Re: [Audyssey] question about input methods for swamp
Hi, Well, I think your issue is that for the XBox 360 controllers etc games are suppose to use Microsoft's new XInput library. However, many older games use DirectInput instead. There are no doubt some compatibility issues with XBox controllers and DirectInput exist because the API is now 10 years old and hasn't been updated in years. Cheers! On 11/15/11, Dakotah Rickard dakotah.rick...@gmail.com wrote: I use the basic, yet best selling, xbox 360 controller as a joypad. Unfortunately, most of the games I have don't like it much, despite the fact that it's supposed to be fine. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
It's just that it functions, is supposed to function, as a standard gamepad. It's supposed to be mappable, and if it were a problem with just a few buttons not working, that'd make sense. However, it's more that some games see some buttons and not others, and other games see buttons that the first games didn't, while not seeing some that they did. It's like the game doesn't ... like the controller. Which is weird. Signed: Dakotah Rickard On 11/16/11, Thomas Ward thomasward1...@gmail.com wrote: Hi, Well, I think your issue is that for the XBox 360 controllers etc games are suppose to use Microsoft's new XInput library. However, many older games use DirectInput instead. There are no doubt some compatibility issues with XBox controllers and DirectInput exist because the API is now 10 years old and hasn't been updated in years. Cheers! On 11/15/11, Dakotah Rickard dakotah.rick...@gmail.com wrote: I use the basic, yet best selling, xbox 360 controller as a joypad. Unfortunately, most of the games I have don't like it much, despite the fact that it's supposed to be fine. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi, Yeah, I agree that the mouse might be the middle ground here between keyboards and joysticks. Especially, the specific gaming models that have 5 to 8 buttons on them. A couple of years ago I made a simple light saber dueling game where the mouse controlled the light saber and the a, d, w, and x keys moved you around in the game. I must say it made a huge difference in game play as you could adopt true sword fighting styles or improvize as needed. What made it superior to keyboard input alone is things like being able to perform diagnal slashes, a quick horizontal slash, a virtical slash, stabs, spin the saber around in a quick circle, etc. Its not easy to get a keyboard to perform that smoothly. Then, if we have a gaming mouse with say 8 buttons you can do pretty much anything from a mouse. You can run, jump, spin in a circle, crawl, etc as there are enough buttons to allow you free movement and to modify as needed. That frees your other hand up to use the keyboard for review commands and so on. On 11/14/11, dark d...@xgam.org wrote: Hi tom. I am okay if I don't need the sholder buttons, and can hold a gamepad with my index and middle fingers on the pad, and my index, middle and ring fingers on the buttons to the right. This is the way I used to hold Atari 2600, and amigar joysticks (back in the days when they had just the one fire button), arcade game controls and indeed pads with no shoulder buttons such as those on the sega mastersystem. For me, I just got too used to having for instance jump shoot and run activated by three different fingers, with my index or middle finger ready to hit other buttons for stuff like extra weapons. Take a game like mega man 4 onwards or super metroid where you need to jump around, slide, and dodge all while holding the fire button to have a charged up shot ready. that would be damnably! difficult on a joypad, indeed I've seen mega man guides which devote hole sections to how to do this while holding buttons just with the thumb! the hole process of just! using the thumb and ignoring all other fingers just seems utterly insane to me! As for specials, well firstly there joysticks rock! whether it's just holding buttons and directions, or something more complex like the motions in streetfighter type games where you'd need to for instance do forward, down, diagonal down forward and punch to perform a dragon punch, all in a smooth flowing motion. As an interesting fact though, there is! actually a beatemup made for pc keyboards exclusively. this was the game One must fall 2097. It was a beatemup produced for pc dos in 1997 where you controlled giant robots with their own stats and could fight in tournaments. The battles though were one on just like in mortal combat or streetfighter. A friend of mine sent me a preconfigured dosbox copy a couple of years ago, and surprisingly it plays extremely well on pc keyboard, even moves like activating fireballs with a half circle cross ie, right, down left punch, or doing Jaguar's drop attack where you could hit down and punch in mid air to grab your opponent off up the ground and flip them over your head. I admit the game was programmed specifically! to play on keyboards, sinse most pc owners at the time didn't have joypads, but I was amazed how well it worked even so. so for me, it's either a decent arcade joystick, or keyboard currently, though hopefully I'll be able to extend that to mouse as well. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Dude! A lightsaber game? When! Where! How! Lol ! I wanna play mommy! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, November 16, 2011 9:58 AM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Hi, Yeah, I agree that the mouse might be the middle ground here between keyboards and joysticks. Especially, the specific gaming models that have 5 to 8 buttons on them. A couple of years ago I made a simple light saber dueling game where the mouse controlled the light saber and the a, d, w, and x keys moved you around in the game. I must say it made a huge difference in game play as you could adopt true sword fighting styles or improvize as needed. What made it superior to keyboard input alone is things like being able to perform diagnal slashes, a quick horizontal slash, a virtical slash, stabs, spin the saber around in a quick circle, etc. Its not easy to get a keyboard to perform that smoothly. Then, if we have a gaming mouse with say 8 buttons you can do pretty much anything from a mouse. You can run, jump, spin in a circle, crawl, etc as there are enough buttons to allow you free movement and to modify as needed. That frees your other hand up to use the keyboard for review commands and so on. On 11/14/11, dark d...@xgam.org wrote: Hi tom. I am okay if I don't need the sholder buttons, and can hold a gamepad with my index and middle fingers on the pad, and my index, middle and ring fingers on the buttons to the right. This is the way I used to hold Atari 2600, and amigar joysticks (back in the days when they had just the one fire button), arcade game controls and indeed pads with no shoulder buttons such as those on the sega mastersystem. For me, I just got too used to having for instance jump shoot and run activated by three different fingers, with my index or middle finger ready to hit other buttons for stuff like extra weapons. Take a game like mega man 4 onwards or super metroid where you need to jump around, slide, and dodge all while holding the fire button to have a charged up shot ready. that would be damnably! difficult on a joypad, indeed I've seen mega man guides which devote hole sections to how to do this while holding buttons just with the thumb! the hole process of just! using the thumb and ignoring all other fingers just seems utterly insane to me! As for specials, well firstly there joysticks rock! whether it's just holding buttons and directions, or something more complex like the motions in streetfighter type games where you'd need to for instance do forward, down, diagonal down forward and punch to perform a dragon punch, all in a smooth flowing motion. As an interesting fact though, there is! actually a beatemup made for pc keyboards exclusively. this was the game One must fall 2097. It was a beatemup produced for pc dos in 1997 where you controlled giant robots with their own stats and could fight in tournaments. The battles though were one on just like in mortal combat or streetfighter. A friend of mine sent me a preconfigured dosbox copy a couple of years ago, and surprisingly it plays extremely well on pc keyboard, even moves like activating fireballs with a half circle cross ie, right, down left punch, or doing Jaguar's drop attack where you could hit down and punch in mid air to grab your opponent off up the ground and flip them over your head. I admit the game was programmed specifically! to play on keyboards, sinse most pc owners at the time didn't have joypads, but I was amazed how well it worked even so. so for me, it's either a decent arcade joystick, or keyboard currently, though hopefully I'll be able to extend that to mouse as well. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6635 (2016) information _ This message was checked by NOD32 antivirus system http
Re: [Audyssey] question about input methods for swamp
Hi, Yeah, that's pretty weird. Not sure what to tell you, but I've been looking into XBox 360 controller support and if I find out what causes your issue I'll let you know. On 11/16/11, Dakotah Rickard dakotah.rick...@gmail.com wrote: It's just that it functions, is supposed to function, as a standard gamepad. It's supposed to be mappable, and if it were a problem with just a few buttons not working, that'd make sense. However, it's more that some games see some buttons and not others, and other games see buttons that the first games didn't, while not seeing some that they did. It's like the game doesn't ... like the controller. Which is weird. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi, The light saber deuling game was a test application only. I'm not even sure I have a copy of it any more. Although, I could probably recreate it if needed. Said functionality will likely find its way into some game or other as I will likely want to add sword fighting etc to future games. Cheers! On 11/16/11, Darren Duff duff...@gmail.com wrote: Dude! A lightsaber game? When! Where! How! Lol ! I wanna play mommy! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi tom. I might invest in a gaming mouse at some point if more games use one, and certainly even though I'm not hugely experienced with the mouse I'd rather use one than a joypad, sinse unlike a joypad a mouse uses your hole hand and has logical things for your fingers to do. That light saber game sounds cool! jeremy was speculating about the mouse on the audiogames.net forum a while ago and why people were so reluctant to play his daytona game, and one thought I had then is perhaps we need less complex, more practice type games to use the mouse. Swamp from what I've seen has fairly similar controls to say shades of doom (leaving aside the multiplayer), but uses the mouse to aime. Games that use a familiar concept but do it with the mouse might be a nice way to move people forward. Afterall, mainstream gamers will be using the mouse all the time to move round the screen and click on things, where as vi gamers won't. thus, a symple sterrio targiting game like whoopass, or a boppit game where the sounds corresponded to mouse directions might be a nice training exercize here. I remember brian smart's mouse game attempts, and those were deffinately going the right way, something like that might be helpful here too, say a light saber training sim with the floating droid in Starwars. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I use the basic, yet best selling, xbox 360 controller as a joypad. Unfortunately, most of the games I have don't like it much, despite the fact that it's supposed to be fine. Signed: Dakotah Rickard On 11/14/11, dark d...@xgam.org wrote: Hi tom. I am okay if I don't need the sholder buttons, and can hold a gamepad with my index and middle fingers on the pad, and my index, middle and ring fingers on the buttons to the right. This is the way I used to hold Atari 2600, and amigar joysticks (back in the days when they had just the one fire button), arcade game controls and indeed pads with no shoulder buttons such as those on the sega mastersystem. For me, I just got too used to having for instance jump shoot and run activated by three different fingers, with my index or middle finger ready to hit other buttons for stuff like extra weapons. Take a game like mega man 4 onwards or super metroid where you need to jump around, slide, and dodge all while holding the fire button to have a charged up shot ready. that would be damnably! difficult on a joypad, indeed I've seen mega man guides which devote hole sections to how to do this while holding buttons just with the thumb! the hole process of just! using the thumb and ignoring all other fingers just seems utterly insane to me! As for specials, well firstly there joysticks rock! whether it's just holding buttons and directions, or something more complex like the motions in streetfighter type games where you'd need to for instance do forward, down, diagonal down forward and punch to perform a dragon punch, all in a smooth flowing motion. As an interesting fact though, there is! actually a beatemup made for pc keyboards exclusively. this was the game One must fall 2097. It was a beatemup produced for pc dos in 1997 where you controlled giant robots with their own stats and could fight in tournaments. The battles though were one on just like in mortal combat or streetfighter. A friend of mine sent me a preconfigured dosbox copy a couple of years ago, and surprisingly it plays extremely well on pc keyboard, even moves like activating fireballs with a half circle cross ie, right, down left punch, or doing Jaguar's drop attack where you could hit down and punch in mid air to grab your opponent off up the ground and flip them over your head. I admit the game was programmed specifically! to play on keyboards, sinse most pc owners at the time didn't have joypads, but I was amazed how well it worked even so. so for me, it's either a decent arcade joystick, or keyboard currently, though hopefully I'll be able to extend that to mouse as well. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I would suggest buying a USB mouse or something cheap and easy to let you play the game. Being lazy in my opinion as no excuse to miss out on such a great game. IN other words, it's really worth using the mouse. You won't regret it once you get the knack of doing it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: Monday, November 14, 2011 1:15 PM To: gamers@audyssey.org Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Here's what I did, my concerns were the same. Go into your mouse properties, and set the speed to 0%. Play the game (your turning will be *very* slow). As you play, keep changing the mouse speed/sensitivity until you like the way it works. You can not click outside of the window, a feature I'm absolutely in love with. After a while, it really grew on me. *- Original Message - From: alex wallis alexwallis...@googlemail.com To: gamers@audyssey.org Date sent: Mon, 14 Nov 2011 18:14:31 + Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Monday, November 14, 2011 2:03 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] question about input methods for swamp I would suggest buying a USB mouse or something cheap and easy to let you play the game. Being lazy in my opinion as no excuse to miss out on such a great game. IN other words, it's really worth using the mouse. You won't regret it once you get the knack of doing it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: Monday, November 14, 2011 1:15 PM To: gamers@audyssey.org Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Awesome! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 2:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
It worked with me, congrats. The game is quite a bit more fluid than many things I've played. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:20:32 -0800 (PST) Subject: Re: [Audyssey] question about input methods for swamp Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
It does, I actually find the trackpad much easier to use than a standard mouse, though that may be due to the fact that I only tried a normal one once (my main machine is my laptop). - Original Message - From: Shane Davidson sh...@shaned.net To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Mon, 14 Nov 2011 14:25:35 -0500 Subject: Re: [Audyssey] question about input methods for swamp Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Monday, November 14, 2011 2:03 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] question about input methods for swamp I would suggest buying a USB mouse or something cheap and easy to let you play the game. Being lazy in my opinion as no excuse to miss out on such a great game. IN other words, it's really worth using the mouse. You won't regret it once you get the knack of doing it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: Monday, November 14, 2011 1:15 PM To: gamers@audyssey.org Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion, as fun. i applaud your decision here, its not like a mouse is going to break anyones bank, and almost all computer systems come with one anyhow. Hopefully more AG gamers and developers will realize the mouse is a great way to interact with our games and it will soon be the norm instead of the exception. for you folks out there not playing swamp because you don't want to break out a mouse, your seriously missing potentially the game of the year. See you in zombie land. Che On 11/14/2011 1:20 PM, Jeremy Kaldobsky wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, john jpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
For me, the track pad wasn't a good method as I kept accidentally firing. I prefer my trusty $20 usb wireless mouse, and would never go back to keyboard controls. In fact, I find I miss the fluidity and speed of the mouse in Sod and GMA Tank Commander. Chee, I'm probably going to d/l a demo of RailRacer, now that I've lost my mouse cherry. Where do I find it? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, john jpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Che. Well said and I couldn't agree more! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: Monday, November 14, 2011 3:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion, as fun. i applaud your decision here, its not like a mouse is going to break anyones bank, and almost all computer systems come with one anyhow. Hopefully more AG gamers and developers will realize the mouse is a great way to interact with our games and it will soon be the norm instead of the exception. for you folks out there not playing swamp because you don't want to break out a mouse, your seriously missing potentially the game of the year. See you in zombie land. Che On 11/14/2011 1:20 PM, Jeremy Kaldobsky wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail
Re: [Audyssey] question about input methods for swamp
Thank you for that Che! I also believe it will be very cool to see developers use the mouse in future titles. I'm sure your Rail Racer game is going to see quite a few more players giving the mouse controls a try. Well said and I couldn't agree more! hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion, as fun. i applaud your decision here, its not like a mouse is going to break anyones bank, and almost all computer systems come with one anyhow. Hopefully more AG gamers and developers will realize the mouse is a great way to interact with our games and it will soon be the norm instead of the exception. for you folks out there not playing swamp because you don't want to break out a mouse, your seriously missing potentially the game of the year. See you in zombie land. Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
And I think that's ok... I'm sorry, but people need to learn to except change and start thinking outside the box. Get out of your comfort zone! Know what I mean? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 2:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
For me, who has always been an arcade joystick fan even the keyboard took some getting used to! I hate joypads with a passion after trying for many years, but I just cannot cope with the hole business of using only your thumb for most of the buttons! I don't know if it's my typing, my playing of instruments like piano and flute that make extensive use of all! fingers, but the hole methodology behind joypad holding I've just not got at all, and that's after trying right back to the days when we first got our snes. Thus, when i began playing games on the pc, while a million miles better than a joypad the keyboard took significant getting used to, indeed i used to get finger ache from using the curser keys. now however, I'm extremely! happy with the key board, so much so I haven't even bothered buying the usb adapter for my x arcade joystick to plug into the pc, though it deffinately has one. So personally I'm all in favour of trying the mouse. it'll stil take getting used to, but is a long way from impossible, afterall if I'd stuck to my comfort zone I'd have never played pc games on the keyboard at all! And whatever way I think of it, the mouse is better than a joypad, heck for me, playing a game with my nose would be better than a joypad :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi. What is wrong with the touch pad? My touch pad works great. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 1:14 PM, alex wallis wrote: Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right click on the left. Though like I said in my earlier email, apparently the computer isn't powerful enough to run swamp. The game's loop doesn't go fast enough assuming it does use a loop and it acts like it. I have to hold down my left or right click for a second or so to get anything to happen. And everything happens about half speed. It's kind of cheating on my part because I have double the time to react to a zombie. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 2:27 PM, Jeremy Kaldobsky wrote: Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Jeremy, can you add a way to walk forward with the keyboard though? We will still require the mouse to aim and fire. The problem is mac touch pads can't right click, Hitting alt to walk instead, for that situation, would be very nice. And I don't think it's giving up on your stance, as aiming with cardinal directions just won't cut it. Actually I can do it but I still prefer my touch pad for that. It would help me even on my hp computer because I can't right and left click at the same time do to the way my touch pad is designed. I mentioned that a few emails ago. If you touch the bottom left corner of the touch pad while holding down the bottom right corner you fire your weapon and stop walking, even though you aren't pressing down the bottom left side. This is because the touch pad uses it's touch sensor to figure out which button you want to click left or right, and only has one physical button located under the pad, at the very bottom of it in the center. It seems to check left click first, then right. If you touch left side but have it pressed down with right, it thinks you're left clicking and totally ignores the right click. Also, do you know a way to cheat and disable tap to click without doing it manually in your touch pad settings? I need tap to click to be on to turn my touch pad on and off, since I have to touch the top left corner of it twice quickly to do that and turning off tap to click disables that ability. I can manually turn my touch pad off but it comes back on after I restart my computer and I have to manually turn it off once again. If swamp could somehow ignore tap to click that would sure be nice. Actually that would probably fix the fire on touch problem with touch screens too, although I think it still won't turn. Sent with Thunderbird 3.1.16 portable. On 11/14/2011 5:46 PM, Valiant8086 wrote: Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right click on the left. Though like I said in my earlier email, apparently the computer isn't powerful enough to run swamp. The game's loop doesn't go fast enough assuming it does use a loop and it acts like it. I have to hold down my left or right click for a second or so to get anything to happen. And everything happens about half speed. It's kind of cheating on my part because I have double the time to react to a zombie. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 2:27 PM, Jeremy Kaldobsky wrote: Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi Dark, Ouch! You definately seem to have a serious grudge against gamepads. Lol! As for myself I am totally the opposite. I love gamepads, prefer them over a keyboard, and generally play games like Mysteries of the Ancients exclusively using my Logitech F510 gamepad. So that is my personal comfort zone. I suppose the reason for that is I got hooked on gamepads when Nintendo introduced them with the original NES. I could use my left thumb to move around using the POV hat, and the right thumb to press the A and B buttons. Essentially, modern gamepads like the F510 aren't that much different accept for the fact there are 10 to 12 buttons to choose from now plus a variety of extra controls available depending on gamepad make and model. In any case I just find gamepads way more flexable than a keyboard. Especially, when it comes to adding special moves that can't easily be performed on a keyboard. For instance, in a game like Double Dragon you might push the POV hat up while pressing the fire button to deliver an uppercut. Push down and fire to deliver a jab to the stomach. Press up with fire and jump to deliver a flying kick. I suppose the same could be accomplished on the keyboard, but doesn't seem as natural to me. Cheers! On 11/14/11, dark d...@xgam.org wrote: For me, who has always been an arcade joystick fan even the keyboard took some getting used to! I hate joypads with a passion after trying for many years, but I just cannot cope with the hole business of using only your thumb for most of the buttons! I don't know if it's my typing, my playing of instruments like piano and flute that make extensive use of all! fingers, but the hole methodology behind joypad holding I've just not got at all, and that's after trying right back to the days when we first got our snes. Thus, when i began playing games on the pc, while a million miles better than a joypad the keyboard took significant getting used to, indeed i used to get finger ache from using the curser keys. now however, I'm extremely! happy with the key board, so much so I haven't even bothered buying the usb adapter for my x arcade joystick to plug into the pc, though it deffinately has one. So personally I'm all in favour of trying the mouse. it'll stil take getting used to, but is a long way from impossible, afterall if I'd stuck to my comfort zone I'd have never played pc games on the keyboard at all! And whatever way I think of it, the mouse is better than a joypad, heck for me, playing a game with my nose would be better than a joypad :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
no not unless you get the first version wich is keyboard driven. At 06:14 p.m. 14/11/2011 +, you wrote: Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I didn't aggree at first but I have since started to enjoy using my mouse. At 11:20 a.m. 14/11/2011 -0800, you wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi Darren, Yep. I hear you there. Far too many blind gamers are stuck in their little comfort zones, and while they complain there aren't that many accessible mainstream games available any time someone like Jeremy starts adding mainstream features like mouse support they wine and complain about it. If they truly want accesible games of a mainstream quality they are going to have to get out of their comfort zones and learn to use a mouse, joystick, and other alternative game controllers besides the keyboard for a change. On 11/14/11, Darren Duff duff...@gmail.com wrote: And I think that's ok... I'm sorry, but people need to learn to except change and start thinking outside the box. Get out of your comfort zone! Know what I mean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
well there are gaming mice which have the resolution and programmable buttons. And when my mouse fails I may even get one of those. At 01:59 p.m. 14/11/2011 -0600, you wrote: hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion, as fun. i applaud your decision here, its not like a mouse is going to break anyones bank, and almost all computer systems come with one anyhow. Hopefully more AG gamers and developers will realize the mouse is a great way to interact with our games and it will soon be the norm instead of the exception. for you folks out there not playing swamp because you don't want to break out a mouse, your seriously missing potentially the game of the year. See you in zombie land. Che On 11/14/2011 1:20 PM, Jeremy Kaldobsky wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi, The gaming mice are actually quite nice. The Logitech one I purchased for testing with my games has 8 buttons, and has a special grip for extra comfort. It has force feedback, and seems to take quite a beating. I'd highly recommend getting a gaming mouse for serious game play. Especially, if the game supports a gaming mouse and all the buttons. It really frees your hands up to play smoother and more accurate than a keyboard. On 11/14/11, shaun everiss sm.ever...@gmail.com wrote: well there are gaming mice which have the resolution and programmable buttons. And when my mouse fails I may even get one of those. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I started with a stick but a mouse is more compact. Yes its definately something I am really thinking about. With your logitech did you have any issue accessing the software at all. Good gaming mice are usually 120-150 bucks as compaired to the sticks that can be double that or more pluss I really don't have the space for much more than a mouse sized object. At 06:53 p.m. 14/11/2011 -0500, you wrote: Hi, The gaming mice are actually quite nice. The Logitech one I purchased for testing with my games has 8 buttons, and has a special grip for extra comfort. It has force feedback, and seems to take quite a beating. I'd highly recommend getting a gaming mouse for serious game play. Especially, if the game supports a gaming mouse and all the buttons. It really frees your hands up to play smoother and more accurate than a keyboard. On 11/14/11, shaun everiss sm.ever...@gmail.com wrote: well there are gaming mice which have the resolution and programmable buttons. And when my mouse fails I may even get one of those. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Do you have graphics turned on? I noticed a substantial performance hit with graphics. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Monday, November 14, 2011 5:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right click on the left. Though like I said in my earlier email, apparently the computer isn't powerful enough to run swamp. The game's loop doesn't go fast enough assuming it does use a loop and it acts like it. I have to hold down my left or right click for a second or so to get anything to happen. And everything happens about half speed. It's kind of cheating on my part because I have double the time to react to a zombie. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 2:27 PM, Jeremy Kaldobsky wrote: Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
There isn't any way for Swamp to ignore the tap to click feature of your touch pad. You would have to use the control panel to adjust it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi Shaun, The Logitech software isn't really that accessible. It is about the same as the software that ships with their joysticks and gamepads in terms of accessibility. Although, I really haven't had a big need to use the software myself. As far as price goes I didn't pay nearly that much for my mouse. I think I payed something like $45 USD for my little furry friend. Yeah, it is a lower end model, but it does the job. So if you are worried about paying $125 to $150 for a gaming mouse that isn't necessary. At least from what is available here in the USA. Cheers! On 11/14/11, shaun everiss sm.ever...@gmail.com wrote: I started with a stick but a mouse is more compact. Yes its definately something I am really thinking about. With your logitech did you have any issue accessing the software at all. Good gaming mice are usually 120-150 bucks as compaired to the sticks that can be double that or more pluss I really don't have the space for much more than a mouse sized object. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Yes, definitely keep graphics turned off if you can't see them anyway. I threw those together and never went back to clean up the code. You will take a performance hit unless you're running a very nice machine. It's very low on my to-do list, but eventually I'll probably rework the graphics code so that it's not such a resource hog. Do you have graphics turned on? I noticed a substantial performance hit with graphics. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
While I think this might be nice, I'd also like to see the mouse button left in, as it is possible for me to play with only the mouse, and I really like doing this while changing location with my laptop. - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 17:57:08 -0500 Subject: Re: [Audyssey] question about input methods for swamp Jeremy, can you add a way to walk forward with the keyboard though? We will still require the mouse to aim and fire. The problem is mac touch pads can't right click, Hitting alt to walk instead, for that situation, would be very nice. And I don't think it's giving up on your stance, as aiming with cardinal directions just won't cut it. Actually I can do it but I still prefer my touch pad for that. It would help me even on my hp computer because I can't right and left click at the same time do to the way my touch pad is designed. I mentioned that a few emails ago. If you touch the bottom left corner of the touch pad while holding down the bottom right corner you fire your weapon and stop walking, even though you aren't pressing down the bottom left side. This is because the touch pad uses it's touch sensor to figure out which button you want to click left or right, and only has one physical button located under the pad, at the very bottom of it in the center. It seems to check left click first, then right. If you touch left side but have it pressed down with right, it thinks you're left clicking and totally ignores the right click. Also, do you know a way to cheat and disable tap to click without doing it manually in your touch pad settings? I need tap to click to be on to turn my touch pad on and off, since I have to touch the top left corner of it twice quickly to do that and turning off tap to click disables that ability. I can manually turn my touch pad off but it comes back on after I restart my computer and I have to manually turn it off once again. If swamp could somehow ignore tap to click that would sure be nice. Actually that would probably fix the fire on touch problem with touch screens too, although I think it still won't turn. Sent with Thunderbird 3.1.16 portable. On 11/14/2011 5:46 PM, Valiant8086 wrote: Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right click on the left. Though like I said in my earlier email, apparently the computer isn't powerful enough to run swamp. The game's loop doesn't go fast enough assuming it does use a loop and it acts like it. I have to hold down my left or right click for a second or so to get anything to happen. And everything happens about half speed. It's kind of cheating on my part because I have double the time to react to a zombie. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 2:27 PM, Jeremy Kaldobsky wrote: Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web
Re: [Audyssey] question about input methods for swamp
Hi tom. I am okay if I don't need the sholder buttons, and can hold a gamepad with my index and middle fingers on the pad, and my index, middle and ring fingers on the buttons to the right. This is the way I used to hold Atari 2600, and amigar joysticks (back in the days when they had just the one fire button), arcade game controls and indeed pads with no shoulder buttons such as those on the sega mastersystem. For me, I just got too used to having for instance jump shoot and run activated by three different fingers, with my index or middle finger ready to hit other buttons for stuff like extra weapons. Take a game like mega man 4 onwards or super metroid where you need to jump around, slide, and dodge all while holding the fire button to have a charged up shot ready. that would be damnably! difficult on a joypad, indeed I've seen mega man guides which devote hole sections to how to do this while holding buttons just with the thumb! the hole process of just! using the thumb and ignoring all other fingers just seems utterly insane to me! As for specials, well firstly there joysticks rock! whether it's just holding buttons and directions, or something more complex like the motions in streetfighter type games where you'd need to for instance do forward, down, diagonal down forward and punch to perform a dragon punch, all in a smooth flowing motion. As an interesting fact though, there is! actually a beatemup made for pc keyboards exclusively. this was the game One must fall 2097. It was a beatemup produced for pc dos in 1997 where you controlled giant robots with their own stats and could fight in tournaments. The battles though were one on just like in mortal combat or streetfighter. A friend of mine sent me a preconfigured dosbox copy a couple of years ago, and surprisingly it plays extremely well on pc keyboard, even moves like activating fireballs with a half circle cross ie, right, down left punch, or doing Jaguar's drop attack where you could hit down and punch in mid air to grab your opponent off up the ground and flip them over your head. I admit the game was programmed specifically! to play on keyboards, sinse most pc owners at the time didn't have joypads, but I was amazed how well it worked even so. so for me, it's either a decent arcade joystick, or keyboard currently, though hopefully I'll be able to extend that to mouse as well. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.