I'm still looking for the bug. Hopefully I spot it soon.
> same problem here about the
> cloth/leather disappearing.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via
Hi Shaun,
That doesnt' particularly bother me. If they want to joke and poke fun
at what I'm doing it just goes to show their own ignorance. I'm pretty
certain most of those doing the joking and poking fun wouldn't know
how to write their own name in C++ let alone a complex game engine
like Genesi
Hi Charles,
Right. The Genesis 3D engine, G3D, and Mysteries of the Ancients
started being developed in 2008. What took so aweful long was instead
of creating Mysteries of the Ancients right away I had to create,
update, and debug the engine and then create the game itself using
said engine. Now,
I'm close to releasing my 16th beta, and it hasn't even been a month I don't
think. I believe Thomas has the right idea with releasing betas for the
community to give feedback on. This is not only a good way to catch bugs that
show up on different people's systems, but it also allows people to
Hi Jeremy,
That's pretty much what I have discovered as well. By opening the game
up to public review and testing I've gotten a lot of feedback on what
works and doesn't work and what people like and don't like.
For Instance, in some prior betas I tested out FMOD Ex as a possible
replacement for
Hi Hayden,
Well, at the moment I'm checking that out. I did some testing
yesterday afternoon and the bugs, at least some of them, were caused
by the game engine and not the game itself. I've fixed the bugs in the
engine and recompiled beta 18 and beta 20 and found most of the
problems went away. S
Hi,
I think the problem is that for those who have never played the mainstream
games, hmmm well to put this not too delicately, the fixed jumping system is
sort of like spoon feeding which is what so many people are used too. with
mainstream gaming it's not like that at all. you have to use your o
Hi,
Yes, I have a private testing team, but I've discovered that even with
a private test team bugs, issues, etc will get through that a the
wider community might notice and thus I can fix the issue faster than
if weeks go by without a private tester stumbling on a certain bug or
issue.
The other
Hi Willem,
Well, in my opinion that kind of defeats the purpose of a beta though.
If I send a beta to a private test team, find all the bugs, and then
release it to the public with any and all bugs fixed its no longer
beta software but a stable release. There is no need for that second
public beta
Hi Christina,
Cool, I'm glad that you found the babble report interesting. Thanks for saying
so.
Many many years ago Jack Stine did the babble reports for the Blink Talk
FidoNet echo list. I always found them interesting, so thought that the same
would be cool for the Audyssey list.
94 mes
Lol so Jim is this all we're going to see of ya today?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: 02 August 2011 10:02
To: Christina
Subject: Re: [Audyssey] Audyssey babble report for July 2011
Hi Christina,
Co
Hi Shane,
Well, that might all depend on weather or not beta 21 resolves the
bugs and issues encountered in beta 20. Beta 20 had a long list of
issues, I know what to look for, and if I correct them I don't expect
anything really major to pop up after that. I can do a lot of initial
testing myself
Hi Phil,
Lol! Good one as usual. A joke a day keeps the blues away.
Cheers!
On 8/1/11, Phil Vlasak wrote:
> Games we'd like to play.
> Mistress of the Ancients.
> by Phil Vlasak
> Hanging out in the Hall of Wisdom, you play the goddess Athena, or as the
> other creatures call her,Mistress of
yes indeed. great job Fill.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, August 02, 2011 5:11 AM
Subject: Re: [Audyssey] Mistress of the Ancients.
Hi Phil,
Lol! Good one as usual. A joke a day keeps the blues away.
Cheers!
On 8/1/11, Phi
Going Laptop Hunting
by Thomas Ward
Everyone who programs for a living or even as a hobby knows its pretty
hard to keep up with current PC specifications because the technology
changes so fast. No sooner does a developer outfit his/her home or
office with the latest computer hardware and software
http://www.tzarsectus.com/sc4-speech/
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages
What is this???
Fred Olver
- Original Message -
From: "Johnny Tai"
To: "Gamers Discussion list"
Sent: Tuesday, August 02, 2011 9:03 AM
Subject: [Audyssey] soul calibur speech for download
> http://www.tzarsectus.com/sc4-speech/
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If
I have to say I wish people would put an explination in with links even if
it's brief. Personally I'm hesitant to download stuff if I have no idea what
it is.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of fred olver
Sent: 02 August 2
Hi Tom.
I must admit this is slightly irritating news to me, who's been really
looking forward to the game. However, I will admit beta 18 is my favourite
version thus far and seemed the most stable, so what your doing here makes a
lot of sense and obviously this is all just part of software de
I personally wouldn't want less harpies, as Tom said there are plenty of
monsters to go around, in fact you might say i'm perfectly harpy with the
current number ;D.
Beware the gRue1
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, August 01
Now theres! a game i'd like to play ;D.
Actually there has been talk on the entombed list of an audio dungeon keeper
game being an awsome idea.
Instead of playing the hero trying to get through the dungeon, slay the
monsters and grab treasure and magical loot, you play the evil wizard,
comma
Hi,
first a quick question. How can you read the online profiles from other
players? Is there a webpage for it? In the game itself it's cirtainly
not possible for us, is it?
Well, maybe I can get better with my technical playing when I actually
can play the game on a more reliable system. Du
Hi,
yeah, I noticed that Daigo was rather relentlessly pounding on his
opponent once he got in close. That was that thing I meant about
sleepless nights, because it will take those if you want to get all
these combos down so well that you can chain them so well. I think
timing is the key here
Hi folks,
It looks like an html document index of 95 compressed files.
Index of /sc4-speech
E_01_Mitsurugi.rar
E_02_Seong_Mina.rar
E_03_Taki.rar
E_04_Maxi.rar
E_06_Sophitia.rar
E_07_Siegfried.rar
E_08_Rock.rar
E_0B_Ivy.rar
E_0C_Kilik.rar
E_0D_Xiangh
That's just it though. Daigo used to play as Ryu, and back then is
was the same, but Ryu has the ability to bombard people from far away
with his fireballs and keep them in a corner... and with Yun it's
virtually the same thing, except you're doing it close in. And the
thing that Tokido had to
Hi Sarah
Well, the actual online cards aren't readable, no, but for
world-class players there are profiles on the web... wikipedia has
articles about some of them. I had a question as well.. when you
play, do you use the keyboard or do you actually have a gamepad? If
not, I suggest doing that
I didn't actually try the link so I don't know what it leads to...
but this is the set of speech files presumably for Soul Calibur:
Broken destiny... an explanation would've been nice. lol. Basically
these are character voices.
At 07:03 AM 02/08/2011, you wrote:
http://www.tzarsectus.com/sc4-
Hi,
yeah, catching opponents off guard certainly is a good strategy here. As
far as I know, there are these standart moves with standart characters
which are commonly viewed as strong, weak or even sort of unfair,
because you could for example just stand far away from your opponent
with Ryu a
Hi,
well, I plan to get a Xbox controller or something as soon as I have a
computer set up with which I really can play and enjoy the game. *grins*
Best regards
Sarah
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.or
Hang on, you posted a link without actually knowing what it leeds to? That's
responsible.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 02 August 2011 19:23
To: Johnny Tai; Gamers Discussion list
Subject: Re:
This is why most tournament players play with only one, at most 3,
characters. They learn the characters inside out and learn each and
every move they have and each and every property associated with that
move. I will say though, it shocks me how many people don't realize
that it is very simple
Hi Dark,
No, that's alright. I have the change logs for beta 19 and beta 20 in
subversion. That's not really the problem. Its little bug fixes or
miner changes here and there that don't get into the change logs that
might get overlooked in updating beta 18 to beta 21.
That said I've finally track
Uh... I didn't post it. I just said I'd never tried it. lol.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_
Hi,
yeah, that's what I meant with cheep play and countering it. I think the
people who use this method with spamming fireballs have no clue that
they can easily be avoided, and the people who complain about this style
of play have no clue either, or they wouldn't have a reason to complain
in
Funny you say that... but it's true. I know countless amounts of
people who called me cheap because I do something to keep them in the
corner where they can't get out, or if I get an easy stun off a five
hit combo. But the weird thing is, fireball pressure isn't uncommon
at tournaments. I remem
Hi Tom.
Wooo, that was fast, Has jeremy slipped you some of his super caffeinated
coacane impregnated extra hot tabasco flavoured red bull? ;D.
seriously, glad to here it's less of a task than it sounded at least to me,
sinse I was expecting this to add about an extra fortnight to a month on
Were there very many betas or patches to Aliens in the Outback? You betcha
there were.
---
"Security is not the absence of danger. It is the presence of the Lord."
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, August 02, 2011 2:55 AM
Subject:
Hi Dark,
Is there any way you could add Easter Quest to the audiogames.net database?
That would be great. If you need a description, you could possibly look back on
my previous thread, or you could see my post on forum.audiogames.net. Also, you
could check out the description on my website, http
If true, this is what bothers me about Microsoft. If the next version of
Windows must!, and that is the key word, must!, use a 64 bit machine, our
current machines won't be able to be current. They don't take that into
consideration.
---
"Security is not the absence of danger. It is the pre
I'm not hesitant to do so. I go one step farther. I just flat don't do it.
No ifs, ands, or buts.
---
"Security is not the absence of danger. It is the presence of the Lord."
- Original Message -
From: "darren harris"
To: "'Gamers Discussion list'"
Sent: Tuesday, August 02, 2011
Hi Ron,
I agree. That was one of the most un-amusing things I heard yesterday, as
far as that goes. My advice to you is, learn to program,, write your own
game, we'll see how long it takes to get a good, bug-free, stable release.
Best Regards,
Hayden
-Original Message-
From: gamers-boun.
Hi,
Sixty? I must be losing my toch...wink.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christina
Sent: Monday, August 01, 2011 1:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audyssey babble repor
No, I firmly don't believe that. As close as I think you are you are
exaggerating. That's like someone can only become an 8th dan in Karate if
they practice 14 hours a day. You don't have to dream about street fighter.
You just need to be a dedicated fan, and analyse as much as you can when you
Hi Haiden
I'm not sure where this came out of but I'm not criticising Tom and his
MOTA development by any means with the below post.
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Tuesday, August 02, 2011 2:11 PM
Subject: Re: [Audyssey] MOTA Developm
Hi,
I'm agreeing with you. I was referring to the less-than-humorous post
submitte by Wiliam (I really need to stop replying the replies of the post
I'm talking about).
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf
Hi,
Ther is a link called submissions, you must open that link, and then yo will
get a farely standardized file upload page. It does not seem as if there
are any new podcasts being posted though, last one I saw was over a moth
ago.
Best Regards,
Hayden
-Original Message-
From: gamers-bo
Heh yeah, Daigo isn't someone to mess with for the most part. did you watch
the entire thing though? There are some things in the finals I don't want to
spoil, but I'm dying to talk about Latif's awesome Viper and Poongko's seth.
Man what good players those guys are. totally random, totally unpr
I did say I was exaggerating didn't I? lol. you do have to have lots of
dedication though. if you play casually with friends, you'll never win Evo
tournaments. you gotta go online, ranked, and play constantly. when you can
beat like 150 people in a row without dying, then that person might proba
Hi Phil,
Nope, not quite how it works. It is asDark said. Yousimply order your
lumberjacks to chip trees, and they'll go ahead and find the nearest forest.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vla
Hi Dark,
In adition to that, three is water at A12, so as far as that goes you can be
said to be near water.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Saturday, July 30, 2011 1:17 PM
To: Gamers D
I'm asking out of just being curious here. With lumberjacks, why don't they
cut down all the trees? I've noticed in a few games that I'll go from
forest/dense forest to scattered trees in an area. I'd think if everything
was cut down then it would go to land where you could build something on
Here's the thing. If I spam fireballs, and you fall for it, who's fault is
that? fireballs are good. they can help corner an opponent and all sorts of
other things. so if I'm spamming fireballs, or any move for that matter, and
you're eating it, I'm gonna keep on doing it till you're dizzy. then
Can you download the file and put it on DB or sendspace? This link is
not working for me. lol. Thanks.
At 08:42 PM 02/08/2011, you wrote:
Heh yeah, Daigo isn't someone to mess with for the most part. did
you watch the entire thing though? There are some things in the
finals I don't want to spo
That's the one good thing about growing up with these games. I just
can't put them down... they're too engaging for me. I spend all my
time talking strategy and tactics. It's just how my brain works. I've
loved street fighter and all other fighting games... MK was always a
bit further down on m
54 matches
Mail list logo