ow why there are not more old heads around?
>
> Intellectual Theft.
>
> Which has everything to do with these lists.
>
> So again, troll, keep off my threads.
>
> Buh bye.
>
> Respectfully,
>
> Dr. StealthMode Hu
>
> Sovereign Ambassador of the Hu Civilization
>
&
gt;>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> Also, when did you kill the list-owner email address?
>>>>>>>>>>>
>>>>>>>>>>> Respectfully,
>>>>&
by Whisper] is just another form of
cheating don't you think?
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don't forget, vac bans don't take effect immediately. It's not until
some days later that a cheater gets banned. So while you may see some
cheaters on your servers that doesn't necessarily mean you'll see them
*again.*
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/05, SKELETOR [EMAIL PROTECTED] wrote:
hmm.. ok.. lets see you make 300+ map config files in 5 minutes..
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, if in fact you have a problem at all.
300 maps, my gawd, do you just run every dumb arse source map ever created
just for the sake of it?
300 maps with a 5 minute map time would take 25 hours to run through a
rotation just once!!
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PROTECTED] wrote:
yea, well that would work.. but i run about 300 different maps, most all of
them, minus about 50 run bots fine.. making that many cfg files.. would take
like a day..
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input.. this topic is dead
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this would work as planned is another matter, haven't tried
it.
On 9/5/05, Whisper [EMAIL PROTECTED] wrote:
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I would have a per map config that just disabled bots on those particular
maps.
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, not the OS as a whole.
On 9/2/05, Whisper [EMAIL PROTECTED] wrote:
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Let me rephrase
Is anybody running multiple SRCDS (4 or more) on Dual CPU boxes with 2GB
of RAM
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, and making changes to the
way the OS treats memory won't make any difference, or does the OS for
whatever reason treat all instances of SRCDS as one application?
Thanks
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with 2GB or RAM what boot.ini changes
(or any other changes) have you made (if any) to optimise for full use of
physical RAM above 2GB?
What are the options with Windows 2003?
What are the options with Windows 2000?
Thanks
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! - copyright (c) 1988-2005 ALWIL Software.
http://www.avast.com
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firewall.
Block the firewall from sp2 furthermore the traffic that is needed for VAC ?
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firewall.
Block the firewall from sp2 furthermore the traffic that is needed for VAC ?
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of
knowledgeable people ;)
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.
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: bytes=32 time=173ms TTL=50
12:51:27Reply from 66.94.234.13: bytes=32 time=173ms TTL=50
Possible?
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oh, and add an @echo off line before the :start line and your log
will be cleaner...
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though.
Running this for a weekend and then trying to analyze the log will give me a
headace.
Thanks.
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getting real close to a release? Uh, he just said it was released.
On 8/24/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
This is Good News Maybe Getting Real Close to a release
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options we do not want or need?
Thanks
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release by vivendi, if not for
their court squabbles we would've gotten the game even sooner. HL2 single
player appears to have been released properly, unless their bug fixes for it
I missed ...
HL1 wasn't released properly either?
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of the week.
right.
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to think what IS and ISN'T really getting
paged in and out in the precense of a fat application like that. Most
applications are no where near standalone, did you forget that?
Actually, that ensures I don't miss anything. Have a nice day.
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in the morning, day off with nothing planned. (well, actually,
putting off getting under the car and getting all greasy, haha)
On 8/15/05, James Tucker [EMAIL PROTECTED] wrote:
Clayton Macleod wrote:
MS themselves say that there is no way for us to know how much of any
process is in RAM and how much
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.
On 8/15/05, Clayton Macleod [EMAIL PROTECTED] wrote:
Setting that option *does* reduce paging. I'm not disputing that. I
only disputed that it is going to change the paging behaviour of
applications.
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the kernel and driver
pages are!
Please don't try to tell me that the executive memory space is
unimportant, I know that you already know this isn't true.
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excess hardware. Ideally, un-used hardware should be disabled.
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while I was employed under the PSS outsource :'(
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nah, that's ok.
On 8/15/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
Your HLDS and SRCDS work don't they? STFU and go join a chatroom somewhere
or shack up as roommates. Either way STFU.
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the standard deviation of server
performance variables.
Just out of interest with regard to this stuff, anyone started up an
HLDS or SRCDS instance on QNX?
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anything new.
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the behaviour return, and then go bug the
people that develop the addon at fault. It's only Valve's
responsibility if it is happening with no 3rd party software present.
On 8/13/05, Rick Payton [EMAIL PROTECTED] wrote:
Is there a -debug type switch for srcds?
snip
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next time email Alfred/Valve directly, no need to spread word of
things like this further than their ears.
On 8/13/05, Your Name [EMAIL PROTECTED] wrote:
snip
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they generate is likely more
attributable to general CS anger.
Try the reaction time test on asciitable.com - see if you can get 0.1s
regularly.
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, which is plenty of time to see someone cross,
have a fag and beer, and then headshot them.
I could even tweak it so that the timing matched my average reaction time.
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, whereas packetrate is an observed
variable of the run-time system). at cl_interp 0.1 the above scenario
cuts a VERY fine line and will cause an extrapolation scenario
relatively frequently.
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one. I've lost interest trying to find out
where we're both wrong and both right.
On 8/9/05, James Tucker [EMAIL PROTECTED] wrote:
snip
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haven't as I said, hit any networking yet.
Remember too that a frame doesn't necessarily process the next tick! A
frame can process any tick back to a maximum of the largest clients
cl_interp (or it's cap).
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Ask the guys that know directly
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says you ;)
On 8/5/05, James Tucker [EMAIL PROTECTED] wrote:
End of discussion.
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anyway
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should be typed in them and can
they be created with notepad? If a have a custom skin on my server and want
everybody to download these for example, how would the .res file look?
Thanks again bla bla hopefully this will work :)
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of dynamic algorithms that
are so heavily researched inside of Microsoft coding labs and FEW
OTHER places on the planet. This isn't overly important though, as
there isn't a single person on this list who likely has a clue what
kind of environment I describe. Gaming isn't everything ;)
snip
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yes, multi-million/multi-billion dollar companies are worried about
paying for iis, you're right...
On 8/4/05, James Tucker [EMAIL PROTECTED] wrote:
there is, apache is free.
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default setups.
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exactly what the value greater than 500 is
c) Nobody has provided any explanation whatsoever as to why it is
impossible to change the *rcon stats* fps actual value unless you do change
by at least this amount, nor has anybody disagreed with me and said, No,
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performance/pings 1st).
Saint K.
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nothing to do with tickrates? It was just my updaterate?
Cause sure enough,
sv_maxupdaterate 19 is what i have in my server.cfg. Do you suggest
having at it 100?
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the document I refer to
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with the server. It only affects
you.
On 7/24/05, Whisper [EMAIL PROTECTED] wrote:
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Some how I doubt you have even bother to read it
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to look at the
dicument let alone read the section I specifically quoted
What part of *command execution* don't understand?
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with
misleading, or flatout incorrect information for whatever perverted reason
he has for doing such things.
On 7/25/05, Clayton Macleod [EMAIL PROTECTED] wrote:
I've read and understood it. You, obviously, have done one of those.
Your client is not my client. Read that last sentence
Execution Time = Current Server Time - Client Latency - Client
View Interpolation*
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world is
represented back to all players on the server, which does affect you!
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inefficiently.
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to
see if it makes any difference now.
Should 1.6 automatically switch to the send cpu, or is it just cs:s?
To answer the original post, I use firedemon and in the advanced options
you can set processor affinity for each service separately.
Tef
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specs aside from the CPUs.
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no, VAC2 is for all games.
On 7/20/05, Ronny Schedel [EMAIL PROTECTED] wrote:
HL1 engine - VAC1
HL2 engine - VAC2
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CVAR in my autoexec.cfg
server file, not on the command line (Win32 server). I assume either
place is ok?
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going out and having fun ought to take
precedence regardless of a game update.
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represents
the 1,2,4,8,32,64,124 so the first octet that's 192 says there is only
1-124 and 1-64 added together gives 192. So now you have had a brief
explanation on Binary and you understand a little bit of how those 1's
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per second
16k is 16384 bits per second.
Rounded values are however good as they leave some space for
oversubscription / link control / protocol overhead.
Yeah, I couldn't recommend running a server on 16kbps up.
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1.0
On 7/16/05, sprout [EMAIL PROTECTED] wrote:
what is default sv_unlag?
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after being banned for a few weeks and having
that ban removed...
On 7/11/05, Andrew Armstrong [EMAIL PROTECTED] wrote:
This seems like the ideal alternative, thanks.
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username and password are no longer used
On 7/10/05, Giulio Pipitone [EMAIL PROTECTED] wrote:
Great! You got the solution:
1-using a folder not shared with hlds
2-specify -username and -password
Thank you all for your help, my server is up :)
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desk of work 1 has the update and 1 doesn't. Do you
want me to take a screenshot and post it somewhere for you?
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/8/05, Graham Robinson [EMAIL PROTECTED] wrote:
http://www.mediaguy.co.uk/singlepage.php?linkname=assaultupdate
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another screenshot
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height. Now everybody's about four and a half
feet tall.
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, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
I feel like I'm shooting kids though...
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agree with that one... I was just pointing out the mear fact that
his new card is running extreemly hot..
But it is going to take a lot of convincing to give up my AGP GeForce 6800
OC video card right now... But may not have a lot of choices with the new
Dual Core Athlons out...
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. the Intel.. well its just a
fast CPU, if you want it, then get it :) others might also drop their
opinions here so you shall get more insight.
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The AMD 64 has the memory controller on chip and with Hypertransport
technology, decreases bottlenecks, and accesses memory
faster than Intel P4 can. I would go for the AMD 64 3200 in 939 pin
ADA3200DIK4BI, unless you can afford the dual core chips
that just came out.
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:
Any good mobos you would recommend?
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used to be 25000, actually
On 7/4/05, Kevin Ottalini [EMAIL PROTECTED] wrote:
there is no such thing as maxrate 25000
2 is the maximum, always has been, therefore changing it from 25k to
20k won't make any difference.
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it updates the status at the first line of the window,
and scrolls the output up the windows. shrug
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PROTECTED] [EMAIL PROTECTED] wrote:
No error is generated it simply closes the window instantly!
Also yes no other mods are running!
Thanks
Dan
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PROTECTED] wrote:
This has been done this command prompt closes!!!
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thing I've been able to do that helps is to quickly press Print Screen
immediately before the console window closes. The timing is tricky but it
should work.
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it does so under Win2000+ as well. I'm sure someone here
will try it and report their findings fairly soon.
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understand why I let myself reply to this.
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]
(C) Copyright 1985-2001 Microsoft Corp.
P:\hlds -console
P:\
You are back at the ...um...so, can I call this a DOS prompt? Or is it more
correctly the command shell prompt? Whatever you want to call it, you are
there and hlds is running in it's own console/shell.
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good for *A*OL...
On 6/28/05, sebastian nielsen [EMAIL PROTECTED] wrote:
I think AOL removed list detection because spammers can add list headers to
abuse the list detection system. (bypass antispam system)
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Get used to it ;)
They been here for ages, and no one wants to deal with it...
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a work-around.
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NOT a
right, at least last time I checked.
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for input though
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with bad ping rates and if so would that be for
all HL games, CS, DOD, CSS etc ?
Thanks for info
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