Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread dark
Hi Clemment. While I agree, fighting games aren't the only games with that complex or deep a physics and engine behind them. As I've said Mario, despite being a simple game, has a very precisely calculated physics engine so that in order to perform well in various situations, much less

Re: [Audyssey] Any chance of making huge cave work with windows?

2012-01-05 Thread Jim Kitchen
Hi Dark, That's cool. The only version of Oregon Trail that I have played was a GW Basic version. Seems though that it is a very stripped down version. I was told that it is nothing like the original Apple 2e version. Yes, the original GW Basic version of the golf game had only 3 courses

Re: [Audyssey] Any chance of making huge cave work with windows?

2012-01-05 Thread Jim Kitchen
Hi Thomas, Yeah, maybe not as involved as your adult test speech program, but I sure had allot of fun programming all of the random descriptions for my Triple J Shooter game. grin BFN Jim Sex is free, it feels good and is good for you! j...@kitchensinc.net http://www.kitchensinc.net

Re: [Audyssey] Any chance of making huge cave work with windows?

2012-01-05 Thread Lisa Hayes
Now that dcoaster thing would be coo jim. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Jim Kitchen j...@kitchensinc.net To: dark Gamers@audyssey.org Sent: Thursday, January 05, 2012 9:42 PM Subject: Re: [Audyssey] Any chance of making huge cave work with

Re: [Audyssey] Possible scoring bug in Roadsplat

2012-01-05 Thread Oriol Gómez
it is possible if you idle in one spot too long. Your score is going to decrease very quickly if you don't cross. On 1/5/12, Sarah Haake ti...@gmx.net wrote: Hi, I think it's possible that the scoring doesn't work right in Roadsplat. I just had a final score of 4800 and was on level 8. I

Re: [Audyssey] java script security things

2012-01-05 Thread Trouble
This email only proves you don't read them, because i told you where to look. So you don't wine, IE, tools menu, Internet options, security tab menu, custom... and look for java script. There are a few in there. At 01:00 AM 1/5/2012, you wrote: Hi. WHat ie settings do I need to modify to play

Re: [Audyssey] Possible scoring bug in Roadsplat

2012-01-05 Thread Sarah Haake
Hi, ok. But shouldn't the level go down again as well? It would be logical and I thought I saw a sound for that in the menu of the game. But maybe I am wrong there. But I think the level should also drop if the score drops. Any thoughts? Best regards Sarah --- Gamers mailing list __

Re: [Audyssey] java script security things

2012-01-05 Thread Trouble
i wonder if you also go by Marvin? Because I know one on another list that does the same with emails. At 01:00 AM 1/5/2012, you wrote: Hi. WHat ie settings do I need to modify to play javascript games? I don't touch most of these in fact have never needed to for ages. I have ie8 on my xp

Re: [Audyssey] Any chance of making huge cave work with windows?

2012-01-05 Thread dark
Hi jim. I can't imagine writing in the power needed for golf, wouldn't that make the hole game far too easy? for instance on a 279 yard hole pulling out your three wood and typing 279 and just getting a hole in one, rather than having to judge the sound file? As to sims, well in a way I think

Re: [Audyssey] Any chance of making huge cave work with windows?

2012-01-05 Thread joseph weakland
if there was a roller coaster tycoon accessible sim for the blind i'd give it a spin - Original Message - From: Jim Kitchen j...@kitchensinc.net To: dark Gamers@audyssey.org Sent: Thursday, January 05, 2012 4:42 AM Subject: Re: [Audyssey] Any chance of making huge cave work with

Re: [Audyssey] Possible scoring bug in Roadsplat

2012-01-05 Thread joseph weakland
i hear that but if 2 or 3 cars come at once and you can't shoot them you have to wait or die trying to cross:) - Original Message - From: Oriol Gómez ogomez@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 5:13 AM Subject: Re: [Audyssey]

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
I know it isn't just fighting games, I'm just saying those are the only games blind people can play, as of now, that have that level of depth. You can't expect someone totally blind to beat a metroid game, or even the original Mario. I just used fighting games because, as much as I would've

[Audyssey] Thursday's Out of Sight events

2012-01-05 Thread Charles Rivard
Here are the events scheduled for Thursday, January 5th: Chain Reaction, Afternoon Style 2:00 PM eastern Hosted by Julie and Hawkeye Location: Game Zone Join us every Thursday, at 2:00 PM eastern, in the Game Zone. Bring lots of snacks and refreshments, sit back and be prepared to have

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Charles Rivard
Can we do something about her bad breath? Don't give a spoiler, just a yes or no. Maybe water or a fire extinguisher if there is one, which I doubt, because that would be too easy, unless there are other difficulties. (grin) --- Shepherds are the best beasts, but Labs are a close second.

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Thomas Ward
Lol! That would be warped. However, truthfully we don't have any accessible games like that. None full of jokes, gags, and one-liners. Your idea sounds like something straight out of Mad Magazine along with Star Blek, Stuperman, and their other parity comics. On 1/5/12, Clement Chou

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Thomas Ward
Hi Charles, Not a chance. Your best defense is to get the heck out of Sekhmet's way when she launches a fireball at you. Duck, hop left/right, or jump over it, but don't stand there and get roasted. I suppose if Angela really wanted to put that fireball out she might have to ask Harpy, the Nile

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Bryan Peterson
Actually the first game I'm thinking of developing with BGT is going to be something along those lines, someting like Maniac Mansion. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: Thomas Ward thomasward1...@gmail.com

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Clement Chou
Oi. I took theatre while I was in high school... and that wasn't too long ago. In theatre, you're taught to be weird... I would totally kill for a game like that. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Tom Randall
Hey thanks for the tips Trouble, great to meet another blind guy into this hobby you're the first I've come across in quite a while. Yes I do try to take the heli off with the tail toward me for a good point of reference but you of course sometimes get rotation one way or the other which will

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Tom Randall
Hey Trouble and all. Thanks for the link I will definitely check this out. Tom On Jan 3, 2012, at 4:38 PM, Trouble wrote: For a look at hovers, http://www.bananahobby.com/ At 02:31 PM 1/3/2012, you wrote: Hey Charles and all. The helis designed for indoor flying are mostly

[Audyssey] best SC vid yet!

2012-01-05 Thread Clement Chou
Oh, my, gosh! This video is short, but juicy. The audio is shown in brilliance here. The music is nice and high up, and the sound effects are awesome. I don't think the people playing are all that skilled though... that seemed really slow to me. Enjoy!

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Trouble
you should check out youtube.com They have a lot of reviews and open box showing a lot of this stuff. At 02:34 PM 1/5/2012, you wrote: Hey thanks for the tips Trouble, great to meet another blind guy into this hobby you're the first I've come across in quite a while. Yes I do try to take the

Re: [Audyssey] best SC vid yet!

2012-01-05 Thread dan cook
This games sounds brilliant. Or at least, a lot better than the ones before it. The music i'm thinking could get rather catchy after a while, in a good way. On 1/5/12, Clement Chou chou.clem...@gmail.com wrote: Oh, my, gosh! This video is short, but juicy. The audio is shown in brilliance

[Audyssey] Eamon delux good and bad news

2012-01-05 Thread dark
Hi. Well I've had good news from the developer of eamon delux. he's now working on a vi compatibility mode which will nicely fix all the annoyences of the first version such as the display problems and menues that could only be read through highlighting, it's also a generally major bug fix

Re: [Audyssey] java script security things

2012-01-05 Thread shaun everiss
aah thanks At 09:07 a.m. 5/01/2012 -0500, you wrote: This email only proves you don't read them, because i told you where to look. So you don't wine, IE, tools menu, Internet options, security tab menu, custom... and look for java script. There are a few in there. At 01:00 AM 1/5/2012, you

Re: [Audyssey] Eamon delux good and bad news

2012-01-05 Thread michael barnes
Hello, Dark. I have Windows 7 32 bit, and I am able to run most of DOS games in the command prompt. So people could try to do that with the different DOS games. Sadly enough Windows 7 64 bit will not run any DOS games in the command prompt. From what I am understanding the developer that helped

Re: [Audyssey] best SC vid yet!

2012-01-05 Thread Tom Randall
Agreed this is another good one thanks for it. Yes I think I see what you mean about these players being slower than some of the other ones we've heard for this game. Definitely looking forward to this one. Game on. Tom On Jan 5, 2012, at 11:51 AM, Clement Chou wrote: Oh, my, gosh! This

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Thomas Ward
Hi Dark, I know what you are saying. Although, I am, and always have been a fan of the Tomb Raider games, the Jacolin Natla storyline is beginning to get old. Clear back in the original 1997 game, Tomb Raider, Lara Croft is hired by Natla to retrieve the pieces of the Scion which turns out to be

Re: [Audyssey] Eamon delux good and bad news

2012-01-05 Thread Thomas Ward
Hi Dark, This is indeed good news. Depending on how Aeman is compiled it might run on Vista or windows 7. If it is a 16-bit application then it would run ok on 32-bit compatible versions of Vista/Windows 7 in 16-bit compatibility mode. If it is 16-bit and you have 64-bit Windows Vista/Windows 7

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Tom Randall
Hi again. Have checked out some of the hovercraft on the banana hobby page you provided, these look real interesting and reasonably priced to boot. One thing I notice I do not see any brand names on the product descriptions so it will be kind of difficult to find youtube vides on specific

Re: [Audyssey] best SC vid yet!

2012-01-05 Thread Clement Chou
To Dan... this music is definitely catchy. Gets me pumped for fighting... though honestly, if there's any game with a good soundtrack in this series, it would have to be soul calibur 3. That game, in my opinion, had the best score out of all six games. To Tom... this video was off gamespot, and

[Audyssey] soul calibur 3 quick battle and cinema

2012-01-05 Thread Clement Chou
Just one fight from soul calibur 3 It was against Abyss... and one of the best fights I've ever had in this series. The gameplay isn't the best in this game, but the music is awesome as you'll see in both the fight and the ending. --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] soul calibur 3 quick battle and cinema

2012-01-05 Thread Clement Chou
Just one fight from soul calibur 3 It was against Abyss... and one of the best fights I've ever had in this series. The gameplay isn't the best in this game, but the music is awesome as you'll see in both the fight and the ending. --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] soul calibur 3 quick battle and cinema

2012-01-05 Thread Clement Chou
Just one fight from soul calibur 3 It was against Abyss... and one of the best fights I've ever had in this series. The gameplay isn't the best in this game, but the music is awesome as you'll see in both the fight and the ending. --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] soul calibur 3 quick battle and cinema

2012-01-05 Thread Clement Chou
Just one fight from soul calibur 3 It was against Abyss... and one of the best fights I've ever had in this series. The gameplay isn't the best in this game, but the music is awesome as you'll see in both the fight and the ending. --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Eamon delux good and bad news

2012-01-05 Thread dark
That is true michael, I should've specified 64 bit windows 7 rather than 32 bit when referring to the game not working. Beware the Gure! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Thursday, January 05, 2012 8:14 PM Subject: Re:

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Michael Gauler
Hi Thomas, Isn't it getting worse? There is The Guardian of Light which isn't a part of the main Tomb Raider series. And isn't there another game coming out, another Tomb Raider with a relaunch of the series with a totally different Lara or rather her story? What is that supposed to do if it

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Bryan Peterson
I suppose you could say the same about Mega Man or Zelda. Most of them revive Ganon constantly or, in the case of Mega Man Dr. Wiley or Sigma. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: Michael Gauler

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread dark
Hi tom. I know just what you mean sinse the same thing has been done with Zero in Capcom's mega man series, though if anything the excuses there are even more pathetic. In Mega man x 1, zero dies to destroy vile, one of the most unpleasant enemies in the game. X2 concerns a plot by

Re: [Audyssey] Eamon delux good and bad news

2012-01-05 Thread dark
Hi tom. that makes sense. sinse the program is written in basic and was originally written for versions of windows in dos, I'm pretty sure it's a 16 bit application, which is precisely why the developer has had to add in dosbox as an option to run the thing, it's just bad luck dosbox won't

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread dark
Well Bryan, Sigma has supposedly finally kicked the bucket in mega man x8, though of course sinse Zero was supposed to do that several times over it's not saying much. Also the copy chip plotline means that all new generation reploids contain sigma's dna so who knows? I will admit I never

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Trouble
Don't have any of the models, but I do like the rubber skirt. The one I have is like the first one on list in size. One thing you have to keep in mind is they are the original drifters when it comes to turning. At 03:52 PM 1/5/2012, you wrote: Hi again. Have checked out some of the

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Thomas Ward
Hi Charles, The indoor helicopters are too small to be flown outside, the wind will often cause them to crash, and the reason is because they are pretty small. The indoor models are not much bigger than a man's hand, roughly speaking, and are maybe 6 inches long and the propeller on top is about

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Bryan Peterson
I'm just glad that to my knowledge they don't do that in the Final Fantasy series or at leas not often. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Thomas Ward
Hi Tom, Smile. Oh, the topic is fine. Leave it on list. They may be toys, but there are certainly gaming aspects to RC toys that maybe you haven't thought about. For example, if you have a couple of RC race cars you can race them. That's certainly a game even if it isn't computer gaming

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Thomas Ward
Hi Michael, Yes. Guardian of Light isn't officially a part of the Tomb Raider series, but its a decent stand alone game for what it is. I have owned and played almost every TR game available, and Guardian of Light is better than some. As for the new Tomb Raider game Edos is once again

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Trouble
Sense you like to shoot things, http://www.thinkrc.com/u810-missile-launching-35ch-fly-wolf-helicopter-gyro-and-sound-graphite-p-1436.html At 07:16 PM 1/5/2012, you wrote: Hi Tom, Smile. Oh, the topic is fine. Leave it on list. They may be toys, but there are certainly gaming aspects to RC

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Trouble
When you get to 4CH type. The smallest blade length is around 8 in and up to or better than 27 in. The bigger you go the less you have to worry about wind. You can have a lot of fun with the small one for cheep. At 07:05 PM 1/5/2012, you wrote: Hi Charles, The indoor helicopters are too small

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Thomas Ward
Hi Trouble, Sweet! This helicopter looks awesome. Although, I'd rather fly one of the U.S. militaries unmanned recon drones. Those things are frickin' awesome! On 1/5/12, Trouble troub...@columbus.rr.com wrote: Sense you like to shoot things,

Re: [Audyssey] RC aircraft - Re: a thought on the Shard Workshop project

2012-01-05 Thread Thomas Ward
Hi Trouble, Yeah, I figured that. That's just basic physics there. The bigger the blades, and the heavier the helocopter, etc the more stable it will be in flight. The one I have was a Christmas present for my son, and it was meant to be an inexpensive gift. When he gets older we'll probably

Re: [Audyssey] Any chance of making huge cave work with windows?

2012-01-05 Thread Thomas Ward
Hi Lisa, HNot sure about that. I haven't used a notetaker in so long I'm not sure what is and isn't compatible with something like a Voicenote or Braillenote. I think those notetakers use a modified version of Windows CE, and if so there is probably an accessible frotz interpreter

Re: [Audyssey] Any chance of making huge cave work with windows?

2012-01-05 Thread Hayden Presley
Hi Thomas, Actually, because of the way Keysoft actually is the interface, there isn't actually anaccessible Frotz. What Humanware did was modify the Jzip interpreter for use with IF games. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

[Audyssey] Adult Games was Huge Cave

2012-01-05 Thread Thomas Ward
Hi Jim, Oh, yeah. I always get a laugh or two out of playing Tripple J Shooter. Actually, I wish there were more accessible adult games like that around, because its an area largely untapped by developers. For example, my dad has a game called Strip Poker. You select the girl you want to play

Re: [Audyssey] Adult Games was Huge Cave

2012-01-05 Thread Mich
Hey tom and all. on the topic of strip poker I think it would be able to be adapted to the blind if you had either a real stripper there lol or a tactile version of one lol. that is also another reason why it boggles my mind that they have issues of Braille playboy lol since no one reads that

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Hayden Presley
HI Thomas, I would've said her name, although I would've been embarrassed at my attempt of spelling it: it's been so long since I've seen the name in question. Glad I got it. Dio I get a free copy? Lol! Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Hayden Presley
HI, What do you call that, School Hunter, Mysteries of the Fountain? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, January 04, 2012 11:43 PM To: Gamers Discussion list Subject:

[Audyssey] Randomisation in Games was Huge Cave

2012-01-05 Thread Thomas Ward
HI Dark, Definitely. I have to admit Entombed has drastically redefined my concept of a roguelike RPG game let alone improved my idea of what elements to add to my future games. For instance, I've been thinking for years of doing a Star Trek RPG game, like the paper and pen games, only in

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Thomas Ward
Hi Hayden, Lol! Sorry, no prises for guessing correctly. Although, given Sekhmet's character I'm not really surprised you guessed it. For one thing Sekhmet has been getting more and more popular in the mainstream.Just last year or so a new series of books called the Sekhmet's Light trilogy came

Re: [Audyssey] Adult Games was Huge Cave

2012-01-05 Thread Bryan Peterson
That reminded me of something my dad used to tell me when I was younger. It actually got on my nerves since I never really went through a phase where I was obsessed with that sort of thing. But he told me we were going to go to a nude bar when I turned eighteen and then sue them for not having

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Thomas Ward
Hi Dark, Those are some good points. However, as you pointed out some times it is really really really hard to convey a concept or certain activity in audio alone. For example, one of the things I'm having difficulty with is staircases in the new Tomb Hunter game. Normally the staircase would be

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Yohandy
Clement, you and I think quite similarly. you can fight a CPU all day, but nothing's as hard to conquer as another human being. I've been playing lots of MK online lately, especially against some friends, and man some of those fights came down to the wire. we literally had 1 hit left before we

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Hayden Presley
HI, Darn...I was hopin. Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, January 05, 2012 8:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] Possible New MOTA Story Hi

[Audyssey] staircase indication - Re: Mysteries of the Ancients News

2012-01-05 Thread Charles Rivard
For indicating stairs, I immediately thought of having the character breathe a bit, as if using energy to climb or descend them, although that might not work. It wouldn't let you know they are there before you decide to use them. How about having the character speak when she sees stairs?

Re: [Audyssey] Adult Games was Huge Cave

2012-01-05 Thread Thomas Ward
Hi Bryan, Lol! I can definitely see why that would get on your nerves. Its bad enough that you can't see it, but even worse to have it constantly rubbed in your face. Plus strip clubs have a hands off policy to protect the girls from unwanted groping and drunken guys feeling them up all night.

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread joseph weakland
IS THERE ANY ACCESSIBLE mk ONLINE GAMES YOU CAN PLAY WITH PC? - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 8:22 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Clement, you and I think

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Yohandy
nothing good. give up your pcs people! else you'll never play anything worthwhile. you guys have been waiting for an mk port for pc for years, and it hasn't happened. what makes anyone think it'll happen any time soon? questions along the lines of does this or that exist on PC? can get rather

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
Except that not everybody can afford consoles. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 7:59 PM Subject:

Re: [Audyssey] Any chance of making huge cave work with windows?

2012-01-05 Thread Lisa Hayes
I have some games here bears night out, a form of adventure and others. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 06, 2012 12:09 PM Subject: Re:

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Clement Chou
School hunters 1: mystery of the pink pen. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, January 05, 2012 5:45 PM Subject: Re: [Audyssey] Possible New MOTA Story HI, What do you call that, School

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
Could there be a bit more echo in the case of stairs? As I see it, having been underground in a mine... the main tunnels don't echo much. But get to a staircase, and there's just this tiny bit of echo that lets you know that the tunnel is opening on a stairwell on the left. Just a thought.

Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
- Original Message - From: joseph weakland josephweakl...@att.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 6:47 PM Subject: Re: [Audyssey] Mysteries of the Ancients News IS THERE ANY ACCESSIBLE mk ONLINE GAMES YOU CAN PLAY WITH PC? -

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
Yohandy, you need to consider that not everyone can fork out a couple hundred bucks for a console... plus however much games would cost. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 6:59 PM

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
That actually makes sense. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 8:37 PM Subject: Re:

Re: [Audyssey] Possible New MOTA Story

2012-01-05 Thread Hayden Presley
Hi, Lol. You ought to learn a programming language and develop that for us. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, January 05, 2012 9:35 PM To: Gamers Discussion list

Re: [Audyssey] pbgames is dead at last

2012-01-05 Thread Hayden Presley
Hi, Me too. I was aobut ready to start screaming. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O'Brien Sent: Wednesday, January 04, 2012 10:06 PM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Hayden Presley
Hi, It would, except that if the staircase is in front of you, there wouldn't be any echo. But I like the idea. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, January 05, 2012

Re: [Audyssey] Adult Games was Huge Cave

2012-01-05 Thread Thomas Ward
Hi Mich, Lol! I guess I'd have to send each customer an inflatable love doll to feel along with the Strip Poker game eh? And no reading Playboy in braille isn't my idea of fun when I use to steel my uncles copies and look at the centerfolds when no one was keeping an eye on me. Definitely got

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
Nor is everybody interested in fighting games. I like a good fight now and then but my interests generally lie elsewhere. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
There could still be since it could still echo up or down from the next level. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent:

Re: [Audyssey] Adult Games was Huge Cave

2012-01-05 Thread Bryan Peterson
Wasn't that Leather Goddesses of Phobos game (SP?) from Infocom considered Adult? Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Thomas Ward
Hi Clement, HmmmMaybe I'll trie it and see. Its worth a try, because all I really need here is a little sound indication that this is the top or or bottom of a staircase and not the floor itself. Adding a little echo might work here. Cheers! On 1/5/12, Clement Chou chou.clem...@gmail.com

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
I've been in a mine before. It does echo. Not very much, but just enough for you to realize what you're coming up to. Being underground is actually an amazing experience. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
Well, that's true too... but I thought that was a given. But there are times when I don't think fighting games get as much of a chance from the gaming community as they should get. People write off games like Soul Calibur and MK as being too shallow... and that's without ever seriously sitting

Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Yohandy
empty message. might want to resend. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 10:39 PM Subject: Re: [Audyssey] fighting games (was): Mysteries of the Ancients News - Original

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Yohandy
doesn't change the fact that mk will probably never be developed on PC. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 10:08 PM Subject: Re: [Audyssey] Mysteries of the Ancients News

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
Wasn't saying it would. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 05, 2012 10:19 PM Subject: Re: [Audyssey]

Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
Yeah, I kinda realized it after I changed the subject and just automatically hit the send button. I was going to answer Joseph's question, but you already did... so that message was void anyway. lol - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Yohandy
then they will never play such games. it's that simple. lots of blind people can afford things like ipods, ipads, and iphones, so I'm sure a gaming console isn't out of the question. and they bought the pc they're using to type the email, didn't they? I think insecurity on whether or not they

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
Well as for buying the computer not necessarily. Voc Rehab might have paid for that and the screen reader. As for buying IPads and IPhones but not consoles, that's a differet stor since there's a lot you ca do with one of those. But I've never been one to buy a console just for one or two

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread shaun everiss
not to mention space. My room has a tv but the location is fully unsuited for a console. Ofcause that depends on the console. If we are talking on the latest generation playstation or xbox it is probably out my legue anyway. I actually am trying to distance myself from as many things tech wise

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread shaun everiss
I like all fighting and stratogy some sport games but I don't really want to be tied to one game at a time. At 08:58 p.m. 5/01/2012 -0700, you wrote: Nor is everybody interested in fighting games. I like a good fight now and then but my interests generally lie elsewhere. Ash nazg durbatulûk,

Re: [Audyssey] Randomisation in Games was Huge Cave

2012-01-05 Thread dark
Hi Tom. all that is very true, also in terms of text sinse the english language contains so many descriptive words, having the game randomly select a couple can give the appearence of new items or descriptions even though it is only selecting from a pool, which can completely change the