Re: [Audyssey] vip mud

2013-09-24 Thread James Bartlett
hI there I'm not shore I use mush-z myself, but I think you can get a soundpack for vipmud off the alter website. Also in alter I know there is a chanal for mush-z, I'm not shore if there is a chanal for vipmud. what I would do is ask around on the gossip or newbie chanals to see if they

Re: [Audyssey] vip mud

2013-09-24 Thread lenron brown
what is the web address for alter On 9/24/13, James Bartlett jab8...@gmail.com wrote: hI there I'm not shore I use mush-z myself, but I think you can get a soundpack for vipmud off the alter website. Also in alter I know there is a chanal for mush-z, I'm not shore if there is a chanal

Re: [Audyssey] vip mud

2013-09-24 Thread dark
Much as I do like vipmud for all other muds, I have to say Oriol's MushZ pack for alter goes very much above and beyond what a soundpack should do and virtually turns the game into a full on audio rpg. I'd strongly recommend giving it a try. All the best, Dark. --- Gamers mailing list __

Re: [Audyssey] vip mud

2013-09-24 Thread lenron brown
any help with getting mush z set up as well as getting the soundpack. Is mush z as easy to use as vip mud On 9/24/13, dark d...@xgam.org wrote: Much as I do like vipmud for all other muds, I have to say Oriol's MushZ pack for alter goes very much above and beyond what a soundpack should do and

Re: [Audyssey] vip mud

2013-09-24 Thread Sharon
-Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown Sent: Tuesday, September 24, 2013 5:10 AM To: Gamers Discussion list Subject: Re: [Audyssey] vip mud any help with getting mush z set up as well as getting the soundpack. Is mush z as easy to use

Re: [Audyssey] vip mud

2013-09-24 Thread dark
Hi. The mushZ soundpack is not the same as the mushZ program, it's got it's own download, program shortcuts and will configure itself. Go to http://www.mush-z.com/ and download the main folder for the soundpack (it's the one that says (if you don't have mushZ installed go here). When

Re: [Audyssey] vip mud

2013-09-24 Thread dark
@audyssey.org Sent: Tuesday, September 24, 2013 1:38 PM Subject: Re: [Audyssey] vip mud Hi,, I was wondering with mush can you review the screen with your arrows like you can do with vip? For if you missed something that the game had said how would you review the screen or get a spelling

Re: [Audyssey] vip mud

2013-09-24 Thread James Bartlett
Yes and it's free too. bfn James -- From: dark d...@xgam.org Sent: Tuesday, September 24, 2013 5:35 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] vip mud Much as I do like vipmud for all other muds, I have to say

Re: [Audyssey] vip mud

2013-09-24 Thread shaun everiss
I have been using mush-z the only thing I did do was update the mushclient in that package by downloading extracting with 7zip and coppying the program over as the current version if pulled directly from the files directory is 4.90. On that note are there other muds that are good that have

Re: [Audyssey] vip mud

2013-09-24 Thread shaun everiss
yes its good. however, you need to go to allinaccess.com and go to their mudding page. download mushreader, and com audio and mc base. you then need to coppy the dll files in the zips into the mush-z install root folder for this to work as it should. no idea why these were never added and also

Re: [Audyssey] vip mud

2013-09-24 Thread shaun everiss
for any input. Sharon -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown Sent: Tuesday, September 24, 2013 5:10 AM To: Gamers Discussion list Subject: Re: [Audyssey] vip mud any help with getting mush z set up as well as getting the soundpack

Re: [Audyssey] vip mud

2013-09-24 Thread shaun everiss
pluss mush z has some things like the capture mud output by sean randel which are sadly no longer round at all. Yeah mush-z is good. Now if only more muds would be added to the engine maybe extra packs and such. yes its 400mb probably per mud but heck for a full featured adventure game scripted

Re: [Audyssey] VIP mud help

2013-04-01 Thread dark
Hi Kieth. I'm a little confused as to why this is proving so difficult. Basically, vipmud stores info about all the characters and muds you play, and this info comes up at the start (though if you go into the tools menue you can set it not to). This is handy since vipmud can automatically

Re: [Audyssey] VIP mud client

2013-03-31 Thread Thomas Ward
Hi Keith, You don't need a screen reader with VIPMud and can have everything spoken via SAPI. I guess I would say its better than MushZ, but why not try the demo and try it out for yourself? :D On 3/30/13, Keith ks.steinbac...@gmail.com wrote: How easy is the VIP mud client to use with lets

Re: [Audyssey] VIP mud client

2013-03-31 Thread dark
I'll also add that the practical differences betwene the free or commercial versions of vipmud are very slight, since the only real difference is that the commercial version has script debugging and msp support (and the only ame I know with lots of msp is materiamagica). Even the 30 minute

Re: [Audyssey] VIP mud client

2013-03-31 Thread dark
Hi Kieth. I actually think vip mud is a much easier client to use than mush z, both in scripting, connection, reviewing text etc, whether you use sapi, window eyes or whatever. indeed, the only time I use mush z myself is for the alteraeon soundpack, and even then I miss some of vipmud's

Re: [Audyssey] VIP mud client users advice needed

2013-03-31 Thread dark
Hi Kieth. I do not use window eyes, but I can hopefully answer your questions. Firstly yes, vipmud will output directly to window eyes along with other screen readers or ms sapi, you however need to enable this in the tools menue. When you start the program, your given the connection dialogue

Re: [Audyssey] VIP Mud

2011-04-06 Thread dark
- From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, April 02, 2011 3:46 PM Subject: Re: [Audyssey] VIP Mud Dark, So far, most of the soundpacks for Alter Aeon have been contributed and maintained by players, so I don't know the details of how to set

Re: [Audyssey] VIP Mud

2011-04-03 Thread Trouble
Discussion list Subject: Re: [Audyssey] VIP Mud Hi, Not true. GMA is still very much active. It is true that they are usually pretty quiet in between releases, but they consistantly release a new product or update on a 18 month to 24 month release schedule. Since 2006 there has been Shades of Doom 1.2

Re: [Audyssey] VIP Mud

2011-04-03 Thread Trouble
Last notes I saw from David on his list, was that he was updating the code for all games to support win7 and that shades of doom would probably be the first one for total upgrade. At 12:37 PM 4/2/2011, you wrote: Hi, Not true. GMA is still very much active. It is true that they are usually

Re: [Audyssey] VIP Mud

2011-04-03 Thread Harmony Neil
Skype is perfectly usable when using a screen reader with skype talking and/or scripts for said screen reader. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] VIP Mud

2011-04-03 Thread Clement Chou
Um.. what does this have to do with our previous discussion? At 09:02 AM 03/04/2011, you wrote: Skype is perfectly usable when using a screen reader with skype talking and/or scripts for said screen reader. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] VIP Mud

2011-04-03 Thread Harmony Neil
Because someone mentioned it before, but no, this is not about skype, so -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 03 April 2011 17:06 To: Gamers Discussion list Subject: Re: [Audyssey] VIP Mud Um.. what

Re: [Audyssey] VIP Mud

2011-04-02 Thread burakyuksek
: [Audyssey] VIP Mud Harmony, We haven't heard anything from GMA Games either; we have a lot of people that use VIP Mud, but as near as we can tell there's no plan for future releases of it. The biggest outstanding issue we'd like to see fixed is to improve the audio mixing support for compressed files

Re: [Audyssey] VIP Mud

2011-04-02 Thread Harmony Neil
Discussion list Subject: Re: [Audyssey] VIP Mud Hi, As a lot of developers, I think, GMA games dead too. Because they aren't developing anything for years. sevgiler saygilar - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday

Re: [Audyssey] VIP Mud

2011-04-02 Thread dark
Subject: Re: [Audyssey] VIP Mud Harmony, We haven't heard anything from GMA Games either; we have a lot of people that use VIP Mud, but as near as we can tell there's no plan for future releases of it. The biggest outstanding issue we'd like to see fixed is to improve the audio mixing support

Re: [Audyssey] VIP Mud

2011-04-02 Thread dark
Actually Burak your dead wrong about that. Gma games have consistantly made a new release each 18 months to two years. Shades of doom V2 in 2006, Vipmud in 2008, time of conflict in 2010. yes, they are quiet in the mean time, but they've not failed to come up with something. I'd wait until at

Re: [Audyssey] VIP Mud

2011-04-02 Thread Greg Wocher
01, 2011 6:00 PM Subject: Re: [Audyssey] VIP Mud Do you have the subscribe address for the VIP Mud you mentioned? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Greg Wocher Sent: 02 April 2011 02:00 To: Gamers Discussion list Subject

Re: [Audyssey] VIP Mud

2011-04-02 Thread Harmony Neil
I like mush as well, but its much slower having to route jaws to pc if you miss something. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 02 April 2011 11:27 To: Gamers Discussion list Subject: Re: [Audyssey] VIP Mud

Re: [Audyssey] VIP Mud

2011-04-02 Thread dark
@audyssey.org Sent: Saturday, April 02, 2011 1:07 PM Subject: Re: [Audyssey] VIP Mud I like mush as well, but its much slower having to route jaws to pc if you miss something. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 02 April

Re: [Audyssey] VIP Mud

2011-04-02 Thread Pitermach
To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, April 02, 2011 12:49 PM Subject: Re: [Audyssey] VIP Mud Actually Burak your dead wrong about that. Gma games have consistantly made a new release each 18 months to two years. Shades of doom V2 in 2006, Vipmud in 2008, time of conflict

Re: [Audyssey] VIP Mud

2011-04-02 Thread burakyuksek
Hmm. sevgiler saygilar - Original Message - From: Pitermach piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, April 02, 2011 3:37 PM Subject: Re: [Audyssey] VIP Mud also if they were dead they probably wouldn't be responding to orders. I got toc a few

Re: [Audyssey] VIP Mud

2011-04-02 Thread Dennis Towne
instead of a priest warrior, or maybe a warrior necro. Beware the grue! Dark. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 01, 2011 9:53 PM Subject: Re: [Audyssey] VIP Mud Harmony, We haven't heard anything

Re: [Audyssey] VIP Mud

2011-04-02 Thread Thomas Ward
Hi, Not true. GMA is still very much active. It is true that they are usually pretty quiet in between releases, but they consistantly release a new product or update on a 18 month to 24 month release schedule. Since 2006 there has been Shades of Doom 1.2, VIP Mud in 2008, and finally Time of

Re: [Audyssey] VIP Mud

2011-04-02 Thread Harmony Neil
all the time, and so should the clients to use with them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 02 April 2011 17:38 To: Gamers Discussion list Subject: Re: [Audyssey] VIP Mud Hi, Not true. GMA is still very

Re: [Audyssey] VIP Mud

2011-04-02 Thread Clement Chou
, they change and are being updated all the time, and so should the clients to use with them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 02 April 2011 17:38 To: Gamers Discussion list Subject: Re: [Audyssey] VIP Mud Hi

Re: [Audyssey] VIP Mud

2011-04-02 Thread Thomas Ward
Hi Harmony, Ahem...I think we all take your point, but the point I was attempting to make in the message you responded to is that GMA has other commitments besides the single product you are interested in. Plus I was also pointing out that GMA is not a dead accessible company simply because they

Re: [Audyssey] VIP Mud

2011-04-02 Thread Harmony Neil
Well someone is lacking serious common sense. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 03 April 2011 01:44 To: Gamers Discussion list Subject: Re: [Audyssey] VIP Mud Keep in mind that most mud-client

Re: [Audyssey] VIP Mud

2011-04-02 Thread Clement Chou
Discussion list Subject: Re: [Audyssey] VIP Mud Keep in mind that most mud-client developers, notall, are cimputer people who work on the computer day and night. And most of them are pretty big companies... and just because muds change and update frequently, that does not mean the mud client

Re: [Audyssey] VIP Mud

2011-04-02 Thread Thomas Ward
Hi Harmony, I don't know who that little comment was aimed at, but let me just say I think your opinion is based on some erronious assumption on how muds and mud clients work. As I basically understand your opinion you believe that because muds are constantly being updated that the mud clients

Re: [Audyssey] VIP Mud

2011-04-02 Thread Harmony Neil
No, just people in general, seeing as so many seem to lack it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 03 April 2011 02:53 To: Gamers Discussion list Subject: Re: [Audyssey] VIP Mud Um... excuse us here

Re: [Audyssey] VIP Mud

2011-04-02 Thread Clement Chou
That wasn't the way it looked to me... looked pretty personal. But I'll drop it... because I have no desire to start a flame war with anyone here. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] VIP Mud

2011-04-01 Thread Dennis Towne
Harmony, We haven't heard anything from GMA Games either; we have a lot of people that use VIP Mud, but as near as we can tell there's no plan for future releases of it. The biggest outstanding issue we'd like to see fixed is to improve the audio mixing support for compressed files, which has

Re: [Audyssey] VIP Mud

2011-04-01 Thread Harmony Neil
: Re: [Audyssey] VIP Mud Harmony, We haven't heard anything from GMA Games either; we have a lot of people that use VIP Mud, but as near as we can tell there's no plan for future releases of it. The biggest outstanding issue we'd like to see fixed is to improve the audio mixing support

Re: [Audyssey] VIP Mud

2011-04-01 Thread Greg Wocher
to be a scripting guru to be able to play them. LOL. Sincerely, Greg W. - Original Message - From: Harmony Neil harmon...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, April 01, 2011 2:32 PM Subject: Re: [Audyssey] VIP Mud Perhaps if they took the time

Re: [Audyssey] VIP Mud

2011-04-01 Thread Harmony Neil
Do you have the subscribe address for the VIP Mud you mentioned? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Greg Wocher Sent: 02 April 2011 02:00 To: Gamers Discussion list Subject: Re: [Audyssey] VIP Mud Hello, David

Re: [Audyssey] Vip Mud Question

2010-10-23 Thread Ryan Strunk
The easiest would be to use an alarm. Check the documentation for some great examples on how to make recurring alarms. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Sorin I. Tata Sent: Wednesday, October 20, 2010 2:26 AM To:

Re: [Audyssey] Vip mud sapi problem

2009-05-29 Thread piotr machacz
- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, May 29, 2009 3:32 AM Subject: Re: [Audyssey] Vip mud sapi problem Hi Dark, That's not necessarily a bug. Comparing a screen reader to a software speech system like Sapi isn't really

Re: [Audyssey] Vip mud sapi problem

2009-05-29 Thread Helena
Has anyone used one of the Wheel of Time-muds using this client? Is it at all possible to do it? - Original Message - From: piotr machacz piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, May 29, 2009 10:46 AM Subject: Re: [Audyssey] Vip mud sapi problem

Re: [Audyssey] Vip mud sapi problem

2009-05-29 Thread dark
- From: piotr machacz piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, May 29, 2009 9:46 AM Subject: Re: [Audyssey] Vip mud sapi problem have you tried using other voices? might be that it's the voice causing the problems... wait, I remember that one of the sapi5

Re: [Audyssey] Vip mud sapi problem

2009-05-29 Thread Constantine
- From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 28, 2009 9:36 PM Subject: Re: [Audyssey] Vip mud sapi problem Wierd, I had no idea jaws did that - it would actually be neat if sapi could have an accessible dictionary for people to use. That's

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread dark
. Has anyone got any further thoughts? Beware the Grue! Dark. - Original Message - From: Che c...@blindadrenaline.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 27, 2009 8:08 AM Subject: Re: [Audyssey] Vip mud sapi problem hi dark, You can create a trigger

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Phil Vlasak
Hi Dark, Because David Greenwood has been on vacation for the past three weeks, your VIP mud message to him is probably in a large batch of unread emails. I just got all the keys from him from game orders during that time so I know he is back and working. Phil --- Gamers mailing list __

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread dark
Hi Phil. to be honest I thought he was actually back because he did manage to get my message about the trouble I was having paying for Vip mud using paypal, and the necessity to use a direct transfer to his account from mine sinse there were problems with linking to paypal from the Gma games

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Che
@audyssey.org Sent: Thursday, May 28, 2009 7:03 AM Subject: Re: [Audyssey] Vip mud sapi problem Hi Phil. to be honest I thought he was actually back because he did manage to get my message about the trouble I was having paying for Vip mud using paypal, and the necessity to use a direct transfer to his

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread dark
: Che c...@blindadrenaline.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 28, 2009 5:16 PM Subject: Re: [Audyssey] Vip mud sapi problem I have noticed Dave isn't much into answering problems about scripting and so forth, since it isn't a setup issue or a bug. I asked him

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Thomas Ward
Hi Dark, That's not necessarily a bug. Comparing a screen reader to a software speech system like Sapi isn't really a good comparison in this instance. While text to speech systems like Sapi have there own dictionaries that tells the synth how to say various words, numbers, and punctuation

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Constantine
4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 28, 2009 8:32 PM Subject: Re: [Audyssey] Vip mud sapi problem Hi Dark, That's not necessarily a bug. Comparing

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Bryan Peterson
tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 28, 2009 9:36 PM Subject: Re: [Audyssey] Vip mud sapi problem Wierd, I had no idea jaws did that - it would actually be neat if sapi could have an accessible dictionary for people to use. That's just me though

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread dark
: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, May 29, 2009 3:32 AM Subject: Re: [Audyssey] Vip mud sapi problem Hi Dark, That's not necessarily a bug. Comparing a screen reader to a software speech system like Sapi isn't really a good comparison

Re: [Audyssey] Vip mud sapi problem

2009-05-27 Thread Che
hi dark, You can create a trigger for this that will process this line and either automatically read it to you when it is updated, or allow you to hit a key to get the info, such as f5 or whatever. VIPMud is pretty easy regarding coding these things, and the documentation walks you through

Re: [Audyssey] Vip mud sapi problem

2009-05-27 Thread Valiant8086
Hi. You might be able to get around it by changing your prompt in materia magica. Or, you can try making a trigger for that which forces it to read. - Original Message - From: dark To: Gamers@audyssey.org Sent: Wednesday, May 27, 2009 1:00 AM Subject: [Audyssey] Vip mud sapi

Re: [Audyssey] vip mud problem

2009-01-19 Thread MICHAEL MASLO
Check your firewall -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Allen Sent: Monday, January 19, 2009 12:13 PM To: Blind Gamers Subject: [Audyssey] vip mud problem Hi, Gamers, I've downloaded VIPMUD but I cannot load any of the

Re: [Audyssey] Vip mud?

2009-01-01 Thread MICHAEL MASLO
I thought port for toastsoft.net was 1234 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Sunday, December 28, 2008 11:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] Vip mud? toastsoft.net port 6667 I

Re: [Audyssey] Vip mud?

2009-01-01 Thread lelia
, January 01, 2009 12:50 PM Subject: Re: [Audyssey] Vip mud? I thought port for toastsoft.net was 1234 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Sunday, December 28, 2008 11:36 PM To: Gamers Discussion list

Re: [Audyssey] Vip mud?

2009-01-01 Thread lelia
Hi it didn't work for me. lelia - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 28, 2008 10:35 PM Subject: Re: [Audyssey] Vip mud? toastsoft.net port 6667 I think. And it's Miriani. - Original

Re: [Audyssey] Vip mud?

2009-01-01 Thread MICHAEL MASLO
Try toastsoft.net port 1234 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of lelia Sent: Thursday, January 01, 2009 8:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] Vip mud? Hi it didn't work for me. lelia - Original

Re: [Audyssey] Vip mud?

2009-01-01 Thread Valiant8086
toastsoft.net port 6667 I think. And it's Miriani. - Original Message - From: lelia To: Gamers Discussion list Sent: Sunday, December 28, 2008 3:51 PM Subject: Re: [Audyssey] Vip mud? Please do and thanks!!! Can someone give me the host and port name for mirani mud

Re: [Audyssey] Vip mud?

2008-12-28 Thread Kirstan Mooney
Yes, as far as I know, it is still down. You have put everything in the right fields, as far as I can tell. I use Gmud myself. Is a very old client, but I am so used to it I don't seem to be able to get away from it. I will let you know when Legend is back up if you like? Kirstan AKA Krista.

Re: [Audyssey] Vip mud?

2008-12-28 Thread lelia
Please do and thanks!!! Can someone give me the host and port name for mirani mud? thanks Lelia - Original Message - From: Kirstan Mooney kmoo...@ihug.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 28, 2008 1:26 PM Subject: Re: [Audyssey] Vip mud? Yes

Re: [Audyssey] Vip mud?

2008-12-28 Thread Claudio
Hi Lelia. The address is: toastsoft.net And the port is 1234. Have fun, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] vip mud

2008-11-19 Thread Valiant8086
@audyssey.org Sent: Saturday, November 15, 2008 1:12 PM Subject: Re: [Audyssey] vip mud I would love to know how to take advantage of muds that have sound. That's one of the things that kind've put me off of mudding but if I can find some with sounds that would be good. Mike aim screen name

Re: [Audyssey] vip mud

2008-11-18 Thread Mike Reiser
: michael maslo [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 3:20 PM To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] vip mud I play a mud called dragon swords which have sounds and it rocks. I love the mud and also different mud is miriani. There are others

Re: [Audyssey] vip mud

2008-11-18 Thread michael maslo
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Reiser Sent: Tuesday, November 18, 2008 9:18 AM To: Gamers Discussion list Subject: Re: [Audyssey] vip mud Do you need to do anything to get the sounds working or will they just work when you start the game

Re: [Audyssey] vip mud

2008-11-15 Thread Mike Reiser
screen name: miker1988 -- From: Chris Hallsworth [EMAIL PROTECTED] Sent: Friday, November 14, 2008 3:40 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] vip mud Macros in Vip are called Keys. -- Chris Hallsworth e-mail

Re: [Audyssey] vip mud

2008-11-15 Thread michael maslo
a list of muds which offer that. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Reiser Sent: Saturday, November 15, 2008 12:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] vip mud I would love to know how to take advantage of muds that have

Re: [Audyssey] vip mud

2008-11-14 Thread Kirstan Mooney
I haven't looked at Vip for a while, but one thing that *really* puts me off, is the need of having to know a little scripting to make even the easiest Trigger. I remember it seemed very difficult, but I sure would love to know how, to give this client a decent go. I currently use Gmud, which

Re: [Audyssey] vip mud

2008-11-14 Thread Kirstan Mooney
to see you in there soon. Kirstan AKA Krista. [EMAIL PROTECTED] - Original Message - From: Chris Hallsworth [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 9:40 AM Subject: Re: [Audyssey] vip mud I understand how to use it, but want

Re: [Audyssey] vip mud

2008-11-14 Thread Chris Hallsworth
normally as Krista. Hope to see you in there soon. Kirstan AKA Krista. [EMAIL PROTECTED] - Original Message - From: Chris Hallsworth [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 9:40 AM Subject: Re: [Audyssey] vip mud I understand how

Re: [Audyssey] vip mud

2008-11-14 Thread Chris Hallsworth
, 2008 8:40 PM Subject: Re: [Audyssey] vip mud I haven't looked at Vip for a while, but one thing that *really* puts me off, is the need of having to know a little scripting to make even the easiest Trigger. I remember it seemed very difficult, but I sure would love to know how, to give

Re: [Audyssey] vip mud

2008-11-14 Thread Kellie and my lovable Lady J.
- From: Chris Hallsworth [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 1:28 PM Subject: Re: [Audyssey] vip mud Hi thanks a lot. I got it to work, but I'll have to research on how to play. I was able to look in different directions but that's

Re: [Audyssey] vip mud

2008-11-14 Thread michael maslo
, November 14, 2008 2:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] vip mud I haven't looked at Vip for a while, but one thing that *really* puts me off, is the need of having to know a little scripting to make even the easiest Trigger. I remember it seemed very difficult, but I sure

Re: [Audyssey] vip mud

2008-11-14 Thread Chris Hallsworth
Discussion list' gamers@audyssey.org Sent: Friday, November 14, 2008 10:47 PM Subject: Re: [Audyssey] vip mud Kristan: I can help you some. I did some scripting alias triggers etc. I have not tried macros but not yet. If you want to contact me off list I am more than willing to help. -Original

Re: [Audyssey] vip mud

2008-11-14 Thread Kirstan Mooney
Subject: Re: [Audyssey] vip mud Kristan: I can help you some. I did some scripting alias triggers etc. I have not tried macros but not yet. If you want to contact me off list I am more than willing to help. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

Re: [Audyssey] vip mud

2008-11-14 Thread Kellie and my lovable Lady J.
for the Blind, Oregon campus www.guidedogs.com - Original Message - From: Chris Hallsworth [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 2:48 PM Subject: Re: [Audyssey] vip mud Can I create my own muds using scripts? If not what's the point

Re: [Audyssey] VIP mud

2008-10-11 Thread Ryan Smith
Hi, I can kind of agree. Mush client is superior to most clients out there anyway, so what's the point of trying to match up to it? Maybe accessibility, but like you said, a simple Jaws plugin. You don't need to learn a new language in Mush Client either. However I like the way VIP Mud was

Re: [Audyssey] VIP mud

2008-10-11 Thread shaun everiss
with mushclient the only thing I regret is sound packs for things. like packs of sfx like in monkeyterm. its not needed but it does put the player in the game. At 03:42 p.m. 12/10/2008, you wrote: Hi, I can kind of agree. Mush client is superior to most clients out there anyway, so what's the

Re: [Audyssey] VIP mud

2008-10-11 Thread Tyler Littlefield
- From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 11, 2008 8:49 PM Subject: Re: [Audyssey] VIP mud with mushclient the only thing I regret is sound packs for things. like packs of sfx like in monkeyterm. its not needed but it does

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Tj
Hi, VIP mud is deffinately a good client. I like the documentation, and how things are implemented, however, It does what Mushclient does for me. Meaning that the Jaws implementation takes me an extra 30 seconds to do, and saves me 30 bucks. I do, however, think people will be satisfied with

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread will lomas
hi do you know if the sounds sean randel wrote for godwars 2, can be implemented into this vip mud client? thanks, will On 29 Apr 2008, at 15:30, Tj wrote: Hi, VIP mud is deffinately a good client. I like the documentation, and how things are implemented, however, It does what

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Claudio
Hi! I am also happy! The interface was good and I don't musst install hundreds of scripts for using the mud with jaws! Great job David! Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread shaun everiss
the jaws implimentation doesn't take 30 seconds, its more like 10. I don't mud much hardly but mushclient for what it is is good. I actually don't have the cash but use my parents to get things, so I think I may have issues justifying a mudding client. And any other game, oh well one of these

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Tj
I'm sure they could. The trigger implementation doesn't seem to be too difficult - Original Message - From: will lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 29, 2008 11:05 AM Subject: Re: [Audyssey] VIP mud is here! hi do you know

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Ryan Smith
It doesn't view in Firefox due to a template not viewing in firefox. Just www.gmagames.com/downloads.shtml if you need it... or www.gmagames.com/template.shtml to see just the nav bar. -ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Ryan Smith
Actually the nav bar is www.gmagames.com/template.html Sorry --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Ronald Hopkins II
This mud is pretty cool. I'm confused on the creation of keys, I tried it, but it didn't seem to work, probably doing something wrong. [Original Message] From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: 4/29/2008 1:33:43 PM Subject: Re: [Audyssey] VIP

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread David
: [Audyssey] VIP mud is here! Actually the nav bar is www.gmagames.com/template.html Sorry --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Ryan Smith
Well for my use, the only thing is the 120 minute limit and the no debugger. I am not into muds, but I decided to try it. The scripting tools alone are worth it...easy builders, examples, all kinds of cool stuff. I briefly touched on the regular mudding features and they were pretty cool...I like

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Andy
Bro, are you kidding? Most people on audiogames dot net who know me, know that I lothe (or have lothed) muds. As of, let me see. Half hour ago.. That's changed. Wish I could've played more of this but I gotta go in for jerby testing tomorrow so can't. Oh well, still fun as heck! As someone

Re: [Audyssey] VIP Mud Release

2008-04-27 Thread Thomas Ward
Hi Will, Sad to say, but that is just a fact of life. I have been doing independent research into the possibility of developing Windows, Mac, and Linux games and the results of my findings isn't all that encouraging for developers right now. Aside from the fact 99% of your blind developers are

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