' before 1.0.0 is released)
ciao,
Emmanuele.
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clutter.Container's
methods, what's the use of inheriting from clutter.Container? I was
thinking I could leverage the existing implementation of
clutter.Container's method.
they don't have any implementation. :-)
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So would it be possible for any future version of clutter to use self
objects as a first parameter?
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when configuring Clutter -- but beware that the internal image loader
only supports JPEG and PNG, and it's not officially supported (it's just
a way to quickly verify a Clutter port on a new platform).
ciao,
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Clutter already does slicing by default for every texture that does not
fit the texture memory.
ciao,
Emmanuele.
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a simple GL application that enables mipmapping should
definitely prove the theory, and allow you to open a bug against the
openchrome drivers.
ciao,
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On Fri, 2009-02-27 at 11:56 +0100, Michal Kolodziejczyk wrote:
Emmanuele Bassi wrote:
the window for changing this, though, is closing fast. I'll wait until
next week to do the change.
So I have another question regarding the reference counting in API
functions. Here is what Wolfgang
, don't use SVN to submit patches. the subversion repository is
read-only, and Clutter moved to git in December 2008.
ciao,
Emmanuele.
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are not directly bindable in Python because the handler
must also release the python interpreter lock before acquiring the
Clutter main lock. in short, they require to be reimplemented in
C/Python.
ciao,
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owns the child; in GObject-land this means that the parent
takes a reference on the child, and releases is when unparent() is
called on the child itself.
ciao,
Emmanuele.
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will follow.
ciao,
Emmanuele.
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://bugzilla.openedhand.com/enter_bug.cgi?product=Clutter
so if you find any leak, file a bug attaching the log from Valgrind.
ciao,
Emmanuele.
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(cr)
or letting the garbage collector do its job when the cr symbol goes out
of scope (I prefer explicit deletion).
ciao,
Emmanuele.
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,
Emmanuele.
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animations it's far easier to find something
using an easing, in-out cubic mode than a smoothstep one.
ciao,
Emmanuele.
Emmanuele Bassi wrote:
On Mon, 2009-03-09 at 22:50 -0400, Vlad Seryakov wrote:
What is the analog of clutter_smoothstep_inc_func in the latest Git
version
not using the introspection data will have a
hard time keeping up with the changes. so, yes: all the bindings will be
updated to the 1.0 API as soon as possible.
having said that: patches are always welcome.
ciao,
Emmanuele.
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the log, which is used to
generate the NEWS file and the announcement email.
if you wish not to waive your copyright you should privately contact the
Clutter development team *before* attaching the patch to Bugzilla.
ciao,
Emmanuele.
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(). It looks like the group is sorting the linked
list of children every time an actor is added, which is causing a big
performance hit.
What would be the least intrusive way to fix this?
writing your own container actor. :-)
ciao,
Emmanuele.
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On Tue, 2009-03-31 at 15:41 -0700, Patrick Walton wrote:
Emmanuele Bassi wrote:
writing your own container actor. :-)
So it's not considered a bug if ClutterGroups don't scale?
don't scale to 2000 items? no. a Group is a simple, fixed size layout
manager; usually, when people require some
. :-)
I've seen that you've tried using the build/msvc_2k5 stuff; the MSVC
2005 files have bit-rotted and should not be used anymore, unless you're
willing to fix them.
Clutter builds find under win32 using mingw, as far as I know.
ciao,
Emmanuele.
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python method called ?
def do_raise (container, child, sibling):
pass
you should always look at the C API reference until pyclutter gets a
proper one.
ciao,
Emmanuele.
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for
myself, but I cannot write a decent tutorial because: a) I know how
Clutter internals work, and b) if I have to write some documentation I
prefer having it inside the API reference.
ciao,
Emmanuele.
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***
*** FPS: 60 ***
*** FPS: 60 ***
with sync-to-vblank enabled (the default) you should not expect a
different frames per second value than the refresh rate of your display.
ciao,
Emmanuele.
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you write a *minimal*, *self-contained* test case exposing the
issue?
ciao,
Emmanuele.
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-0.9`
if you are using the 0.9 API, or:
gcc -Wall \
`pkg-config --cflags clutter-0.8` \
-o your-app your-app.c \
`pkg-config --libs clutter-0.8`
if you are using the 0.8 API.
ciao,
Emmanuele.
+++
[0] http://live.gnome.org/Jhbuild
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? (I can see
some offscreen word in clutter texture source code)
FBOs are used (and enter the picture) only when creating a Texture
containing an actor.
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Emmanuele.
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, and then a 1.0.0, but I hope to avoid the intermediate step
unless strictly necessary.
ciao,
Emmanuele.
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with the API reference
you'll get a list of new symbols and eventual deprecations; the
cluter-deprecated.h header contains the deprecations/removals/renames.
ciao,
Emmanuele.
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sense and I look forward to your comments. I'm happy
to
provide clarification where things are less than clear.
thanks for your feedback!
ciao,
Emmanuele.
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they will probably have to change to using a paint function to
update all the tweening.
or drop tweener and use the Animation API.
ciao,
Emmanuele.
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on IRC to get to look at your
email :-)).
ciao,
Emmanuele.
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/1.2 cycle.
ciao,
Emmanuele.
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. the Media interface API has been changed in 0.9, so
the 1.000 Perl bindings (when I get around having time to actually
update them) will fix the issue.
ciao,
Emmanuele.
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a set of hooks that allow them to capture
the contents of the screen to make videos through GStreamer. I suggest
you take a look at that as well.
ciao,
Emmanuele.
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sync-to-vblank support it will use
the default frame rate:
clutter_set_default_frame_rate()
this also prevent you from losing the last motion event in case it was
throttled.
ciao,
Emmanuele.
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actors from the stage (if it is the default one) or
destroy the stage (if it was created with clutter_stage_new()).
ciao,
Emmanuele.
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] Ignore two newly introduced tests
[texture] size-change closure is now VOID:FLOAT,FLOAT
[gitignore] ignore TAGS and new test
Public headers should not have #ifdefs relying on private defines
Dan Winship (1):
[cairo-texture] Document redrawing behavior
Emmanuele Bassi (224
() is the function you
want.
remember, though, that transformations are performed by the CPU and
might be costly or even fail.
ciao,
Emmanuele.
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On Sat, 2009-06-20 at 23:14 +0100, Bastien Nocera wrote:
On Sat, 2009-06-20 at 10:43 +0100, Emmanuele Bassi wrote:
hi everyone;
Clutter 0.9.4 is now available for download at:
http://www.clutter-project.org/sources/clutter/0.9/
Could we get a new clutter-gtk release as well
-to-vblank rate or, in case
your driver does not support it correctly, we have a default FPS setting
that can be tweaked.
ciao,
Emmanuele.
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between 0.9.0 and 0.9.2
---
Aaron Bockover (1):
[embed] Fix on_stage_queue_redraw signature
Colin Walters (1):
Build GObject introspection data for clutter-gtk
Emmanuele Bassi (15):
Post-release bump to 0.9.1
Update for Clutter 1.0 API
master, but you'll have to use clutter
0.9.4 at least, which is a release candidate for 1.0.0.
ciao,
Emmanuele.
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, 2009 at 6:31 PM, Emmanuele Bassi
eba...@linux.intel.com wrote:
On Sat, 2009-06-13 at 08:30 +1000, Saul Lethbridge wrote:
It seems the function clutter_set_motion_events_ frequency
has been
removed recently. Has it been replaced by another function
0.9.4:
-
Damien Lespiau (2):
[misc] Update headers #endif comments
[cogl] Add COGL_HAS_GL and COGL_HAS_GLES
Emmanuele Bassi (14):
Post-release bump to 0.9.5
[texture] Revert to integer parameters in ::size-change
[docs] Fix the ActorBox
to the mailing list is discouraged; we use
Bugzilla to track patches and bugs instead. so thanks for opening a
bug. :-)
I'll review the patches as soon as possible.
ciao,
Emmanuele.
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,
Emmanuele.
[0] it is possible to set up a linear gradient by changing the color at
different vertices, but it won't work as well as the Cairo pattern API.
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On Fri, 2009-07-17 at 11:48 +0300, Veli Ogla Sungutay wrote:
Hi Emmanuelle,
it's Emmanuele.
Have you guys uploaded the GUADEC slides to moblin.org? Thanks!
not yet; we will send an email the list (and post to the blog) when we
will.
ciao,
Emmanuele.
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to the Clutter stage embedded into it.
ciao,
Emmanuele.
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to:
Colin Walters
Evan Martin
Marcos
Owen W. Taylor
Xu Li
Full list of changes since 0.9.6:
-
Colin Walters (1):
Use the (allow-none) annotation for clutter_init*
Emmanuele Bassi (12):
Post-release bump to 0.9.7
Add more (allow-none
like to know if can I
rely on pycluttter 1.0 being ready on time. My demo will take place sometime
in August '09.
august 2009 is in 10 days. pyclutter 1.0 might very well not be ready in
10 days, to leave you with enough time to actually port or write your
demo.
ciao,
Emmanuele.
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Lureau, Marcos, Michael Mortensen, Shane Bryan, Takao Fujiwara,
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Full list of changes since 0.9.8:
-
Emmanuele Bassi (34):
Post-release bump to 0.9.9
[cogl/gles] Fix missing symbols in CoglContext
[docs] Move
in the 0.11 cycle and then release 1.0 after GTK+ 2.18
has been released. as for Clutter-GStreamer, Damien has plans about
changing some API and using playbin2 and other features of GStreamer
before committing to 1.0.
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on Clutter 1.0, as well as the
rest of the libraries that we develop.
ciao,
Emmanuele.
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On Wed, 2009-07-29 at 12:28 +0200, Koen Kooi wrote:
On 29-07-09 11:10, Emmanuele Bassi wrote:
On Wed, 2009-07-29 at 10:12 +0200, Koen Kooi wrote:
Today I want to try clutter with GLES but failed to compiled for some
missing variables such as /model_view, projection_stackā¦/
Looks a lot
On Wed, 2009-07-29 at 17:06 +0200, Koen Kooi wrote:
On 29-07-09 11:44, Emmanuele Bassi wrote:
hi everyone;
Clutter 1.0.0 is now available for download at:
Clutter currently requires:
* GLib= 2.16.0
* Cairo= 1.6
* Pango= 1.20
* OpenGL= 1.4, OpenGL|ES 1.1 or OpenGL
that might want to use Clutter 1.0 on embedded
hardware with GL|ES support are aware of the situation.
ciao,
Emmanuele.
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soon :)
just look at the clutter-gst Git repository. :-)
ciao,
Emmanuele.
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provides API to do things The Right Way(tm),
including: a timeout pool, frame sources and repaint cycle hooks.
ciao,
Emmanuele.
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for testing,
before releasing pyclutter 1.0.
ciao,
Emmanuele.
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mentioned in the bug description, i
am not sure whether the patch is already applied or not.
the patch as it is was not applied because the code to which it was
referencing was completely changed, and the calls to glColorMask() were
removed from COGL.
ciao,
Emmanuele.
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-oriented way, freeing you from having to care
about the casting and the memory management of the original Clutter C
API, and yet remaining close to its spirit.
More information about Clutter is available at:
http://www.clutter-project.org/
ciao,
Emmanuele.
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copyright assignment; testing on multiple platforms would also be very
well accepted.
ciao,
Emmanuele.
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library or to the only platform that uses Bionic.
ciao,
Emmanuele.
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be obtained by using GObject-Introspection and
JGIR[0].
ciao,
Emmanuele.
[0] http://live.gnome.org/JGIR
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On Mon, 2009-08-10 at 16:46 +0100, Emmanuele Bassi wrote:
obviously, if somebody comes up with other topics, then feel free to
mention them on the mailing list or open a bug; patches, as always, are
welcome.
by the way, the README file also lists the changes in the release notes
On Mon, 2009-08-10 at 16:58 +0100, Karl Lattimer wrote:
On Mon, 2009-08-10 at 16:46 +0100, Emmanuele Bassi wrote:
On Mon, 2009-08-10 at 16:42 +0100, Karl Lattimer wrote:
Is there a guide available anywhere to assist in updating code from
clutter-0.8 to clutter-1.0?
I've been
in about a month.
developers are also encouraged to file bugs (just *don't* touch the
target milestone or the priority fields: those are for the Clutter
team to use) and we'll see if we can target them for 1.2.
ciao,
Emmanuele.
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:)
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Uday
http://soundc.de/
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ciao,
Emmanuele.
(and, by the way: quote properly)
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Clutter to use another, non-GNU, C library.
ciao,
Emmanuele.
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through the
actor's parents until it reaches the actor itself.
ciao,
Emmanuele.
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ended up right? Like a button in a
container say, where I've captured the event on the container instead of
letting it drop through to the button.
yes, that's exactly what get_source() does.
ciao,
Emmanuele.
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document that list out the part of Clutter which is currently
using Floating Point math?
every part of Clutter is using floating point math, since it's passing
single precision floating point values to the GL implementation
underneath.
ciao,
Emmanuele.
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[build] GCC_FLAGS is no more, MAINTAINER_CFLAGS is the One.
[debug] Fix __GNUC__ typo
[debug] CLUTTER_{NOTE,MARK,DBG,GLERR,TIMESTAMP} should always be
statements
Emmanuele Bassi (20):
Post-release bump to 1.0.1
[mingw/win32] Remove clutter-cairo
[docs] Remove mentions
application?
and you can't do this with Clutter.
ciao,
Emmanuele.
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build files for Clutter
(and other glib-based projects) here:
https://launchpad.net/oah
ciao,
Emmanuele.
[0] http://git.clutter-project.org/cgit.cgi?url=clutter/tree/build/mingw/README
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.
you should contact the Clutter-Sharp maintainers.
ciao,
Emmanuele.
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to flush the cached size (not the position), just call:
clutter_actor_set_size (actor, -1, -1);
this will unset the cached minimum and natural size of the actor and
will queue a relayout.
ciao,
Emmanuele.
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: it would also clip each editable Text to the entire
leftmost (or rightmost, for RTL locales) glyph, instead of showing only
parts of glyphs. also, it could only show entire lines and columns for a
scrollable multi-line Text.
in short, it would look slightly odd.
ciao,
Emmanuele.
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space.
oh, right. I didn't remember that patch at all.
well, that would solve the problem in ClutterText; it still would not
really solve issues inside other clipped actors like scrollable
containers, though.
ciao,
Emmanuele.
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should either use platform-specific API or, if you use clutter-gtk,
then you can use the GDK API.
ciao,
Emmanuele.
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, not at fully 3D elements.
In reading and trying out the API, I get the sense that the API was a
2d layout system that later got applied to 3d objects.
no, it was a precise design choice that was made at the beginning of the
project.
ciao,
Emmanuele.
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-talk.zip
The new odo toys is in the 'demo' dir.
Chris committed the code to the toys/ repository on clutter-project.org
as well. :-)
indeed, Chris's code is a great example of the vertex buffer API in
COGL.
ciao,
Emmanuele.
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*not* set the target milestone -- it's not something for you to set:
it's for the maintainers and/or QA. the same applies to severity and
priority.
ciao,
Emmanuele.
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Emmanuele Bassi, Senior Engineer| emmanuele.ba...@intel.com
Intel Open Source Technology Center | http://oss.intel.com
On Wed, 2009-09-09 at 15:16 +0200, Danny Haak wrote:
On Wed, 2009-09-09 at 12:14 +0100, Emmanuele Bassi wrote:
I'm referring to the C API, but I think the C# API will probably look
similar.
Yes, true. But, the main problem is that the documentation and examples
are not quite on par
to interesting behaviours anyway, and you
should probably be using your own container.
ciao,
Emmanuele.
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Emmanuele Bassi, Senior Engineer| emmanuele.ba...@intel.com
Intel Open Source Technology Center | http://oss.intel.com
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to it these two command line arguments:
--vblank=none --clutter-default-fps=1000
for Clutter 0.8, just exporting CLUTTER_VBLANK=none will disable
vblanking support.
ciao,
Emmanuele.
+++
[0] I refuse to call this a benchmark, just like glxgears is not a
benchmark.
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Emmanuele Bassi, Senior Engineer
On Thu, 2009-09-10 at 10:36 +0100, Emmanuele Bassi wrote:
Hi list, after reading the last post of 'clutter blog' about jhbuild to
get the last release of clutter I tried the process but I get the error
commented in the blog page
(http://www.clutter-project.org/blog/?p=83#comments
. Is it possible?
yes, depending on the toolkit and the integration with that toolkit.
the Clutter-GTK and Clutter-Qt integration libraries allow you to embed
a Clutter stage inside a GTK+ or a Qt window.
ciao,
Emmanuele.
--
Emmanuele Bassi, Senior Engineer| emmanuele.ba...@intel.com
: they are integration
libraries. they use public API, so they can be reimplemented, but there
would be no point doing so.
and you've failed to mention which toolkit you are planning to use or
are using already.
ciao,
Emmanuele.
On Fri, Sep 11, 2009 at 2:58 PM, Emmanuele Bassi
eba...@linux.intel.com wrote
On Wed, 2009-09-30 at 22:14 +0700, Hieu Le Trung wrote:
Hi,
I'm trying Clutter-1.0 with SDL flavor. When running the test program,
it produces segment fault.
Any suggestion.
the SDL backend is experimental, and not for public consumption; it is
meant only for testing purposes (there's is a
On Fri, 2009-10-02 at 16:37 -0400, Ian Walberg wrote:
Has anyone seen this error?
undefined reference to `CLUTTER_UNITS_FROM_DEVICE'
We are linking to a cliutter-1.0.6 native arm lib on a beagle board.
you are really *not* linking to clutter-1.0.6, if you are getting a
warning
On Mon, 2009-10-19 at 15:11 +0100, Glen Gray wrote:
Hey guys,
I was wondering if it's possible to with the ClutterScript API as per
1.0 series, to pass over data to a signal handler's gpointer user_data
parameter ? Something along the lines of below, where button is the
ide of another
hi everyone;
less than 3 months after the 1.0.0 release here's a new development
snapshot for Clutter.
Clutter 1.1.2 is now available for download at:
http://www.clutter-project.org/sources/clutter/1.1/
http://download.gnome.org/sources/clutter/1.1/
MD5 Checksums:
On Fri, 2009-10-23 at 08:24 -0600, Kevin DeKorte wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
I upgraded to clutter 1.1.2 today and I am getting this message
Clutter 1.1.2 is a developers snapshot; unless you intend to provide
feedback on the new API you should be using Clutter
On Wed, 2009-10-28 at 14:58 +1100, Chris Debenham wrote:
I have been using the perl bindings for a while on Ubuntu but a little
while ago they updated to the 1.0 bindings which seem to have dropped
support for GTK and GStreamer.
yes, they have been removed just like they have been removed from
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