Original Message- From: Keith Sent: Friday, November 09, 2012 1:03 AM To: Gamers Discussion list Subject: [Audyssey] Interactive Fiction archive site Hi, I've noticed that on the I F site, there are games for such systems li,e Commodore and Adrift. I know the Apple 2 Eamon are being worked on by Frank Black, but are their links on the IF site for those other platforms/systems for emulators or programs to play such games? Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive Fiction archive site
If you've got interpreters, or know where to get the following interpreters, I'd greatly appreciate it: Adrift, AGT, Hugo, Commodore, MAC, Basic, Atari 800, spectrum Thanks Keith - Original Message - From: Ibrahim Gucukoglu ibrahim_gucuko...@sent.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 08, 2012 10:38 PM Subject: Re: [Audyssey] Interactive Fiction archive site Hi Keith. You can play most all types of games on the PC these days, even those written in the massively old and out-dated AGT system as there is an interpreter for Windows. So long as there is an interpreter for your chosen operating system then you shouldn't have any problems. I personally play games written using TADS, Hugo, ZCode and a few using AGT so let me know what games you had it in mind to play and I'll see what can be done about getting them to work under Windows for you. All the best, Ibrahim. -Original Message- From: Keith Sent: Friday, November 09, 2012 1:03 AM To: Gamers Discussion list Subject: [Audyssey] Interactive Fiction archive site Hi, I've noticed that on the I F site, there are games for such systems li,e Commodore and Adrift. I know the Apple 2 Eamon are being worked on by Frank Black, but are their links on the IF site for those other platforms/systems for emulators or programs to play such games? Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive Fiction archive site
Hi Keith, All the Adrift runner interpreters can be found at: http://ifarchive.org/indexes/if-archiveXprogrammingXadrift.html and the Agility interpreter for AGT can be found at: http://ifarchive.org/indexes/if-archiveXprogrammingXagt.html HTH On 11/9/12, Keith ks.steinbac...@gmail.com wrote: If you've got interpreters, or know where to get the following interpreters, I'd greatly appreciate it: Adrift, AGT, Hugo, Commodore, MAC, Basic, Atari 800, spectrum Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive Fiction archive site
Thanks thomas. Keith - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 09, 2012 12:13 AM Subject: Re: [Audyssey] Interactive Fiction archive site Hi Keith, All the Adrift runner interpreters can be found at: http://ifarchive.org/indexes/if-archiveXprogrammingXadrift.html and the Agility interpreter for AGT can be found at: http://ifarchive.org/indexes/if-archiveXprogrammingXagt.html HTH On 11/9/12, Keith ks.steinbac...@gmail.com wrote: If you've got interpreters, or know where to get the following interpreters, I'd greatly appreciate it: Adrift, AGT, Hugo, Commodore, MAC, Basic, Atari 800, spectrum Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive Fiction archive site
Hi Keith. As Thomas said, you cant run the Mac or commodore games using a screen reader even though there were some fantastic games written for these platforms. All other interpreters can be found within the archive, Agility for Windows will play AGT games, the Hugo runtime can be downloaded from the hugo folder under programming. You will also want to check out the TADS interpreter as well as Filfre, the latter lets you play ZCode games such as those produced by Infocom and its accessible with screen readers. All the best, Ibrahim. -Original Message- From: Keith Sent: Friday, November 09, 2012 5:52 AM To: Gamers Discussion list Subject: Re: [Audyssey] Interactive Fiction archive site If you've got interpreters, or know where to get the following interpreters, I'd greatly appreciate it: Adrift, AGT, Hugo, Commodore, MAC, Basic, Atari 800, spectrum Thanks Keith - Original Message - From: Ibrahim Gucukoglu ibrahim_gucuko...@sent.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 08, 2012 10:38 PM Subject: Re: [Audyssey] Interactive Fiction archive site Hi Keith. You can play most all types of games on the PC these days, even those written in the massively old and out-dated AGT system as there is an interpreter for Windows. So long as there is an interpreter for your chosen operating system then you shouldn't have any problems. I personally play games written using TADS, Hugo, ZCode and a few using AGT so let me know what games you had it in mind to play and I'll see what can be done about getting them to work under Windows for you. All the best, Ibrahim. -Original Message- From: Keith Sent: Friday, November 09, 2012 1:03 AM To: Gamers Discussion list Subject: [Audyssey] Interactive Fiction archive site Hi, I've noticed that on the I F site, there are games for such systems li,e Commodore and Adrift. I know the Apple 2 Eamon are being worked on by Frank Black, but are their links on the IF site for those other platforms/systems for emulators or programs to play such games? Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games
HI Michael, Sorry the the late response. Yes, there are several that don't use an interpreter. These were usually written in a language like C. You can find them under the games/PC section of the IF Archive. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, April 18, 2011 6:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] interactive fiction games What's the problem with the interpreter? really using something like winfrotz is pretty much the same as playing westfront, though myself I like westfront because it is more rpg than standard puzle based interactive fiction. There are some others kicking around, but not many sinse most people write in an if language like zcode or tads, and thus you need the correct interpreter to play them. Beware the grue! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Monday, April 18, 2011 4:44 AM Subject: Re: [Audyssey] interactive fiction games Hey, Hayden. Sorry about that what I meant was interactive interpreter. I was wondering if there was any interactive fiction games that don't uses the interpreter. I know that westfront don't use one so I was trying to find other off line interactive games that I could play. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games
hi michael. what do you mean a translator? if I remember rightly westfront was easier enough to play by just reading the screen in the standard manner with your screen readers' review curser. If you mean playing in other languages besides english, I'm not sure. Beware the grue! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Monday, April 18, 2011 1:25 AM Subject: [Audyssey] interactive fiction games Hey, I have something I would like to know. I have westfront game and I know it's a interactive fiction game. but I was wondering if thiere may be more I.F. game that don't require you to have a translator to play the games. If somebody could give me a site to find these kind of I.F. games that don't require the translator to play that would be great. Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games
What's the problem with the interpreter? really using something like winfrotz is pretty much the same as playing westfront, though myself I like westfront because it is more rpg than standard puzle based interactive fiction. There are some others kicking around, but not many sinse most people write in an if language like zcode or tads, and thus you need the correct interpreter to play them. Beware the grue! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Monday, April 18, 2011 4:44 AM Subject: Re: [Audyssey] interactive fiction games Hey, Hayden. Sorry about that what I meant was interactive interpreter. I was wondering if there was any interactive fiction games that don't uses the interpreter. I know that westfront don't use one so I was trying to find other off line interactive games that I could play. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games
Hi, Right. There aren't that many interactive games that are stand alone. Most require an interpreter. I'm personally glad for one very big reason. In most cases interactive fiction games are completely cross platform. Want to play an Adrift adventure download scare for Linux. Want to play an interactive game written in Form use frotz for Linux or one of a couple other Linux inform interpreters. There is even a tads interpreter, but I can't think of the name off the top of my head. They are all accessible and if I put my interactive fiction library all together I'd say I have something like 150 cross-platform games. On 4/18/11, dark d...@xgam.org wrote: What's the problem with the interpreter? really using something like winfrotz is pretty much the same as playing westfront, though myself I like westfront because it is more rpg than standard puzle based interactive fiction. There are some others kicking around, but not many sinse most people write in an if language like zcode or tads, and thus you need the correct interpreter to play them. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games
Hi Michael, I am just a tad confused. What is a translator? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Sunday, April 17, 2011 7:25 PM To: gamers@audyssey.org Subject: [Audyssey] interactive fiction games Hey, I have something I would like to know. I have westfront game and I know it's a interactive fiction game. but I was wondering if thiere may be more I.F. game that don't require you to have a translator to play the games. If somebody could give me a site to find these kind of I.F. games that don't require the translator to play that would be great. Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction games
Hey, Hayden. Sorry about that what I meant was interactive interpreter. I was wondering if there was any interactive fiction games that don't uses the interpreter. I know that westfront don't use one so I was trying to find other off line interactive games that I could play. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction
Hi, Firstly I believe you mean Interpreter not Translator. Secondly, what kind ofgames are we talking about? Are we talking zcode, Tads... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Sunday, January 09, 2011 4:56 PM To: gamers@audyssey.org Subject: [Audyssey] interactive fiction Hey, I would like to find different kind of translater for the iphone and computer. Could someone please give me a list of different translaters? Where could I also find cheats and walkthroughs for different I.F. games? Thanks in advance. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction
Anyone of them. So long as they are accessible. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi Phil, Yep, and my apartment door is about 30 steps from the laundry room. Better to count than tapping the walls of my neighbors the whole way down the hall. BFN Jim Not everything that counts can be counted, and not everything that can be counted counts - Albert Einstein j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi, Well, for what it is worth you certainly are on the right track. For example, the examine command could include so much more than a visual description. As you pointed out an author could include weight, texture, sound, smell, etc to give it more meaning to someone who is blind. For example, let's assume we want to examine a Christmas tree. examine tree Before you stands a 12 foot tall dark green Christmas tree decorated in red, blue, and yellow lights with silver, gold, and red balls. As you happily examine the Christmas tree you smell the wonderful sent of pine that reminds you of the forest near your home. As you lay a hand on the tree you feel the sharp prickle of pine needles against your skin. This is a simple example of how the examine command can be improved. It gives a visual description of the Christmas tree, but adds in some extra sensory descriptions like smell and the feel of the pine needles against your skin. We could, of course, go into even more detail, but this is probably enough to set the mood. On 11/14/10, neoph...@inthecompanyofgrues.com neoph...@inthecompanyofgrues.com wrote: A few quick questions and answers. Am I going to show this little test to anyone outside of this list? Really short answer: heck, no. The game was only written to test out the prompt and status line features. As I mentioned in my previous comment, this is not intended to be a game in its own right, or become one. It's just my little test bed. The only aspects I want to share with other sighted authors is the benefit of changing the prompt, removing the status line and considering adding more sensory descriptions. For example, hearing a clock, rather than just seeing it. I do like the idea of setting up additional sensory commands, though. Even being sighted, I feel like a lot of interactive fiction just focuses on what can be seen. Why can't the command examine, for example, also include holding an object and getting a feel for its weight, or texture? What's with all the references to distances and so on? Yeah, sorry. It's all ignorance on my behalf and unfortunately part of the learning process. I think sighted people try so hard to do the right thing, or show that we're wanting to understand, that we end up doing the wrong thing anyway! It's quite interesting the way you talk about fitting into mainstream society. For me, it's exactly the same, trying to fit in here at Audyssey. So, thank you so much, I really do appreciate the clarification and education. Not to mention the cool ideas you guys come up with. It really does help. What's the plan? Well, to be honest, I'm not sure right now. Yes, I'm committed to creating a document that looks at practical ways interactive fiction can be made more accessible. When that's written I'll be letting some key people read it and respond, so that I don't make any big mistakes or phrase something poorly. In addition I'm currently learning to code in Inform 7. What I'd love to do is write an extension that defines a really easy way to make Choose Your Own Adventure style games in Inform 7, complete with a few options that I'm playing around with to reduce the babble. After that, I'm thinking of starting up a short form multiple choice story competition (with some reasonable cash prizes) to encourage people to get their creative juices flowing. It's particularly for those who aren't coding minded, but there will be an innovation prize. Well, I hope that clarifies a few things. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Ok, could now try it out, but in winfrotz 1.16, while it will tell me to use the perceive command, instead of look, it then tells me it doesn't recognise the command, and the only thing/object it will in fact let me examine is self...? The Your command? prompt does seem to work nicely though. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 5:25 PM Subject: [Audyssey] interactive fiction test game Hi Neophyte, There is a problem with the link to Test.z5, the T in test should be capitalized which makes a difference in download links. Try this one, http://www.inthecompanyofgrues.com/interactivefiction/Test.z5 - Original Message - From: neoph...@inthecompanyofgrues.com To: gamers@audyssey.org Sent: Sunday, November 14, 2010 7:15 AM Subject: Re: [Audyssey] Changing the greater than symbol in interactivefiction Hi there, Thanks for all the suggestions! I've created a very small test room to try out. You can download it from this url: www.inthecompanyofgrues.com/interactivefiction/test.z5 I've switched the command prompt from the greater than symbol to the phrase Your command?. I thought it sounded better than Your turn? which just makes me want to type the answer, yes. Also removed are the two status lines. This means that with every turn you don't get a garbled message stating the location description and the number of moves you've made. There's not much to do in the game. You can examine yourself, move between the bedroom and the ensuite, and that's pretty much it. But it should give you an idea as to the changes and what will be spoken each turn. If you type look, or any variation of that command, you will get a special message. I was playing around with the idea of perception as opposed to sight. That is, being able to hear things, smell things or sense that things are there. But it requires setting up a whole bunch of rules and actions and tests, and I'm still not that knowledgable about coding with Inform 7. Over time, I'm going to work towards setting up a system like that. But, for now, I just wanted to hear your thoughts on the changes I've made. I've tested it out in WinFrotz TTS and, wow, the difference was fantastic. Well, at least, to my poorly untrained ears. Smiles. Thanks again for the suggestions. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.869 / Virus Database: 271.1.1/3254 - Release Date: 11/13/10 02:34:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5618 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5619 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi, Okay, thanks to Phils' link I have just tried the test game. Naturally I have a few comments about it. First, good job on cutting down the extra babble. I really appreciated the fact that the test game cut out all the extra stuff like moves and such and only told you exactly what you want to hear. That is good. Second, I have a bit of a complaint. I really didn't like the look command being changed to perceive. That was, well, quite weird. As I was not blind from birth I have no problem with things like look even if it describes the seen as well as adds in some sound and smells. After all, many blind people say see you later when in fact they can't see, but it is widely accepted as the proper thing to say. It wwould be unacceptable to walk up to a woman and say to her feel you later or to say smell you later even though both are valid from a blind person's perspective. In other words, what I'm saying is even though I'm blind I use the same vocabulary as the average guy out there. It is just that I give certain words different meaning. Instead of see you later that translates to meet you later or something like that. Instead of I'm going to watch the football game that translates to to I'm going to listen to the football game. Using watch instead of listen is for convenience sake, and sounds more normal. So I don't think we need to change some of the commands in the game from look to perceive even though that might be true. Just make those commands more descriptive in terms of sounds, smell, feel, etc. Finally, I noticed on the main screen it says something to the effect the bath room is 7 steps to the east. It is not necessary to describe things in terms of steps. No blind person counts steps, and simply stating this or that is east, west, north, or south is enough. You probably wonder why I am making this an issue, but I have a good reason. In short, ever since I lost my sight about 15 years ago I've noticed lots of sighted people have unrealistic stereotypes about my abilities. I might visit somebody and they right away start trying to tell me the couch is 5 steps away to the left or something like that. While I see they are trying to be helpful they are under the assumption i have to count steps etc to get around when I'm perfectly capable of finding the couch without counting steps. After all, that's what my cane is for. However, I'm constantly meeting people with unrealistic ideas of what I can or can not do and they try to open my food for me, tell me this or that is x feet away, or some other sighted stereotype about my abilities. So when I read you say the bath room was 7 feet away it right away reminded me of those stereotypes. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Exactly! Good vocab point there. Had to explain that hundreds of times to people who just don't get it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
I agree with Tom on all counts here, the you command? was perfect on the prompt. Look is easier to type. It might be fun however to have specific other responses to other sensory commands, eg, look is a general, but feel, listen give you other specific information, - actually that might be awsome in a horror type game. Also, bare in mind not everyone classified as blind has no vision. I myself am registered blind in the uk, read braille and use speech synthesis, but stil have a small amount of vision which I make use of, so for me look is logical on this score as well, especially if distinguished from other sensary commands, especially sinse I personally tend to use a lot of senses in combination, for instance sets of land marks some of which will be visual, some tactile, some smell (as I said this might actually be fun in the game, say look giving a general impression and other senses giving more specific ones). Btw, one thing which always amuses me is how people seem to think it is impossible for me to use a flight of stairs. Frequently, I get directed to lifts for no reason. yes, falling down stairs would be bad, but that's what I carry the cane for, my legs are fine, it's just my eyeballs that are disfunctional ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
These days, I've actually taken to asking people and making them think. When someone inevitably starts up with I don't want to offend you followed by a site question, I ask people why they think I might be offended, and whether they'd considdered the fact that if I did find things like use of the word look or questions about my site offensive, I'd spend a heck of a long time being offended! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hey Thomas, Great, I'm glad the babble is down. Thanks for taking the time to explain why messing with the look command is a bad idea. I know any attempt by a sighted person to understand blindness is fraught with problems, so thanks for not biting my head off and explaining it all to me in such a clear way. The test room really isn't intended to be a game, so any of the descriptions and the player character were not indicative of one I'm working on. I do like the idea of creating a way to see the world other than by sight alone, but I'll experiment with that in other ways. Once again, thanks for the feedback. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi, Glad I could help. The over all point I wanted to make was simply don't be afraid to use common terminology to describe things in the game or to use as commands. Most of us wouldn't be offended by terms like look, see, watch, etc because we often use them to fit in with mainstream society anyway. When we start down the politically correct path, by changing a command from look to perceive we are setting the blind individual up to be a special class of person apart from anyone else when in fact all we want is to fit in with mainstream society as best as we can. Most of us want to be treated like anyone else with the exception our eyes are bad and sometimes we need special equipment, software, etc to be equal with our mainstream counterparts. Here is a case in point. I don't know if you intend to show other interactive fiction developers your test game or not, but if you were I'd prefer it to be done right. By done right I mean treat it as any other interactive fiction title but trim out some of the babble as you have done and the Your command? line is fine too. the last thing we would want is for other interactive fiction developers to think they have to say this or that is so many steps away or that they have to add special commands like perceive instead of look to keep from offending somebody. That's not at all necessary. So what I'm getting at is since you are writing an article on this we need to have a clear idea of what to do and what not to do in future interactive fiction titles. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi Thomas, I do have one objection to your disliking the description that the room was 7 feet away. This is a valid description in many games. Sighted games do not need to describe the distance to things as you can see them and as you get closer you can then judge when you will reach them by how far you have moved each step. When I hear that a book is 20 feet away, and I hit the arrow key once to get closer and it is now 18 feet, then I can figure how many arrow hits will take me to it. There are even times such as on treasure maps that the map says go 20 steps north, or go 30 steps towards the lake. I do find my mail box by counting steps even though I have a cane. I go 26 steps, then swing the cane and the mail box in front of our house is usually within the reach of the cane. What I would object to is the game saying that the book is over there. Implying that there is a visual arrow pointing to it. It would be interesting to have a game describe all the senses with different hot keys. Such as, L for visual saying that you are in a kitchen with a table and chairs and a door to the north. Shift L for hearing, in that you might hear faint voices in the next room. control l for smell, which would describe the burnt toast on the table. and control shift l that would allow you to feel the closest object, such as the plate feels dirty. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi Phil, I think you missed the point. It didn't say 7 feet away. It said 7 steps away which is a big difference. If it said 7 feet away, as a general description of distance, etc I would have been okay with that. In any case this is an interactive fiction type game where distances don't matter much to begin with. typing 'east takes you to the bath room weather it is 7 feet, 7 steps, or 700 feet away. So distance is sort of a mute point in this case. Cheers! On 11/14/10, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I do have one objection to your disliking the description that the room was 7 feet away. This is a valid description in many games. Sighted games do not need to describe the distance to things as you can see them and as you get closer you can then judge when you will reach them by how far you have moved each step. When I hear that a book is 20 feet away, and I hit the arrow key once to get closer and it is now 18 feet, then I can figure how many arrow hits will take me to it. There are even times such as on treasure maps that the map says go 20 steps north, or go 30 steps towards the lake. I do find my mail box by counting steps even though I have a cane. I go 26 steps, then swing the cane and the mail box in front of our house is usually within the reach of the cane. What I would object to is the game saying that the book is over there. Implying that there is a visual arrow pointing to it. It would be interesting to have a game describe all the senses with different hot keys. Such as, L for visual saying that you are in a kitchen with a table and chairs and a door to the north. Shift L for hearing, in that you might hear faint voices in the next room. control l for smell, which would describe the burnt toast on the table. and control shift l that would allow you to feel the closest object, such as the plate feels dirty. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi Phil, While those are valid pints, in IF games you hardly, if ever, hear descriptions of how many step this or that is away from you. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Sunday, November 14, 2010 6:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] interactive fiction test game Hi Thomas, I do have one objection to your disliking the description that the room was 7 feet away. This is a valid description in many games. Sighted games do not need to describe the distance to things as you can see them and as you get closer you can then judge when you will reach them by how far you have moved each step. When I hear that a book is 20 feet away, and I hit the arrow key once to get closer and it is now 18 feet, then I can figure how many arrow hits will take me to it. There are even times such as on treasure maps that the map says go 20 steps north, or go 30 steps towards the lake. I do find my mail box by counting steps even though I have a cane. I go 26 steps, then swing the cane and the mail box in front of our house is usually within the reach of the cane. What I would object to is the game saying that the book is over there. Implying that there is a visual arrow pointing to it. It would be interesting to have a game describe all the senses with different hot keys. Such as, L for visual saying that you are in a kitchen with a table and chairs and a door to the north. Shift L for hearing, in that you might hear faint voices in the next room. control l for smell, which would describe the burnt toast on the table. and control shift l that would allow you to feel the closest object, such as the plate feels dirty. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction
Will again just ask if anyone knows how to get winfrotz TTS working if it renders only startup errors? Aside from it, have tried out varous other interpreters like windows glulx, filfre etc. and while with them I have to use the jaws cursor to read the text, they work, but where winfrotz TTS worked in the past, it won't even try run now, whereas the not too useful standard winfrotz does run. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 04, 2010 10:24 PM Subject: Re: [Audyssey] Interactive fiction Hmmm, can't you just copy the game and save files as normal? I've not tried mobile software, but certainly I've used this to transfer if games betwene a number of computers. Beware the Grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, April 04, 2010 7:38 PM Subject: [Audyssey] Interactive fiction Can someone please explain on how to use the ftp client on the win frotz? I have a game on my laptop and want to transfer it to my iphone but do not have a network. Any help would be sincerely appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4999 (20100404) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4999 (20100404) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction
Hmmm, can't you just copy the game and save files as normal? I've not tried mobile software, but certainly I've used this to transfer if games betwene a number of computers. Beware the Grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, April 04, 2010 7:38 PM Subject: [Audyssey] Interactive fiction Can someone please explain on how to use the ftp client on the win frotz? I have a game on my laptop and want to transfer it to my iphone but do not have a network. Any help would be sincerely appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction
Hi Linsy. Interpreters wise, we did a bit of a study recently for audiogames.net. We found Winfrotz, actually the interpreter winfrotz tts is based on), and html tads to be the best for those game formats. I've also used Winglulks as wel, though not recently. As to games, it's a very preference based thing. Being a fan of weerd plots and surreal exploration I'd personally recommend babel, wearing the claw, the earth and sky series, lash (though that one is certainly adult rated), worlds apart, Pythos mask, gini chronicles and Dreamhold (which I'd personally wrate highly even despite it being a tutorial adventure, it was incredibly fun to play). But again, that's my opinion based on the sort of stuff I like. Hth. Beware the Grue! Dark. - Original Message - From: lind...@lindsaycowell.freeserve.co.uk To: gamers@audyssey.org Sent: Friday, December 26, 2008 7:48 AM Subject: [Audyssey] interactive fiction Hi folks, what are the best interactive fiction games to play and which are the most accessible interpreters to play them? lindsay cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction
well the best interpriter to really use I feel is hugo. any of the hugo games are good. Another is web if games, there are not many but there are a few. The other is java although I honestly have not tried it at all yet. But if the java web interfaces are anything to go buy then it should be good. At 08:48 p.m. 26/12/2008, you wrote: Hi folks, what are the best interactive fiction games to play and which are the most accessible interpreters to play them? lindsay cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction?
Hi Lelia, Interactive Fiction is a generic term for all text based games written using the inform, tads, and other such text adventure programming languages. By and large most of them are very accessible, and can be quite fun. It is basically interactive stories. You often have to type commands such as open, look, get, etc to interface with the games. Here is an example of such an interactive fiction game. You are standing in the warm summer air out side your house. In front of you is a large mailbox. There does not seam to be anything around you of interest. You type, open mailbox You suddenly open the mailbox and find a letter inside. It is covered in a white envelope with strange writing on it. Even though you can't read the writing you know it looks like something out of a fantacy story. You type, get letter You take the letter out of the mailbox. You are holding the letter. You type, read letter You open the envelope and out falls an ancient partchment with Elfish runes written upon it. As soon as your skin touches the enchanted paper you realise you suddenly can read the text. It says, Welcom great adventurer. You have been chosen to be the next hero in Fantacy. Inside this envelope is a magic amulet that will take you from your normal existance to the land of Elves, Dwarves, heroes, and monsters. So get ready for an adventurer of a life time. Anyway, that is an example of how interactive fiction games work. It is basically like a text based story where you talk back and forth with the game giving it instructions that it will try to carry out. Smile. On 12/19/08, lelia struv...@yahoo.com wrote: Hi all, I was just listening to a cast of a pod made by Dark, grin, and in this pod that he cast he talked of interactive fiction? Is it accessible to us and if so what do I do to play it? thanks Lelia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Sincerely: Thomas Ward President of USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction?
thomas nice description, hmm like it might play some. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 20, 2008 7:57 AM Subject: Re: [Audyssey] Interactive fiction? Hi Lelia, Interactive Fiction is a generic term for all text based games written using the inform, tads, and other such text adventure programming languages. By and large most of them are very accessible, and can be quite fun. It is basically interactive stories. You often have to type commands such as open, look, get, etc to interface with the games. Here is an example of such an interactive fiction game. You are standing in the warm summer air out side your house. In front of you is a large mailbox. There does not seam to be anything around you of interest. You type, open mailbox You suddenly open the mailbox and find a letter inside. It is covered in a white envelope with strange writing on it. Even though you can't read the writing you know it looks like something out of a fantacy story. You type, get letter You take the letter out of the mailbox. You are holding the letter. You type, read letter You open the envelope and out falls an ancient partchment with Elfish runes written upon it. As soon as your skin touches the enchanted paper you realise you suddenly can read the text. It says, Welcom great adventurer. You have been chosen to be the next hero in Fantacy. Inside this envelope is a magic amulet that will take you from your normal existance to the land of Elves, Dwarves, heroes, and monsters. So get ready for an adventurer of a life time. Anyway, that is an example of how interactive fiction games work. It is basically like a text based story where you talk back and forth with the game giving it instructions that it will try to carry out. Smile. On 12/19/08, lelia struv...@yahoo.com wrote: Hi all, I was just listening to a cast of a pod made by Dark, grin, and in this pod that he cast he talked of interactive fiction? Is it accessible to us and if so what do I do to play it? thanks Lelia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Sincerely: Thomas Ward President of USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction?
Hi These games sound like a lot of fun. It sounds like the old Treasure game, I think it was back in the very early 80's, which someone read me the choices. I read the links listed; however, I didn't undersand how things would be downloaded. Marsha --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction?
Hi, I think so. They are a great way to pass time at any rate. You can get a huge collection of interactive fiction games and the programs to run them at http://www.ifarchive.org Smile. On 12/20/08, Marsha marcat...@yahoo.com wrote: Hi These games sound like a lot of fun. It sounds like the old Treasure game, I think it was back in the very early 80's, which someone read me the choices. I read the links listed; however, I didn't undersand how things would be downloaded. Marsha --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Sincerely: Thomas Ward President of USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive fiction?
Ah, my castings of the pod! (time I did another one). I'm really sorry if this sounds like a cop out lellia, gbut this question recently came up on the audiogames.net forum. Please see http://forum.audiogames.net/viewtopic.php?id=2703 For details. I'm really sorry if this seems lazy to you, and if you have any additional questions which this topic does not explain, please let me know. All the best, Dark. - Original Message - From: lelia struv...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 20, 2008 1:40 AM Subject: [Audyssey] Interactive fiction? Hi all, I was just listening to a cast of a pod made by Dark, grin, and in this pod that he cast he talked of interactive fiction? Is it accessible to us and if so what do I do to play it? thanks Lelia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Interactive Fiction games - Re: Mithril games andInteractive Fiction
Just a strange observation. Sometimes, a love of interactive fiction makes new friends out of strangers. I was working with a programmer that I didn't know today and he said, Well, I tried searching for xyzzy, just to see what would come back, and I got all sorts of interesting results. I said, in delight, Oh, twisty little passages, and we were off and running. It was a fun icebraker. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: Tuesday, November 20, 2007 10:03 AM To: Gamers Discussion list Subject: [Audyssey] Interactive Fiction games - Re: Mithril games andInteractive Fiction Some of the fun of these games is that you have to think in odd ways. There are answers to puzzles that I would never have thought of, either, and then, when someone tells me the answer, I see the logic. But, yeah, some of them are really weird. -- On Thanksgiving day, be like a turkey. Get! stuffed!! - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 20, 2007 5:08 AM Subject: [Audyssey] Mithril games and Interactive Fiction Hi guys, First, I hope I'm not wrong, but Mithril games now seems like a company who aren't really into audio games anymore. Why I'm saying this is, it's nearly two weeks now that they've never gotten back to me about my problems with Klango not speaking the menues. Very sad. Now my next point which I want to ask. It's basically about interactive fiction. I've never been able to solve a game or get far without looking at the solution or, well not with Inform, using hints. My question is, how must a player of these games think? For me, so much of these puzzles are, I don't want to say illogical in some ways, but really, most of them I'd never think about doing a certain way. I mean, A Bare's Night Out was recommended to me for children. Iether these children or people who plays these games have way super IQ's, or I just don't have the brain for these. I'd never think for example that I'd have to hit a pipe with a disk to clear it to get a key, etc. And then the whole thing about the ball and the cat, I threw the ball at the cat to wake her, but I never knew that I had to shake the ball to get the cat to follow, that the cat could climb things, it's just that I'm really rubbish with these games! Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Interactive Fiction games
Hello David. My name is Raul Gallegos and I'm one of the co-moderators of the Audyssey gaming list. I'm glad you joined us and please do accept my apology for not approving your message right away. It's been hectic these last few days and I'm just now getting around to reading email since Thursday or Friday. Now on to your question. I like Text adventure games, or Interactive Fiction as they are now better known as. My favorite current interpraters are the Adrift and the TADS games. I still play many of the Zcode games, but it seems the more interesting ones are from Adrift and TADS. I've also gotten into learning Adrift myself and am in the process of writing around 3 different games. One is an adult interactive fiction, the second one is of a more general adventure, and the third one is where the player is a blind character. As far as replayability goes, I tend to have puzzles which are part of my games, but not necessary to complete the game. For example, this gives the player a reason to keep playing. He or she may finish the game but not get all total points or all objects or rewards. To make them accessable is not too difficult as long as, like you already mentioned, the graphics are either kept at a minimum, or there is an alternative way of enjoying what the graphics provide. In other words, if the graphic shows a picture containing some code which the player would need to see to get past a certain puzzle, then it's useless to a blind person. But if the graphic is there for entertainment and there is perhaps another way of getting the clue you need to get past the puzzle, then why not have the graphic? Hope this helps. - Original Message - From: David Fisher [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, May 26, 2007 12:29 AM Subject: [Audyssey] Interactive Fiction games Hi! Just introducing myself ... My name is David Fisher, and I usually hang around the rec.arts.int-fiction newsgroup, which is to do with creating Interactive Fiction games. I'm not actually blind, but I would like to find out if you guys had any suggestions about writing games. The most obvious thing I can think of is not to include ASCII graphics, like maps and things like that. Any others? I was also wondering what your favourite type of Interactive Fiction was. I had a look at the first issue of Audyssey, and Michael Feir mentioned a preference for games that can be replayed ... this can be a bit hard with Interactive Fiction, since once you know how to solve a puzzle, the challenge disappears. The plot is also the same every time, unless the game generates a different story every time you play - which would be very cool, but a huge amount of work to write. It may be a while before I get a game written, but I just thought I'd ask for your point of view on these things. From David Fisher ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Interactive Fiction games
Hi It's good to see you on the list. Personally I like interactive fiction games with a lot of choice as to what you can do and different ways of solving puzzles etc. The best way I think of doing this is making a quite complex rpg where you can choose to do things like be good or evil honourable or unforgiving and so on which can really add to a game. I also think that story is extremely important second to gameplay. If you have to make a few spelling or gramatical errors to get that done then that's fine with me. I know that sounds demanding, but it would be better for an if writer to spend a few years on a really good if game then to spend only a few months and make not such a great game. A famous game writer once said that a delayed game is eventually a good game, but a bad game is bad forever. Niall - Original Message - From: David Fisher [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, May 26, 2007 12:29 AM Subject: [Audyssey] Interactive Fiction games Hi! Just introducing myself ... My name is David Fisher, and I usually hang around the rec.arts.int-fiction newsgroup, which is to do with creating Interactive Fiction games. I'm not actually blind, but I would like to find out if you guys had any suggestions about writing games. The most obvious thing I can think of is not to include ASCII graphics, like maps and things like that. Any others? I was also wondering what your favourite type of Interactive Fiction was. I had a look at the first issue of Audyssey, and Michael Feir mentioned a preference for games that can be replayed ... this can be a bit hard with Interactive Fiction, since once you know how to solve a puzzle, the challenge disappears. The plot is also the same every time, unless the game generates a different story every time you play - which would be very cool, but a huge amount of work to write. It may be a while before I get a game written, but I just thought I'd ask for your point of view on these things. From David Fisher ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] interactive fiction games
Where did you get this harry potter game? - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 05, 2007 9:23 PM Subject: Re: [Audyssey] interactive fiction games www.ifarchive.org is the only place you can really get this stuff. I do have your mail address so if you like I can upload something via mediafire. or send you directly, i have tads, agt and zcode, I guess she will probably want the tads and zcode since agt never had a windows emulator, well it does if you use agility. However most stuff except for the harry potter z8 game I got from ifarchive and the harry potter link is somewhere on list archives so duplicating stuff may not be the best in any case. At 12:46 p.m. 6/02/2007, you wrote: Hi, My wife whose email address is [EMAIL PROTECTED] wants to know where she can get text adventure games for the winfrotz program at. Apparently she likes them and wants more. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] interactive fiction games
Hi, Try: http://wurb.com/if/platform/1 It has a list of all games for the platform, with downloads and reviews of the games. Josh wrote: Hi, My wife whose email address is [EMAIL PROTECTED] wants to know where she can get text adventure games for the winfrotz program at. Apparently she likes them and wants more. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] interactive fiction games
the if archive is probably the best place. http://www.ifarchive.org - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 05, 2007 6:46 PM Subject: [Audyssey] interactive fiction games Hi, My wife whose email address is [EMAIL PROTECTED] wants to know where she can get text adventure games for the winfrotz program at. Apparently she likes them and wants more. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] interactive fiction games
www.ifarchive.org is the only place you can really get this stuff. I do have your mail address so if you like I can upload something via mediafire. or send you directly, i have tads, agt and zcode, I guess she will probably want the tads and zcode since agt never had a windows emulator, well it does if you use agility. However most stuff except for the harry potter z8 game I got from ifarchive and the harry potter link is somewhere on list archives so duplicating stuff may not be the best in any case. At 12:46 p.m. 6/02/2007, you wrote: Hi, My wife whose email address is [EMAIL PROTECTED] wants to know where she can get text adventure games for the winfrotz program at. Apparently she likes them and wants more. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.