[Audyssey] Free games was Re: Chain Reaction

2013-04-30 Thread Chris H

Hello all
I went onto the Gma Games website yesterday and they have some cool free 
games as well. You guys remember Trek 2000 for example? Well that was a 
commercial product, but it has now gone free since they won't be 
updating it. Also all of Dan Z's games are free.

Just some options.
Chris.


Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

On 30/04/2013 07:42, Ibrahim Gucukoglu wrote:

Hi Nicole.

Just to add to what Thomas has written hear, there are plenty of free
games out there which are accessible and highly enjoyable, Jim Kitchen's
games for instance.  There are also lots of websites where you can play
text based fantasy game books, muds and traditional text adventure games
such as those produced by Infocom though with advances in modern
technology, even these can be thrilling, highly entertaining and very
absorbing.  I totally get that you cant afford to pay for the latest
games, however steeling someone else's product doesn't just break the
law in your country, it also disincentives developers to make these
games which in turn affects us all.

All my best and please feel free to get in touch, I can help you find
free audio games and text based games if you're interested.

Take care, Ibrahim XX.


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Re: [Audyssey] free games with game creation toolkit

2010-03-28 Thread Jayson Smith

Hi,

Just a warning here. I rather assume the sounds, names, titles, 
concepts, etc. you want to use, E.G. Starwars, StarTrek, etc. are either 
copyrighted, trademarked, or both. I have no idea about trademarks, but 
copyright law still applies even if you give your work away for free. So, if 
the copyright holders got wind of your creations and were of a mind to sue 
you, you couldn't weasel out of it by saying, But I'm not making any money 
off it!

Jayson

- Original Message - 
From: Josh jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Wednesday, March 24, 2010 10:45 AM
Subject: [Audyssey] free games with game creation toolkit



Hi guys
I would rather get the lite version and make free games because then I 
have more liberty with the types of games I make like really cool star 
wars games using ripped sounds and music and such. If I start selling 
games then my creativity must also be sacrificed. I'll do it as a hobby 
alongside school, and then along side my fulltime job I hope to get.


Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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Re: [Audyssey] free games

2010-03-25 Thread Thomas Ward
Hi Hayden,
That's where you are wrong. Making a free game, writing fan fiction,
using commercial sound effects, etc is not legal in the United States
unless you get permission from the original copyright holder to do so.
In most cases a copyright holder has specific rights how their
trademarks are used and redistributed unless it happens to fall under
the fair use section of the U.S. copyright law. Fair use generally
means the trademark is used for free, is for specific educational
purposes, or a matter of public review. That doesn't give you or me
the right just to use the content in anyway we feel like, and provents
us from creating derivative products freeware or otherwise without
special permission. Here is a better way to illistrate the point.
One of my favorite mainstream games is Star Trek Elite Force. Under
the ffair use section of the copyright law I can write game reviews,
walkthroughs, and talk about the game all I want publically.  However,
if I decide to rip the game sounds, graphics, cut scenes, etc and
create my own game using the content Activision can legally sue me for
damages regardless if I released it as freeware because I created a
derivative work and broke the end user license agreement that came
with the game. This makes it very messy for a blind game developer,
like me, to use copyrighted trademarks, sounds, music, etc in a game
as it puts me at risk of a  major law suit. Legally the law would be
on their side and not mine. It isn't fair, but that's the law.

HTH

On 3/24/10, Hayden Presley hdpres...@hotmail.com wrote:
 Hi,
 If I am not wrong, I do not see what legal foot they have to standon if they
 tried to take it to court. Making Star Trekk a Registerable game might
 violate it, but making a free ware with no Copyright is totally legal, unless
 I am missing something (which is always possible).
 Best Regards,
 Hayden

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Re: [Audyssey] free games

2010-03-25 Thread Bryan Peterson
It all comes down to the original copyright holder really. Some may not care 
that you're using their sound effects as long as you don't make any profit 
from it. Jim Kitchen had that situation with one of the writers for The 
Simpsons. True he started to object when he first found out that Jim was 
using Simpsons sounds, but he desisted when he found out the games were 
free. But not every developer is so accepting. Some will at the very least 
serve you with a cease and desist letter regardless of whether your project 
is free.

Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, March 25, 2010 5:20 AM
Subject: Re: [Audyssey] free games



Hi Hayden,
That's where you are wrong. Making a free game, writing fan fiction,
using commercial sound effects, etc is not legal in the United States
unless you get permission from the original copyright holder to do so.
In most cases a copyright holder has specific rights how their
trademarks are used and redistributed unless it happens to fall under
the fair use section of the U.S. copyright law. Fair use generally
means the trademark is used for free, is for specific educational
purposes, or a matter of public review. That doesn't give you or me
the right just to use the content in anyway we feel like, and provents
us from creating derivative products freeware or otherwise without
special permission. Here is a better way to illistrate the point.
One of my favorite mainstream games is Star Trek Elite Force. Under
the ffair use section of the copyright law I can write game reviews,
walkthroughs, and talk about the game all I want publically.  However,
if I decide to rip the game sounds, graphics, cut scenes, etc and
create my own game using the content Activision can legally sue me for
damages regardless if I released it as freeware because I created a
derivative work and broke the end user license agreement that came
with the game. This makes it very messy for a blind game developer,
like me, to use copyrighted trademarks, sounds, music, etc in a game
as it puts me at risk of a  major law suit. Legally the law would be
on their side and not mine. It isn't fair, but that's the law.

HTH

On 3/24/10, Hayden Presley hdpres...@hotmail.com wrote:

Hi,
If I am not wrong, I do not see what legal foot they have to standon if 
they

tried to take it to court. Making Star Trekk a Registerable game might
violate it, but making a free ware with no Copyright is totally legal, 
unless

I am missing something (which is always possible).
Best Regards,
Hayden


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Re: [Audyssey] free games

2010-03-25 Thread Hayden Presley
Hi,
Ah, got you.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, March 25, 2010 6:20 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] free games

Hi Hayden,
That's where you are wrong. Making a free game, writing fan fiction,
using commercial sound effects, etc is not legal in the United States
unless you get permission from the original copyright holder to do so.
In most cases a copyright holder has specific rights how their
trademarks are used and redistributed unless it happens to fall under
the fair use section of the U.S. copyright law. Fair use generally
means the trademark is used for free, is for specific educational
purposes, or a matter of public review. That doesn't give you or me
the right just to use the content in anyway we feel like, and provents
us from creating derivative products freeware or otherwise without
special permission. Here is a better way to illistrate the point.
One of my favorite mainstream games is Star Trek Elite Force. Under
the ffair use section of the copyright law I can write game reviews,
walkthroughs, and talk about the game all I want publically.  However,
if I decide to rip the game sounds, graphics, cut scenes, etc and
create my own game using the content Activision can legally sue me for
damages regardless if I released it as freeware because I created a
derivative work and broke the end user license agreement that came
with the game. This makes it very messy for a blind game developer,
like me, to use copyrighted trademarks, sounds, music, etc in a game
as it puts me at risk of a  major law suit. Legally the law would be
on their side and not mine. It isn't fair, but that's the law.

HTH

On 3/24/10, Hayden Presley hdpres...@hotmail.com wrote:
 Hi,
 If I am not wrong, I do not see what legal foot they have to standon if
they
 tried to take it to court. Making Star Trekk a Registerable game might
 violate it, but making a free ware with no Copyright is totally legal,
unless
 I am missing something (which is always possible).
 Best Regards,
 Hayden

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[Audyssey] free games with game creation toolkit

2010-03-24 Thread Josh
Hi guys
I would rather get the lite version and make free games because then I have 
more liberty with the types of games I make like really cool star wars games 
using ripped sounds and music and such. If I start selling games then my 
creativity must also be sacrificed. I'll do it as a hobby alongside school, and 
then along side my fulltime job I hope to get. 

Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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Re: [Audyssey] free games with game creation toolkit

2010-03-24 Thread Philip Bennefall

Hi Josh,

I would strongly advise you not to use any pirated material neither in free 
nor in shareware games. Though it's less likely with a free title, they can 
still come after you and are sure to do so if they find you, because it's 
the ripping/usage of the sound that is illegal in the first place.


Kind regards,

Philip Bennefall
- Original Message - 
From: Josh jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Wednesday, March 24, 2010 3:45 PM
Subject: [Audyssey] free games with game creation toolkit



Hi guys
I would rather get the lite version and make free games because then I 
have more liberty with the types of games I make like really cool star 
wars games using ripped sounds and music and such. If I start selling 
games then my creativity must also be sacrificed. I'll do it as a hobby 
alongside school, and then along side my fulltime job I hope to get.


Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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[Audyssey] free games

2010-03-24 Thread Josh
Hi

I figure they're less likely to come after me if all my games are free. If I 
sold the games then they'd be really really mad and stuff but if the games are 
free whaat'll they do, sue me for distributing free games? I guess I'll just 
have to be careful. 

Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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Re: [Audyssey] free games

2010-03-24 Thread James Dietz
What are you talking about?

On 3/24/10, Josh jkenn...@gmail.com wrote:
 Hi

 I figure they're less likely to come after me if all my games are free. If I
 sold the games then they'd be really really mad and stuff but if the games
 are free whaat'll they do, sue me for distributing free games? I guess I'll
 just have to be careful.

 Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
 ---
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Re: [Audyssey] free games

2010-03-24 Thread Ann

Hi,

I know about all the legal consequences in developing these types of 
games, So, please don't anyone bombard the game list by repeating them a 
lot.


I am not advocating piracy. But, all I want to say is  that it is so 
unfair! The sighted have literally tons of different Star Wars, Star 
Trek, even Stargate and probably hundreds if not thousands of other 
games, computer and console, based on popular TV  shows, movies, etc. 
But, we have almost none. We are huge fans of these types of shows too, 
but most blind game developers just could never afford the licensing 
fees to get passed all the legal mumbo jumbo.


If you do decide to try making them, Josh, I'll try out any of your free 
games. You might not want to advertise them on this list, though.


~Ann


On 3/24/2010 11:04 AM, Josh wrote:

Hi

I figure they're less likely to come after me if all my games are free. If I 
sold the games then they'd be really really mad and stuff but if the games are 
free whaat'll they do, sue me for distributing free games? I guess I'll just 
have to be careful.

Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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Re: [Audyssey] free games

2010-03-24 Thread James Dietz
Forgive me. This message didn't show up in the thread about
copyrighted material in free games for some reason. Anyway I think
it's kind of corny to use material from other series unless you can do
it justice.  I'm not a big fan of licensed games anyway. I'd rather
have a new story. Then again it doesn't take much story for me to
become interested in a game as I'm not into RPGs and most story-driven
types of games.

On 3/24/10, James Dietz james.j.di...@gmail.com wrote:
 What are you talking about?

 On 3/24/10, Josh jkenn...@gmail.com wrote:
 Hi

 I figure they're less likely to come after me if all my games are free. If
 I
 sold the games then they'd be really really mad and stuff but if the
 games
 are free whaat'll they do, sue me for distributing free games? I guess
 I'll
 just have to be careful.

 Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
 ---
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 list,
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Re: [Audyssey] free games

2010-03-24 Thread Muhammed Deniz

You know what?  Make a game about Romeo and Juliet, lol!
Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: James Dietz james.j.di...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 24, 2010 3:13 PM
Subject: Re: [Audyssey] free games



Forgive me. This message didn't show up in the thread about
copyrighted material in free games for some reason. Anyway I think
it's kind of corny to use material from other series unless you can do
it justice.  I'm not a big fan of licensed games anyway. I'd rather
have a new story. Then again it doesn't take much story for me to
become interested in a game as I'm not into RPGs and most story-driven
types of games.

On 3/24/10, James Dietz james.j.di...@gmail.com wrote:

What are you talking about?

On 3/24/10, Josh jkenn...@gmail.com wrote:

Hi

I figure they're less likely to come after me if all my games are free. 
If

I
sold the games then they'd be really really mad and stuff but if the
games
are free whaat'll they do, sue me for distributing free games? I guess
I'll
just have to be careful.

Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
---
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Re: [Audyssey] free games

2010-03-24 Thread Wil James
I'd love to create a 24 style game, but I know I couldn't do it and release
it into the wild.  Maybe I'll work something up and keep it to myself, but
even that could get me into hot water.  (sigh)  That's really too bad too!
I have Seasons 1 through 7, and will get Season 8 when it comes out.  A very
good show, IMHO!


-Original Message-
From: Ann [mailto:tate...@gmail.com] 
Sent: Wednesday, March 24, 2010 11:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] free games

Hi,

I know about all the legal consequences in developing these types of 
games, So, please don't anyone bombard the game list by repeating them a 
lot.

I am not advocating piracy. But, all I want to say is  that it is so 
unfair! The sighted have literally tons of different Star Wars, Star 
Trek, even Stargate and probably hundreds if not thousands of other 
games, computer and console, based on popular TV  shows, movies, etc. 
But, we have almost none. We are huge fans of these types of shows too, 
but most blind game developers just could never afford the licensing 
fees to get passed all the legal mumbo jumbo.

If you do decide to try making them, Josh, I'll try out any of your free 
games. You might not want to advertise them on this list, though.

~Ann


On 3/24/2010 11:04 AM, Josh wrote:
 Hi

 I figure they're less likely to come after me if all my games are free. If
I sold the games then they'd be really really mad and stuff but if the games
are free whaat'll they do, sue me for distributing free games? I guess I'll
just have to be careful.

 Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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Re: [Audyssey] free games

2010-03-24 Thread Thomas Ward
Hi Josh,
Legally they could, but that's not very likely. The thing to keep in
mind with some of  these laws, even copyright laws, is that they are
not set in stone. The law is more like a tight rope that you can bend
this way and that depending on the case at hand. There have been
companies who tried suing for damages over copyright infringement and
lost, because the material was found to be under the fair use portion
of the copyright law, or was unenforcable for one reason or another.
That's not to say you are totally safe from copyright suits, but that
isn't as likely as if you were a big fish doing the same thing.


On 3/24/10, Josh jkenn...@gmail.com wrote:
 Hi

 I figure they're less likely to come after me if all my games are free. If I
 sold the games then they'd be really really mad and stuff but if the games
 are free whaat'll they do, sue me for distributing free games? I guess I'll
 just have to be careful.

 Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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Re: [Audyssey] free games

2010-03-24 Thread Thomas Ward
Hi Ann,
Yeah, I know the feeling all too well. It is even worse since I am a
game developer and know even if I create a Star Wars, Star Trek, Harry
Potter, etc type of game I can't really sell it. Paramount didn't seam
to care about my Star Trek game as long as it was free so that's what
I did. Lucas Arts on the other hand told me up front that there was no
way in Hads they would grant me permission for the use of the Star
Wars trademarks freeware or otherwise. That's totally anal from my
point of view since they are making millions off of sighted games,
toys, and everything else, but can't let a blind developer release a
free Star wars game legally. That's just the kind of greedy low lifes
they really are.
As for myself I've got a couple of private projects I'm working on
they know nothing about. Perhaps some day I'll decide to release them
as freeware, for the blind community, and if they don't like it that's
tough luck. They can take that put it in their pipe and smoke it. I'm
no longer going to let them tell me what I can and can not create with
my free time just because they are greedy, selfish, anal compulsive
jurks.

Cheers!

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Re: [Audyssey] free games

2010-03-24 Thread Wil James
You got to check out the South Park episode where films were made
politically correct.  The creators hit the mark spot on with the way they
portrayed George Lucas.  I don't have the episode information, but it should
be here.  http://www.southparkstudios.com


-Original Message-
From: Thomas Ward [mailto:thomasward1...@gmail.com] 
Sent: Wednesday, March 24, 2010 12:30 PM
To: tate...@gmail.com; Gamers Discussion list
Subject: Re: [Audyssey] free games

Hi Ann,
Yeah, I know the feeling all too well. It is even worse since I am a
game developer and know even if I create a Star Wars, Star Trek, Harry
Potter, etc type of game I can't really sell it. Paramount didn't seam
to care about my Star Trek game as long as it was free so that's what
I did. Lucas Arts on the other hand told me up front that there was no
way in Hads they would grant me permission for the use of the Star
Wars trademarks freeware or otherwise. That's totally anal from my
point of view since they are making millions off of sighted games,
toys, and everything else, but can't let a blind developer release a
free Star wars game legally. That's just the kind of greedy low lifes
they really are.
As for myself I've got a couple of private projects I'm working on
they know nothing about. Perhaps some day I'll decide to release them
as freeware, for the blind community, and if they don't like it that's
tough luck. They can take that put it in their pipe and smoke it. I'm
no longer going to let them tell me what I can and can not create with
my free time just because they are greedy, selfish, anal compulsive
jurks.

Cheers!

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Re: [Audyssey] free games

2010-03-24 Thread Thomas Ward
Hi Will,
Lol! Actually, I saw that epasode a while back. It was a keeper. Of
course, South Park is usually funny how they slander everyone, or
twist current events around to make them funny.

On 3/24/10, Wil James w...@wilanddenise.com wrote:
 You got to check out the South Park episode where films were made
 politically correct.  The creators hit the mark spot on with the way they
 portrayed George Lucas.  I don't have the episode information, but it should
 be here.  http://www.southparkstudios.com

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Re: [Audyssey] free games

2010-03-24 Thread Charles Rivard
And, if they put it in their pipe and smoke it, I hope they get cancer of 
the wallet.

---
In God we trust.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: tate...@gmail.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 24, 2010 11:30 AM
Subject: Re: [Audyssey] free games



Hi Ann,
Yeah, I know the feeling all too well. It is even worse since I am a
game developer and know even if I create a Star Wars, Star Trek, Harry
Potter, etc type of game I can't really sell it. Paramount didn't seam
to care about my Star Trek game as long as it was free so that's what
I did. Lucas Arts on the other hand told me up front that there was no
way in Hads they would grant me permission for the use of the Star
Wars trademarks freeware or otherwise. That's totally anal from my
point of view since they are making millions off of sighted games,
toys, and everything else, but can't let a blind developer release a
free Star wars game legally. That's just the kind of greedy low lifes
they really are.
As for myself I've got a couple of private projects I'm working on
they know nothing about. Perhaps some day I'll decide to release them
as freeware, for the blind community, and if they don't like it that's
tough luck. They can take that put it in their pipe and smoke it. I'm
no longer going to let them tell me what I can and can not create with
my free time just because they are greedy, selfish, anal compulsive
jurks.

Cheers!

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Re: [Audyssey] free games

2010-03-24 Thread Thomas Ward
Hi Charles,
Hey, way to go. That's the spirit. Lol!

On 3/24/10, Charles Rivard woofer...@sbcglobal.net wrote:
 And, if they put it in their pipe and smoke it, I hope they get cancer of
 the wallet.
 ---
 In God we trust.

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[Audyssey] free games

2010-03-24 Thread Josh
Hi

I did read the entire bgt license and I think I definitely will just get the 
lite version. reason? that is because I want to put the games I create I want 
to use the gnu general public license with all my games. 


Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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[Audyssey] free games

2010-03-24 Thread Josh
Hi thomas,

there's a program called ragon unpacker that will let you rip sounds from many 
types of games. I plan on using that to get some or many sounds, and  then make 
my games free using the gnu general public license and give em out! I'm 
gunnahave to re-read some of the looping stuff, but I find that setting my 
screen reader to read all punctuation and examining code a bit at a time I'm 
slowly getting the hang of this. as in its starting to really make sense. 
Philip did a great job and when it comesout he's getting my money for the lite 
version! I hope it costs $60 or so. hopefully it'll be under $100. 

Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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Re: [Audyssey] free games

2010-03-24 Thread James Dietz
I don't think you can GPL something which uses copyrighted sounds.
Best just distributed it license-free with the sounds. Licenses are
confining anyway. If you can get creative with sound effects; edit and
combine them in interesting ways to give your game a unique
atmosphere. It'll sound odd with sounds coming from all sorts of
games. That or worse: it'll sound just like another game.

On 3/24/10, Josh jkenn...@gmail.com wrote:
 Hi thomas,

 there's a program called ragon unpacker that will let you rip sounds from
 many types of games. I plan on using that to get some or many sounds, and
 then make my games free using the gnu general public license and give em
 out! I'm gunnahave to re-read some of the looping stuff, but I find that
 setting my screen reader to read all punctuation and examining code a bit at
 a time I'm slowly getting the hang of this. as in its starting to really
 make sense. Philip did a great job and when it comesout he's getting my
 money for the lite version! I hope it costs $60 or so. hopefully it'll be
 under $100.

 Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
 ---
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Re: [Audyssey] free games

2010-03-24 Thread Thomas Ward
Hi James,
Correct. The GPL is intended for completely free and non-commercial
software which includes sounds, graphics, and other associated
materials. As a result if Josh uses commercial sounds from game x he
just voids the GPL license. At most the GPL will protect his source
code, but all of the sounds are still under their original commercial
license. For what he wants to do it is better to give it away license
free.

On 3/24/10, James Dietz james.j.di...@gmail.com wrote:
 I don't think you can GPL something which uses copyrighted sounds.
 Best just distributed it license-free with the sounds. Licenses are
 confining anyway. If you can get creative with sound effects; edit and
 combine them in interesting ways to give your game a unique
 atmosphere. It'll sound odd with sounds coming from all sorts of
 games. That or worse: it'll sound just like another game.

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Re: [Audyssey] free games

2010-03-24 Thread Thomas Ward
Hi Josh,
Yes, I know about Dragon Unpacker. It is a great tool if you want to
pirate sounds, but I seriously have to point out how illegal it is to
do what you want to do. It is better if you purchase royalty free
sounds and use those for any game project you plan to redistribute to
the public.  I know better than most how tempting it is to use a tool
like Dragon Unpacker and pirate all the sounds you want, but it isn't
a good idea in the long run.
I mean I've used such tools to create custom Tomb Raider packs for
Mysteries of the Ancients, have a Star Wars game in development, but
neither have exactly been shared with the public. I consider my use of
the commercial sounds and music purely private, and may or may not
share them publicly. I certainly don't endorce them on my web site as
it isn't exactly legal for me to do so.

Cheers!

On 3/24/10, Josh jkenn...@gmail.com wrote:
 Hi thomas,

 there's a program called Dragon unpacker that will let you rip sounds from
 many types of games. I plan on using that to get some or many sounds, and
 then make my games free using the gnu general public license and give em
 out! I'm gunnahave to re-read some of the looping stuff, but I find that
 setting my screen reader to read all punctuation and examining code a bit at
 a time I'm slowly getting the hang of this. as in its starting to really
 make sense. Philip did a great job and when it comesout he's getting my
 money for the lite version! I hope it costs $60 or so. hopefully it'll be
 under $100.

 Josh Kennedy jkenn...@gmail.com http://jkenn337.klangoblog.net
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Re: [Audyssey] free games

2010-03-24 Thread Hayden Presley
Hi,
If I am not wrong, I do not see what legal foot they have to standon if they
tried to take it to court. Making Star Trekk a Registerable game might
violate it, but making a free ware with no Copyright is totallylegal, unless
I am missing something (which is always possible).
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Wednesday, March 24, 2010 11:51 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] free games

And, if they put it in their pipe and smoke it, I hope they get cancer of 
the wallet.
---
In God we trust.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: tate...@gmail.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 24, 2010 11:30 AM
Subject: Re: [Audyssey] free games


 Hi Ann,
 Yeah, I know the feeling all too well. It is even worse since I am a
 game developer and know even if I create a Star Wars, Star Trek, Harry
 Potter, etc type of game I can't really sell it. Paramount didn't seam
 to care about my Star Trek game as long as it was free so that's what
 I did. Lucas Arts on the other hand told me up front that there was no
 way in Hads they would grant me permission for the use of the Star
 Wars trademarks freeware or otherwise. That's totally anal from my
 point of view since they are making millions off of sighted games,
 toys, and everything else, but can't let a blind developer release a
 free Star wars game legally. That's just the kind of greedy low lifes
 they really are.
 As for myself I've got a couple of private projects I'm working on
 they know nothing about. Perhaps some day I'll decide to release them
 as freeware, for the blind community, and if they don't like it that's
 tough luck. They can take that put it in their pipe and smoke it. I'm
 no longer going to let them tell me what I can and can not create with
 my free time just because they are greedy, selfish, anal compulsive
 jurks.

 Cheers!

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Re: [Audyssey] free games

2010-03-17 Thread Jim Kitchen

Hi Michael,

Yeah, allot of my games are my remakes of the games that I played on my Atari 
2600 and Atari 800 XL back when I had sight.  and I am glad that the arrow keys 
on your new computer work for TJS.

BFN

- Original Message -
yes as you know i have all your games on my computer because two 
reasons.  the first is they are free and the second is they remind me 
of the basic gaming that i love from the atari days.  don't get me 
wrong i don't mind paying for a game but it better be worth my wild.  
see your games are worth my time and my wild.  i love how in some of 
the games they say funny stuff.


--
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.


---

Jim

Now if I could only find the Video switch!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] free games

2010-03-17 Thread Jim Kitchen

Hi Lawrence,

Thank you for saying that my games are very good.  I appreciate it very much.

BFN

- Original Message -
and must I say, they all are very good games, and free at that. we all 
should be thankful for the wonderful work Jim has done for us as blind 
people.  personally speaking, I love Jim's games the best.
When God finished the creation of Adam, He stepped back, scratched his head, 
and said, I can do better than that


Jim

I totally take back all those times I didn't want to nap when I was younger.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] free games

2010-03-17 Thread Jim Kitchen

Hi Charles,

Thank you very much.  And yes, I will continue to create games for as long as I 
am enjoying doing so.

BFN

- Original Message -
They're good games, too.  I appreciate your work, Jim.  As long as it's your 
hobby, keep up the good work.  Thanks.

---
In God we trust.


Jim

I don't suffer from insanity; I enjoy every minute of it.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] free games

2010-03-17 Thread playful-puppy

you know we love your games for sure and we are still getting out the word.
When God finished the creation of Adam, He stepped back, scratched his head, 
and said, I can do better than that
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: playful-puppy Gamers@audyssey.org
Sent: Wednesday, March 17, 2010 4:36 AM
Subject: Re: [Audyssey] free games



Hi Lawrence,

Thank you for saying that my games are very good.  I appreciate it very 
much.


BFN

- Original Message -
and must I say, they all are very good games, and free at that. we all 
should be thankful for the wonderful work Jim has done for us as blind 
people.  personally speaking, I love Jim's games the best.
When God finished the creation of Adam, He stepped back, scratched his 
head, and said, I can do better than that


Jim

I totally take back all those times I didn't want to nap when I was 
younger.


j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] free games

2010-03-16 Thread michael barnes
does anyone know of any free rpg games for the blind that are any good? 
does anyone know of any free games that i can use a computer game cntroller?


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Re: [Audyssey] free games

2010-03-16 Thread Jacob Kruger
The only game I really even try to make use of a game controller with is 
topspeed2 - the racing game.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Tuesday, March 16, 2010 8:52 AM
Subject: [Audyssey] free games


does anyone know of any free rpg games for the blind that are any good? 
does anyone know of any free games that i can use a computer game 
cntroller?


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Re: [Audyssey] free games

2010-03-16 Thread The Kolesar Brothers
If you're looking for a interesting rpg game. Here's something you might 
want to test drive.
There's a online truck driving game called trukz. No I did not misspell it. 
The addresws is
www.trukz.com
So enjoy.
Have a good day,
From the Kolesar brothers and our puppies
kolesar16...@roadrunner.com

- Original Message - 
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Tuesday, March 16, 2010 2:52 AM
Subject: [Audyssey] free games


does anyone know of any free rpg games for the blind that are any good?
does anyone know of any free games that i can use a computer game cntroller?

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Re: [Audyssey] free games

2010-03-16 Thread Jim Kitchen

Hi Michael,

You know my Mach 1 tts, Pong, Puppy 1 and Triple J Shooter games support a 
joystick slash game controller.  They are all free and can be found on my free 
windows sapi5 text to speech games page.

HTH

BFN

Jim

My joystick is a Saitek ST290 Pro.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] free games

2010-03-16 Thread playful-puppy
and must I say, they all are very good games, and free at that. we all 
should be thankful for the wonderful work Jim has done for us as blind 
people.  personally speaking, I love Jim's games the best.
When God finished the creation of Adam, He stepped back, scratched his head, 
and said, I can do better than that
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: michael barnes Gamers@audyssey.org
Sent: Tuesday, March 16, 2010 7:21 AM
Subject: Re: [Audyssey] free games



Hi Michael,

You know my Mach 1 tts, Pong, Puppy 1 and Triple J Shooter games support a 
joystick slash game controller.  They are all free and can be found on my 
free windows sapi5 text to speech games page.


HTH

BFN

Jim

My joystick is a Saitek ST290 Pro.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] free games

2010-03-16 Thread michael barnes
yes as you know i have all your games on my computer because two 
reasons.  the first is they are free and the second is they remind me 
of the basic gaming that i love from the atari days.  don't get me 
wrong i don't mind paying for a game but it better be worth my wild.  
see your games are worth my time and my wild.  i love how in some of 
the games they say funny stuff.


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Re: [Audyssey] free games

2010-03-16 Thread playful-puppy
yep so do I, I really love Jim Kitchen's games, I have 1 other game I paid 
for, lone wolf, it is another 1 of my favorites.
When God finished the creation of Adam, He stepped back, scratched his head, 
and said, I can do better than that
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Tuesday, March 16, 2010 9:05 AM
Subject: Re: [Audyssey] free games


yes as you know i have all your games on my computer because two reasons. 
the first is they are free and the second is they remind me of the basic 
gaming that i love from the atari days.  don't get me wrong i don't mind 
paying for a game but it better be worth my wild.  see your games are 
worth my time and my wild.  i love how in some of the games they say funny 
stuff.


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Re: [Audyssey] free games

2010-03-16 Thread Thomas Ward
Hi Michael,
It might help to know exactly what types of RPG games you mean. The
term RPG covers several different styls of games such as muds, game
book adventures, roguelike games, etc. It might help us to know what
specifically you are interested in.

On 3/16/10, michael barnes c...@samobile.net wrote:
 does anyone know of any free rpg games for the blind that are any good?
 does anyone know of any free games that i can use a computer game cntroller?

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Re: [Audyssey] free games

2010-03-16 Thread Charles Rivard
They're good games, too.  I appreciate your work, Jim.  As long as it's your 
hobby, keep up the good work.  Thanks.

---
In God we trust.
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: michael barnes Gamers@audyssey.org
Sent: Tuesday, March 16, 2010 7:21 AM
Subject: Re: [Audyssey] free games



Hi Michael,

You know my Mach 1 tts, Pong, Puppy 1 and Triple J Shooter games support a 
joystick slash game controller.  They are all free and can be found on my 
free windows sapi5 text to speech games page.


HTH

BFN

Jim

My joystick is a Saitek ST290 Pro.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] free games

2010-03-16 Thread key stone

No doubt..
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 16, 2010 2:47 PM
Subject: Re: [Audyssey] free games


They're good games, too.  I appreciate your work, Jim.  As long as it's 
your hobby, keep up the good work.  Thanks.

---
In God we trust.
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: michael barnes Gamers@audyssey.org
Sent: Tuesday, March 16, 2010 7:21 AM
Subject: Re: [Audyssey] free games



Hi Michael,

You know my Mach 1 tts, Pong, Puppy 1 and Triple J Shooter games support 
a joystick slash game controller.  They are all free and can be found on 
my free windows sapi5 text to speech games page.


HTH

BFN

Jim

My joystick is a Saitek ST290 Pro.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] free games

2010-03-16 Thread Hayden Presley
Hi,
No? Maybe I missed something, but what's that supposed to mean exactly?
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of key stone
Sent: Tuesday, March 16, 2010 6:35 PM
To: Charles Rivard; Gamers Discussion list
Subject: Re: [Audyssey] free games

No doubt..
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 16, 2010 2:47 PM
Subject: Re: [Audyssey] free games


 They're good games, too.  I appreciate your work, Jim.  As long as it's 
 your hobby, keep up the good work.  Thanks.
 ---
 In God we trust.
 - Original Message - 
 From: Jim Kitchen j...@kitchensinc.net
 To: michael barnes Gamers@audyssey.org
 Sent: Tuesday, March 16, 2010 7:21 AM
 Subject: Re: [Audyssey] free games


 Hi Michael,

 You know my Mach 1 tts, Pong, Puppy 1 and Triple J Shooter games support 
 a joystick slash game controller.  They are all free and can be found on 
 my free windows sapi5 text to speech games page.

 HTH

 BFN

 Jim

 My joystick is a Saitek ST290 Pro.

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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[Audyssey] Free Games Page Updated

2009-12-14 Thread Thomas Ward

Hello everyone,
As per request I've started upgrading the USA Games free games page. I'm 
going to do a little bit each day until the page has most if not all of 
the free games I have up there. Anyway, as of 3:00 most of the former 
PB-Games are on the free games page

http://www.usagamesinteractive.com/games.php
and can now be downloaded directly  from the web site. The only game I 
seam to be missing is Tic Tac Toe which I can't seam to find in my 
PB-Games collection. If anyone has it please let me know where to 
download it so I can put  it up with the rest of the free games collection.
Over the next few days I'll try and begin putting up the links for the 
Spoonbill games as well as the games from Lighttech Interactive.


Enjoy!


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[Audyssey] free games was pairacy

2009-11-10 Thread Eleanor
Dark said: 

I would however be interested to know what 
Draconis' or 7-128's overheads are, sinse both,  rather than being one 
man bands, are full companies with a larger staff.


I'll share with you the experience we have had on our latest game.  As you are probably aware, we design all our games to have the accessibility accommodations that can still keep to the gameness of the game.  However, we may not be able to complete a specific accommodation in the game due to cost, or time constraints.  

In our latest game, Visit Salem, which is a travelogue and scavenger hunt of Salem MA, we designed it to be blind, VI, deaf and motion impaired accessible.  This game has 180 locations, over 600 photographs, 6 hours of stories, interviews, historic information and voiceovers talking about interesting things. We worked on it non-stop with a fairly large team for six months.  About half-way through it became apparent that we were not going to be able to complete the accessibility part because it would double the time and cost.  Why it would double the time is that each of the photos have to have a description, all of the voiceovers and interviews would have to be transcribed for closed captioning, and the scavenger hunt items would need to be included in the descriptions so that the game would be playable.  This would increase the time to completion by  4 - 6 months with a comparable increase in cost.  We still want to do an accessible version, but need to cover our expenses and sell out the first bunch of CD's we had produced.  So, despite the fact that the game was designed with accessibility in mind, it will have to wait until we recoup the money spent.  And that is in the thousands as you would expect.  


The kind of costs involved include things like licensing the music, having CD's 
burned and envelopes printed, purchasing sound clips, buying display cases to 
have the local merchants who sell our product display them.  Then you have to 
advertise and promote the game.  Not to mention the cost associated with the 
time spent by the developers.

Another issue in general is that despite the fact that many of our games are accessible, we don't know how many have been purchased because they are accessible.  It is possible for us to estimate that the purchasers of our Perceptions GameBook are probably blind or VI.  However, it is not possible to guess about any other purchases.  

So - if you want to have the greatest impact on developers, what I suggest is that when you buy a game, you let the developer know that you are blind or VI and that you are buying the game because it is accessible.  This would alert the developer that there is a market for accessible games.  


This is especially important for games that are not specifically for blind and 
VI gamers, but are from more main-stream game developers that are trying to 
make their games playable by all.  If the added work, time and money don't 
result in added sales, eventually they will get discouraged and stop adding the 
accessibility features they do add.

Eleanor Robinson
7-128 Software
www.7128.com



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Re: [Audyssey] free games was Piracy

2009-11-08 Thread Thomas Ward

Hi Charles,
Well, keep in mind that was a ball park figure, a good guess on my part, 
but I believe David Greenwood said at one time that Shades of Doom 1.0 
had sold a little over 200 copies. If you do the math 200 games times 
$35.00 each is $7,000.00 USD give or take a few for rounding. Then, he 
also mentioned to me that he had sold about 40 games after releasing 
version 1.2. That's another $1,400.00 USD on top of the money he made 
for 1.0. The grose income therefore is about $8,400 for that one game, 
and I have missed a few as I'm going on memory and not exact figures 
here. So I place the full potential of that one game somewhere between 
$8,000 and $10,000 as i figure it.
That's not a bad income for an accessible game, but it is still less 
than minimum wage if we consider that a person's years income for a 
single product. As I said before that will certainly help pay off some 
credit cards, a nice down payment on a car, you can buy a new computer, 
things like that, but it is not any kind of income you can live off of 
by any means. Plus you have to consider any costs like sounds, music, 
special licenses, taxes, etc that will reduce your actual take home pay 
considerably. So if a game does well it isn't very good pay at all as 
you could get a job at McDonald's and make more. That's the sad truth of it.




Charles Rivard wrote:
Now I'm curious.  What game made, maybe, 8 to 10 thousand bucks?  I wonder 
if I have it?  Thanks.

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Re: [Audyssey] free games was Piracy

2009-11-08 Thread dark
While this makes sense Tom, I would however be interested to know what 
Draconis' or 7-128's overheads are, sinse both,  rather than being one 
man bands, are full companies with a larger staff.


does the larger staff,  with it's inclusion of actors sound designers 
and musicians as well as programmers increase the net prophets by decreasing 
the general cost?


Also, of course 7-128 do make other games besides their accessible 
ones,  does this increase their overhead?


I'd also be interested to know about subscription or donation projects which 
have appeal for sighted players as well.


On the symple end of the scale there si all in play.

then however, there are games like Sryth,  which at one time had about 
2000 subscribing players (it's probably got more now, that's 38000 dollars a 
year,  and that's at a conservative estimate of the player base.


I have friends in supposedly good, full time employment graduate standard 
jobs who earn less than that.


This is also why I have no sympathy with the Sryth Webmasters' more recent 
money grabbing activities concerning the sale of adventurer tocans,  but 
there you go.


would this be a way for a developer to maintain an income while creating 
accessible games?


Of course, it has the aded problem of the developer needing to continually 
create at least some new content to make the players' subscriptions worth 
it, - but given the comparative ease of html programming and the fact 
that if the game already exists, adding extra content should be relatively 
symple,  would this leave time for other projects and yet create 
sufficient income?


I'm not certain myself,  I just thought it was an interesting 
possibility to discuss while considdering games developement and finances.


Btw, creating a single player text rpg is something I myself would considder 
doing in the future once my phd is finished and if I am not taken up with 
either academic or fiction writing,  sinse at that point I could 
probably devote sufficient time and dedication to learning necessary html 
programming, - and after Tom's comments about html being the best medium 
for a text rpg game, it's something I'd give serious consideration to,   
I already have several ideas.


Beware the grue!

Dark. 



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Re: [Audyssey] free games was Piracy

2009-11-08 Thread Thomas Ward

Hi Dark,
Well, I don't know Draconis's  or 7-128's financial overhead, but it 
would be interesting to add to the debate if they would be willing to 
share or release such information here. All I do know is that game's 
specifically created for the blind generally don't do well, and the 
income made off of them isn't enough to make a living. As a result most 
of us have jobs outside the games we create for fun.
Now, as for a game like Sryth it has a large appeal that is not specific 
to just blind players. As a result Michael has a sizable subscriber base 
including both blind and sighted players alike. Given that it is a game 
accessible to the blind and sighted gamers anyone can likely make a 
living off that type of game as long as there are people willing to pay 
for a subscription and give donations. Granted in the USA thirty to 
fourty thousand a year is not considered very good money, but you can 
live on it if you are careful with your money, aren't a big spender, and 
manage it well. It is certainly better money than the average person 
gets running the checkout counter for a store, stocking shelves, or a 
hundred other entry level jobs here in the USA.
To answer your questions more directly a blind game developer probably 
could make it if he or she did design a very good online based RPG game 
that would be available to both blind and sighted players alike. 
Obviously the game would need to be maintained in order to keep the 
customers coming back, but maintaining it would be much less work than 
writing it in the first place. He could work on other accessible games 
in his free time tha would of course add to his over all income, and 
still be making a living at it. I've thought about doing this myself, 
but I'm not really sure I'm up to the task of writing a good roll 
playing game as compelling as Final Fantacy or even as good as Sryth. 
For me it is a creativity block rather than a technical block.



Smile.


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Re: [Audyssey] free games was Piracy

2009-11-08 Thread dark

That's interesting and brings a new perspective to the debate.

I didn't realize the cost of living in the us was quite that high currently. 
In England, the governmental minimum wage is about £14000 a year,  which 
given current exchange rate is probably something like $21000.


A wage of £2, - or about $32000 is considdered a good starting wage, 
and what many teachers, computer programmers and other professional jobs 
will be earning when they first qualify (I have various friends in this 
state currently).


I now appreciate the financial situation quite a bit more.

I do wonder though, if making an accessible rpg game similar to Sryth, and 
using the finances from such a game to fund developement of other accessible 
games would be a viable decision for a programmer.


My estimates of the Sryth Gm's income were conservative at best, and there 
are certainly more subscribing players now.


Also, as I said, I think he's got considderably greedy with forced donations 
as time has continued.


Beware the grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 09, 2009 1:08 AM
Subject: Re: [Audyssey] free games was Piracy



Hi Dark,
Well, I don't know Draconis's  or 7-128's financial overhead, but it would 
be interesting to add to the debate if they would be willing to share or 
release such information here. All I do know is that game's specifically 
created for the blind generally don't do well, and the income made off of 
them isn't enough to make a living. As a result most of us have jobs 
outside the games we create for fun.
Now, as for a game like Sryth it has a large appeal that is not specific 
to just blind players. As a result Michael has a sizable subscriber base 
including both blind and sighted players alike. Given that it is a game 
accessible to the blind and sighted gamers anyone can likely make a living 
off that type of game as long as there are people willing to pay for a 
subscription and give donations. Granted in the USA thirty to fourty 
thousand a year is not considered very good money, but you can live on it 
if you are careful with your money, aren't a big spender, and manage it 
well. It is certainly better money than the average person gets running 
the checkout counter for a store, stocking shelves, or a hundred other 
entry level jobs here in the USA.
To answer your questions more directly a blind game developer probably 
could make it if he or she did design a very good online based RPG game 
that would be available to both blind and sighted players alike. Obviously 
the game would need to be maintained in order to keep the customers coming 
back, but maintaining it would be much less work than writing it in the 
first place. He could work on other accessible games in his free time tha 
would of course add to his over all income, and still be making a living 
at it. I've thought about doing this myself, but I'm not really sure I'm 
up to the task of writing a good roll playing game as compelling as Final 
Fantacy or even as good as Sryth. For me it is a creativity block rather 
than a technical block.



Smile.


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Re: [Audyssey] free games was Piracy

2009-11-07 Thread Charles Rivard
What counts is the game developer's reasons for developing their games.  Jim 
Kitchen does it strictly as a hobby.  Others don't.
---
In God we trust!
- Original Message - 
From: Willem dwill...@gmail.com
To: Munawar Bijani munaw...@gmail.com; Gamers Discussion list 
gamers@audyssey.org
Sent: Friday, November 06, 2009 11:08 AM
Subject: [Audyssey] free games was Piracy


Hi all.

Now the issue of piracy has reared it's head, I have a question for
everybody.

Is it really worth all the effort to sell an accessible game? I know you
make money, but is it really enough to live off? As things appear from
my side, a potential developer, making audio games is almost a charity
job anyway. The market is so small and many people can't afford the
games or just crack them plain and simple, which makes the buyers even
less. Either way, you have to do it because you love what you do and not
to make money. In fact most developers have other jobs as I understand it.

In fact some programmers build useful utilities just to have a website
worth visiting so they can put up adds and a donate button, which works
better in some, if not most cases.

Lastly, I know there goes more into a game than programming. You spend
thousands on sound libraries, licensing systems and the like, but
wouldn't a free, community-driven project be more worthwhile? I have
also heard the arguments against community projects, namely that
everybody has their own coding style and ideas and that there isn't
enough people who would contribute without wanting something back, but
at this stage it's all one man shows, except GMA who sub licensed the
GMA engine.

I know there are exceptions, like Thomas Ward and Raceway/mota, but to
my mind trying to live off making games is like squeezing water out of a
piece of wood, all be it a wet piece of wood.

Like you can see I don't have much experience in this area, but I would
like to hear what you all think. I especially want to hear from the
people that have been doing it for years.

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Re: [Audyssey] free games was Piracy

2009-11-07 Thread Charles Rivard
Now I'm curious.  What game made, maybe, 8 to 10 thousand bucks?  I wonder 
if I have it?  Thanks.
---
In God we trust!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 06, 2009 12:13 PM
Subject: Re: [Audyssey] free games was Piracy


Hi Willem,
Well, I haven't been in the business as long as GMA, Jim Kitchen, or
BSC, but it doesn't take long to get a feel for what the market is
really like. I can probably answer your questions as well as the next
person.
Is it really worth all the effort to sell an accessible game? I would
say no, and there are plenty of reasons why I say this.
First, of course is copyright issues. Companies tend to turn a blind eye
towards the free and open source projects like FreeCiv, KDE Packman, and
Open Quake, because although they are based on the commercial products
they are free and open source. It usually isn't worth a company's time
and money trying to sue the developer or open source community for
creating a free clone of their software.
However, the minute that same developer tries to market the product,
sell it commercially, he owes royalties to the company that holds the
copyrights. If he makes enough at it and doesn't pay the royalties he
can be taken to court in order to redress the money the company believes
they are owed for the use of their copyrights and trademarks. Obviously,
this is not something an accessible game developer ever hopes to face.
Second, back when I was creating STFC I truly enjoyed writing games.
Partly because it was for the most part freeware, and there was little
pressure to get it done by a certain date. As soon as I took over the
games from James North I was suddenly expected to get the games done as
soon as possible, and there has been nothing but pressure to get the
games done. That has largely effected my desire to do the games.
Third, when you take money for the games you have to report the income
to the government, file taxes, and you end up with almost nothing for
your troubles in return. Considering there isn't much to be gained from
game sales it usually just ends up covering the sounds and music costs,
things like that, and the developer ends up with no real extra money to
spend.
Can you make a living writing accessible games? No, you really can't.
You can make some to pay off a few bills, perhaps buy a new computer, or
something like that but it isn't a job that pays you a stable income to
live off of. The most I've heard an accessible game made was something
like $10,000.00 USD, and after taxes go out you maybe end up with $7,000
to $8,000. That's assuming the game really did well. Usually, from what
I've heard, a game usually makes $2,000 to $3,000 grose, and after taxes
you are not making much off the game at all. So say about $2,500is
average for a game as best I can guess.


HTH


Willem wrote:
 Hi all.

 Now the issue of piracy has reared it's head, I have a question for
 everybody.

 Is it really worth all the effort to sell an accessible game? I know
 you make money, but is it really enough to live off? As things appear
 from my side, a potential developer, making audio games is almost a
 charity job anyway. The market is so small and many people can't
 afford the games or just crack them plain and simple, which makes the
 buyers even less. Either way, you have to do it because you love what
 you do and not to make money. In fact most developers have other jobs
 as I understand it.

 In fact some programmers build useful utilities just to have a website
 worth visiting so they can put up adds and a donate button, which
 works better in some, if not most cases.

 Lastly, I know there goes more into a game than programming. You spend
 thousands on sound libraries, licensing systems and the like, but
 wouldn't a free, community-driven project be more worthwhile? I have
 also heard the arguments against community projects, namely that
 everybody has their own coding style and ideas and that there isn't
 enough people who would contribute without wanting something back, but
 at this stage it's all one man shows, except GMA who sub licensed the
 GMA engine.

 I know there are exceptions, like Thomas Ward and Raceway/mota, but to
 my mind trying to live off making games is like squeezing water out of
 a piece of wood, all be it a wet piece of wood.

 Like you can see I don't have much experience in this area, but I
 would like to hear what you all think. I especially want to hear from
 the people that have been doing it for years.

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 If you have any questions or concerns regarding

Re: [Audyssey] Free Games was no subject.

2006-04-23 Thread shaun everiss
You forgot spoonbilgames.com I think thats whats its called.
When you request a game for the first time ask to be added to the 
mailing list, that way you can request new titles after they come out 
of production, and you can even request every title they have for blind gamers.
Currently I have subscribed for all games, if I like it I request.
Each game is 600kb.
Mostly card and puzzle games, they are free and remind me off the 
mail order stuff you get.
Except this is email order and its all free.
At 09:51 PM 4/22/2006, you wrote:

Hi all,
There is quite a few free games for the VI comunity.
You can begin your free games collection by visiting Jim Kitchen's site:
http://www.kitchensinc.net
and grab monopoly, NFL, Winspanker, Mach 1, and more.
Then, you can head over to the GMA Games site:
http://www.gmagames.com
  and grab the free games collection which includes the dice rolling
program, Solitar, and the mine program.
After that you can visit PB Games
http://www.pbgames.net
  and get Dark Destroyer.
For those who do not already have it you can head over to Playing In the
Dark
http://www.playinginthedark.net
and grab Top Speed 2.
Finally, if all  else fails and you want more always check out
http://www.audiogames.net
to see what is available.





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[Audyssey] Free Games was no subject.

2006-04-22 Thread Thomas Ward

Hi all,
There is quite a few free games for the VI comunity.
You can begin your free games collection by visiting Jim Kitchen's site:
http://www.kitchensinc.net
and grab monopoly, NFL, Winspanker, Mach 1, and more.
Then, you can head over to the GMA Games site:
http://www.gmagames.com
 and grab the free games collection which includes the dice rolling 
program, Solitar, and the mine program.
After that you can visit PB Games
http://www.pbgames.net
 and get Dark Destroyer.
For those who do not already have it you can head over to Playing In the 
Dark
http://www.playinginthedark.net
and grab Top Speed 2.
Finally, if all  else fails and you want more always check out
http://www.audiogames.net
to see what is available.





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Re: [Audyssey] Free Games was no subject.

2006-04-22 Thread matt
Hello Thomas and all. Another cool site to check out is www.pcsgames.nett. 
It has alink that lists games for the blind. It is labeled fantastic games 
and where to find them.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 22, 2006 4:51 AM
Subject: [Audyssey] Free Games was no subject.



 Hi all,
 There is quite a few free games for the VI comunity.
 You can begin your free games collection by visiting Jim Kitchen's site:
 http://www.kitchensinc.net
 and grab monopoly, NFL, Winspanker, Mach 1, and more.
 Then, you can head over to the GMA Games site:
 http://www.gmagames.com
 and grab the free games collection which includes the dice rolling
 program, Solitar, and the mine program.
 After that you can visit PB Games
 http://www.pbgames.net
 and get Dark Destroyer.
 For those who do not already have it you can head over to Playing In the
 Dark
 http://www.playinginthedark.net
 and grab Top Speed 2.
 Finally, if all  else fails and you want more always check out
 http://www.audiogames.net
 to see what is available.





 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.
 


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Re: [Audyssey] Free Games was no subject.

2006-04-22 Thread Liam Erven
also, do not forget
www.l-works.net
I have five free games that you can download, play, and post your scores to.

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 22, 2006 4:51 AM
Subject: [Audyssey] Free Games was no subject.



 Hi all,
 There is quite a few free games for the VI comunity.
 You can begin your free games collection by visiting Jim Kitchen's site:
 http://www.kitchensinc.net
 and grab monopoly, NFL, Winspanker, Mach 1, and more.
 Then, you can head over to the GMA Games site:
 http://www.gmagames.com
 and grab the free games collection which includes the dice rolling
 program, Solitar, and the mine program.
 After that you can visit PB Games
 http://www.pbgames.net
 and get Dark Destroyer.
 For those who do not already have it you can head over to Playing In the
 Dark
 http://www.playinginthedark.net
 and grab Top Speed 2.
 Finally, if all  else fails and you want more always check out
 http://www.audiogames.net
 to see what is available.





 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.

 


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Re: [Audyssey] Free Games was no subject.

2006-04-22 Thread david
As m fegan said, that was his friend who posted that query using his email. 
I believe that his friend was at his house.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 22, 2006 4:51 AM
Subject: [Audyssey] Free Games was no subject.



 Hi all,
 There is quite a few free games for the VI comunity.
 You can begin your free games collection by visiting Jim Kitchen's site:
 http://www.kitchensinc.net
 and grab monopoly, NFL, Winspanker, Mach 1, and more.
 Then, you can head over to the GMA Games site:
 http://www.gmagames.com
 and grab the free games collection which includes the dice rolling
 program, Solitar, and the mine program.
 After that you can visit PB Games
 http://www.pbgames.net
 and get Dark Destroyer.
 For those who do not already have it you can head over to Playing In the
 Dark
 http://www.playinginthedark.net
 and grab Top Speed 2.
 Finally, if all  else fails and you want more always check out
 http://www.audiogames.net
 to see what is available.





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