On Wednesday 18 October 2006 22:27, Andy Ross wrote:
Lee Elliott wrote:
Melchior FRANZ wrote:
Weird:
http://cgi.ebay.com/FLIGHTGEAR-2006-PROFESSIONAL-AVIATION
-FLIGHT-SIMULATOR_W0QQitemZ160036333084QQcmdZViewItem
It is actually FlightGear - this person appears to have
re
On Tuesday 17 October 2006 18:23, Melchior FRANZ wrote:
[snip...]
Weird:
http://cgi.ebay.com/FLIGHTGEAR-2006-PROFESSIONAL-AVIATION-FLIG
HT-SIMULATOR_W0QQitemZ160036333084QQcmdZViewItem
m.
It is actually FlightGear - this person appears to have
re-packaged FG i.e. basic system with most
On Tuesday 19 September 2006 14:10, Jeff Koppe wrote:
Hi All,
I've been making/texturing a aircraft model in Wings3d,
exporting to .obj and using Blender to convert to .ac. But
since either the Blender .obj import or .ac export is not
perfect, this workflow requires some tweaking of the
Hi all,
after updating from cvs a couple of days ago I found that all the
2d instruments I use for displaying info appear to be cropped
into the top left hand corner and are now unreadable.
Anyone else seeing this?
I suspect it's something to do with 're-sizing' them in the
panel.xml file -
Probably one for Andy...
I've been messing about with the B-52F and I've hit a problem
with landing in cross-winds.
The real a/c has steering on both front and rear sets of wheels
so that it can make a crabbed landing and this is where the
first aspect of the problem lies - there only seems
On Wednesday 23 August 2006 03:45, Curtis L. Olson wrote:
[snip...]
For what it's worth I can reliably trigger this bug by
running: fgfs --airport=N59 Once FG starts up, hit the v
key to switch to the outside view. This seems to trigger the
bug every time.
Thanks,
Curt.
Just tried it
On Sunday 20 August 2006 22:53, Martin Spott wrote:
To Lee and/or Curt:
After our guest we had this evening asked me to take his new
model airplane out for a ride, I decided to check with the
FlightGear Rascal to renew my feeling for these small aircraft
as I didn't fly any model aircraft
On Monday 14 August 2006 23:12, Julien Pierru wrote:
I successfully flew around the earth with the B52, following
the historic flight flown by 3 B52 in January 1957.
It took me around 40 hours and 6 air to air refueling from a
KC135 flown by shavlir to make it. Only the first 3 aar were
Hi all,
it occurred to me that a relatively simple solution to the abrupt
wind and visibility changes we get when using real weather fetch
would be to write the 'fetched' data to an 'incoming' weather
branch in the property tree and then use nasal listeners on each
leaf to interpolate the
On Tuesday 08 August 2006 12:08, Joacim Persson wrote:
On Tue, 8 Aug 2006, Lee Elliott wrote:
Thanks for posting this observation - this is clearly a bit
wacky (not that accelerating w/o +energy wasn't) - can you
reproduce it?
Now that I tested it again, I saw however that the FF number
On Monday 07 August 2006 11:50, Joacim Persson wrote:
On Fri, 4 Aug 2006, Curtis L. Olson wrote:
Based on my understanding of YASim, this has to be some sort
of bug in the core yasim code since it's getting energy from
nowhere. Might be some sort of numerical/roundoff issue,
perhaps some
On Monday 07 August 2006 17:50, Andy Ross wrote:
Note to all YASim aircraft authors: the first fix discussed
below is correct and has to be applied, but will (or at least
may) have the effect of modifying the solution results of all
YASim aircraft (tails are likely to be more effective: that
On Monday 07 August 2006 18:36, Melchior FRANZ wrote:
* Lee Elliott -- Monday 07 August 2006 02:16:
Can you reproduce it while under control of the A/P? That
should help me reproduce it here.
Didn't try. It's really easy to reproduce when you follow the
instructions. I don't think the AP
On Tuesday 08 August 2006 00:42, Josh Babcock wrote:
Lee Elliott wrote:
Reading the comments in the commits, I think it will help
things...
The B-29 seems OK.
Actually, one of the things I've been thinking about it to
overlay the 3d model with the YASim geometry model...
...but then I
On Friday 04 August 2006 15:26, Melchior FRANZ wrote:
* Curtis L. Olson -- Friday 04 August 2006 15:34:
I will point out that while it's possible to force the YF-23
into this extreme state, if you fly it in a more normal
range, it behaves pretty normally.
Not for me. I actually noticed
On Saturday 05 August 2006 13:04, Maxwell wrote:
As crazy as it sounds, I've been unable to find a large jet in
FlightGear with a good, functional 3D cockpit. FGFS seems,
however, to have a lot of potential, and I want to contribute
if I can. I should say I have a lot more ambition than
On Tuesday 01 August 2006 22:50, Melchior FRANZ wrote:
* Lee Elliott -- Tuesday 01 August 2006 23:40:
Again, IIRC, the real (Y)F-23 could (was intended) get to
65000ft so with the YASim YF-23 under weight and too
powerful
it's able to climb just a bit too high:)
That's a minor
On Wednesday 02 August 2006 00:03, Josh Babcock wrote:
Lee Elliott wrote:
dearth of good info on the YF-23 when I originally did it.
I
Should you find a moment, I feel that I should point this out:
http://www.flight-manuals-on-cd.com/YFN.html
Josh
Ta for that - I might have a look
I think this is resulting from a combination of factors.
The YASim YF-23, as currently defined, probably doesn't weigh
enough and the engines are a bit too powerful, both due to a
dearth of good info on the YF-23 when I originally did it. I
suspect that this means that it can get to 74000ft
On Tuesday 01 August 2006 22:50, Melchior FRANZ wrote:
* Lee Elliott -- Tuesday 01 August 2006 23:40:
Again, IIRC, the real (Y)F-23 could (was intended) get to
65000ft so with the YASim YF-23 under weight and too
powerful
it's able to climb just a bit too high:)
That's a minor
On Saturday 29 July 2006 00:18, Melchior FRANZ wrote:
* Lee Elliott -- Saturday 29 July 2006 01:03:
I saw that the test for ilcanclaw was re-introduced in
hud_ladr.cxx and it seems to stop the energy worm from
working
No. It hasn't ever been changed there (Cockpit/hud_ladr.cxx).
I only
Probably one for Melchior...
I saw that the test for ilcanclaw was re-introduced in
hud_ladr.cxx and it seems to stop the energy worm from working.
It works again if I remove the test.
LeeE
-
Take Surveys. Earn Cash.
On Sunday 16 July 2006 00:43, Julien Pierru wrote:
I don't think we did link, are you talking about the UHF? (we
made a copy of the texture in the OV10 directory).
Julien
[EMAIL PROTECTED]:~$ grep -r A-10 FlightGear/Aircraft/OV10/
I once tried to do some aurorae using very large 3d objects and
while I could see them ok I couldn't get any colour in to them -
they just looked white and the transparency I used in the
texture was ineffective, so I could see the entire object, sharp
edges and all :(
dunno if you might have
Hi,
I just noticed that the new OV10 references a texture from the
A-10 - this might be a problem if someone doesn't have the A-10
installed.
It would probably be better to copy the file in to the OV10.
LeeE
-
Using
Hi Melchior,
Re your recent updates on the HUD code: I see you have done away
with the test on ilcanclaw for the energy worm in hud_ladr.cxx
and I've been doing this locally for a few years now. I
couldn't trace the source of ilcanclaw or what it was supposed
to do but testing for it usually
Hello all,
I've been having problems trying to get the generic 2d
attitude-indicator working - it's permanently rolled over,
showing 40 deg roll and 12 deg pitch.
I suspected I was missing something in the electrical subsystem
but I haven't been able spot it.
LeeE
Using Tomcat but need to
On Wednesday 21 June 2006 08:35, dene maxwell wrote:
From: Torsten Dreyer [EMAIL PROTECTED]
Reply-To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Memory
On Tuesday 20 June 2006 08:19, Vivian Meazza wrote:
Dave Perry
I have had lock-ups on longer X-C flights with the pa24-250
recently that could be from a memory leak. So I used the
system monitor to check on VM growth. The only 2D pannel
used in the pa24-250 is the radio stack. So I
On Saturday 17 June 2006 07:34, Melchior FRANZ wrote:
* Lee Elliott -- Saturday 17 June 2006 05:02:
Is anyone else seeing a memory leak in current cvs?
I would be surprised if we had no leaks at all. But in a short
test with $ fgfs --aircraft=ufo --airport=kufo ... i didn't
see anything
On Saturday 17 June 2006 20:18, Vivian Meazza wrote:
Lee
On Saturday 17 June 2006 07:34, Melchior FRANZ wrote:
* Lee Elliott -- Saturday 17 June 2006 05:02:
Is anyone else seeing a memory leak in current cvs?
I would be surprised if we had no leaks at all. But in a
short test
On Saturday 17 June 2006 22:35, Roberto Inzerillo wrote:
Hi people,
I contacted William and asked him to add a simple option to
his exporter pulgin. He was soon back with an answer and a new
customized ac3d plugin which accomodates my request.
He was very kind and, after having read a few
Hello all,
Is anyone else seeing a memory leak in current cvs?
After using all my real ram fg starts gobbling through VM at
about 1 mb every 5 seconds or so, even when flying around the
same area.
LeeE
___
Flightgear-devel mailing list
What exactly do you mean by compromising Open Source in the
context of getting FG working with closed source/proprietary
software?
While I much prefer O/S I'll use whatever software I want and
don't feel any qualms about using C/S proprietary software.
Software is a tool, not a religion and
On Tuesday 13 June 2006 23:26, Arnt Karlsen wrote:
On Tue, 13 Jun 2006 21:29:05 +0100, Lee wrote in message
[EMAIL PROTECTED]:
What exactly do you mean by compromising Open Source in the
context of getting FG working with closed source/proprietary
software?
..usually this is done by
On Wednesday 07 June 2006 13:35, Arnt Karlsen wrote:
On Wed, 07 Jun 2006 01:26:22 -0400, Josh wrote in message
[EMAIL PROTECTED]:
Lee Elliott wrote:
lowest I dared stall? Like he had a choice?
..or no chute? Or, not wanting to risk an unique plane?
Could be fun modelling it to see how
On Tuesday 06 June 2006 17:52, Curtis L. Olson wrote:
Here's a question for all you amateur lawyers and GPL experts
out there.
Let's say that someone wants to create a proprietary aircraft
within the FlightGear system, and then distribute a larger
system that includes FlightGear + that
On Tuesday 06 June 2006 21:40, dene maxwell wrote:
Hi Dene,
Just as well I said I would check :)
Here are the _correct_ figures for the Comper Swift fitted
with the Pobjoy R seven cylinder radial engine (as modelled)
Cruise: 120 mph (104.2 kt)
Max: 140 mph (121.6 kt)
Landing/Stall
On Sunday 04 June 2006 09:46, dene maxwell wrote:
Hi Lee,
I have some questions regarding the ComperSwift;
I would like to use it in the FGLive-KOSH CD being put
together by Arnt... i know under GPL I don't have to ask for
permission but would like your comment... particularly as I'm
On Sunday 04 June 2006 08:40, Georg Vollnhals wrote:
Josh Babcock schrieb:
AJ MacLeod wrote:
My only request at this stage is an easy one - that the
aircraft starts off with the parking brake engaged. There
are few things more irritating than having the fg screen
fade in only to find
Hello all,
some screen grabs...
http://www.overthetop.freeserve.co.uk/SU-37-00.png
http://www.overthetop.freeserve.co.uk/SU-37-01.png
http://www.overthetop.freeserve.co.uk/SU-37-02.png
http://www.overthetop.freeserve.co.uk/SU-37-03.png
...about 25% done
Probably the hardest thing I've ever
On Thursday 18 May 2006 16:58, Berndt, Jon S wrote:
[HTML snipped...]
Can anyone tell me what the name
of the routines is that allows one to determine the
performance details of a Linux application?
Is it 'time' you're thinking of?
LeeE
On Thursday 18 May 2006 18:12, Martin Spott wrote:
Melchior FRANZ wrote:
- doesn't scroll the list back to top after editing value
(which was very annoying)
Fixing this is a really great idea. Thanks,
Martin.
Seconded, thirded..
LeeE
On Thursday 18 May 2006 22:11, AJ MacLeod wrote:
Forwarding this to the list as requested. And because there
are lots of people here much better qualified than I to answer
the animation questions :-)
Cheers,
AJ
-- Forwarded Message --
From: flying.toaster
To: AJ
On Tuesday 09 May 2006 06:29, flying.toaster wrote:
[snip...]
In many respects the F-14 design is very similar to that of
the SU-27 family of aircraft.
True enough, for instance landing gear design (downlocks are
located on the engine nacelle), poded engines, twin tails,
blah, blah. But
On Monday 08 May 2006 19:46, Justin Smithies wrote:
Hi all,
I have a quick question that someone is bound to
know the answer to.
On my aircraft model i need the flaps to step through 7
positions. But i noticed that the nasal script controls.nas
is hard coded to 3 equal positions
On Saturday 06 May 2006 22:02, flying.toaster wrote:
3D model started.
You can check out the 1000 polygons on AVSIM forum
Cheer up it's only a few months away ;o)
Looks like an F-14 :)
I've got to say that imo this is quite an ambitious project but
it looks pretty good so far.
What are
On Wednesday 03 May 2006 23:44, Curtis L. Olson wrote:
Christian Mayer wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
dene maxwell schrieb:
Very interested
in VI ...IIRC it is *nix based? ...after quick google
search, is VIM VI iMproved?
Is there a windows based version of
On Tuesday 25 April 2006 20:28, Georg Vollnhals wrote:
ng.
What the subject said is apparently correct:
today the First Flight in Manching / Germany
I guess today rellay means today !
That is very right, it is the First Flight of one of the
rebuild planes in Manching/Germany.
Hello all,
back at the beginning of April I reported a problem where the top
menu and any open dialogue windows stop responding to mouse
clicks.
The problem is intermittent in that some times it happens
immediately and sometimes it doesn't happen at all. I get
nothing from setting
Hi Curt,
I've sent you a few e-mails over the last month re updates and
queries but haven't heard anything from you - are my e-mails
getting through?
LeeE
---
Using Tomcat but need to do more? Need to support web services, security?
Get
On Monday 24 April 2006 12:16, Martin Spott wrote:
Melchior FRANZ wrote:
There's a reason why hardly any graphics professional uses a
flatscreen for his work. Those people insist on CRTs. My CRT
was quite cheap, and doesn't seem to have a linear
voltage/brightness curve, but colors are
On Wednesday 12 April 2006 20:23, Jon Stockill wrote:
Ralf Gerlich wrote:
IANAL, but you might be even better off than you think. At
least here in Germany, courts seem to consider only the map
itself (its presentation) to be protected by copyright but
not the base data (such as elevation
On Friday 07 April 2006 00:19, Andy Ross wrote:
[redirecting to flightgear-devel]
Lee Elliott wrote:
However, I think this could faked very convincingly already
in YASim and probably in JSBSim too, simply by playing with
mass distribution depending on conditions (anyone want to
give
On Friday 07 April 2006 07:56, Melchior FRANZ wrote:
* Lee Elliott -- Friday 07 April 2006 00:31:
now all we need from everyone else is a decision on
'agl-hold' vs. 'terrain-follow'.
Okay. I flipped a coin, and agl-hold won! :-P
No, seriously: If nobody objects I will tomorrow switch all
On Thursday 06 April 2006 10:50, Melchior FRANZ wrote:
* Melchior FRANZ -- Wednesday 05 April 2006 07:51:
* Lee Elliott -- Tuesday 04 April 2006 22:49:
There also seem to be some quirks in the way that the A/P
gui handles things - if you already have an A/P mode
engaged but didn't set
On Wednesday 05 April 2006 10:24, [EMAIL PROTECTED] wrote:
Hi!
I am experimenting with some lighter-than-air support for
JSBSim and FlightGear. The progress is not fast, but it is
there. Currently, I have implemented enough to make free
flying balloons behave sort of decently[0] and it
Hi all,
can anyone else reproduce this?
Start FG with a flight plan i.e. --flight-plan=foo
Clear the route via the menu drop down.
Add a way point and hit _return_
The menu no longer responds to mouse clicks but the mouse appears
to work ok otherwise i.e. right clicks and on the panel.
If
On Monday 03 April 2006 10:56, AJ MacLeod wrote:
On Sunday 02 April 2006 15:15, Lee Elliott wrote:
I occurred to me that if the multiplayer aircraft positions
were exposed in the property tree it would be pretty (well,
relatively) easy to to make a working radar instrument.
You mean
On Monday 03 April 2006 19:54, Melchior FRANZ wrote:
There seems to be a problem with terrain following:
- the keyboard binding (Ctrl-t) uses terrain-follow
- the AP dialog uses agl-hold
- half of the aircraft use terrain-follow
- the other half uses agl-hold
- Generic/generic-autopilot.xml
Hello all,
I occurred to me that if the multiplayer aircraft positions were
exposed in the property tree it would be pretty (well,
relatively) easy to to make a working radar instrument.
If the multiplayer server also handled AI aircraft their
positions could be exposed and monitored too.
On Tuesday 28 March 2006 10:26, Vivian Meazza wrote:
Martin Spott wrote
Hello Syd,
two points I would like to comment on:
syd sandy wrote:
The flight dynamics seem a bit off , Im not sure if anyone
modified them again , but it seems to want to stall at
take off speeds... I
On Tuesday 28 March 2006 16:20, Tiago Gusmão wrote:
Hi
I'm trying to use particles (there was an older thread),
basically they're working, but they're attached to the
aircraft, which makes them not very useful.
Here are a few screenshots:
http://gusmao.home.sapo.pt/p1.jpg
On Sunday 26 March 2006 10:26, Paul Surgeon wrote:
On Saturday 25 March 2006 19:48, David Megginson wrote:
On 25/03/06, Melchior FRANZ [EMAIL PROTECTED] wrote:
The airports list is barely usable: there are so many
entries in it that you don't easily find anything. And the
slider
On Saturday 25 March 2006 16:00, Curtis L. Olson wrote:
Lee Elliott wrote:
Hmm... didn't think there was a copy of the Canberra in cvs
until we put your updated version in. Just checked and I
don't have a copy in my cvs here.
When you sent me the first of your updated versions I noticed
Hello all,
Alexis and I have hit a problem while configuring the cockpit
view in the A-10.
Alexis has used pitch-offset-deg-12/pitch-offset-deg in the
view[0]/config to pitch the cockpit view down, which works ok,
but we've found that if you switch to a chase view and use the
mouse to pan
On Thursday 16 March 2006 16:58, Georg Vollnhals wrote:
Martin Spott schrieb:
Lee Elliott wrote:
On Wednesday 15 March 2006 01:47, Georg Vollnhals wrote:
2. although this is *not* your problem as you are doing
the panel work, I want to report that is was not nice to
fly the a/c by hand
On Wednesday 15 March 2006 01:47, Georg Vollnhals wrote:
alexis bory schrieb:
hi,
I put on my server an .tgz of the a10.
http://croo.murgl.org/fgfs/A-10/A-10.tar.gz
I'll try to freeze the dev and concentrate in some weigth
and textures optimization, plus tiddy up, until (maybe)
On Wednesday 15 March 2006 21:33, Josh Babcock wrote:
I don't know when this started, but /sim/replay/view no longer
does anything for me. Here's what I have in my preferences.xml
file:
sim
replay
duration type=double60/duration
view type=int6/view
On Thursday 16 March 2006 01:29, Georg Vollnhals wrote:
Lee Elliott schrieb:
On Wednesday 15 March 2006 01:47, Georg Vollnhals wrote:
alexis bory schrieb:
hi,
I wasn't sure what you actually meant by sensible in the
'nick' axis.
Anyway, cutting to the chase, what
On Thursday 09 March 2006 19:35, David Megginson wrote:
On 09/03/06, Curtis L. Olson [EMAIL PROTECTED] wrote:
3. Any other major issues?
The TerraGear scenery bug with the Great Lakes (and possibly
other large inland lakes?) is pretty serious -- it leaves many
midwest U.S. and central
On Sunday 26 February 2006 12:09, alexis bory wrote:
Lee Elliott a écrit :
On Saturday 25 February 2006 17:56, alexis bory wrote:
I'll do that ASAP, maybe sunday night or monday.
I can't see any need for a separate folder - add your stuff
to the A-10, your name and comments
On Saturday 25 February 2006 17:56, alexis bory wrote:
Lee Elliott a écrit :
On Friday 24 February 2006 21:11, alexis bory wrote:
10 more days and I will put a .tgz too :)
How are those folk who like flying the A-10 getting on with
the current version in cvs?
OK, Martin said quite
On Saturday 25 February 2006 22:08, Melchior FRANZ wrote:
Is everyone aware that we *never* free model branches? They
are only accumulated until fgfs is exited. If you teleport
from KSFO to LOWW/Europe, then you still have the KSFO
terminal in memory. Doesn't sound like a good idea to me.
Yeah - that's interesting background info that would be useful to
include in a readme or something.
That's if you haven't already done so:)
LeeE
---
This SF.net email is sponsored by: Splunk Inc. Do you grep through log files
for problems?
On Wednesday 08 February 2006 06:29, Martin Spott wrote:
Lee Elliott wrote:
However, if people are flying it and liking it I don't want
to break it for them, so it would be handy if people could
let me know if they're using cvs FG or the last official
release,
I've almost always been
On Monday 06 February 2006 23:14, alexis bory wrote:
Martin Spott a écrit :
alexis bory wrote:
Before going farther I'd like to know if any body else
allready do the same work.
Lee Elliott did the A-10, you'd probably ask him to
coordinate the effort. I'd love to see a nice copckpit
On Saturday 28 January 2006 15:32, Frederic Bouvier wrote:
Lee Elliott wrote:
I think Atlas needs updating now, to correctly align the ILS
triangles with the runways...
http://sourceforge.net/mailarchive/message.php?msg_id=14599912
-Fred
Thanks :)
LeeE
On Thursday 19 January 2006 23:59, Steve Knoblock wrote:
I have been digging into the NASAL electrical system code
(supplied with the C172---I cannot speak for any other
aircraft that runs a modified system). I have always
appreciated when a flight sim models behavior of the battery
in a
On Wednesday 04 Jan 2006 16:59, Gerard ROBIN wrote:
Le mercredi 04 janvier 2006 à 10:06 -0600, Curtis L. Olson a
écrit :
If any of you airplane designers are bored with your current
projects, here's an idea for you:
http://www.billabongclipper.com
I've done some work with the chief
On Wednesday 21 Dec 2005 11:12, Martin Spott wrote:
Pigeon wrote:
http://document.ihg.uni-duisburg.de/bitmap/FGFS/YF-23_01.jp
g
So the square shadow is the 'real' shadow of the fake
shadow or something? :)
The square shadow is the fake. To my knowledge there were only
two
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