If you are on windows you can try my fix for now, gamedata should be updated
tomorrow I believe.
http://forums.alliedmods.net/showpost.php?p=1164096&postcount=38
On Wed, Apr 28, 2010 at 10:11 PM, Robert Whelan wrote:
> Windows, SM 1.2.4 dead in the water upon player connection here.
>
>
>
>
>
> _
Windows, SM 1.2.4 dead in the water upon player connection here.
From: Arg!
To: Half-Life dedicated Win32 server mailing list
Sent: Wed, April 28, 2010 8:18:31 PM
Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update
Windows, SM 1.2.3 running fine
we had to disable SM on all our windows servers
On Wed, Apr 28, 2010 at 10:32 PM, P1cwh0r3 wrote:
> Yea, an old version. But it's still working so that's what's counting at
> the
> mo ;)
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valves
Yea, an old version. But it's still working so that's what's counting at the
mo ;)
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Shizzle Nizzle
Sent: Thursday, 29 April 2010 12:30 PM
To: Half-Life dedicated Win32 serv
wait your still running 1.2.4 SM? :P
anyone find any difference between SM 1.3/1.4 or are they both crashing for
everyone.
On Wed, Apr 28, 2010 at 8:49 PM, P1cwh0r3 wrote:
> SM version: 11:47:18 SourceMod Version Information:
> SourceMod Version: 1.2.4
> SourcePawn Engin
SM version: 11:47:18 SourceMod Version Information:
SourceMod Version: 1.2.4
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.2.4)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Oct 3 2009 03:24:54
Build ID: 2802:8b2f1909e394
Maybe my update failed? I have disabled SM & MM and I am still unable to get
my server back up and running.
On Wed, Apr 28, 2010 at 5:32 PM, Jason Ruymen wrote:
> Required updates to Team Fortress 2 and Day of Defeat: Source have been
> released. Please run hldsupdatetool to receive the updates.
Are you sure it's MM and not SM?
My server runs properly with MM but SM disabled (but fails to load a
custom MM plugin now).
DontWannaName! schrieb:
> Confirmed, Windows lasts 5 min with MM. Take metamod off and the server will
> start.
>
> On Wed, Apr 28, 2010 at 6:23 PM, wrote:
>
>
>> Yup
>
A year and 2 months. Still funny?
On Wed, 2010-04-28 at 18:33 -0700, Phillip Vector wrote:
> Hey... At least they can't farm achievements.. Right? :)
>
> On Wed, Apr 28, 2010 at 6:07 PM, msleeper
> wrote:
> > So SM/MM is broke for linux?
> >
> > On Thu, 2010-04-29 at 01:59 +0100, Rory King wro
Hey... At least they can't farm achievements.. Right? :)
On Wed, Apr 28, 2010 at 6:07 PM, msleeper wrote:
> So SM/MM is broke for linux?
>
> On Thu, 2010-04-29 at 01:59 +0100, Rory King wrote:
>> Ignore my issue, replied to the wrong mailing list. The issue I'm
>> having only affects Linux and it
+1
First 5 no problems the rest being annoying -.-
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
syate...@cfl.rr.com
Sent: Thursday, 29 April 2010 11:23 AM
To: Half-Life dedicated Win32 server mailing list
Subject:
Confirmed, Windows lasts 5 min with MM. Take metamod off and the server will
start.
On Wed, Apr 28, 2010 at 6:23 PM, wrote:
> Yup
> Sent via BlackBerry from T-Mobile
>
> -Original Message-
> From: Violent Crimes
> Date: Wed, 28 Apr 2010 21:15:07
> To: Half-Life dedicated Win32 server ma
Half-Life dedicated Win32 server mailing list
On Wed, Apr 28, 2010 at 6:27 PM, msleeper wrote:
> "Is linux crashing?"
> "Yeah windows runs fine."
>
> Thanks.
>
>
>
> On Thu, 2010-04-29 at 11:18 +1000, Arg! wrote:
> > Windows, SM 1.2.3 running fine here
> >
> > On Thu, Apr 29, 2010 at 11:12 AM, Ro
My experience is:
- sourcemod (no matter what mix of plugins) is crashing Windows when a
player joins
- metamod without sourcemod works fine on windows (though it's a tad
useless)
- metamod on Linux doesn't load, though the servers are running fine (albeit
with reduced functionality)
> -Origi
Unfortunately I am not capable of determining what is causing issues as I am
at work and the required ports are blocked, but my server has crashed 137
times since the update.
On Wed, Apr 28, 2010 at 5:32 PM, Jason Ruymen wrote:
> Required updates to Team Fortress 2 and Day of Defeat: Source have
Yup
Sent via BlackBerry from T-Mobile
-Original Message-
From: Violent Crimes
Date: Wed, 28 Apr 2010 21:15:07
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update
Anyone having issues getting this update to download?
On 4/28
"Is linux crashing?"
"Yeah windows runs fine."
Thanks.
On Thu, 2010-04-29 at 11:18 +1000, Arg! wrote:
> Windows, SM 1.2.3 running fine here
>
> On Thu, Apr 29, 2010 at 11:12 AM, Rory King wrote:
> > Yes, it is not loading for Linux, but some windows users are also
> > saying that they are get
I bet you didn't try connecting. It crashes for me as soon as anyone
connects.
On Wed, Apr 28, 2010 at 9:18 PM, Arg! wrote:
> Windows, SM 1.2.3 running fine here
>
> On Thu, Apr 29, 2010 at 11:12 AM, Rory King
> wrote:
> > Yes, it is not loading for Linux, but some windows users are also
> > sa
Fixed ghost players? Nice!
Now if only I could get the update to my servers faster!
On Wed, Apr 28, 2010 at 9:15 PM, Mike Kurfis wrote:
> Weird...took all the carriage returns out of my server.cfg file. Anyone
> else?
>
> On Wed, Apr 28, 2010 at 6:07 PM, msleeper >wrote:
>
> > So SM/MM is brok
Windows, SM 1.2.3 running fine here
On Thu, Apr 29, 2010 at 11:12 AM, Rory King wrote:
> Yes, it is not loading for Linux, but some windows users are also
> saying that they are getting crashes when a player joins while metamod
> is running.
>
>
>
> On 29 Apr 2010, at 02:07, msleeper wrote:
>
>>
Weird...took all the carriage returns out of my server.cfg file. Anyone
else?
On Wed, Apr 28, 2010 at 6:07 PM, msleeper wrote:
> So SM/MM is broke for linux?
>
> On Thu, 2010-04-29 at 01:59 +0100, Rory King wrote:
> > Ignore my issue, replied to the wrong mailing list. The issue I'm
> > having on
Anyone having issues getting this update to download?
On 4/28/2010 8:32 PM, Jason Ruymen wrote:
> Required updates to Team Fortress 2 and Day of Defeat: Source have been
> released. Please run hldsupdatetool to receive the updates. The specific
> changes include:
>
> Dedicated server
> - Linux
Seems like it
On Wed, Apr 28, 2010 at 9:07 PM, msleeper wrote:
> So SM/MM is broke for linux?
>
> On Thu, 2010-04-29 at 01:59 +0100, Rory King wrote:
> > Ignore my issue, replied to the wrong mailing list. The issue I'm
> > having only affects Linux and it's cause already stated by Jason.
> >
> >
Yes, it is not loading for Linux, but some windows users are also
saying that they are getting crashes when a player joins while metamod
is running.
On 29 Apr 2010, at 02:07, msleeper wrote:
> So SM/MM is broke for linux?
>
> On Thu, 2010-04-29 at 01:59 +0100, Rory King wrote:
>> Ignore my
So SM/MM is broke for linux?
On Thu, 2010-04-29 at 01:59 +0100, Rory King wrote:
> Ignore my issue, replied to the wrong mailing list. The issue I'm
> having only affects Linux and it's cause already stated by Jason.
>
>
>
> On 29 Apr 2010, at 01:51, Shizzle Nizzle wrote:
>
> > its a very c
Ignore my issue, replied to the wrong mailing list. The issue I'm
having only affects Linux and it's cause already stated by Jason.
On 29 Apr 2010, at 01:51, Shizzle Nizzle wrote:
> its a very common error with windows update.. that the update fails to
> update your bin folder which include
hmm odd bug already. 2 windows servers updated sv_password is set to "" and
its showing up on hlsw and steam as pasworded lol.
On Wed, Apr 28, 2010 at 7:53 PM, Josh Bost wrote:
> My question exactly
>
> If steam would stop dying I would find out
>
> On Thu, Apr 29, 2010 at 10:10 AM, Eric
"- Fixed a case where servers could have "ghost" players consuming player
slots"
YESSS!!!
On Wed, Apr 28, 2010 at 5:51 PM, Shizzle Nizzle wrote:
> its a very common error with windows update.. that the update fails to
> update your bin folder which includes essential files for your server to
>
My question exactly
If steam would stop dying I would find out
On Thu, Apr 29, 2010 at 10:10 AM, Eric Pan wrote:
> What's Crits-A-Cola?
>
> On Wed, Apr 28, 2010 at 7:33 PM, Derek Denholm
> wrote:
>
>> Wow nice update.
>>
>>
>> -Original Message-
>> From: hlds-boun...@list.valves
its a very common error with windows update.. that the update fails to
update your bin folder which includes essential files for your server to
start lol. mot likely that the issue
On Wed, Apr 28, 2010 at 7:44 PM, Rory King wrote:
> This update appears to have stopped metamod/sourcemod from run
meh servers already backed up and cant get the update lol.
On Wed, Apr 28, 2010 at 7:40 PM, Eric Pan wrote:
> What's Crits-A-Cola?
>
> On Wed, Apr 28, 2010 at 7:33 PM, Derek Denholm >wrote:
>
> > Wow nice update.
> >
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.c
This update appears to have stopped metamod/sourcemod from running/
starting on my servers (not crashing) , can anyone else confirm?
On 29 Apr 2010, at 01:32, Jason Ruymen wrote:
> Required updates to Team Fortress 2 and Day of Defeat: Source have
> been released. Please run hldsupdatetool
What's Crits-A-Cola?
On Wed, Apr 28, 2010 at 7:33 PM, Derek Denholm wrote:
> Wow nice update.
>
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
> Sent: April-28-10 8:32 PM
> To: 'hlds@list.valveso
Wow nice update.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: April-28-10 8:32 PM
To: 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] Team Fortress 2/Day of
Required updates to Team Fortress 2 and Day of Defeat: Source have been
released. Please run hldsupdatetool to receive the updates. The specific
changes include:
Dedicated server
- Linux optimizations.
- Fixed Linux servers not relisting correctly after a master server restart.
- Fixed a case
*sigh*
give it a rest -_-
On Thu, Apr 29, 2010 at 12:12 PM, mfan wrote:
> $10 this hasn't been playtested
>
> Michael Krasnow wrote:
>
___
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visit:
http://list.valvesoftware.
you're right. Like taking candy from a child.
Kyle Sanderson wrote:
> Now that's a rather silly bet to make Michael...
>
> Thanks for the preupdate heads up Jason, as always.
> Kyle.
>
> On Wed, Apr 28, 2010 at 5:12 PM, mfan wrote:
>
>
>> $10 this hasn't been playtested
>>
>> Michael Krasnow w
Now that's a rather silly bet to make Michael...
Thanks for the preupdate heads up Jason, as always.
Kyle.
On Wed, Apr 28, 2010 at 5:12 PM, mfan wrote:
> $10 this hasn't been playtested
>
> Michael Krasnow wrote:
> > im torn between "oh crap" and "oh yay"
> >
> > On Wed, Apr 28, 2010 at 7:47 PM
$10 this hasn't been playtested
Michael Krasnow wrote:
> im torn between "oh crap" and "oh yay"
>
> On Wed, Apr 28, 2010 at 7:47 PM, DontWannaName! wrote:
>
>
>> Thanks for the notice, steam could is having huge issues at the moment.
>> Players are lagging when they get disconnected from steam
Thanks, Jason.
On Wed, Apr 28, 2010 at 4:47 PM, DontWannaName! wrote:
> Thanks for the notice, steam could is having huge issues at the moment.
> Players are lagging when they get disconnected from steam cloud or perhaps
> trying to reconnect. I was waiting for an update announcement. :P
>
> On W
im torn between "oh crap" and "oh yay"
On Wed, Apr 28, 2010 at 7:47 PM, DontWannaName! wrote:
> Thanks for the notice, steam could is having huge issues at the moment.
> Players are lagging when they get disconnected from steam cloud or perhaps
> trying to reconnect. I was waiting for an update a
Thanks for the notice, steam could is having huge issues at the moment.
Players are lagging when they get disconnected from steam cloud or perhaps
trying to reconnect. I was waiting for an update announcement. :P
On Wed, Apr 28, 2010 at 4:40 PM, Jason Ruymen wrote:
> Required updates for Team For
Required updates for Team Fortress 2 and Day of Defeat: Source are on the way.
They should be available in about an hour.
Jason
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mai
Stop adding to the spam..
On Wed, Apr 28, 2010 at 11:29 AM, Dominic Marciano
wrote:
>
> Source Engine Needs to harden up.
>
> > Date: Tue, 27 Apr 2010 21:30:47 -0400
> > From: duanns...@gmail.com
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] (no subject)
> >
> > I know these simple
Source Engine Needs to harden up.
> Date: Tue, 27 Apr 2010 21:30:47 -0400
> From: duanns...@gmail.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] (no subject)
>
> I know these simple hl2 bugs gotta be fixed
>
> On Tue, Apr 27, 2010 at 12:35 PM, Dominic Marciano
> wrote:
>
> >
> > i
Many thanks Kyle. Here's couple more server crashers incase someone is
interested to have them banned.
http://steamcommunity.com/profiles/76561197996189003 STEAM_0:1:17961637
http://steamcommunity.com/profiles/76561198014869509 STEAM_0:1:27301890
-ics
28.4.2010 9:12, Kyle Sanderson kirjoitti:
>
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