Re: [Flightgear-devel] MSVC 7.1 Runtime Error

2005-04-29 Thread Frederic Bouvier
Harald JOHNSEN wrote : Ben Morrison wrote: I have downloaded the following source code files: FlightGear 9.8, SimGear 3.8, plib 1.8.4, and zlib 1.1.4. I was able to get this to compile in Visual Studio 2003 but when I try to run flight gear with the following command: fgfs

Re: [Flightgear-devel] Re: Congratulation to Airbus for thesuccessfulfirst flight of the A380

2005-04-28 Thread Frederic Bouvier
Quoting Erik Hofman: Jon Berndt wrote: In any case, I'll bet there is champagne flowing in Toulouse tonight! :-) I'm sure it takes much less to get champagne flowing in Toulouse ;-) Yep, they also could win the European Rugby Championship ;-) -Fred

Re: [Flightgear-devel] New 3d clouds

2005-04-27 Thread Frederic Bouvier
Quoting Erik Hofman: Frederic Bouvier wrote: I know this is preliminary code, but is there a reason why 100% cloud density doesn't give us overcast rather than scatered/broken as it is now ? I don't think we want to draw overcast (and cirrus) using 3d clouds but rather using

Re: [Flightgear-devel] Congratulation to Airbus for the successful first flight of the A380

2005-04-27 Thread Frederic Bouvier
Quoting Ampere K. Hardraade : http://www.airbus.com/A380/Seeing/indexminisite.aspx Click on Discover, then Videos for the video of the take off. Do you noticed the number of that plane : F-WWOW -Fred ___ Flightgear-devel mailing list

Re: [Flightgear-devel] New 3d clouds

2005-04-26 Thread Frederic Bouvier
Selon Melchior FRANZ: * Harald JOHNSEN -- Tuesday 26 April 2005 20:41: Clouds are not culled correctly. That explains the poping, but it had also an enormous impact on fps. In attachment is a quick hack. Ahh. That makes a big difference. Almost usable now. :-) Now, if you could fix

Re: [Flightgear-devel] cloudfield.cxx FOV usage

2005-04-26 Thread Frederic Bouvier
Selon Andy Ross [EMAIL PROTECTED]: Just nocied this on the simgear-cvslogs list. If I read this correctly, this is still a terrible bug, and even worse because it will be much harder to detect and correct in the future. The FOV is a dynamically settable property. Hardcoding a particular

Re: [Flightgear-devel] Bump-mapping ground textures

2005-04-24 Thread Frederic Bouvier
Selon Lee Elliott : Hello all, just curious - are the ground textures bump-mapped? No. Bump mapping requires at least multi texturing. There are 2d clouds with bump mapping, and it was done behind plib. -Fred ___ Flightgear-devel mailing list

Re: [Flightgear-devel] YASim turbo/supercharger issues

2005-04-22 Thread Frederic Bouvier
Selon Andy Ross [EMAIL PROTECTED]: (-0.25 * math::pow(rpm_norm,3)) + (-0.15 * math::pow(rpm_norm,2)) + (1.11 * rpm_norm); Whereas this one is just really obviously a polynomial, and I understand polynomials, they're simple and not scary at all: rpm_norm * (1.11 - rpm_norm * (0.15 *

Re: [Flightgear-devel] Re: Blank screen implementation

2005-04-21 Thread Frederic Bouvier
Drew a écrit : I don't buy that argument. It's easier to grow with fgfs in small steps than to adapt everything after major releases. Following the cvslogs mailing list is usually enough, and there isn't such a fast progress anyway. Ok, I'm trying to take your advice, and get a later version

Re: [Flightgear-devel] Big Nasal Changes

2005-04-19 Thread Frederic Bouvier
Selon Andy Ross [EMAIL PROTECTED]: I wrote: 4. I have a warning on a non standard extension used on naRef array[]; This one is new, but I honestly thought it was a standard C89 feature. Can you post the warning? Or is there a #pragma I can use to turn it off? I just looked it

Re: [Flightgear-devel] Big Nasal Changes

2005-04-19 Thread Frederic Bouvier
Selon Andy Ross: Please try again, this time in C, and let me know the error you are seeing. I strongly suspect you've been fooled by a much simpler issue. OK, I backed out all my changes and restart the compilation. I found where it is not C : you don't always declare local variables at the

Re: [Flightgear-devel] Big Nasal Changes

2005-04-19 Thread Frederic Bouvier
Selon Andy Ross: Frederic Bouvier wrote: I found where it is not C : you don't always declare local variables at the beginning of functions but you have the C++ habit to declare them as you need them. ... which is a well-established feature of the (now 6-year-old!) C99 standard. It's

Re: [Flightgear-devel] Big Nasal Changes

2005-04-19 Thread Frederic Bouvier
Selon Terry Reinert: I am still using VC++ 6.0 from 98 myself. I have been thinking of upgrading to either 2003 or 2005 but hesitant to do so until I find out whether I can still code the same way as I do now in those environments. I did some reading on the MS website last night and it seemed

Re: [Flightgear-devel] Big Nasal Changes

2005-04-19 Thread Frederic Bouvier
Andy Ross wrote : Erik Hofman wrote: It's quite simple, SGI has the zero warning compiling philosophy; No build will be shipped if it generates a warning. It has gained them the reputation of being one of the most stable UNIX variants available. Now I'm even more confused. What warning

Re: [Flightgear-devel] Big Nasal Changes

2005-04-18 Thread Frederic Bouvier
Andy Ross a écrit : Scream really loudly if something breaks and you want this patch reverted. I don't really want to see this patch reverted, but here is my first experience with MSVC. 1. empty struct member ( ;; ) seems to be disallowed. So I changed : --- data.h18 Apr 2005 19:48:47

Re: [Flightgear-devel] Unknown IO option

2005-04-12 Thread Frederic Bouvier
Quoting Curtis L. Olson: Luuk, Another thing to check: In options.cxx when you look for the --rh_flight= option, make sure you are counting the right number of characters ... if you copied from another else if clause, but that option was a different length, then you'll need to change the

Re: [Flightgear-devel] Problem adding a new scenery

2005-04-11 Thread Frederic Bouvier
Quoting darko [EMAIL PROTECTED]: Hi, I've download a new scenery (e010n30.tgz) and put it unzipped and untarred in the scenery directory of the FG data root. e010n30 scenery contains the entire Sicily, but when I choose to place (via menu) the plain on the ground in LICJ 25 (Palermo airport,

Re: [Flightgear-devel] Simgear related problem

2005-04-07 Thread Frederic Bouvier
Quoting BONNEVILLE David: Hi there, I get errors running FG under Windows in debug mode : assertion failed in ctype.h in isspace cause a character was not in the range 0..255. Running in debug mode I saw that the problem happened during airports loading because of the copyright character.

Re: [Flightgear-devel] Re: Problem with airport ENSB

2005-04-06 Thread Frederic Bouvier
Quoting Melchior FRANZ : * Thomas Förster -- Wednesday 06 April 2005 12:17: Sounds like the airport itself is missing. Is there a file 'ENSB.btg.gz' in Scenery/Terrain/e010n70/e015n78? Are the file permissions correct? This is a known bug. Curt is aware of it. Yes, ENSB.btg.gz is missing,

Re: [Flightgear-devel] net_fdm.hxx net_ctrls.hxx

2005-03-24 Thread Frederic Bouvier
Curtis L. Olson wrote : I'd like to take a whack at making the FGNetFDM and FGNetCTRLS structures more portable across platforms and OS's. There are some serious problems right now going between 32 and 64 bit architectures. There are other minor problems going between different OS's. I see

Re: [Flightgear-devel] FlightGear BitTorrents

2005-03-17 Thread Frederic Bouvier
Quoting Martin Spott : I have the whole set but I don't volunteer because I personally don't feel that we're going to gain noticeable improvement just by offering another file transfer method. And what about version management on a P2P network ? What is the version of file w090n40.tgz ? -Fred

Re: [Flightgear-devel] Dashes in filenames

2005-03-15 Thread Frederic Bouvier
Quoting Martin Spott : Martin Spott wrote: I didn't hunt for debug output this morning but I'll do that tonight. My friend told me something like FlightGear is broken, it stops after selecting the A-10 - so I assume 'fgrun' works correctly, I was unable to reproduce after I reverted the

Re: [Flightgear-devel] Dashes in filenames

2005-03-14 Thread Frederic Bouvier
Quoting Martin Spott : A friend of mine (the best I have) brought this to my attention: The current Windows binary of FlightGear as present in the 0.9.8a download package refuses to load aircraft with a dash in the filename. This _might_ be an issue in general but I don't know if it acually

Re: [Flightgear-devel] CVS: FlightGear/src/Main main.cxx,1.193,1.194

2005-03-09 Thread Frederic Bouvier
Quoting Curtis L. Olson : Time out here! There are two reasons two throttle frame rate. 1. Conserve CPU time and leave more cpu time for other tasks. Using sleep() calls you can put FG asleep for a short time if it gets done drawing a frame early, leaving those cycles for other tasks.

Re: [Flightgear-devel] CVS: FlightGear/src/Main main.cxx,1.193,1.194

2005-03-09 Thread Frederic Bouvier
I wrote: Maybe it is doable to sleep for a millisecond less than computed and achieve the targeted framerate with the loop. Could you try this patch : cvs -z4 -q diff -u main.cxx (in directory I:\FlightGear\cvs\FlightGear\src\Main\) Index: main.cxx

Re: [Flightgear-devel] CVS: FlightGear/src/Main main.cxx,1.193,1.194

2005-03-09 Thread Frederic Bouvier
Curtis L. Olson wrote : Frederic, I've been hacking on your patch a bit more and I see that we rarely oversleep by more than 2ms. So backing off by 2ms (instead of 1ms) seems to work pretty well here. I also switched to doing all the math in microseconds rather than milleseconds (and

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Frederic Bouvier
Quoting Erik Hofman : Drew wrote: Hey All, I'm running flightgear on Windows, and have noticed that it seems to use up all of the available processing time, and because of this, it seems to get jumpy when other applications are being used while FlightGear is running. I noticed that

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Frederic Bouvier
Quoting Andy Ross: * Hopefully in a CPU-friendly way. I know that older versions of the NVidia drivers did this by spinning in a polling loop inside the driver. I'm not sure if this has been fixed or not. From my experience, the latest non-beta Windows NVidia driver seems to eat CPU

Re: [Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Frederic Bouvier
Quoting Oliver C. : On Wednesday 02 March 2005 11:14, Melchior FRANZ wrote: * Martin Spott -- Wednesday 02 March 2005 10:46: Your intention is clear, it's just that I don't share everyting of it. ... and you don't need to. Just keep the number of 512x512 textures as low as possible,

Re: [Flightgear-devel] Anyone using TomTom POI files for scenery

2005-03-01 Thread Frederic Bouvier
Quoting Martin Spott : If I may quote Frederic Bouvier (regarding FGSD): It shouldn't be too difficult. Just a matter of wrapping up the FGSD_TriangleObject class into a main function. but nobody did that. Work in (slow) progress. -Fred

Re: [Flightgear-devel] More info on seg fault, How?

2005-02-24 Thread Frederic Bouvier
mat churchill wrote : I'm getting seg faults 25% - 50% of the time when I try to start fg. This is on a fresh install of Mandrake 10.1 with the latest CVS of plib, simgear, flightgear, with the latest nvidia drivers. e.g. [EMAIL PROTECTED] mat]$ fgfs --fg-root=/home/Flightgear/data

Re: [Flightgear-devel] Re: PATCH: Pathnames in scenery models

2005-02-23 Thread Frederic Bouvier
Quoting Melchior FRANZ : * Erik Hofman -- Wednesday 23 February 2005 10:03: [absolute paths in *.ac files] Is there a reason to change the path in AC3D files? As far as I know the path is neglected anyhow. These absolute paths are a bit annoying when one wants to view a model in a 3D

Re: [Flightgear-devel] Re: PATCH: Pathnames in scenery models

2005-02-23 Thread Frederic Bouvier
Quoting Jim Wilson : The ac3d editor does that as well. It seems to strip off the path on loading if the absolute path fails. As does the AC loader in plib. It seems odd then that ppe isn't doing the same. Does the ac3d editor generate absolute path ? or is it a feature of the Blender AC

Re: [Flightgear-devel] small error in CVS base package ?

2005-02-20 Thread Frederic Bouvier
Martin Spott wrote : Hello, I'm currently importing the base package models and objects into the Scenery database. As I'm picking some information from the base package I realized that there's a linke break missing in data/Scenery/Objects/w130n30/w123n37/942066.stg between coit-tower-fb.xml and

Re: [Flightgear-devel] Fun with the FAA DOF.

2005-02-18 Thread Frederic Bouvier
Quoting Erik Hofman [EMAIL PROTECTED]: Frederic Bouvier wrote: Jon Stockill a écrit : Assuming there's a unique ID in the DOF (I've not seen the file yet) I'll maintain an exclusions list, so that when an updated DOF is imported such buildings can be ignored because we have a better

Re: [Flightgear-devel] Fun with the FAA DOF.

2005-02-18 Thread Frederic Bouvier
Quoting Erik Hofman [EMAIL PROTECTED]: Frederic Bouvier wrote: Quoting Erik Hofman [EMAIL PROTECTED]: Are these generic buildings now officilally part of the database? I don't know if it is official, but they are in the database I downloaded recently. Cool, that would make

Re: [Flightgear-devel] Segfault from todays CVS

2005-02-18 Thread Frederic Bouvier
Quoting Frederic Bouvier: Quoting Mathias Fröhlich : Jon, I cannot reproduce this. It just works for me with a plain cvs checkout using that scenry tile from Scenery-0.9.8. On Freitag 18 Februar 2005 01:24, Jon Stockill wrote: (gdb) bt #0 0x0ce8b760 in ?? () #1

Re: [Flightgear-devel] Segfault from todays CVS

2005-02-18 Thread Frederic Bouvier
Quoting Mathias Fröhlich : Jon, I cannot reproduce this. It just works for me with a plain cvs checkout using that scenry tile from Scenery-0.9.8. On Freitag 18 Februar 2005 01:24, Jon Stockill wrote: (gdb) bt #0 0x0ce8b760 in ?? () #1 0x40142974 in __dynamic_cast (from=0xce8b760,

Re: [Flightgear-devel] Segfault from todays CVS

2005-02-18 Thread Frederic Bouvier
Quoting Jon Stockill : Mathias Fröhlich wrote: From that backtrace: There is exactly one dynamic_cast in this function. In theory it should never happen that the argument to that dynamic_cast is zero. Since I cannot reproduce it myself, can you help me? Could you please apply the

Re: [Flightgear-devel] Atlas release candidate

2005-02-18 Thread Frederic Bouvier
Dave, How about retrying to make a release ? -Fred ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Bug: FG 0.9.8 won't start over land in Britain...

2005-02-17 Thread Frederic Bouvier
Quoting Steve Hosgood : On Thu, 2005-02-17 at 15:09, Steve Hosgood wrote: Sounds bizarre, but this is quite reproduceable: if you *don't* have the w010n50 scenery tile loaded and use the command-line params --lat=51.6 --lon=-4.0 to start FlightGear, then it starts up just fine. There is a

Re: [Flightgear-devel] Bug: FG 0.9.8 won't start over land in Britain...

2005-02-17 Thread Frederic Bouvier
Quoting Steve Hosgood : Might I propose the FGFS gods avoid causing pointless grief for newbies and insert a fragment of code in the command-line parsing to the effect of: /* KLUDGE: FIXME: avoid hang when starting on a tile boundary */ if (startup_long == floor(startup_long)) startup_long

Re: [Flightgear-devel] Fun with the FAA DOF.

2005-02-17 Thread Frederic Bouvier
Jon Stockill a écrit : Frederic Bouvier wrote: That's really nice ! But if all these models are placed automagically, what would happen to model that represent the real buildings ? I mean : if I create the Empire State Building and put it in fgfsdb, would there be a hole around it or would

Re: [Flightgear-devel] FlightGear version 9.2 Help Request

2005-02-16 Thread Frederic Bouvier
Martin Spott wrote: Erik Hofman wrote: Maybe someone else can step in and explain the 942058 part of the file called 942058.stg ? I cannot _explain_ it but I could point an an implementation of the algorithm that's used to determine this number. This is part of TerraGear:

Re: [Flightgear-devel] fgrun WIN32 double quoted path bug

2005-02-16 Thread Frederic Bouvier
Geoff Air a écrit : Hi Fred, and others ... First I would say I LOVE fgrun ... my hat off to those in our community who 'remember' all the 130 plus command line options for FlightGear ... yet they are part of its 'power' ... as well as giving a beautiful preview of the aircraft ... fgrun takes the

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Frederic Bouvier
Erik Hofman a écrit : John Wojnaroski wrote: Started building a CVS version and bombed out in Simgear with the following: RenderTexture.cpp: In method `RenderTexture::Render RenderTexture.cpp:151: `GLX_RENDER_TYPE_SGIX' undec RenderTexture.cpp:1774: `GLX_SGIX_pbuffer' undeclar

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Frederic Bouvier
Hermann Schiffer a écrit : Am Sunday, 6. February 2005 14:12 schrieb Frederic Bouvier: Erik Hofman a écrit : off You might want to check if the glx-dev package is installed, or the glx.h header is present on your system. Perhaps John can enlight us on the system he

Re: [Flightgear-devel] Mac os x simgear build break with RenderTexture.cpp

2005-02-01 Thread Frederic Bouvier
Quoting David Luff : I have an inkling in the back of my mind that it might also possibly be useful for drawing impostors for the 3D cloud rendering, but that's just a wild guess. Mark Harris, who wrote both RenderTexture and 3d clouds, used the framebuffer to do the latter's impostors. But

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animation for instruments (ver 2)

2005-01-31 Thread Frederic Bouvier
Erik Hofman a écrit : Jim Wilson wrote: Uggh...sometimes plib really sucks. The ssg API seems pretty straight forward until some quirk rears its ugly head. There's just enough documentation to make you think it'll work. The above idea didn't pan out. It seems odd that I can write a

Re: [Flightgear-devel] [PATCH] Simgear support for emissiveanimationfor instruments (ver 2)

2005-01-31 Thread Frederic Bouvier
Jim Wilson a écrit : Note that earlier in this thread it was mentioned that the hack that's in SimGear now worked with plib 1.8.3 and does not work with plib 1.8.4 (I've confirmed). Someone also mentioned that the hack is working on one particular model, but I haven't looked at that yet. Really

Re: [Flightgear-devel] Fun with the FAA DOF.

2005-01-31 Thread Frederic Bouvier
Chris Metzler a écrit : With building positions and heights from the FAA Digital Obstruction File, and a few new buriable (thus, height-adjustable) models, here's an approach into La Guardia Rwy 04, starting over Staten Island. http://www.speakeasy.org/~cmetzler/KLGA_04_approach_001.jpg thru

[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote : Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main In directory baron:/tmp/cvs-serv24714 Modified Files: fg_init.cxx Log Message: Geoff Air: RE: --aircraft=ufo in system.fgfsrc is ignored To change a 'feature', one that has been mentioned here many times, and again

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animation for instruments (ver 2)

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote : Jim Wilson wrote: not part of cvs logtext Note the diff file has been renamed from the earlier submission. This version works better with more complex models. /not part of cvs logtext This patch adds support to the model animation system for modifying emissive states on the

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animationfor instruments (ver 2)

2005-01-29 Thread Frederic Bouvier
Vivian Meazza wrote : Fred wrote Erik Hofman wrote : Jim Wilson wrote: not part of cvs logtext Note the diff file has been renamed from the earlier submission. This version works better with more complex models. /not part of cvs logtext This patch adds support to the model animation

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote : Frederic Bouvier wrote: I can revert the patch or someone running windows should provide me a patch instead. Or do both, because the current patch seems useless. Is it windows specific ? -Fred ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Frederic Bouvier a écrit : Erik Hofman wrote : Frederic Bouvier wrote: I can revert the patch or someone running windows should provide me a patch instead. Or do both, because the current patch seems useless. Is it windows specific ? This one seems better ( move the added block 3 lines upward

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animationfor instruments (ver 2)

2005-01-29 Thread Frederic Bouvier
Vivian Meazza a écrit : Fred wrote Erik Hofman wrote : Jim Wilson wrote: not part of cvs logtext Note the diff file has been renamed from the earlier submission. This version works better with more complex models. /not part of cvs logtext This patch adds support to the model

Re: [Flightgear-devel] Atlas release candidate

2005-01-29 Thread Frederic Bouvier
Robicd wrote : A windows binary of the code a few weeks ago is here: ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/atlas-win32-20050112.zip courtesy of Fred Bouvier. Hopefully he will produce a release binary as well. Oh! That's nice :-) Thank you Frederic, you are sooo great ! Downloaded

Re: [Flightgear-devel] Runway lighting - What happened to the new terrain engine?

2005-01-29 Thread Frederic Bouvier
Andy Ross a écrit : Christian Mayer wrote: Manual Massing wrote: Yes, textures and geometry are paged and decompressed asynchronously in the background (seperate thread). The engine supports image compression to save IO (and possibly bus) bandwith, e.g. JPEG and S3TC compression. The first

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animation for instruments (ver 2)

2005-01-29 Thread Frederic Bouvier
Jim Wilson wrote : Erik Hofman said: Jim Wilson wrote: not part of cvs logtext Note the diff file has been renamed from the earlier submission. This version works better with more complex models. /not part of cvs logtext This patch adds support to the model animation system for modifying

Re: [Flightgear-devel] Alcatraz

2005-01-28 Thread Frederic Bouvier
Quoting Dave Martin: On Friday 28 Jan 2005 16:01, Curtis L. Olson wrote: With help from Thomas Markowitz, I have posted a side by side comparison of the FlightGear Alcatraz model versus a real photo here: http://www.flightgear.org/Gallery/ Good work Frederic! Regards, Curt.

Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Frederic Bouvier
Quoting Curtis L. Olson : Drew wrote: I'm not sure what SDL means, but it will run on the primary display without the secondary one going black, so I don't think what you said is true...at least in my case. I'm using the latest stable version of flightgear, which I compiled myself from

Re: [Flightgear-devel] How to convert from WGS84 coordinates?

2005-01-27 Thread Frederic Bouvier
Quoting Robicd : Datum: WGS84 Projection: NUTM33 Coordinate top left x: 353620.2 y: 4225543.6 Coordinate bottom right x: 354212.2 y: 4225976.1 These are UTM North Zone 33 I entered these coordinates in fgsd and I had my test picture mirrored upside down. It appears that your bottom has a

Re: [Flightgear-devel] Re: [Flightgear-users] Airports

2005-01-26 Thread Frederic Bouvier
Quoting Paul Surgeon: On Wednesday, 26 January 2005 17:44, Curtis L. Olson wrote: Fred is pondering/working on a more optimal solution for the next release. There are a number of good ideas he can try so I'm sure he'll come up with something that works quite well. :-) Does fgrun scan

Re: [Flightgear-devel] AirportList

2005-01-25 Thread Frederic Bouvier
Quoting Andrew Midosn: OK, I appear to have the Select Airport from List option working properly (as far as I can tell). I'm not completely happy with the solution, as I have had to declare a constant for PUCLASS_LIST that could be reassigned within plib. I have used a value at the top end

Re: [Flightgear-devel] AirportList

2005-01-25 Thread Frederic Bouvier
Quoting Andrew Midosn: --- Frederic Bouvier [EMAIL PROTECTED] wrote: Thanks for your efforts. I just have practical remarks regarding patch post to the list. Use unidiff ( -u ) because all those are confusing mail readers that interpret added lines as message quote Attach

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Quoting Geoff Air: It certainly paves the way for fgrun to simply write the system.fgfsrc, and run the binary with a minimum of command line parameters ... and leaves a persistent file 'trace' of what fgrun 'requested' of FG ... more info benefit ... Because some argued, and I mostly agree,

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Martin Spott wrote: Frederic Bouvier wrote: Quoting Geoff Air: It certainly paves the way for fgrun to simply write the system.fgfsrc, and run the binary with a minimum of command line parameters ... and leaves a persistent file 'trace' of what fgrun 'requested' of FG ... more info

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Quoting Martin Spott: Frederic Bouvier wrote: But... The fact that Geoff tells that the file is read twice ring a little bell in my mind. I think the issue was raised sometimes ago and could have unwanted side effects I can't recollect for the moment. It makes sense - especially

Re: [Flightgear-devel] Model animation

2005-01-24 Thread Frederic Bouvier
Quoting Ampere K. Hardraade [EMAIL PROTECTED]: On January 23, 2005 10:38 pm, Jorge Van Hemelryck wrote: On Mon, 24 Jan 2005 00:39:36 +0100 Frederic Bouvier wrote: Soon on your screen : http://frbouvi.free.fr/flightsim/fg-spin-perso.jpg Has this screenshot been taken near

Re: [Flightgear-devel] Model animation

2005-01-24 Thread Frederic Bouvier
Quoting Dave Martin : On Sunday 23 Jan 2005 23:39, Frederic Bouvier wrote: Jon Stockill a écrit : Frederic Bouvier wrote: If you look at the tower-medium.xml, you will have an idea on how it is made. Jon, I will see if I can do something during the week for the spin animation

Re: [Flightgear-devel] Model animation

2005-01-24 Thread Frederic Bouvier
I wrote: I also have to update documentation. Basically, in the spin animation, you'll replace : factor2.0/factor starting-pos-deg0/starting-pos-deg by : factor random min1.8/min max2.2/max /random /factor starting-pos-deg random min0/min

Re: [Flightgear-devel] FG GUI toolkits

2005-01-23 Thread Frederic Bouvier
Paul Surgeon a écrit : Can someone comment on how FLTK works under OpenGL? Would it be possible to use FLTK and all it's nice widgets in FG and drop the rather crude PUI toolkit? fgrun and fgsd are here to prove OpenGL is possible with FLTK. You also can have a look at GLgooey :

Re: [Flightgear-devel] How to convert from WGS84 coordinates?

2005-01-23 Thread Frederic Bouvier
Robicd wrote: Hi, I've made a .ase 3d object (a Villa of my town) for a scenery. I have a satellite picture of the place where the Villa resides, which has datum wgs84 coordinates of the two corners of the bitmap. I really don't know how to convert such coordinates (1st corner is

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Frederic Bouvier a écrit : To bring fgrun to 1.0 quality grade, and after receiving suggestions from Curt, I am now planning to add basic options to the wizard instead of keeping them hidden behind the Advanced button. Maybe by reducing the size of the command line textfield ( it could also

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Erik Hofman wrote : Frederic Bouvier wrote: This is in CVS now ( should show up in a few hours on SF ). In the meantime, a screenshot : http://frbouvi.free.fr/flightsim/fgrun-basic.jpg If you're going this path (and it certainly does look good) then you might want to consider removing

Re: [Flightgear-devel] Model animation

2005-01-23 Thread Frederic Bouvier
Jon Stockill a écrit : I've recently produced a model of a wind turbine, which I'm in the process of adding to the scenery, but when they're clustered together in groups it looks rather unnatural as they're all spinning round in perfect synchronisation. Is it possible to introduce some random

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Vivian Meazza wrote : Fred wrote Erik Hofman wrote : Frederic Bouvier wrote: This is in CVS now ( should show up in a few hours on SF ). In the meantime, a screenshot : http://frbouvi.free.fr/flightsim/fgrun-basic.jpg If you're going this path (and it certainly does look

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Erik Hofman a écrit : Frederic Bouvier wrote: I implemented something in between : http://frbouvi.free.fr/flightsim/fgrun-basic-2.jpg The popup on this window is modal and stay as long as FG is running : http://frbouvi.free.fr/flightsim/fgrun-basic-3.jpg Much better, great work! If someone want

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Vivian Meazza wrote : Fred wrote: Erik Hofman a écrit : Frederic Bouvier wrote: I implemented something in between : http://frbouvi.free.fr/flightsim/fgrun-basic-2.jpg The popup on this window is modal and stay as long as FG is running : http://frbouvi.free.fr/flightsim/fgrun-basic

Re: [Flightgear-devel] Problems building from CVS

2005-01-22 Thread Frederic Bouvier
Andrew Midosn a écrit : I've just updated my source code from CVS, but the build fails with the following: Update SimGear too. -Fred ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Problems building from CVS

2005-01-22 Thread Frederic Bouvier
Andrew Midosn a écrit : --- Frederic Bouvier [EMAIL PROTECTED] wrote: Update SimGear too. Yup - my poor tired brain eventually noticed that it was complaining about SimGear *not* FlightGear (doh!), so I've updated that also. I'm still getting errors relating to FGMetar, so it certainly

Re: [Flightgear-devel] Problems building from CVS

2005-01-22 Thread Frederic Bouvier
Andrew Midosn a écrit : I've just updated my source code from CVS, but the build fails with the following: It looks as though the methods getRain(), getHail() and getSnow() rely on private attributes that haven't been declared. They are declared line 237-239 of simgear/environment/metar.hxx and

Re: [Flightgear-devel] FGMetar.cxx

2005-01-22 Thread Frederic Bouvier
Andrew Midosn a écrit : I've fixed one problem with the FGMetar constructor, where the call to the parent class SGMetar was incorrect, but now have another problem. In the constructor the method getCAVOK() is called, although it isn't defined anywhere in either FlightGear or SimGear. Unfortunately

Re: [Flightgear-devel] aircraft required to start

2005-01-21 Thread Frederic Bouvier
Stewart Andreason a écrit : It seems this aircraft is required to start FlightGear. fgfs WARNING: ssgLoadAC: Failed to open '/usr/local/share/FlightGear/data/Aircraft/pa28-161/Models/pa28-161.ac' for reading Abort This plane is required by the AI/ATC module and has been removed from the

[Flightgear-devel] fgrun improvements

2005-01-21 Thread Frederic Bouvier
To bring fgrun to 1.0 quality grade, and after receiving suggestions from Curt, I am now planning to add basic options to the wizard instead of keeping them hidden behind the Advanced button. Maybe by reducing the size of the command line textfield ( it could also be move to the Advanced section

Re: [Flightgear-devel] Cessna 172 problem in 9.8

2005-01-21 Thread Frederic Bouvier
Quoting Erik Hofman : Innis Cunningham wrote: Seeing this is probably the first aircraft a new user will try what a great advert.A panel that is upside down in the middle of the night with no engines running and no obvious way of getting them started. I mean if the idea is to discourage

Re: [Flightgear-devel] fgrun improvements

2005-01-21 Thread Frederic Bouvier
Quoting Martin Spott : Frederic Bouvier wrote: Comments welcome Great ideas, just one little concern: What measures are applied to identify which airports should show up in the selection list ? Consider a user has installed most of the world scenery, is FGrun then going to parse

Re: [Flightgear-devel] fgrun improvements

2005-01-21 Thread Frederic Bouvier
Quoting Erik Hofman: Frederic Bouvier wrote: I forgot this one. It is not an improvement though, rather a fix ;-) The scenery scan is done every time and is very long although it is threaded and doesn't prevent you to launch flightgear. Curt suggested to show all the content

Re: [Flightgear-devel] Aircraft loading problem in 9.8

2005-01-21 Thread Frederic Bouvier
Quoting Innis Cunningham: Curtis L. Olson writes Innis, I had no problem loading the version Ampere sent me in v0.9.8. I did notice there was a large (and seemingly arbitrary) mix of file permission, capitalization, etc. I'm running linux. If you are running windows, perhaps there

Re: [Flightgear-devel] fgrun improvements

2005-01-21 Thread Frederic Bouvier
Jim Wilson wrote : Norman Vine said: but I don't see where setting the lat less then the ground elevation has any bearing on this this sounds more like a parsing error Norman Well, yeah, fgrun still needs to be fixed. The fix is in CVS -Fred

Re: [Flightgear-devel] Little flaws with Win32 package

2005-01-20 Thread Frederic Bouvier
Martin Spott a écrit : Hello, I just downloaded the Win32 package and took it for a test-ride. There are three things I'd like to mention: 1.) The Isle of Alcatraz doesn't look as I'm used to it from FlightGear. To my knowledge Frederic adapted the terrain to include the heliport, this is

Re: [Flightgear-devel] Little flaws with Win32 package

2005-01-20 Thread Frederic Bouvier
Martin Spott wrote : System.fgfsrc is no longer overwritten but it is still read by flightgear. This is what I meant: I run FlightGear and it actually reads most of the values in my manually written 'system.fgfsrc', except a single one (as far as I can tell), which is the aircraft to use.

Re: [Flightgear-devel] Little flaws with Win32 package

2005-01-20 Thread Frederic Bouvier
Quoting Martin Spott : Frederic Bouvier wrote: Martin Spott wrote : This is what I meant: I run FlightGear and it actually reads most of the values in my manually written 'system.fgfsrc', except a single one (as far as I can tell), which is the aircraft to use. I've already moved

Re: [Flightgear-devel] FlightGear 0.9.8, Mac OS X build

2005-01-20 Thread Frederic Bouvier
Quoting Martin Spott: Christian Brunschen wrote: Or to put is more succinctly: when I downloaded FlightGear and got an unwelcome religious pamphlet thrown in my face, I got a seriously bad taste in my mouth. Indeed, in my opinion the FlightGear community can't tolerate such action, I

Re: [Flightgear-devel] v1.0 musings

2005-01-20 Thread Frederic Bouvier
Oliver C. wrote FlightGear has gone a long way, but imo it is still far too early for a 1.0 production release. Hey, there is a life after 1.0. Why not 1.1, 2.0 etc... Trying to reach the perfection the first shot is the best way to drag our 0.x forever that make feel that FG is still in

Re: [Flightgear-devel] FlightGear 0.9.8, Mac OS X build

2005-01-20 Thread Frederic Bouvier
Paul Surgeon a écrit : Whether you want to remove the file or not is your choice but just consider for a moment that a lot of people have put work into FG and they don't necessarily share the same beliefs. You may possibly be offending them by re-distributing their hard work with your beliefs.

[Flightgear-devel] Scenery download

2005-01-19 Thread Frederic Bouvier
The graphical interface and the FTP interface links for scenery download are still pointing to Scenery-0.9.5 This is in page http://www.flightgear.org/Downloads/scenery.html Regards, -Fred ___ Flightgear-devel mailing list

[Flightgear-devel] Problem with Beaver and sound

2005-01-19 Thread Frederic Bouvier
I just discovered that FG is suggesting me to upgrade my sound driver after alGenSources failed :-( This is the first time and all the other aircraft I tried never did the same. I even remember flying successfully with it not far ago. A quick glance with the debugger showed me that alGenSources

[Flightgear-devel] fgrun and fgfsrc

2005-01-15 Thread Frederic Bouvier
I just commit a change in fgrun CVS that use command line options to start fgfs. That means that user preferences ( ~/.fgfsrc on linux, system.fgfsrc on Windows ) are not overwritten anymore. Regards, -Fred ___ Flightgear-devel mailing list

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