[Flashcoders] Mike Ogrady wants to share new pictures with you :)

2012-10-12 Thread Mike Ogrady
___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] Mike Ogrady wants to share new pictures with you :)

2012-10-12 Thread Kerry Thompson
Mike, it looks like your computer has a Trojan horse. You need to run a security scan. Cordially, Kerry Thompson On Fri, Oct 12, 2012 at 9:59 AM, Mike Ogrady mike.ogr...@gmail.com wrote: ___ Flashcoders mailing list

[Flashcoders] Re: Flashcoders Digest, Vol 61, Issue 4

2012-10-04 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

[Flashcoders] printJob

2012-10-04 Thread Ted Lehr
So I have a sprite that has a child sprite with some objects in it... I am trying to print it with code like: if ( !printJob.start() ) return; var origWid:Number = clip.width; clip.width = printJob.pageWidth; clip.scaleY =

Re: [Flashcoders] printJob

2012-10-04 Thread Hans Wichman
because your clip has a filter and its filtered dimensions are too large? On 4-10-2012 19:25, Ted Lehr wrote: So I have a sprite that has a child sprite with some objects in it... I am trying to print it with code like: if ( !printJob.start() ) return;

RE: [Flashcoders] printJob

2012-10-04 Thread Ted Lehr
Not filter that I am aware of... -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com on behalf of Hans Wichman Sent: Thu 10/4/2012 1:33 PM To: Flash Coders List Subject: Re: [Flashcoders] printJob because your clip has a filter and its filtered dimensions are too large?

RE: [Flashcoders] printJob

2012-10-04 Thread Ted Lehr
although I am using custom classes i.e. var headC:gridHead = new gridHead() maybe that is what it is referring to -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com on behalf of Hans Wichman Sent: Thu 10/4/2012 1:33 PM To: Flash Coders List Subject: Re: [Flashcoders]

Re: [Flashcoders] printJob

2012-10-04 Thread Hans Wichman
Filters should show up in the debugger (or inspect it with monsterdebugger eg), custom classes should not be the problem weirdness On 4-10-2012 20:11, Ted Lehr wrote: although I am using custom classes i.e. var headC:gridHead = new gridHead() maybe that is what it is referring to

[Flashcoders] Re: Flashcoders Digest, Vol 61, Issue 3

2012-10-03 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Any experience developing with Flex on a Mac?

2012-10-02 Thread Hans Wichman
bootcamp :) On 2-10-2012 16:35, Joel Johnson wrote: Hey, I was looking for a good FlashDevelop alternative on Mac, and can't seem to find one. I've been reading that TextMate and Eclipse are possible options, but wanted to know what you guys thought. I'm looking to develop casual games for

Re: [Flashcoders] Any experience developing with Flex on a Mac?

2012-10-02 Thread Gustavo Duenas
You can use eclipse and the flex plugin, so far I have those also, if you want you can go to adobe and and ask for a free license for flex. ( I have it) Gus On Oct 2, 2012, at 10:50 AM, Hans Wichman wrote: bootcamp :) On 2-10-2012 16:35, Joel Johnson wrote: Hey, I was looking for a good

Re: [Flashcoders] Any experience developing with Flex on a Mac?

2012-10-02 Thread Tom Gooding
IntelliJIDEA is the best AS3 IDE you can get - runs on Mac Obviously this is just my opinion (but is based on evaluations across some large teams in 2 separate businesses) - you gotta pay for it though Tom On 2 Oct 2012, at 15:35, Joel Johnson wrote: Hey, I was looking for a good FlashDevelop

[Flashcoders] Re: Flashcoders Digest, Vol 61, Issue 2

2012-10-02 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Flashcoders Digest, Vol 61, Issue 2

2012-10-02 Thread John R. Sweeney Jr.
REALLY? Till the 8th… Thanks, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Oct 2, 2012, at 11:03 AM, graeme.cl...@inertiasoftware.com wrote: I shall be out of the office from the 25th September to the 8th

Re: [Flashcoders] Any experience developing with Flex on a Mac?

2012-10-02 Thread Joel Johnson
The solution involving Bootcamp appears to sound like it's similar to the Flashdevelop Bridge solution, if it involves installing another OS on a partition. I'd probably look at that as a last option - thanks anyway! :) I'll look over IntelliJIDEA. Having said that, were you guys able to do any

Re: [Flashcoders] Any experience developing with Flex on a Mac?

2012-10-02 Thread Paul A.
Bootcamp was suggested tongue-in-cheek, I think. If you use parallels, you can run your PC development under a virtual machine on Mac. On 02/10/2012 18:09, Joel Johnson wrote: The solution involving Bootcamp appears to sound like it's similar to the Flashdevelop Bridge solution, if it

Re: [Flashcoders] Any experience developing with Flex on a Mac?

2012-10-02 Thread Hans Wichman
Hi, yup windows on another partition, its a pain, but the parallels / coherence mode is pretty awesome though. There are even some drivers out there allowing you to read/write ntfs from mac and vice versa so basically you run flashdevelop within a window on your mac, with complete disk access

Re: [Flashcoders] Any experience developing with Flex on a Mac?

2012-10-02 Thread Tom Gooding
You can set break points etc in IntelliJ and step through code etc - not used it much, but had one dev who def set it up Tom Gooding +447989970920 On 2 Oct 2012, at 18:09, Joel Johnson joeljohnson.in...@gmail.com wrote: The solution involving Bootcamp appears to sound like it's similar to

[Flashcoders] Re: Flashcoders Digest, Vol 61, Issue 1

2012-10-01 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

[Flashcoders] Re: Flashcoders Digest, Vol 60, Issue 13

2012-09-30 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

[Flashcoders] Re: Flashcoders Digest, Vol 60, Issue 12

2012-09-29 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Actionscript lives on.

2012-09-29 Thread Kevin Newman
The other problem is that in a GPU rendering pipeline, vector art is even more expensive (maybe a bit less so with D3D 11 and hardware tessellation, but so far that isn't common on mobile devices). The GPU really needs bitmaps. But a smart render path with vector caching could really get the

[Flashcoders] Re: Flashcoders Digest, Vol 60, Issue 11

2012-09-28 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

[Flashcoders] Re: Safe app certification

2012-09-28 Thread Randall Tinfow
use VeriSign. $499.00 for the year Yes. Verisign is great for AIR. They are really just certifying that the deployment has not been altered since the developer packaged it with a certificate. Reliant on the integrity of the developer, which is what I can't afford. I'm really looking for

Re: [Flashcoders] Safe app certification

2012-09-28 Thread John R. Sweeney Jr.
I develop for corporations and enterprises deployment, not to the public, so Verisign is all I've ever had to use. Best of luck, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Sep 28, 2012, at 12:38 PM, Randall

[Flashcoders] Re: Flashcoders Digest, Vol 60, Issue 10

2012-09-27 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

[Flashcoders] Safe app certification

2012-09-27 Thread Randy Tinfow
Any estalished third party service for certification that apps are secure and virus free? With swf and AIR experience. Thanks, Randy Tinfow ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Safe app certification

2012-09-27 Thread John R. Sweeney Jr.
I use VeriSign. $499.00 for the year. https://www.symantec.com/verisign/code-signing/adobe-air Good luck, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Sep 27, 2012, at 11:37 AM, Randy Tinfow wrote: Any

[Flashcoders] Re: Flashcoders Digest, Vol 60, Issue 9

2012-09-26 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

[Flashcoders] Flash IOS Enterprise distribution on a PC

2012-09-25 Thread Paul Andrews
Anyone know of a guide to making an enterprise distribution on a PC? Thanks, Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

[Flashcoders] Re: Flashcoders Digest, Vol 60, Issue 8

2012-09-25 Thread graeme . clark
I shall be out of the office from the 25th September to the 8th October. If your email is urgent please contact Greg Denness on greg.denn...@inertiasoftware.com. Kind Regards, Graeme ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

RE: [Flashcoders] AS live coding demo

2012-09-23 Thread Cor
Thanks, I like it!!! -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Ivan Dembicki Sent: zaterdag 22 september 2012 14:51 To: Flash Coders List Subject: [Flashcoders] AS live coding demo Hello, Wow!

[Flashcoders] Re: Flashcoders Digest, Vol 60, Issue 6

2012-09-22 Thread Kurt Griffin
If I saw it live, maybe. Recreated? pffft. I've seen talking gas pumps in TV ads. Wow! http://www.youtube.com/watch?v=caux7Uh2BK0 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Actionscript lives on.

2012-09-19 Thread Ima Newsletta
Ah, for those interested in developing for mobile by using Flash/Air, I suggest to check this forum: http://forums.adobe.com/community/air/development/mobile?view=discussions There are many interesting discussions- Il 18/09/2012 22:45, Kevin Newman ha scritto: On 9/18/12 11:04 AM, Tom Gooding

Re: [Flashcoders] Actionscript lives on.

2012-09-19 Thread David Hunter
I have made loads of AIR apps for tablets and display stands. They are not for public download, they are all for marketing events that guests at an event use or trained staff use. I use Flash CS5.5 and we normally use Samsung tablets as compiling to Android is so much quicker and easier than to

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Cédric Muller
Jon Bradley wrote : The problem of flash for mobile is as much about politics and protecting the Apple appstore than anything else -it seems to me that flash was a threat by allowing apps to be produced bypassing Apples appstore. It is the problem of HTML5 too, since all these may happen in

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Paul Andrews
On 18/09/2012 10:48, Cédric Muller wrote: Jon Bradley wrote : The problem of flash for mobile is as much about politics and protecting the Apple appstore than anything else -it seems to me that flash was a threat by allowing apps to be produced bypassing Apples appstore. It is the problem of

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Karl DeSaulniers
Flash is not dead. It's hibernating. I for one don't see why everyone went with Apples view. Flash works on almost all other phone devices doesn't it? I do agree with Jobs, that flash pieces (not Flash itself) can be an inferior product, but this I believe was a problem that lay in the flash

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Cédric Muller
Flash would not have been an option when the first iPhone came out, we all know it by now. Apple is too protective, but that's why they achieved to release hardware that always work with their OS and apps. That's a true plus when it comes to users; though it is getting less innovative with the

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Cédric Muller
Karl DeSaulniers wrote : Flash is not dead. It's hibernating. . With SOME of the fault in the way flash handles things. Adobe was a little confusing on that one. It somehow proved it lacked of vision, and failed to capitalize the 'money grabbing' process that was needed for Mankind

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Karl DeSaulniers
I personally think that if Flash wants to compete with the likes of HTML 5 and jQuery, it needs to step out of the plugin area. Make it an EMCA viable script language. Like Actionscript becoming Javascripts competitor. Make it so Actionscript can control and manipulate DOM. Just sayin..

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Paul Andrews
The web standards comittee already squashed Adobe's attempt to get ecmascript 2 adopted as a browser standard - making actionscript and javascript compatible. Adobe is never going to try and make Flash compete with javascript as a DOM manipulator. Adobe is going to concentrate on markets

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Karl DeSaulniers
Well in my understanding from starting with Flash 5. HTML and javascript could not do what Flash was doing and that made it all the rage. Now that HTML (so to speak) has caught up, I think Flash would do a great service and join in if you will. Just because they turn you down, doesn't mean

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread tom rhodes
hmmm, i'd say from future splash days flash was doing something that html could not deliver. it still does in a lot of ways but it's always a plugin. adobe could have done a google a while back and made a browser but that boat has sailed a long time ago. flash is still way better than any flavour

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Jon Bradley
Ooops...mis-quote. I didn't write that bit :) On Sep 18, 2012, at 5:48 AM, Cédric Muller wrote: Jon Bradley wrote : The problem of flash for mobile is as much about politics and protecting the Apple appstore than anything else -it seems to me that flash was a threat by allowing apps to

RE: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Merrill, Jason
Make it an EMCA viable script language. Like Actionscript becoming Javascripts competitor. Make it so Actionscript can control and manipulate DOM. Just sayin.. THAT would be AWESOME and make me VERY HAPPY. Jason Merrill Instructional Technology Architect II Bank of America Global

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Ima Newsletta
Actionscript can manipulate DOM... because as1 is quite the same as js. My personal experience: I'm a flash developer since 2002, I've begun with Flash 6 (before I was a classic programmer, c, clipper and so on). I appreciated very much when As3 came out because I was freed by that nightmare of

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Tom Gooding
I have a couple of questions about AIR / mobile device dev: 1) Has anyone on this list shipped anything decent (by this I guess I mean commercially successful; gave +ve ROI on dev/sales costs) into the AppStore using AS3/AIR? 2) Has anyone got any practical advice for technology choices for an

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Mike Duguid
1) Has anyone on this list shipped anything decent (by this I guess I mean commercially successful; gave +ve ROI on dev/sales costs) into the AppStore using AS3/AIR? Not me personally, but aware of these chart toppers:

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Tom Gooding
thanks - had seen Machinarium - will take a look at Wonderputt, thing that worries us specifically with AIR is the networking stack; running robust / low-latency socket connections for multiplayer games (which we do fine in browser flash). On 18 Sep 2012, at 16:48, Mike Duguid wrote: 1)

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Henrik Andersson
Tom Gooding skriver: thanks - had seen Machinarium - will take a look at Wonderputt, thing that worries us specifically with AIR is the networking stack; running robust / low-latency socket connections for multiplayer games (which we do fine in browser flash). I say that AIR is even more

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread John McCormack
Henrick I do agree with you that Flash's vector graphics would save a lot of bandwidth. What I meant was that if you download a bitmap the effect on battery life would be the same for Flash, HTML5 and JS, so the argument about Flash didn't stand up. On this vector vs bitmaps thing... For

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Karl DeSaulniers
Unfortunately the problem is pixels themselves. With higher res screens the desire for clean imagery is greater. So with pixels, they have to be set at there largest size at 72 DPI. So this means with zoomed material you have to have multiple images set at their largest size per device

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Gustavo Duenas
what program did you use for creating apps for android and ios? Gus On Sep 18, 2012, at 11:02 AM, Ima Newsletta wrote: Actionscript can manipulate DOM... because as1 is quite the same as js. My personal experience: I'm a flash developer since 2002, I've begun with Flash 6 (before I was a

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Paul Andrews
On 18/09/2012 18:49, Gustavo Duenas wrote: what program did you use for creating apps for android and ios? Btw I didn't left Flash, I use it for making Android and iOS apps and it works very well. Gus On Sep 18, 2012, at 11:02 AM, Ima Newsletta wrote: Actionscript can manipulate DOM...

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Ima Newsletta
Adobe Flash CS5.5 updated to AIR3.2, I'm really satisfied with it. I've made this application (100,000+ downloads, more than 1,000 feebacks for an avarage rate of 4.6) https://play.google.com/store/apps/details?id=air.com.int33h.kfm It took me about a year to design, program and testing and I'm

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Deepanjan Das
Ah this gives me more confident to stay where I am and continue upgrading myself in action script sphere. I have been into action scripting for now nearly a decade and recently was getting a bit confused of where will it actually lead to. Though my knowledge of action scripting helped me a lot

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Kevin Newman
There are a number of Stage3D based frameworks that are attempting to do just that (including my poor neglected Backstage2D). Kevin N. On 9/17/12 5:54 PM, Henrik Andersson wrote: Flash needs a more powerful caching system for rasterized vector art.

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Kevin Newman
I haven't shipped anything public, but have shipped a couple of demos and ad-hoc distributed apps that clients were pretty happy with. There is a highish profile Flash site that we are currently planning to revamp for mobile and desktop, all using Flash and AIR. I think Adobe has a good story

Re: [Flashcoders] Actionscript lives on.

2012-09-18 Thread Kevin Newman
On 9/18/12 11:04 AM, Tom Gooding wrote: 1) Has anyone on this list shipped anything decent (by this I guess I mean commercially successful; gave +ve ROI on dev/sales costs) into the AppStore using AS3/AIR? Also, I didn't have anything to do with it, but I think the NBC Sports (formerly NBC

[Flashcoders] Actionscript lives on.

2012-09-17 Thread John McCormack
Hopefully, Flash will live on in AIR... http://labs.visual-analytics.net/?p=543 Internet 2 is the Internet of (mostly mobile) Applications. So IOS ist the next Internet “Browser”. As Flash was blasted as being the problem the reality that HTML is the technology of the old WWW was overseen.

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Kevin Newman
HTML5 is finally on the downslide of the gartner hype cycle's peak of inflated expectations. So it makes sense that people are starting to pronounce it's death. Mark Zuckerberg has caught on with his comments about native apps vs. HTML5 from last week too. HTML always had a place, and

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread John McCormack
That article is very interesting Kevin. I will chew on it a bit more tomorrow, after work. One thing that Apple issue seemed to miss was that any significant download of pixels, no matter what the delivery language, is going to use a similar amount of battery life. So it really had little to

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Henrik Andersson
John McCormack skriver: One thing that Apple issue seemed to miss was that any significant download of pixels, no matter what the delivery language, is going to use a similar amount of battery life. So it really had little to do with Flash. More to do with control of the market. I beg to

RE: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Gregory Boudreaux
From an eLearning perspective, anyone dealing with a browser-based LMS will need to start planning for HTML5/JS/CSS unless something new comes out that that is not currently on the radar. gregb -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Jon Bradley
Of static art and of limiting complexity. The moment complex vectors are used, the data requirements balloon and once motion is taken into consideration (data for per-control point manipulation) the argument is far out the window. Either way, it's a moot argument. -j On Sep 17, 2012, at 4:13

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Ross P. Sclafani
i think battery life is paramount to data consumption in mobile, and the bits saved by vector formats have a very high cost in cpu cycles. this is why AIR for iOS tends towards starling / spritesheet methodologies. On Sep 17, 2012, at 4:13 PM, Henrik Andersson he...@henke37.cjb.net wrote:

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Henrik Andersson
Jon Bradley skriver: Of static art and of limiting complexity. The moment complex vectors are used, the data requirements balloon and once motion is taken into consideration (data for per-control point manipulation) the argument is far out the window. Either way, it's a moot argument.

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Ross P. Sclafani
http://www.adobe.com/devnet/flash/articles/optimizing-mobile-performance.html On Sep 17, 2012, at 4:35 PM, Henrik Andersson he...@henke37.cjb.net wrote: Jon Bradley skriver: Of static art and of limiting complexity. The moment complex vectors are used, the data requirements balloon and once

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Jon Bradley
It's just the mathematics of how vectors are managed and calculated (on CPU). There really is no comparison - vector graphics are convenient, not performant. It's quite easy to look up online - or imagine watching your favorite movie on the big screen and it being all vector (it would never

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Henrik Andersson
Ross P. Sclafani skriver: http://www.adobe.com/devnet/flash/articles/optimizing-mobile-performance.html That discusses runtime performance, not how big the data is. And it does not provide any concrete research results. Just unscientific individual observations. I want concrete numbers that

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Jon Bradley
Just look up the storage and memory needs of a vector point (plus it's animation) and compare that to an RGB triplet. It's pretty easy to find what you are looking for. -j On Sep 17, 2012, at 4:57 PM, Henrik Andersson he...@henke37.cjb.net wrote: Ross P. Sclafani skriver:

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Paul Andrews
On 17/09/2012 22:10, Jon Bradley wrote: Just look up the storage and memory needs of a vector point (plus it's animation) and compare that to an RGB triplet. It's pretty easy to find what you are looking for. I don't think it's easy at all. A complex image with a lot of irregular detail may

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Henrik Andersson
Paul Andrews skriver: Adobe has said for years that mobile platforms should use bitmaps to conserve processor utilisation. The other real problem with flash is that some developers use inefficient processing loops that eat up processing power - I can often see it on my laptop when the fan

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Ben Sand
Agreed. By converting from vectored to rastered art for some of our complex components we tripled the frame rate in Flash. At the same time, we converted our character from 6MB to 42KB by converting it from a sprite sheet into animated components in Flash, but it took the artist quite a while!

Re: [Flashcoders] Actionscript lives on.

2012-09-17 Thread Jon Bradley
You are right about this - it is situational. However, if one is concerned with performance and processor load, vectors fail at any mild level of complexity compared to bitmaps. An image with irregular detail can still, most always (unless every pixel is different) be compressed down to a

[Flashcoders] Re: Flashcoders Digest, Vol 59, Issue 8

2012-09-01 Thread Aly Mansour Aly Abdelaal
flashcoders-requ...@chattyfig.figleaf.com flashcoders-requ...@chattyfig.figleaf.com wrote: Send Flashcoders mailing list submissions to flashcoders@chattyfig.figleaf.com To subscribe or unsubscribe via the World Wide Web, visit

Re: [Flashcoders] AS3 read serial data over USB on Mac

2012-08-29 Thread Hans Wichman
Hi, you mean something like this? : http://www.mikechambers.com/blog/2010/08/04/getting-started-with-flash-and-arduino/ (serproxy tinkerproxy etc) greetz Hans On 29-8-2012 5:56, Eric E. Dolecki wrote: I have some hardware that sends serial data over USB. Any good proxy app to use with

Re: [Flashcoders] AS3 read serial data over USB on Mac

2012-08-29 Thread Henrik Andersson
Eric E. Dolecki skriver: I have some hardware that sends serial data over USB. Any good proxy app to use with Sockets to read that data in an AS3 app? Have you tried an AIR native extension? ___ Flashcoders mailing list

Re: [Flashcoders] AS3 read serial data over USB on Mac

2012-08-29 Thread Eric E. Dolecki
Is there an AIR native extension that can somehow directly allow me to socket connect to a device over USB? That would be fantastic... would one be required to use Flex to generate the AIR, or can it be a standard AS3 app? Eric On Wed, Aug 29, 2012 at 4:53 AM, Henrik Andersson

Re: [Flashcoders] AS3 read serial data over USB on Mac

2012-08-29 Thread Jim Cheng
What USB device(s) specifically? If it's of the Arduino family, consider: http://code.google.com/p/as3-arduino-connector/ For HID devices (keyboards, mice, gamepads and such): http://code.google.com/p/air-hid-usb/ Hope this helps, Jim On 8/29/12 10:24 AM, Eric E. Dolecki wrote: Is there an

[Flashcoders] Timeline component??

2012-08-29 Thread Steven Hargrove
Hi guys... I am trying to build a fairly simple custom component that will act as a timeline of events. I have noticed the examples of flexlib's Timeline component only really supports minute breakdowns. Basically, what I am trying to accomplish is that I will have a sound that is X length (lets

[Flashcoders] AS3 read serial data over USB on Mac

2012-08-28 Thread Eric E. Dolecki
I have some hardware that sends serial data over USB. Any good proxy app to use with Sockets to read that data in an AS3 app? Google Voice: (508) 656-0622 Twitter: eric_dolecki XBoxLive: edolecki PSN: eric_dolecki http://blog.ericd.net

RE: [Flashcoders] HTML in Datagrid component

2012-08-08 Thread Cor
Thanks Karl! Unfortuneatly it crashes the same way. I think I have to search for a solution how to display html-encoded string in a datagrid? Best regards, Cor van Dooren -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com

Re: [Flashcoders] HTML in Datagrid component

2012-08-08 Thread Karl DeSaulniers
Ooh Sry, brain fart.. :P Try this.. function stringToMysqlFormat($original_input) { //for inserting the data INTO mysql $my_string = html_entities(mysql_real_escape_string($original_input)); return $my_string; } function mysqlToHTMLFormat($encoded) {

RE: [Flashcoders] HTML in Datagrid component

2012-08-08 Thread Cor
Hi Karl, :-) This is exactly what I did in the first mail, or do I miss something?? Original: function stringToMysqlFormat($original_input) { //for inserting the data with special characters INTO mysql $html_encoded = htmlentities(mysql_real_escape_string($original_input));

RE: [Flashcoders] HTML in Datagrid component

2012-08-08 Thread Cor
Karl, Maybe the full picture helps some more I use these functions to create a xml string to return to Flash. With use of the mysql fieldnames as key en the content as value and never have to worry about wath the fieldnames are. So when Flash reads a project it send a URLVariable to PHP:

Re: [Flashcoders] HTML in Datagrid component

2012-08-08 Thread Karl DeSaulniers
Doh.. your right. Let me try again. Best, Karl On Aug 8, 2012, at 2:07 AM, Cor wrote: Hi Karl, :-) This is exactly what I did in the first mail, or do I miss something?? Original: function stringToMysqlFormat($original_input) { //for inserting the data with special characters INTO

Re: [Flashcoders] HTML in Datagrid component

2012-08-08 Thread Karl DeSaulniers
Hey Cor, One thing I noticed was the string $xmlOutput was switching between single and double quotes. Probably want to stick to one or the other. Excuse the re-write, but this is how I would write that php. Don't know if it works as I can not test, but try this code and let me know what

RE: [Flashcoders] HTML in Datagrid component

2012-08-08 Thread Cor
Hello Karl, Because the code is never to be reused, I have put it all-in-one. But I agree on creating separate functions. Before I go into that I would like to solve my datagrid issue first. I thought using it is common to use double quotes when handling strings and single quotes when code needs

Re: [Flashcoders] HTML in Datagrid component

2012-08-08 Thread Karl DeSaulniers
Hi Cor, The side effects of using double and single together on one string can produce unexpected results with escaped or non-escaped data that goes in the string. For example: This works $string = this is a string for bob's database; or this will to $string = 'this is a string for bob\'s

RE: [Flashcoders] HTML in Datagrid component

2012-08-07 Thread Cor
Thanks Karl, stripslashes crashes the application. It goes wrong on name-value pair in the URLVariables. I use characters like ë, é, etc. My textfields render as HTML and everything works as I expected. But, I also use the Datagrid component and in there these is shown like Atilde;laquo; Yes, I

Re: [Flashcoders] HTML in Datagrid component

2012-08-07 Thread Karl DeSaulniers
Shooting in the dark, but try this. function stringToMysqlFormat($original_input) { //for inserting the data INTO mysql $original_input = urlencode(stripslashes($original_input)); $string = mysql_real_escape_string($original_input); return

[Flashcoders] HTML in Datagrid component

2012-08-06 Thread Cor
Hi All, I am having a problem with loading data correctly in my Datagrid. User input data is stored in MySQL through PHP with these functions: function stringToMysqlFormat($original_input) { //for inserting the data with special characters INTO mysql

Re: [Flashcoders] HTML in Datagrid component

2012-08-06 Thread Karl DeSaulniers
Can you post what some data looks like before you put it into mysql? On Aug 6, 2012, at 8:52 AM, Cor wrote: Hi All, I am having a problem with loading data correctly in my Datagrid. User input data is stored in MySQL through PHP with these functions: function

RE: [Flashcoders] HTML in Datagrid component

2012-08-06 Thread Cor
Does this hel: INSERT INTO `tbl_projecten` (`project_nummer`, `project_werk`, `project_betreft`, `project_datum`, `project_klantnummer`, `project_ordernummer_klant`, `project_contactpersoon`, `project_opdracht`, `project_aanneemsom`, `project_conform`, `project_besteldatum`, `project_BTW`,

Re: [Flashcoders] HTML in Datagrid component

2012-08-06 Thread Karl DeSaulniers
Yes and no. That is your SQL insert statement, which is good to know, but I was referring to the value of $original_input. Or is that statement the value of $original_input? What has the html special characters in it? Best, Karl On Aug 6, 2012, at 3:39 PM, Cor wrote: Does this hel: INSERT

Re: [Flashcoders] HTML in Datagrid component

2012-08-06 Thread Karl DeSaulniers
try this. function stringToMysqlFormat($original_input) { //for inserting the data INTO mysql $original_input = stripslashes($original_input); $string = mysql_real_escape_string($original_input); return $string; } function

[Flashcoders] Gorka left a message for you

2012-08-05 Thread Badoo
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[Flashcoders] simple 3d scene - move camera?

2012-08-03 Thread Eric E. Dolecki
Hey all - I am looking for some starter code. Imagine stacks of sprites vertically. You select a number and the camera moves up to that stack. This is 3d. Does anyone have any quick code to get me rolling? I haven't done much 3d in Flash and I'm not sure where to start quickly. Thanks!

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