Re: [Audyssey] sod and vertual 3d

2010-11-12 Thread Thomas Ward
Hi Hayden, That's not actually a mode. The term god-moding" is a generic reference used by gamers to describe anyone who reaches a level of invincibility that is unatural, unrealistic, or so powerful that nothing can possibly defeat the player character. In a way, it is as much an attitude as char

Re: [Audyssey] sod and vertual 3d

2010-11-12 Thread Hayden Presley
ehalf Of Thomas Ward Sent: Friday, November 12, 2010 6:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] sod and vertual 3d Hi Hayden, If you take the other teleporter on level 8, the one that goes back to area 1, it just basically restarts the entire game with one huge difference. Inst

Re: [Audyssey] sod and vertual 3d

2010-11-12 Thread Thomas Ward
Hi Hayden, If you take the other teleporter on level 8, the one that goes back to area 1, it just basically restarts the entire game with one huge difference. Instead of starting out with the bare minimum armour, weapons, ammo, etc all the stuff you picked up along the way carry over to the new

Re: [Audyssey] sod and vertual 3d

2010-11-12 Thread Hayden Presley
dyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, November 12, 2010 11:54 AM To: Gamers Discussion list Subject: Re: [Audyssey] sod and vertual 3d Hi Ben, What's impossible? If you are talking about getting the 20,000 points required to earn the cheat codes i

Re: [Audyssey] sod and vertual 3d

2010-11-12 Thread Thomas Ward
Hi Ben, What's impossible? If you are talking about getting the 20,000 points required to earn the cheat codes it is definitely not impossible. I have did it many times without cheats. My highest score without cheats is something like 55,000 or something like that. I probably could have scored hig

Re: [Audyssey] sod and vertual 3d

2010-11-12 Thread Ben
And you can pay 5 usa extra for the cheats (or get 2 points)... se muy imposible -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 11 November 2010 18:29 To: Gamers Discussion list Subject: Re: [Audyssey] sod and

Re: [Audyssey] sod and vertual 3d

2010-11-11 Thread Thomas Ward
Hi Michael, The game is called Shades of Doom, and it is produced by GMA Games. You can download a demo from the GMA website http://www.gmagames.com and I beleive the full version costs about $35.00 USD. On 11/11/10, michael barnes wrote: > hey what is this game that yall are talking about? can

Re: [Audyssey] sod and vertual 3d

2010-11-11 Thread michael barnes
hey what is this game that yall are talking about? can i get a website for this game? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the lis

Re: [Audyssey] sod and vertual 3d

2010-11-11 Thread Thomas Ward
Hi Shaun, A few comments if I may. First, if you don't have the right equipment your sound card/headphones aren't going to render the sound correctly. After all, you are trying to render a full virtual 3d audio environment with 2d only equipment. That isn't exactly going to work. Second, DirectS

[Audyssey] sod and vertual 3d

2010-11-10 Thread shaun everiss
Hi. today as an experiment I tried playing v3d. in the first 2 levels it was ok because there is nothing much to do these are straight levels. However everything was slightly off centre, it was not much but enough to confuse and annoy me when picking up objects and opening doors. Where v3d came

[Audyssey] SOD - Re: mota beta14 absolutely rocks!

2010-10-11 Thread Charles Rivard
The only reason I haven't been able to finish the first level, other than one time, is because I haven't played it often enough, although I cannot put my finger on exactly why I haven't. It is a good game, both challenging and fun. --- Shepherds are the best beasts! - Original Message ---

Re: [Audyssey] sod with fists

2010-09-25 Thread Lori Duncan
Hi s p o i l e r: If you mean the message in level 5, the trick is to stand outside the toilet and throw in a grinade to hit the one who is sitting at the toilet. - Original Message - From: "shaun everiss" To: Sent: Saturday, September 25, 2010 9:21 AM Subject: [Audyssey

[Audyssey] sod with fists

2010-09-25 Thread shaun everiss
Hi. here is my sod with fists recording. It should be up in the next half hour. the stratogy changes when you only have the monsters so week. I used fists for every monster except those with weapons and robots. grenades, lasers and the automatic were my friend. Ofcause playing this game likee this

Re: [Audyssey] SOD

2010-06-13 Thread Hayden Presley
ssion list' Subject: Re: [Audyssey] SOD I think for the drake defeat you've gotta have some sort of giant roar and maybe a firey explosion of guts or something. And for those stone guardians, you gotta really have a huge basy explosion with debris showering down around the headphones...

Re: [Audyssey] SOD

2010-06-13 Thread dark
You can get all of raul's audio walkthrus from http://www.liamerven.com/games/ hth. Beware the grue! Dark. - Original Message - From: "Ben" To: "'Gamers Discussion list'" Sent: Sunday, June 13, 2010 8:14 AM Subject: Re: [Audyssey] SOD What wa

Re: [Audyssey] SOD

2010-06-13 Thread Ben
Don't drink coffee myself, but dark, that was damn funny! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 06 June 2010 23:23 To: 'Gamers Discussion list' Subject: Re: [Audyssey] SOD Hi Dark, Hmmm

Re: [Audyssey] SOD

2010-06-13 Thread Ben
lto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 06 June 2010 23:11 To: Gamers Discussion list Subject: Re: [Audyssey] SOD Ah yes. I remember that. And his comments about the agent banging his head against some of the locked doors. I really ought to send out for a replacement key at

Re: [Audyssey] SOD

2010-06-13 Thread Ben
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 06 June 2010 23:07 To: Gamers Discussion list Subject: Re: [Audyssey] SOD They sound more like rats to me. And the defeat sound definitely sounds extremely out of place. Sounds more like one of those little r

Re: [Audyssey] SOD

2010-06-13 Thread Ben
en -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, June 04, 2010 1:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] SOD Not to mention the gelatinus blobs in the loo! in fact thinking about that to

Re: [Audyssey] SOD

2010-06-06 Thread Thomas Ward
Hi Bryan, As for GMA and their keys I don't know of any limit to the number of keys you can have. I know David has personally replaced a number of my keys over the years. Usually it was do to buying a new computer rather than outright losing my keys. At any rate if you are going to request keys f

Re: [Audyssey] SOD

2010-06-06 Thread Thomas Ward
Hi Bryan, Yeah, I think some of the Entombed sounds are corny as well, but it is a good game all things considered. Fortunately, upgrading sounds is always something Jason can do when he has the money/time to do so. On 6/6/10, Bryan Peterson wrote: > Na. I still find a lot of the monster sounds

Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
ssion list Subject: Re: [Audyssey] SOD I disagree on the spiders, actually there were some spiders in an old episode of dr. who which sounded distinctly similar. The drake though I rather like, sinse that hiss combined with the breath puts me in mind of something pumping out steam, though perh

Re: [Audyssey] SOD

2010-06-06 Thread Bryan Peterson
The drake is one effect I definitely do like. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Sunday, June 06, 2010 4:29 PM Subject: Re: [Audyssey] SOD I disagree on the spiders, actually there were so

Re: [Audyssey] SOD

2010-06-06 Thread dark
the drake is utterly finished off would be nice. Beware the grue! dark. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 06, 2010 10:56 PM Subject: Re: [Audyssey] SOD Hi, Some of them are a bit...corny, a

Re: [Audyssey] SOD

2010-06-06 Thread dark
erson" To: "Gamers Discussion list" Sent: Sunday, June 06, 2010 10:54 PM Subject: Re: [Audyssey] SOD Na. I still find a lot of the monster sounds in Entombed to be a bit...I don't know, corny. No complaints about the music though, except that the main battle theme can perhaps get

Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
list Subject: Re: [Audyssey] SOD Good grief no! sugar? you philistine! First, grind beans while kettle boils. Doing this by hand insures that the protein on the side of the beans isn't denatured (and actually with my grinder it only takes as long as it takes the kettle to boil). Then,

Re: [Audyssey] SOD

2010-06-06 Thread Bryan Peterson
as a few years back so I don't remember the details. I just wish he didn't use hardware specific keys or I wouldn't have to keep doing it. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'&

Re: [Audyssey] SOD

2010-06-06 Thread Bryan Peterson
...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 06, 2010 3:56 PM Subject: Re: [Audyssey] SOD Hi, Some of them are a bit...corny, as you put it. The defeat sound needs altering, after all, the mighty drake w

Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
riginal Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, June 04, 2010 1:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] SOD Not to mention the gelatinus blobs in the loo! in fact thinking about that too closely is really

Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 06, 2010 4:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] SOD Na. I still find a lot of the monster sounds in Entombed to be a bit...I don't know, corny. No complaints about the music though, except that the main b

Re: [Audyssey] SOD

2010-06-06 Thread Bryan Peterson
sley" To: "'Gamers Discussion list'" Sent: Sunday, June 06, 2010 3:01 PM Subject: Re: [Audyssey] SOD Hi, Maybe the most evil sounding, but I say the most evil monster is the corpse web spider. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
Discussion list Subject: Re: [Audyssey] SOD spoilage ahoy! Evil sounding as in name or as in sfx? In name terms I'd probably agree with you, however in terms of sound effects I'm always quite amazed at those harpies, not to mention cocatrices! I'll never hear chickens quite the

Re: [Audyssey] SOD

2010-06-06 Thread dark
the grue! Dark. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 06, 2010 10:01 PM Subject: Re: [Audyssey] SOD Hi, Maybe the most evil sounding, but I say the most evil monster is the corpse web spider. Best Reg

Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
list Subject: Re: [Audyssey] SOD They sound like Bowser when you damage them though. His taunt in Super Smash Bros. Melee sounds a lot like that. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Lori Duncan" ; "Gamers Discussion list"

Re: [Audyssey] SOD

2010-06-04 Thread Bryan Peterson
To: "Gamers Discussion list" Sent: Friday, June 04, 2010 8:13 PM Subject: Re: [Audyssey] SOD How on earth do they make that blob sound? I just tried using a bio mine on him, did some damage but didn't kill. - Original Message - From: "dark" To: "Gam

Re: [Audyssey] SOD

2010-06-04 Thread Bryan Peterson
Discussion list" Sent: Friday, June 04, 2010 1:13 PM Subject: Re: [Audyssey] SOD How on earth do they make that blob sound? I just tried using a bio mine on him, did some damage but didn't kill. - Original Message - From: "dark" To: "Gamers Discussion list"

Re: [Audyssey] SOD

2010-06-04 Thread Bryan Peterson
Doubt you'd get close enough to touch one before it ripped your throat out. We are the Knights who say...Ni! - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Friday, June 04, 2010 11:46 AM Subject: Re: [Audyssey] SOD Lol tryin

Re: [Audyssey] SOD

2010-06-04 Thread Bryan Peterson
scussion list" Sent: Friday, June 04, 2010 10:40 AM Subject: Re: [Audyssey] SOD Hi, Oh, I always do. I drink several cups on my level 6 coffee break. Usually I take a cup along just in case killing blobs, mutant humans, mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why

Re: [Audyssey] SOD

2010-06-04 Thread dark
t" Sent: Friday, June 04, 2010 8:13 PM Subject: Re: [Audyssey] SOD How on earth do they make that blob sound? I just tried using a bio mine on him, did some damage but didn't kill. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Fr

Re: [Audyssey] SOD

2010-06-04 Thread Lori Duncan
How on earth do they make that blob sound? I just tried using a bio mine on him, did some damage but didn't kill. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, June 04, 2010 7:05 PM Subject: Re: [Audyssey] SOD Not to mention t

Re: [Audyssey] SOD

2010-06-04 Thread dark
- From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, June 04, 2010 7:42 PM Subject: Re: [Audyssey] SOD How about if a Grue came out of there instead? By the way, what the heck is a Grue, anyway? --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] SOD

2010-06-04 Thread Charles Rivard
How about if a Grue came out of there instead? By the way, what the heck is a Grue, anyway? --- In God we trust. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, June 04, 2010 1:05 PM Subject: Re: [Audyssey] SOD Not to mention the ge

Re: [Audyssey] SOD

2010-06-04 Thread dark
: "Thomas Ward" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Friday, June 04, 2010 5:40 PM Subject: Re: [Audyssey] SOD Hi, Oh, I always do. I drink several cups on my level 6 coffee break. Usually I take a cup along just in case killing blobs, mutant hu

Re: [Audyssey] SOD

2010-06-04 Thread Charles Rivard
Probably a big shaggy beast! --- In God we trust. - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Friday, June 04, 2010 12:46 PM Subject: Re: [Audyssey] SOD Lol trying to picture a mutent dog going to one of the toilets is funny,

Re: [Audyssey] SOD

2010-06-04 Thread Lori Duncan
Lol trying to picture a mutent dog going to one of the toilets is funny, anyone wondered what those monsters would feel like? - Original Message - From: "Thomas Ward" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Friday, June 04, 2010 5:40 PM Sub

Re: [Audyssey] SOD

2010-06-04 Thread Lori Duncan
From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, June 04, 2010 5:32 PM Subject: Re: [Audyssey] SOD Be sure to drink the coffee you find in SOD. --- In God we trust. - Original Message - From: "dark" To: "Lori Duncan" ; "Ga

Re: [Audyssey] SOD

2010-06-04 Thread Charles Rivard
Possible. --- In God we trust. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, June 04, 2010 12:12 PM Subject: Re: [Audyssey] SOD Hi, I don't know. Perhaps the blob ate the plumber? On 6/4/10, Charles Rivard wrote: I

Re: [Audyssey] SOD

2010-06-04 Thread Thomas Ward
Hi, I don't know. Perhaps the blob ate the plumber? On 6/4/10, Charles Rivard wrote: > I haven't gotten there yet, but they sure do need a plumber to work on that > toilet in level 2! A blob keeps coming out of it when it is flushed. Where > the heck is the plunger? Sheesh. > --- > In God we t

Re: [Audyssey] SOD

2010-06-04 Thread Thomas Ward
Hi, Oh, I always do. I drink several cups on my level 6 coffee break. Usually I take a cup along just in case killing blobs, mutant humans, mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why the guy can drink that much coffee and doesnt' have to take a leak. Although, considering

Re: [Audyssey] SOD

2010-06-04 Thread Charles Rivard
Be sure to drink the coffee you find in SOD. --- In God we trust. - Original Message - From: "dark" To: "Lori Duncan" ; "Gamers Discussion list" Sent: Friday, June 04, 2010 9:15 AM Subject: Re: [Audyssey] SOD Good grief no! sugar? you philist

Re: [Audyssey] SOD

2010-06-04 Thread dark
Good grief no! sugar? you philistine! First, grind beans while kettle boils. Doing this by hand insures that the protein on the side of the beans isn't denatured (and actually with my grinder it only takes as long as it takes the kettle to boil). Then, after the water has boiled leave it,

Re: [Audyssey] SOD

2010-06-04 Thread Lori Duncan
ent: Friday, June 04, 2010 10:32 AM Subject: Re: [Audyssey] SOD Sheez.. That coffee in SOD is pretty good also!! Don't like too much bitter though, seductive and sweet maybe, not bitter!! - Original Message - From: "Jim Kitchen" To: "dark" Sent: Wednesday, June

Re: [Audyssey] SOD

2010-06-04 Thread key stone
Sheez.. That coffee in SOD is pretty good also!! Don't like too much bitter though, seductive and sweet maybe, not bitter!! - Original Message - From: "Jim Kitchen" To: "dark" Sent: Wednesday, June 02, 2010 7:16 PM Subject: Re: [Audyssey] SOD Hi Dark, I l

Re: [Audyssey] SOD

2010-06-03 Thread Muhammed Deniz
al Message - From: "Thomas Ward" To: "Lori Duncan" ; "Gamers Discussion list" Sent: Wednesday, June 02, 2010 10:55 PM Subject: Re: [Audyssey] SOD Hi Lori, Agreed. There are as many ways to make coffee as there are stars in the sky, or so it seams. Fact of

Re: [Audyssey] SOD

2010-06-02 Thread Jim Kitchen
Hi Dark, I like my coffee the same as I like my women, yep, strong, hot and bitter. BFN Jim I don't know why this coffee tastes like mud, it was just ground this morning. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audy

Re: [Audyssey] SOD

2010-06-02 Thread Thomas Ward
Hi Lori, Agreed. There are as many ways to make coffee as there are stars in the sky, or so it seams. Fact of the matter is it depends on the type of bean you use, how it is ground, weather you use a special blend, how strong you make it, etc. Unfortunately, the people who hate coffee, or claim to,

Re: [Audyssey] SOD

2010-06-02 Thread dark
I like the idea of strong coffee, but not putting all that stuff in it (especially sugar). i'm rather a coffee snob, which means I grind my own coffee, --- by hand (it prevents the beans overheating), and drink it black as pitch. Beware the grue! Dark. --- Gamers mailing list __ Gamers@a

Re: [Audyssey] SOD

2010-06-02 Thread Lori Duncan
quot;Bryan Peterson" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 10:26 PM Subject: Re: [Audyssey] SOD I couldn't agree more. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "L

Re: [Audyssey] SOD

2010-06-01 Thread Bryan Peterson
I couldn't agree more. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Lori Duncan" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 1:39 PM Subject: Re: [Audyssey] SOD That would be nice without the coffe

Re: [Audyssey] SOD

2010-06-01 Thread Raul A. Gallegos
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Yes, well Tom, we are all "its" in the grand scheme of things, LOL. However you do have a point. Thanks. On 6/1/2010 2:10 PM, Thomas Ward wrote: > Hi, > Ah, I stand corrected. Although, since the temperal disturbance isn't > a living thing perhaps de

Re: [Audyssey] SOD

2010-06-01 Thread Charles Rivard
2:33 PM Subject: Re: [Audyssey] SOD I'd preffer the land of chocolate and coffee myself. - Original Message - From: "Johnny Tai" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 8:02 PM Subject: Re: [Audyssey] SOD Lol, the

Re: [Audyssey] SOD

2010-06-01 Thread Lori Duncan
I'd preffer the land of chocolate and coffee myself. - Original Message - From: "Johnny Tai" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 8:02 PM Subject: Re: [Audyssey] SOD Lol, the way it acts it's more l

Re: [Audyssey] SOD

2010-06-01 Thread Lori Duncan
Lol especially if you hear it right on the other side of the door, like it's waiting to spring out! - Original Message - From: "Johnny Tai" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 8:01 PM Subject: Re: [Audyssey] SOD I actually like the part

Re: [Audyssey] SOD

2010-06-01 Thread Johnny Tai
With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai -Do you mud? If you do, visit us at: cyberassault.org PORT: 1 - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 11:26 AM Subject: Re:

Re: [Audyssey] SOD

2010-06-01 Thread Johnny Tai
s ablaze... The hunt has begun. -Haiku by Johnny Tai -Do you mud? If you do, visit us at: cyberassault.org PORT: 1 - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 10:45 AM Subject: Re: [Audyssey] SOD I'm

Re: [Audyssey] SOD

2010-06-01 Thread Johnny Tai
1 - Original Message - From: "Raul A. Gallegos" To: Sent: Tuesday, June 01, 2010 10:39 AM Subject: Re: [Audyssey] SOD -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, just a small correction. You can kill the disturbance, but it takes up so much of your ammo, it's no

Re: [Audyssey] SOD

2010-06-01 Thread Charles Rivard
I figure that it, is exactly that. An it. --- In God we trust. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 1:10 PM Subject: Re: [Audyssey] SOD Hi, Ah, I stand corrected. Although, since the temperal distur

Re: [Audyssey] SOD

2010-06-01 Thread Bryan Peterson
the TD possible. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 11:45 AM Subject: Re: [Audyssey] SOD I'm not to that level yet, but I picture a rip in the time/space continuu

Re: [Audyssey] SOD

2010-06-01 Thread Thomas Ward
Hi, Yeah, I know. In SOD 1.0 you use to be able to blow them up with a timed blast mine etc, but not since 1.2 came out. Now, the best way to avoid a ttemperal disturbance is to run like crazy and lock it in a room or lock it out of an area where you are. On 6/1/10, Lori Duncan wrote: > Hi tom I

Re: [Audyssey] SOD

2010-06-01 Thread Bryan Peterson
list" Sent: Tuesday, June 01, 2010 12:26 PM Subject: Re: [Audyssey] SOD Hi tom I actually thought I could destroy it with a mine if I got very close to it, dropped a mine then used my transport pad to get away, but it didn't work. :( - Original Message - From: "Thomas Wa

Re: [Audyssey] SOD

2010-06-01 Thread Lori Duncan
; Sent: Tuesday, June 01, 2010 7:20 PM Subject: Re: [Audyssey] SOD Hi Charles, As far as I know there isn't a section in the manual that describes each monster, item, and so on in detail. I just happen to know what a temperal disturbance is because of my many years reading science fi

Re: [Audyssey] SOD

2010-06-01 Thread Thomas Ward
Hi Charles, As far as I know there isn't a section in the manual that describes each monster, item, and so on in detail. I just happen to know what a temperal disturbance is because of my many years reading science fiction books and watching science fiction television shows like Star Trek. I imagin

Re: [Audyssey] SOD

2010-06-01 Thread Thomas Ward
Hi, Ah, I stand corrected. Although, since the temperal disturbance isn't a living thing perhaps destroy might be a better term than kill in this case. Everyone seams to treat it as a he or a she, as a living thing, when it simply is an it. Smile. On 6/1/10, Raul A. Gallegos wrote: > -BEGIN

Re: [Audyssey] SOD

2010-06-01 Thread Bryan Peterson
You can kill it actually, but it takes a heck of a lot of ammo to do it. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 11:31 AM Subject: Re: [Audyssey] SOD Hi, First, you can

Re: [Audyssey] SOD

2010-06-01 Thread Lori Duncan
7;t come after you, and once you get the hang of it it's quite satisfying. - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 6:45 PM Subject: Re: [Audyssey] SOD I'm not to that level yet, but I pictur

Re: [Audyssey] SOD

2010-06-01 Thread Charles Rivard
--- In God we trust. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 12:31 PM Subject: Re: [Audyssey] SOD Hi, First, you can't kill the temperal disturbance. It isn'ta monster, but a rip in the time space continuum

Re: [Audyssey] SOD

2010-06-01 Thread Raul A. Gallegos
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, just a small correction. You can kill the disturbance, but it takes up so much of your ammo, it's not worth it. Avoidance is the best policy here. On 6/1/2010 1:31 PM, Thomas Ward wrote: > Hi, > First, you can't kill the temperal disturbance. I

Re: [Audyssey] SOD

2010-06-01 Thread Thomas Ward
Hi, First, you can't kill the temperal disturbance. It isn'ta monster, but a rip in the time space continuum. The only way you can avoid being transported by the temperal disturbance is wait until it enters a room you explored, rush passed it, and then lock it in the room. Harder said than done, b

Re: [Audyssey] SOD

2010-06-01 Thread key stone
Will try it.. Thanks - Original Message - From: "Bryan Peterson" To: "Lori Duncan" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 10:14 AM Subject: Re: [Audyssey] SOD S P O I L E R Actually there are two possible teleporters to level none. T

Re: [Audyssey] SOD

2010-06-01 Thread key stone
Thanks, I will give it a try and let you know.. Key - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 8:54 AM Subject: Re: [Audyssey] SOD Hi, in answer to your first question. spoiler space It's re

Re: [Audyssey] SOD

2010-06-01 Thread Bryan Peterson
To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 6:54 AM Subject: Re: [Audyssey] SOD Hi, in answer to your first question. spoiler space It's really hard to kill temprel desturbence, you need a lot of ammo, so if you don't have a lot here's what to try. When yo

Re: [Audyssey] SOD

2010-06-01 Thread Lori Duncan
long the passage you'll find a door at the end on the left, this contains the way to level9. Note, stand back when you open it. Hope this helps, let me know if you need anymore help. Best wishes happy playing from Lori. - Original Message - From: "key stone" To: "G

[Audyssey] SOD

2010-06-01 Thread key stone
Q: How do I kill the "Temporal Disturbance" Q: How in the world do I get off of level 8? I've been running in circles and can't figure out how to do either.. Thanks, Frustrated.. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyss

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-18 Thread Bryan
From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, December 18, 2007 8:12 AM Subject: Re: [Audyssey] SOD Boss was Temperal disturbance > Hi Hunter, > Each level you complete has one message somewhere on it which will give > you

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-18 Thread shaun everiss
/2007, you wrote: >Could someone help me with the Datawafers. I cannot find any messages. > >-Original Message- >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >On Behalf Of Thomas Ward >Sent: Monday, December 17, 2007 2:13 PM >To: Gamers Discussion list >Subject:

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-18 Thread Thomas Ward
Hi Bryan, Yeah, I really enjoy the final climactic battle in level 9. Fighting that army of monsters is really challenging, but really fun as well. One tactic I have tried which was even more interesting was teleport directly into the main room, kill the bosses, and the monsters all die after y

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-18 Thread Thomas Ward
Hi Hunter, Each level you complete has one message somewhere on it which will give you the proper sequence to end the game. The sequence is totally different every game so unless you find and collect all 8 messages you can't complete the game. Jozwiak, Hunter (K12) wrote: > Could someone help m

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-18 Thread Thomas Ward
Hi Hunter, Actually, the bosses ability to teleport is one of the cooler features in my opinion. What fun or challenge is that if it keeps coming at you and you can stand there and hoze it down with the machine gun, laser pistil, until it is dead. I rather enjoy the boss fight just because it d

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-18 Thread Jozwiak, Hunter (K12)
I don't like the bosses because they bounce. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, December 17, 2007 5:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] SOD Boss was Temperal disturbance Hi Karl, Yeah, I

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-18 Thread Jozwiak, Hunter (K12)
Could someone help me with the Datawafers. I cannot find any messages. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, December 17, 2007 2:13 PM To: Gamers Discussion list Subject: [Audyssey] SOD Boss was Temperal disturbance Hi

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-17 Thread Bryan
- Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, December 17, 2007 12:59 PM Subject: [Audyssey] SOD Boss was Temperal disturbance > Hi Bryan, > Yeah, I was wondering about that. I finally defeated the bo

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-17 Thread Thomas Ward
Hi Karl, Yeah, I guess we should be glad there is only five. When they are all coming at you at once it seams like a hundred of them. Though, I have been practicing tactics and battle plans for level 9. I now have defeated the five bosses three times today. No matter how you cut it they are stil

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-17 Thread Karl
Indeed, there are five bosses in v1.2. Original message: > Hi Bryan, > Yeah, I was wondering about that. I finally defeated the boss on the > Bring Them On level, and I was wondering why if I killed him there were > more coming after me. I kind of thought there might be more than one > coming after

[Audyssey] SOD Boss was Temperal disturbance

2007-12-17 Thread Thomas Ward
Hi Raul, Yeah, the boss, bosses, takes some serious fire power to take down with lasers, machine guns, or disruptors alone. Not to mention time. This morning I decided I was going to win the game so I took my time and planned every attack, and scouted areas where I could do ambushes, and not get

[Audyssey] SOD Boss was Temperal disturbance

2007-12-17 Thread Thomas Ward
Hi Bryan, Yeah, I was wondering about that. I finally defeated the boss on the Bring Them On level, and I was wondering why if I killed him there were more coming after me. I kind of thought there might be more than one coming after me. I didn't use biogrenades but I sure took them out with disr

Re: [Audyssey] SOD Temperal disturbance

2007-12-17 Thread Raul a. Gallegos
Sure seems that way. I think I counted over 1000 laser shots into the thing before it went down. Thomas Ward said the following on 12/17/2007 11:23 AM: > Hi, > Yeah, I think the temperal disturbance has a hp similar to the boss. I > have been trying for three days strait to kick his guilded butt

Re: [Audyssey] SOD Temperal disturbance

2007-12-17 Thread Bryan
y so. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, December 17, 2007 9:23 AM Subject: Re: [Audyssey] SOD Temperal disturbance > Hi, > Yeah, I think the temperal disturbance has a hp similar to the

Re: [Audyssey] SOD Temperal disturbance

2007-12-17 Thread Thomas Ward
Hi, Yeah, I think the temperal disturbance has a hp similar to the boss. I have been trying for three days strait to kick his guilded butt and can't seam to do it. What did David G. do in 1.2. Did he make the Boss like super man? Raul a. Gallegos wrote: > You can kill the disturbance in versi

Re: [Audyssey] SOD Temperal disturbance was Hello

2007-12-17 Thread Raul a. Gallegos
Where's the fun in that then? shaun everiss said the following on 12/12/2007 11:18 AM: > or you can cheat and kill it its just you need to cheat because of the > transport issue and you will have buck all amo afterwards. > At 02:43 a.m. 13/12/2007, you wrote: >> Hi Hunter, >> The temperal disturb

Re: [Audyssey] SOD Temperal disturbance

2007-12-17 Thread Raul a. Gallegos
You can kill the disturbance in version 1.2 of Shades of Doom, but it takes a great deal of ammo. In all honesty, it's better to just trap it. Talksina said the following on 12/12/2007 9:19 AM: >> hi, > always about temporal disturbance, I knew in a version of SOD (before > the one online now) t

<    1   2   3   >