Re: [Nuke-users] OT batch stitch

2016-10-22 Thread Elias Ericsson Rydberg
Hugin can do batches I think. Not sure though. lördag 22 oktober 2016 skrev Howard Jones : > Thanks. Been looking at it but it's struggling to open up 3 of the images > for some reason. And complains about not being able to lock the images. > > I've only got the the trial

Re: [Nuke-users] Roto and Paint in the 3D system

2016-03-21 Thread Elias Ericsson Rydberg
misunderstood you here Best regards, Elias Ericsson Rydberg tisdag 22 mars 2016 skrev Ned Wilson <nedwil...@gmail.com>: > Hello, > > I have a RotoPaint node that is plugged directly into a card. The card has > some bicubic deformations on it, and it is plugged directly into a >

[Nuke-users] Re: [Nuke-python] Email not in spam test - please respond

2016-03-14 Thread Elias Ericsson Rydberg
Gmail here too, just to confirm. måndag 14 mars 2016 skrev Howard Jones : > Though that might also explain why I haven’t had anyone look at an open > support question recently > > On 14 Mar 2016, at 15:21, Howard Jones wrote: > > Well it appears

Re: [Nuke-users] Remove flat animation curves

2016-03-04 Thread Elias Ericsson Rydberg
ro > derivative is incorrect, as that could still require keyframes (i.e a > constantly increasing value - different to a constant value but would have > same derivative) > > On 04/03/16 23:07, Elias Ericsson Rydberg wrote: > >> Maybe you could loop through each animation curve

Re: [Nuke-users] Total render time in GUI?

2016-03-04 Thread Elias Ericsson Rydberg
There we go! Makes the process a lot easier, are these metrics accessible through python or tcl? If so I'd love to know how to do it. Cheers, Elias Ericsson Rydberg fredag 4 mars 2016 skrev Joel Byrne <by...@thefoundry.co.uk>: > Hi, chaps. > > One thing you could do is l

Re: [Nuke-users] Remove flat animation curves

2016-03-04 Thread Elias Ericsson Rydberg
Maybe you could loop through each animation curve and check it the derivative of said curve is anything different than 0 then it shouldn't be marked for deletion (or all values except for frame is deleted). Haven't tried it myself, but that's one method. Cheers, Elias Ericsson Rydberg fredag 4

Re: [Nuke-users] Total render time in GUI?

2016-03-04 Thread Elias Ericsson Rydberg
the result, have python create or edit a text node and overlay the result on your rendered image. There may be easier ways, I don't remember if the individual nodes in nuke stores the time it takes to process them. In that case you would just sum the upstream nodes. Just an idea, Elias Ericsson

Re: [Nuke-users] Aliased edges with stMap?

2016-02-17 Thread Elias Ericsson Rydberg
16-bit does have a few bits less of precision (pun intended), but I wouldn't think it would cause aliasing. I haven't used mocha extensively, so I can only guess. It's not one of those cases where you have offset X and Y by 0.5 pixels or something? Den 17 feb 2016 8:49 em skrev "Nick Guth"

Re: [Nuke-users] Nuke/GPU slowness Ubuntu

2016-01-07 Thread Elias Ericsson Rydberg
Does the machine come with the Nvidia-drivers pre-installed? Or does it come with nouveau? If the latter, install the drivers ;) Cheers, Elias Ericsson Den 7 jan 2016 8:16 em skrev "Michael Garrett" : > Hey all, > > I just got a new Dell workstation preinstalled with

Re: [Nuke-users] Good math book for compositors

2015-12-13 Thread Elias Ericsson Rydberg
I can recommend the videos that MIT have put online as open course ware. The linear algebra course would be a good start. Den 14 dec 2015 02:19 skrev "Daniel Short" : > Brinkman and Wright's books are great. > > There's also an old FXPHD course for mathematics. Maybe

Re: [Nuke-users] Multipart multichannel exrs vs. separate exrs

2015-09-14 Thread Elias Ericsson Rydberg
How many files are too many? Just curious Den 14 sep 2015 08:30 skrev "Daniel Hartlehnert" : > > Am 13.09.2015 um 11:04 schrieb Johannes Hezer: > > > As we are under Windows I never want to run into the "too many open files" > error again. > > > Just a side note: i experienced the

Re: [Nuke-users] Multipart multichannel exrs vs. separate exrs

2015-09-12 Thread Elias Ericsson Rydberg
As a 3D lighter I prefer having it split into multiple files. Sure it's nice to deliver one big exr to comp because then you know all the available channels will show up in nuke. Easy and quick for compositor to bring into the app. Neat. But I see a few drawbacks, at least with the way the

Re: [Nuke-users] CameraTracker - 3D point selection

2015-05-14 Thread Elias Ericsson Rydberg
Connect a second viewer to the same node. Have one be 2D and one 3D, then you don't have to switch everytime you've selected a node in 2D Den 14 maj 2015 21:02 skrev Randy Little randyslit...@gmail.com: You aren't missing much. You can hope they are outside the error threshold and tweak

Re: [Nuke-users] Adobe anyone?

2015-04-28 Thread Elias Ericsson Rydberg
: http://ronganbar.wordpress.com/ On Sun, Apr 26, 2015 at 9:11 PM, Gil Woodley gil.wood...@gmail.com wrote: I see a subscription model in the future... On Sun, Apr 26, 2015 at 8:02 PM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: I would have loved to see Side FX aquire

Re: [Nuke-users] Adobe anyone?

2015-04-26 Thread Elias Ericsson Rydberg
I would have loved to see Side FX aquire The Foundry. Den 26 apr 2015 19:59 skrev Jose Fernandez de Castro pixelcowbo...@gmail.com: That would be really terrible news if they got acquired by Adobe... On Sun, Apr 26, 2015 at 10:38 AM, Ron Ganbar ron...@gmail.com wrote: I was thinking of

Re: [Nuke-users] Adobe anyone?

2015-04-26 Thread Elias Ericsson Rydberg
Why is The Foundry for sale? Can anyone give the short version? Den 26 apr 2015 19:07 skrev Ron Ganbar ron...@gmail.com: Yeah, the Telegraph are spot on. I agree with Diogo. Hope The Foundry won't end up like Macromedia... Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK]

Re: [Nuke-users] motion vectors output spherical projection Nuke

2015-04-14 Thread Elias Ericsson Rydberg
A six pack of 90 degree cameras will give you the same output as a spherical camera. It's just breaking it up into six intermediate steps. Den 14 apr 2015 19:26 skrev Pat Wong patwon...@gmail.com: Im not sure that would that match up to the same output as the spherical map in the scanline

Re: [Nuke-users] Mr. Reuter's projection for paint gizmo?

2015-04-01 Thread Elias Ericsson Rydberg
://www.imdb.com/name/nm2325729/ On Wed, Apr 1, 2015 at 11:59 AM, Randy Little randyslit...@gmail.com wrote: Thank you. Randy S. Little http://www.rslittle.com/ http://www.imdb.com/name/nm2325729/ On Wed, Apr 1, 2015 at 11:58 AM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com

Re: [Nuke-users] Mr. Reuter's projection for paint gizmo?

2015-04-01 Thread Elias Ericsson Rydberg
It's on the foundrys youtube channel. Using the position node if I remember correctly Den 1 apr 2015 17:56 skrev Randy Little randyslit...@gmail.com: Frank( I think) had a gizmo or a process for painting with a projection so that Matte dept would only need to paint where necessary. It might

Re: [Nuke-users] The forums are moving

2015-02-03 Thread Elias Ericsson Rydberg
+1 Havn't used the regular forum in years 2015-02-03 17:44 GMT+01:00 Rich Bobo richb...@mac.com: +1 Rich Bobo Senior VFX Compositor Armstrong White Email: rich.b...@armstrong-white.com http://armstrong-white.com/ Email: richb...@mac.com Mobile: (248) 840-2665 Web:

Re: [Nuke-users] unimpressed and moving on

2014-12-18 Thread Elias Ericsson Rydberg
, customizable and reasonably priced and studios and freelancers will stay with until death. Piracy is best fougth by providing better solutions. eg. Netflix. Cheers and excuse my ramblings, Elias Ericsson Rydberg Answering social issues with technical solutions since 1990

Re: [Nuke-users] unimpressed and moving on

2014-12-18 Thread Elias Ericsson Rydberg
at 9:15 AM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: As much as all these annoyances are valid, I do feel the need to play the devils advocate here. Nuke wasn't designed for freelancers and shouldn't be treated as such. It was made for use in a studio. So when you bring

Re: [Nuke-users] Painting areas of interest

2014-12-08 Thread Elias Ericsson Rydberg
Here: https://www.youtube.com/watch?v=WLkXruAFwkI About a minute in Frank talks about TimeEcho. 2014-12-09 0:10 GMT+01:00 Nathan Rusch nathan_ru...@hotmail.com: You're probably looking for TimeEcho. -Nathan *From:* John Coldrick john.coldr...@gmail.com *Sent:* Monday, December 08,

Re: [Nuke-users] point cloud to particles

2014-11-15 Thread Elias Ericsson Rydberg
Retime the camera and play the render backwards? Den 16 nov 2014 01:43 skrev Gary Jaeger g...@corestudio.com: Thanks Ari. But I can’t do that since there is a camera move involved. Gary Jaeger // Core Studio 249 Princeton Avenue Half Moon Bay, CA 94019 650 728 7060 http://corestudio.com

Re: [Nuke-users] MacPro upgrade?

2014-11-06 Thread Elias Ericsson Rydberg
What is to be discussed in this thread? fredag 7 november 2014 skrev Anders Utterstrom autterst...@me.com: The MacPro is sick! Max out on RAM and get the new 64TB G-Tech RAID. TB2 Ciao, Anders On Nov 6, 2014, at 4:42 PM, Bill Gilman billgil...@yahoo.com javascript:; wrote: Anyone

Re: [Nuke-users] MacPro upgrade?

2014-11-06 Thread Elias Ericsson Rydberg
Sorry, somehow the mail app didn't load OPs post fredag 7 november 2014 skrev Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com: What is to be discussed in this thread? fredag 7 november 2014 skrev Anders Utterstrom autterst...@me.com javascript:_e(%7B%7D,'cvml','autterst...@me.com

Re: [Nuke-users] Day rates in Sweden

2014-11-05 Thread Elias Ericsson Rydberg
Hi, I don't know day rates for seniors but juniors should ask for around 2500SEK/day. Adjust accordingly depending on your resposibilities and expected work hours. Hope that helps, Elias torsdag 6 november 2014 skrev Luddnel Magne spi...@555lab.com: Hi again, Did someone has ever work there

Re: [Nuke-users] Mox format crowdfunding campaign

2014-10-22 Thread Elias Ericsson Rydberg
Looks promising, if it reaches adoption, I have a few questions about it. Could you for instance read only certain frames without loading the whole movie file? Would you be able to load only certain channels without the overhead of loading the whole mox-file? The format is said to support per

Re: [Nuke-users] 10 K stereo hardware

2014-10-21 Thread Elias Ericsson Rydberg
I'm curious about your exr's, if you do extensive comping I'd assume you render loads of channels. Do output them into one file per frame or do you keep you layer separate? I havn't worked with Exr2 but I used to think that the second approach felt faster. Probably because you don't need 1GB/frame

Re: [Nuke-users] Projection question

2014-10-14 Thread Elias Ericsson Rydberg
Do a couple of projections, start from a far position and add projections when you notice loss of resolution. I guess you could automate this process by comparing texture-resolution and projection-resolution, weighting it with the difference in facing angles (incidence rays) Cheers, Elias Den 14

Re: [Nuke-users] Projection question

2014-10-14 Thread Elias Ericsson Rydberg
What's the end goal here? Do want a texture with the best possible resolution to bake out? Den 14 okt 2014 17:45 skrev Ron Ganbar ron...@gmail.com: Hi Ari, thanks for the answer, That's exactely what I have now, actually, but I was wondering if there's a way to get pixels from practically

Re: [Nuke-users] VRay for nuke beta?

2014-08-26 Thread Elias Ericsson Rydberg
Ericsson Rydberg elias.ericsson.rydb...@gmail.com javascript:_e(%7B%7D,'cvml','elias.ericsson.rydb...@gmail.com'); wrote: Does vray4nuke offer anything that AtomKraft doesn't? (Appart from being a different render engine). Rendering in Nuke, being node-based and all, sure is nice. But how

Re: [Nuke-users] VRay for nuke beta?

2014-08-25 Thread Elias Ericsson Rydberg
Does vray4nuke offer anything that AtomKraft doesn't? (Appart from being a different render engine). Rendering in Nuke, being node-based and all, sure is nice. But how does it compare to dedicated 3D apps? I expect huge scenes to be slower in Nukes viewport? måndag 25 augusti 2014 skrev adam

Re: [Nuke-users] STMap produces line where right and left image edge join

2014-08-07 Thread Elias Ericsson Rydberg
Is the object you render properly UV-mapped? torsdag 7 augusti 2014 skrev Randy Little randyslit...@gmail.com: Dialate ? Long long shot but better then blur for uv map. On Aug 6, 2014 3:12 PM, Patrick Heinen mailingli...@patrickheinen.com

Re: [Nuke-users] Axis object track

2014-08-07 Thread Elias Ericsson Rydberg
Hi, You could use reconcile3D to get the 2D position of the axis. But I'm not sure how you would do it the other way around. Maybe use a Tracker and animate the distance from camera by hand. Or, if you have multiple points tracked on the finger you could estimate how it travels relative to your

Re: [Nuke-users] Depthmap to disparity map possible? (no Ocula available)

2014-07-15 Thread Elias Ericsson Rydberg
Hi, If you have access to a world position pass and the camera matrix you could calculate the second camera maps from that? All the best, Elias Ericsson Rydberg måndag 14 juli 2014 skrev Remco Consten rcons...@gmail.com: Hi, I wonder if its possible to create a disparity x,y map from

Re: [Nuke-users] getting Nuke to flick particles off the emitter

2014-06-23 Thread Elias Ericsson Rydberg
I think transfer velocity seems to work for this application? I made a quick little test, but maybe it isnt what you are after. But maybe the expression can be helpful. /Elias Ericsson Rydberg 2014-06-23 10:07 GMT+02:00 Frank Rueter|OHUfx fr...@ohufx.com: Has anybody had success in setting

Re: [Nuke-users] Alembic frame rate ?

2014-06-20 Thread Elias Ericsson Rydberg
that should be picked up. But maybe the Nuke frame rate settings overrides the value on the alembic node? Just speculating, Elias Ericsson Rydberg fredag 20 juni 2014 skrev Phillip Lange phillipjla...@gmail.com: Hi, Wondering if there is a way to get alembic files to read the frame rate from maya

Re: [Nuke-users] Research project

2014-06-09 Thread Elias Ericsson Rydberg
You could do a key on a specified range of hues using the keyer, using that as a mask for a grade node. That node manipulates the red(rgb-hsv first) would probably give you the results you're looking for? Don't have nuke in front of me but I think that could work. Best regards, Elias Ericsson

Re: [Nuke-users] Photoscan lens distortion in Nuke?

2014-05-13 Thread Elias Ericsson Rydberg
, Elias Ericsson Rydberg 2014-05-13 12:02 GMT+02:00 Schneider, Abraham aschnei...@arri.de: Yes, I know about that. But I don't want to undistort my plates. I'd like to distort the CG renderings and merge them with my original plates. So I have to 'invert' the undistortion that Photoscan does

Re: [Nuke-users] STMap and filtering with values beyond 1

2014-04-28 Thread Elias Ericsson Rydberg
Could you not tile your texture before applying it? 2014-04-28 17:35 GMT+02:00 marlor.l...@gmail.com: Hi, I'm trying to repeat a UVmap when values go beyond 1 or below 0 I insert an Expression node like r%1 and g%1 to repeat the normalized values, but I get very hard edges, as if the STMap

Re: [Nuke-users] decent mov format on linux

2014-04-03 Thread Elias Ericsson Rydberg
Using the default in nuke does usually not cause a problem with playback. Otherwise I usually go for h264 as a codec for mov containers. Cheers, Elias 3 apr 2014 kl. 09:03 skrev Howard Jones mrhowardjo...@yahoo.com: What's a decent all round format on Nuke Linux for creating movs. On mac

Re: [Nuke-users] decent mov format on linux

2014-04-03 Thread Elias Ericsson Rydberg
Specialist The Foundry Skype: dekekincaid Tel: (310) 399 4555 - Mobile: (310) 883 4313 Web: www.thefoundry.co.uk Email: d...@thefoundry.co.uk On Thu, Apr 3, 2014 at 8:43 AM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: Using the default in nuke does usually not cause

Re: [Nuke-users] day rates in the UK

2014-03-23 Thread Elias Ericsson Rydberg
Come to think of it, we sort of had a scrum approach in school. Get a working version first, then iterate once or twice before you reach the deadline. Although we never gave it much thought, it came naturally. 23 mar 2014 kl. 16:49 skrev Randy Little randyslit...@gmail.com: Oh no I get it its

Re: [Nuke-users] day rates in the UK

2014-03-22 Thread Elias Ericsson Rydberg
the correct direction. On Mar 21, 2014 12:39 PM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: It seems like being transparent from the beginning rewards itself towards the end. In VFX, at least in the digital age, versions and increments just comes naturally. I'd love

Re: [Nuke-users] day rates in the UK

2014-03-21 Thread Elias Ericsson Rydberg
2014 10:09, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: In all kinds of productions there seems to be a heavy reliance on the director. That's the standard I guess. Should not we, the vfx-artists, be the authority of our own domain? I do wonder if non cg fx heavy films

Re: [Nuke-users] day rates in the UK

2014-03-20 Thread Elias Ericsson Rydberg
In all kinds of productions there seems to be a heavy reliance on the director. That's the standard I guess. Should not we, the vfx-artists, be the authority of our own domain? We know the pains of each new change and the cost penalty associated with it. Because we feel the direct effects when

Re: [Nuke-users] Overscan with Lens Distortion

2014-03-17 Thread Elias Ericsson Rydberg
If you could compare the size of the bounding box with the size of the plate you'd be set. I think an expression in a reformat node would be sufficent. Although, I think it would be nice to have the option to expand the format right in the lensDistort node. :) 2014-03-17 18:40 GMT+01:00 Randy

Re: [Nuke-users] mp4

2014-03-06 Thread Elias Ericsson Rydberg
If my memory isn't failing me, I'm pretty sure I've pulled GoPro clips into Nuke on Ubuntu. Possibly you'd need QT on Windows, but I'm not sure. /Elias 6 mar 2014 kl. 15:15 skrev Ron Ganbar ron...@gmail.com: Good idea, Diogo, thanks. I already have Perian installed, so it's not that. I'll

Re: [Nuke-users] Trouble with Projection Mapping

2014-01-23 Thread Elias Ericsson Rydberg
Does turning projection from both to front do anything for you? Is it possible that the mesh is duplicated somehow? If two faces are in the exact same spot the renderer might find different faces for neighboring pixels, causing strange artifacts. All the best, Elias Ericsson Rydberg 23 jan

Re: [Nuke-users] Re: Custom title safe guides

2014-01-15 Thread Elias Ericsson Rydberg
You almost comes off a bit cross. I'm going to assume that the same feelings goes towards the people who hasn't learned to RTFM? ;-) Ps. Custom guides would be nice, but i think not critical. Ds. Cheers, Elias 15 jan 2014 kl. 12:07 skrev Cameron Smither cameronsmit...@gmail.com: Thanks for

Re: [Nuke-users] Gizmo defaults

2013-12-24 Thread Elias Ericsson Rydberg
Is there some onCreate function you could use? If so, you could set the expressions when it's created. Cheers, Elias 24 dec 2013 kl. 17:23 skrev Ron Ganbar ron...@gmail.com: Hi all, Merry Christmas everyone who celebrates it. You keep on enjoying your holiday and disregard this email.

Re: [Nuke-users] compensating Transform nodes for changing resolution

2013-12-19 Thread Elias Ericsson Rydberg
for the quick interactivity that calls for low res images. Steve On Thu, Dec 19, 2013 at 1:35 AM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: To keep it simple, why not just branch of at the very end and put a reformat there? You could set the scaling instead of a pre-defined

Re: [Nuke-users] compensating Transform nodes for changing resolution

2013-12-18 Thread Elias Ericsson Rydberg
To keep it simple, why not just branch of at the very end and put a reformat there? You could set the scaling instead of a pre-defined format I believe. Love that node. Kind regards, Elias 19 dec 2013 kl. 05:14 skrev HSK charhar...@gmail.com: Hi there, This may seem like...well..an odd

Re: [Nuke-users] Is there a DeepVectorBlur already?

2013-12-11 Thread Elias Ericsson Rydberg
If the goal is to visualise motion blur using deep points then the difficulty goes up quite a bit. If The goal is to store dV/dT for every P then it becomes a lot easier. What would be the benefit of having the blur visible in 3D space? It's gonna end up flat in the end anyways? Cheers, Elias

Re: [Nuke-users] Still Image camera matching...?

2013-12-06 Thread Elias Ericsson Rydberg
create the same points in Nuke as axises (spelling?) and match toward that. Reconcile3D would be very useful for that purpose. Cheers, Elias Ericsson Rydberg 6 dec 2013 kl. 18:20 skrev John Mangia j...@johnmangia.com: First thing I'd do is check if there's any EXIF data in the image from

Re: [Nuke-users] Still Image camera matching...?

2013-12-06 Thread Elias Ericsson Rydberg
Well, here I am thinking people live in the best of worlds. I agree with previous posters, estimated positions of point will have to do. Eliminate as many variabels as you can. Knowing, or estimating, the FoV is key! Cheers, Elias Ericsson Rydberg 6 dec 2013 kl. 19:36 skrev Richard Bobo richb

Re: [Nuke-users] DepthToPoints

2013-12-05 Thread Elias Ericsson Rydberg
becomes 1-0,05, a very viewable range. And pretty common distance range (from camera). I'm excluding huge crane shots and heli shots here. The infinity feature sure is handy as well! Cheers, Elias Ericsson Rydberg 5 dec 2013 kl. 02:31 skrev Ivan Busquets ivanbusqu...@gmail.com: Elias

Re: [Nuke-users] tiled openExr

2013-12-05 Thread Elias Ericsson Rydberg
That's a great question! I'll be monitoring this thread with great interest! /Elias 6 dec 2013 kl. 01:41 skrev Luca Fiorentini luca.fiorent...@gmail.com: Hi, I know that I should use scanline openExr while comping my shots but I was wondering which is the best approach when using large

Re: [Nuke-users] DepthToPoints

2013-12-04 Thread Elias Ericsson Rydberg
1/z would make sense to me as it would fit an arbitrariily deep map in a 0-1 space. Any point in the pass would be easily visualised with nukes viewer tools, exposure mainly ofc. Although I'm a fan of having absolute values, 1/z has it's benefits. Cheers, Elias 5 dec 2013 kl. 00:49 skrev Deke

Re: [Nuke-users] DepthToPoints

2013-12-04 Thread Elias Ericsson Rydberg
common distance range (from camera). I'm excluding huge crane shots and heli shots here. The infinity feature sure is handy as well! Cheers, Elias Ericsson Rydberg 5 dec 2013 kl. 02:31 skrev Ivan Busquets ivanbusqu...@gmail.com: Elias, 1/z does not normalize depth to 0-1. Any values with depth 1

Re: [Nuke-users] channel workflow question

2013-11-12 Thread Elias Ericsson Rydberg
Ericsson Rydberg wrote: As much as I like the multichannel capabilities of nuke and exr. I prefer to shuffle out the channels I'll be using. There are scripts for splitting out all channels, search nukepedia. As long as you organise your nodes as you go, your script will be a lot easier

Re: [Nuke-users] channel workflow question

2013-11-11 Thread Elias Ericsson Rydberg
As much as I like the multichannel capabilities of nuke and exr. I prefer to shuffle out the channels I'll be using. There are scripts for splitting out all channels, search nukepedia. As long as you organise your nodes as you go, your script will be a lot easier to read for other artists and

Re: [Nuke-users] export 2d track curve info to maya

2013-11-07 Thread Elias Ericsson Rydberg
I would think it could be done if you have a 3D camera in Nuke? The tracked point would of course be on a fixed distance from the camera. Best regards, Elias Ericsson Rydberg 8 nov 2013 kl. 06:43 skrev Darren Coombes darren.coom...@me.com: Hi, i have a 2d track in nuke, is there a way

Re: [Nuke-users] For loop in nuke?

2013-10-18 Thread Elias Ericsson Rydberg
to tweak with rapid feedback. All the best, Elias Ericsson Rydberg 18 okt 2013 kl. 22:49 skrev Mark Nettleton mnettle...@ilm.com: Is it possible to write a for loop in nuke, that executes every frame? For example, I have set of nodes that do something based on value n. I want to loop thru

Re: [Nuke-users] Ptex from Mari into nuke?

2013-10-11 Thread Elias Ericsson Rydberg
Ptex seems like a logical step. I wonder if The Foundry will adopt the Modo renderer also in Nuke. 2013/10/12 Michael Garrett michaeld...@gmail.com This is actually something you can do with Vray in Nuke, at least with a recorded demo I saw online. It would be great if we could just render it

Re: [Nuke-users] write node that auto names to input read file

2013-10-10 Thread Elias Ericsson Rydberg
Nice scripts Diogo. I wonder if there's a way to get around hard coding Read1. Using expressions I think it should be possible to write something like Parent.file.value to get the file string? All the best, Elias 11 okt 2013 kl. 04:46 skrev Diogo Girondi diogogiro...@gmail.com: You're

Re: [Nuke-users] motion blur in reflections

2013-09-28 Thread Elias Ericsson Rydberg
I'll second Nathan. Doing motion blur in 3D seems like your best bet. I know that motion blur in reflections in some renders can be tricky. A great example is a spinning chrome sphere, which shouldn't make the reflections become blurry. Sure the surface being shaded is moving but should not

Re: [Nuke-users] motion blur in reflections

2013-09-28 Thread Elias Ericsson Rydberg
, because there aren’t relying on tricks or workarounds. -Nathan From: Elias Ericsson Rydberg Sent: Saturday, September 28, 2013 1:36 PM To: Nuke user discussion Subject: Re: [Nuke-users] motion blur in reflections I'll second Nathan. Doing motion blur in 3D seems like your best bet

Re: [Nuke-users] Watercolour look or effect

2013-09-18 Thread Elias Ericsson Rydberg
Maybe you could do localized defocusing and modulate a warp with an ST-map? 2013/9/18 Mason Doran masondo...@gmail.com http://www.youtube.com/watch?v=j1UMEuNb4O8 Involved extracting a motion vector pass from the footage I believe, and this was used to give an animated brushstroke look to

Re: [Nuke-users] identifying unused hotKeys ?

2013-08-22 Thread Elias Ericsson Rydberg
I guess it would be possible to list all commands hotkeys in some way through python? As far as I know nuke usually uses lower case characters as hotkeys, therefore I usually assign upper case ones to my gizmos and scripts. Before assigning I simply test if the hotkey does anything. But If

Re: [Nuke-users] ffmpeg frame range

2013-08-22 Thread Elias Ericsson Rydberg
Wouldn't .%04d.ext be resolved to something weird? The %-sign usually means a variable in python at least? Or does it get expanded to 0028 or any other frame number? Sorry for possible OffT but I'm curious. Cheers, Elias 22 aug 2013 kl. 21:56 skrev Gary Jaeger g...@corestudio.com: That was

Re: [Nuke-users] ffmpeg frame range

2013-08-22 Thread Elias Ericsson Rydberg
to it. -Nathan From: Elias Ericsson Rydberg Sent: Thursday, August 22, 2013 1:09 PM To: Nuke user discussion Subject: Re: [Nuke-users] ffmpeg frame range Wouldn't .%04d.ext be resolved to something weird? The %-sign usually means a variable in python at least? Or does it get expanded

Re: [Nuke-users] referring to a different frame in the Expression node

2013-07-18 Thread Elias Ericsson Rydberg
That's smart! I guess you would have to accommodate for the first frame by having a 1f handle though? 18 jul 2013 kl. 14:20 skrev Colin Alway colin.al...@gmail.com: how about using a TimeOffset and a ShuffleCopy to insert the previous frame into it's own channelset in the stream, then in the

Re: [Nuke-users] Edging issue with stmap

2013-07-17 Thread Elias Ericsson Rydberg
Could you maybe do an edge detect on the alpha for your st map and use that to only blur the fringing pixels? Are there filter settings in the stmap node? I forget. If that is the case you could check those out. Cheers, Elias 17 jul 2013 kl. 13:34 skrev Ari Rubenstein a...@curvstudios.com:

Re: [Nuke-users] Edging issue with stmap

2013-07-17 Thread Elias Ericsson Rydberg
If you have access to the geometry you could render the animated textures with the scanline renderer? Just the flat textures, then multiply with diffuse etc. Or go full circle and take the animation back into 3D ;-) /Elias 17 jul 2013 kl. 14:54 skrev Darren Coombes darren.coom...@me.com:

Re: [Nuke-users] Controll input to pass through when disabling group/gizmo

2013-07-13 Thread Elias Ericsson Rydberg
I havn't seem your script, I'm at the beach, but if input1 is the one you connect the plate through I think it should work. Same principle for the B pipe in the merge node basically. /Elias 13 jul 2013 kl. 12:29 skrev Alex Wolf a...@alexwolf.se: That was a simpler solution than what I

Re: [Nuke-users] Write node inside a Gizmo error

2013-07-13 Thread Elias Ericsson Rydberg
. On Fri, Jul 12, 2013 at 6:22 AM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: http://www.nukepedia.com/python/nodegraph/autowrite This is a different approach to the same problem. You can quite easily modify it to fit your own directory structure. Cheers, Elias 12 jul

Re: [Nuke-users] Write node inside a Gizmo error

2013-07-13 Thread Elias Ericsson Rydberg
by cooked? On Sat, Jul 13, 2013 at 3:40 PM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: I'm not sure, but I think this is why the autowrite uses tcl as an intermediate step. Tcl updates all the time, python updates only when asked (right?). I think Frank Reuter talks about

Re: [Nuke-users] FBX Breakout

2013-07-13 Thread Elias Ericsson Rydberg
In the readGeo node I believe you can choose what elements to load, right? I believe you choose all as well. Or are you looking to import Geometry, lights and camera? 13 jul 2013 kl. 22:08 skrev Randy Little randyslit...@gmail.com: Is there a way to load an FBX so that it loads more like how

Re: [Nuke-users] FBX Breakout

2013-07-13 Thread Elias Ericsson Rydberg
objects, axis, nulls, etc seperated but connected as a tree of nodes. as he said you can do this in other apps (Flame, Fusion) Am 13.07.2013 22:40, schrieb Elias Ericsson Rydberg: In the readGeo node I believe you can choose what elements to load, right? I believe you choose all as well

Re: [Nuke-users] Write node inside a Gizmo error

2013-07-12 Thread Elias Ericsson Rydberg
http://www.nukepedia.com/python/nodegraph/autowrite This is a different approach to the same problem. You can quite easily modify it to fit your own directory structure. Cheers, Elias 12 jul 2013 kl. 03:32 skrev Brogan Ross broganr...@gmail.com: I'm running into an issue with putting a

Re: [Nuke-users] nuke render memory management

2013-06-19 Thread Elias Ericsson Rydberg
I assume you're merging all the channels into one big stream? Does memory use go down if you don't? 2013/6/19 Ryan O'Phelan designer...@gmail.com I'm running out of memory on the farm on one of my comps. I don't remember running into this kind of thing with a comp of this size on nuke 6.3x

Re: [Nuke-users] nuke render memory management

2013-06-19 Thread Elias Ericsson Rydberg
at the time, and that any channels merged in that aren't used, don't load into RAM. Is this wrong? R On Wed, Jun 19, 2013 at 5:14 PM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: I assume you're merging all the channels into one big stream? Does memory use go down if you

Re: [Nuke-users] your favourite nuke trick/tip

2013-06-09 Thread Elias Ericsson Rydberg
Regarding the exr's, it would be cool if nuke automatically processed all read nodes to be scanline when you did a localized cache. As most renders produce non-scanline files this could be really handy. The workaround is to have the farm generate scanline files as a post-render process. 9 jun

Re: [Nuke-users] create folder in render directory

2013-05-30 Thread Elias Ericsson Rydberg
Compositor Check out some of my work… www.vimeo.com/53990514 Mob: +61 418 631 079 Skype: darrencoombes Twitter: @durwood81 * On 30/05/2013, at 10:59 AM, Elias Ericsson Rydberg elias.ericsson.rydb...@gmail.com wrote: Here's part of a script I wrote some time ago when I was learning

Re: [Nuke-users] create folder in render directory

2013-05-29 Thread Elias Ericsson Rydberg
Here's part of a script I wrote some time ago when I was learning python for nuke: # If the directory does not exist already, we create it. # A folder named after the nuke script is created inside it. But without user-suffix and .nk-extention def createWriteDir(): import nuke import os

Re: [Nuke-users] Layer/Channel organisation with lots of roto

2013-05-22 Thread Elias Ericsson Rydberg
You could do as you're proposing here. Create a layer, store four rotos in each layer to later use them as masks. Although it does work, I would simply connect the mask input of my CC nodes to the corresponding roto node. You don't need to create extra layers and channels and you'll be able to

Re: [Nuke-users] Re: EXR file size Mantra vs Nuke re-render

2013-05-08 Thread Elias Ericsson Rydberg
If I'm not misinformed you should be able to mix 16 and 32 bit in one single exr. However I think your rgb layer have to be 32 for this to work. At least this is my experience with Arnold for XSI. 8 maj 2013 kl. 20:37 skrev Piotr Stanczyk pstanc...@ilm.com: Hi, OpenEXR 1.6.1 and 1.7.0 do

Re: [Nuke-users] Re: export camera and parent node from maya

2013-04-29 Thread Elias Ericsson Rydberg
I did a little script to do this, baking the camera in world space. 1. duplicate the camera. 2. put it in the scene root. 3. parent constrain it to the original camera. 4. for all attributes on duplicated camera connect attribute to the corresponding attribute of the original. (to handle animated

Re: [Nuke-users] Amateur Question: Transform Node after Source Image

2013-04-29 Thread Elias Ericsson Rydberg
Black outside looks checked to me. Maybe you could use the reformat node to match them in size? 2013/4/29 Ron Ganbar ron...@gmail.com 1. Always transform after the key. 2. If you turn on 'black outside' on the transform, you won't get the stretchy pixels. Ron Ganbar email:

Re: [Nuke-users] Re: Having a really hard time tracking...

2013-04-29 Thread Elias Ericsson Rydberg
I would suggest testing a different shot to begin with. Not knowing what shot you've picked I'm guessing it's handheld, grainy, jumpy war footage. It's not an easy task, but go for it using memetemin and martys tips 2013/4/21 marty b nuke-users-re...@thefoundry.co.uk ** As the camera is

Re: [Nuke-users] Trouble Importing my EXR with Layers

2013-04-29 Thread Elias Ericsson Rydberg
What I gather from your post is that you have rendered to multiple EXR's instead of one EXR with layers. This is actually my prefered way of doing it as a multichannel EXR requires you to shuffle out the layers anyway (unless you want to specify what layers to merge in every merge node eg.) If

Re: [Nuke-users] Referencing or Instancing groups of nodes

2013-04-29 Thread Elias Ericsson Rydberg
need the ops to be in the script and editable live. ** ** Thanks and Regards, Thorsten ** ** *Von:* nuke-users-boun...@support.thefoundry.co.uk [mailto: nuke-users-boun...@support.thefoundry.co.uk] *Im Auftrag von *Elias Ericsson Rydberg *Gesendet:* Montag, 29. April

Re: [Nuke-users] Nuke 7.0v3 or 7.0v1 ?

2013-04-19 Thread Elias Ericsson Rydberg
I'm sure you could get around it with python. Have the artist launch a script to set start and end frames. Sure, it's an extra step but you wouldn't need to roll out a new version. 19 apr 2013 kl. 23:06 skrev a...@curvstudios.com: so 7.0v5 is the contender... thanks for the feedback.

Re: [Nuke-users] displacement tessellation

2013-04-16 Thread Elias Ericsson Rydberg
From what I understand OP is trying to render nuke geometry as subdivision surfaces. I don't think the nuke renderer supports it? But as Deke says, you would need a displacement map that maps the difference between the cage and the smooth surface. And if the geometry is changing shape you would

Re: [Nuke-users] colour wheels

2013-03-25 Thread Elias Ericsson Rydberg
Just resize the window and you'll get the other layout 2013/3/24 Rich T nuke-users-re...@thefoundry.co.uk ** Hi all, can anyone explain why I have two different colour wheels ? To get the old one to show up have to Alt Click the colour wheel icon, otherwise it appears in the on it's side

Re: [Nuke-users] motion vectors for Furnace Motionblur

2013-03-19 Thread Elias Ericsson Rydberg
Yeah, are you trying to generate from 2D or 3D? As far as motion blur in nuke 7 goes I assume the vectors should be the same as in previous versions. Cheers, Elias 18 mar 2013 kl. 23:46 skrev Peter Hartwig peter.hart...@gmail.com: Heya Does anyone have a clue as to how i could generate

Re: [Nuke-users] Need help with Lightwrap node workflow

2013-03-19 Thread Elias Ericsson Rydberg
If I'm not sure I follow you, If I'm not misinformed the lightwrap bleeds light from the background on to the foreground based on the foregrounds alpha. What are wishing to accomplish with your edge detect? 18 mar 2013 kl. 20:50 skrev t...@nulightfx.com: Anyone have an idea how best to use

Re: [Nuke-users] Re: motion vectors for Furnace Motionblur

2013-03-19 Thread Elias Ericsson Rydberg
Motionblur Hey Yup, trying to render Them out of vray but no luck. On Tuesday, March 19, 2013, Elias Ericsson Rydberg wrote: Yeah, are you trying to generate from 2D or 3D? As far as motion blur in nuke 7 goes I assume the vectors should be the same as in previous versions. Cheers, Elias

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