someone point me to documentation for the pdb vectors procedures
and/or post a brief sample python-fu snippet that creates a circular
path and then draws a circle by stroking the path/vector?
Thanks,
Barton
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Simon Budig wrote:
Barton ([EMAIL PROTECTED]) wrote:
I've been doing a little python-fu lately and find that in 2.3.18
stroking paths uses vector objects. So far I haven't turned up any
practical examples of the use of the various pdb vectors functions in
the source or on the Web, nor
Simon Budig wrote:
Barton ([EMAIL PROTECTED]) wrote:
I've been doing a little python-fu lately and find that in 2.3.18
stroking paths uses vector objects. So far I haven't turned up any
practical examples of the use of the various pdb vectors functions in
the source or on the Web, nor
Simon Budig wrote:
Barton ([EMAIL PROTECTED]) wrote:
I've tried translating the draw_circle script-fu to python, and also
checked the script-fu itself in my 2.3.18 installation without success;
the circular path is created but it isn't stroked.
Simon, did you write your sample script
On 9/12/07, Sven Neumann [EMAIL PROTECTED] wrote:
Hi Simon,
what about the other issue that Barton reported?
Apparently the stroke is being made with the background color though
the pdb for gimp-edit-stroke-vectors says:
This procedure strokes the specified vectors object
restarting??.
Im thinking I should probably just go wuith scheme since its the
default... but Id liek some feedback on this one.
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correct in
these situations.
Its obviously less processing to compute the plugin on less chanels so I
think this should be added.
- Cam
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smime.p7s
Description
!
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as an option to Colour select and would be
usefull here too,
- Cambling
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phone: 781 622 1900
mobile: 617 935 6773
133 Hope Street
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Hi, just wondering if I could use unmodified gimp icons in a commercial
project, what licence are they under?
- Cam
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allow editing in a 3d application and painting at the same
time which is very usefull.
Any suggestions?
Oh, by the way, only basic C coding experience, good with Python tho.
- Cam
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Dosent Gimp cache the view area into tiles?, if not then I suppose youd
need another way to get the flattened version. of the image.
But the view must be kept in memory somewhere? - And thats all that
would need to be exported.
- Cam
Hi,
Campbell Barton [EMAIL PROTECTED] writes:
A Nice
Hi, I havnt been able to run gimp since 2.3.1 (2.3.0 worked well - Apart
from the useual development bugs)
It always crashes on startup, even if I dont load data. But works if I
load the gimp with no UI.
Tried removing all the libgimp libs and my prefs for a fresh install but
no good.
GDB
For a while I have had trouble saving as an SGI RGB file. it says the
plugin failed. does anybody else have this problem?
- Cam
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file_save_dialog_check_uri: URI save_proc: Silicon Graphics IRIS image
file_save_dialog_check_uri: basename save_proc: Silicon Graphics IRIS image
file_save_dialog_check_uri: save_proc 'Silicon Graphics IRIS image' was
selected from the list
Campbell Barton wrote:
For a while I have had trouble saving as an SGI RGB
Hi, have been using daves lense distortion plugin. it realy usefull for
making tiled textures and seems a good plugin to include for any app
that works with photos.
http://members.ozemail.com.au/~hodsond/gimp.html
It compiles with Gimp CVS also.
- Cam
add more.
Alexandre
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Hint- buy some more ram. - I have edited some 1.8gig images on a PC with
4gig of ram using the gimp, its not that fast- but it was useable.
I know you probably want an sdk that can handle images bigger then your
physical memory- but you cant have the best of all worlds.
Large images + Low Ram
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, Gimp really needs a good import/export PSD
format filter.
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This is one of those debates which dosent thrill me.
Gimp != Photoshop.
People often misunderstand free software and think.
Hey here is a free Photoshop, cool. What?? its not the same...
why not???
People open the gimp. poke about. and complain if its not what there
used to. *(Grrr)
I
compatibility mode,
from graphic designers who would love to use it.
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Alexandre Prokoudine wrote:
On 3/27/06, Campbell Barton wrote:
Hello all
This debate about the Xtns etc. has been going on for tooo long..
Can there be a simple solution?
How about move (Xtns) to (File- Extensions)
The file menu isnt that full at the moment, and it seems a logical place
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on with it:
http://www.neeneenee.de/blender/toolbar02.png
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Hi, with Blender3D we did GSOC last year and I was a mentor for one of
the projects.
Some decisions have been made this year as to how we filter applicants.
in a nutshell- these seem obvious.
1. They must be able to compile the software (a few students ended
loosing time by not having
for my laptop under win32 even :)
- Cam
PS- Heared your lug radio interview not so long ago, nice work with the
Libre Graphics meeting.
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Hi, I just heared a linux link teach show where a girl was saying that
the gimp didnt handel as large files as photoshop.
wanted to test this out, so I set my tile cache to 512meg. and undo to
512 also..
and made an 8000x8000 file in the gimp and Photoshop and did some tests.
Gimp CVS as of
emulated with Wine. If you test in with native Windows, I'm sure
you will get a different result.
Andreas Røsdal
Campbell Barton wrote:
Hi, I just heared a linux link teach show where a girl was saying
that the gimp didnt handel as large files as photoshop.
wanted to test this out, so I set my
Hello Sven
Where would I look to change the tilesize?
- Thanks in advance :)
Sven Neumann wrote:
Hi,
Campbell Barton [EMAIL PROTECTED] writes:
From the updates to curve, it looks like the tile size for photoshop
is Higher then teh gimps.
I was wondering is there a way to increase gimps
Thanks, tested 16, 128 and 512 tilesizes. on a 8000x8000 image
Didnt notece many speed differences except 16 was a lot slower.
Keep with 64 :)
Sven Neumann wrote:
Hi,
Campbell Barton [EMAIL PROTECTED] writes:
Where would I look to change the tilesize?
app/base/tile.h
Sven
Carol Spears wrote:
On Sat, May 13, 2006 at 08:21:50PM +0100, Alan Horkan wrote:
On Sat, 13 May 2006, Joao S. O. Bueno Calligaris wrote:
[...]
Besides that, certifications are sometimes sought for those without
the abilities or application to stand by themselves, either in their
C.V.
Hey,
Just tried the healing brush for the first time, on an 8mp image with a
200px brush.
- Useually works ok for most tools.
With the healing brush it was very slow, thats ok too- I assume theres a
lot of math to go for this tool
But after a click+drag it was so slow, it would not finish
Sven Neumann wrote:
Hi,
On Sat, 2006-09-09 at 20:01 +1000, Campbell Barton wrote:
Hey, is it ok to report bugs her?
With Blender3D we sometimes report bugs on the ML if the features are in
active development or just added.
It is actually too early to report any bugs in the new tool
Hi Guys, Iv messed around with Verse in Blender and even through its
able to do 3d network content, what I like most is the possibility of
being able to paint in the gimp. and see the changes in Blender realtime!
Iv tested this plugin and works well
http://users.pandora.be/blendix/verse/
Any
get resolved it
cant be removed before a Gimp stable release.
This way, you dont need to suffer an unmaintained plugin and your have
the possibility of an extra contributer to the gimp.
Sven Neumann wrote:
Hi,
On Fri, 2007-01-05 at 21:08 +1100, Campbell Barton wrote:
Hi Guys, Iv messed
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Louis Desjardins wrote:
2007/6/22, Sven Neumann [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]:
She has stopped her contributions long ago and she has been asked to
leave several times now. It is about time that this finally happens.
Hi Sven,
Isn't there a way on the channels
Sven Neumann wrote:
Second, this is a
developer list. If you want to make a user suggestion without going into
implementation details, then please use the gimp-user mailing-list for
that.
Id like to see this followed more strictly. people who post feature
requests, to be pointed in the right
that does this but thaught
you might be interested. Once his finished maybe it can be ported to
gimp (blender is in C so might not be t hard)
http://bebraw.googlepages.com/funnylines.png
http://bebraw.googlepages.com/scale.png
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- undo's etc Ignored.
or even simpler
1) memory used by image
2) roughly the size of an umcompressed XCF
3) the size of the image as an uncompressed tiff/bmp whatever.
An option for each would be nice :)
- Cam
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, and coordinate the bounty program with
the release schedule, I think we can get a decent response.
Cheers,
Dave.
Campbell J Barton wrote:
To me this seams simple
There are 2 different things-
1) Image Memory usage. (What it currently is)
2) Image Size (flat/expanded) -
flat simply bing the memory
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