Re: [Audyssey] mainstream game accessibility

2009-08-19 Thread Yohandy
as I previously stated, contacting developers is the first step. I read 
somewhere on the Rock band site that RB2 developers wanted to make their 
games accessible to as many people as possible, including blind people. 
Guess why they haven't? Because they have no clue how to do this. I play 
RB2, but a lot of it involves memorization and familiarity with the game 
mechanics. I haven't actually thought of  way the game could be made fully 
accessible the way sighted people play it due to the complexity of the notes 
etc. If anyone thinks of something, however, feel free to contact 
Harmonix though!
- Original Message - 
From: ChB chr1...@gmx.de

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, August 17, 2009 2:25 AM
Subject: Re: [Audyssey] mainstream game accessibility



Frankly the public does not care if a blind person is able
to play video games, so the media interest would be non
existent. I think you'd get more media attention if you
partioned to car developers complaining about not being able
to drive then you do if you complain about video game
accesibility. I hate that fact as much as anyone, as I had
played games from the days of old nintendo nes when I still
had sight.
chrissy

-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of shaun
everiss
Sent: Sunday, August 16, 2009 10:07 PM
To: Munawar Bijani; Gamers Discussion list
Subject: Re: [Audyssey] mainstream game accessibility

good point.
Another way we could do this was approach comapanies and
make accessible front ends to their stuff.
ok so its probably not going to be cost effective and so we
do it for free at first and wait.
we also need some media recognition and this means doing
something big.
taking in mind that media can both damage and help as well
as hinder though we would have to be carefull.
ofcause its hit and miss.
and time and other things, hmph but I think its feesable.
in theory at least.
At 04:40 a.m. 17/08/2009, you wrote:

Hi Josh,
The suing part requires money not many of us can dish out.

As for blackmail, well, they have advanced blocking features
because I'm sure they deal with that kind of stuff every
day. It's easy to ignore spam mail--just press your delete
button. What are you going to tell them, make it accessible
or else? They'll just laugh in your face we're a multi
billion dollar company, a petty $5,000 lawsuit won't dent
us. Good bye. Throwing tantrums gets you nowhere in today's
times.

Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard

knowledge is only useful if it is absorbed. - Imam Ali Ibn
Abu Talib, Nahj Al-Balagha

mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - From: Josh

jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 12:02 PM
Subject: [Audyssey] mainstream game accessibility



Hi Thomas,

Ok then. why not send them mass emails until they get sick

of us and take them to court over it and sue them. If we are
an insect that can be swatted out of the way, then lets make
ourselves look big, huge, gigantic! lets make a program that
sends them emails and does automated calling to the
companies once per week or once per month which reminds them
we will not go away and we will not stand for their
rudeness!


Josh

Join me on klango at www.klango.net visit and sign my

petition at:
http://www.petitiononline.com/coda1234/petition.html

and visit my blog at: http://jkenn337.klangoblog.net

follow me on twitter at http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream game accessibility

2009-08-19 Thread Bryan Peterson
Hmmm, now there's a game I've been rather interested to play. And it's 
heartening to hear that that particular developer at least might be more 
willing to make the game more accessible. Now if only I knew of a way to do 
this. I may talk to my girlfriend about that. If all goes as we plan 
tomorrow we'll have a few days together, during which we'll hopefully be 
putting our heads together to come up with game ideas and coming up with 
ways to make it happen. She's a programmer as I said, though as yet I don't 
know what languages she's versed in. But maybe she and I could come up with 
some ideas on how one might make RB more blind friendly.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August 19, 2009 8:14 PM
Subject: Re: [Audyssey] mainstream game accessibility


as I previously stated, contacting developers is the first step. I read 
somewhere on the Rock band site that RB2 developers wanted to make their 
games accessible to as many people as possible, including blind people. 
Guess why they haven't? Because they have no clue how to do this. I play 
RB2, but a lot of it involves memorization and familiarity with the game 
mechanics. I haven't actually thought of  way the game could be made fully 
accessible the way sighted people play it due to the complexity of the 
notes etc. If anyone thinks of something, however, feel free to 
contact Harmonix though!
- Original Message - 
From: ChB chr1...@gmx.de

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, August 17, 2009 2:25 AM
Subject: Re: [Audyssey] mainstream game accessibility



Frankly the public does not care if a blind person is able
to play video games, so the media interest would be non
existent. I think you'd get more media attention if you
partioned to car developers complaining about not being able
to drive then you do if you complain about video game
accesibility. I hate that fact as much as anyone, as I had
played games from the days of old nintendo nes when I still
had sight.
chrissy

-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of shaun
everiss
Sent: Sunday, August 16, 2009 10:07 PM
To: Munawar Bijani; Gamers Discussion list
Subject: Re: [Audyssey] mainstream game accessibility

good point.
Another way we could do this was approach comapanies and
make accessible front ends to their stuff.
ok so its probably not going to be cost effective and so we
do it for free at first and wait.
we also need some media recognition and this means doing
something big.
taking in mind that media can both damage and help as well
as hinder though we would have to be carefull.
ofcause its hit and miss.
and time and other things, hmph but I think its feesable.
in theory at least.
At 04:40 a.m. 17/08/2009, you wrote:

Hi Josh,
The suing part requires money not many of us can dish out.

As for blackmail, well, they have advanced blocking features
because I'm sure they deal with that kind of stuff every
day. It's easy to ignore spam mail--just press your delete
button. What are you going to tell them, make it accessible
or else? They'll just laugh in your face we're a multi
billion dollar company, a petty $5,000 lawsuit won't dent
us. Good bye. Throwing tantrums gets you nowhere in today's
times.

Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard

knowledge is only useful if it is absorbed. - Imam Ali Ibn
Abu Talib, Nahj Al-Balagha

mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - From: Josh

jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 12:02 PM
Subject: [Audyssey] mainstream game accessibility



Hi Thomas,

Ok then. why not send them mass emails until they get sick

of us and take them to court over it and sue them. If we are
an insect that can be swatted out of the way, then lets make
ourselves look big, huge, gigantic! lets make a program that
sends them emails and does automated calling to the
companies once per week or once per month which reminds them
we will not go away and we will not stand for their
rudeness!


Josh

Join me on klango at www.klango.net visit and sign my

petition at:
http://www.petitiononline.com/coda1234/petition.html

and visit my blog at: http://jkenn337.klangoblog.net

follow me on twitter at http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream game accessibility

2009-08-18 Thread Thomas Ward

Hi Pranav,
It is true I don't know of many game developers that have set up booths 
at major conventions, but some have tried it with mixed success. I know 
james North tried it when he was still running ESP, and I know PCS Games 
went a couple of times. Problem is trying to make enough off of the 
sales to make it worth while. As always it comes down to a matter of 
time and money. Neither of which I have enough of to properly market my 
games.


Pranav Lal wrote:

Hi Ryan,

Thanks for clarifying that. I appreciate all those statistics and yes we do
have far bigger challenges to overcome. However, perhaps what is needed is
greater awareness even in these organisations about accessible games. For
example, I have not seen any game developers host any stalls in any of the
blindness conventions or major blindness technology conferences. I suspect
this is because most developers are single man operations and do this in
their spare time. To counteract this, perhaps a bunch of enthusiastic users
could put up the money and host stalls at blindness technology shows.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread ChB
The unfortunate truth is, that I doubt that mainstream games
will ever support accessibilty to blind gamers. There is
simply no money to be made here. The number of blind people
who would buy such games is way too small to justify the
effort for them.
Video games are developed and played for the most part, by
sighted people, that is what they work on. Even if every one
of us would sign to buy every new release out there it would
still not be profitable for them in ages.
It is a lot less work and stuff to make games accesible for
people who are deaf as all it takes is subtitling the games
in the dialogues, so that is being done in most mainstream
games already.
To make us able to fully enjoy the game you'd basically have
to rewrite it. So even if some dedicated blind games
developer would start to convert such a game, the licensing
would be tremendous amounts of money to be paid to the
original developer.
chrissy 



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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread ChB
Frankly the public does not care if a blind person is able
to play video games, so the media interest would be non
existent. I think you'd get more media attention if you
partioned to car developers complaining about not being able
to drive then you do if you complain about video game
accesibility. I hate that fact as much as anyone, as I had
played games from the days of old nintendo nes when I still
had sight.
chrissy

-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of shaun
everiss
Sent: Sunday, August 16, 2009 10:07 PM
To: Munawar Bijani; Gamers Discussion list
Subject: Re: [Audyssey] mainstream game accessibility

good point.
Another way we could do this was approach comapanies and
make accessible front ends to their stuff.
ok so its probably not going to be cost effective and so we
do it for free at first and wait.
we also need some media recognition and this means doing
something big.
taking in mind that media can both damage and help as well
as hinder though we would have to be carefull.
ofcause its hit and miss.
and time and other things, hmph but I think its feesable.
in theory at least.
At 04:40 a.m. 17/08/2009, you wrote:
Hi Josh,
The suing part requires money not many of us can dish out.
As for blackmail, well, they have advanced blocking features
because I'm sure they deal with that kind of stuff every
day. It's easy to ignore spam mail--just press your delete
button. What are you going to tell them, make it accessible
or else? They'll just laugh in your face we're a multi
billion dollar company, a petty $5,000 lawsuit won't dent
us. Good bye. Throwing tantrums gets you nowhere in today's
times.
Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard
knowledge is only useful if it is absorbed. - Imam Ali Ibn
Abu Talib, Nahj Al-Balagha
mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - From: Josh
jkenn...@gmail.com
To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 12:02 PM
Subject: [Audyssey] mainstream game accessibility


Hi Thomas,

Ok then. why not send them mass emails until they get sick
of us and take them to court over it and sue them. If we are
an insect that can be swatted out of the way, then lets make
ourselves look big, huge, gigantic! lets make a program that
sends them emails and does automated calling to the
companies once per week or once per month which reminds them
we will not go away and we will not stand for their
rudeness!

Josh

Join me on klango at www.klango.net visit and sign my
petition at:
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net
follow me on twitter at http://www.twitter.com/jkenn337
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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Che
 Hehehe, well Charles I'm afraid if we gave them our info, i.e. how much 
time it took to put in the talking menu system, get talking feedback from 
the game etc. then show them our pitiful income from the game, they would 
snicker under their breath as they fed our report into the shredder.
 The money I made off Rail Racer wouldn't pay Electronic Arts electric bill 
for a month I'm sure.
 The bottom line is, if we want great games to play, we're just gonna have 
to either make them ourselves or support the folks making them by buying 
their games, letting others know about them, and stop distributing pirated 
copies of the games out there.
 We're very fortunate to have the developers we have out there, willing to 
do this for the love of it, and not the profit. Because if blind gaming was 
all about money, there wouldn't be any blind games out there at all.

 Later,
Che

- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 9:31 PM
Subject: Re: [Audyssey] mainstream game accessibility



I'm just thinking about this as I type, so here goes, for what it's worth:

What we need, if it would make a difference to the major game 
manufacturers, is credence.  Letters to these companies from current and 
or past developers of games specifically for the blind who can show, by 
backing up their claims with records if necessary if they are willing to 
include them in the letters, letting these companies know what is 
necessary to make games accessible to the blind gamer.  We also need 
people to verify the size of the potential additional customer base 
expansion, and maybe these game companies will consider working on game 
modifications.  These companies also need to know how important and how 
much fun and enjoyment some of the currently blind gamers got from their 
products when they could still see enough to play the games.  And, 
thoughts from blind gamers who have never played these games due to a lack 
of eyesight, but who would like to, voiced in a clear and adult manner, 
with good grammar, punctuation, and spelling, showing the game 
manufacturers that we are not uneducated and that we know what we're 
talking about, wouldn't hurt, either.

---
Shepherds are the best beasts.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 1:40 PM
Subject: Re: [Audyssey] mainstream game accessibility



Hi Josh,
Sigh...Believe it or not we can't get everything we want simply by making 
demands, throwing adult temper tantrums, and acting like spoiled 
children. If we did that I can assure you that is exactly how they would 
view our immature behavior regarding this issue.
First, of all you are completely ignoring the law. Are you aware that 
carrying out a campaign of bombarding their e-mails, phones, mail, etc 
can get you charged with harassment? If you make threats or make any kind 
of menacing comments to them you can be charged with menacing? Are you 
aware if you write a program with the intent to e-mail them daily, 
weekly, etc without there consent that is illegal?
My point is if we are to make any progress with these companies at all we 
have to above all else act like responsible adults. Acting like a spoiled 
child who lost his game privileges and is tossing a temper tantrum isn't 
going to make them respect us any. If we want them to respect us we have 
to first respect them. Respect is earned not taken by force. If we don't 
act responcibly we could find ourselves in court being charged with 
something.
As far as taking them to court I don't think you have any idea how much 
that would cost. Most of these companies have the financial fortitude to 
higher the best legal services in the country. A case like this could go 
as far as the supreme court because in a way it is a type of civil rights 
case. Cases involving disabilities or racial issues can drag out years in 
the courts both sides winning and losing battles until it reaches a level 
where someone can make a ruling that is binding. That costs more money 
than any of us realistically have.


Josh wrote:

Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and 
take them to court over it and sue them. If we are an insect that can be 
swatted out of the way, then lets make ourselves look big, huge, 
gigantic! lets make a program that sends them emails and does automated 
calling to the companies once per week or once per month which reminds 
them we will not go away and we will not stand for their rudeness!


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html and visit my blog 
at: http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Ryan Strunk
Chrissy,

I think you're right on here. Besides which I don't believe every single
game technically could be made accessible. Can you imagine the can of worms
that would open if suddenly some games were accessible but others weren't?

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of ChB
Sent: Monday, August 17, 2009 1:21 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] mainstream game accessibility

The unfortunate truth is, that I doubt that mainstream games
will ever support accessibilty to blind gamers. There is
simply no money to be made here. The number of blind people
who would buy such games is way too small to justify the
effort for them.
Video games are developed and played for the most part, by
sighted people, that is what they work on. Even if every one
of us would sign to buy every new release out there it would
still not be profitable for them in ages.
It is a lot less work and stuff to make games accesible for
people who are deaf as all it takes is subtitling the games
in the dialogues, so that is being done in most mainstream
games already.
To make us able to fully enjoy the game you'd basically have
to rewrite it. So even if some dedicated blind games
developer would start to convert such a game, the licensing
would be tremendous amounts of money to be paid to the
original developer.
chrissy 



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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Bryan Peterson
Exactly. That's probably also why they haven't taken a stand in the face of 
Myspace's vague we're working on it promises. Much more important things 
to deal with.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: Ryan Strunk ryan.str...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, August 17, 2009 7:58 AM
Subject: Re: [Audyssey] mainstream game accessibility



I can't speak to all three organizations, but I would guess the reason a
stand isn't taken is because there are many bigger issues out there. 
Nearly
three fourths  of blind people in the US are unemployed. Only twelve 
percent

are learning to read Braille. Funding for rehabilitation centers is being
cut all over. In the face of that, game accessibility just doesn't seem 
that

critical.

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Pranav Lal
Sent: Sunday, August 16, 2009 7:28 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] mainstream game accessibility

Josh,

That is spamming and illegal. The way to get attention is probably by a 
mass

media campaign.

|One thing that puzzles me is that large blindness organizations like the
AFB, ACB and the NFB have not made much of a noise about game 
accessibility.
They may have better clout then a bunch of users. Mind you, I am in India 
so

I could be wrong about these organizations.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Ryan Strunk
I can't speak to all three organizations, but I would guess the reason a
stand isn't taken is because there are many bigger issues out there. Nearly
three fourths  of blind people in the US are unemployed. Only twelve percent
are learning to read Braille. Funding for rehabilitation centers is being
cut all over. In the face of that, game accessibility just doesn't seem that
critical.

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Pranav Lal
Sent: Sunday, August 16, 2009 7:28 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] mainstream game accessibility

Josh,

That is spamming and illegal. The way to get attention is probably by a mass
media campaign.

|One thing that puzzles me is that large blindness organizations like the
AFB, ACB and the NFB have not made much of a noise about game accessibility.
They may have better clout then a bunch of users. Mind you, I am in India so
I could be wrong about these organizations.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Thomas Ward

Hi,
I have to agree with you. Recently there has been some talk about a car 
that can drive itself, and of course the media felt this might be a 
revolutionary breakthrough for groups such as the blind who can not 
drive cars. In the medias eyes this is big news. However, the fact that 
GMA, Jim Kitchen, or myself are working on accessible games for the 
blind aren't even worth a mentioning on the back page of your average 
news paper most of the time.
What media attention we do get from time to time is often there for a 
quick wow responce and is quickly forgotten. Frankly, the general 
public doesn't care, and generally is unconcerned about blind 
accessibility issues like this.


ChB wrote:

Frankly the public does not care if a blind person is able
to play video games, so the media interest would be non
existent. I think you'd get more media attention if you
partioned to car developers complaining about not being able
to drive then you do if you complain about video game
accesibility. I hate that fact as much as anyone, as I had
played games from the days of old nintendo nes when I still
had sight.
chrissy

-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of shaun
everiss
Sent: Sunday, August 16, 2009 10:07 PM
To: Munawar Bijani; Gamers Discussion list
Subject: Re: [Audyssey] mainstream game accessibility

good point.
Another way we could do this was approach comapanies and
make accessible front ends to their stuff.
ok so its probably not going to be cost effective and so we
do it for free at first and wait.
we also need some media recognition and this means doing
something big.
taking in mind that media can both damage and help as well
as hinder though we would have to be carefull.
ofcause its hit and miss.
and time and other things, hmph but I think its feesable.
in theory at least.
At 04:40 a.m. 17/08/2009, you wrote:
  

Hi Josh,
The suing part requires money not many of us can dish out.


As for blackmail, well, they have advanced blocking features
because I'm sure they deal with that kind of stuff every
day. It's easy to ignore spam mail--just press your delete
button. What are you going to tell them, make it accessible
or else? They'll just laugh in your face we're a multi
billion dollar company, a petty $5,000 lawsuit won't dent
us. Good bye. Throwing tantrums gets you nowhere in today's
times.
  

Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard


knowledge is only useful if it is absorbed. - Imam Ali Ibn
Abu Talib, Nahj Al-Balagha
  

mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - From: Josh


jkenn...@gmail.com
  

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 12:02 PM
Subject: [Audyssey] mainstream game accessibility




Hi Thomas,

Ok then. why not send them mass emails until they get sick
  

of us and take them to court over it and sue them. If we are
an insect that can be swatted out of the way, then lets make
ourselves look big, huge, gigantic! lets make a program that
sends them emails and does automated calling to the
companies once per week or once per month which reminds them
we will not go away and we will not stand for their
rudeness!
  

Josh

Join me on klango at www.klango.net visit and sign my
  

petition at:
http://www.petitiononline.com/coda1234/petition.html
  

and visit my blog at: http://jkenn337.klangoblog.net
  

follow me on twitter at http://www.twitter.com/jkenn337
  

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If you have any questions or concerns regarding

Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread ChB
Exactly and that is a shame. You guys do a great deal of
keeping a lot of blind gamers very happy with your products,
sadly most of the regular games are going to be off limits
to us.
Lol, about the cars. Being blind myself but still kind of
shudder at the prospective of blind car drivers all over the
place. I can just see a cop pull one of us over and saying,
'gee what is wrong with you driving like that, are you
blind?' yes... grin*
unfortunately a lot of the general public is still pretty
ignorant when it comes to the needs of disabled people or
the aides out there for them. I still get disbelief a lot of
times when I offer a person my email address. Lol. most have
no clue blind people can run computers, let alone what we
use to run them
chrissy.

-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas
Ward
Sent: Monday, August 17, 2009 6:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mainstream game accessibility

Hi,
I have to agree with you. Recently there has been some talk
about a car 
that can drive itself, and of course the media felt this
might be a 
revolutionary breakthrough for groups such as the blind who
can not 
drive cars. In the medias eyes this is big news. However,
the fact that 
GMA, Jim Kitchen, or myself are working on accessible games
for the 
blind aren't even worth a mentioning on the back page of
your average 
news paper most of the time.
What media attention we do get from time to time is often
there for a 
quick wow responce and is quickly forgotten. Frankly, the
general 
public doesn't care, and generally is unconcerned about
blind 
accessibility issues like this.

ChB wrote:
 Frankly the public does not care if a blind person is able
 to play video games, so the media interest would be non
 existent. I think you'd get more media attention if you
 partioned to car developers complaining about not being
able
 to drive then you do if you complain about video game
 accesibility. I hate that fact as much as anyone, as I had
 played games from the days of old nintendo nes when I
still
 had sight.
 chrissy

 -Original Message-
 From: gamers-boun...@audyssey.org
 [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun
 everiss
 Sent: Sunday, August 16, 2009 10:07 PM
 To: Munawar Bijani; Gamers Discussion list
 Subject: Re: [Audyssey] mainstream game accessibility

 good point.
 Another way we could do this was approach comapanies and
 make accessible front ends to their stuff.
 ok so its probably not going to be cost effective and so
we
 do it for free at first and wait.
 we also need some media recognition and this means doing
 something big.
 taking in mind that media can both damage and help as well
 as hinder though we would have to be carefull.
 ofcause its hit and miss.
 and time and other things, hmph but I think its feesable.
 in theory at least.
 At 04:40 a.m. 17/08/2009, you wrote:
   
 Hi Josh,
 The suing part requires money not many of us can dish
out.
 
 As for blackmail, well, they have advanced blocking
features
 because I'm sure they deal with that kind of stuff every
 day. It's easy to ignore spam mail--just press your delete
 button. What are you going to tell them, make it
accessible
 or else? They'll just laugh in your face we're a multi
 billion dollar company, a petty $5,000 lawsuit won't dent
 us. Good bye. Throwing tantrums gets you nowhere in
today's
 times.
   
 Munawar A. Bijani
 Knowledge is of two types: absorbed and heard. The heard
 
 knowledge is only useful if it is absorbed. - Imam Ali
Ibn
 Abu Talib, Nahj Al-Balagha
   
 mailto:munaw...@gmail.com
 http://www.bpcprograms.com
 - Original Message - From: Josh
 
 jkenn...@gmail.com
   
 To: gamers list gamers@audyssey.org
 Sent: Sunday, August 16, 2009 12:02 PM
 Subject: [Audyssey] mainstream game accessibility


 
 Hi Thomas,

 Ok then. why not send them mass emails until they get
sick
   
 of us and take them to court over it and sue them. If we
are
 an insect that can be swatted out of the way, then lets
make
 ourselves look big, huge, gigantic! lets make a program
that
 sends them emails and does automated calling to the
 companies once per week or once per month which reminds
them
 we will not go away and we will not stand for their
 rudeness!
   
 Josh

 Join me on klango at www.klango.net visit and sign my
   
 petition at:
 http://www.petitiononline.com/coda1234/petition.html
   
 and visit my blog at: http://jkenn337.klangoblog.net
   
 follow me on twitter at http://www.twitter.com/jkenn337
   
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
   
 gamers-unsubscr...@audyssey.org.
   
 You can make changes or update your subscription via the
   
 web, at
   

http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read
at
 http://www.mail-archive.com/gam...@audyssey.org

Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Thomas Ward

Hi Ryan,
Good point. That is one issue I briefly touched upon in my interview 
with Game Spot last night. Fact of the matter is while there are several 
games that might be improved accessibility wise there will always be 
some types of games that can and never will be made accessible. 
Understand I mean not technically possible rather than a lack of desire 
to try and make it accessible.
It is terribly difficult to explain to some people who don't have the 
faintest clue about programming about certain things like this. Some 
blind gamers may assume because games have been made accessible in the 
past that every game that has been created could be made accessible if 
someone tried. That isn't true, and there will always be a few games 
that require some level of sight to play no matter what.


Ryan Strunk wrote:

Chrissy,

I think you're right on here. Besides which I don't believe every single
game technically could be made accessible. Can you imagine the can of worms
that would open if suddenly some games were accessible but others weren't?

Ryan
  



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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread CSF inc.
blind driving a car? it has happened, if interested contact me off list and 
I'll send you the article; no one cared about civil rights, no one cared 
about woman's rights and no one cares about Blind issues; we have to take 
the bull by the horns and stand up as a people..
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 17, 2009 11:41 AM
Subject: Re: [Audyssey] mainstream game accessibility



Hi,
I have to agree with you. Recently there has been some talk about a car 
that can drive itself, and of course the media felt this might be a 
revolutionary breakthrough for groups such as the blind who can not drive 
cars. In the medias eyes this is big news. However, the fact that GMA, Jim 
Kitchen, or myself are working on accessible games for the blind aren't 
even worth a mentioning on the back page of your average news paper most 
of the time.
What media attention we do get from time to time is often there for a 
quick wow responce and is quickly forgotten. Frankly, the general public 
doesn't care, and generally is unconcerned about blind accessibility 
issues like this.


ChB wrote:

Frankly the public does not care if a blind person is able
to play video games, so the media interest would be non
existent. I think you'd get more media attention if you
partioned to car developers complaining about not being able
to drive then you do if you complain about video game
accesibility. I hate that fact as much as anyone, as I had
played games from the days of old nintendo nes when I still
had sight.
chrissy

-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of shaun
everiss
Sent: Sunday, August 16, 2009 10:07 PM
To: Munawar Bijani; Gamers Discussion list
Subject: Re: [Audyssey] mainstream game accessibility

good point.
Another way we could do this was approach comapanies and
make accessible front ends to their stuff.
ok so its probably not going to be cost effective and so we
do it for free at first and wait.
we also need some media recognition and this means doing
something big.
taking in mind that media can both damage and help as well
as hinder though we would have to be carefull.
ofcause its hit and miss.
and time and other things, hmph but I think its feesable.
in theory at least.
At 04:40 a.m. 17/08/2009, you wrote:


Hi Josh,
The suing part requires money not many of us can dish out.


As for blackmail, well, they have advanced blocking features
because I'm sure they deal with that kind of stuff every
day. It's easy to ignore spam mail--just press your delete
button. What are you going to tell them, make it accessible
or else? They'll just laugh in your face we're a multi
billion dollar company, a petty $5,000 lawsuit won't dent
us. Good bye. Throwing tantrums gets you nowhere in today's
times.


Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard


knowledge is only useful if it is absorbed. - Imam Ali Ibn
Abu Talib, Nahj Al-Balagha


mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - From: Josh


jkenn...@gmail.com


To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 12:02 PM
Subject: [Audyssey] mainstream game accessibility




Hi Thomas,

Ok then. why not send them mass emails until they get sick


of us and take them to court over it and sue them. If we are
an insect that can be swatted out of the way, then lets make
ourselves look big, huge, gigantic! lets make a program that
sends them emails and does automated calling to the
companies once per week or once per month which reminds them
we will not go away and we will not stand for their
rudeness!


Josh

Join me on klango at www.klango.net visit and sign my


petition at:
http://www.petitiononline.com/coda1234/petition.html


and visit my blog at: http://jkenn337.klangoblog.net


follow me on twitter at http://www.twitter.com/jkenn337


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web, at


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All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the


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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Charles Rivard
For those blind people who ask, Why can't you make this game accessible?, 
and they don't understand why you cannot, turn the tables by asking Got any 
ideas on how to do it?  I'm open to any and all credible suggestions. 
Maybe they will get a clue and maybe they won't, but it's an attempt to 
drive the point home.  I can think of 2 examples right away that some blind 
people would possibly be interested in.  A game of pool, as in 8-ball, and a 
game of Quidditch.  In the game of pool, how would the balls be identified 
and located?  How would aiming be done?  How would the power of your shot be 
determined?  In the game of Quidditch, how would you keep track of 13 moving 
players, 2 moving bludgers, the quaffle and the golden snitch?  And, if you 
choose to play the position of chaser, where are the goals and keeper in 
relation to you?  Asking why a game cannot be, or hasn't been, made 
accessible is easy, but the solution certainly is not!  Even if you have a 
solution, conveying your instructions to a computer so that everything works 
flawlessly and smoothly is a problem that takes time only recognized by 
programmers who work at it on a daily basis.

---
Shepherds are the best beasts.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 17, 2009 10:54 AM
Subject: Re: [Audyssey] mainstream game accessibility



Hi Ryan,
Good point. That is one issue I briefly touched upon in my interview with 
Game Spot last night. Fact of the matter is while there are several games 
that might be improved accessibility wise there will always be some types 
of games that can and never will be made accessible. Understand I mean not 
technically possible rather than a lack of desire to try and make it 
accessible.
It is terribly difficult to explain to some people who don't have the 
faintest clue about programming about certain things like this. Some blind 
gamers may assume because games have been made accessible in the past that 
every game that has been created could be made accessible if someone 
tried. That isn't true, and there will always be a few games that require 
some level of sight to play no matter what.


Ryan Strunk wrote:

Chrissy,

I think you're right on here. Besides which I don't believe every single
game technically could be made accessible. Can you imagine the can of 
worms
that would open if suddenly some games were accessible but others 
weren't?


Ryan




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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Pranav Lal
Hi Ryan,

Thanks for clarifying that. I appreciate all those statistics and yes we do
have far bigger challenges to overcome. However, perhaps what is needed is
greater awareness even in these organisations about accessible games. For
example, I have not seen any game developers host any stalls in any of the
blindness conventions or major blindness technology conferences. I suspect
this is because most developers are single man operations and do this in
their spare time. To counteract this, perhaps a bunch of enthusiastic users
could put up the money and host stalls at blindness technology shows.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Pranav Lal
Hi Sean,

The vOICe does take a little getting used to. I have written a tutorial for
the program which you can read at
http://www.sensorysubstitution.co.uk/tutorial

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-17 Thread Ryan Strunk
You make a good point. James North once hosted a table at the NFB convention
exhibit hall where he played his demo of The Genesis Project. He said just
based on the sound recording people wanted to pre-order the game.

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Pranav Lal
Sent: Monday, August 17, 2009 7:54 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] mainstream game accessibility

Hi Ryan,

Thanks for clarifying that. I appreciate all those statistics and yes we do
have far bigger challenges to overcome. However, perhaps what is needed is
greater awareness even in these organisations about accessible games. For
example, I have not seen any game developers host any stalls in any of the
blindness conventions or major blindness technology conferences. I suspect
this is because most developers are single man operations and do this in
their spare time. To counteract this, perhaps a bunch of enthusiastic users
could put up the money and host stalls at blindness technology shows.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Charles Rivard

That would be rude.  Plus, our messages would be ignored.
---
Shepherds are the best beasts.
- Original Message - 
From: Josh jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 9:02 AM
Subject: [Audyssey] mainstream game accessibility



Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be 
swatted out of the way, then lets make ourselves look big, huge, gigantic! 
lets make a program that sends them emails and does automated calling to 
the companies once per week or once per month which reminds them we will 
not go away and we will not stand for their rudeness!


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter 
at http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Munawar Bijani

Hi Josh,
The suing part requires money not many of us can dish out. As for blackmail, 
well, they have advanced blocking features because I'm sure they deal with 
that kind of stuff every day. It's easy to ignore spam mail--just press your 
delete button. What are you going to tell them, make it accessible or 
else? They'll just laugh in your face we're a multi billion dollar 
company, a petty $5,000 lawsuit won't dent us. Good bye. Throwing tantrums 
gets you nowhere in today's times.

Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard knowledge is only 
useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha

mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - 
From: Josh jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 12:02 PM
Subject: [Audyssey] mainstream game accessibility



Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be 
swatted out of the way, then lets make ourselves look big, huge, gigantic! 
lets make a program that sends them emails and does automated calling to 
the companies once per week or once per month which reminds them we will 
not go away and we will not stand for their rudeness!


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter 
at http://www.twitter.com/jkenn337

---
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread shaun everiss
good idea, except I don't think we have that muscle.
as indeviduals we are not much.
as a group, well I don't know.
I'd really like to do this drastic ting.
However I really don't want the rest here to suffer, the net being cut off, 
chriminal records, etc.
Pluss even if we were able to do this, how would we get started.
and how would we be able to keep making a stand.
ok we may win a battle but the war?
Ok if we ganged together and got with all the orgs, groups etc world wide and 
got all our resources and did it that way, then maybe.
But then keeping together, etc hmph.
Believe me I'd like to  do something like that.
but we'd have to push and push hard to get through.
and we would lose many.
Right now though, I don't think we are strong enough.
yes as a group we can spam the companies.
over that though I don't think we have the strength.
If the igda is not making much difference and they are quite big, then what 
chance do we have.
At 04:02 a.m. 17/08/2009, you wrote:
Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take them 
to court over it and sue them. If we are an insect that can be swatted out of 
the way, then lets make ourselves look big, huge, gigantic! lets make a 
program that sends them emails and does automated calling to the companies 
once per week or once per month which reminds them we will not go away and we 
will not stand for their rudeness!

Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html 
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337
---
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Bryan Peterson
As I said, it would just seem to confirm the concept some people already 
have of us, that blind people are spoiled brats who demand anything. As much 
as I hate to say it, accessibility in mainstream games is probably never 
going to happen.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 1:50 PM
Subject: Re: [Audyssey] mainstream game accessibility



good idea, except I don't think we have that muscle.
as indeviduals we are not much.
as a group, well I don't know.
I'd really like to do this drastic ting.
However I really don't want the rest here to suffer, the net being cut 
off, chriminal records, etc.

Pluss even if we were able to do this, how would we get started.
and how would we be able to keep making a stand.
ok we may win a battle but the war?
Ok if we ganged together and got with all the orgs, groups etc world wide 
and got all our resources and did it that way, then maybe.

But then keeping together, etc hmph.
Believe me I'd like to  do something like that.
but we'd have to push and push hard to get through.
and we would lose many.
Right now though, I don't think we are strong enough.
yes as a group we can spam the companies.
over that though I don't think we have the strength.
If the igda is not making much difference and they are quite big, then 
what chance do we have.

At 04:02 a.m. 17/08/2009, you wrote:

Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be 
swatted out of the way, then lets make ourselves look big, huge, gigantic! 
lets make a program that sends them emails and does automated calling to 
the companies once per week or once per month which reminds them we will 
not go away and we will not stand for their rudeness!


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter 
at http://www.twitter.com/jkenn337

---
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Bryan Peterson
Hate to burst your bubble, but even if you could get someone to respond to 
that method, all that would accomplish is giving blind people the sort of 
reputation we don't want. We already have said unwanted reputation thanks to 
people who feel that blindness elevates us to the status of royalty. That's 
what your proposed ahrrassment method would make these game companies think, 
if they thought anything at all. Face it Josh, chances are mainstream games 
are most likely never going to be fully accessible to us.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: Josh jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 10:02 AM
Subject: [Audyssey] mainstream game accessibility



Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be 
swatted out of the way, then lets make ourselves look big, huge, gigantic! 
lets make a program that sends them emails and does automated calling to 
the companies once per week or once per month which reminds them we will 
not go away and we will not stand for their rudeness!


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter 
at http://www.twitter.com/jkenn337

---
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread shaun everiss
good point.
Another way we could do this was approach comapanies and make accessible front 
ends to their stuff.
ok so its probably not going to be cost effective and so we do it for free at 
first and wait.
we also need some media recognition and this means doing something big.
taking in mind that media can both damage and help as well as hinder though we 
would have to be carefull.
ofcause its hit and miss.
and time and other things, hmph but I think its feesable.
in theory at least.
At 04:40 a.m. 17/08/2009, you wrote:
Hi Josh,
The suing part requires money not many of us can dish out. As for blackmail, 
well, they have advanced blocking features because I'm sure they deal with 
that kind of stuff every day. It's easy to ignore spam mail--just press your 
delete button. What are you going to tell them, make it accessible or else? 
They'll just laugh in your face we're a multi billion dollar company, a petty 
$5,000 lawsuit won't dent us. Good bye. Throwing tantrums gets you nowhere in 
today's times.
Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard knowledge is only 
useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha
mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - From: Josh jkenn...@gmail.com
To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 12:02 PM
Subject: [Audyssey] mainstream game accessibility


Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be swatted 
out of the way, then lets make ourselves look big, huge, gigantic! lets make 
a program that sends them emails and does automated calling to the companies 
once per week or once per month which reminds them we will not go away and we 
will not stand for their rudeness!

Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337
---
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Bryan Peterson
Well that's the point. Almost all these ideas are good in theory, but that's 
not the same thing. In practice it's less successful. Remember, it all comes 
down to money.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: shaun everiss shau...@xtra.co.nz
To: Munawar Bijani munaw...@gmail.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Sunday, August 16, 2009 2:06 PM
Subject: Re: [Audyssey] mainstream game accessibility



good point.
Another way we could do this was approach comapanies and make accessible 
front ends to their stuff.
ok so its probably not going to be cost effective and so we do it for free 
at first and wait.

we also need some media recognition and this means doing something big.
taking in mind that media can both damage and help as well as hinder 
though we would have to be carefull.

ofcause its hit and miss.
and time and other things, hmph but I think its feesable.
in theory at least.
At 04:40 a.m. 17/08/2009, you wrote:

Hi Josh,
The suing part requires money not many of us can dish out. As for 
blackmail, well, they have advanced blocking features because I'm sure 
they deal with that kind of stuff every day. It's easy to ignore spam 
mail--just press your delete button. What are you going to tell them, 
make it accessible or else? They'll just laugh in your face we're a 
multi billion dollar company, a petty $5,000 lawsuit won't dent us. Good 
bye. Throwing tantrums gets you nowhere in today's times.

Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard knowledge is 
only useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha

mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - From: Josh jkenn...@gmail.com
To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 12:02 PM
Subject: [Audyssey] mainstream game accessibility



Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be 
swatted out of the way, then lets make ourselves look big, huge, 
gigantic! lets make a program that sends them emails and does automated 
calling to the companies once per week or once per month which reminds 
them we will not go away and we will not stand for their rudeness!


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter 
at http://www.twitter.com/jkenn337

---
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Thomas Ward

Hi Josh,
Sigh...Believe it or not we can't get everything we want simply by 
making demands, throwing adult temper tantrums, and acting like spoiled 
children. If we did that I can assure you that is exactly how they would 
view our immature behavior regarding this issue.
First, of all you are completely ignoring the law. Are you aware that 
carrying out a campaign of bombarding their e-mails, phones, mail, etc 
can get you charged with harassment? If you make threats or make any 
kind of menacing comments to them you can be charged with menacing? Are 
you aware if you write a program with the intent to e-mail them daily, 
weekly, etc without there consent that is illegal?
My point is if we are to make any progress with these companies at all 
we have to above all else act like responsible adults. Acting like a 
spoiled child who lost his game privileges and is tossing a temper 
tantrum isn't going to make them respect us any. If we want them to 
respect us we have to first respect them. Respect is earned not taken by 
force. If we don't act responcibly we could find ourselves in court 
being charged with something.
As far as taking them to court I don't think you have any idea how much 
that would cost. Most of these companies have the financial fortitude to 
higher the best legal services in the country. A case like this could go 
as far as the supreme court because in a way it is a type of civil 
rights case. Cases involving disabilities or racial issues can drag out 
years in the courts both sides winning and losing battles until it 
reaches a level where someone can make a ruling that is binding. That 
costs more money than any of us realistically have.


Josh wrote:

Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take them 
to court over it and sue them. If we are an insect that can be swatted out of 
the way, then lets make ourselves look big, huge, gigantic! lets make a program 
that sends them emails and does automated calling to the companies once per 
week or once per month which reminds them we will not go away and we will not 
stand for their rudeness!

Josh

Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html 
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337

---
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Matthew Peters
Hello,

Sorry to hijack the thread, but I need to get ahold of Thomas Ward ASAP. I 
believe you're reading this discussion list right now, Thomas. If you are, 
could you please give me a call back (check the email I sent an hour or two 
ago). Thanks Thomas!

Matthew Peters
GameSpot


-Original Message-
From: gamers-boun...@audyssey.org on behalf of Thomas Ward
Sent: Sun 8/16/2009 1:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mainstream game accessibility
 
Hi Josh,
Sigh...Believe it or not we can't get everything we want simply by 
making demands, throwing adult temper tantrums, and acting like spoiled 
children. If we did that I can assure you that is exactly how they would 
view our immature behavior regarding this issue.
First, of all you are completely ignoring the law. Are you aware that 
carrying out a campaign of bombarding their e-mails, phones, mail, etc 
can get you charged with harassment? If you make threats or make any 
kind of menacing comments to them you can be charged with menacing? Are 
you aware if you write a program with the intent to e-mail them daily, 
weekly, etc without there consent that is illegal?
My point is if we are to make any progress with these companies at all 
we have to above all else act like responsible adults. Acting like a 
spoiled child who lost his game privileges and is tossing a temper 
tantrum isn't going to make them respect us any. If we want them to 
respect us we have to first respect them. Respect is earned not taken by 
force. If we don't act responcibly we could find ourselves in court 
being charged with something.
As far as taking them to court I don't think you have any idea how much 
that would cost. Most of these companies have the financial fortitude to 
higher the best legal services in the country. A case like this could go 
as far as the supreme court because in a way it is a type of civil 
rights case. Cases involving disabilities or racial issues can drag out 
years in the courts both sides winning and losing battles until it 
reaches a level where someone can make a ruling that is binding. That 
costs more money than any of us realistically have.

Josh wrote:
 Hi Thomas,

 Ok then. why not send them mass emails until they get sick of us and take 
 them to court over it and sue them. If we are an insect that can be swatted 
 out of the way, then lets make ourselves look big, huge, gigantic! lets make 
 a program that sends them emails and does automated calling to the companies 
 once per week or once per month which reminds them we will not go away and we 
 will not stand for their rudeness!

 Josh

 Join me on klango at www.klango.net visit and sign my petition at: 
 http://www.petitiononline.com/coda1234/petition.html 
 and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at 
 http://www.twitter.com/jkenn337
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Bryan Peterson
Not only that, but as I told him in another message it'll give the entire 
blind community, gaming or otherwise, a reputation we definitely don't want, 
and which we already have in some people's minds just because of one blind 
person they met on the street. I know a girl like that, who seems to feel 
blindness means we should get deferencial treatment as if we were royalty. I 
hate people like that with a passion.
 But while I'd love to see every future mainstream game made accessible and 
even the current ones, realistically it's probably never going to happen. 
And even if, miracle of miracles, we did manage to win the respect of 
mainstream devs, we may be able to get them to make their upcoming games 
accessible, but there's no way in Hades we'd be able to get them to go back 
and make their prior titles accessible, unless perhaps it be a port to a new 
console. And even then they might only do it with some games. Ideally what 
needs to happen is some blind electronics and computer nerd needs to design 
a gaming console specifically for us, a console so innovative that it 
captures the attention of the media. It might prove our point to mainstream 
devs and it might not. But such an idea would likely cost far more than any 
blind person has to spare. The long and short of it is that mainstream game 
accessibility is and will probably always be no more than wishful thinking 
unless we can all find a way to band together in a mature, persuasive manner 
and persuade these big corporations that it wold be in their best interests. 
And make mo mistake, EVERY BLIND PERSON IN THE WORLD would probably have to 
get involved in this. And even then it might not do any good.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 2:40 PM
Subject: Re: [Audyssey] mainstream game accessibility



Hi Josh,
Sigh...Believe it or not we can't get everything we want simply by making 
demands, throwing adult temper tantrums, and acting like spoiled children. 
If we did that I can assure you that is exactly how they would view our 
immature behavior regarding this issue.
First, of all you are completely ignoring the law. Are you aware that 
carrying out a campaign of bombarding their e-mails, phones, mail, etc can 
get you charged with harassment? If you make threats or make any kind of 
menacing comments to them you can be charged with menacing? Are you aware 
if you write a program with the intent to e-mail them daily, weekly, etc 
without there consent that is illegal?
My point is if we are to make any progress with these companies at all we 
have to above all else act like responsible adults. Acting like a spoiled 
child who lost his game privileges and is tossing a temper tantrum isn't 
going to make them respect us any. If we want them to respect us we have 
to first respect them. Respect is earned not taken by force. If we don't 
act responcibly we could find ourselves in court being charged with 
something.
As far as taking them to court I don't think you have any idea how much 
that would cost. Most of these companies have the financial fortitude to 
higher the best legal services in the country. A case like this could go 
as far as the supreme court because in a way it is a type of civil rights 
case. Cases involving disabilities or racial issues can drag out years in 
the courts both sides winning and losing battles until it reaches a level 
where someone can make a ruling that is binding. That costs more money 
than any of us realistically have.


Josh wrote:

Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be 
swatted out of the way, then lets make ourselves look big, huge, 
gigantic! lets make a program that sends them emails and does automated 
calling to the companies once per week or once per month which reminds 
them we will not go away and we will not stand for their rudeness!


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html and visit my blog 
at: http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Bryan Peterson
Hate to tell you this Josh, but that was Audio Game Maker. And that was 
hardly a success. Students are going to make audio games but they'll only be 
doing it because it's part of the curriculum. Once it's done they'll blow it 
off. That's what happened with Audio Game Maker...and we all know how buggy 
that turned out to be.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: Josh jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 5:18 PM
Subject: [Audyssey] mainstream game accessibility



Oh my Phil the top 10 ways is funny yet serious!
Oh you know what? I got an idea! Why not write to colleges and 
universities around the world. tell them this, if you have any students 
studying computer programming, have the students make audio games for 
blind people while in college.


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter 
at http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Pranav Lal
Hi all,

The other approach that we could try is using suitable bridging technology.
The vOICe is a visual prosthesis that can in theory give you vision via
sound. I have used it to view images and animations so it could work for
games. The Cobra screen reader has OCR capabilities. I am not sure if an
English version is out for this screen reader.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Pranav Lal
Josh,

That is spamming and illegal. The way to get attention is probably by a mass
media campaign.

|One thing that puzzles me is that large blindness organizations like the
AFB, ACB and the NFB have not made much of a noise about game accessibility.
They may have better clout then a bunch of users. Mind you, I am in India so
I could be wrong about these organizations.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Yohandy
What noone here seems to be considering is to contact the developers. not 
the companies, but the lead developers for different gaming projects. here's 
an example. How many of you have tried to contact Mortal Kombat's creator Ed 
Boon? I'd take a guess that not many have. There's no excuse not to. the man 
has a twitter account set up. So why not contact him and let him know we're 
out there? I wrote to him a few days back congratulating his sound team on 
the great job they do and I'm planning to keep contacting him in the future. 
I know for a fact that he reads replies because he replies to people. He 
hasn't written to me personally, but I'm almost certain that if he didn't 
know blind people play his games, he does now. this is what everyone should 
be doing. If these devs have twitter or facebook etc, take advantage of it!


- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 4:16 PM
Subject: Re: [Audyssey] mainstream game accessibility


Well that's the point. Almost all these ideas are good in theory, but 
that's not the same thing. In practice it's less successful. Remember, it 
all comes down to money.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.



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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Charles Rivard

I'm just thinking about this as I type, so here goes, for what it's worth:

What we need, if it would make a difference to the major game manufacturers, 
is credence.  Letters to these companies from current and or past developers 
of games specifically for the blind who can show, by backing up their claims 
with records if necessary if they are willing to include them in the 
letters, letting these companies know what is necessary to make games 
accessible to the blind gamer.  We also need people to verify the size of 
the potential additional customer base expansion, and maybe these game 
companies will consider working on game modifications.  These companies also 
need to know how important and how much fun and enjoyment some of the 
currently blind gamers got from their products when they could still see 
enough to play the games.  And, thoughts from blind gamers who have never 
played these games due to a lack of eyesight, but who would like to, voiced 
in a clear and adult manner, with good grammar, punctuation, and spelling, 
showing the game manufacturers that we are not uneducated and that we know 
what we're talking about, wouldn't hurt, either.

---
Shepherds are the best beasts.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 1:40 PM
Subject: Re: [Audyssey] mainstream game accessibility



Hi Josh,
Sigh...Believe it or not we can't get everything we want simply by making 
demands, throwing adult temper tantrums, and acting like spoiled children. 
If we did that I can assure you that is exactly how they would view our 
immature behavior regarding this issue.
First, of all you are completely ignoring the law. Are you aware that 
carrying out a campaign of bombarding their e-mails, phones, mail, etc can 
get you charged with harassment? If you make threats or make any kind of 
menacing comments to them you can be charged with menacing? Are you aware 
if you write a program with the intent to e-mail them daily, weekly, etc 
without there consent that is illegal?
My point is if we are to make any progress with these companies at all we 
have to above all else act like responsible adults. Acting like a spoiled 
child who lost his game privileges and is tossing a temper tantrum isn't 
going to make them respect us any. If we want them to respect us we have 
to first respect them. Respect is earned not taken by force. If we don't 
act responcibly we could find ourselves in court being charged with 
something.
As far as taking them to court I don't think you have any idea how much 
that would cost. Most of these companies have the financial fortitude to 
higher the best legal services in the country. A case like this could go 
as far as the supreme court because in a way it is a type of civil rights 
case. Cases involving disabilities or racial issues can drag out years in 
the courts both sides winning and losing battles until it reaches a level 
where someone can make a ruling that is binding. That costs more money 
than any of us realistically have.


Josh wrote:

Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be 
swatted out of the way, then lets make ourselves look big, huge, 
gigantic! lets make a program that sends them emails and does automated 
calling to the companies once per week or once per month which reminds 
them we will not go away and we will not stand for their rudeness!


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html and visit my blog 
at: http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337

---
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread shaun everiss
hmm thats probably not such a bad idea.
the experemental games are made in such a place.
in fact every year I look foreward to the time they release games.
I forgot when this is but unless I am very much mistaken we have not had this 
year's releases.
At 11:18 a.m. 17/08/2009, you wrote:
Oh my Phil the top 10 ways is funny yet serious! 
Oh you know what? I got an idea! Why not write to colleges and universities 
around the world. tell them this, if you have any students studying computer 
programming, have the students make audio games for blind people while in 
college. 

Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html 
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread shaun everiss
thats a good point and one missed on.
ofcause you need to find who the lead dev of a game is but yeah get at the 
source and maybe you can get an answer.
even if you don't get a responce if enough do it, there may be enough interest.
At 12:23 p.m. 17/08/2009, you wrote:
What noone here seems to be considering is to contact the developers. not the 
companies, but the lead developers for different gaming projects. here's an 
example. How many of you have tried to contact Mortal Kombat's creator Ed 
Boon? I'd take a guess that not many have. There's no excuse not to. the man 
has a twitter account set up. So why not contact him and let him know we're 
out there? I wrote to him a few days back congratulating his sound team on the 
great job they do and I'm planning to keep contacting him in the future. I 
know for a fact that he reads replies because he replies to people. He hasn't 
written to me personally, but I'm almost certain that if he didn't know blind 
people play his games, he does now. this is what everyone should be doing. If 
these devs have twitter or facebook etc, take advantage of it!

- Original Message - From: Bryan Peterson 
bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 4:16 PM
Subject: Re: [Audyssey] mainstream game accessibility


Well that's the point. Almost all these ideas are good in theory, but that's 
not the same thing. In practice it's less successful. Remember, it all comes 
down to money.
You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.


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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread shaun everiss
hmm pranav.
thats a point.
However its really not on their major to do list.
you think for a moment.
gaming is minor, roads, buildings and every things we do eg eating, cooking 
cleaning, etc are more important than games.
web site accessibility is another media type thing.
everyone does it, now if everyone blind or whatever in the world played 
computer games then maybe we would have action.
but not enough play games to make it worth their while.
not to say nothing has happened.
our local org did something small a couple years ago.
I forget what it is.
in 2000 I was flatting.
I put loads of accessible games and programs on the computers in there and the 
network.
I was friendly with the admin, and just shoved it everywhere.
the systems are probably all formatted now and they are probably all just junk, 
I was the only one that played them.
however everyone knew I was doing this, and I let everyone know what I was 
doing and trying to do.
True nothing happened, in fact it was quite useless but still I did try.
This is one way we can do things, not with work but say coledges, schools, etc.
if you are not allowed to do such things always mention it, etc.
write about it etc.
a little page you do gets put in other places.
if its good enough the media hear about it and after that maybe you get a bite.
And all you had to do was spend a hour of so of your time writing it.
At 12:27 p.m. 17/08/2009, you wrote:
Josh,

That is spamming and illegal. The way to get attention is probably by a mass
media campaign.

|One thing that puzzles me is that large blindness organizations like the
AFB, ACB and the NFB have not made much of a noise about game accessibility.
They may have better clout then a bunch of users. Mind you, I am in India so
I could be wrong about these organizations.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread shaun everiss
I never had much success with it but then never understood it really.
At 12:27 p.m. 17/08/2009, you wrote:
Hi all,

The other approach that we could try is using suitable bridging technology.
The vOICe is a visual prosthesis that can in theory give you vision via
sound. I have used it to view images and animations so it could work for
games. The Cobra screen reader has OCR capabilities. I am not sure if an
English version is out for this screen reader.

Pranav


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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread shaun everiss
good idea.
um but how many do we have?
the major devs are
or rather companies are gma, pcs, usa, dracoent, lworks, bpc.
there are minor devs, kitchensinc, and maybe those at audiogames.net.
ma-dy, and maybe jayson at entombed, jeanluc on soundrts, maybe a couple 
others, the guy that did night of parasite although who knows.
everyone else is just hmm not on the list of relyable devs.
to appear, maybe che, lighttech interactive.
maybe a couple others I have missed.
a huge load of opensource devs are out there.
James north is another, he did get burned out though, however he may be good 
for this.
over that though we probably don't have much.
I doubt we would get more than 6 or so that are around or that we know are 
always around.
it would not be enough just devs.
At 02:31 p.m. 17/08/2009, you wrote:
I'm just thinking about this as I type, so here goes, for what it's worth:

What we need, if it would make a difference to the major game manufacturers, 
is credence.  Letters to these companies from current and or past developers 
of games specifically for the blind who can show, by backing up their claims 
with records if necessary if they are willing to include them in the letters, 
letting these companies know what is necessary to make games accessible to the 
blind gamer.  We also need people to verify the size of the potential 
additional customer base expansion, and maybe these game companies will 
consider working on game modifications.  These companies also need to know how 
important and how much fun and enjoyment some of the currently blind gamers 
got from their products when they could still see enough to play the games.  
And, thoughts from blind gamers who have never played these games due to a 
lack of eyesight, but who would like to, voiced in a clear and adult manner, 
with good grammar, punctuation, and spelling, showing the game manufacturers 
tha
t we are not uneducated and that we know what we're talking about, wouldn't 
hurt, either.
---
Shepherds are the best beasts.
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 1:40 PM
Subject: Re: [Audyssey] mainstream game accessibility


Hi Josh,
Sigh...Believe it or not we can't get everything we want simply by making 
demands, throwing adult temper tantrums, and acting like spoiled children. If 
we did that I can assure you that is exactly how they would view our immature 
behavior regarding this issue.
First, of all you are completely ignoring the law. Are you aware that 
carrying out a campaign of bombarding their e-mails, phones, mail, etc can 
get you charged with harassment? If you make threats or make any kind of 
menacing comments to them you can be charged with menacing? Are you aware if 
you write a program with the intent to e-mail them daily, weekly, etc without 
there consent that is illegal?
My point is if we are to make any progress with these companies at all we 
have to above all else act like responsible adults. Acting like a spoiled 
child who lost his game privileges and is tossing a temper tantrum isn't 
going to make them respect us any. If we want them to respect us we have to 
first respect them. Respect is earned not taken by force. If we don't act 
responcibly we could find ourselves in court being charged with something.
As far as taking them to court I don't think you have any idea how much that 
would cost. Most of these companies have the financial fortitude to higher 
the best legal services in the country. A case like this could go as far as 
the supreme court because in a way it is a type of civil rights case. Cases 
involving disabilities or racial issues can drag out years in the courts both 
sides winning and losing battles until it reaches a level where someone can 
make a ruling that is binding. That costs more money than any of us 
realistically have.

Josh wrote:
Hi Thomas,

Ok then. why not send them mass emails until they get sick of us and take 
them to court over it and sue them. If we are an insect that can be swatted 
out of the way, then lets make ourselves look big, huge, gigantic! lets make 
a program that sends them emails and does automated calling to the companies 
once per week or once per month which reminds them we will not go away and 
we will not stand for their rudeness!

Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html and visit my blog at: 
http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337
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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread Thomas Ward

Hi,

Bryan said:
hat needs to happen is some blind electronics and computer nerd needs to 
design a gaming console specifically for us, a console so innovative 
that it captures the attention of the media. It might prove our point to 
mainstream devs and it might not.


My responce:
Yes, and this is something I have put serious thought into for quite a 
while. I am pretty handy with computer electronics as well as with 
software development. However, the usual problems of time and money 
prevent me from actually following through with such an idea.
Even assuming I actually constructed a working game console, wrote the 
operating system for it, created a game development API the cost of the 
thing would be out of the price range of most gamers here.
Then, we have the problem, as has been discussed before, that not all of 
the accessible game developers are on the same page in terms of software 
development. Ideally the game console would have all of the games 
written in C++. Unfortunately, most of the accessible game developers 
here don't know C++ and depend on Windows only languages like Visual 
Basic. Clearly I would have to educate several accessible developers in 
C++, my API, etc just to get them to port their games to the console. As 
a result it is not at all a practical solution.



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Re: [Audyssey] mainstream game accessibility

2009-08-16 Thread shaun everiss
well I can help here.
the os of choice would have to be a linux based os.
its free opensource and is used everywhere  mostly.
soleris is another option.
dos although not free as such is in the public domain, at least 7 is.
tom you were thinking about
developing a linux distro.
Now if you had to say have a standard distrobution which was free maybe a pro 
distrobution then you mentioned that your os was on a game console and that 
your console, website and some other things were powered by it it may be doable.
as for apis, use whats around.
and there you have it.
I am all in for shelling on a thing like this.
I could do voice overs, for the thing if you wished, unfortunately I have not 
much free sfx, but generic sfx may be ok.
another option if the devs at klango did not mind would to have a system, with 
a drive, and everything run klango, not as windows but as an os its already got 
an interface, clango is free and most stuff is online, though loads of things 
would have to be writen for it.
I don't care for using it for much as it has issues with stability on here but 
still its doable.
At 02:24 p.m. 17/08/2009, you wrote:
Hi,

Bryan said:
hat needs to happen is some blind electronics and computer nerd needs to 
design a gaming console specifically for us, a console so innovative that it 
captures the attention of the media. It might prove our point to mainstream 
devs and it might not.

My responce:
Yes, and this is something I have put serious thought into for quite a while. 
I am pretty handy with computer electronics as well as with software 
development. However, the usual problems of time and money prevent me from 
actually following through with such an idea.
Even assuming I actually constructed a working game console, wrote the 
operating system for it, created a game development API the cost of the thing 
would be out of the price range of most gamers here.
Then, we have the problem, as has been discussed before, that not all of the 
accessible game developers are on the same page in terms of software 
development. Ideally the game console would have all of the games written in 
C++. Unfortunately, most of the accessible game developers here don't know C++ 
and depend on Windows only languages like Visual Basic. Clearly I would have 
to educate several accessible developers in C++, my API, etc just to get them 
to port their games to the console. As a result it is not at all a practical 
solution.


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