Stewart Andreason a écrit :
It seems this aircraft is required to start FlightGear.
fgfs
WARNING: ssgLoadAC: Failed to open
'/usr/local/share/FlightGear/data/Aircraft/pa28-161/Models/pa28-161.ac'
for reading
Abort
This plane is required by the AI/ATC module and has been removed from
the
--- Andrew Midosn [EMAIL PROTECTED] wrote:
I notice that no-one is assuming that this could
have
been an innocent mistake. I accept that it is
unlikely, but it wouldn't be the first time that a
file has been included in a software release in
error.
I would agree that it is entirely
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Hash: SHA1
Erik Hofman schrieb:
Christian Mayer wrote:
As religions differ greatly around the globe (even in the countries
themselfes) there'll people who helped with their work that have their
belive at least not represented (and probably even are
Hi All
Could someone who uses FGRUN to start FG confirm
that the 172 fullscreen hi res Cessna starts at night
with the panel upside down and no scenery even
if you have noon selected in FGRUN.
Cheers
Innis
___
Flightgear-devel mailing list
Frederic Bouvier said:
Stewart Andreason a écrit :
It seems this aircraft is required to start FlightGear.
fgfs
WARNING: ssgLoadAC: Failed to open
'/usr/local/share/FlightGear/data/Aircraft/pa28-161/Models/pa28-161.ac'
for reading
Abort
This plane is required by the AI/ATC
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Hash: SHA1
Giles Robertson schrieb:
1) Fgrun/fgfs.
For the average windows user, this is *highly* counterintuitive. In so
far as Windows has an overarching user interface and tool design
philosophy, it's integration. The concept of a GUI that launches the
Christian Mayer wrote:
The first point is argueable. But that we need a restart just to change
planes is a big show stopper!
It depends on the goals for 1.0. If you want a version that is easy to
use for the end user then you might be right. If v1.0 is aimed for a
completely working standalone
Innis Cunningham wrote:
Hi All
Could someone who uses FGRUN to start FG confirm
that the 172 fullscreen hi res Cessna starts at night
with the panel upside down and no scenery even
if you have noon selected in FGRUN.
The fullscreen Cessna is supposed to start without the scenery.
I don't know why
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Hash: SHA1
Erik Hofman schrieb:
Christian Mayer wrote:
The first point is argueable. But that we need a restart just to change
planes is a big show stopper!
It depends on the goals for 1.0. If you want a version that is easy to
use for the end user
Am Donnerstag 20 Januar 2005 21:56 schrieb Curtis L. Olson:
This is kind of off today's topic, but I have an unrelated question.
Working in 2d space, given 3 points, I know how to compute a circle
(center/radius) that passes through those three points. Now I need to
compute the direction of
Am Freitag 21 Januar 2005 08:59 schrieb Frederic Bouvier:
Stewart Andreason a écrit :
It seems this aircraft is required to start FlightGear.
fgfs
WARNING: ssgLoadAC: Failed to open
'/usr/local/share/FlightGear/data/Aircraft/pa28-161/Models/pa28-161.ac'
for reading
Abort
This
On 21/01/2005 at 10:05 Jim Wilson wrote:
Frederic Bouvier said:
Stewart Andreason a écrit :
It seems this aircraft is required to start FlightGear.
fgfs
WARNING: ssgLoadAC: Failed to open
'/usr/local/share/FlightGear/data/Aircraft/pa28-161/Models/pa28-161.ac'
for reading
Giles Robertson wrote:
1) Fgrun/fgfs.
For the average windows user, this is *highly* counterintuitive. In so
far as Windows has an overarching user interface and tool design
philosophy, it's integration. The concept of a GUI that launches the
program doesn't make sense to them; they expect
Paul Surgeon wrote:
A simple list of direct links will suffice in my opinion and be a lot easier
to autogenerate from a script.
I created my FTP mirror to comply with the directory structure of the
primary FTP site, so I'm fine with such a list,
Martin.
--
Unix _IS_ user friendly - it's
Erik Hofman writes
Innis Cunningham wrote:
Hi All
Could someone who uses FGRUN to start FG confirm
that the 172 fullscreen hi res Cessna starts at night
with the panel upside down and no scenery even
if you have noon selected in FGRUN.
The fullscreen Cessna is supposed to start without the
To bring fgrun to 1.0 quality grade, and after receiving suggestions from Curt,
I am now planning to add basic options to the wizard instead of keeping them
hidden behind the Advanced button. Maybe by reducing the size of the command
line textfield ( it could also be move to the Advanced section
Quoting Erik Hofman :
Innis Cunningham wrote:
Seeing this is probably the first aircraft a new user will try what a
great advert.A panel that is upside down in the middle of the night
with no engines running and no obvious way of getting them started.
I mean if the idea is to discourage
On Thu, 20 Jan 2005 19:27:42 +, Lee wrote in message
[EMAIL PROTECTED]:
..this looong post with unsnipped quotes is a FG licensing FAQ
candidate, so I don't snip this time.
On Thursday 20 January 2005 16:13, Arnt Karlsen wrote:
On Wed, 19 Jan 2005 20:54:42 +, Lee wrote in message
Frederic Bouvier wrote:
Comments welcome
Great ideas, just one little concern: What measures are applied to
identify which airports should show up in the selection list ? Consider
a user has installed most of the world scenery, is FGrun then going to
parse the whole scenery to see which
Innis,
I had no problem loading the version Ampere sent me in v0.9.8. I did
notice there was a large (and seemingly arbitrary) mix of file
permission, capitalization, etc. I'm running linux. If you are running
windows, perhaps there is a dos/unix line ending problem in one of the
files?
Quoting Martin Spott :
Frederic Bouvier wrote:
Comments welcome
Great ideas, just one little concern: What measures are applied to
identify which airports should show up in the selection list ? Consider
a user has installed most of the world scenery, is FGrun then going to
parse the
On 21/01/2005 at 13:16 Frederic Bouvier wrote:
To bring fgrun to 1.0 quality grade, and after receiving suggestions from
Curt,
I am now planning to add basic options to the wizard instead of keeping
them
hidden behind the Advanced button. Maybe by reducing the size of the
command
line textfield
Frederic Bouvier wrote:
I forgot this one. It is not an improvement though, rather a fix ;-)
The scenery scan is done every time and is very long although it is threaded and
doesn't prevent you to launch flightgear. Curt suggested to show all the content
of apt.dat.gz and check the availability
Erik Hofman wrote:
Now that we use apt.dat (X-Plane format) it would be possible to walk
the list and get the lat/lon of the aircraft (first two parameters of
Make that airport
Erik
___
Flightgear-devel mailing list
On Thu, 20 Jan 2005 13:35:37 -0600, Curtis wrote in message
[EMAIL PROTECTED]:
If people aren't satisfied with the ultimate resolution, then you are
by all means free to create an alternative mac package to which I
will freely link from the downloads page.
..I get the impression this is as
On Thu, 20 Jan 2005 18:08:16 + (UTC), Martin wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
..hell no! Point these assholes to any good Islamic site to show'em
how these Religious Righteous Spammers Errs as humanoids.
You should not generalize,
..hell yeah, you're
Erik Hofman writes
Innis Cunningham wrote:
Seeing this is probably the first aircraft a new user will try what a
great advert.A panel that is upside down in the middle of the night
with no engines running and no obvious way of getting them started.
I mean if the idea is to discourage people from
Quoting Erik Hofman:
Frederic Bouvier wrote:
I forgot this one. It is not an improvement though, rather a fix ;-)
The scenery scan is done every time and is very long although it is
threaded and
doesn't prevent you to launch flightgear. Curt suggested to show all the
content
of
On 20/01/2005 at 19:42 Stewart Andreason wrote:
I've had my attitude indicator on the panel get stuck 30 degrees off
level, and Debug.Reload Panel doesn't reset it. Something else perhaps
is... broken as a feature? Once again, Reset doesn't fix it.
This is a feature - apparently uncaged
On Thu, 20 Jan 2005 19:44:50 +, Lee wrote in message
[EMAIL PROTECTED]:
On Thursday 20 January 2005 17:03, Jon Stockill wrote:
Dave Martin wrote:
And anyway, everyone knows how to get to heaven; just keep
pulling up! :-P
Downloading Lee's Canberra model first may help :-)
I
Curtis L. Olson writes
Innis,
I had no problem loading the version Ampere sent me in v0.9.8. I did
notice there was a large (and seemingly arbitrary) mix of file permission,
capitalization, etc. I'm running linux. If you are running windows,
perhaps there is a dos/unix line ending problem
..hell no! Point these assholes to any good Islamic site to show'em
how these Religious Righteous Spammers Errs as humanoids.
You should not generalize,
..hell yeah, you're right, what I meant was any good Islamic shows how
most people are primitive muslims who are nearly there,
Quoting Innis Cunningham:
Curtis L. Olson writes
Innis,
I had no problem loading the version Ampere sent me in v0.9.8. I did
notice there was a large (and seemingly arbitrary) mix of file permission,
capitalization, etc. I'm running linux. If you are running windows,
perhaps there
Sorry to be spammy again but I'm still firmly of the belief that this is
something that could affect FlightGear or any other FOSS in future.
The EU Council is once again pushing the patent bill back onto the A-List of
the *Fisheries and Agriculture* meeting on Monday. This is *extremely*
Thanx Martin for you reply!
I looked on pc7 - so good but you understand that it's simple texture
scrolled over cabin.
The main problem for fgfs - refuse to use shaders and over cool things and
we have not state-of-the-art rendering for uor super flight dynamics. I
don't want to offend you but
On Saturday 22 Jan 2005 01:14, Roman Grigoriev wrote:
Thanx Martin for you reply!
I looked on pc7 - so good but you understand that it's simple texture
scrolled over cabin.
The main problem for fgfs - refuse to use shaders and over cool things and
we have not state-of-the-art rendering for
Hi everyone,
I've added a particle system to FlightGear that simulates the smoke via a PLIB
object
(I adapted the class ssgaParticleSystem to meet some requirements).
However, I've in trouble with billboarding. Used alone, with a PLIB's example,
the code
that rotates the particles following the
Innis Cunningham wrote:
Erik Hofman writes
Innis Cunningham wrote:
Seeing this is probably the first aircraft a new user will try what a
great advert.A panel that is upside down in the middle of the night
with no engines running and no obvious way of getting them started.
I mean if the idea is
Hi all,
I've commited a fix for the program crash when the piper model is not
present, and apologise for that. Would a v0.9.8a release be in order? The
current package almost certainly crashes for everyone who doesn't have an
existing base package or extra aircraft installed, and Frederic's fix
Frederic Bouvier said:
To bring fgrun to 1.0 quality grade, and after receiving suggestions from
Curt,
I am now planning to add basic options to the wizard instead of keeping them
hidden behind the Advanced button. Maybe by reducing the size of the command
line textfield ( it could also be
On Fri, 21 Jan 2005 14:33:37 +, Dave Martin
[EMAIL PROTECTED] wrote:
But I think the main problem will be simulate drops on wind screen and
windscreen wipers.
My question here: When does pilots use them(whipers)? only on take-off and
landing or on route too?
Thanx in advance
Most
Stewart Andreason wrote:
Jim Wilson wrote:
There are a couple bugs or at least they were there a week or so
ago. One is
just a mapping typo where latitude goes into both latitude and
altitude. The
other is under linux the fg-root and fg-scenery parameters don't get
saved and
passed on to
Innis Cunningham wrote
Hi All
Could someone who uses FGRUN to start FG confirm
that the 172 fullscreen hi res Cessna starts at night
with the panel upside down and no scenery even
if you have noon selected in FGRUN.
Nope - it's fine apart the panel upside down, and the aircraft up to its
Vivian Meazza wrote:
Innis Cunningham wrote
Hi All
Could someone who uses FGRUN to start FG confirm
that the 172 fullscreen hi res Cessna starts at night
with the panel upside down and no scenery even
if you have noon selected in FGRUN.
Nope - it's fine apart the panel upside down, and the
Curtis L. Olson writes:
Stewart Andreason wrote:
Jim Wilson wrote:
There are a couple bugs or at least they were there a week or so
ago. One is
just a mapping typo where latitude goes into both latitude and
altitude. The
other is under linux the fg-root and fg-scenery
On Friday 21 January 2005 16:51, David Luff wrote:
Hi all,
I've commited a fix for the program crash when the piper model is not
present, and apologise for that. Would a v0.9.8a release be in order? The
current package almost certainly crashes for everyone who doesn't have an
existing base
On 21/01/2005 at 18:38 Durk Talsma wrote:
On Friday 21 January 2005 16:51, David Luff wrote:
I'd like to overhaul my loading of GA aircraft models properly - instead
of
pulling them out of the installed aircraft, I think some dedicated AI
models should be available to help avoid this kind of
Norman Vine said:
but I don't see where setting the lat less then the ground elevation
has any bearing on this this sounds more like a parsing error
Norman
Well, yeah, fgrun still needs to be fixed. Just the same, fgfs should not
loop because of a command line entry if at all
Curtis L. Olson wrote:
I can explain the bug to you. If you specify a lon/lat that lies on the
*exact* border between two tiles (i.e. --lat=90 --lon=45) then at
startup the ground intersection code can fail. This means that the
scenery subsystem never returns a valid groud elevation.
Oh.
I
David Luff said:
Hi all,
I've commited a fix for the program crash when the piper model is not
present, and apologise for that. Would a v0.9.8a release be in order?
Just the base package maybe? Weren't there some file permission issues too?
Best,
Jim
On 21/01/2005 at 18:02 Jim Wilson wrote:
David Luff said:
Hi all,
I've commited a fix for the program crash when the piper model is not
present, and apologise for that. Would a v0.9.8a release be in order?
Just the base package maybe? Weren't there some file permission issues
too?
If
On Friday 21 January 2005 18:44, David Luff wrote:
On 21/01/2005 at 18:38 Durk Talsma wrote:
Any thoughts?
Yes, I'm still inclined to go this way (integration), but haven't had the
chance to dig into the AIModel code yet. The comments above were intended
to be somewhat generic, to be
David Luff said:
On 21/01/2005 at 18:02 Jim Wilson wrote:
David Luff said:
Hi all,
I've commited a fix for the program crash when the piper model is not
present, and apologise for that. Would a v0.9.8a release be in order?
Just the base package maybe? Weren't there some
On 21/01/2005 at 20:04 Durk Talsma wrote:
So time permitting I wouldn't mind having a stab at porting (some of) your
code to interact with the AIModel system, it that is okay with you. As I
mentioned yesterday, the taxiway code comes to mind. This approach might
actually be mutually
Jim Wilson wrote:
Maybe adding it back in is the best way though, rather than making everyone
rebuild the executables.
I wouldn't mind too much about that.
Erik
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
On Friday 21 January 2005 11:06, Erik Hofman wrote:
From c172-610x-null-set.xml
panel
pathAircraft/c172/Panels/c172-610x-panel.xml/path
visibility archive=ytrue/visibility
flip-xtrue/flip-x
/panel
Note the flip-xtrue/flip-x tag.
--
Roy Vegard Ovesen
On Friday, 21 January 2005 14:59, Frederic Bouvier wrote:
I forgot this one. It is not an improvement though, rather a fix ;-)
The scenery scan is done every time and is very long although it is
threaded and doesn't prevent you to launch flightgear. Curt suggested to
show all the content of
Date: Fri, 21 Jan 2005 17:45:09 +0800
From: Innis Cunningham
Hi All
Could someone who uses FGRUN to start FG confirm
that the 172 fullscreen hi res Cessna starts at night
with the panel upside down and no scenery even
if you have noon selected in FGRUN.
There is a switch in
Nick Coleman wrote:
Date: Fri, 21 Jan 2005 17:45:09 +0800
From: Innis Cunningham
Hi All
Could someone who uses FGRUN to start FG confirm
that the 172 fullscreen hi res Cessna starts at night
with the panel upside down and no scenery even
if you have noon selected in FGRUN.
There is a switch
I implimented a randomized mirror linking system in some of our download
pages using server side includes (which was the first mechanism I
figured out so I went with it.)
If anyone runs into any problems with the system, please let me know.
Regards,
Curt.
--
Curtis Olson
Jim Wilson wrote :
Norman Vine said:
but I don't see where setting the lat less then the ground elevation
has any bearing on this this sounds more like a parsing error
Norman
Well, yeah, fgrun still needs to be fixed.
The fix is in CVS
-Fred
Jim Wilson wrote:
David Luff said:
On 21/01/2005 at 18:02 Jim Wilson wrote:
David Luff said:
Hi all,
I've commited a fix for the program crash when the piper model is not
present, and apologise for that. Would a v0.9.8a release be in order?
Just the base package maybe?
Nick Coleman said:
While we're talking about cleaning up for V1.0, would it be possible for
Simgear's config default to include --with-jpeg-factory as the default?
FG's make always barfs if I forget to include this when I build
Simgear.
Lol, I don't know what jpeg-factory actually
Luca Masera said:
Hi everyone,
I've added a particle system to FlightGear that simulates the smoke via a
PLIB object
(I adapted the class ssgaParticleSystem to meet some requirements).
However, I've in trouble with billboarding. Used alone, with a PLIB's
example, the code
that rotates
Light shower:
http://www.fsaviation.com/~airvideo/a340/1a/a340/sinldg01.zip
http://www.fsaviation.com/~airvideo/a340/1a/a340/shanghai.zip
Heavy rain:
http://www.airliners.net/open.file/735373/L/
Rapid descent with bank during final:
http://www.fsaviation.com/~airvideo/a340/1a/a340/hkapp.zip
Curtis L. Olson said:
Hey, you never know; someone might decide their instrument display
hardware fits better in their cockpit upside down and then says ... oh
that's not hard to switch in software is it?
Curt.
Was that the one was used by Wrong Way Feldman on Gilligan's island?
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