Re: [Flashcoders] Where is everyone

2014-11-27 Thread tom rhodes
I reckon either on a javascript forum or the haxe mailing list :) On 27 November 2014 at 19:10, John R. Sweeney Jr. jr.swee...@comcast.net wrote: Since this list has gotten rather quite, where are people going to discuss topics and problems. Or ask for help… Thanks and H:)ppy Thanksgiving

Re: [Flashcoders] Where is everyone

2014-11-27 Thread erik mattheis
I've done no complex Flash for a couple years and also can find answers to my problems on stackexchange and blogs much easier than a few years ago. On Thu, Nov 27, 2014 at 12:10 PM, John R. Sweeney Jr. jr.swee...@comcast.net wrote: Since this list has gotten rather quite, where are people

Re: [Flashcoders] Where is everyone

2014-11-27 Thread Kurt Dommermuth
Hi John, I have no idea where everyone goes to discus flash topics, but I know for me, I depend on StackOverflow.com. A question for you though since you wrote and I know you do a lot AIR. I took it upon myself to leverage WordPress as a CMS platform and use AIR for the mobile front end. AIR

Re: [Flashcoders] Where is everyone

2014-11-27 Thread John R. Sweeney Jr.
Hi, I’m afraid I won’t be much help to you. I really don’t do any web development anymore. I think the last time was 2013 (maybe). I build pure applications that run on PC/MAC/IOS/ANDROID. They are only use net connections to pull data, but minimally. My games are self-contained, tracking and

Re: [Flashcoders] IOS 8 and Air

2014-11-27 Thread Paul A.
On 19/09/2014 20:11, Paul A. wrote: On 19/09/2014 14:01, Mike Duguid wrote: I have some apps built with air 14 for ios8, initial testing seems to be ok, the only glitch being they now pop up a message about allowing notifications on the first launch (even though the apps don't use

RE: [Flashcoders] Where is everyone

2014-11-27 Thread Cor van Dooren
Due to problems with flashplayer on several devices, I completely switched to HTML5/Javascript/PHP/etc. Goodbye Flash. :-( -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr. Sent: donderdag

Re: [Flashcoders] Re: unsubscribe

2014-09-24 Thread Jens Struwe
haha!! :five On 24.09.2014 18:10, Kurt Griffin wrote: Thanks man, that was the funniest thing I’ve seen all day. - Kurt Griffin Software Development and Consulting 617.347.7681 http://www.squidfight.com On Sep 24, 2014, at 12:00 PM,

Re: [Flashcoders] unsubscribe

2014-09-23 Thread Ross P. Sclafani
Sent from my iPhone On Sep 23, 2014, at 2:47 PM, William Chadwick wchadw...@gmail.com wrote: To subscribe or unsubscribe via the World Wide Web, visit http://chattyfig.figleaf.com/mailman/listinfo/flashcoders or, via email, send a message with subject or body 'help' to

Re: [Flashcoders] unsubscribe

2014-09-23 Thread Kerry Thompson
) -- Message: 1 Date: Sun, 21 Sep 2014 13:13:50 -0400 From: Dave Watts dwa...@figleaf.com Subject: Re: [Flashcoders] Re: Datagrid cell focus To: Flash Coders List flashcoders@chattyfig.figleaf.com Message-ID: CACi=XSZ+sC2CgsqKdmDNS9_ptSxW--xeJ8jC

Re: [Flashcoders] Re: Datagrid cell focus

2014-09-21 Thread Dave Watts
I think this question may be in the archives. Have you checked there? Not positive how to get there, just know one exists. Might post your question again as many flash devs are not paying attention to the list as much anymore, but peek in from time to time. They probably just missed it or

Re: [Flashcoders] Re: Datagrid cell focus

2014-09-21 Thread Karl DeSaulniers
Well, that was unexpected. Then I would say Adobe forums are your best bet Bill. Unless there is still someone here that can help? I wish I knew more or I would. Sry. Best, Karl DeSaulniers Design Drumm http://designdrumm.com On Sep 21, 2014, at 12:13 PM, Dave Watts dwa...@figleaf.com wrote:

RE: [Flashcoders] Re: Datagrid cell focus

2014-09-21 Thread Rick
Kirupa forums were the place to go a few years ago and luckiky are still maintained. The community was incredible. Forums: http://www.kirupa.com/forum/ Here are some tutorials from the site: http://www.kirupa.com/developer/flash/ Good luck Subject: Re: [Flashcoders] Re: Datagrid cell focus

Re: [Flashcoders] Re: Datagrid cell focus

2014-09-21 Thread Bill
/ Good luck Subject: Re: [Flashcoders] Re: Datagrid cell focus From: k...@designdrumm.com Date: Sun, 21 Sep 2014 20:46:06 -0500 To: flashcoders@chattyfig.figleaf.com Well, that was unexpected. Then I would say Adobe forums are your best bet Bill. Unless there is still someone here that can help? I

Re: [Flashcoders] Re: Datagrid cell focus

2014-09-20 Thread Karl DeSaulniers
I think this question may be in the archives. Have you checked there? Not positive how to get there, just know one exists. Might post your question again as many flash devs are not paying attention to the list as much anymore, but peek in from time to time. They probably just missed it or

Re: [Flashcoders] IOS 8 and Air

2014-09-19 Thread Paul A.
Well, with IOS 8 released, I tried out those apps I built with CS6 and Air for IOS 3.4. All broken.. :-( Client informed that they better not upgrade to IOS8 and will they require all the apps to be rebuilt for IOS8.. Paul On 14/09/2014 21:31, Paul A. wrote: Any Flash developers

Re: [Flashcoders] IOS 8 and Air

2014-09-19 Thread Mike Duguid
I have some apps built with air 14 for ios8, initial testing seems to be ok, the only glitch being they now pop up a message about allowing notifications on the first launch (even though the apps don't use notifications). What's broken in yours specifically? On 19 September 2014 13:50, Paul A.

Re: [Flashcoders] IOS 8 and Air

2014-09-19 Thread Paul A.
On 19/09/2014 14:01, Mike Duguid wrote: I have some apps built with air 14 for ios8, initial testing seems to be ok, the only glitch being they now pop up a message about allowing notifications on the first launch (even though the apps don't use notifications). What's broken in yours

Re: [Flashcoders] 1086 syntax error expecting semicolon before leftbrace

2014-09-13 Thread Paul A.
I managed to isolate a small part of the project and copied it to a new project - just to experiment. Running as AS2 lost the problematic error completely. Running again as AS3 saw it restored. Despite the compiler saying that it ignores actionscript attached to symbols, that seems to be the

Re: [Flashcoders] 1086 syntax error expecting semicolon before leftbrace

2014-09-12 Thread Mike Duguid
Saving as .xfl might allow you to search (and possibly replace) through the associated xml files more efficiently than working through a complex .fla On 12 September 2014 12:10, Paul A. p...@ipauland.com wrote: On the face of it this is a simple thing to solve, but it's driving me nuts. I am

Re: [Flashcoders] 1086 syntax error expecting semicolon before leftbrace

2014-09-12 Thread Paul A.
On 12/09/2014 14:30, Mike Duguid wrote: Saving as .xfl might allow you to search (and possibly replace) through the associated xml files more efficiently than working through a complex .fla Good suggestion. I've currently managed to extract all of the actionscript using the MovieExplorer, but

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread Rick
Phonegap is great until you want to do something out of its parameters. Also, my experience has been: build once, debug everywhere Date: Tue, 9 Sep 2014 12:13:40 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread tom rhodes
, debug everywhere Date: Tue, 9 Sep 2014 12:13:40 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Phonegap: Well, I am amazed. Thanks to all. John On 08/09/2014 20:39, James Merrill wrote

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John R. Sweeney Jr.
Flash CS6 and/or FlashCC and AIR and they both work great on PC/MAC/IOS/Android. Later, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Sep 9, 2014, at 7:34 AM, Rick rickhas...@hotmail.com wrote: Phonegap is

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
John Is Flash Builder Enterprise kept up to date, as the CC version is? The Flash Builder for CS6 doesn't change. John On 09/09/2014 15:30, John R. Sweeney Jr. wrote: Flash CS6 and/or FlashCC and AIR and they both work great on PC/MAC/IOS/Android. Later, John John R. Sweeney Jr. Senior

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John R. Sweeney Jr.
Sorry, I do not know. I use the Flash Pro IDE. John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Sep 9, 2014, at 2:40 PM, John McCormack j...@easypeasy.co.uk wrote: Is Flash Builder Enterprise kept up to date,

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread James Merrill
: Sat, 6 Sep 2014 20:18:12 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread John McCormack
...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread James Merrill
@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-07 Thread John McCormack
. Date: Sat, 6 Sep 2014 20:18:12 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread John McCormack
Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs of the runtime. Shouldn't take long for someone to crawl the appstore and check all

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread Rick
To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John McCormack
Very comprehensive! I suppose these are the hooks that Microsoft uses when a program crashes. Henrik, I noticed that your subject has AIR native extension. Are you of the opinion that AIR still has a long life ahead of it? I ask because I like AS3 and would like to write some app's for delivery

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Henrik Andersson
The rumors of Flash dying are overblown. The Flash and AIR runtimes are still great at what they do. Apple pulled a stunt to shame Flash, but the truth is that they just wanted to protect their appstore. They didn't want to kill Flash. They wanted to kill Flash apps in the browser. They have

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Merrill, Jason
...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Henrik Andersson Sent: Friday, September 05, 2014 1:37 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging The rumors of Flash dying are overblown. The Flash and AIR

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John R. Sweeney Jr.
I never really used Flash much for the WWW. I build applications and Flash is doing great for me. I have over a dozen apps in the iTunes store and 6 of them are now going over to the Android store and dozens, upon dozens are available for PC/MAC. Touchscreens for trade shows, corporate and

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Merrill, Jason
- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr. Sent: Friday, September 05, 2014 2:51 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging I never really used Flash much

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John McCormack
There may have been some merit in Apple's battery argument since greater cpu activity, for Flash's vector format, might incur a greater energy cost. Although Flash is having a hard time I was thinking more of using AIR, which I think has more life left in it. The thing is, I have no idea how

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Henrik Andersson
The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs of the runtime. Shouldn't take long for someone to crawl the appstore and check all the apps for the fingerprint of the runtime. John McCormack skriver:

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Karl DeSaulniers
: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr. Sent: Friday, September 05, 2014 2:51 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging I never really used Flash much

Re: [Flashcoders] Flash FireBug

2014-08-30 Thread John R. Sweeney Jr.
Thanks Karl. Handy information to keep on file… :) Have a great weekend, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Aug 30, 2014, at 4:09 AM, Karl DeSaulniers k...@designdrumm.com wrote: Hi All, Don't know

Re: [Flashcoders] Pulling data from social media

2014-08-27 Thread James Merrill
Instagram uses JSON formatting for their API too. Depending on the data you want to retrieve, you may need to use OAuth. Fortunately they make it pretty easy. Have you considered using PHP to fetch the data you need, and then convert it from JSON to XML? It may be easier to deal with.

Re: [Flashcoders] Pulling data from social media

2014-08-27 Thread Peter Ginneberge
Have you considered using PHP to fetch the data you need, and then convert it from JSON to XML? It may be easier to deal with. Not really, JSON support is built into the Flash player, so can you convert from JSON to AS and back. var data:Object = JSON.parse(jsonData); where

Re: [Flashcoders] Pulling data from social media

2014-08-27 Thread John R. Sweeney Jr.
I’m sorry I didn’t state my need better. I know that is what I’ll have to do with Twitter, but I’m not find how to access Pinterest and Instagram to pull the followers of a specific person on each site. I really appreciate your comments… Thanks, John R. Sweeney Jr. Senior Interactive

Re: [Flashcoders] Pulling data from social media

2014-08-27 Thread Peter Ginneberge
Both have API's, so should be documented how to get the data you're after. http://instagram.com/developer/ https://developers.pinterest.com/ On 27/08/2014 22:15, John R. Sweeney Jr. wrote: I’m sorry I didn’t state my need better. I know that is what I’ll have to do with Twitter, but I’m not

Re: [Flashcoders] Pulling data from social media

2014-08-27 Thread John R. Sweeney Jr.
I will look into both and thank you so much. Have a good evening, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Aug 27, 2014, at 4:14 PM, Peter Ginneberge p.ginnebe...@telenet.be wrote: Both have API's, so should

Re: [Flashcoders] Pulling data from social media

2014-08-26 Thread Karl DeSaulniers
Hi John, Well, googling twitter api for flash as3 yielded some good results for me. There was this link that looks promising. https://blog.twitter.com/2006/twitter-api-flash-developers Also found this package example.

Re: [Flashcoders] Pulling data from social media

2014-08-26 Thread John R. Sweeney Jr.
Hi Karl, Thank you for your links, but unfortunately, I saw all of these and they are dated 2009, 2010 and/or 2012 and use the API v1. That API was retired in May of 2013. I found this from the Twitter Developers pages: We've chosen to throw our support behind the JSON format shared across

Re: [Flashcoders] Pulling data from social media

2014-08-26 Thread Karl DeSaulniers
Ah ok. I see. In that case, here you go. Next best thing. http://snipplr.com/view/56283/as3-load-and-access-json-data-example/ Best, Karl DeSaulniers Design Drumm http://designdrumm.com On Aug 26, 2014, at 1:51 AM, John R. Sweeney Jr. jr.swee...@comcast.net wrote: Hi Karl, Thank you

Re: [Flashcoders] Pulling data from social media

2014-08-26 Thread Karl DeSaulniers
Sorry, I'm not more help. If I didn't have to get this project out by the morning I would. Best, Karl DeSaulniers Design Drumm http://designdrumm.com On Aug 26, 2014, at 2:23 AM, Karl DeSaulniers k...@designdrumm.com wrote: Ah ok. I see. In that case, here you go. Next best thing.

Re: [Flashcoders] Pulling data from social media

2014-08-26 Thread John R. Sweeney Jr.
Its cool that we both keep looking at the same links. Started reading that one, when I found out the JSON requirement. The other two are really making me scratch my head. Thanks and good luck on your project, John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive

Re: [Flashcoders] Pulling data from social media

2014-08-26 Thread John R. Sweeney Jr.
Hi, So one else has any experience with Pinterest or Instagram? Thanks, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 ___ Flashcoders mailing list

RE: [Flashcoders] Giving dynamic object a custom variable

2014-08-15 Thread Ted Lehr
ugh never mind... sorry -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com on behalf of Ted Lehr Sent: Fri 8/15/2014 2:23 PM To: Flash Coders List Subject: [Flashcoders] Giving dynamic object a custom variable How can I create a variable in a dynamic object?

Re: [Flashcoders] Giving dynamic object a custom variable

2014-08-15 Thread Kerry Thompson
It's not that difficult if you do it right. First, I'm not a fan of timeline code except for defining sections, such as stop on a keyframe, and minor control commands like gotoAndStop and gotoAndPlay. The rest I like to do in an external ActionScript file. I haven't used the Flash IDE in 3-4

Re: [Flashcoders] getting data from outside servers

2014-08-11 Thread Ross P. Sclafani
google crossdomain.xml On Aug 11, 2014, at 10:54 AM, Ted Lehr t...@qvine.com wrote: So it seems Flash by default does not allow a movie to get data (say xml) from another server. So if I have a movie on http://www.thissite.com/movie.swf and in that movie I have: var xmlLoader:URLRequest =

Re: [Flashcoders] getting data from outside servers

2014-08-11 Thread Mike Starr
enforce coerce (null)var xmlLoader:URLRequest = new URLRequest( http://www.thissite.com/data.xml;); On Mon, Aug 11, 2014 at 7:54 AM, Ted Lehr t...@qvine.com wrote: So it seems Flash by default does not allow a movie to get data (say xml) from another server. So if I have a movie on

Re: [Flashcoders] getting data from outside servers

2014-08-11 Thread Karl DeSaulniers
Edit the swf to look for a relative path to find its XML. Best, Karl DeSaulniers Design Drumm http://designdrumm.com On Aug 11, 2014, at 9:54 AM, Ted Lehr t...@qvine.com wrote: So it seems Flash by default does not allow a movie to get data (say xml) from another server. So if I have a

Re: [Flashcoders] Flash to HTML

2014-08-08 Thread Cédric Muller
I second the GSAP proposal, and regarding point 3) I never had Haxe rebuild my HTML file, so I am wondering how this happened. Since I told you I would show my tests with HTML5 vs Flash, here they are: FLASH http://www.benga.li/mcd/versailles/banner_de_chili_1600x490.html HTML

Re: [Flashcoders] Flash to HTML

2014-08-08 Thread David Cohn
Hmmm... that's very strange re: the HTML file-- but it's definitely getting rebuilt during the build process. Are you modifying the index.html file in the Export/html5/bin directory? Anyway, as I said, this is the least important gripe... I'll take a further look at greensock-- it look

Re: [Flashcoders] Flash to HTML

2014-08-07 Thread David Cohn
Hey all, I've been looking a bit at CreateJS and Haxe/OpenFL, and since the question was asked a while ago, and the list is rather slow, I thought I'd share some further thoughts... I've decided to go with CreateJS for now. I was very excited about Haxe, especially from the point of view of

RE: [Flashcoders] Flash to HTML

2014-08-07 Thread Cor van Dooren
To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Flash to HTML Hey all, I've been looking a bit at CreateJS and Haxe/OpenFL, and since the question was asked a while ago, and the list is rather slow, I thought I'd share some further thoughts... I've decided to go with CreateJS for now. I

Re: [Flashcoders] Flash to HTML

2014-07-31 Thread David Cohn
@Cedric, Finally got a chance to play around a bit with Haxe-- really looks promising! I'm wondering how you approach combining HTML with the more complex Flash-style content-- do you compile your Haxe files and then add the appropriate div's etc into a separate HTML file? I.e. it looks like

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-29 Thread natalia Vikhtinskaya
Unfortunately that new code still does not show video on iPad. * I noticed that / is missed in source tag for video and added it but that does not help.* source src=jack_giant_video.mp4 type=video/mp4 */*\n'+ 2014-07-28 21:40 GMT+04:00 Karl DeSaulniers k...@designdrumm.com: Hi Natalia, Here

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-29 Thread Karl DeSaulniers
That is a relative url. So the videos need to be in the same directory as the javascript file or you need to give it the correct path. Was it my url that didn't work? It worked on my iPhone. I do not have an iPad to test with. Contact me off list and we will finish discussing it. I only posted

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-28 Thread Karl DeSaulniers
Hi Natalia, Here you go. This works for me on my iPhone. I did notice in your code on the link you sent me, there was a number of extra lines and white space. If this happens again from copying from your email, view the source on the live example link provided and copy from there. Live

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-27 Thread natalia Vikhtinskaya
Here is the code that I use (thank you Karl) and it works. Maybe it will be useful for somebody. I try now to find way to change look of a controls panel so the panel don't cover bottom of the video and text. If anybody solved this task please give me advice. Thank you for all your help.

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-27 Thread Henrik Andersson
This assumes that all mobile devices are incapable of Flash. That's patently false. It also ignores the issue of non-mobile devices that doesn't support Flash. natalia Vikhtinskaya skriver: Here is the code that I use (thank you Karl) and it works. Maybe it will be useful for somebody. I try

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-27 Thread Karl DeSaulniers
This one should do the trick. It's device independent. Even checks to see if h.264 video is supported. HTH, !DOCTYPE html PUBLIC -//W3C//DTD XHTML 1.0 Transitional//EN http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd; html xmlns=http://www.w3.org/1999/xhtml; head meta

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-25 Thread Karl DeSaulniers
Hi Natalia, Looks like this is your best solution and doesn't involve any javascript. video width=100% height=100% controls source src=jack_giant.mp4 type=video/mp4 source src=jack_giant.ogg type=video/ogg source src=jack_giant.webm type=video/webm object data=jack_giant.mp4 width=100%

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-25 Thread Henrik Andersson
You got the priorities wrong. He wants to use Flash if possible, with the video as the fallback. Karl DeSaulniers skriver: Hi Natalia, Looks like this is your best solution and doesn't involve any javascript. video width=100% height=100% controls source src=jack_giant.mp4 type=video/mp4

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-25 Thread Karl DeSaulniers
Ah, in that case switch it. video width=100% height=100% controls object data=jack_giant.mp4 width=100% height=100% embed src=jack_giant.swf width=100% height=100% /object source src=jack_giant.mp4 type=video/mp4 source src=jack_giant.ogg type=video/ogg source src=jack_giant.webm

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-25 Thread Karl DeSaulniers
Actually, if you want just flash to play first, then I think it would be set like this. video width=100% height=100% controls object data=jack_giant.swf width=100% height=100% embed src=jack_giant.swf width=100% height=100% /object source src=jack_giant.mp4 type=video/mp4 source

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-25 Thread natalia Vikhtinskaya
Yes, Flash is priority. So I use what Karl offer with JavaScript. Solution without JavaScript unfortunately does not work. It would be nice because it is shorter way. 2014-07-25 14:06 GMT+04:00 Henrik Andersson he...@henke37.cjb.net: You got the priorities wrong. He wants to use Flash if

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-22 Thread natalia Vikhtinskaya
Thank you very much for the help. As I understand I use correct code. I don't use different pages for video and flash. I did two blocks on the page. div id=video style=display:none video id=video width=100% height=100% poster=screenshot.png controls=controls preload=none source

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-22 Thread James Merrill
Do not sniff for user agents! What will your code do when someone uses the next iPhone? Or if they have opera installed on their amazon fire? You can not predict what user agent strings will look like in the future, and are bound to serve up the wrong content to the wrong people. This problem has

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-22 Thread natalia Vikhtinskaya
Thank you for this information. What if I need if support flash{ //code for flash } else { //code for video } How to solve that? 2014-07-22 17:34 GMT+04:00 James Merrill jmerri...@gmail.com: Do not sniff for user agents! What will your code do when someone uses the next iPhone? Or if they

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-22 Thread Karl DeSaulniers
Well, it may not be the best solution, but technically my code is not sniffing the userAgent the way your implying, it's sniffing for a device name in the userAgent string. Doesn't matter what version of iPhone you have because the name iPhone will always be in the userAgent string for a web

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-21 Thread natalia Vikhtinskaya
Thank you very much for this link. But I need a bit different. If browser support HTML5 and Flash it should play Flash. Only platforms that does not support Flash should play video. 2014-07-20 21:55 GMT+04:00 Ruben Quintana ruben.quint...@gmail.com:

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-21 Thread Ross P. Sclafani
I have done this for a video player i build that does hundreds of millions of streams / year across platforms and devices. I use SWFObject to attempt to write the flash SWF, and put our html5 rendering code into the callback after the attempt, if the flash failed to write. On Jul 21, 2014,

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-21 Thread Mike Starr
So this looks complicated. A few resources I recommend: Adobe GoLive ActiveX On Mon, Jul 21, 2014 at 10:20 AM, Ross P. Sclafani ross.sclaf...@gmail.com wrote: I have done this for a video player i build that does hundreds of millions of streams / year across platforms and devices. I use

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-21 Thread Karl DeSaulniers
Here is what I use, it's simple and works like a charm for me. script type=text/javascript var nAgt = navigator.userAgent; var isMobile = { Android: function() { return nAgt.match(/Android/i) ? true : false; }, BlackBerry: function() { return nAgt.match(/BlackBerry/i)

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-20 Thread Ross P. Sclafani
You don't embed QuickTime for iOS, you use the html5 video tag. Whatever solution you use should do that when flash isn't detected. Sent from my iPhone On Jul 20, 2014, at 3:36 AM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: Hi I am trying to find a simple way to show video file for

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-20 Thread natalia Vikhtinskaya
ok. I use now div id=video style=display:none video id=example_video_1 class=video-js width=900 height=575 controls preload=auto poster=video.png/video /div I tested on Windows - just blank page. It seems does not like style=display:none but I don't know another solition. 2014-07-20 18:42

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-20 Thread Micky Hulse
On Sun, Jul 20, 2014 at 8:41 AM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: I tested on Windows - just blank page. It seems does not like style=display:none but I don't know another solition. I typically use: video poster=foo.jpg width=480 height=360 preload=none controls source

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-20 Thread natalia Vikhtinskaya
I need play video only for iPad and other devices that does not support Flash. Does this code do that? 2014-07-20 19:51 GMT+04:00 Micky Hulse mickyhulse.li...@gmail.com: On Sun, Jul 20, 2014 at 8:41 AM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: I tested on Windows - just blank page.

Re: [Flashcoders] Html coding: video for iPad and Flash on one page

2014-07-20 Thread Ruben Quintana
http://coolestguidesontheplanet.com/use-html-5-video-on-all-browsers/ On Sun, Jul 20, 2014 at 12:05 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: I need play video only for iPad and other devices that does not support Flash. Does this code do that? 2014-07-20 19:51 GMT+04:00

Re: [Flashcoders] Flash to HTML

2014-06-23 Thread tom rhodes
@erick: You can use externs for all the native functionality. Same goes for using existing C++ or Java libs. On 23 June 2014 10:53, tom rhodes tom.rho...@gmail.com wrote: @David: You can render HTML5 in openGL with Haxe/OpenFL. OpenGL is default on all teh native targets, the html5 target

Re: [Flashcoders] Flash to HTML

2014-06-23 Thread tom rhodes
@David: You can render HTML5 in openGL with Haxe/OpenFL. OpenGL is default on all teh native targets, the html5 target is still not 100% there, but there's a new backend for it which has improved things massively. Bitmap animation is no problem, either using OpenFL or the createJS extensions if

Re: [Flashcoders] Flash to HTML

2014-06-23 Thread David Cohn
Cedric, I've been here since the get-go... in digest mode, so most questions are answered by the time I get them ;-) Thanks-- time to delve into Haxe-- I'm excited! --Dave Nice to see you on board the Haxe train! Not seen you in the mailing list?

Re: [Flashcoders] Flash to HTML

2014-06-23 Thread John McCormack
On 23/06/2014 17:29, David Cohn wrote: Cedric, I've been here since the get-go... in digest mode, so most questions are answered by the time I get them ;-) Thanks-- time to delve into Haxe-- I'm excited! --Dave I don't know how good it is but FDT have been involved with Haxe for a long

Re: [Flashcoders] Flash to HTML

2014-06-22 Thread erik mattheis
How is HAXE/OpenFL for compiling to native mobile devices? Any libraries allow it to access device features or does it still compile a web app into a native wrapper? On Fri, Jun 20, 2014 at 3:42 AM, tom rhodes tom.rho...@gmail.com wrote: Look at Haxe, www.haxe.org and in particular OpenFL lib

Re: [Flashcoders] Flash to HTML

2014-06-22 Thread David Cohn
Thanks Cedric; looks like it's well worth exploring. Am I right in believing that you can compile to vanilla PHP code, without the need for any additional server installations? Would love to see your example... Thanks, --Dave On Jun 21, 2014, at 9:00 AM,

Re: [Flashcoders] Flash to HTML

2014-06-21 Thread Cédric Muller
Hi David, I have been playing with a lot of HaXE, createjs, base html5 canvas and, of course, Flash these last months. Whatever you can do in AS3, you can do it with HaXE. And there are some additional benefits, but these are just developer bonuses. From what I can say, JS+HTML canvas

Re: [Flashcoders] Flash to HTML

2014-06-20 Thread tom rhodes
Look at Haxe, www.haxe.org and in particular OpenFL lib ( http://www.openfl.org/) to use with it, port your AS3 to Haxe (there are automated tools for this, but you'll probably still have to get your hands dirty) and from there you should be good with a few tweaks to compile with OpenFL to HTML5,

Re: [Flashcoders] Flash to HTML

2014-06-20 Thread David Cohn
John, Flash HTML5 Canvas publishing uses createJS. If, like me, you're using CS6 instead of doing the CC subscription route, there's a Toolkit for that as well (http://www.adobe.com/devnet/createjs.html). I'm just beginning to look at this, and additionally I have the luxury of starting with

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread Mike Starr
John, Have yough considered writing up some simple pseudocode for us to build upon? On Thu, Jun 19, 2014 at 1:02 PM, John R. Sweeney Jr. jr.swee...@comcast.net wrote: The group has been quite for awhile. Anyone still here? I know things are constantly evolving, I’m curious if anyone has

RE: [Flashcoders] Flash to HTML

2014-06-19 Thread Merrill, Jason
New version of Flash just came out that claims to export to HTML5 Canvas and do Actionscript to Javascript translations. Worth checking out? https://helpx.adobe.com/flash/how-to/creating-publishing-html5-canvas-document.html Jason Merrill Instructional Technology Architect II Bank of America  

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread John R. Sweeney Jr.
Hi Mike, Not sure what you mean? I have a game that is written in AS3 and deployed via AIR to PC and MAC desktop, iPad’s and Android. Now my client wants to take it online, but I can’t use it as a Flash site, but then IOS and Android tablets won’t be able to access the app. So it will have to

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread John R. Sweeney Jr.
Has anyone played with this? Everything I’ve read, timeline animations can get converted and simple code. I have a 5 frame app that has 50 layers, 1000+ library elements and thousands of lines of code that the client now wants to go online for all platforms. What a surprise. ;) I’ll look into

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