hI there
I'm not shore I use mush-z myself, but I think you can get a soundpack
for vipmud off the alter website. Also in alter I know there is a chanal for
mush-z, I'm not shore if there is a chanal for vipmud. what I would do is
ask around on the gossip or newbie chanals to see if they
what is the web address for alter
On 9/24/13, James Bartlett jab8...@gmail.com wrote:
hI there
I'm not shore I use mush-z myself, but I think you can get a soundpack
for vipmud off the alter website. Also in alter I know there is a chanal for
mush-z, I'm not shore if there is a chanal
Much as I do like vipmud for all other muds, I have to say Oriol's MushZ
pack for alter goes very much above and beyond what a soundpack should do
and virtually turns the game into a full on audio rpg. I'd strongly
recommend giving it a try.
All the best,
Dark.
---
Gamers mailing list __
any help with getting mush z set up as well as getting the soundpack.
Is mush z as easy to use as vip mud
On 9/24/13, dark d...@xgam.org wrote:
Much as I do like vipmud for all other muds, I have to say Oriol's MushZ
pack for alter goes very much above and beyond what a soundpack should do
and
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown
Sent: Tuesday, September 24, 2013 5:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] vip mud
any help with getting mush z set up as well as getting the soundpack.
Is mush z as easy to use
Hi.
The mushZ soundpack is not the same as the mushZ program, it's got it's own
download, program shortcuts and will configure itself.
Go to http://www.mush-z.com/ and download the main folder for the soundpack
(it's the one that says (if you don't have mushZ installed go here).
When
@audyssey.org
Sent: Tuesday, September 24, 2013 1:38 PM
Subject: Re: [Audyssey] vip mud
Hi,,
I was wondering with mush can you review the screen with your arrows like
you can do with vip? For if you missed something that the game had said
how
would you review the screen or get a spelling
Yes and it's free too.
bfn
James
--
From: dark d...@xgam.org
Sent: Tuesday, September 24, 2013 5:35 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] vip mud
Much as I do like vipmud for all other muds, I have to say
I have been using mush-z the only thing I did do was update the
mushclient in that package by downloading extracting with 7zip and
coppying the program over as the current version if pulled directly
from the files directory is 4.90.
On that note are there other muds that are good that have
yes its good.
however, you need to go to allinaccess.com and go to their mudding page.
download mushreader, and com audio and mc base.
you then need to coppy the dll files in the zips into the mush-z
install root folder for this to work as it should.
no idea why these were never added and also
for any input.
Sharon
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown
Sent: Tuesday, September 24, 2013 5:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] vip mud
any help with getting mush z set up as well as getting the soundpack
pluss mush z has some things like the capture mud output by sean
randel which are sadly no longer round at all.
Yeah mush-z is good.
Now if only more muds would be added to the engine maybe extra packs and such.
yes its 400mb probably per mud but heck for a full featured adventure
game scripted
Hi Kieth.
I'm a little confused as to why this is proving so difficult. Basically,
vipmud stores info about all the characters and muds you play, and this info
comes up at the start (though if you go into the tools menue you can set it
not to). This is handy since vipmud can automatically
Hi Keith,
You don't need a screen reader with VIPMud and can have everything
spoken via SAPI. I guess I would say its better than MushZ, but why
not try the demo and try it out for yourself? :D
On 3/30/13, Keith ks.steinbac...@gmail.com wrote:
How easy is the VIP mud client to use with lets
I'll also add that the practical differences betwene the free or commercial
versions of vipmud are very slight, since the only real difference is that
the commercial version has script debugging and msp support (and the only
ame I know with lots of msp is materiamagica).
Even the 30 minute
Hi Kieth.
I actually think vip mud is a much easier client to use than mush z, both in
scripting, connection, reviewing text etc, whether you use sapi, window eyes
or whatever. indeed, the only time I use mush z myself is for the alteraeon
soundpack, and even then I miss some of vipmud's
Hi Kieth.
I do not use window eyes, but I can hopefully answer your questions.
Firstly yes, vipmud will output directly to window eyes along with other
screen readers or ms sapi, you however need to enable this in the tools
menue. When you start the program, your given the connection dialogue
-
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 3:46 PM
Subject: Re: [Audyssey] VIP Mud
Dark,
So far, most of the soundpacks for Alter Aeon have been contributed
and maintained by players, so I don't know the details of how to set
Discussion list
Subject: Re: [Audyssey] VIP Mud
Hi,
Not true. GMA is still very much active. It is true that they are
usually pretty quiet in between releases, but they consistantly
release a new product or update on a 18 month to 24 month release
schedule. Since 2006 there has been Shades of Doom 1.2
Last notes I saw from David on his list, was that he was updating the
code for all games to support win7 and that shades of doom would
probably be the first one for total upgrade.
At 12:37 PM 4/2/2011, you wrote:
Hi,
Not true. GMA is still very much active. It is true that they are
usually
Skype is perfectly usable when using a screen reader with skype talking
and/or scripts for said screen reader.
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You can make changes or update your subscription via the
Um.. what does this have to do with our previous discussion?
At 09:02 AM 03/04/2011, you wrote:
Skype is perfectly usable when using a screen reader with skype talking
and/or scripts for said screen reader.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send
Because someone mentioned it before, but no, this is not about skype, so
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 03 April 2011 17:06
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
Um.. what
: [Audyssey] VIP Mud
Harmony,
We haven't heard anything from GMA Games either; we have a lot of
people that use VIP Mud, but as near as we can tell there's no plan
for future releases of it. The biggest outstanding issue we'd like to
see fixed is to improve the audio mixing support for compressed files
Discussion list
Subject: Re: [Audyssey] VIP Mud
Hi,
As a lot of developers, I think, GMA games dead too. Because they aren't
developing anything for years.
sevgiler saygilar
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday
Subject: Re: [Audyssey] VIP Mud
Harmony,
We haven't heard anything from GMA Games either; we have a lot of
people that use VIP Mud, but as near as we can tell there's no plan
for future releases of it. The biggest outstanding issue we'd like to
see fixed is to improve the audio mixing support
Actually Burak your dead wrong about that.
Gma games have consistantly made a new release each 18 months to two years.
Shades of doom V2 in 2006, Vipmud in 2008, time of conflict in 2010.
yes, they are quiet in the mean time, but they've not failed to come up with
something. I'd wait until at
01, 2011 6:00 PM
Subject: Re: [Audyssey] VIP Mud
Do you have the subscribe address for the VIP Mud you mentioned?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Greg Wocher
Sent: 02 April 2011 02:00
To: Gamers Discussion list
Subject
I like mush as well, but its much slower having to route jaws to pc if you
miss something.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 02 April 2011 11:27
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
@audyssey.org
Sent: Saturday, April 02, 2011 1:07 PM
Subject: Re: [Audyssey] VIP Mud
I like mush as well, but its much slower having to route jaws to pc if you
miss something.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 02 April
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 12:49 PM
Subject: Re: [Audyssey] VIP Mud
Actually Burak your dead wrong about that.
Gma games have consistantly made a new release each 18 months to two
years.
Shades of doom V2 in 2006, Vipmud in 2008, time of conflict
Hmm.
sevgiler saygilar
- Original Message -
From: Pitermach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 3:37 PM
Subject: Re: [Audyssey] VIP Mud
also if they were dead they probably wouldn't be responding to orders. I
got toc a few
instead of a priest warrior, or maybe a warrior necro.
Beware the grue!
Dark.
- Original Message - From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 01, 2011 9:53 PM
Subject: Re: [Audyssey] VIP Mud
Harmony,
We haven't heard anything
Hi,
Not true. GMA is still very much active. It is true that they are
usually pretty quiet in between releases, but they consistantly
release a new product or update on a 18 month to 24 month release
schedule. Since 2006 there has been Shades of Doom 1.2, VIP Mud in
2008, and finally Time of
all the time, and so should the clients to use with them.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 02 April 2011 17:38
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
Hi,
Not true. GMA is still very
, they change and are being updated
all the time, and so should the clients to use with them.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 02 April 2011 17:38
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
Hi
Hi Harmony,
Ahem...I think we all take your point, but the point I was attempting
to make in the message you responded to is that GMA has other
commitments besides the single product you are interested in. Plus I
was also pointing out that GMA is not a dead accessible company simply
because they
Well someone is lacking serious common sense.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 03 April 2011 01:44
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
Keep in mind that most mud-client
Discussion list
Subject: Re: [Audyssey] VIP Mud
Keep in mind that most mud-client developers, notall, are cimputer
people who work on the computer day and night. And most of them are
pretty big companies... and just because muds change and update
frequently, that does not mean the mud client
Hi Harmony,
I don't know who that little comment was aimed at, but let me just say
I think your opinion is based on some erronious assumption on how muds
and mud clients work. As I basically understand your opinion you
believe that because muds are constantly being updated that the mud
clients
No, just people in general, seeing as so many seem to lack it.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 03 April 2011 02:53
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
Um... excuse us here
That wasn't the way it looked to me... looked pretty personal. But
I'll drop it... because I have no desire to start a flame war with anyone here.
---
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You can make changes
Harmony,
We haven't heard anything from GMA Games either; we have a lot of
people that use VIP Mud, but as near as we can tell there's no plan
for future releases of it. The biggest outstanding issue we'd like to
see fixed is to improve the audio mixing support for compressed files,
which has
: Re: [Audyssey] VIP Mud
Harmony,
We haven't heard anything from GMA Games either; we have a lot of
people that use VIP Mud, but as near as we can tell there's no plan
for future releases of it. The biggest outstanding issue we'd like to
see fixed is to improve the audio mixing support
to be a
scripting guru to be able to play them. LOL.
Sincerely,
Greg W.
- Original Message -
From: Harmony Neil harmon...@googlemail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April 01, 2011 2:32 PM
Subject: Re: [Audyssey] VIP Mud
Perhaps if they took the time
Do you have the subscribe address for the VIP Mud you mentioned?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Greg Wocher
Sent: 02 April 2011 02:00
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
Hello,
David
The easiest would be to use an alarm. Check the documentation for some great
examples on how to make recurring alarms.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Sorin I. Tata
Sent: Wednesday, October 20, 2010 2:26 AM
To:
-
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 29, 2009 3:32 AM
Subject: Re: [Audyssey] Vip mud sapi problem
Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software
speech system like Sapi isn't really
Has anyone used one of the Wheel of Time-muds using this client? Is it at
all possible to do it?
- Original Message -
From: piotr machacz piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 29, 2009 10:46 AM
Subject: Re: [Audyssey] Vip mud sapi problem
-
From: piotr machacz piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 29, 2009 9:46 AM
Subject: Re: [Audyssey] Vip mud sapi problem
have you tried using other voices? might be that it's the voice
causing the problems... wait, I remember that one of the sapi5
-
From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 28, 2009 9:36 PM
Subject: Re: [Audyssey] Vip mud sapi problem
Wierd, I had no idea jaws did that - it would actually be neat if sapi
could have an accessible dictionary for people to use. That's
.
Has anyone got any further thoughts?
Beware the Grue!
Dark.
- Original Message -
From: Che c...@blindadrenaline.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 27, 2009 8:08 AM
Subject: Re: [Audyssey] Vip mud sapi problem
hi dark,
You can create a trigger
Hi Dark,
Because David Greenwood has been on vacation for the past three weeks, your
VIP mud message to him is probably in a large batch of unread emails.
I just got all the keys from him from game orders during that time so I know
he is back and working.
Phil
---
Gamers mailing list __
Hi Phil.
to be honest I thought he was actually back because he did manage to get my
message about the trouble I was having paying for Vip mud using paypal, and
the necessity to use a direct transfer to his account from mine sinse there
were problems with linking to paypal from the Gma games
@audyssey.org
Sent: Thursday, May 28, 2009 7:03 AM
Subject: Re: [Audyssey] Vip mud sapi problem
Hi Phil.
to be honest I thought he was actually back because he did manage to get
my message about the trouble I was having paying for Vip mud using paypal,
and the necessity to use a direct transfer to his
: Che c...@blindadrenaline.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 28, 2009 5:16 PM
Subject: Re: [Audyssey] Vip mud sapi problem
I have noticed Dave isn't much into answering problems about scripting
and so forth, since it isn't a setup issue or a bug. I asked him
Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software
speech system like Sapi isn't really a good comparison in this instance.
While text to speech systems like Sapi have there own dictionaries that
tells the synth how to say various words, numbers, and punctuation
4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 28, 2009 8:32 PM
Subject: Re: [Audyssey] Vip mud sapi problem
Hi Dark,
That's not necessarily a bug. Comparing
tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 28, 2009 9:36 PM
Subject: Re: [Audyssey] Vip mud sapi problem
Wierd, I had no idea jaws did that - it would actually be neat if sapi
could have an accessible dictionary for people to use. That's just me
though
: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 29, 2009 3:32 AM
Subject: Re: [Audyssey] Vip mud sapi problem
Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software
speech system like Sapi isn't really a good comparison
hi dark,
You can create a trigger for this that will process this line and either
automatically read it to you when it is updated, or allow you to hit a key
to get the info, such as f5 or whatever.
VIPMud is pretty easy regarding coding these things, and the documentation
walks you through
Hi.
You might be able to get around it by changing your prompt in materia magica.
Or, you can try making a trigger for that which forces it to read.
- Original Message -
From: dark
To: Gamers@audyssey.org
Sent: Wednesday, May 27, 2009 1:00 AM
Subject: [Audyssey] Vip mud sapi
Check your firewall
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Allen
Sent: Monday, January 19, 2009 12:13 PM
To: Blind Gamers
Subject: [Audyssey] vip mud problem
Hi, Gamers,
I've downloaded VIPMUD but I cannot load any of the
I thought port for toastsoft.net was 1234
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Valiant8086
Sent: Sunday, December 28, 2008 11:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Vip mud?
toastsoft.net port 6667 I
, January 01, 2009 12:50 PM
Subject: Re: [Audyssey] Vip mud?
I thought port for toastsoft.net was 1234
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Valiant8086
Sent: Sunday, December 28, 2008 11:36 PM
To: Gamers Discussion list
Hi it didn't work for me.
lelia
- Original Message -
From: Valiant8086 valiant8...@lavabit.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 28, 2008 10:35 PM
Subject: Re: [Audyssey] Vip mud?
toastsoft.net port 6667 I think. And it's Miriani.
- Original
Try toastsoft.net port 1234
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of lelia
Sent: Thursday, January 01, 2009 8:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Vip mud?
Hi it didn't work for me.
lelia
- Original
toastsoft.net port 6667 I think. And it's Miriani.
- Original Message -
From: lelia
To: Gamers Discussion list
Sent: Sunday, December 28, 2008 3:51 PM
Subject: Re: [Audyssey] Vip mud?
Please do and thanks!!! Can someone give me the host and port name for
mirani mud
Yes, as far as I know, it is still down. You have put everything in the
right fields, as far as I can tell. I use Gmud myself. Is a very old
client, but I am so used to it I don't seem to be able to get away from it.
I will let you know when Legend is back up if you like?
Kirstan AKA Krista.
Please do and thanks!!! Can someone give me the host and port name for
mirani mud?
thanks
Lelia
- Original Message -
From: Kirstan Mooney kmoo...@ihug.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 28, 2008 1:26 PM
Subject: Re: [Audyssey] Vip mud?
Yes
Hi Lelia.
The address is:
toastsoft.net
And the port is 1234.
Have fun,
Claudio.
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You can make changes or update your subscription via the web, at
@audyssey.org
Sent: Saturday, November 15, 2008 1:12 PM
Subject: Re: [Audyssey] vip mud
I would love to know how to take advantage of muds that have sound. That's
one of the things that kind've put me off of mudding but if I can find some
with sounds that would be good.
Mike
aim screen name
: michael maslo [EMAIL PROTECTED]
Sent: Saturday, November 15, 2008 3:20 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] vip mud
I play a mud called dragon swords which have sounds and it rocks. I love
the
mud and also different mud is miriani. There are others
.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Mike Reiser
Sent: Tuesday, November 18, 2008 9:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] vip mud
Do you need to do anything to get the sounds working or will they just work
when you start the game
screen name: miker1988
--
From: Chris Hallsworth [EMAIL PROTECTED]
Sent: Friday, November 14, 2008 3:40 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] vip mud
Macros in Vip are called Keys.
--
Chris Hallsworth
e-mail
a list
of muds which offer that.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Mike Reiser
Sent: Saturday, November 15, 2008 12:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] vip mud
I would love to know how to take advantage of muds that have
I haven't looked at Vip for a while, but one thing that *really* puts me
off, is the need of having to know a little scripting to make even the
easiest Trigger. I remember it seemed very difficult, but I sure would love
to know how, to give this client a decent go. I currently use Gmud, which
to see you in there soon.
Kirstan AKA Krista.
[EMAIL PROTECTED]
- Original Message -
From: Chris Hallsworth [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 15, 2008 9:40 AM
Subject: Re: [Audyssey] vip mud
I understand how to use it, but want
normally as Krista.
Hope to see you in there soon.
Kirstan AKA Krista.
[EMAIL PROTECTED]
- Original Message -
From: Chris Hallsworth [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 15, 2008 9:40 AM
Subject: Re: [Audyssey] vip mud
I understand how
, 2008 8:40 PM
Subject: Re: [Audyssey] vip mud
I haven't looked at Vip for a while, but one thing that *really* puts me
off, is the need of having to know a little scripting to make even the
easiest Trigger. I remember it seemed very difficult, but I sure would
love
to know how, to give
-
From: Chris Hallsworth [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 1:28 PM
Subject: Re: [Audyssey] vip mud
Hi thanks a lot. I got it to work, but I'll have to research on how to
play. I was able to look in different directions but that's
, November 14, 2008 2:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] vip mud
I haven't looked at Vip for a while, but one thing that *really* puts me
off, is the need of having to know a little scripting to make even the
easiest Trigger. I remember it seemed very difficult, but I sure
Discussion list' gamers@audyssey.org
Sent: Friday, November 14, 2008 10:47 PM
Subject: Re: [Audyssey] vip mud
Kristan:
I can help you some. I did some scripting alias triggers etc. I have not
tried macros but not yet. If you want to contact me off list I am more
than
willing to help.
-Original
Subject: Re: [Audyssey] vip mud
Kristan:
I can help you some. I did some scripting alias triggers etc. I have not
tried macros but not yet. If you want to contact me off list I am more than
willing to help.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf
for the Blind, Oregon campus
www.guidedogs.com
- Original Message -
From: Chris Hallsworth [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 2:48 PM
Subject: Re: [Audyssey] vip mud
Can I create my own muds using scripts? If not what's the point
Hi,
I can kind of agree. Mush client is superior to most clients out there anyway,
so what's the point of trying to match up to it? Maybe accessibility, but like
you said, a simple Jaws plugin. You don't need to learn a new language in Mush
Client either. However I like the way VIP Mud was
with mushclient the only thing I regret is sound packs for things.
like packs of sfx like in monkeyterm.
its not needed but it does put the player in the game.
At 03:42 p.m. 12/10/2008, you wrote:
Hi,
I can kind of agree. Mush client is superior to most clients out there anyway,
so what's the
-
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 11, 2008 8:49 PM
Subject: Re: [Audyssey] VIP mud
with mushclient the only thing I regret is sound packs for things.
like packs of sfx like in monkeyterm.
its not needed but it does
Hi,
VIP mud is deffinately a good client. I like the documentation, and how
things are implemented, however, It does what Mushclient does for me.
Meaning that the Jaws implementation takes me an extra 30 seconds to do, and
saves me 30 bucks. I do, however, think people will be satisfied with
hi do you know if the sounds sean randel wrote for godwars 2, can be
implemented into this vip mud client?
thanks, will
On 29 Apr 2008, at 15:30, Tj wrote:
Hi,
VIP mud is deffinately a good client. I like the documentation, and
how
things are implemented, however, It does what
Hi!
I am also happy!
The interface was good and I don't musst install hundreds of scripts for
using the mud with jaws!
Great job David!
Best regards, Claudio.
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the jaws implimentation doesn't take 30 seconds, its more like 10.
I don't mud much hardly but mushclient for what it is is good.
I actually don't have the cash but use my parents to get things, so I
think I may have issues justifying a mudding client.
And any other game, oh well one of these
I'm sure they could. The trigger implementation doesn't seem to be too
difficult
- Original Message -
From: will lomas [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 29, 2008 11:05 AM
Subject: Re: [Audyssey] VIP mud is here!
hi do you know
It doesn't view in Firefox due to a template not viewing in firefox.
Just www.gmagames.com/downloads.shtml if you need it...
or
www.gmagames.com/template.shtml to see just the nav bar.
-ryan
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Actually the nav bar is
www.gmagames.com/template.html
Sorry
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This mud is pretty cool. I'm confused on the creation of keys, I tried it,
but it didn't seem to work, probably doing something wrong.
[Original Message]
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date: 4/29/2008 1:33:43 PM
Subject: Re: [Audyssey] VIP
: [Audyssey] VIP mud is here!
Actually the nav bar is
www.gmagames.com/template.html
Sorry
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Well for my use, the only thing is the 120 minute limit and the no
debugger. I am not into muds, but I decided to try it. The scripting
tools alone are worth it...easy builders, examples, all kinds of cool
stuff. I briefly touched on the regular mudding features and they were
pretty cool...I like
Bro, are you kidding? Most people on audiogames dot net who know me, know that
I lothe (or
have lothed) muds. As of, let me see. Half hour ago.. That's changed. Wish I
could've played more of this but I gotta go in for jerby testing tomorrow so
can't. Oh well, still fun
as heck! As someone
Hi Will,
Sad to say, but that is just a fact of life. I have been doing
independent research into the possibility of developing Windows, Mac,
and Linux games and the results of my findings isn't all that
encouraging for developers right now.
Aside from the fact 99% of your blind developers are
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