Re: [hlds] Fw: new important message

2016-04-16 Thread Matthias "InstantMuffin" Kollek
Setup a filter and be done with it. I think it's wise to redirect all mailing list traffic to a separate folder, that's what I've done. All official replies have alerts and anything else either meets my junk folder (that scam mail for example, although thanks to whoever replied to it) or gets

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-09 Thread Matthias "InstantMuffin" Kollek
You're late. On 09.01.2016 23:33, Rowedahelicon wrote: My question is when is it time to declare Valve one of "Those" companies? With Marc leaving after all this time it basically says they Half Life is either written or just never going to progress anymore. Valve doesn't have the drive or

Re: [hlds] Mandatory TF2 update coming

2015-12-19 Thread Matthias "InstantMuffin" Kollek
I read "idiocy", I'm smelling the troll again. There are points regarding adverts and quickplay though. Lack of transparency (also due to ads and the pretty hidden advanced option to disable motds) forces more people to use QP. Ads are also the main point of community servers' bad rep.

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias "InstantMuffin" Kollek
b people's attention. A lot of the TF2 community simply may not understand what all is at stake. On Thu, Dec 17, 2015 at 11:18 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: Congrats, you managed to exceed the l

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
There is no community outcry, because this is the outcry. You're expecting an outcry from people who are barely able to adjust their game's settings, let alone disable the motd in their configs to get rid of annoying ads. I also don't know why you're bringing up Slag's servers. I've heard a

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
wat, he died too? Too many spoilers for me... On 18.12.2015 18:55, N-Gon wrote: Hey so Chewbacca died in this new movie. Let us have a moment of silence to mourn our old friend instead of arguing over Quickplay 8) On Fri, Dec 18, 2015 at 12:51 PM, Matthias "InstantMuffin" Koll

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
nce the reason for the change they made in the first place. Regardless, N-Gon has aptly demonstrated the pointlessness of this conversation with his off-topic remark On Sat, Dec 19, 2015 at 4:21 AM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mail

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
+01:00 от "Matthias \"InstantMuffin\" Kollek" <proph...@sticed.org>: A non server op also wouldn't care about servers. Simple as that. Yes, you should pick multiple people, and the right ones. But yes, you should at least pick someone who represents your pa

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
line should that we strive for an outcome both preferable to us and the TF2 player base as well, so as long as we're doing that then we're doing good? On Fri, Dec 18, 2015 at 7:46 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote:

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
server ops would be inclined to engage in this conversation if they felt it wasn't going to damage thier community whilst doing so - We need thier combined input. On Sat, Dec 19, 2015 at 11:29 AM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org&

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
ge thier community whilst doing so - We need thier combined input. On Sat, Dec 19, 2015 at 11:29 AM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: I think if a player wants to play on a community server

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
A non server op also wouldn't care about servers. Simple as that. Yes, you should pick multiple people, and the right ones. But yes, you should at least pick someone who represents your party. Not only in terms of having an actual representative, but someone who shares the expertise and point

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
;communication blackout mode" about anything substantive to do with community servers for over two years now. On Fri, Dec 18, 2015 at 7:29 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: A non server op also wouldn'

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
5 at 7:46 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: I don't see any reason why someone needs to be a non-server op to represent the interests of server ops. The idea is to pick decent r

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
, 2015 at 8:52 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: Switch to the token system from csgo, include all servers in the quickplay pool (sole exception might be servers that offer reserved slots for cash) but

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
guys" , any idea is worth while and there is no need to bash anything On Fri, Dec 18, 2015 at 7:29 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: A non server op also wouldn't care about servers. Simple as that.

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
lessness of this conversation with his off-topic remark On Sat, Dec 19, 2015 at 4:21 AM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: There is no community outcry, because this is the outcry. You're expecting

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
Didn't say that. On 19.12.2015 03:53, Rowedahelicon wrote: I don't think Ads are the only reason QP was implemented, you need to keep in mind the QP beta came before Pinion ever did. On Fri, Dec 18, 2015 at 9:52 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
You're not up to date on the latest posts. I actually have seen no one saying QP was added only and because of ads. I also mentioned why I believe ads are still relevant for QP/the current situation. On 19.12.2015 04:04, Robert Paulson wrote: > I don't think Ads are the only reason QP was

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
Fri, Dec 18, 2015 at 9:52 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: Well, ads are part of the union, if you like it or not. Not saying those people can go to hell (right now), but transparency is w

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
mplore you to do the same. Thanks. On Sat, Dec 19, 2015 at 1:22 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: Well, ads are part of the union, if you like it or not. Not saying those people can go to hell (rig

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
e be willing to police trouble makers when it is so easy to fire up a new server on a new account? On Fri, Dec 18, 2015 at 8:52 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: Switch to the

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
ruck-load of clinger-on demands. On Sat, Dec 19, 2015 at 12:37 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: What do you mean by "tough enough sell"? On 19.12.2015 03:03, Cats From Above wrote: Matth

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
uickplay changes, hence we'd need to make it as appealing as possible for them and that means not bogging down the apparent essence of this discussion (We'd like stock servers to be treated equally) with a truck-load of clinger-on demands. On Sat, Dec 19, 2015 at 12:37 PM, Matthias &

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
I get your concern, but with reasonable limitations this should follow the 80/20 rule. If you want a perfect solution for every single possible offense and catch every sneaky sob then life really isn't for you. So far this is working out for csgo. A bunch of servers were banned, and with the

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Matthias &quot;InstantMuffin&quot; Kollek
but rather the fact that it's a funding source for communities other than his own. On Sat, Dec 19, 2015 at 12:47 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: I get your concern, but with reasonable limitations this

Re: [hlds] Mandatory TF2 update coming

2015-12-17 Thread Matthias &quot;InstantMuffin&quot; Kollek
One of the mods in that group belongs to motdgd. Sorry, not going to join that group. Conflict of interest. I do not want TF2 to suck. On 18.12.2015 00:20, Jan wrote: Similar group was set up before: http://steamcommunity.com/groups/fixquickplay On 18.12.2015 0:13, Rowedahelicon wrote:

Re: [hlds] Mandatory TF2 update coming

2015-12-17 Thread Matthias &quot;InstantMuffin&quot; Kollek
you ever considered that the reasons are actually personal/informal? I go back as far as the days of WON and Team Fortress Classic. However it seems to me that you have a personal grudge with me which is very unfortunate. On 17 December 2015 at 23:34, Matthias "InstantMuffin" Koll

Re: [hlds] Mandatory TF2 update coming

2015-12-17 Thread Matthias &quot;InstantMuffin&quot; Kollek
quickplay group is nice but we should start small. Also @Matthias which group? On Thu, Dec 17, 2015 at 6:34 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: One of the mods in that group belongs to motdgd. Sorry, not going

Re: [hlds] Mandatory TF2 update coming

2015-12-17 Thread Matthias &quot;InstantMuffin&quot; Kollek
t's still important that we stay focused. On Thu, Dec 17, 2015 at 9:04 PM, Matthias "InstantMuffin" Kollek <proph...@sticed.org <mailto:proph...@sticed.org>> wrote: Yes, I have considered it, and no. Ads itself are a separate topic/issue to be

Re: [hlds] [TF2] Players disconnecting before votekicked?

2015-09-21 Thread Matthias &quot;InstantMuffin&quot; Kollek
I'd like to note that this bug was introduced along with the votesystem when it was first used in l4d(2), where it was eventually fixed (whether or not it was before the system was ported over and extended to tf2, idk). On 22.09.2015 02:08, Spencer 'Voogru' MacDonald wrote: I’m not sure why

Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Matthias &quot;InstantMuffin&quot; Kollek
Yes, metamod is broken. On 10.09.2015 23:40, Peter Jerde wrote: On Sep 10, 2015, at 16:25 PM, Eric Smith wrote: We've released a mandatory update for TF2. The update notes are below. The new version is 2959078. Anyone else seeing that addons don’t seem to be

Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Matthias &quot;InstantMuffin&quot; Kollek
I hereby verify. (linux) On 11.09.2015 00:59, Weasels Lair wrote: ​There was a 2nd update (git 942) on the MMS Snapshots page, which it has been mentioned on the AlliedMods boards now fixes this issue. The 1st update (git 941) did not.​ Have not verified myself, but will be trying shortly.

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Matthias &quot;InstantMuffin&quot; Kollek
Eugh, the saigns guy. Please leave for either one of the following reasons. You've put yourself into a position where no one will listen to whatever crap you say and therefore every conversation will go nowhere, and I'm really really bad at using Thunderbird (this includes setting up custom

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Matthias &quot;InstantMuffin&quot; Kollek
For correctness I would like to say that there are few servers that will force you to activate motds in order to be able to join a team. On 05.09.2015 06:22, Robert Paulson wrote: Nothing to do with competition. I've actually never paid much attention to what other server operators

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Matthias &quot;InstantMuffin&quot; Kollek
"Use" != "Abuse" But honestly, yes. Communities used to run on actual donations. Not whatever people call donations these days to avoid paypal refunding. If you need to resort to ads to keep going, you're either doing something wrong, or you shouldn't be hosting servers. I hate ads, and I

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Matthias &quot;InstantMuffin&quot; Kollek
I don't see how Valve will ever care about community servers, or add any changes to balance the odds and manage bad communities. Otherwise they wouldn't have introduced certain changes and/or would have accepted one of the many discussed ways of improving the situation. Argument has been made

Re: [hlds] PSA: Severe Source SDK 2013 Multiplayer exploit found, can be used to hijack steam accounts.

2015-09-03 Thread Matthias &quot;InstantMuffin&quot; Kollek
He is basically saying that the exploits Nathaniel found and reported have only been fixed in Valve's main titles. He hasn't found or reported a new exploit. I think it has been mentioned by KyleS on one or multiple of these mailing lists that these exploit fixes should be ported onto other

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Matthias &quot;InstantMuffin&quot; Kollek
Spamfilter. BTW you are not alone with this. On 04.09.2015 00:33, Paul wrote: Apologies for going off topic, but I keep getting spam from different emails from someone called 'Amy Happy' via this mailing list. Other than unsubscribing from this mailing list or changing email address, is there

Re: [hlds] Optional TF2 update released

2015-08-04 Thread Matthias InstantMuffin Kollek
You can blame your fellow server-ops for that. The only thing you can blame valve for is kicking all our asses instead of adding a proper report and blacklist system to deal with these . ___ To unsubscribe, edit your list preferences, or view

Re: [hlds] Optional TF2 update released

2015-07-05 Thread Matthias InstantMuffin Kollek
I don't know if the last paragraph is meant sarcastically, but ads are a huge problem on community servers. Feel free to write a script that connects to all tf2 servers and keep the speakers on. Yes, motds can be turned off client-side. But please don't expect the average joe to be able to do

Re: [hlds] Optional TF2 update released

2015-07-05 Thread Matthias InstantMuffin Kollek
the game entirely. Sounds like a better solution that trying to stamp out every server which uses ads, no? On Sun, Jul 5, 2015 at 3:02 PM, Matthias InstantMuffin Kollek proph...@sticed.org mailto:proph...@sticed.org wrote: Your schedule must be pretty busy, following your rule you

Re: [hlds] Optional TF2 update released

2015-07-05 Thread Matthias InstantMuffin Kollek
Hello Powerlord, No, no one has except valve. How are we supposed to gather that data? That alone should raise a healthy amount of suspicion since it's a question that is practically meant to not be definitely answered. You could only guess that it might have some effect on how many attempted

Re: [hlds] Optional TF2 update released

2015-07-05 Thread Matthias InstantMuffin Kollek
... On Sun, Jul 5, 2015 at 2:31 PM, Matthias InstantMuffin Kollek proph...@sticed.org mailto:proph...@sticed.org wrote: I don't know if the last paragraph is meant sarcastically, but ads are a huge problem on community servers. Feel free to write a script that connects to all tf2

Re: [hlds] Mandatory TF2 update released

2015-07-04 Thread Matthias InstantMuffin Kollek
There's still some decent community servers out there. Just have to look for these nuggets. On 04.07.2015 16:37, AJ DeTorrice wrote: I actually really dislike that valve decided to remove their servers from the server browser. Nine times out of ten, I don't want to play your terrible 24/7

Re: [hlds] Optional TF2 update released

2015-07-04 Thread Matthias InstantMuffin Kollek
Endless waves of communities explaining how quickplay (and other changes ofc) destroys communities, nothing happens. Two people on the mailing list moan about valve servers being excluded from the list, instantfix. GJ On 04.07.2015 23:32, Kevin C wrote: You have got to be kidding me.

Re: [hlds] Mandatory TF2 update released

2015-07-04 Thread Matthias InstantMuffin Kollek
gameplay changing plugins How to kill alternative gamemodes/mods. (Which BTW is how any valve game other than halflife was created) On 04.07.2015 18:09, Andreas Grimm wrote: I would just toggle the default Quickplay option for „Gameserver host“ from „Official server“ to „Any server“.

Re: [hlds] Optional TF2 update released

2015-07-04 Thread Matthias InstantMuffin Kollek
As always both parties here aren't really unblemished. However, compared to real life, given how much protest (and how intense it has to be) is necessary, everyone is basically santa claus here (not the bad santa version). The only two things about the people here that annoy me is that some

Re: [hlds] Optional TF2 update released

2015-07-04 Thread Matthias InstantMuffin Kollek
Valve pretty much specifically created quickplay to keep people on valve servers (given how it worked out). I don't see any reason why they should show up in the server browser *by default* as well. The issue isn't just based on bad representation of the servers, but also on a non-existent

Re: [hlds] Mandatory TF2 update released

2015-07-03 Thread Matthias InstantMuffin Kollek
Finally one step in the right direction. But it's only one step. Way more is needed to get back onto the road the communities have on before the quickplay changes. On 04.07.2015 05:24, Emil Larsson wrote: - Valve official quickplay and matchmaking servers are no longer listed in the server