Re: [Audyssey] MOTA Arcade mode.
yeah i wouldn't bother. It was only because of a select few that you couldn't make your intended game in the first place some people are just never grateful for what others do for them. if they want the game they paid for, program it themselves and stop moaning On 4 May 2009, at 00:38, shaun everiss wrote: then don't bother I actually am getting used to saving games. At 10:36 a.m. 4/05/2009, you wrote: Hi Ryan, Actually, when I originally came up with the idea for Mysteries of the Ancients I never intended it to be a side-scroller or arcade game to begin with. When I found out I wasn't going to be able to release Montezuma's Revenge do to copyright issues I began working on Tomb Hunter Mysteries of the Ancients. When I announced the new game would be a 3d FPS title instead of a classic side-scroller I got quite a lot of heated replies back on the subject. Some felt I was being dishonest or at the very least I would be creating a game they neither wanted or paid for etc. So the compromise was to add the arcade mode into the Genesis Engine, something I absolutely hated from the start, and modify the engine to handle 2d side- scroller levels instead of a full 3d environment. That really soured me on the project from the outset, and i decided when creating the cross platform engine to remove everything I didn't like about the Windows Engine. Now, that I have decided to port Mysteries of the Ancients over to Mac OS it appears most of the people are in favor of putting all that code back into the engine. I can do it, but it will take time adding all that extra code, and it will take time yanking every single line of it back out when the game is released. Sorry about the rant, but I'm not overly thrilled about adding code in to my game engine, and then have to spend just as much time yanking it all out again a few months later. It is fairly well known that i am not a huge fan of arcade games these days, and what I really want is a good high quality Ferst Person Shooter, and I've been denied that all thanks to taking orders for a game I can not legally create now. Smile. Ryan Conroy wrote: Hi Tom, I prefer the Arcade mode when I'm trying to get used to the game. Plus, I feel that if you take away arcade mode, it'll take away from some classic feeling of the game. Ryan Get information on currency trading. Start learning today! http://thirdpartyoffers.juno.com/TGL2131/fc/BLSrjnsHQoLDkVUFLhl9s2Fa5noFXjBBfBrpo73qRjZqsTqbbklrSI0KJk0/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Mach 1 tts
Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
well I'd like the support myself I'd like it to be complete ie have it work. saying that if it will work like v6c without the tts without all the extra stuff I am all for it. At 08:39 p.m. 4/05/2009, you wrote: Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Hi Shaun, Mach 1 tts is way different than v6c. Ok some of the track names are the same and a couple of the sound files, but there are now 94 sound files 9.4 meg and none of them are speech files. And then there is the whole thing that you can turn the steering wheel a little bit or a lot. And the same for pressing the gas and brake peddles. It is really very much more like driving a real car. Like I said though because you can not press a key a little bit or a lot, some of the tracks maybe very difficult if not impossible to drive via the keyboard. You know because I designed them so that you need to do the little bit or a lot thing. BFN Jim But officer, I was only trying to gain enough speed so I could coast to the nearest gas station. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Arcade mode.
I personally wouldn't miss arcade mode, but Idon't think William's argument holds up. If someone paid for something, they shouldn't need to program it themselves - you don't need to pay anyone else to program anything for yourself. Plus, not everyone can program a game, never mind one of the quality they would expect by paying however much they did for this one. On 5/4/09, william lomas lomaswill...@googlemail.com wrote: yeah i wouldn't bother. It was only because of a select few that you couldn't make your intended game in the first place some people are just never grateful for what others do for them. if they want the game they paid for, program it themselves and stop moaning On 4 May 2009, at 00:38, shaun everiss wrote: then don't bother I actually am getting used to saving games. At 10:36 a.m. 4/05/2009, you wrote: Hi Ryan, Actually, when I originally came up with the idea for Mysteries of the Ancients I never intended it to be a side-scroller or arcade game to begin with. When I found out I wasn't going to be able to release Montezuma's Revenge do to copyright issues I began working on Tomb Hunter Mysteries of the Ancients. When I announced the new game would be a 3d FPS title instead of a classic side-scroller I got quite a lot of heated replies back on the subject. Some felt I was being dishonest or at the very least I would be creating a game they neither wanted or paid for etc. So the compromise was to add the arcade mode into the Genesis Engine, something I absolutely hated from the start, and modify the engine to handle 2d side- scroller levels instead of a full 3d environment. That really soured me on the project from the outset, and i decided when creating the cross platform engine to remove everything I didn't like about the Windows Engine. Now, that I have decided to port Mysteries of the Ancients over to Mac OS it appears most of the people are in favor of putting all that code back into the engine. I can do it, but it will take time adding all that extra code, and it will take time yanking every single line of it back out when the game is released. Sorry about the rant, but I'm not overly thrilled about adding code in to my game engine, and then have to spend just as much time yanking it all out again a few months later. It is fairly well known that i am not a huge fan of arcade games these days, and what I really want is a good high quality Ferst Person Shooter, and I've been denied that all thanks to taking orders for a game I can not legally create now. Smile. Ryan Conroy wrote: Hi Tom, I prefer the Arcade mode when I'm trying to get used to the game. Plus, I feel that if you take away arcade mode, it'll take away from some classic feeling of the game. Ryan Get information on currency trading. Start learning today! http://thirdpartyoffers.juno.com/TGL2131/fc/BLSrjnsHQoLDkVUFLhl9s2Fa5noFXjBBfBrpo73qRjZqsTqbbklrSI0KJk0/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers
Re: [Audyssey] Mach 1 tts
Am I right in guessing that any type of joystick will due (not just one of those fancy racing steering wheels which I've never really had a good look at)? If so I will promptly kick myself for not digging mine up before leaving for school. Oh well, 2 weeks until I'm home. On 5/4/09, Jim Kitchen j...@kitchensinc.net wrote: Hi Shaun, Mach 1 tts is way different than v6c. Ok some of the track names are the same and a couple of the sound files, but there are now 94 sound files 9.4 meg and none of them are speech files. And then there is the whole thing that you can turn the steering wheel a little bit or a lot. And the same for pressing the gas and brake peddles. It is really very much more like driving a real car. Like I said though because you can not press a key a little bit or a lot, some of the tracks maybe very difficult if not impossible to drive via the keyboard. You know because I designed them so that you need to do the little bit or a lot thing. BFN Jim But officer, I was only trying to gain enough speed so I could coast to the nearest gas station. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Arcade mode.
yes but if thomas doesn't want to implement that mode if it means more delays and frustrations for him, people should be greatful for what they get On 4 May 2009, at 13:10, James Dietz wrote: I personally wouldn't miss arcade mode, but Idon't think William's argument holds up. If someone paid for something, they shouldn't need to program it themselves - you don't need to pay anyone else to program anything for yourself. Plus, not everyone can program a game, never mind one of the quality they would expect by paying however much they did for this one. On 5/4/09, william lomas lomaswill...@googlemail.com wrote: yeah i wouldn't bother. It was only because of a select few that you couldn't make your intended game in the first place some people are just never grateful for what others do for them. if they want the game they paid for, program it themselves and stop moaning On 4 May 2009, at 00:38, shaun everiss wrote: then don't bother I actually am getting used to saving games. At 10:36 a.m. 4/05/2009, you wrote: Hi Ryan, Actually, when I originally came up with the idea for Mysteries of the Ancients I never intended it to be a side-scroller or arcade game to begin with. When I found out I wasn't going to be able to release Montezuma's Revenge do to copyright issues I began working on Tomb Hunter Mysteries of the Ancients. When I announced the new game would be a 3d FPS title instead of a classic side-scroller I got quite a lot of heated replies back on the subject. Some felt I was being dishonest or at the very least I would be creating a game they neither wanted or paid for etc. So the compromise was to add the arcade mode into the Genesis Engine, something I absolutely hated from the start, and modify the engine to handle 2d side- scroller levels instead of a full 3d environment. That really soured me on the project from the outset, and i decided when creating the cross platform engine to remove everything I didn't like about the Windows Engine. Now, that I have decided to port Mysteries of the Ancients over to Mac OS it appears most of the people are in favor of putting all that code back into the engine. I can do it, but it will take time adding all that extra code, and it will take time yanking every single line of it back out when the game is released. Sorry about the rant, but I'm not overly thrilled about adding code in to my game engine, and then have to spend just as much time yanking it all out again a few months later. It is fairly well known that i am not a huge fan of arcade games these days, and what I really want is a good high quality Ferst Person Shooter, and I've been denied that all thanks to taking orders for a game I can not legally create now. Smile. Ryan Conroy wrote: Hi Tom, I prefer the Arcade mode when I'm trying to get used to the game. Plus, I feel that if you take away arcade mode, it'll take away from some classic feeling of the game. Ryan Get information on currency trading. Start learning today! http://thirdpartyoffers.juno.com/TGL2131/fc/BLSrjnsHQoLDkVUFLhl9s2Fa5noFXjBBfBrpo73qRjZqsTqbbklrSI0KJk0/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any
Re: [Audyssey] Mach 1 tts
Hmm, sure, why not. Only thing is some folks don't have a steering wheel or controller, but it'd probably be worth it. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 2:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] audissey magazine list
Hi, If the audissey magazine list is ready to subscribe to, I was hoping someone could post it. I had asked before the move of the list, but at that time it didn't work. Hopefully a new one is available. Sorry for being annoying, al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
The problem with that is not everyone can afford to spend that extra money, especially these days. It seems to me that the tradeoff would be that if you played using the keyboard you just couldn't perform the more complex moves and therefore couldn't play some of the more complex tracks. I want you...to go upstairs...and kill that boy! - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 7:14 AM Subject: Re: [Audyssey] Mach 1 tts Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mock 1
he's making a new one as we speak! Cory! - Original Message - From: Steve Cullen sculle...@verizon.net To: Gamers@audyssey.org Sent: Monday, May 04, 2009 10:18 AM Subject: [Audyssey] mock 1 hi everyone, does anyone know if Mock 1 works with the steering wheel yet? or is Jim planning to put out a new version of the game with steering wheel support. Thank you for any help. Regards, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] mock 1
hi everyone, does anyone know if Mock 1 works with the steering wheel yet? or is Jim planning to put out a new version of the game with steering wheel support. Thank you for any help. Regards, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Hi Jim, Sure go ahead. Other than having keyboard support for menus I don't personally have a problem with using a joystick or stearing wheel for the primary input. In fact, I personally think it is high time that more of us accessible game developers begin exploring alternative input devices like stearing wheels, joysticks, WII Motes, mice, etc more instead of relying on a keyboard. Keyboards are limiting, as you can tell with Match 1, and we can do a lot more with some controllers than others. So I say go for it. Jim Kitchen wrote: Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Arcade mode.
at the end of the day we are getting a game On 4 May 2009, at 13:34, Bryan Peterson wrote: Exactly. I couldn't agree more. I want you...to go upstairs...and kill that boy! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 6:23 AM Subject: Re: [Audyssey] MOTA Arcade mode. yes but if thomas doesn't want to implement that mode if it means more delays and frustrations for him, people should be greatful for what they get On 4 May 2009, at 13:10, James Dietz wrote: I personally wouldn't miss arcade mode, but Idon't think William's argument holds up. If someone paid for something, they shouldn't need to program it themselves - you don't need to pay anyone else to program anything for yourself. Plus, not everyone can program a game, never mind one of the quality they would expect by paying however much they did for this one. On 5/4/09, william lomas lomaswill...@googlemail.com wrote: yeah i wouldn't bother. It was only because of a select few that you couldn't make your intended game in the first place some people are just never grateful for what others do for them. if they want the game they paid for, program it themselves and stop moaning On 4 May 2009, at 00:38, shaun everiss wrote: then don't bother I actually am getting used to saving games. At 10:36 a.m. 4/05/2009, you wrote: Hi Ryan, Actually, when I originally came up with the idea for Mysteries of the Ancients I never intended it to be a side-scroller or arcade game to begin with. When I found out I wasn't going to be able to release Montezuma's Revenge do to copyright issues I began working on Tomb Hunter Mysteries of the Ancients. When I announced the new game would be a 3d FPS title instead of a classic side-scroller I got quite a lot of heated replies back on the subject. Some felt I was being dishonest or at the very least I would be creating a game they neither wanted or paid for etc. So the compromise was to add the arcade mode into the Genesis Engine, something I absolutely hated from the start, and modify the engine to handle 2d side- scroller levels instead of a full 3d environment. That really soured me on the project from the outset, and i decided when creating the cross platform engine to remove everything I didn't like about the Windows Engine. Now, that I have decided to port Mysteries of the Ancients over to Mac OS it appears most of the people are in favor of putting all that code back into the engine. I can do it, but it will take time adding all that extra code, and it will take time yanking every single line of it back out when the game is released. Sorry about the rant, but I'm not overly thrilled about adding code in to my game engine, and then have to spend just as much time yanking it all out again a few months later. It is fairly well known that i am not a huge fan of arcade games these days, and what I really want is a good high quality Ferst Person Shooter, and I've been denied that all thanks to taking orders for a game I can not legally create now. Smile. Ryan Conroy wrote: Hi Tom, I prefer the Arcade mode when I'm trying to get used to the game. Plus, I feel that if you take away arcade mode, it'll take away from some classic feeling of the game. Ryan Get information on currency trading. Start learning today! http://thirdpartyoffers.juno.com/TGL2131/fc/BLSrjnsHQoLDkVUFLhl9s2Fa5noFXjBBfBrpo73qRjZqsTqbbklrSI0KJk0/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please
Re: [Audyssey] Mach 1 tts
Hi James, Well, the way DirectX works it supports all kinds of joysticks, game pads, and racing wheels all with the same code. So I am fairly certain that most 10 button joysticks or game pads will work with the game. However, since Jim has designed the game for a racing wheel that would be ideal for this game since racing wheels have gas and break peddles, a throddle control, and some extras that most joysticks don't have. In a racing game like this those extra controls might be very important to have. Smile. James Dietz wrote: Am I right in guessing that any type of joystick will due (not just one of those fancy racing steering wheels which I've never really had a good look at)? If so I will promptly kick myself for not digging mine up before leaving for school. Oh well, 2 weeks until I'm home. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Arcade mode.
And that's the whole point as far as I'm concerned. For legal reasos we obviously can't get te exact game we wanted but that doesn't mean we can really afford to complain about it. I want you...to go upstairs...and kill that boy! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 9:52 AM Subject: Re: [Audyssey] MOTA Arcade mode. at the end of the day we are getting a game On 4 May 2009, at 13:34, Bryan Peterson wrote: Exactly. I couldn't agree more. I want you...to go upstairs...and kill that boy! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 6:23 AM Subject: Re: [Audyssey] MOTA Arcade mode. yes but if thomas doesn't want to implement that mode if it means more delays and frustrations for him, people should be greatful for what they get On 4 May 2009, at 13:10, James Dietz wrote: I personally wouldn't miss arcade mode, but Idon't think William's argument holds up. If someone paid for something, they shouldn't need to program it themselves - you don't need to pay anyone else to program anything for yourself. Plus, not everyone can program a game, never mind one of the quality they would expect by paying however much they did for this one. On 5/4/09, william lomas lomaswill...@googlemail.com wrote: yeah i wouldn't bother. It was only because of a select few that you couldn't make your intended game in the first place some people are just never grateful for what others do for them. if they want the game they paid for, program it themselves and stop moaning On 4 May 2009, at 00:38, shaun everiss wrote: then don't bother I actually am getting used to saving games. At 10:36 a.m. 4/05/2009, you wrote: Hi Ryan, Actually, when I originally came up with the idea for Mysteries of the Ancients I never intended it to be a side-scroller or arcade game to begin with. When I found out I wasn't going to be able to release Montezuma's Revenge do to copyright issues I began working on Tomb Hunter Mysteries of the Ancients. When I announced the new game would be a 3d FPS title instead of a classic side-scroller I got quite a lot of heated replies back on the subject. Some felt I was being dishonest or at the very least I would be creating a game they neither wanted or paid for etc. So the compromise was to add the arcade mode into the Genesis Engine, something I absolutely hated from the start, and modify the engine to handle 2d side- scroller levels instead of a full 3d environment. That really soured me on the project from the outset, and i decided when creating the cross platform engine to remove everything I didn't like about the Windows Engine. Now, that I have decided to port Mysteries of the Ancients over to Mac OS it appears most of the people are in favor of putting all that code back into the engine. I can do it, but it will take time adding all that extra code, and it will take time yanking every single line of it back out when the game is released. Sorry about the rant, but I'm not overly thrilled about adding code in to my game engine, and then have to spend just as much time yanking it all out again a few months later. It is fairly well known that i am not a huge fan of arcade games these days, and what I really want is a good high quality Ferst Person Shooter, and I've been denied that all thanks to taking orders for a game I can not legally create now. Smile. Ryan Conroy wrote: Hi Tom, I prefer the Arcade mode when I'm trying to get used to the game. Plus, I feel that if you take away arcade mode, it'll take away from some classic feeling of the game. Ryan Get information on currency trading. Start learning today! http://thirdpartyoffers.juno.com/TGL2131/fc/BLSrjnsHQoLDkVUFLhl9s2Fa5noFXjBBfBrpo73qRjZqsTqbbklrSI0KJk0/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __
Re: [Audyssey] mock 1
Hi Steve, That's exactly what we have been talking about over the passed couple of days. Jim has a new version of Mach1 he is working on that has Sapi support and stearing wheel support. However, unlike previous versions of the game it doesn't have keyboard support, and Jim just asked earlier how people felt about the new version being released without keyboard support. Smile. Steve Cullen wrote: hi everyone, does anyone know if Mock 1 works with the steering wheel yet? or is Jim planning to put out a new version of the game with steering wheel support. Thank you for any help. Regards, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Hi Bryan, True, but dependence on supporting a keyboard will ultimately hold the game back from its greater potential. Having done some testing with Raceway and Rail Racer keyboards just are not very good for handling racing games. If a developer has to yank out some precision or feature of the game to accommodate a keyboard you lose part of the realism and advanced features of the game. Perhaps some people don't care about that, but as a gamer I do care a lot about those advanced features, realism, etc. I think as developers we've pandered to the lowest common denominator for far too long, and we need to start just writing games to get the best potential out of them. Bryan Peterson wrote: The problem with that is not everyone can afford to spend that extra money, especially these days. It seems to me that the tradeoff would be that if you played using the keyboard you just couldn't perform the more complex moves and therefore couldn't play some of the more complex tracks. I want you...to go upstairs...and kill that boy! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Arcade mode.
Hi Will, Oh, how I wish it were that simple. Fact is James North and I did charge money for Montezuma's Revenge, and it wasn't the end users fault I was told to stop production on that game by the current copyright holders. Since refunding everyones money wasn't possible I ended up stuck between a rock and a hard place. I couldn't refund the customers' money, and I couldn't legally complete Montezuma's Revenge. I feel the customer should get something close to what they paid for, but I also have personal feelings, ideas, and interests that I might have to sacrofice to deliver a game along those lines. The fact that customers paid me up front for a game is a contract of trust between customer and developer alike. I simply can't ignore their interest for an arcade mode even though I personally dislike the feature myself. However, i don't have to decide right now. Smile. william lomas wrote: yeah i wouldn't bother. It was only because of a select few that you couldn't make your intended game in the first place some people are just never grateful for what others do for them. if they want the game they paid for, program it themselves and stop moaning --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Arcade mode.
Thomas, how about this. You complete the game, make it available for purchase, then offer a patch in the future that contains the arcade mode for those who want it. that should hopefully make everyone happy. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 12:35 PM Subject: Re: [Audyssey] MOTA Arcade mode. Hi Will, Oh, how I wish it were that simple. Fact is James North and I did charge money for Montezuma's Revenge, and it wasn't the end users fault I was told to stop production on that game by the current copyright holders. Since refunding everyones money wasn't possible I ended up stuck between a rock and a hard place. I couldn't refund the customers' money, and I couldn't legally complete Montezuma's Revenge. I feel the customer should get something close to what they paid for, but I also have personal feelings, ideas, and interests that I might have to sacrofice to deliver a game along those lines. The fact that customers paid me up front for a game is a contract of trust between customer and developer alike. I simply can't ignore their interest for an arcade mode even though I personally dislike the feature myself. However, i don't have to decide right now. Smile. william lomas wrote: yeah i wouldn't bother. It was only because of a select few that you couldn't make your intended game in the first place some people are just never grateful for what others do for them. if they want the game they paid for, program it themselves and stop moaning --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Hi Jim. I'm looking forward to this. I'm definatly going to use my controler for racing. I'm so used to using it with topspeed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Will the version you have support a joystick?, or does it need something with a wheel, brakes, and accelerator pedals. If it were up to me, I'd wait and get keyboard support also working, even if it is more difficult to navigate tracks. No need for 2 versions to be put out unless it will take a long tome to get the keyboard support to work. JMO. --- In God we trust! - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
NOt only that, but as I said before some of us just don't have the money to spare on joysticks and things. I myself wouldn't mind getting one but I really can't justify forking over the dough. So there ought to be an alternate method for those who for whatever reason don't have wheels and things. I want you...to go upstairs...and kill that boy! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 3:49 PM Subject: Re: [Audyssey] Mach 1 tts Will the version you have support a joystick?, or does it need something with a wheel, brakes, and accelerator pedals. If it were up to me, I'd wait and get keyboard support also working, even if it is more difficult to navigate tracks. No need for 2 versions to be put out unless it will take a long tome to get the keyboard support to work. JMO. --- In God we trust! - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
I agree with this. If you cannot use a certain variety of game controller, you play with what you can afford to possess. If the game doesn't work as well for you as it does for the guy down the block, so be it. But I do think that if possible, a game should allow more than one type of input device for those who do not have the one that works best. --- In God we trust! - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 6:18 AM Subject: Re: [Audyssey] Mach 1 tts The problem with that is not everyone can afford to spend that extra money, especially these days. It seems to me that the tradeoff would be that if you played using the keyboard you just couldn't perform the more complex moves and therefore couldn't play some of the more complex tracks. I want you...to go upstairs...and kill that boy! - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 7:14 AM Subject: Re: [Audyssey] Mach 1 tts Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] Mach 1 tts
aah. Well in that case get it properly done man. At 11:54 p.m. 4/05/2009, you wrote: Hi Shaun, Mach 1 tts is way different than v6c. Ok some of the track names are the same and a couple of the sound files, but there are now 94 sound files 9.4 meg and none of them are speech files. And then there is the whole thing that you can turn the steering wheel a little bit or a lot. And the same for pressing the gas and brake peddles. It is really very much more like driving a real car. Like I said though because you can not press a key a little bit or a lot, some of the tracks maybe very difficult if not impossible to drive via the keyboard. You know because I designed them so that you need to do the little bit or a lot thing. BFN Jim But officer, I was only trying to gain enough speed so I could coast to the nearest gas station. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
I have an ffb stick but also a simple gamepad. At 01:18 a.m. 5/05/2009, you wrote: The problem with that is not everyone can afford to spend that extra money, especially these days. It seems to me that the tradeoff would be that if you played using the keyboard you just couldn't perform the more complex moves and therefore couldn't play some of the more complex tracks. I want you...to go upstairs...and kill that boy! - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 7:14 AM Subject: Re: [Audyssey] Mach 1 tts Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
I have a couple but no space was never able to reposition or centre the logitech wheel stick I got and have no space for either. If enough joystick games come I may trade in my gamepad and ffb stick for one of those rumble gamepad style ps2 controlers. At 01:34 a.m. 5/05/2009, you wrote: Hmm, sure, why not. Only thing is some folks don't have a steering wheel or controller, but it'd probably be worth it. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 2:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Hi, There's one big problem there. Some people probably can't afford even 20 dollars to get a controller or steering wheel. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 7:14 AM Subject: Re: [Audyssey] Mach 1 tts Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
I agree. I remember when rail racer first came out and people were moaning because it was too hard! Its like blind folks can't adapt to change that well, its about time they did. Grins contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 9:52 AM Subject: Re: [Audyssey] Mach 1 tts Hi Jim, Sure go ahead. Other than having keyboard support for menus I don't personally have a problem with using a joystick or stearing wheel for the primary input. In fact, I personally think it is high time that more of us accessible game developers begin exploring alternative input devices like stearing wheels, joysticks, WII Motes, mice, etc more instead of relying on a keyboard. Keyboards are limiting, as you can tell with Match 1, and we can do a lot more with some controllers than others. So I say go for it. Jim Kitchen wrote: Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Agree. I'd love to buy a steering wheel but right about now I think I'll stick with my controler. The receaver itself isn't that big and the controller is kind of like a dreamcast/xbox controller. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 3:49 PM Subject: Re: [Audyssey] Mach 1 tts Will the version you have support a joystick?, or does it need something with a wheel, brakes, and accelerator pedals. If it were up to me, I'd wait and get keyboard support also working, even if it is more difficult to navigate tracks. No need for 2 versions to be put out unless it will take a long tome to get the keyboard support to work. JMO. --- In God we trust! - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
well i did get a couple, the ffb stick i have is real clunky and I was never able to centre it, my cheap game pad is just that cheap. I got my hardware like 6 years ago when there were rumours about stick games going out these never eventuated, and in sod case I just kept spinning. I probably should sell my old sticks I always say I will get a game pad but my mouse with all the storage drives, mics, wires and other modules means that if I stored something on here it would need to be a gamepad or something I could shove over to another place on the desk as any more here is going to give my hand room no chance of existing. At 08:09 a.m. 5/05/2009, you wrote: NOt only that, but as I said before some of us just don't have the money to spare on joysticks and things. I myself wouldn't mind getting one but I really can't justify forking over the dough. So there ought to be an alternate method for those who for whatever reason don't have wheels and things. I want you...to go upstairs...and kill that boy! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 3:49 PM Subject: Re: [Audyssey] Mach 1 tts Will the version you have support a joystick?, or does it need something with a wheel, brakes, and accelerator pedals. If it were up to me, I'd wait and get keyboard support also working, even if it is more difficult to navigate tracks. No need for 2 versions to be put out unless it will take a long tome to get the keyboard support to work. JMO. --- In God we trust! - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
well if match1 can support a mouse then I have a 3 buttoned afair. Though if I really go into gaming I really need to decide if its worth it to get a pad or spend an equal ammount of cash on a gaming mouse system. room is the issue here. At 10:28 a.m. 5/05/2009, you wrote: I agree with this. If you cannot use a certain variety of game controller, you play with what you can afford to possess. If the game doesn't work as well for you as it does for the guy down the block, so be it. But I do think that if possible, a game should allow more than one type of input device for those who do not have the one that works best. --- In God we trust! - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 6:18 AM Subject: Re: [Audyssey] Mach 1 tts The problem with that is not everyone can afford to spend that extra money, especially these days. It seems to me that the tradeoff would be that if you played using the keyboard you just couldn't perform the more complex moves and therefore couldn't play some of the more complex tracks. I want you...to go upstairs...and kill that boy! - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 7:14 AM Subject: Re: [Audyssey] Mach 1 tts Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] Mach 1 tts
you are probably right. Still I prefur the keyboard to an actual ffb stick. At 10:13 a.m. 5/05/2009, you wrote: I agree. I remember when rail racer first came out and people were moaning because it was too hard! Its like blind folks can't adapt to change that well, its about time they did. Grins contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 9:52 AM Subject: Re: [Audyssey] Mach 1 tts Hi Jim, Sure go ahead. Other than having keyboard support for menus I don't personally have a problem with using a joystick or stearing wheel for the primary input. In fact, I personally think it is high time that more of us accessible game developers begin exploring alternative input devices like stearing wheels, joysticks, WII Motes, mice, etc more instead of relying on a keyboard. Keyboards are limiting, as you can tell with Match 1, and we can do a lot more with some controllers than others. So I say go for it. Jim Kitchen wrote: Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Arcade mode.
Hi Yohandy, Yeah, I was thinking something like that myself. Basically, what I was thinking is I could release the cross platform version of the game as Beta 5, without arcade mode, and after all of the levels are complete, the engine seams fairly stable try and add arcade mode just before or after 1.0 is released. All of this is dependant on if the cross platform engine actually works well once released in the general public. It might run alright here on my machines, but when it hits the general public crap hhappens. Smile. Yohandy wrote: Thomas, how about this. You complete the game, make it available for purchase, then offer a patch in the future that contains the arcade mode for those who want it. that should hopefully make everyone happy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Arcade mode.
A truer statement has never been made, other than the 4-letter word you had to use because of list guidelines. There's another one that means crap that fits better. (grin) Adding the arcade mode right near the end might be a good idea. If you know that the game works otherwise, and the arcade mode screws up the operation of the game, then you know that the extra mode is the culprit and can, maybe? trace and smash the bugs, or just remove that mode and leave the game as is. It'll be a fun game either way. --- In God we trust! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 3:54 PM Subject: Re: [Audyssey] MOTA Arcade mode. Hi Yohandy, Yeah, I was thinking something like that myself. Basically, what I was thinking is I could release the cross platform version of the game as Beta 5, without arcade mode, and after all of the levels are complete, the engine seams fairly stable try and add arcade mode just before or after 1.0 is released. All of this is dependant on if the cross platform engine actually works well once released in the general public. It might run alright here on my machines, but when it hits the general public crap hhappens. Smile. Yohandy wrote: Thomas, how about this. You complete the game, make it available for purchase, then offer a patch in the future that contains the arcade mode for those who want it. that should hopefully make everyone happy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
Greetings List. I can't afford the cost of the PS3, its peripherals, nor the games themselves, so I'm not playing PS3 games. Same case would apply here, I think. It's not exactly like *everyone* has to play a game. People who can't afford Shades of Doom won't play it. It's effectively the same situation. Meanwhile, for those who can afford such peripherals for their computers, concentrating on improved support for said peripherals will make the game that much more enjoyable for them. Kai - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 3:10 PM Subject: Re: [Audyssey] Mach 1 tts Hi, There's one big problem there. Some people probably can't afford even 20 dollars to get a controller or steering wheel. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 7:14 AM Subject: Re: [Audyssey] Mach 1 tts Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __
Re: [Audyssey] Mach 1 tts
Hi Kai, I fully agrree with you. Plus as as has been mentioned many times before on list there are simply things that can't be done with a keyboard that can be done with a racing wheel, game pad, or other devices. For me it isn't an issue of weather multiple devices be supported, but which one offers the most features/functionality. If the features and functionality on a keyboard, mouse, or game controller are equal then support them all. If a special feature can only be handled on one of the devices then special focus should be devoted to that device, and let it be known that device is the one recommended to use. There is nothing wrong with having a prefered device if it offers the most features, functionality, etc. Smile. Kai wrote: Greetings List. I can't afford the cost of the PS3, its peripherals, nor the games themselves, so I'm not playing PS3 games. Same case would apply here, I think. It's not exactly like *everyone* has to play a game. People who can't afford Shades of Doom won't play it. It's effectively the same situation. Meanwhile, for those who can afford such peripherals for their computers, concentrating on improved support for said peripherals will make the game that much more enjoyable for them. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] games from gamesfortheblind.com
Hi all, I downloaded a couple games from gamesfortheblind.com, but there's no help files explaining how to play the games. Does anyone know where the help files are? Thanks, Ryan Compete with the big boys. Click here to find products to benefit your business. http://thirdpartyoffers.juno.com/TGL2131/fc/BLSrjnsHcQbk8Xww2CQeZ8mAqT4Wa7j8AMjffh6F2MzoavsZfXTrrUcqCgI/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mach 1 tts
I'd like to point out one thing here. I appreciate all the work Jim does, but since the game itself will be free, people might be thinking, Why should I pay 20 dollars for a controller for a game that's free? Actually, that's how I see Vip mud. Monkey term does things just as great and I'm not paying a cent to play the muds themselves. This is a bit different though, since you can use the controller/steering wheel for more than just TTS. The thing about the PS3 is the fact that your paying for the system itself as well as games. So essentially you do have an option of playing. With Jims games, though, the games are free. I think there should be keyboard support for at least a few tracks - or how about mouse support? I love rail racer for that. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 5:36 PM Subject: Re: [Audyssey] Mach 1 tts Greetings List. I can't afford the cost of the PS3, its peripherals, nor the games themselves, so I'm not playing PS3 games. Same case would apply here, I think. It's not exactly like *everyone* has to play a game. People who can't afford Shades of Doom won't play it. It's effectively the same situation. Meanwhile, for those who can afford such peripherals for their computers, concentrating on improved support for said peripherals will make the game that much more enjoyable for them. Kai - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 3:10 PM Subject: Re: [Audyssey] Mach 1 tts Hi, There's one big problem there. Some people probably can't afford even 20 dollars to get a controller or steering wheel. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 7:14 AM Subject: Re: [Audyssey] Mach 1 tts Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers@audyssey.org Sent: Monday, May 04, 2009 1:39 AM Subject: [Audyssey] Mach 1 tts Hi Kevin and all, Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner. Thanks BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are
Re: [Audyssey] Mach 1 tts
Why pay for the wheel? Because it will work for Mach 1, it does work for Top Speed, and it's supposed to work for Raceway. Sorry Che but I've been a mouse user for Rail Racer, so I'm not sure if it works for that, too. If they don't want to pay 20 dollars for a controller for a free game, then they don't have to play the free game. I might possibly understand them getting mad if the game cost 50 dollars and they still had to buy that controller, but come on. The game is free. Besides which, we need to get with the times. Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Constantine Sent: Monday, May 04, 2009 10:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] Mach 1 tts I'd like to point out one thing here. I appreciate all the work Jim does, but since the game itself will be free, people might be thinking, Why should I pay 20 dollars for a controller for a game that's free? Actually, that's how I see Vip mud. Monkey term does things just as great and I'm not paying a cent to play the muds themselves. This is a bit different though, since you can use the controller/steering wheel for more than just TTS. The thing about the PS3 is the fact that your paying for the system itself as well as games. So essentially you do have an option of playing. With Jims games, though, the games are free. I think there should be keyboard support for at least a few tracks - or how about mouse support? I love rail racer for that. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 5:36 PM Subject: Re: [Audyssey] Mach 1 tts Greetings List. I can't afford the cost of the PS3, its peripherals, nor the games themselves, so I'm not playing PS3 games. Same case would apply here, I think. It's not exactly like *everyone* has to play a game. People who can't afford Shades of Doom won't play it. It's effectively the same situation. Meanwhile, for those who can afford such peripherals for their computers, concentrating on improved support for said peripherals will make the game that much more enjoyable for them. Kai - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 3:10 PM Subject: Re: [Audyssey] Mach 1 tts Hi, There's one big problem there. Some people probably can't afford even 20 dollars to get a controller or steering wheel. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kai kaixi...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 04, 2009 7:14 AM Subject: Re: [Audyssey] Mach 1 tts Greetings Jim. I don't think you should even bother with keyboard support. We need to get away from this catering mindset, where things have to be dumbed down just so everyone can use them. If you designed the game with analog joysticks/wheels/etc in mind, and if that's the best way to drive the car, then would it not be much better to focus on that, improving it as best you may, rather than trying to implement a clunky keyboard input mechanism? If people wanted to play a Playstation racing title properly, they'd go and buy a steering wheel. In the old days, you couldn't play duck hunt properly without the extra gun controller. While I can understand clinging to things we know (I myself am guilty of this, as I'm still using XP and JAWS 7), if the developer takes the bull by the horns, then people will follow if they want to play the game. And, unless you're charging for the game, I'd say they'd have no room for complaint if they couldn't playing it -- what, after all, are they losing by not playing it? They haven't spent their money on it if it's a free download. I'm sure this course won't please everyone, but when I make something, and it's offered free, I design it the way I'd like to use it. I only consider other users' suggestions if I myself wouldn't mind the changes, and, if I have the time and inclination to add said features. In conclusion, if you think the controller is the best approach to Mach 1, stick with it. People would probably complain about the keyboard, even if you put it in -- since they won't have the analog sensitivity. Kai - Original Message - From: Jim Kitchen j...@kitchensinc.net