Re: [Freeciv-Dev] Speculation about renaming the freeciv project

2014-02-01 Thread Christian Knoke
Marko Lindqvist wrote on Jan 30, 00:49 (+0200): For many project members are active only in these mailing lists, and not necessarily following the forums, here's a link to forum discussion about project name. It's still just speculation about changing the project name, but I want to keep all

[Freeciv-Dev] [bug #21547] Client hangs when spawning server (crosser build)

2014-02-01 Thread Marko Lindqvist
Update of bug #21547 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4457] Specialist icon improvements

2014-02-01 Thread Marko Lindqvist
Update of patch #4457 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4125] Help-About Freeciv should mention mailing lists as point of contact

2014-02-01 Thread Marko Lindqvist
Update of patch #4125 (project freeciv): Planned Release: 2.4.2,2.5.0,2.6.0 = 2.4.3,2.5.0,2.6.0 ___ Follow-up Comment #2: Currently targeted at 2.4.2, but will likely break string chill. So retargeting to 2.4.3. I

[Freeciv-Dev] [bug #21539] hex2t mountains/forest/etc poke through darkness

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #9, bug #21539 (project freeciv): Are we going to do anything more for this in S2_4 (with the restrictions of the datafile format freeze)? If yes, the planned release should point to final fix release (2.4.3). If not, I guess we can live with this ticket open (for other

[Freeciv-Dev] [bug #20940] freeciv-gtk2.exe causes a Stack Overflow

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #6, bug #20940 (project freeciv): Close or retarget to 2.4.3? ___ Reply to this item at: http://gna.org/bugs/?20940 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #21551] genlist_sort() memory leak

2014-02-01 Thread Marko Lindqvist
Update of bug #21551 (project freeciv): Category:None = general Assigned to:None = cazfi ___ Follow-up Comment #2: The patch has been

[Freeciv-Dev] [bug #21551] genlist_sort() memory leak

2014-02-01 Thread Marko Lindqvist
Update of bug #21551 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21038] Can't enter text with CJK input methods = replace gtk+ DLLs with version 2.24.10

2014-02-01 Thread Jacob Nevins
Update of bug #21038 (project freeciv): Summary: Can't enter text with Japanese input method = replace gtk+ DLLs with version 2.24.10 = Can't enter text with CJK input methods = replace gtk+ DLLs with version 2.24.10 ___

[Freeciv-Dev] [task #7763] Windows packages for 2.3.5

2014-02-01 Thread Jacob Nevins
Follow-up Comment #1, task #7763 (project freeciv): in which case we get to choose between two bugs This appears to be the case :( My inclination is to go with the newer libraries, hopefully fixing bug #21272 but probably breaking CJK input methods (bug #21038). But it's a crap choice to have

[Freeciv-Dev] [bug #20940] freeciv-gtk2.exe causes a Stack Overflow

2014-02-01 Thread Jacob Nevins
Update of bug #20940 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #7: Close or retarget

[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-02-01 Thread Jacob Nevins
URL: http://gna.org/patch/?4461 Summary: More flexibility in tileset darkness specification Project: Freeciv Submitted by: jtn Submitted on: Sat Feb 1 11:13:15 2014 Category: client Priority: 5 - Normal

[Freeciv-Dev] [bug #21539] hex2t mountains/forest/etc poke through darkness

2014-02-01 Thread Jacob Nevins
Follow-up Comment #10, bug #21539 (project freeciv): My feeling is we leave S2_4 as it is, and that further work should go in a new feature ticket (which I've just raised: patch #4461) targeted at 2.5 (at the earliest). Remaining question is whether we back out bug #21312 on S2_5/trunk under

[Freeciv-Dev] [bug #21312] Darkness edge is drawn beneath L1 terrain

2014-02-01 Thread Jacob Nevins
Follow-up Comment #8, bug #21312 (project freeciv): Raised patch #4461 for a second try at this. ___ Reply to this item at: http://gna.org/bugs/?21312 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #21570] GUI swallows one click from within science window

2014-02-01 Thread Jacob Nevins
Update of bug #21570 (project freeciv): Status:None = Confirmed ___ Follow-up Comment #1: Reproduced with S2_4 r24328 too. Setting current short-term research target does it too.

[Freeciv-Dev] [bug #21572] Please support using M-1, M-2, etc. to switch tabs

2014-02-01 Thread anonymous
URL: http://gna.org/bugs/?21572 Summary: Please support using M-1, M-2, etc. to switch tabs Project: Freeciv Submitted by: None Submitted on: Sa 01 Feb 2014 11:38:45 UTC Category: client Severity: 1 - Wish

[Freeciv-Dev] [task #7763] Windows packages for 2.3.5

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #2, task #7763 (project freeciv): But it's a crap choice to have to make. Yes. Would it make sense to upload crosser based build (if one with neither bug can be made) to sourceforge, and if yes, where there (presumably not to same place with the official installer builds to

Re: [Freeciv-Dev] Upcoming releases: 2.3.5 and 2.4.2 -- S2_4 strings frozen

2014-02-01 Thread Jacob Nevins
I wrote: I wrote (22 Jan): I don't have a date yet, but it should be soonish. Still no firm release date, but perhaps next weekend or the weekend after? As discussed on -dev, I plan to make the releases tomorrow (Sunday 2 Feb), in the morning (UK time). I'll check here for new translations

[Freeciv-Dev] [bug #21573] Adding keywords to desktop files and removing non-existent category

2014-02-01 Thread anonymous
URL: http://gna.org/bugs/?21573 Summary: Adding keywords to desktop files and removing non-existent category Project: Freeciv Submitted by: None Submitted on: Sa 01 Feb 2014 12:33:00 UTC Category: client

Re: [Freeciv-Dev] Speculation about renaming the freeciv project

2014-02-01 Thread Marko Lindqvist
On 1 February 2014 11:19, Christian Knoke chr...@cknoke.de wrote: Starting point of the discussion was a shop that (packages and) sells FOSS for cheap money Well, name issue has nothing to do with that starting point of the thread. There was more material where Freeciv was wrongly written

[Freeciv-Dev] [bug #21539] hex2t mountains/forest/etc poke through darkness

2014-02-01 Thread Marko Lindqvist
Update of bug #21539 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

Re: [Freeciv-Dev] Speculation about renaming the freeciv project

2014-02-01 Thread Christian Knoke
Marko Lindqvist wrote on Feb 01, 17:02 (+0200): On 1 February 2014 11:19, Christian Knoke chr...@cknoke.de wrote: Starting point of the discussion was a shop that (packages and) sells FOSS for cheap money Well, name issue has nothing to do with that starting point of the thread. There

[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-02-01 Thread Marko Lindqvist
Update of patch #4461 (project freeciv): Status:None = In Progress Assigned to:None = cazfi ___ Follow-up Comment #1: Would it be just

[Freeciv-Dev] [task #7669] S2_5 datafile format freeze

2014-02-01 Thread Marko Lindqvist
Update of task #7669 (project freeciv): Depends on: = patch #4461 ___ Reply to this item at: http://gna.org/task/?7669 ___ Message sent

[Freeciv-Dev] [bug #21575] GTK2 client crash at startup

2014-02-01 Thread Christian Knoke
URL: http://gna.org/bugs/?21575 Summary: GTK2 client crash at startup Project: Freeciv Submitted by: chrisk Submitted on: Sa 01 Feb 2014 19:09:11 CET Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #4460] civ2civ3 ruleset update to v6

2014-02-01 Thread David Fernandez
Follow-up Comment #2, patch #4460 (project freeciv): Hi Davide. I already included in this patch your fix to research lab description. I'll add the info about mfg plant for next patch. It seems you are using for Greatturn-08 what we called v2.4-4, the same rules present in this repository (for

[Freeciv-Dev] [bug #21575] GTK2 client crash at startup

2014-02-01 Thread Marko Lindqvist
Update of bug #21575 (project freeciv): Category:None = client-gtk-2.0 Release: = 2.5.99 Planned Release: 2.5.99 = 2.6.0

[Freeciv-Dev] [patch #4460] civ2civ3 ruleset update to v6

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #3, patch #4460 (project freeciv): I'd appreciate if civ2civ3 development would really happen as part of freeciv development, instead of being drawn in as big lumps. Especially you should make it as a patch from the beginning (i.e. have to version to match against). One patch

Re: [Freeciv-Dev] [Freeciv-i18n] Speculation about renaming the freeciv project

2014-02-01 Thread Marko Lindqvist
On 31 January 2014 19:55, Hubert Kowalewski almunafi...@gmail.com wrote: Ad Astra, which would highlight the aspect of scientific development and would fit in nicely with the concept of sending the spaceship to Alpha Centauri. I thought of that too, but considered latter part of your

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Christian Knoke
URL: http://gna.org/bugs/?21576 Summary: gtk2 client assert with multiplayer ruleset Project: Freeciv Submitted by: chrisk Submitted on: Sa 01 Feb 2014 20:03:50 CET Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #1, bug #21576 (project freeciv): I cannot reproduce /usr/local/share/freeciv/multiplayer/nations.ruleset:ruleset datafile appears incompatible That's ruleset from proper installation location. Are you trying to run installed version (did you 'make install') or directly from

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Marko Lindqvist
Update of bug #21576 (project freeciv): Severity: 3 - Normal = 5 - Blocker Status:None = In Progress Assigned to:None = cazfi

Re: [Freeciv-Dev] Upcoming releases: 2.3.5 and 2.4.2 -- S2_4 strings frozen

2014-02-01 Thread Marko Lindqvist
On 1 February 2014 14:20, Jacob Nevins 0jacobnk@chiark.greenend.org.uk wrote: I wrote: I wrote (22 Jan): I don't have a date yet, but it should be soonish. Still no firm release date, but perhaps next weekend or the weekend after? As discussed on -dev, I plan to make the releases

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Christian Knoke
Update of bug #21576 (project freeciv): Severity: 5 - Blocker = 3 - Normal Status: In Progress = None Assigned to: cazfi = None

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Christian Knoke
Follow-up Comment #4, bug #21576 (project freeciv): chris@leo:/usr/local/share/freeciv$ ls -l multiplayer multiplayer/ multiplayer.serv chris@leo:/usr/local/share/freeciv$ ls -l multiplayer* -rw-r--r-- 1 root staff 131 1. Feb 19:40 multiplayer.serv multiplayer: insgesamt 264 -rw-r--r--

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Christian Knoke
Update of bug #21576 (project freeciv): Severity: 3 - Normal = 5 - Blocker Status:None = In Progress Assigned to:None = cazfi

[Freeciv-Dev] [patch #4460] civ2civ3 ruleset update to v6

2014-02-01 Thread David Fernandez
Follow-up Comment #4, patch #4460 (project freeciv): I understand what you say, and I'm here in part to learn the procedures you use to develop freeciv. But it is hard for me to find the best way to procedure when I have to work on so many versions of the ruleset, when only the latest one is

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Marko Lindqvist
Update of bug #21576 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #5: Your listing shows also 'default.lua' that will cause problems with newer freeciv versions (that

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Marko Lindqvist
Update of bug #21576 (project freeciv): Planned Release: 2.4.2 = 2.3.5, 2.4.2 ___ Reply to this item at: http://gna.org/bugs/?21576 ___ Message sent

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #6, bug #21576 (project freeciv): ...but it's actual bug. If you have made install of S2_5 or TRUNK, 2.4 cannot work. Blocker for 2.4.2 despite not being reggression from 2.4.1, as bug will get more serious once 2.5.0-beta1 gets released, which might happen before 2.4.3

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread anonymous
Follow-up Comment #7, bug #21576 (project freeciv): maybe install a one-liner that sources the default/ file or install code which removes unwanted files that might exist there are other remains in the ressoures, shown by $/usr/local/share/freeciv$ find . -mtime +14 -printf %p %Tcn at a time

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Christian Knoke
Follow-up Comment #8, bug #21576 (project freeciv): make[3]: Leaving directory `/home/chris/freeciv/svn/S2_4/data/civ2' Making all in experimental make[3]: Entering directory `/home/chris/freeciv/svn/S2_4/data/experimental' make[3]: *** Keine Regel vorhanden, um das Target »nations.ruleset«,

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #9, bug #21576 (project freeciv): maybe install a one-liner that sources the default/ file Indeed, that would reduce duplication. ___ Reply to this item at: http://gna.org/bugs/?21576

[Freeciv-Dev] [patch #4462] Select ruleset to edit in gui

2014-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4462 Summary: Select ruleset to edit in gui Project: Freeciv Submitted by: cazfi Submitted on: Sun 02 Feb 2014 12:29:10 AM EET Category: freeciv-ruledit Priority: 5 - Normal

[Freeciv-Dev] [patch #4419] Allocate sdl2-client Main.gui

2014-02-01 Thread Marko Lindqvist
Update of patch #4419 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [task #7754] Freeciv-2.5 SDL-client requirements for Windows builds

2014-02-01 Thread Christian Prochaska
) ___ Additional Item Attachment: File name: task7754-20140201.patchSize:0 KB ___ Reply to this item at: http://gna.org/task/?7754

[Freeciv-Dev] [patch #4463] backtrace_print() available outside LOG_ERROR logging

2014-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4463 Summary: backtrace_print() available outside LOG_ERROR logging Project: Freeciv Submitted by: cazfi Submitted on: Sun 02 Feb 2014 01:08:29 AM EET Category: general Priority:

[Freeciv-Dev] [patch #4464] Sellect - Select

2014-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4464 Summary: Sellect - Select Project: Freeciv Submitted by: cazfi Submitted on: Sun 02 Feb 2014 01:43:51 AM EET Category: client-sdl2 Priority: 5 - Normal

[Freeciv-Dev] [patch #4465] Remove unused city editing buttons

2014-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4465 Summary: Remove unused city editing buttons Project: Freeciv Submitted by: cazfi Submitted on: Sun 02 Feb 2014 03:22:05 AM EET Category: client-gtk-2.0 Priority: 5 - Normal

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Marko Lindqvist
Update of bug #21576 (project freeciv): Category: client-gtk-2.0 = rulesets ___ Follow-up Comment #10: - Introduce new nations.rulesets in a form that just includes the default one. This time the

[Freeciv-Dev] [patch #4460] civ2civ3 ruleset update to v6

2014-02-01 Thread Marko Lindqvist
Update of patch #4460 (project freeciv): Status:None = In Progress Assigned to:None = cazfi Planned Release: = 2.5.0, 2.6.0

[Freeciv-Dev] [patch #4466] Update descriptions of other rulesets to compare to classic ruleset

2014-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4466 Summary: Update descriptions of other rulesets to compare to classic ruleset Project: Freeciv Submitted by: cazfi Submitted on: Sun 02 Feb 2014 03:54:08 AM EET Category: rulesets

[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-02-01 Thread Marko Lindqvist
Update of patch #4461 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: Patch introducing darkness_layer definition to .tilespec. All supplied tilesets are set to use

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Jacob Nevins
Follow-up Comment #11, bug #21576 (project freeciv): So does the rule become, when adding a previously missing file to a ruleset on a development branch, add a *include type stub to stable branches? Or should we always have such a stub file whenever a fallback to a file in default/ is desired?

[Freeciv-Dev] [task #7669] S2_5 datafile format freeze

2014-02-01 Thread Marko Lindqvist
Update of task #7669 (project freeciv): Depends on: = patch #4460 ___ Reply to this item at: http://gna.org/task/?7669 ___ Message sent

Re: [Freeciv-Dev] Upcoming releases: 2.3.5 and 2.4.2 -- POSTPONED until 8-9 Feb

2014-02-01 Thread Jacob Nevins
Marko Lindqvist writes: On 1 February 2014 14:20, Jacob Nevins 0jacobnk@chiark.greenend.org.uk wrote: As discussed on -dev, I plan to make the releases tomorrow (Sunday 2 Feb), in the morning (UK time). I'll check here for new translations immediately beforehand. I think bug #21576

[Freeciv-Dev] [task #7762] Windows packages for 2.4.2

2014-02-01 Thread Jacob Nevins
Update of task #7762 (project freeciv): Should Start On: Sat Feb 1 00:00:00 2014 = Sat Feb 8 00:00:00 2014 ___ Follow-up Comment #1: Release postponed for a week. ___

[Freeciv-Dev] [task #7763] Windows packages for 2.3.5

2014-02-01 Thread Jacob Nevins
Update of task #7763 (project freeciv): Should Start On: Sat Feb 1 00:00:00 2014 = Sat Feb 8 00:00:00 2014 ___ Follow-up Comment #3: Release postponed for a week. ___

[Freeciv-Dev] [bug #21576] gtk2 client assert with multiplayer ruleset

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #12, bug #21576 (project freeciv): I think the default.lua is the opposite (or maybe both-ways): Before ruleset specific script.lua was split out of it, every ruleset had the default.lua. So I think Christian now has multiplayer/default.lua from an ancient version even when

[Freeciv-Dev] [patch #4465] Remove unused city editing buttons

2014-02-01 Thread Marko Lindqvist
Update of patch #4465 (project freeciv): Planned Release: 2.4.3, 2.5.0, 2.6.0 = 2.3.5, 2.4.2, 2.5.0, 2.6.0 ___ Follow-up Comment #1: This could wait for 2.4.3, but now that releases have been postponed for a week, I'd like to

[Freeciv-Dev] [task #7762] Windows packages for 2.4.2

2014-02-01 Thread Christian Prochaska
Follow-up Comment #2, task #7762 (project freeciv): If no library upgrades, it may still be worth doing another Gtk3 test build if it's cheap for you -- cazfi speculates that maybe fixes in Freeciv code (bug #21534) might help. I've uploaded new test builds to

[Freeciv-Dev] [patch #4467] Make extra specialists in specialists.png available

2014-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4467 Summary: Make extra specialists in specialists.png available Project: Freeciv Submitted by: cazfi Submitted on: Sun 02 Feb 2014 05:00:06 AM EET Category: None Priority: 5 -

[Freeciv-Dev] [task #7669] S2_5 datafile format freeze

2014-02-01 Thread Marko Lindqvist
Update of task #7669 (project freeciv): Depends on: = patch #4467 ___ Reply to this item at: http://gna.org/task/?7669 ___ Message sent

[Freeciv-Dev] [patch #4460] civ2civ3 ruleset update to v6

2014-02-01 Thread Marko Lindqvist
Follow-up Comment #6, patch #4460 (project freeciv): That is what I just made with S2_5 rev#24276 (sorry, I forgot to say), and the result is this patch. If you've made the changes to files in svn, then creation of the patch should be as easy as saying svn diff civ2civ3v6.patch But as there

[Freeciv-Dev] [patch #4460] civ2civ3 ruleset update to v6

2014-02-01 Thread Marko Lindqvist
Update of patch #4460 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #7: Attached is a version for TRUNK. It took some work to solve the conflicts while applying the

[Freeciv-Dev] [patch #4468] Rework road gfx tags

2014-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4468 Summary: Rework road gfx tags Project: Freeciv Submitted by: cazfi Submitted on: Sun 02 Feb 2014 09:07:13 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [task #7669] S2_5 datafile format freeze

2014-02-01 Thread Marko Lindqvist
Update of task #7669 (project freeciv): Depends on: = patch #4468 ___ Reply to this item at: http://gna.org/task/?7669 ___ Message sent