[Flashcoders] AS3 Datagrid question

2014-09-08 Thread Bill
Are folks still using this list? The archives look to end in 2007. Anyone for a Flash Datagrid *DataGridEvent.ITEM_EDIT_BEGIN * not seeming to fire on a Custom cellrendered cell? Thanks Bill ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.c

Re: [Flashcoders] AS3 finally..

2013-05-27 Thread Paul A.
mples and a q&a. Sadly, I'm not a subscriber, so I'll have to pass. I might sign up for a trial sometime and check out what he has to say. Date: Mon, 27 May 2013 12:05:44 +0100 From: p...@ipauland.com To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AS3 finally..

RE: [Flashcoders] AS3 finally..

2013-05-27 Thread Rick Hassen
, 27 May 2013 12:05:44 +0100 > From: p...@ipauland.com > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] AS3 finally.. > > I have written a lot of AS3 code with classes and before that was mostly > a Java developer and I have yet to have written an AS3 proj

Re: [Flashcoders] AS3 finally..

2013-05-27 Thread Paul A.
I have written a lot of AS3 code with classes and before that was mostly a Java developer and I have yet to have written an AS3 project that has used private classes for anything at all but singleton enforcement. I'm trying to get a handle on whether I've been missing out or people are using

RE: [Flashcoders] AS3 finally..

2013-05-27 Thread Cor
...@chattyfig.figleaf.com] On Behalf Of Paul A. Sent: maandag 27 mei 2013 12:50 To: Flash Coders List Subject: Re: [Flashcoders] AS3 finally.. On 27/05/2013 11:37, tom rhodes wrote: > i generally use them for something teeny tiny that is only needed in > the scope of the main class and doesn't feel ri

Re: [Flashcoders] AS3 finally..

2013-05-27 Thread Paul A.
On 27/05/2013 11:37, tom rhodes wrote: i generally use them for something teeny tiny that is only needed in the scope of the main class and doesn't feel right in it's own file as it's never used anywhere but the main class. Why wouldn't you just incorporate that functionality as part of the clas

RE: [Flashcoders] AS3 finally..

2013-05-27 Thread Cor
Original Message- >> From: >> flashcoders-bounces@chattyfig.**figleaf.com> yfig.figleaf.com> >> [mailto:flashcoders-bounces@**chattyfig.figleaf.com> e...@chattyfig.figleaf.com>] >> On Behalf Of Karl >> DeSaulniers >> Sent: maandag 27 mei 2013 1:22

Re: [Flashcoders] AS3 finally..

2013-05-27 Thread tom rhodes
age- >> From: >> flashcoders-bounces@chattyfig.**figleaf.com >> [mailto:flashcoders-bounces@**chattyfig.figleaf.com] >> On Behalf Of Karl >> DeSaulniers >> Sent: maandag 27 mei 2013 1:22 >> To: Flash Coders List >> Subject: Re: [Flashcoders] AS3 finally.. >>

Re: [Flashcoders] AS3 finally..

2013-05-27 Thread Paul A.
...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: maandag 27 mei 2013 1:22 To: Flash Coders List Subject: Re: [Flashcoders] AS3 finally.. Thanks Ktu. That actually makes sense. I was not looking for a reason necessarily to use a private class, but more so, saw this example and had the

RE: [Flashcoders] AS3 finally..

2013-05-26 Thread Cor
- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: maandag 27 mei 2013 1:22 To: Flash Coders List Subject: Re: [Flashcoders] AS3 finally.. Thanks Ktu. That actually makes sense. I was not looking for a reason

Re: [Flashcoders] AS3 finally..

2013-05-26 Thread Karl DeSaulniers
Thanks Ktu. That actually makes sense. I was not looking for a reason necessarily to use a private class, but more so, saw this example and had the though "this must be a private class" and wanted to verify for my own understanding. Which you have provided. I see and understand what you mean by

Re: [Flashcoders] AS3 finally..

2013-05-26 Thread ktu
yes. this is an example of a private class. but as someone earlier mentioned, you shouldn't ever _need_ to use them. and it would be more appropriate not to use them in production code. using the internal namespace gives you some restriction, and you could even use your own namespace for restrictio

Re: [Flashcoders] AS3 finally..

2013-05-26 Thread Karl DeSaulniers
Ok, I am understanding things a little better I believe. Quick question to solidify some knowledge. In reference to my question about a private class, is the class CustomClient at the bottom an example of a private class? It was mentioned that even if you don't have the word private there and do

Re: [Flashcoders] AS3 Noise (Audio) Filter?

2013-05-24 Thread Karim Beyrouti
I have not seen anything that does that (how unhelpful was this !)… Having said that, this guy is a DSP specialist by the looks of it: http://gerrybeauregard.wordpress.com/2010/08/03/an-fft-in-as3/ maybe if you got in contact with him ? On 24 May 2013, at 15:20, Eric E. Dolecki wrote: > I'm

[Flashcoders] AS3 Noise (Audio) Filter?

2013-05-24 Thread Eric E. Dolecki
I'm looking for something to attempt to remove noise (or hum/hiss) from a playing audio file in real-time. Thanks for any pointers. Google Voice: (508) 656-0622 Twitter: eric_dolecki XBoxLive: edolecki PSN: eric_dolecki Imagineric ___

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread Cédric Muller
For some more insights (though ... not much .. .and hey baby, is that Java over there ?) you can check this thread (they are speaking about private and protected classes, but the reading is interesting) hth, Cedric > Why? Th

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread Karl DeSaulniers
CTIONS >> web design // animation // illustration >> uk: +44 7876 652 643 >> e: ma...@mularam.com >> w: www.mularam.com >> >> -Original Message- >> From: flashcoders-boun...@chattyfig.figleaf.com >> [mailto:flashcoders-boun...@chattyfig.f

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread Karl DeSaulniers
This is very interesting to me. I don't know how that all works in a real-case scenario yet, but I will. ;) When I get into design patterns I think I may revisit this post. Thanks Kevin. Best, Karl DeSaulniers Design Drumm http://designdrumm.com On May 21, 2013, at 5:51 PM, Kevin Newman wrote

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread Kevin Newman
Why? The answer has to do with Adobe's adherence to the ECMAScript working standard that they were basing AS3 on. At the time (before the ECMAScript 4 process fell apart), the body determined that private constructors were not needed, so adobe built this restriction into AS3. Private construct

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread Karl DeSaulniers
om] On Behalf Of Karl > DeSaulniers > Sent: 21 May 2013 18:50 > To: Flash Coders List > Subject: Re: [Flashcoders] AS3 finally.. > > Oh well hot dog I can afford that! :) > Thanks all. > > Karl > > Sent from losPhone > > On May 21, 2013, at 11:44 AM, mike

RE: [Flashcoders] AS3 finally..

2013-05-21 Thread Marco Terrinoni
...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: 21 May 2013 18:50 To: Flash Coders List Subject: Re: [Flashcoders] AS3 finally.. Oh well hot dog I can afford that! :) Thanks all. Karl Sent from losPhone On May 21, 2013, at 11:44 AM, mike g wrote

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread Karl DeSaulniers
Oh well hot dog I can afford that! :) Thanks all. Karl Sent from losPhone On May 21, 2013, at 11:44 AM, mike g wrote: > $8.49 here: > http://www.ebay.com/ctg/Essential-ActionScript-3-0-Colin-Moock-2007-Paperback-/59066703 > > On Tue, May 21, 2013 at 9:02 PM, Matt S. wrote: > >> You can get

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread mike g
$8.49 here: http://www.ebay.com/ctg/Essential-ActionScript-3-0-Colin-Moock-2007-Paperback-/59066703 On Tue, May 21, 2013 at 9:02 PM, Matt S. wrote: > You can get Moock's book for $26 on Powells: > http://www.powells.com/biblio/1-9780596526948-6 > > Its been out for a while now though, so I would

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread Matt S.
You can get Moock's book for $26 on Powells: http://www.powells.com/biblio/1-9780596526948-6 Its been out for a while now though, so I would hit your local used bookstore, I'm willing to bet there's a few copies out there, you can probably score it for $10 or something. Not that Moock doesn't des

Re: [Flashcoders] AS3 finally..

2013-05-21 Thread Paul A.
On 21/05/2013 05:04, Karl DeSaulniers wrote: Thank you Ktu. That is what I was looking for. I'd say the problem with asking questions like this is that you're getting answers to questions you shouldn't be asking at this stage of your AS3 experience. While you may get a "technical" answer, you m

RE: [Flashcoders] AS3 finally..

2013-05-20 Thread Cor
Karl, One: why doesn't ActionScript 3 allow private classes? A: They are useless because they couldn't be used, I guess. You can use a Class within a public class which then would be private to that class it self. Two: why is writing "public class" a best practice if "private class" does not exis

Re: [Flashcoders] AS3 finally..

2013-05-20 Thread Karl DeSaulniers
Thank you Ktu. That is what I was looking for. Much thanks, Best, Karl DeSaulniers Design Drumm http://designdrumm.com On May 20, 2013, at 10:58 PM, Ktu wrote: > you can have public class, internal class (limited to package), and you can > make pseudo private classes by declaring a class in

Re: [Flashcoders] AS3 finally..

2013-05-20 Thread John R. Sweeney Jr.
Yeah, we all have the bad problem of paying the rent and eating. :) I know just what you mean. Good luck and like someone said before, we can't teach you AS3, but when you have specific problems or questions, feel free to ask the group. We've all needed help at one time or another and this has

Re: [Flashcoders] AS3 finally..

2013-05-20 Thread Ktu
you can have public class, internal class (limited to package), and you can make pseudo private classes by declaring a class in the same file as another class, but outside the package. the main reason you write 'public class' is because the _default_ is internal. if you simply say class MyClass

Re: [Flashcoders] AS3 finally..

2013-05-20 Thread Karl DeSaulniers
Thank you John. Yes, I have already watched some really good tuts on gotoandlearn and plan to watch more when I start working on my project. My book is from lynda.com too. Going to invest in Moocks book as suggested earlier as well. Just need to gen some funds. :) Karl DeSaulniers Design Drumm

Re: [Flashcoders] AS3 finally..

2013-05-20 Thread John R. Sweeney Jr.
Or subscribe to http://www.lynda.com Excellent training tutorials on tons of software. Very in-depth, but you do pay for it. If you know AS2, check out www.gotoandlearn.com. Many free tutorials on specific tasks, but you'll see them working and their AS3 code, so you can start making the corr

RE: [Flashcoders] AS3 finally..

2013-05-20 Thread Rick Hassen
an api. Hope that helps. I don't know where you are getting your information, but you may want to consider getting a good AS3 book. Rick > Subject: Re: [Flashcoders] AS3 finally.. > From: k...@designdrumm.com > Date: Mon, 20 May 2013 20:58:41 -0500 > To: flashcoders@chat

Re: [Flashcoders] AS3 finally..

2013-05-20 Thread Karl DeSaulniers
Quick two part question. One: why doesn't ActionScript 3 allow private classes? Two: why is writing "public class" a best practice if "private class" does not exist? I could not find an explination in the books I am studying so I thought I'd ask here. TIA. Best, Karl DeSaulniers Design Dru

Re: [Flashcoders] AS3 finally..

2013-05-19 Thread mike g
Just wondering, has Colin Moock put forward any thoughts re. Flash/Actionscript's future direction? On Sun, May 19, 2013 at 6:02 PM, Paul A. wrote: > On 19/05/2013 09:18, Hans Wichman wrote: > >> Karl, >> >> no harm intended, but do yourself and us a favor and get something like >> Essential Act

Re: [Flashcoders] AS3 finally..

2013-05-19 Thread Paul A.
On 19/05/2013 09:18, Hans Wichman wrote: Karl, no harm intended, but do yourself and us a favor and get something like Essential Actionscript 3 from Moock, it will save you lots and lots of unnecessary self inflicted punishment :). Excellent advice. Don't try and get to grips with the lang

Re: [Flashcoders] AS3 finally..

2013-05-19 Thread Henrik Andersson
Hans Wichman skriver: > > That said, AS3 is much more about (strong) typing than AS2 was. > In that line of thinking, you need to specify exactly what types of > parameters go into a method/function and what it returns, even if that > "what" is nothing. > The type of "Nothing" is this respect is v

Re: [Flashcoders] AS3 finally..

2013-05-19 Thread Hans Wichman
Karl, no harm intended, but do yourself and us a favor and get something like Essential Actionscript 3 from Moock, it will save you lots and lots of unnecessary self inflicted punishment :). That said, AS3 is much more about (strong) typing than AS2 was. In that line of thinking, you need to

Re: [Flashcoders] AS3 finally..

2013-05-19 Thread Karl DeSaulniers
In place of void? so like... function someFunc():Number { //return a number } function someFunc():String { //return a string } Karl DeSaulniers Design Drumm http://designdrumm.com On May 19, 2013, at 12:26 AM, John R. Sweeney Jr. wrote: > Void was AS2 and wasn't really necess

Re: [Flashcoders] AS3 finally..

2013-05-18 Thread John R. Sweeney Jr.
Void was AS2 and wasn't really necessary. void is AS3 and since it uses strong typing, very necessary. void will not return anything. If you want back values (numeric) use Number (text) use String, etc. John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffm

[Flashcoders] AS3 finally..

2013-05-18 Thread Karl DeSaulniers
Hello fellow Flashers, Been a while. Ok, its time. I am now going to learn AS3 for real.. lol I know I know... please no comments from the peanut gallery. I am also making my first AS3 lesson an iPhone app. Whoo hoo! (Im a glutton for punishment I guess) So, I will have some more questions regardi

Re: [Flashcoders] AS3

2012-10-28 Thread Hans Wichman
ah well if asnext/as4 is better then its actionscript is dead, long live actionscript:) Sent from my iPad On 29 okt. 2012, at 05:36, Kevin Newman wrote: > I literally meant AS3 is dying. Adobe does have their replacement (check some > recent discussions on the Apache Flex-dev mailing list ;-)

Re: [Flashcoders] AS3

2012-10-28 Thread Kevin Newman
I literally meant AS3 is dying. Adobe does have their replacement (check some recent discussions on the Apache Flex-dev mailing list ;-) ). Hopefully it'll revitalize things a bit. Kevin N. On 10/28/2012 7:24 AM, Hans Wichman wrote: I think the heart of the matter is that in my opinion actio

Re: [Flashcoders] AS3

2012-10-28 Thread Hans Wichman
Sorry for the late reply, I was pondering about how to bring this without going into a flash vs html5 debate (been there done that). So I think to sum it up, I think the heart of the matter is that in my opinion actionscript/flash is not dying, it's moving and growing towards where its strengths

Re: [Flashcoders] AS3

2012-10-27 Thread Kevin Newman
There is absolutely definitely going to be /something/. ASNext is what it's called in the roadmap: http://www.adobe.com/devnet/flashplatform/whitepapers/roadmap.html Kevin N. On 10/26/2012 2:28 PM, Kerry Thompson wrote: I don't think there is going to be an AS4. ___

Re: [Flashcoders] AS3

2012-10-27 Thread Peter Ginneberge
AS4 is on the way, including a new VM to support it. - Original Message - From: "Kerry Thompson" To: "Flash Coders List" Sent: Friday, October 26, 2012 8:28 PM Subject: Re: [Flashcoders] AS3 I don't think there is going to be an AS4. The ECMA Script commi

Re: [Flashcoders] AS3

2012-10-26 Thread Kevin Newman
True enough - I keep hoping we'll get renewed interest in AIR apps on mobile, but the brand has taken such a beating no one seems willing to promote the usefulness of AIR that way. In my view, it's just as easy to make an awesome app experience in AIR as it has always been out of Flash Pro and/

Re: [Flashcoders] AS3

2012-10-26 Thread Karl DeSaulniers
but it has some pretty cool features. Jason Merrill Instructional Technology Architect II Bank of America Global Learning 703.302.9265 (w/h) ___ -Original Message- From: flashcoders-bounces@chattyfig.**figleaf.com>[mailto: flashcoders-bounces@**chattyfig.figleaf.com&

RE: [Flashcoders] AS3

2012-10-26 Thread Merrill, Jason
To: Flash Coders List Subject: Re: [Flashcoders] AS3 I don't think there is going to be an AS4. The ECMA Script committee was working on a new standard at one point, but they disbanded 2-3 years ago without issuing a standard for ECMA Script 4. Adobe have been adding capabilities, such as so

Re: [Flashcoders] AS3

2012-10-26 Thread Kevin Newman
And don't forget, without being as feature complete as well. Kevin N. On 10/26/12 3:11 PM, tom rhodes wrote: hmmm, nowhere near as mature as haxe and haxe compiles to JS without needing a "lightweight runtime" either. ___ Flashcoders mailing list F

Re: [Flashcoders] AS3

2012-10-26 Thread tom rhodes
"Also, there is Jangaroo, which compiles AS3 to JS. That is closer to AS3 than haXe. ;-)" hmmm, nowhere near as mature as haxe and haxe compiles to JS without needing a "lightweight runtime" either. the lack of a standard for ECMA script 4 is interesting, adobe has put there plans forward here ht

Re: [Flashcoders] AS3

2012-10-26 Thread Kerry Thompson
I don't think there is going to be an AS4. The ECMA Script committee was working on a new standard at one point, but they disbanded 2-3 years ago without issuing a standard for ECMA Script 4. Adobe have been adding capabilities, such as sort, and I expect they will continue to add capabilities. Th

Re: [Flashcoders] AS3

2012-10-26 Thread Kevin Newman
But why? :-) To add a little bit - perhaps AS3 is only dying in some industries (like mine). But surely once ASNext ships, AS3 will become the next AS2 (which has been diminishing for years now). Kevin N. On 10/26/12 1:44 PM, Hans Wichman wrote: I call bs:) __

Re: [Flashcoders] AS3

2012-10-26 Thread Hans Wichman
I call bs :) Op 26 okt. 2012 19:34 schreef "Kevin Newman" het volgende: > I hate to say it, but AS3 is kind of dying. My hope is AS4 (or whatever > they end up calling Actionscript Next) with it's gaming focus, will > revitalize things a bit. > > Kevin N. > > > On 10/26/12 11:11 AM, tom rhodes wr

Re: [Flashcoders] AS3

2012-10-26 Thread Kevin Newman
I hate to say it, but AS3 is kind of dying. My hope is AS4 (or whatever they end up calling Actionscript Next) with it's gaming focus, will revitalize things a bit. Kevin N. On 10/26/12 11:11 AM, tom rhodes wrote: how depressing that a simple AS3 question has turned into a thread about how e

Re: [Flashcoders] AS3

2012-10-26 Thread Kevin Newman
; jason.sayHello(); Jason Merrill Instructional Technology Architect II Bank of America Global Learning 703.302.9265 (w/h) ___ -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Be

RE: [Flashcoders] AS3

2012-10-26 Thread Merrill, Jason
-Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of David Hunter Sent: Friday, October 26, 2012 11:23 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Thanks Kevin, I guess what I meant was a more obje

Re: [Flashcoders] AS3

2012-10-26 Thread David Hunter
Thanks Kevin, I guess what I meant was a more object orientated approach, which I have enjoyed learning and using in AS3. I'll look into those libraries you mentioned. David On 26 October 2012 16:11, tom rhodes wrote: > how depressing that a simple AS3 question has turned into a thread about >

Re: [Flashcoders] AS3

2012-10-26 Thread tom rhodes
how depressing that a simple AS3 question has turned into a thread about how everyone is now coding JS!! whilst we're on that subject though... http://haxe.org/doc/targets/js http://www.haxejs.org/ is about as close as you are going to get to AS3 in terms of JS. i can't recommend haxe enough for

Re: [Flashcoders] AS3

2012-10-26 Thread Ross Sclafani
my framework lets you code like this: _package('com.neuromantic.display.shapes', _import( 'com.neuromantic.display.shapes.Oval'), _class( 'Circle' )._extends( 'Oval',{ Circle: function ( size ) { this._super( size, size );

Re: [Flashcoders] AS3

2012-10-26 Thread Kevin Newman
JS doesn't have classes, and emulating them is somewhat tricky using the prototype chain (it can be done though). The easiest way to emulate classes though is to use a framework like underscore.js (which Backbone.js is built on). Kevin N. On 10/26/12 9:21 AM, David Hunter wrote: I'd really

Re: [Flashcoders] AS3

2012-10-26 Thread David Hunter
ason Merrill >> Instructional Technology Architect II >> Bank of America Global Learning >> 703.302.9265 (w/h) >> >> >> >> >> >> ___ >> >> -Original Message- >> From: >> flashcoders-bounces@chattyfig.**figleaf.com[mailto: >> flashcoders-bounc

Re: [Flashcoders] AS3

2012-10-25 Thread Karl DeSaulniers
: Thursday, October 25, 2012 9:59 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Yay! I just completed my first AS3 job Go Me! :P Best, Karl On Oct 25, 2012, at 8:48 AM, John R. Sweeney Jr. wrote: And we'll be there again, I'm sure... :) John John R. Sweeney Jr. Senior In

RE: [Flashcoders] AS3

2012-10-25 Thread Merrill, Jason
oss P. Sclafani Sent: Thursday, October 25, 2012 1:28 PM To: Flash Coders List Subject: Re: [Flashcoders] AS3 or you can just turn it into an advanced language. https://github.com/neuromantic/CodeJS/blob/master/doc/README.markdown On Oct 25, 2012, at 11:35 AM, "Merrill, Jason" wrote:

Re: [Flashcoders] AS3

2012-10-25 Thread Ross P. Sclafani
af.com] On Behalf Of Karl > DeSaulniers > Sent: Thursday, October 25, 2012 9:59 AM > To: Flash Coders List > Subject: Re: [Flashcoders] AS3 > > Yay! > I just completed my first AS3 job Go Me! > > :P > > Best, > Karl > > > On Oct 25, 2012

Re: [Flashcoders] AS3

2012-10-25 Thread Kevin Newman
There are some things that are quite nice about JS, but it can be hard to get used to closures over classes, and that kind of thing. If you are looking for library suggestions, I loved Backbone.js, but Flex folks seem to prefer Angular.js. QUnit is actually a lot of fun too (I haven't found an

RE: [Flashcoders] AS3

2012-10-25 Thread Cor
3.302.9265 (w/h) ___ -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: Thursday, October 25, 2012 9:59 AM To: Flash Coders List Subject: Re: [Flashcoders] A

RE: [Flashcoders] AS3

2012-10-25 Thread Merrill, Jason
oders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: Thursday, October 25, 2012 9:59 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Yay! I just completed my first AS3 job Go Me! :P Best, Karl On Oct 25, 2012, at 8:48 AM, John R. Sweeney Jr. wrote: > And we'll be the

Re: [Flashcoders] AS3

2012-10-25 Thread John R. Sweeney Jr.
Congratulations… John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Oct 25, 2012, at 8:58 AM, Karl DeSaulniers wrote: > Yay! > I just completed my first AS3 job Go Me! > > :P __

Re: [Flashcoders] AS3

2012-10-25 Thread Karl DeSaulniers
Yay! I just completed my first AS3 job Go Me! :P Best, Karl On Oct 25, 2012, at 8:48 AM, John R. Sweeney Jr. wrote: And we'll be there again, I'm sure… :) John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Oct 25,

Re: [Flashcoders] AS3

2012-10-25 Thread John R. Sweeney Jr.
And we'll be there again, I'm sure… :) John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Oct 25, 2012, at 3:15 AM, Paul A. wrote: > No worries - we've all been there. ___ Fl

Re: [Flashcoders] AS3

2012-10-25 Thread Paul A.
No worries - we've all been there. On 25/10/2012 09:08, Karl DeSaulniers wrote: Well, got an update on the progress. First off, thank you all for your participation in helping me with my problem. Unfortunately this was a case of epic fail on my part. movieClipOverButtonitis was the disease. S

Re: [Flashcoders] AS3

2012-10-25 Thread Karl DeSaulniers
Well, got an update on the progress. First off, thank you all for your participation in helping me with my problem. Unfortunately this was a case of epic fail on my part. movieClipOverButtonitis was the disease. Seems the frame MC I had over the scene was blocking my button, so the code I wrot

Re: [Flashcoders] AS3

2012-10-24 Thread Kevin Newman
There might be other problems I have forgotten about (I made the switch a long time ago) - do you have any specific examples of problem areas? (You should at least be getting line numbers during errors with "permit debugging" checked - that's a huge help). If you've already gone down the path

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
That didn't fix my problem. :( I got all excited too.. lol Karl On Oct 24, 2012, at 5:38 PM, Karl DeSaulniers wrote: I did start with a AS2 FLA and switched to AS3. So your saying the IDE does not add the appropriate stuff when you just convert? WTF! Good to know Kevin. Thanks Best, K

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
I did start with a AS2 FLA and switched to AS3. So your saying the IDE does not add the appropriate stuff when you just convert? WTF! Good to know Kevin. Thanks Best, Karl On Oct 24, 2012, at 4:25 PM, Kevin Newman wrote: When I first started in AS3, there were two blocks that caught me

Re: [Flashcoders] AS3

2012-10-24 Thread Kevin Newman
Sometimes anonymous and inline functions as terms are used interchangeably. I wrote an addOnce method that utilized a closure - an inline function (it wasn't anonymous though) that subscribed to the main add (this is a Signals implementation) method, then removes itself from within itself, and

Re: [Flashcoders] AS3

2012-10-24 Thread Kevin Newman
When I first started in AS3, there were two blocks that caught me up a lot. I started from an older AS2 FLA and then converted to AS3 - that was the cause of the problem. If you do that, you end up with an AS3 fla that doesn't have the right settings in the AS3 Properties panel. You won't have

Re: [Flashcoders] AS3

2012-10-24 Thread Ross P. Sclafani
as3 is so great. you should heed other's warning about never being able to look back. i love the language so much, i rewrote it in javascript pretty much. i even ported my classical inheritance engine to Node.js then i recreated most of the the Flash API, but im less sold now that mimicking t

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
Already have Javascript and jQuery under belt. (well mostly) This job is primarily AS3 so I thought I'd give it a try. Karl On Oct 24, 2012, at 3:35 PM, Ross P. Sclafani wrote: if you were writing as2 without extending classes etc, why arent you just working in JS, its the new hot chick on t

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
..@chattyfig.figleaf.com ] On Behalf Of Paul A. Sent: Wednesday, October 24, 2012 8:33 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Try removing: button1_btn.mouseChildren = false; button2_btn.mouseChildren = false; Your code is a bit convoluted! d

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
That kinda made sense. Will have to read about 5 more times though.. lol :P thanks Henrik. Time to go vote. I will be back later to see if I can pull an elephant out my WHOO HOO. Best, Karl On Oct 24, 2012, at 3:32 PM, Henrik Andersson wrote: Karl DeSaulniers skriver: Thanks Henrik, W

Re: [Flashcoders] AS3

2012-10-24 Thread Ross P. Sclafani
if you were writing as2 without extending classes etc, why arent you just working in JS, its the new hot chick on the block, afterall... On Oct 24, 2012, at 3:45 PM, Karl DeSaulniers wrote: > Your not the only one who has said that about AS2.. lol > I know nothing about any AS3 classes. Frankly

Re: [Flashcoders] AS3

2012-10-24 Thread Henrik Andersson
Karl DeSaulniers skriver: > Thanks Henrik, > Well for this, there are two buttons on stage. > When you hover over one it makes a message appear, if the other another > message appears. > So if I dont use those, your saying that when I roll out, the listener > is removed automatically? > I am say

Re: [Flashcoders] AS3

2012-10-24 Thread Paul A.
On 24/10/2012 21:13, Karl DeSaulniers wrote: So will this work? divers_btn.addEventListener(MouseEvent.ROLL_OVER, function() { this.gotoAndStop("OVER");}); I mean. Will this = divers_btn? or do I HAVE to specify divers_btn.gotoAndStop()? My bad, you're right. I put divers_btn because butto

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
Thanks Henrik, Well for this, there are two buttons on stage. When you hover over one it makes a message appear, if the other another message appears. So if I dont use those, your saying that when I roll out, the listener is removed automatically? I dont want my project to make peoples compu

Re: [Flashcoders] AS3

2012-10-24 Thread Cor
nst in AS3. >>> >>> Jason Merrill >>> Instructional Technology Architect II >>> Bank of America Global Learning >>> 703.302.9265 (w/h) >>> >>> >>> >>> >>> >>> ___ >>> >>> -Origina

Re: [Flashcoders] AS3

2012-10-24 Thread Cor
Karl, , false, 0, true); I need the false, 0, to get to the third param. Which when set (weak reference) to true gives the garbage collector the oppurtunity to clear the listener and free up resources. Not necessary but I like to clean up. @Being that this is a clients FLA, I am not able to ema

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com ] On Behalf Of Paul A. Sent: Wednesday, October 24, 2012 8:33 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Try removing: button1_btn.mouseChildren = false; button2_btn.mouseChildren = false; Your code

Re: [Flashcoders] AS3

2012-10-24 Thread Henrik Andersson
Karl DeSaulniers skriver: > Thank you Cor! > The buttons are MCs placed on the stage. At first they were Buttons, but > when they wouldn't change even the states within the Button, so I > converted them to MCs. > Also, what does the > > , false, 0, true); > > do? Does it have to do with removing

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
ehalf Of Paul A. Sent: Wednesday, October 24, 2012 8:33 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Try removing: button1_btn.mouseChildren = false; button2_btn.mouseChildren = false; Your code is a bit convoluted! divers_btn.addEventListener(MouseEvent.CL

Re: [Flashcoders] AS3

2012-10-24 Thread Hans Wichman
inal Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul A. Sent: Wednesday, October 24, 2012 8:33 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Try removing: button1_btn.mouseChildren = false; button2_btn.mouseChildren

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
Thank you Cor! The buttons are MCs placed on the stage. At first they were Buttons, but when they wouldn't change even the states within the Button, so I converted them to MCs. Also, what does the , false, 0, true); do? Does it have to do with removing the listener? uhg im not going to slee

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
.com ] On Behalf Of Paul A. Sent: Wednesday, October 24, 2012 10:34 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Jason, I wasn't arguing anything except that IMHO using them makes code more readable in some circumstances. It's not an either/or. We can agree to differ. On 24/10

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
oders-boun...@chattyfig.figleaf.com ] On Behalf Of Paul A. Sent: Wednesday, October 24, 2012 8:33 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 Try removing: button1_btn.mouseChildren = false; button2_btn.mouseChildren = false; Your code is a bit convoluted! divers_btn.addEve

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
Your not the only one who has said that about AS2.. lol I know nothing about any AS3 classes. Frankly they confuse me with the whole extend and static and public and aa! Makes my brain hurt just thinking about how I MUST learn them or fade into AS2 history. Karl On Oct 24, 2012, at

Re: [Flashcoders] AS3

2012-10-24 Thread Karl DeSaulniers
Thanks Paul.. I will try that. On Oct 24, 2012, at 7:33 AM, Paul A. wrote: Try removing: button1_btn.mouseChildren = false; button2_btn.mouseChildren = false; Your code is a bit convoluted! divers_btn.addEventListener(MouseEvent.CLICK, function() { gotoAndStop("divinedivers"); }); scuba_b

Re: [Flashcoders] AS3

2012-10-24 Thread Cor
Hi Karl, Hahahaha, AS3 is very much easier then AS2. But can be a little tricky to grasp when you are switching. Believe me, once you see the structure, you don't understand that AS2 has ever existed. First the Q: How do you use a button instead of a MC. There is no difference, they are b

RE: [Flashcoders] AS3

2012-10-24 Thread Merrill, Jason
l Learning 703.302.9265 (w/h) ___ -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul A. Sent: Wednesday, October 24, 2012 10:34 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3

Re: [Flashcoders] AS3

2012-10-24 Thread Paul A.
703.302.9265 (w/h) ___ -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul A. Sent: Wednesday, October 24, 2012 10:19 AM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AS3 On 24/10/2012 1

Re: [Flashcoders] AS3

2012-10-24 Thread Paul A.
t: Re: [Flashcoders] AS3 On 24/10/2012 14:43, Merrill, Jason wrote: function() { gotoAndStop("divinedivers"); }); Yeah, this is weird and unnecessary. Anonymous functions are recommended against in AS3. Really? I used to be of the same opinion, but certainly not as a blanket rule. It all depe

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