Re: [Audyssey] name that Christmas carol

2009-12-19 Thread dark
okay I'll have a go, but some of these were more guesses than others (I'm stil not certain on number 8): 1: Rudolf the red nosed raindeer. 2: silent night. 3:Oh Little town of bethlehem. 4: Good king wensleslass. 5: joy to the world. 6: hark the herald angels sing. 7: We three kings. 8:

Re: [Audyssey] name that Christmas carol

2009-12-19 Thread dark
Oh btw, I haven't read any of the other messages about these litle puzles, I'll be interested to see how right I personally was, no offense to Ron and Tom. Beware the grue! Dark. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Undisclosed-Recipient:

Re: [Audyssey] Lone Wolf Sound Pack

2009-12-19 Thread Phil Vlasak
Hi Petr, David Greenwood is beta testing a new game that he announced on his list but I will not describe it as it is too early in development and he does not want to get swamped with messages asking when is it ready. I think he intends to eventually work on the Loan Wolf upgrade but has not

Re: [Audyssey] help finding games for deaf/mtion impaired

2009-12-19 Thread Harmony Neil
Sounds a cool idea. There are a couple of deafblind mailing lists, but not specifically related to games. Harmony. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Sharon Hooley Sent: 17 December 2009 11:06 PM To: Gamers

Re: [Audyssey] help finding games for deaf/mtion impaired

2009-12-19 Thread Matt
Hello. Well I should know from first hand what playing as a Deaf-blind gamer is like. For one, the game would have to be able to use the braille display, second it can't be too complex. Mainly due that most deaf blind folks depending on if they ever seen or hear will not hve the clue on the

[Audyssey] Crazy Tennis

2009-12-19 Thread Harmony Neil
Hellow, I downloaded the game crazy tennis, but is the idea do move the arrow keys in the direction of the balls so you're kind of chasing them, or to wait for them to come to you and then hhit them with the control key? Thank you, Harmony. --- Gamers mailing list __ Gamers@audyssey.org If

[Audyssey] question on spoonbill games

2009-12-19 Thread Shirley Starblanket
Hey guys. It's been a long time since I emailed you. Hey, I'm wondering if anyone knows how to email Spoonbill software? There's a limk on the site but when i click on it, it keeps taking me to Outlook which I don't have. I have web based mail. Can someone help me? Thanks. Merry Christmas.

[Audyssey] light tech is up again

2009-12-19 Thread Mauricio Almeida
guys, not sure if this was the lighttech that you were saying stopped working, but, if it is, i can tell you its up again http://www.lighttechinteractive.com/webpage/index.php --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Lone Wolf Sound Pack

2009-12-19 Thread dark
Nice to here phil, though it doesn't surprise me in the least, afterall vip mud came out of the blue too. Beware the grue, who came out of the blue too too, to eat you, should he get the chance to! Dark. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers

Re: [Audyssey] Crazy Tennis

2009-12-19 Thread dark
Hi. Move the arrows until you center the balls, then hit them back with the control key i believe (though it's a while sinse I played the game so you might have to check the keys). It really does! get rather crazy when you've got a load of balls coming at you at once. Beware the grue!

Re: [Audyssey] Crazy Tennis

2009-12-19 Thread Harmony Neil
I like that game. That's what I thought, but the instructions sounded as if you had to just wait for the ball to come to you or something. Thanks, Harmony. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 19 December

Re: [Audyssey] light tech is up again

2009-12-19 Thread dark
Yep, that's the fellow! Glad to see it's back, though it's anybody's guess whether this is just their web hosts sorting things out or whether they're coming back in force. Beware the grue! Dark. - Original Message - From: Mauricio Almeida mauricio...@uol.com.br To:

Re: [Audyssey] question on spoonbill games

2009-12-19 Thread dark
Hi Shirly. Just send an E-mail to ga...@spoonbillsoftware.auu with the request. if this ever comes up in future and you find a mail to link, just press your applications key (probably one left of your right control key), and select properties, that'll give you an E-mail address you can copy

Re: [Audyssey] Crazy Tennis

2009-12-19 Thread dark
Well, you might not be able to hit the ball until it's at a certain distance, but I don't remember it being a major issue. Unfortunately sinse English isn't the first language of Vip gameszone, this isn't the first time people have had issues with their instructions, which is a

Re: [Audyssey] Crazy Tennis

2009-12-19 Thread Harmony Neil
Can we actually see the score board, or can we only post our scores to it? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 19 December 2009 7:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] Crazy Tennis Well,

[Audyssey] Regarding twitter?

2009-12-19 Thread dark
Hi. There have been a few postings about twitter lately. I always assumed twitter was just another form of occasionally updated content, such as an rss feed, however if it's able to run games I'd guess this is different. sinse Klango now has a twitter client, I'd be interested to know

Re: [Audyssey] Regarding twitter?

2009-12-19 Thread Aiden Gardiner
Hi Dark, Twitter is a microblogging service primarily, although it has its own API, so some developers have created games such as 140 mafia which utilise the platform. You do need to register, however, just like many other social networking sites, it is completely free to do so. The reason

[Audyssey] the Christmas Carol puzzles

2009-12-19 Thread Charles Rivard
Keep your answers and compare them to those I give after I receive them. --- In God we trust! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] music buying question

2009-12-19 Thread Allen
Does anyone know of a site where individual songs can be purchased and then downloaded? I used to use the Walmart music downloads but that site will make my remaining hair turn white from the frustration. It used to be a breeze to buy a song then download it as an .mp3 file, but they obviously

Re: [Audyssey] Crazy Tennis

2009-12-19 Thread Charles Rivard
Whichever way works. I follow the ball's motion across the screen and try to get there just ahead of when it arrives. I sometimes anticipate where it's going to be when it gets to me. It depends on how quickly it is moving. --- In God we trust! - Original Message - From: Harmony

Re: [Audyssey] music buying question

2009-12-19 Thread Ch.B.
Have you tried itunes yet? I use itunes software version 8 with jaws 10 and it works pretty good for me. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Allen Sent: Saturday, December 19, 2009 9:36 PM To: Blind Gamers Subject:

Re: [Audyssey] Regarding twitter?

2009-12-19 Thread dark
Thanks Aiden. that makes more sense. i see Klango has a twitter client, I'll probably give that a try sinse the Klango ui is about as user friendly as it's possible to be, in fact if the various twitter games are playable on klango, they might count as self-voicing audio games, ;D.

Re: [Audyssey] A question about Mush Client?

2009-12-19 Thread Oriol Gómez
Hi, well the alter aeon thing in mush, if you go to the text folder, worlds/alteraeon/texts there's a folder called scripting You can find some stuff there. hth On 12/18/09, Greg gwblindm...@gwblindman.org wrote: Hello all, I have started using the custom Mush Client found on Alter Aeons

Re: [Audyssey] Crazy Tennis

2009-12-19 Thread Sharon Hooley
Yes, you listen for where the ball is bouncing, say from the left. then you move your left arrow key until you hear it in the middle. then you zap it with the control key! I've been almost addicted to this game, to the point of dreaming about it! :) Hth, Sharon --- Gamers mailing list

Re: [Audyssey] Crazy Tennis

2009-12-19 Thread Sharon Hooley
I think you can hit a ball no matter if it's just started, if it's centered. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] help finding games for deaf/mtion impaired

2009-12-19 Thread Sharon Hooley
We should invent a vibrating platform, kind of lie the old optacon. I've noticed on Independent Living Aids' site, a game system that can give you bumps or some kind of tactile experience, but it seems that it's an aid for hearing sound. It was very expensive. --- Gamers mailing list __

[Audyssey] name that Christmas carol

2009-12-19 Thread Eleanor
Hey - is the last one, number 20, Little Drummer Boy? Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Triple J Shooter

2009-12-19 Thread Jim Kitchen
Hi Yohandy, It didn't used to be this way. I blame it all on David Greenwood. grin Back when it was PCS Games and me, we would put out games and people would play and comment on them. But then in 1999 - 2000 David Greenwood was working on the first accessable first person shooter game. He

Re: [Audyssey] Triple J Shooter

2009-12-19 Thread Jim Kitchen
Hi Ryan, Yes, definitely, if your speakers are not set up for good stereo separation, I would use headphones for playing Triple J Shooter. The same for many of my other games such as baseball, puppy 1, Mach 1, pong etc where the location of the sounds are essential for game play. HTH BFN

Re: [Audyssey] Triple J Shooter

2009-12-19 Thread Jim Kitchen
Hi Richard, Cool, thanks, I will work on the scoring slash speech thing and leave game play as it is. BFN Jim Nothing increases your golf score like witnesses. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Naive C++ Questions

2009-12-19 Thread Jim Kitchen
Hi Thomas, Yeah, I have heard else where that VB Net is popular in the business community. Thank you for the suggestion for me to check out the Learning Visual Basic .NET from book share. I was really just curious, doubt that I will switch languages for my games. I mean just installing my

Re: [Audyssey] Triple J Shooter

2009-12-19 Thread Jim Kitchen
Hi Thomas, Yeah, I was just being ornery. I didn't expect comments or at least not any positive ones from ladies about TJS. I really ought to get to work on the women spanking men part of spanker. grin BFN Jim Born to be spanked. j...@kitchensinc.net http://www.kitchensinc.net (440)

Re: [Audyssey] Naive C++ Questions

2009-12-19 Thread Jim Kitchen
Hi Che, Thanks. I may take a look at C sharp. The only thing is, as I said to Thomas, I think that I will just stick with VB6 for my games. I mean with the problem of people needing to have the correct Net stuff installed etc. But as I said I just love programming and should take a look

Re: [Audyssey] Naive C++ Questions

2009-12-19 Thread Thomas Ward
Hi Jim, Yeah, the basic programming languages have evolved quite a lot over the years as has everything else. Microsoft's Visual Basic project was a smash hit with a lot of average people as it took most of the difficulty out of programming complex programs quickly and as simply as possible.

Re: [Audyssey] Naive C++ Questions

2009-12-19 Thread Thomas Ward
Hi Jim, Well, my biggest problem with .NET wasn't the languages or the .NET Framework so much as Managed DirectX. It doesn't ship with Windows, and nor does Microsoft plan to make it a core component since DirectSound and the older DirectX libraries are on their way out anyway. So I

[Audyssey] Q

2009-12-19 Thread Thomas Ward
Hi Jim, Oh, yeah. i remember that. Shades of Doom was really the first fully accessible First Person Shooter for the blind. I was quite impressed when it came onto the seen, and the fact he let us test the Alpha version of the game. Up until then all I could find is card and puzzle games,

[Audyssey] speculative html game programming

2009-12-19 Thread dark
Hi. this is just a bit of idel speculation on my part here. something I've always wanted to do for many years is program a text rpg in html along the lines of Sryth. I've spent a fair amount of time working out hopefully interesting systems for game mechanics such as tactical turn based

[Audyssey] the SOD beginnings - Re: Q

2009-12-19 Thread Charles Rivard
As I recall, SOD was comprised of 4 files that you installed in sequence. Also, was it a DOS game?, or was that Lone Wolf's first version. --- In God we trust! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday,

Re: [Audyssey] Naive C++ Questions

2009-12-19 Thread Harmony Neil
When I do eventually get round to making a proper game after quite a while of learning and practicing, I really want to include sound and graphics if I can so everyone can play, whether they're blind or sighted. I really should find Dark Basic or else download something that I can't remember what

Re: [Audyssey] speculative html game programming

2009-12-19 Thread Harmony Neil
Hellow, I know HTML, but haven't really managed to learn PHP or Javascript yet because my laptop is being a ... when it comes to running a server of any kind, although it is more powerful than most so it should work fine. Anyway, I'd say probably use Javascript obviously along with HTML to make an

[Audyssey] Doom of DOS, was Triple J Shooter

2009-12-19 Thread Phil Vlasak
Hi Jim, Yeah, Shades of doom was also the doom of the DOS game. Me and Carl were happy creating DOS games for the blind just like you were, then Shades of Doom came along and all we heard from customers was do your games work with Windows! Come to think of it Windows 95 was the doom of games

Re: [Audyssey] the SOD beginnings - Re: Q

2009-12-19 Thread Phil Vlasak
Hi Charles, I am sure Shades Of Doom was a windows game from the beginning. David's Lone Wolf and Star Trek 2000 started as DOS games. SOD came in 5 parts as no one back then had high speed downloads and he wanted the dial up download to not last all day. smiles, Phil - Original Message

Re: [Audyssey] Doom of DOS, was Triple J Shooter

2009-12-19 Thread Charles Rivard
Which game did he try to make playable on a Windows system? Was it Shoot 97? That was one of my favorites, and I would like you to remake it, if possible? I think the first game I got from you was the DOS bowling game. --- In God we trust! - Original Message - From: Phil Vlasak

Re: [Audyssey] the SOD beginnings - Re: Q

2009-12-19 Thread Phil Vlasak
Hi Charles and all, I hope Michael Feir will excuse me for reprinting the beginning of Shades of Doom from, Audyssey; Computer Games Accessible to the Blind Issue 18: May/June/July, 1999 From David Greenwood: Michael, I have an idea which could be carried out on the Audyssey mail list and

Re: [Audyssey] Doom of DOS, was Triple J Shooter

2009-12-19 Thread Phil Vlasak
Hi Charles, I don't have the source code on it but I think it might have been either Any Night Football or Monopoly. Those two played sounds but they did not have to be positioned in the stereo field. I think he couldn't get the games to compile and fixing errors that you did not understand

Re: [Audyssey] speculative html game programming

2009-12-19 Thread Thomas Ward
Hi Dark, Well, for the type of game you are thinking of you wouldn't actually write the game in html. The game itself would be written in some sort of web based scripting language like perl, php, Javascript, and the html would be used to link the various scripts together and obviously display

Re: [Audyssey] Doom of DOS

2009-12-19 Thread Thomas Ward
Hi Phil, Not only that but keep in mind that Dos and the early Windows releases were 16 byt operating systems. When 95 came out Microsoft moved to a completely 32 byt operating system forcing developers not only to upgrade, but to convert their programs to 32 byt as well. They completely

Re: [Audyssey] the SOD beginnings - Re: Q

2009-12-19 Thread Thomas Ward
Hi Charles, No, Shades of Doom was a Windows game from the beginning. Lonewolf and Trek 99 were originally Dos games. However, he went back and wrote those games in Visual Basic 6 to run on Windows 95/98 later on. Charles Rivard wrote: As I recall, SOD was comprised of 4 files that you

Re: [Audyssey] the SOD beginnings - Re: Q

2009-12-19 Thread James Dietz
I remember reading in one of the later issues (after your excerpt) that he originally developed a DOS prototype. It was broken and slow and weird so he had to make the decision to switch to windows. I don't actually remember playing a DOS prototype though - was that ever released? Anyway I think

Re: [Audyssey] the SOD beginnings - Re: Q

2009-12-19 Thread Thomas Ward
Hi James, If he did write a Dos prototype it was never released to my knoledge. Besides that by 1999 and 2000 Dos was effectively the Dead Operating System. Most people, definitely me, were using Windos instead of Dos. Well, I was using older versions of Linux too, but it wasn't accessible

Re: [Audyssey] the SOD beginnings - Re: Q

2009-12-19 Thread Thomas Ward
Hi Phil, Oh, yeah. I do remember the split setup for Shades of Doom. for an accessible game back then that was considered huge. Lol! Now, that everyone I know is on cable for internet it takes , what, maybe two or three minutes to download? Back then it took two or three hours to download. A

[Audyssey] Blastbay Studios - Upcoming release!

2009-12-19 Thread Philip Bennefall
Hi all, I'd like to begin by wishing all of you a merry Christmas, and to inform you that this year our old friend Santa Claus is in major trouble. From the inner depths of the Blastbay workshop emerges our latest free game called Kringle Crash. Santa's elves are not particularly pleased with

Re: [Audyssey] Blastbay Studios - Upcoming release!

2009-12-19 Thread lirin
Hi phillip. I checked a preview of the game, and it's really good, especially for a christmas time, and some boring hours in could evenings. Really, good work. Cheers Tom --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Blastbay Studios - Upcoming release!

2009-12-19 Thread Hayden Presley
Will it be free? Sounds good though, so you'll get my money otherwise. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of lirin Sent: Saturday, December 19, 2009 11:11 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Blastbay Studios - Upcoming release!

2009-12-19 Thread Philip Bennefall
Hi Hayden, I was feeling unusually generous at the time so I decided to make it free. The game is too short to be worth any money, anyway. Kind regards, Philip Bennefall - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org

Re: [Audyssey] Blastbay Studios - Upcoming release!

2009-12-19 Thread Philip Bennefall
Hi Tom, I'm very glad you like it, now let's hope you enjoy playing the actual thing also. Grin. Kind regards, Philip Bennefall - Original Message - From: lirin seal11...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 20, 2009 6:10 AM Subject: Re:

Re: [Audyssey] Blastbay Studios - Upcoming release!

2009-12-19 Thread Hayden Presley
In that case...just keep being genrrous! Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Saturday, December 19, 2009 11:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] Blastbay

[Audyssey] Later PCS DOS Games (was Re: the SOD beginnings - Re: Q)

2009-12-19 Thread James Dietz
Hey, Reading back on issues of audyssey I remember PCS had a lot of more complex maze-type games out. David Greenwood did Lone Wolf back in 1998, but PCS had a Pac-Man game, Tank Game, Cops N' Robbers game (I'm not sure if I'm making that one up) and everything. I remember playing Fox N' Hounds