Richard S. Russell wrote:
Hello Again:
I was able to install SimGear. I installed it to
/usr/local/source/SimGear-0.2.0/ .
Is that the correct directory to install it to. When it came time to
install Flight Gear...I used the following command:
# ./configure
Adam wrote:
Trying to install Atlas - latest version. Installed Plib,
Simgear (and even the database package).
However, when I try
_
./configure --with-plib=/usr/include/plib
--with-simgear=/usr/local/include/simgear --with-x
Mike Bonar wrote:
After another couple of days trying to get a working compile, I realized that
I could use some survival skills. A few basic questions:
Can I run ./configure over and over again without any kind of backout?
Yep.
If make fails, do I need to run make clean before running make
Paolo Leoncini wrote:
Bruce,
Yet if your interest is not towards serious flight-sim, in the sense of
military training, I'd vote for DLP: high liminosity, higher contrast, good
resolution per proj'r (latest Texas chips perform 720p res, i.e. 1280x720,
or 1280x1024 at less than 10K), ability
Larry wrote:
What all do I need to get of the CVS version?
Just the FlightGear part?
If you want to compile it yourself you have to make sure SimGear,
FlightGear and the base package are always in sync (use the CVS version
for all these packages).
Otherwise you may want to wait another
Benjamin Lee Solosy wrote:
--disable-jsbsim: Disable JSBSimm FDM (in case of trouble compiling it).
--disable-yasim: Disable YASim FDM (in case of trouble compiling it).
--disable-larcsim: Disable LaRCsim FDM (in case of trouble compiling it).
--disable-uiuc: Disable UIUC FDM (in case of
David Luff wrote:
Update of /var/cvs/FlightGear-0.9/FlightGear/src/ATC
In directory seneca:/tmp/cvs-serv17407
Modified Files:
ATC.cxx ATC.hxx ATCVoice.cxx ATCVoice.hxx ATCmgr.cxx
ATCmgr.hxx atis.cxx
Log Message:
Added basic support for using more than one voice. The render function is moved
Adam wrote:
Sorry if this question has been asked, but I've been out of touch with
what's going on in flightgear for the last couple of months, and have just
got a latest CVS version working again.
A couple of questions:
What's happened to the menu? I used to press f10 and it would come and go
Jonathan Gardner wrote:
On Friday, the 04th day of April, in the year of our Lord 2003, at 06:15
EH What's the Langoliers?
EH
EH A mini serie about a passenger aircraft traveling through a time-hole
EH ending up in the past. And because it's the past they are the only
EH people around. But
George Patterson wrote:
Getting the multi-pilot thing working in Flight Gear could be more fun.
There is a functional multiplayer implementation included in the latest
release. Although it is using peer-to-peer rater than using a dedicated
server, it's working quite well.
Erik
Pedro Vasconcelos wrote:
Erik,
I was curious about what resolution are you running FGFS? I get 70-90 fps fullscreen at 1680x1050 on my Dell inspiron laptop (with a GeForce4 Go 4200 -- sweet laptop :-)).
This is on the default SFO startup senario.
I'm using 1024x768. But 60 is the average number
C Sanjayan Rosenmund wrote:
Runing Debiam Linux (testing), and compiling from CVS as of today,
plib compiles fine, Simgear compiles fine, then Flightgear gives me
this:
undefined reference to `c4_Storage::c4_Storage[in-charge](char const*,
int)'
Could we move 'depreciate MetaKit' into the top ten
K. Ari Krupnikov wrote:
How did the FlightGear team decide what units to use internally? What
were the tradeoffs? Did the available data sources and the units they
use influence the decision?
I need to decide what units to use in calculations for rendering SVG
from DAFIF and FAA data. Since they
brett holcomb wrote:
Thank you that helps considerably.
BTW, what is zlib used for in flight gear?
The scenery files for one.
But basically every(?) file could be compressed using gzip.
Erik
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mat churchill wrote:
Thanks Erik,
How do I make fgLoadAircraft static
You can crab the latest CVS version.
Erik
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Jon Stockill wrote:
On Sun, 10 Aug 2003, Erik Hofman wrote:
http://www.stockill.org.uk/fgfs/
No, since there was a lot of talk about working direct from the DAFIF
data, which would basically have made it redundant.
Pitty.
I'm not sure that's a good idea.
Erik
Al West wrote:
Hi,
I am running FG on windows 2000 and have a MS Sidewinder Force Feedback
Precision Pro 2 USB joystick.
FG detects just a normal joystick 3 axis (pitch, roll, throttle) how
do I get it to work with all four axis the PoV hat and the buttons.
It could be a naming issue.
Sid Boyce wrote:
SuSE Linux 8.2 --- I have modded the kernel and compiled in the mods,
lsusb sees them both, on js_demo/jstest they both look good, the Pedals
as /dev/js0 and the Yoke as /dev/js1, but they do not work in fgfs (I
think 0.9.2 or may be CVS got 17th. July). I can vaguely remember
David Megginson wrote:
Here's what it looks like with SRTM-3 and Terra:
http://www.megginson.com/private/meech-lake-srtm3.jpg
The lake itself seems to fit really well in the SRTM data!
Erik
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David Culp wrote:
Version 0.4 of Aero-Matic is out now, and includes a new aircraft category,
Multi-Engine Prop Transport, which will provide a configuration file for
airplanes such as the Beech 1900, B-17, Fokker 50, etc.
If you don't enter a wing area for your airplane, Aero-Matic will guess
Innis Cunningham wrote:
Hi Kameshwar
To see how the animations might be done have a look at the T38-model XML
file in the models folder in the T38 folder.
Unfortunately you can not animate a MSFS A/C without first converting it
to AC3D so you can name the things you want to animate
K. Prasad wrote:
Hi Erik,
Could you please give me the binaries of this program
and plib for linux? If not i'll go and compile plib on
linux.
Unfortunately not, I'm using IRIX myself.
Erik
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Seamus Thomas Carroll wrote:
Hi,
Does anyone know how to position a view point under the plane looking
downwards? Ideally I would like to simulate a four axis camera mounted on
the bottom of a plane looking down.
I have read about modifying the chase view to look down at the plane but
this
David Luff wrote:
Yes, we really ought to not output the base not found message when the user puts --help on the command line. Or maybe output it, but at least output the help as well!
We can't output the help message because it is *in* the base package.
Erik
Curtis L. Olson wrote:
FlightGear 0.9.3 is now finalized and the source code (and ready to
run windows package) is uploaded to the ftp server and the web site
has been updated.
All you developers who build prepackaged versions can go crazy now
with official builds for v0.9.3 ... Debian,
Rodrigo Gomes Flores wrote:
Erik,
Is this configuration for Win32?
When you say put in your home directory you mean to save the html file
and put in FSFG root directory?
Thanks!
I don't use windows myself, so this is for UNIX like operating systems.
However it should be possible to put this
Richard Harke wrote:
I downloaded the w130n30 scenery tile so I could
have the area near to home. I tried starting up at
SMF (--airport=KSMF) but I get a very disturbing rocking
or bouncing effect (like a low rider) This is with the brakes on
and the throttle at idle. In one case, the effect was
Sacha Schlegel wrote:
Hi Erik
Is the Golden Gate Bridge in the latest version of the terrain?
It is in the latest version of the base package. You won't get the
static scenery when downloading the scenery from the flightgear webpage.
Erik
___
Ronny Standtke wrote:
Hi everybody,
I could not get the scenario to start from chosen coordinates. I downloaded
and installed the local area (e000n40.tar.gz) and started FlightGear, e.g.
like this:
$ fgfs --lat=47 --lon=7.5
After the progrum run I discovered by browsing the internal properties
C Sanjayan Rosenmund wrote:
Recently, I discovered that several files gave CRC errors on untarring.
out of all the files, these are the only ones that exibit errors, and I
have re-downloaded them three times to make sure that it was not an
error in transmission. The files in question are
Simon Walters wrote:
I downloaded flightgear and ran the configure script. When it came to the part where it looked for glut, it said it couldn't find it, although I know exactly where the files are. How do I tell the configure script that the glut files are in /usr/include/GL?
Configure doesn't
K. Ari Krupnikov wrote:
How much benefit is there to using AGP? Would adding memory to a PCI
card be better than using AGP?
I have a choice between 64M AGP nVidia GeForce4 MX 440-SE card and a
128M PCI 5200. Which would you expect to give a better framerate in
FG? How about a 256M PCI? Does it
[EMAIL PROTECTED] wrote:
Greetings All:
I have an I/O error that I need help with. I'm trying to send some
basic flight parameter data out over my com port, but I keep getting and
I/O write error. Specifically, FG tells me:
Error writing data.
Serial I/O write error: The handle is invalid.
I
James Meade wrote:
Yes, when the joystick is unplugged the view still scrolls down and to
the left. That is why I don't think it's a joystick prob. I will try
looking for the command in the tree as was suggested, but first I think
I'll try a clean install. Maybe it'll help.
PS Does FlightGear
Adam wrote:
Thanks Erik - however, I'm slightly puzzled, as I don't have
a config.sub file in the cvs checkout. I thought there may
be a symlink or something there, but apparently not. Any
ideas about where this file might be? According to locate,
which would reflect my old source tree as I've
On 4/14/04 at 9:43 AM David Megginson wrote:
runways
22
circuit
direction
R
true
/R
/direction
agl
!--only need to specify agl if not 1000ft--
/agl
/circuit
/22
/runways
Erik
___
Pate Mark-marpate1 wrote:
Hi all,
Having obtained a new [for me] motherboard recently (HP VL400 733MHz), I found that I had to completely re-install windows for it to recognise the on-board soundcard. On completion of this, I installed my Herules 3D graphics card and DirectX 8 --- could this be
Richard Bytheway wrote:
%1 is a bash construct, the Windows command shell equivalent is $1
It's actually the other way around.
Erik
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Brett I. Holcomb wrote:
I'm creatig a Gentoo Linux ebuild for FlightGear CVS and I'm getting a
little confused by the dependencies for FlightGear CVS. The docs (step 5
- compile, in anonymous CVS build on the web page) say we need the
following:
Glut
Zlib
Plib
Metakit
Simgear
The page says
Frederic Bouvier wrote:
Perhaps the model could take advantage of the dist-scale animation. It makes
the model scale dependant of the distance, like in radio towers for the light
billboards
I'm not sure. Since there could be a good number of tracers in the
scenery at some point it might be wise
Frederic Bouvier wrote:
Erik Hofman wrote:
Frederic Bouvier wrote:
Perhaps the model could take advantage of the dist-scale animation. It makes
the model scale dependant of the distance, like in radio towers for the light
billboards
I'm not sure. Since there could be a good number of tracers
Vivian Meazza wrote:
This seems to be the way to go. Where can I find the definitions for the
billboard and dist-scale animations?
The billboard is defined in:
FlightGear/data/Models/Geometry/tracer.xml
Erik
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Vivian Meazza wrote:
I've got a nice colour, using your texture, but making sure that the rounds
are only visible from behind ...
Removing the billboard animation from the configuration file would cause
that.
Erik
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Horst J. Wobig wrote:
- plib-1.8.3 (should I upgrade?)
We always try to be compatible with at least the latest stable release
of plib. If something changed in FlightGear which makes it incompatible
then that has to be fixed.
Erik
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Arnt Karlsen wrote:
We also have a few guys here who can write a good model if you
have _pre-crash_ pictures of the chopper, or of similar ones.
The real image itself is not relevant. What we are looking for are the
attitudes the chopper assumed during the descend. In any case it was a
Panther I
Ampere K. Hardraade wrote:
Are you sure it is not the Chinese's Z-9G? The Z-9G is an export version
afterall.
http://images.google.ca/images?hl=enlr=ie=ISO-8859-1q=z-9gbtnG=Search
Hmm, The Chinese copy-and-paste techniques are remarkable...
Erik
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The IRIX binary package can be downloaded at the usual place now:
http://www.1stweb.nl/~ehofman/fgfs
Erik
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2f585eeea02e2c79d7b1d8c4963bae2d
Erik Hofman wrote:
I have updated the generic protocol to also accept input data. A small
input file can be found here:
http://www.a1.nl/~ehofman/fgfs/downloads/j3cub
If you put this file in /tmp you can play the flight back using the
following command line:
fgfs --aircraft=j3cub --timeofday
Andreas wrote:
It's the one from the 0.9.6 base package. Attached.
I just flew it and I could reproduce it, but not always. My conditions
were:
- straight flight
- 34000 feet of altitude
- 290 knots airspeed
- mach 0.85
A little left bank was preceeded by a right one.
Also, the vertical speed
Stefan Lucian Palade wrote:
Ok now i have an error for you !
so what's wrong here ?
It looks like you don't have the header files of OpenAL installed. You
will have to do a make install for OpenAL or install dhe openal-dev
package first.
Erik
()
louis holleman wrote:
Once more my FG history:
1. Installed the Windoze 0.9.5a stuff, which left me with a proggy that got stuck once
the flying window appeared. It simply quit time after time.
2. I then tried the 0.9.4 installer (uninstalled the previous 1 first), which ran OK (tho' with
the
Nick Coleman wrote:
For me, flying the PC-7 runs out of fuel after about 20-30 minutes of
flight. I don't know the real PC-7 at all, but the initial fuel load
in pc7-set.xml of 118 gals per wing seems a little low.
Am I doing something wrong, or is the startup fuel state set too low?
According
Paul Surgeon wrote:
Hi guys
I downloaded the latest CVS version of FG and it aborts on startup during
joystick initialization.
Everything compiled and installed without any hassles.
Any ideas?
Does the same happen with different aircraft?
Is there anything special in your .fgfsrc file or command
Wolfram Kuss wrote:
Here is a 3D model:
http://wolfram.kuss.bei.t-online.de/FGFS/FGFS.htm
Actually it's two, but the first one is much better.
I don't know how many tens of hours I stared at it while testing
something in PLIB or PPE, snif!
It is a very nice 3D model from a looks per poly
Paul Surgeon wrote:
On Sunday, 3 October 2004 11:52, Erik Hofman wrote:
Does the same happen with different aircraft?
Is there anything special in your .fgfsrc file or command line option?
Does setting --log-level=info shows anything else?
I tried to load the 172, 737, 747, asw20 and I get
Wolfram Kuss wrote:
Is there a doc on the format (IOW, what tags and data to put into it
for animations?).
I believe this is the latest version of what is possible right now:
http://www.flightgear.org/Docs/fgfs-model-howto.html
Erik
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Paul Surgeon wrote:
If all of that fails then I'm afraid there might be a problem with
OpenAL on your system (one way to check this is to compile FlightGear by
specifying --without-threads).
I tried to run configure using --without-threads but it still configures using
threads. (threads : yes)
senthil kumar wrote:
Hai,
I am using flightgear-0.9.4. I have a doubt, When I use
FDM=ADA there is problem in landing gear (Aircraft - YF-23).
I'm amazed you can actually use the YF-23 when using the ADA FDM.
You will have to keep in mind that every configuration is written for a
David Culp wrote:
When posting here I keep getting a bounce from [EMAIL PROTECTED] saying
that I'm not on the recipient's Allowed List. I would click the secure link
as instructed except it looks like it would make a great email harvesting
tool. Is SAFe-mail legit? What if we all used it?
Thomas Oswald wrote:
dear fellow flyers,
I tried to compile flight gear_0.9.5 under windows by using the visual
c++.net compiler. plib and simgear comiled and linked fine, as well as
compiling the flight gear sources. but when trying to link, I got about
1 ! unresolved external symbol
Andreas wrote:
--prop:/environment/params/real-world-weather-fetch=true
These oscillations can happen when new weather is fetched. I would
urge to try without this option and then report back.
Ok.
BTW, is there an option to make flightgear output the whole flight to a
file so that you could
Erik Hofman wrote:
I've committed a protocol configuration file that reads the ACMS file
and puts its data in the property tree. Unfortunately there is no FDM
that reads the accelerations and translates them into world coordinates
so it's not very useful at the moment.
One way to handle
Chris Metzler wrote:
My framerates are, for the most part, good enough that I've been
experimenting with the values in materials.xml, increasing the
surface density of ground structures. I was able to double the
density of all the urban structures without a significant frame
rate hit (but with
Andreas wrote:
fg-0.9.6
default aircraft
Sometimes while I'm on the ground there is a very high pitched noise and
the aircraft behaves like it's stuck. I have to give a lot of power for
it to move around (no, the brakes are not applied). Suddenly it moves
and the noise goes away. Feels like it
Jon S Berndt wrote:
Yes, in fact FlightGear does keep all aircraft in their own directory
now, does it not?
Yes, well .. almost.
Aircraft designers (like myself) tend not to duplicate stuff but much
rather point to it, even if it resides in another aircraft directory.
But it *is* possible and
Vivian Meazza wrote:
Andreas wrote:
Is the program crashing on:
FATAL: ac_to_gl: Unrecognised token 'crease 61.00
I thought 0.9.6 recognizes the crease token? Mine does, but ... this version
issue gets a bit confusing.
It does, provided you used a patched version of the CVS version of plib
[EMAIL PROTECTED] wrote:
On Mon, Oct 25, 2004 at 04:19:34PM +0100, Vivian Meazza wrote:
I'm not using windows. Should I aply the plib patch mentioned earlier and
build FG again?
If you update plib you will need to rebuild SimGear and FlightGear.
Similarly, if you update SimGear you will need to
Jonathan Huber wrote:
I'm trying to feed input into flightgear through the network, but without
any luck. I want to use a generic protocol and only update certain
fields. Is it true that flightgear doesn't support the input direction
for generic i/o? Are there other ways to facillitate this?
I
Ampere K. Hardraade wrote:
http://forums.avsim.net/dcboard.php?az=show_mesgforum=198topic_id=313mesg_id=313page=
Perhaps somebody can help this guy out?
This sounds like he has to provide he (proper) path to the base package
since it doesn't find any.
Erik
Ampere K. Hardraade wrote:
http://www.airliners.net/open.file/699985/L/
Looks like you can fit quite a number of Cessna's in that hangar.
Erik
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Paul Surgeon wrote:
I'm in favour of larger textures.
Even my old 128MB Ti4200 sits with an almost empty bank of video RAM when
running FlightGear.
Even the original Geforce can handle 2048x2048 with the correct drivers!
However I think we should still support the older hardware with fallback
Vivian Meazza wrote:
Yes, of course. But if many Winodows users (even with very common
hardware) can't use FGFS anymore then we've lost multiplatform.
Certainly there would be a problem if we were to use cutting edge stuff from
OpenAl or OpenGL etc., before updated drivers are available from
Vivian Meazza wrote:
Lee wrote:
Would someone with cvs access do me a favour and add an 'alpha'
status to the a/c I've done? These would be:
A-10, AN-225, B-52F, BAC-TSR2, ComperSwift and YF-23
Good as that eh? ;-)
Mine are all how the hell did I do that!. I'm not sure Boris caters for
that
Lee Elliott wrote:
Would someone with cvs access do me a favour and add an 'alpha'
status to the a/c I've done? These would be:
A-10, AN-225, B-52F, BAC-TSR2, ComperSwift and YF-23
Done.
Erik
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Chris Metzler wrote:
Imagine that we decide to go from using
one ground texture for a particular surface type to four (drawn from
randomly) to decrease the 'checkerboard effect'.
Been there, done that.
See BuiltUpCover in materials.xml and notice there are two texture tags.
Erik
Paul Surgeon wrote:
On Saturday, 30 October 2004 11:02, Erik Hofman wrote:
Chris Metzler wrote:
Imagine that we decide to go from using
one ground texture for a particular surface type to four (drawn from
randomly) to decrease the 'checkerboard effect'.
Been there, done that.
See BuiltUpCover
Ampere K. Hardraade wrote:
Oops, wrong link.
Here is the correct one:
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=326mesg_id=330#330
If you want to test this new livery without the need to overwrite your
own 747 directory, grab the following file which installs the
[EMAIL PROTECTED] wrote:
hi,
I received a mail from a dutch speaking man (Klaas Krijgsheld
[EMAIL PROTECTED]). I am able to understand it, but neither am
able to help him nor know how to write it.
I'll take care of this.
Erik
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David Megginson wrote:
I don't speak Dutch either (at all), but here's my guess:
=***=
Hello Carsten Hoefer:
I hope that you can read Dutch, since I don't understand enough German
to put my question in German. My [zoon?] and I have both downloaded
[son]
FlightGear, and we both have an identical
David Megginson wrote:
On Thu, 04 Nov 2004 18:34:39 +0100, Erik Hofman [EMAIL PROTECTED] wrote:
I'll take care of this.
Excellent. Can you tell me what zoon means?
Son. It's that easy :-)
Erik
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http
Steven Beeckman wrote:
Zoon means son as in The son of George W. Bush senior is George W.
Bush junior.
I don't think there is an old W.
If it's necessary I'll do the reply to Klaas Krijgsheld :-). (FYI, we
speak both Dutch as French in Belgium).
I've already contacted the original sender, but
Nick Coleman wrote:
BTW, what's the procedure for sending attachments on this list? OK, or
not?
Normally I would say 10Kb (approx.) is okay, otherwise use an URL instead.
Erik
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Sid Boyce wrote:
FlightGear-0.9.6 won't build on SuSE 9.2, i had the same errors on 9.1.
It's linking in libGLU.so.1 from xorg-x11-Mesa-6.8.1-15 (on 9.2) even
with --enable-sdl. freeglut-2.2.0-82 is installed and glut-3.7 no longer
is at the URL in the docs.
Glut is still needed for some test
Jon Stockill wrote:
Curtis L. Olson wrote:
For what it's worth, we can't drop glut support entirely. SDL does
not play well with multiheaded systems ... i.e. if you go full screen
with SDL on one of your displays, you other display is completely
locked out. That's not good if you are trying
Curtis L. Olson wrote:
Erik Hofman wrote:
* When exiting, if the screen resolution has been changed it's not
restored, effectively leaving you with a small window onto a large
desktop, which you can pan around.
This is a known limitation of SDL.
Are you sure? Other SDL apps seem to return
Sid Boyce wrote:
Had a thought in the early hours, unplug the CH Yoke and Pedals and
start fgfs with --control=keyboard and it works. That seems to confirm
there is a problem in FlightGear-0.9.6 handling the CH yoke. I haven't
got another joystick to try to see if the problem is confined to the
Tingting Wang wrote:
Hi,
Thanks a lot, I have made synchronization successfully following your
advices:) Now, one machine could control other two slaved machines.
But, I can't make 3 scenes conneted to a whole. Each one displays the
same scene. How to adjust the angles? Which docs explain it?
senthil kumar wrote:
Hai,
When I go to the height of 2,00,000 ft, I can view
the world from that height as a square area. Which doesn't match with
the real world. I think it should be circular form... Am I correct?
Neh, the world is a cube ...
:-)
The problem is that we use
Mr Michael Rawlins wrote:
I'm getting these errors when trying to start using
--aircraft=fokker100
Failed to tie property fcs/spoiler-control to object
methods
Failed to tie property output-value to object methods
Failed to tie property output-norm to object methods
Hmm, I don't think these are
Mr Michael Rawlins wrote:
--- Erik Hofman wrote:
Hmm, I don't think these are real errors but rather
warnings. I'm not
sure why they are generated at this moment. Does the
model still show up
and can you fly it?
No. The FG window comes up, I hear about one second of
engine, and then the FG
Mark Wells wrote:
Flightgear runs great if I use the keyboard. If I plug in my CH
flightstick pro, run lsusb -v (so the usb subsystem picks it up) and then
run the exact same command for flightgear, I get a seg fault:
/usr/bin/fgfs --fg-root=/usr/share/FlightGear --aircraft=c182
Segmentation
Ampere K. Hardraade wrote:
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=423mode=full
This often happens when the color depth isn't 24-bit or 32-bit. This has
been fixed just last week, so for the previous official version you
will need to change the screen settings.
Erik
Ampere K. Hardraade wrote:
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=45mode=full
http://baron.flightgear.org/pipermail/flightgear-users/2004-December/009702.html
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Ampere K. Hardraade wrote:
Seem like things are really starting to get complicated, especially for new
users.
Perhaps it will be a good idea to think about having a config-file that is
loaded everytime Flightgear starts?
Like ~/.fgfsrc or $FG_ROOT/data/fgfs.sysem ?
Erik
Ampere K. Hardraade wrote:
I apologize for not doing the homework for him before brining the question to
here.
No problem, I just thought it would be fun to give an answer this way.
:-)
Erik
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Andrew Midosn wrote:
I don't know if this will be of interest to anyone,
but I have started working on a 'front-end' to
FlightGear. It's written in Python using the wxPython
GUI library, and at the moment just lets you select an
aircraft, airport and runway, although I was planning
on including as
Paul Surgeon wrote:
Just out of interest has anyone ever done a poll to find out who uses what OS
for FG?
It would be interesting and possibly useful info to see what OS's are the most
popular for FG especially amongst the developer community.
IRIX for development and occasionally for flying.
Lee Elliott wrote:
BTW, is everyone who posts to this list still getting spammed by
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I am and it's a real pita.
I don't see that anymore?
Erik
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Curtis L. Olson wrote:
What lists is this happening on. I did send a note to this user a month
or so ago, and thought the issue was resolved. Have these replies
started up again, or is it only certain lists where it is happening? I
think I accidentally clicked on the link in one of his
Ampere K. Hardraade wrote:
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=442mode=full
Changing the content inside fgfsrc didn't work. I am out of idea. =(
I think he's using fgrun. That utility will always overwrite the
contents of the .fgfsrc file on Unix. Maybe the same
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