Marko Lindqvist wrote on Jan 30, 00:49 (+0200):
For many project members are active only in these mailing lists, and
not necessarily following the forums, here's a link to forum
discussion about project name. It's still just speculation about
changing the project name, but I want to keep all
Update of bug #21547 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4457 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4125 (project freeciv):
Planned Release: 2.4.2,2.5.0,2.6.0 = 2.4.3,2.5.0,2.6.0
___
Follow-up Comment #2:
Currently targeted at 2.4.2, but will likely break string
chill.
So retargeting to 2.4.3.
I
Follow-up Comment #9, bug #21539 (project freeciv):
Are we going to do anything more for this in S2_4 (with the restrictions of
the datafile format freeze)? If yes, the planned release should point to final
fix release (2.4.3). If not, I guess we can live with this ticket open (for
other
Follow-up Comment #6, bug #20940 (project freeciv):
Close or retarget to 2.4.3?
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Reply to this item at:
http://gna.org/bugs/?20940
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Update of bug #21551 (project freeciv):
Category:None = general
Assigned to:None = cazfi
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Follow-up Comment #2:
The patch has been
Update of bug #21551 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #21038 (project freeciv):
Summary: Can't enter text with Japanese input method =
replace gtk+ DLLs with version 2.24.10 = Can't enter text with CJK input
methods = replace gtk+ DLLs with version 2.24.10
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Follow-up Comment #1, task #7763 (project freeciv):
in which case we get to choose between two bugs
This appears to be the case :(
My inclination is to go with the newer libraries, hopefully fixing bug #21272
but probably breaking CJK input methods (bug #21038). But it's a crap choice
to have
Update of bug #20940 (project freeciv):
Status: In Progress = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #7:
Close or retarget
URL:
http://gna.org/patch/?4461
Summary: More flexibility in tileset darkness specification
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Feb 1 11:13:15 2014
Category: client
Priority: 5 - Normal
Follow-up Comment #10, bug #21539 (project freeciv):
My feeling is we leave S2_4 as it is, and that further work should go in a new
feature ticket (which I've just raised: patch #4461) targeted at 2.5 (at the
earliest).
Remaining question is whether we back out bug #21312 on S2_5/trunk under
Follow-up Comment #8, bug #21312 (project freeciv):
Raised patch #4461 for a second try at this.
___
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Update of bug #21570 (project freeciv):
Status:None = Confirmed
___
Follow-up Comment #1:
Reproduced with S2_4 r24328 too. Setting current short-term research target
does it too.
URL:
http://gna.org/bugs/?21572
Summary: Please support using M-1, M-2, etc. to switch tabs
Project: Freeciv
Submitted by: None
Submitted on: Sa 01 Feb 2014 11:38:45 UTC
Category: client
Severity: 1 - Wish
Follow-up Comment #2, task #7763 (project freeciv):
But it's a crap choice to have to make.
Yes.
Would it make sense to upload crosser based build (if one with neither bug can
be made) to sourceforge, and if yes, where there (presumably not to same place
with the official installer builds to
I wrote:
I wrote (22 Jan):
I don't have a date yet, but it should be soonish.
Still no firm release date, but perhaps next weekend or the weekend
after?
As discussed on -dev, I plan to make the releases tomorrow (Sunday 2
Feb), in the morning (UK time). I'll check here for new translations
URL:
http://gna.org/bugs/?21573
Summary: Adding keywords to desktop files and removing
non-existent category
Project: Freeciv
Submitted by: None
Submitted on: Sa 01 Feb 2014 12:33:00 UTC
Category: client
On 1 February 2014 11:19, Christian Knoke chr...@cknoke.de wrote:
Starting point of the discussion was a shop that (packages and) sells FOSS
for cheap money
Well, name issue has nothing to do with that starting point of the thread.
There was more material where Freeciv was wrongly written
Update of bug #21539 (project freeciv):
Status:None = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Marko Lindqvist wrote on Feb 01, 17:02 (+0200):
On 1 February 2014 11:19, Christian Knoke chr...@cknoke.de wrote:
Starting point of the discussion was a shop that (packages and) sells FOSS
for cheap money
Well, name issue has nothing to do with that starting point of the thread.
There
Update of patch #4461 (project freeciv):
Status:None = In Progress
Assigned to:None = cazfi
___
Follow-up Comment #1:
Would it be just
Update of task #7669 (project freeciv):
Depends on: = patch #4461
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http://gna.org/task/?7669
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URL:
http://gna.org/bugs/?21575
Summary: GTK2 client crash at startup
Project: Freeciv
Submitted by: chrisk
Submitted on: Sa 01 Feb 2014 19:09:11 CET
Category: None
Severity: 3 - Normal
Follow-up Comment #2, patch #4460 (project freeciv):
Hi Davide.
I already included in this patch your fix to research lab description. I'll
add the info about mfg plant for next patch.
It seems you are using for Greatturn-08 what we called v2.4-4, the same rules
present in this repository (for
Update of bug #21575 (project freeciv):
Category:None = client-gtk-2.0
Release: = 2.5.99
Planned Release: 2.5.99 = 2.6.0
Follow-up Comment #3, patch #4460 (project freeciv):
I'd appreciate if civ2civ3 development would really happen as part of freeciv
development, instead of being drawn in as big lumps. Especially you should
make it as a patch from the beginning (i.e. have to version to match against).
One patch
On 31 January 2014 19:55, Hubert Kowalewski almunafi...@gmail.com wrote:
Ad Astra, which would highlight the aspect
of scientific development and would fit in nicely with the concept of
sending the spaceship to Alpha Centauri.
I thought of that too, but considered latter part of your
URL:
http://gna.org/bugs/?21576
Summary: gtk2 client assert with multiplayer ruleset
Project: Freeciv
Submitted by: chrisk
Submitted on: Sa 01 Feb 2014 20:03:50 CET
Category: client-gtk-2.0
Severity: 3 -
Follow-up Comment #1, bug #21576 (project freeciv):
I cannot reproduce
/usr/local/share/freeciv/multiplayer/nations.ruleset:ruleset
datafile appears incompatible
That's ruleset from proper installation location. Are you trying to run
installed version (did you 'make install') or directly from
Update of bug #21576 (project freeciv):
Severity: 3 - Normal = 5 - Blocker
Status:None = In Progress
Assigned to:None = cazfi
On 1 February 2014 14:20, Jacob Nevins
0jacobnk@chiark.greenend.org.uk wrote:
I wrote:
I wrote (22 Jan):
I don't have a date yet, but it should be soonish.
Still no firm release date, but perhaps next weekend or the weekend
after?
As discussed on -dev, I plan to make the releases
Update of bug #21576 (project freeciv):
Severity: 5 - Blocker = 3 - Normal
Status: In Progress = None
Assigned to: cazfi = None
Follow-up Comment #4, bug #21576 (project freeciv):
chris@leo:/usr/local/share/freeciv$ ls -l multiplayer
multiplayer/ multiplayer.serv
chris@leo:/usr/local/share/freeciv$ ls -l multiplayer*
-rw-r--r-- 1 root staff 131 1. Feb 19:40 multiplayer.serv
multiplayer:
insgesamt 264
-rw-r--r--
Update of bug #21576 (project freeciv):
Severity: 3 - Normal = 5 - Blocker
Status:None = In Progress
Assigned to:None = cazfi
Follow-up Comment #4, patch #4460 (project freeciv):
I understand what you say, and I'm here in part to learn the procedures you
use to develop freeciv. But it is hard for me to find the best way to
procedure when I have to work on so many versions of the ruleset, when only
the latest one is
Update of bug #21576 (project freeciv):
Status: In Progress = Ready For Test
___
Follow-up Comment #5:
Your listing shows also 'default.lua' that will cause problems with newer
freeciv versions (that
Update of bug #21576 (project freeciv):
Planned Release: 2.4.2 = 2.3.5, 2.4.2
___
Reply to this item at:
http://gna.org/bugs/?21576
___
Message sent
Follow-up Comment #6, bug #21576 (project freeciv):
...but it's actual bug. If you have made install of S2_5 or
TRUNK, 2.4 cannot work.
Blocker for 2.4.2 despite not being reggression from 2.4.1, as bug will get
more serious once 2.5.0-beta1 gets released, which might happen before 2.4.3
Follow-up Comment #7, bug #21576 (project freeciv):
maybe install a one-liner that sources the default/ file
or install code which removes unwanted files that might exist
there are other remains in the ressoures, shown by
$/usr/local/share/freeciv$ find . -mtime +14 -printf %p %Tcn
at a time
Follow-up Comment #8, bug #21576 (project freeciv):
make[3]: Leaving directory `/home/chris/freeciv/svn/S2_4/data/civ2'
Making all in experimental
make[3]: Entering directory `/home/chris/freeciv/svn/S2_4/data/experimental'
make[3]: *** Keine Regel vorhanden, um das Target »nations.ruleset«,
Follow-up Comment #9, bug #21576 (project freeciv):
maybe install a one-liner that sources the default/ file
Indeed, that would reduce duplication.
___
Reply to this item at:
http://gna.org/bugs/?21576
URL:
http://gna.org/patch/?4462
Summary: Select ruleset to edit in gui
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Feb 2014 12:29:10 AM EET
Category: freeciv-ruledit
Priority: 5 - Normal
Update of patch #4419 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
)
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Additional Item Attachment:
File name: task7754-20140201.patchSize:0 KB
___
Reply to this item at:
http://gna.org/task/?7754
URL:
http://gna.org/patch/?4463
Summary: backtrace_print() available outside LOG_ERROR
logging
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Feb 2014 01:08:29 AM EET
Category: general
Priority:
URL:
http://gna.org/patch/?4464
Summary: Sellect - Select
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Feb 2014 01:43:51 AM EET
Category: client-sdl2
Priority: 5 - Normal
URL:
http://gna.org/patch/?4465
Summary: Remove unused city editing buttons
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Feb 2014 03:22:05 AM EET
Category: client-gtk-2.0
Priority: 5 - Normal
Update of bug #21576 (project freeciv):
Category: client-gtk-2.0 = rulesets
___
Follow-up Comment #10:
- Introduce new nations.rulesets in a form that just includes the default one.
This time the
Update of patch #4460 (project freeciv):
Status:None = In Progress
Assigned to:None = cazfi
Planned Release: = 2.5.0, 2.6.0
URL:
http://gna.org/patch/?4466
Summary: Update descriptions of other rulesets to compare to
classic ruleset
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Feb 2014 03:54:08 AM EET
Category: rulesets
Update of patch #4461 (project freeciv):
Status: In Progress = Ready For Test
___
Follow-up Comment #2:
Patch introducing darkness_layer definition to .tilespec. All supplied
tilesets are set to use
Follow-up Comment #11, bug #21576 (project freeciv):
So does the rule become, when adding a previously missing file to a ruleset on
a development branch, add a *include type stub to stable branches?
Or should we always have such a stub file whenever a fallback to a file in
default/ is desired?
Update of task #7669 (project freeciv):
Depends on: = patch #4460
___
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http://gna.org/task/?7669
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Marko Lindqvist writes:
On 1 February 2014 14:20, Jacob Nevins
0jacobnk@chiark.greenend.org.uk wrote:
As discussed on -dev, I plan to make the releases tomorrow (Sunday 2
Feb), in the morning (UK time). I'll check here for new translations
immediately beforehand.
I think bug #21576
Update of task #7762 (project freeciv):
Should Start On: Sat Feb 1 00:00:00 2014 = Sat Feb 8 00:00:00 2014
___
Follow-up Comment #1:
Release postponed for a week.
___
Update of task #7763 (project freeciv):
Should Start On: Sat Feb 1 00:00:00 2014 = Sat Feb 8 00:00:00 2014
___
Follow-up Comment #3:
Release postponed for a week.
___
Follow-up Comment #12, bug #21576 (project freeciv):
I think the default.lua is the opposite (or maybe both-ways): Before ruleset
specific script.lua was split out of it, every ruleset had the default.lua. So
I think Christian now has multiplayer/default.lua from an ancient version even
when
Update of patch #4465 (project freeciv):
Planned Release: 2.4.3, 2.5.0, 2.6.0 = 2.3.5, 2.4.2, 2.5.0,
2.6.0
___
Follow-up Comment #1:
This could wait for 2.4.3, but now that releases have been postponed for a
week, I'd like to
Follow-up Comment #2, task #7762 (project freeciv):
If no library upgrades, it may still be worth doing another Gtk3
test build if it's cheap for you -- cazfi speculates that maybe
fixes in Freeciv code (bug #21534) might help.
I've uploaded new test builds to
URL:
http://gna.org/patch/?4467
Summary: Make extra specialists in specialists.png available
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Feb 2014 05:00:06 AM EET
Category: None
Priority: 5 -
Update of task #7669 (project freeciv):
Depends on: = patch #4467
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Follow-up Comment #6, patch #4460 (project freeciv):
That is what I just made with S2_5 rev#24276 (sorry, I forgot
to say), and the result is this patch.
If you've made the changes to files in svn, then creation of the patch should
be as easy as saying svn diff civ2civ3v6.patch
But as there
Update of patch #4460 (project freeciv):
Status: In Progress = Ready For Test
___
Follow-up Comment #7:
Attached is a version for TRUNK. It took some work to solve the conflicts
while applying the
URL:
http://gna.org/patch/?4468
Summary: Rework road gfx tags
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Feb 2014 09:07:13 AM EET
Category: general
Priority: 5 - Normal
Update of task #7669 (project freeciv):
Depends on: = patch #4468
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http://gna.org/task/?7669
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