Re: [Flightgear-devel] Things to do to improve Flightgear

2004-12-15 Thread Paul Surgeon
On Wednesday, 15 December 2004 01:02, Ampere K. Hardraade wrote: Yes. User friendliness is a major issue that has to be deal with. Many people, even a classmate of mine, point out that the user interface is crappy. rant I hope we either drop PUI (plib's UI) or at least do a major upgrade to

Re: [Flightgear-devel] Things to do to improve Flightgear

2004-12-15 Thread Erik Hofman
Paul Surgeon wrote: On Wednesday, 15 December 2004 06:56, Dave Martin wrote: On December 14, 2004 08:05 am, Ironhell3 . wrote: I believe that flightgear is a great game I don't know about anyone else but FlightGear doesn't really sit with me as a 'game' at all. It is a Simulation and there is

[Flightgear-devel] ..there _is_ Glut to be had off cvs or tarballs somewhere???

2004-12-15 Thread Arnt Karlsen
Hi, ..as I'd like to try cvs FG remotely across my lan, I fired up an old 2xPIII-550 on Quantian-0.6.9.2 (clusterKnoppix derivative) off a ro dvd-image. /usr/local was copied and mounted --bind onto a disk, and the cvs dance thru cvs co ;autoconf ; ./configure ;make ;make install had plib,

Re: [Flightgear-devel] ..there _is_ Glut to be had off cvs or tarballs somewhere???

2004-12-15 Thread Chris Metzler
On Wed, 15 Dec 2004 11:53:39 +0100 Arnt Karlsen [EMAIL PROTECTED] wrote: ..this ofcourse means I don't have glut set up properly on this old server box running This means I need Glut off cvs or tarballs or somesuch, but from where??? Google is your friend. I typed glut into google and the

Re: [Flightgear-devel] ..there _is_ Glut to be had off cvs or tarballs somewhere???

2004-12-15 Thread Roy Vegard Ovesen
On Wednesday 15 December 2004 11:53, Arnt Karlsen wrote: Hi, ..as I'd like to try cvs FG remotely across my lan, I fired up an old 2xPIII-550 on Quantian-0.6.9.2 (clusterKnoppix derivative) off a ro dvd-image. /usr/local was copied and mounted --bind onto a disk, and the cvs dance thru cvs

Re: [Flightgear-devel] ..there _is_ Glut to be had off cvs or tarballs somewhere???

2004-12-15 Thread Arnt Karlsen
On Wed, 15 Dec 2004 12:33:45 +0100, Roy wrote in message [EMAIL PROTECTED]: On Wednesday 15 December 2004 11:53, Arnt Karlsen wrote: Hi, ..as I'd like to try cvs FG remotely across my lan, I fired up an old 2xPIII-550 on Quantian-0.6.9.2 (clusterKnoppix derivative) off a ro dvd-image.

Re: [Flightgear-devel] Cross platform compiling

2004-12-15 Thread Gerhard Wesp
What compilers do we support? I hope any compliant C++ compiler! I don't have MSVC++ so I was thinking of using MinGW or Cygwin to compile with and forgetting about stuff like #if defined(_MSC_VER) because I cannot test Good luck and let us know about your results! I had success in

[Flightgear-devel] control surface normalization

2004-12-15 Thread Jon Berndt
Do 3D models use a normalized range to model aerosurface rotation, or actual degree magnitude? I've been looking at the JSBSim flight control code and the addition of the code that normalizes aerosurface (elevator, aileron, etc.) rotation positions confuses the code, and appears to only be

[Flightgear-devel] Re: control surface normalization

2004-12-15 Thread Melchior FRANZ
* Jon Berndt -- Wednesday 15 December 2004 14:08: Do 3D models use a normalized range to model aerosurface rotation, or actual degree magnitude? the bo105 helicopter (YASim) does only use object angles (blade flap angle, incidence, position) in degree, as reported by YASim's rotor FDM parts.

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon Berndt
And the Simgear 3D animation code is all about taking those normalized values and translating them to a representation of degrees movement. On the surface, this doesn't make sense to me either. Changing this on the FlightGear end and making the other FDMs compatible is quite a task though.

[Flightgear-devel] Real Piper Data

2004-12-15 Thread David Megginson
A Piper owner trying to have is PA-28-201 (Arrow) repaired managed to get this concrete information from Piper: -- From: airframe [mailto:[EMAIL PROTECTED] Sent: Monday, December 13, 2004 10:50 AM To: 'Stanley Zamkow' Subject: RE: Contact Us Request Form Dear Sir: There is not an

[Flightgear-devel] CVS: data/Aircraft/737/737-set.xml -- odd change, starts with empty tanks now.

2004-12-15 Thread Chris Metzler
Hi. data/Aircraft/737/737-set.xml was changed from v1.5 to v1.6 in an effort to get a first shot at contrails working. However, it also changed the starting fuel in the fuel tanks from: consumables fuel tank n=0 ! level-gal_us archive=y1540/level-gal_us /tank tank

Re: [Flightgear-devel] Things to do to improve Flightgear

2004-12-15 Thread Dave Martin
On Wednesday 15 Dec 2004 06:36, Paul Surgeon wrote: It sits with me like water off a duck's back. One gets used to gamers calling a flight simulator a game. Even the MSFS and X-Plane guys get upset when a noob arrives and calls it a game so just do what I do - ignore it. Paul I was more

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Norman Vine
Jim Wilson writes: Jon Berndt said: Do 3D models use a normalized range to model aerosurface rotation, or actual degree magnitude? I've been looking at the JSBSim flight control code and the addition of the code that normalizes aerosurface (elevator, aileron, etc.) rotation positions

Re: [Flightgear-devel] Things to do to improve Flightgear

2004-12-15 Thread Dave Martin
On Wednesday 15 Dec 2004 13:48, Oliver C. wrote: What could we use instead of PUI? What gui library uses OpenGL? Best Regards, Oliver C. Did a little searching and the best I could come up with is GG http://gigi.sourceforge.net It's an OpenGL based GUI library but it apparently uses SDL

[Flightgear-devel] Next release planning ...

2004-12-15 Thread Curtis L. Olson
I would like to consider doing our next FlightGear release before the end of the year. Do we think that is doable? As I can find some spare time here and there, I will start to do some of the pre-release work. I can move forward on that without setting a specific release date, but right now

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Dave Martin
I've noticed a bug in the cloud rendering at night which appears to occur when climbing / descending through layers. (Current CVS) A cloud layer above or below suddenly appears bright-white which can be rather disconcerting; I've only managed to get one screenshot of it and repeating the bug

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Martin Spott
Curtis L. Olson wrote: Are there any major outstanding bugs or issues we need to resolve before the next release? I don't think so, no major issues. Although I'd like to mention two things: 1.) Do you have any plans if/when to deal with Michael's already well-known ;-) 'crease' stuff -

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 12:01:23 -0500 Norman Vine [EMAIL PROTECTED] wrote: It is realy quite simple you either have 1) an abstract class with 'Normalized units' class Control or 2) a bunch of specalized classes class Angle_Controller class Toggle_Controller class Percentage_Controller etc

Re: [Flightgear-devel] Real Piper Data

2004-12-15 Thread Arnt Karlsen
On Wed, 15 Dec 2004 10:01:49 -0600, Jon wrote in message [EMAIL PROTECTED]: On Wed, 15 Dec 2004 09:10:03 -0500 David Megginson [EMAIL PROTECTED] wrote: A Piper owner trying to have is PA-28-201 (Arrow) repaired managed to get this concrete information from Piper: Dear Sir: There

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 12:30:25 -0500 Norman Vine [EMAIL PROTECTED] wrote: Curtis L. Olson writes: I think we are limiting the discussion here to only flying control surface positions, i.e. As you point out those are only a small subset of the Control class abstaction. So specialize these if

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Chris Metzler
On Wed, 15 Dec 2004 10:18:04 -0600 Curtis L. Olson [EMAIL PROTECTED] wrote: Are there any major outstanding bugs or issues we need to resolve before the next release? I realize there are perpetual things (such as our gui interface is crude) that we won't be able to address immediately,

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Vivian Meazza
Jon S Berndt wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Sent: 15 December 2004 17:34 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] control surface normalization On Wed, 15 Dec 2004 17:21:13

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread John Wojnaroski
But when it comes to flaps, slats, and speed brakes it's not nearly so simple. There, normalized values make a lot of sense. But then to follow along with the logic, do we want to output our control surface positions in one consistent way, or do we want to mix and match units, and if we

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Lee Elliott
On Wednesday 15 December 2004 18:22, Vivian Meazza wrote: Jon S Berndt wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Sent: 15 December 2004 17:34 To: FlightGear developers discussions Subject: Re:

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 11:16:32 -0800 John Wojnaroski [EMAIL PROTECTED] wrote: And then there are slats that deploy as a function of airspeed/AOA; e.g; Sabreliners This is irrelevant, also - at least for JSBSim. In this case, the slats would be automatically deployed as directed by the flight

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread John Wojnaroski
- Original Message - From: Jon S Berndt [EMAIL PROTECTED] To: FlightGear developers discussions [EMAIL PROTECTED] Sent: Wednesday, December 15, 2004 11:30 AM Subject: Re: [Flightgear-devel] control surface normalization On Wed, 15 Dec 2004 11:16:32 -0800 John Wojnaroski [EMAIL

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Martin Spott
Chris Metzler wrote: Flying a 737, saving the state, quitting, restarting, and loading the saved state crashes fgfs. C172 and C310 typically are JSBSim-based, you could try the YASim-C172 for a cross-check, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Norman Vine
Jon S Berndt writes: Absolutely. And JSBSim is used by more than FlightGear - which leads to part of the concern I have. FlightGear should not require the FDM to massage values that it should be massaging itself. Just need a translation layer IIRC 'Normalized Control Units' have been in

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Curtis L. Olson
John Wojnaroski wrote: Not quite, these slats are air-loaded; i.e, there is no mechanical, hydraulic, or electrical actuation of the slats. There is no command or logic in the FCS, air data computer, or crew activation to extend the slats. Part of the walk-around is to physically push the slats up

[Flightgear-devel] Re: FCS normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 14:51:07 -0500 Norman Vine [EMAIL PROTECTED] wrote: Jon S Berndt writes: This is irrelevant, also - at least for JSBSim. That is an excellent observation FGFS is more then JSBSim though :-) Norman Absolutely. And JSBSim is used by more than FlightGear - which leads to part

[Flightgear-devel] Re: FCS normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 14:51:07 -0500 Norman Vine [EMAIL PROTECTED] wrote: Jon S Berndt writes: This is irrelevant, also - at least for JSBSim. That is an excellent observation FGFS is more then JSBSim though :-) Norman Absolutely. And JSBSim is used by more than FlightGear - which leads to part

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
Curt wrote: But Jon, this statement seems to run counter to your overall argument. Slats at least on many of the aircraft I've seen deploy linearly. In other words they are on some sort of rail mechanism and slide out away from the leading edge of the wing in a linear motion. They aren't

RE: [Flightgear-devel] ..Jon's mail server setup is ok?, was: FCS normalization

2004-12-15 Thread Jon Berndt
Jon's mail server setup is ok ..aaand... I am not sure yet what's going on with my email server[s]. I got an indication from SourceForge that they are aware of a problem and tell me I'll have a fix shortly. That's why I am using this list insteda of the JSBSim list - plus it needs to involve

Re: [Flightgear-devel] New scenery build

2004-12-15 Thread David Luff
On 12/5/04 at 9:21 PM Martin Spott wrote: David Luff wrote: Completely off topic, your screenshots look like you're getting dark lines at runway texture boundaries similar to what I see on an ATI machine, but not on a NVidia machine. Are you also on an ATI card, and am I correct in

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Norman Vine
Vivian Meazza writes: Perhaps some of our longer standing developers can shed some light on the background to this important decision. This was the easiest way to implement the system at the time insuring that only 'sane' values were ever passed. ie 'clamped' An alternative method would be

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Frederic Bouvier
Curtis L. Olson wrote : ... but right now I would tentatively be targeting somewhere between Christmas and New Years. I will not be able to make win32 binaries until 2005. -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Things to do to improve Flightgear

2004-12-15 Thread Ampere K. Hardraade
On December 14, 2004 10:39 pm, Oliver C. wrote: What would you think about the following options: - Learn to Fly - Quick Flight - Scenario Flight - Configuration or Settings - Quit Best Regards,  Oliver C. I think the Learn to Fly option is an excellent idea. As you have pointed out,

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Mathias Fröhlich
Hi, Since flightgears animation engine can now use interpolation tables where you can map any range linearly to any other range I think that normalization is not that important anymore. Anyway, my F-18 uses degrees for every *internally* used surface deflection. The values used for

RE: [Flightgear-devel] ..there _is_ Glut to be had off cvs or tar balls somewhere???

2004-12-15 Thread RENNUIT Antoine 203220 Thésard
I don't know much about programming under linux, but you can find a howto to install glut there : http://mindfuck.de-brauwer.be/articles/glut/ -Message d'origine- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] la part de Arnt Karlsen Envoyé : mercredi 15 décembre 2004 11:54 À :

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jim Wilson
Jon Berndt said: Do 3D models use a normalized range to model aerosurface rotation, or actual degree magnitude? I've been looking at the JSBSim flight control code and the addition of the code that normalizes aerosurface (elevator, aileron, etc.) rotation positions confuses the code, and

Re: [Flightgear-devel] Things to do to improve Flightgear

2004-12-15 Thread Oliver C.
On Wednesday 15 December 2004 07:35, Paul Surgeon wrote: I hope we either drop PUI (plib's UI) or at least do a major upgrade to it. We use PUI in the menus at the moment and in my opinion the widgets look absolutely GHASTLY. What could we use instead of PUI? What gui library uses OpenGL?

[Flightgear-devel] [OT] Grumman Albatros

2004-12-15 Thread Curtis L. Olson
This is kind of a neat site: http://www.billabongclipper.com These guys have restored an Albatros and are using it to hunt for the ultimate surfing waves, and to create instant beach parties. They just had their maiden flight: http://www.billabongclipper.com/bbclipper_12_13_04/index.htm

Re: [Flightgear-devel] Real Piper Data

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 09:10:03 -0500 David Megginson [EMAIL PROTECTED] wrote: A Piper owner trying to have is PA-28-201 (Arrow) repaired managed to get this concrete information from Piper: Dear Sir: There is not an off-set of the vertical fin or the stabilator on the PA28R-201. The fin is should

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 10:41:27 -0500 Norman Vine [EMAIL PROTECTED] wrote: Jim Wilson writes: And the Simgear 3D animation code is all about taking those normalized values and translating them to a representation of degrees movement. On the surface, this doesn't make sense to me either. I can

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Curtis L. Olson
Jon S Berndt wrote: Your example is irrelevant. Fluid pressure cannot be seen. Amps cannot be seen. Neither Amps nor fluid pressure are reported on a zero to one scale. Aerosurfaces can be drawn and seen, and that's not done on a zero to one basis either. Like I said, there are some things that

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Norman Vine
Curtis L. Olson writes: Jon S Berndt wrote: Your example is irrelevant. Fluid pressure cannot be seen. Amps cannot be seen. Neither Amps nor fluid pressure are reported on a zero to one scale. Aerosurfaces can be drawn and seen, and that's not done on a zero to one basis either.

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Curtis L. Olson
Norman Vine wrote: Curtis L. Olson writes: Jon S Berndt wrote: Your example is irrelevant. Fluid pressure cannot be seen. Amps cannot be seen. Neither Amps nor fluid pressure are reported on a zero to one scale. Aerosurfaces can be drawn and seen, and that's not done on a zero to one

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Vivian Meazza
Jon Berndt Do 3D models use a normalized range to model aerosurface rotation, or actual degree magnitude? I've been looking at the JSBSim flight control code and the addition of the code that normalizes aerosurface (elevator, aileron, etc.) rotation positions confuses the code, and appears

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Norman Vine
Curtis L. Olson writes: I think we are limiting the discussion here to only flying control surface positions, i.e. As you point out those are only a small subset of the Control class abstaction. So specialize these if esired but IMO the 'slippery slope principal' is in play here BTW

[Flightgear-devel] Re: Next release planning ...

2004-12-15 Thread Melchior FRANZ
* Martin Spott -- Wednesday 15 December 2004 18:09: 1.) Do you have any plans if/when to deal with Michael's already well-known ;-) 'crease' stuff - s/Michael/Mathias/ 2.) It would be nice to have the airport description in the base package updated to what the recent scenery was

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 17:21:13 - Vivian Meazza [EMAIL PROTECTED] wrote: A quick search revealed that most, if not all, the 3d models in the current inventory use normalized values for animating the control surfaces. See, this further raises a red flag for me. How does the 3D model know how

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Paul Surgeon
On Wednesday, 15 December 2004 18:18, Curtis L. Olson wrote: Are there any major outstanding bugs or issues we need to resolve before the next release? The select airport option in FG does not work in my CVS build on Saturday. In fact I've never seen it work. I'm not sure how hard it would be

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Chris Metzler
On Wed, 15 Dec 2004 13:15:34 -0500 Chris Metzler [EMAIL PROTECTED] wrote: - the inner marker sound immediately upon startup, while sitting on the runway, that can only be stopped by starting your takeoff roll and getting far enough along into it. AMENDMENT: as noted when this got brought up

RE: [Flightgear-devel] Re: Next release planning ...

2004-12-15 Thread Vivian Meazza
Melchior FRANZ wrote * Martin Spott -- Wednesday 15 December 2004 18:09: 1.) Do you have any plans if/when to deal with Michael's already well-known ;-) 'crease' stuff - s/Michael/Mathias/ We shouldn't forget that Mathias' so-called 'crease patch' also brings with it significant

Re: [Flightgear-devel] Re: Next release planning ...

2004-12-15 Thread Martin Spott
Melchior FRANZ wrote: * Martin Spott -- Wednesday 15 December 2004 18:09: 1.) Do you have any plans if/when to deal with Michael's already well-known ;-) 'crease' stuff - s/Michael/Mathias/ Sorry, Mathias, I should have known better, Martin. -- Unix _IS_ user friendly -

[Flightgear-devel] Re: Next release planning ...

2004-12-15 Thread Melchior FRANZ
* Chris Metzler -- Wednesday 15 December 2004 19:15: - the inner marker sound immediately upon startup, while sitting on the runway, that can only be stopped by starting your takeoff roll and getting far enough along into it. fgfs rightfully beeps. It found that it's in the range of an inner

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 18:22:30 - Vivian Meazza [EMAIL PROTECTED] wrote: There are several points here. 1. The fact is that most 3d (I think all, but I haven't checked) rightly or wrongly already use normalized values. It would be a significant task to change. Agreed. This is a consideration.

Re: [Flightgear-devel] Things to do to improve Flightgear

2004-12-15 Thread Andrew Midosn
--- Erik Hofman [EMAIL PROTECTED] wrote: Well, at least it points out to the user that the user interface isn't necessarily a high priority. For now FlightGear has been used and improved by research projects and certified simulator developers. So far we have been able to satisfy every

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Norman Vine
Jon S Berndt writes: This is irrelevant, also - at least for JSBSim. That is an excellent observation FGFS is more then JSBSim though :-) Cheers Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Chris Metzler
On Wed, 15 Dec 2004 13:15:34 -0500 Chris Metzler [EMAIL PROTECTED] wrote: - attempting to load a saved state from the menu crashes the program. ADDENDUM: This appears to be a/c dependent. Flying a c172, saving the state, quitting, restarting, and loading the saved state works. Flying a c310,

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Curtis L. Olson
Jon S Berndt wrote: On Wed, 15 Dec 2004 11:16:32 -0800 John Wojnaroski [EMAIL PROTECTED] wrote: And then there are slats that deploy as a function of airspeed/AOA; e.g; Sabreliners This is irrelevant, also - at least for JSBSim. In this case, the slats would be automatically deployed as

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 14:51:07 -0500 Norman Vine [EMAIL PROTECTED] wrote: Jon S Berndt writes: This is irrelevant, also - at least for JSBSim. That is an excellent observation FGFS is more then JSBSim though :-) Norman Absolutely. And JSBSim is used by more than FlightGear - which leads to part

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 14:51:07 -0500 Norman Vine [EMAIL PROTECTED] wrote: Jon S Berndt writes: This is irrelevant, also - at least for JSBSim. That is an excellent observation FGFS is more then JSBSim though :-) Norman Absolutely. And JSBSim is used by more than FlightGear - which leads to part

Re: [Flightgear-devel] control surface normalization

2004-12-15 Thread Jon S Berndt
On Wed, 15 Dec 2004 14:51:07 -0500 Norman Vine [EMAIL PROTECTED] wrote: Jon S Berndt writes: This is irrelevant, also - at least for JSBSim. That is an excellent observation FGFS is more then JSBSim though :-) Norman Absolutely. And JSBSim is used by more than FlightGear - which leads to part

[Flightgear-devel] Re: Next release planning ...

2004-12-15 Thread Melchior FRANZ
* Chris Metzler -- Wednesday 15 December 2004 19:15: - attempting to load a saved state from the menu crashes the program. fgfs doesn't like *.sav files with property alias (see below). It doesn't really crash, but abort. z-offset-m alias=/sim[0]/chase-distance-m[0]/ m.

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Vivian Meazza
Jon S Berndt wrote: On Wed, 15 Dec 2004 18:22:30 - Vivian Meazza [EMAIL PROTECTED] wrote: There are several points here. 1. The fact is that most 3d (I think all, but I haven't checked) rightly or wrongly already use normalized values. It would be a significant task to change.

RE: [Flightgear-devel] control surface normalization

2004-12-15 Thread Vivian Meazza
Vivian Meazza 3. For consistency, and remember that some 3d models are used with both YASim and other FDMs, we need normalized values. This is just plain wrong. If an aircraft can deflect the elevator +/- 30 degrees that's the way it is. Regardless of FDM. We are talking about

[Flightgear-devel] ..Jon's mail server setup is ok?, was: FCS normalization

2004-12-15 Thread Arnt Karlsen
On Wed, 15 Dec 2004 15:22:56 -0600, Jon wrote in message [EMAIL PROTECTED]: ..aaand... On Wed, 15 Dec 2004 15:23:17 -0600, Jon wrote in message [EMAIL PROTECTED]: On Wed, 15 Dec 2004 14:51:07 -0500 Norman Vine [EMAIL PROTECTED] wrote: Jon S Berndt writes: This is irrelevant, also -