Re: [Flightgear-devel] gpl scenery

2012-02-25 Thread HB-GRAL
Am 26.02.12 00:30, schrieb Vivian Meazza: > HB-GRAL wrote > > -Original Message- > From: [mailto:flightg...@sablonier.ch] > Sent: 25 February 2012 19:49 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] gpl scenery > > Hi Syd > > Am

Re: [Flightgear-devel] gpl scenery

2012-02-26 Thread HB-GRAL
Hi Syd Am 26.02.12 02:43, schrieb syd adams: > My source of info is here. > http://www.navcanada.ca/NavCanada.asp?Language=en&Content=ContentDefinitionFiles%5CPublications%5CAeronauticalInfoProducts%5CCanadianAirportCharts%5Cdefault.xml http://www.navcanada.ca/NavCanada.asp?Language=EN&Content=Co

Re: [Flightgear-devel] gpl scenery

2012-02-26 Thread HB-GRAL
Am 26.02.12 01:41, schrieb Stefan Gofferje: > > I am > fairly certain, that in the creation of the current apt.dat, some > official material was used as reference. > Indeed, the "official material" was the public DAFIF database, unfortunately not available anymore. Cheers, Yves -

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-26 Thread HB-GRAL
Am 26.02.12 17:03, schrieb Martin Spott: > HB-GRAL wrote: > >> Proposal for a first small meeting at #fg_scenery channel, this weekend: > > I tried to join for logging the session (in order to determine wether > there are any open questions regarding the Scenemodels/MapSe

Re: [Flightgear-devel] Log of Scenery IRC Meeting

2012-02-28 Thread HB-GRAL
Hi John Many thanks to provide your important list. Would it be possible to add this to the wiki list here: http://wiki.flightgear.org/World_Scenery_2.0_Project Thanks a lot, Yves Am 28.02.12 18:17, schrieb J. Holden: > Here is a list of scenery I have generated. Some of the scenery is not on

Re: [Flightgear-devel] Web 2.0 paradigms

2012-02-29 Thread HB-GRAL
Am 29.02.12 11:17, schrieb thorsten.i.r...@jyu.fi: Spring has come. LaTex and Wikibooks got married. Have a look: http://en.wikibooks.org/wiki/LaTeX "LaTeX is a featured book on Wikibooks because it contains substantial content, it is well-formatted, and the Wikibooks community has decided to f

Re: [Flightgear-devel] New (real time) mapping tool proposal

2012-03-02 Thread HB-GRAL
Am 02.03.12 22:21, schrieb Curtis Olson: > > http://openlayers.org/dev/examples/mobile-drawing.html > Hi Curt I remember my post to this list some months ago. An example of a running "webapp" with flightgear navaids (apt.dat) you can still find here: http://map.fgx.ch/mobile.html#mappage I

Re: [Flightgear-devel] New (real time) mapping tool proposal

2012-03-02 Thread HB-GRAL
Am 02.03.12 22:21, schrieb Curtis Olson: > > - An open-layers based mapping tool (similar to mpmap, but not based on > proprietary google technology) > - Include the ability to draw and edit a route (a set of connected way > points) and then upload that to FlightGear's route manager

Re: [Flightgear-devel] Rembrandt feedback (was: Project Rembrandt - next steps)

2012-03-06 Thread HB-GRAL
Am 06.03.12 23:09, schrieb Olaf Flebbe: > PixelBufferCocoa :: realizeImplementation not implemented yet Hi Fred Just curious about this line, do you think recent osg cocoa windowing under OSX will be supported by rembrandt? Cheers, Yves -

Re: [Flightgear-devel] New (real time) mapping tool proposal

2012-03-10 Thread HB-GRAL
Am 10.03.12 09:35, schrieb Miles Colman: > FGx looks nice. > Does anyone else building FGx (in QT4 Creator, but otherwise according > to the build instructions here http://wiki.flightgear.org/FGX) have > trouble loading airport data on Ubuntu 11.10 ? > FGx exits with these terminal messages after I

[Flightgear-devel] Wordmark terrasync

2012-03-12 Thread HB-GRAL
Hi all Just wanted to add a note once that a company in the U.S. is trying to register "terrasync" as a wordmark. Maybe it is not worth to think about, anyway I am not familiar with this kind of happenings. But I was asked to post this to the list, so it’s here. Cheers, Yves

Re: [Flightgear-devel] Willfully violating Google Terms of Use

2012-03-13 Thread HB-GRAL
Am 13.03.12 17:46, schrieb Martin Spott: > > According to my personal experience it simply doesn't get any work done > to have yet another communication channel (just look at the Scenery web > forum - you know what I mean ;-) but it adds more overhead because > there's one more channel to monitor

Re: [Flightgear-devel] Earthview - Orbital terrain rendering in FG

2012-03-20 Thread HB-GRAL
Am 20.03.12 09:15, schrieb Renk Thorsten: >> Once you understand how the scattering integrals work it's natural to >> compute them also from the outside of the atmosphere. > > Okay, now I am *really* confused. Are we trying to solve the same problem? > > Light scattering in the atmosphere is not p

[Flightgear-devel] simgear zlib 1.2.6 lowlevel

2012-03-28 Thread HB-GRAL
Hi all I had some problems compiling simgear release/2.6.0 using zlib 1.2.6 on OSX. Looks like the main problem is here (independent of platform?): lowlevel.hxx void sgReadString ( gzFile fd, char **var ) ; lowlevel.cxx int c = gzgetc ( fd ) ; While this seems to work

Re: [Flightgear-devel] simgear zlib 1.2.6 lowlevel

2012-03-28 Thread HB-GRAL
Am 28.03.12 15:08, schrieb James Turner: > > The real issue is that we're finding zlib.h in /opt/local/include, but using > the libz from /usr. (The Apple supplied version) > > I tried to find a solution, so that we use one header + library consistently, > but didn't yet figure this out. Since zl

Re: [Flightgear-devel] updates to nav.dat.gz

2012-04-09 Thread HB-GRAL
Am 09.04.12 23:31, schrieb Ron Jensen: > On Monday 09 April 2012 15:05:58 Torsten Dreyer wrote: >> Hi, >> >> what is our current policy for updates to nav.dat? Do we commit changes >> to the binary gzip'ed file or do we have a central repository for the data? >> >> Would it make sense to have the u

Re: [Flightgear-devel] updates to nav.dat.gz

2012-04-10 Thread HB-GRAL
Am 10.04.12 14:24, schrieb Christian Schmitt: > Hi Yves, > > flightg...@sablonier.ch wrote: > >> update in general? Why is it possible to update apt. and nav.dat in xplane >> every months without (?) inconsistencies and not for FlightGear? Is there >> something that could be changed in the concept

Re: [Flightgear-devel] Random Buildings

2012-04-22 Thread HB-GRAL
Am 19.04.12 17:52, schrieb Stuart Buchanan: > On Thu, Apr 19, 2012 at 4:39 PM, rickbritto wrote: >> hello friends, Is possible to separate the random loading by types >> of buildings? > > Yes. The materials.xml file allows you to define different parameters > for different landlclasses (e.g. Urba

Re: [Flightgear-devel] Random Buildings

2012-04-24 Thread HB-GRAL
Am 23.04.12 17:40, schrieb Stuart Buchanan: > On Mon, Apr 23, 2012 at 1:17 AM, HB-GRAL wrote: >> Just a small question because I’m currently looking to OSM street data >> and try to use it for scenery creation ... in your last screenshot of >> your improvements I still see

Re: [Flightgear-devel] FG-api

2012-06-16 Thread HB-GRAL
Am 16.06.12 21:39, schrieb Martin Spott: > Peter Morgan wrote: > >> To add furtheer.. >> http://mapserver.flightgear.org/git/gitweb.pl?p=sceneryweb;a=blob;f=mapserver/Threshold_ILS_TWR.sh >> >> Were all reinventing a wheel.. > [...] >> +YAML++ >> Yamls is a nice format cos it machin

Re: [Flightgear-devel] FG-api

2012-06-16 Thread HB-GRAL
Am 16.06.12 23:18, schrieb Martin Spott: > I don't think you want to parse large amounts of XML while dialling > through the airport list in your FMS when you quickly have to divert to > an alternate because your landing clearance was cancelled and you're > short of fuel. There is no proposal to

Re: [Flightgear-devel] scenery licence for 2.8 and later

2012-07-06 Thread HB-GRAL
Am 06.07.12 10:10, schrieb Gijs de Rooy: > Nothing stops you from releasing that scenery under whatever license you'd > like ( within the legal constraints ofourse), we just cannot include it in > the official scenery. > No. Official scenery can also incorporate resources with other licenses: ht

Re: [Flightgear-devel] scenery licence for 2.8 and later

2012-07-06 Thread HB-GRAL
HB-GRAL: > Am 06.07.12 10:10, schrieb Gijs de Rooy: >> Nothing stops you from releasing that scenery under whatever license you'd >> like ( within the legal constraints ofourse), we just cannot include it in >> the official scenery. >> > > No. Official scene

Re: [Flightgear-devel] scenery licence for 2.8 and later

2012-07-06 Thread HB-GRAL
Am 05.07.12 18:04, schrieb Curtis Olson: > > > We !!!STRONGLY!!! encourage authors to use the GPL so that we can > incorporate their work into the overall project and distribute the work http://git.fgx.ch/flightgear/commit/?h=next&id=b14ddd40110e271efcd1416e9bf15d48d99c3123 Cheers, Yves ---

[Flightgear-devel] Cocoa/SDK10.5 support, small merge request

2012-07-08 Thread HB-GRAL
Hi I sent a small merge request here to flightgear next: https://www.gitorious.org/fg/flightgear/merge_requests/36 This small addition makes it possible flightgear still compiles with older osx development tools (cocoa/sdk10.5). I checked this change also with newer SDKs and it will/should not

Re: [Flightgear-devel] Cocoa/SDK10.5 support, small merge request

2012-07-10 Thread HB-GRAL
Am 08.07.12 16:27, schrieb HB-GRAL: > Hi > > I sent a small merge request here to flightgear next: > https://www.gitorious.org/fg/flightgear/merge_requests/36 > > This small addition makes it possible flightgear still compiles with > older osx development tools (cocoa/sdk

[Flightgear-devel] FGCom -> cmake

2012-07-10 Thread HB-GRAL
Hi all The last weeks Geoff McLane and me forked fgcom temporary at gitorious (http://www.gitorious.org/fgcom) and made some significant changes. Origin source is still available at http://sourceforge.net/projects/fgcom/ - Most important change is moving fgcom to cmake build and trying to get

Re: [Flightgear-devel] FGCom -> cmake

2012-07-11 Thread HB-GRAL
Hi Thorsten Many thanks for your patch. Yes, it is thought as external cmake option and your patch is just one step ahead ;-) Cheers, Yves Am 10.07.12 20:52, schrieb ThorstenB: > Am 10.07.2012 15:27, schrieb HB-GRAL: >> The last weeks Geoff McLane and me forked fgcom temporary at

Re: [Flightgear-devel] FGCom -> cmake

2012-07-11 Thread HB-GRAL
Am 10.07.12 20:50, schrieb Christian Schmitt: > Awesome! I waited for just that, because current fgcom has not seen any > change for a long time. Alreadey did a quick test and I think you will get > some merge requests soon :) > > Cheers, > Chris Hi Chris I can also add you as contributor and you

[Flightgear-devel] FGx 2.8.0rc1 for OSX

2012-07-16 Thread HB-GRAL
Hi all Just announced at forums that a FGx 2.8.0rc1 rolled out. It contains latest sg/fg/fgdata (with a own fgdata base package with a slightly different aircraft selection) and current fgcom. http://downloads.fgx.ch/OSX/FGx-2.8.0rc1.zip We use jenkins now to build and deploy FGx, an equal wind

Re: [Flightgear-devel] FGx 2.8.0rc1 for OSX

2012-07-17 Thread HB-GRAL
problem for this release. But I really hope this isn’t necessary, and as I know former releases of Tat, he will be here when it’s time to pick apples. > > > On Mon, Jul 16, 2012 at 10:49 AM, HB-GRAL wrote: > >> Hi all >> >> Just announced at forums that a FGx 2.8.0rc

Re: [Flightgear-devel] Switching from PUI to osgWidget

2012-07-22 Thread HB-GRAL
Am 22.07.12 22:40, schrieb Thomas Geymayer: > Hi Stefan, > > Am 2012-07-21 22:46, schrieb stefan riemens: >> It's obviously a long time wish to get rid of the PLIB dependency, and >> one of the main subsystems using it is the GUI. There are a couple of >> things lacking in possibilities with the cu

Re: [Flightgear-devel] Switching from PUI to osgWidget

2012-07-25 Thread HB-GRAL
Just to illustrate what I mean actually ... Current situation: http://maptest.fgx.ch/screens/current-screen.png New GUI with separated menus/dialogs, viewer in a separate window: http://maptest.fgx.ch/screens/one-screen.png Or new GUI with two screens setting, where one screen is the view only:

Re: [Flightgear-devel] Dan Freeman and ProFlightSimulator

2012-08-14 Thread HB-GRAL
Shouldn’t some online flightsim magazines where someone has good contacts be asked to publish exactly this story now ? I couldn’t believe it, and maybe posting warnings on FlightGear pages is not enough. Maybe there are a lot of people out there we do not know, still waiting for charges beeing

[Flightgear-devel] 2.8. osx download broken

2012-08-19 Thread HB-GRAL
Hi Curt and mirrors I can’t download the OSX release from your servers. It’s always broken around +- 450 Mb. But anyway, I don’t know if it is worth to care about this download, the Mac release seems to be broken at all, there is a problem with subversion linking reported from many users at for

Re: [Flightgear-devel] 2.8. osx download broken

2012-08-20 Thread HB-GRAL
Am 20.08.12 16:18, schrieb Curtis Olson: > On Sun, Aug 19, 2012 at 4:40 AM, HB-GRAL wrote: > >> Hi Curt and mirrors >> >> I can’t download the OSX release from your servers. It’s always broken >> around +- 450 Mb. > > > What tool (browser, app?) are yo

Re: [Flightgear-devel] 2.8. osx download broken

2012-08-21 Thread HB-GRAL
Am 20.08.12 18:16, schrieb Martin Spott: > HB-GRAL wrote: > >> to use a mirror, but then I got some 15k drops from the german mirror > > Anybody else facing trouble accessing the German FTP mirror ? > > Cheers, > Martin. > Sorry Martin, I guess it was not the

Re: [Flightgear-devel] Some More Detailed Scenery

2012-08-31 Thread HB-GRAL
Am 30.08.12 16:59, schrieb Martin Spott: > Tom P wrote: > >> Instead of creating a new server for high-end / more detailed sceneries, >> would it be possible to create a branch on the current TerraSync server? > > I think that's possible, maybe even just two different directories with > a 'base' Te

Re: [Flightgear-devel] Some More Detailed Scenery

2012-08-31 Thread HB-GRAL
Am 31.08.12 13:54, schrieb Martin Spott: > Hi Yves, > > HB-GRAL wrote: > >> May I ask you to move this discussion to the scenery list now ? > > I'm not among those who enjoy having multiple different places for > discussing the same topic (clarification upon req

Re: [Flightgear-devel] license

2012-09-05 Thread HB-GRAL
Am 05.09.12 11:52, schrieb Scott: > >While we are on the topic, I'd like to take a different perspective. > >There are a number of source data files (eg: national SRTM-1 data) > that is provided under Creative Commons with license terms very similar > as GPL, however it isn't GPL, but it wo

Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear branch,

2012-09-07 Thread HB-GRAL
Am 07.09.12 20:51, schrieb Clement de l'Hamaide: > > Hi all, > > I'm the author of the bug report #858. Big thanks to ThrostenB to solved it. > > About 3D models loading, the change has been explained by Mathias here : > http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg36498.h

Re: [Flightgear-devel] Airport selection feedback

2012-09-22 Thread HB-GRAL
Am 21.09.12 22:45, schrieb Thomas Geymayer: > Am 2012-09-21 21:16, schrieb Stuart Buchanan: >> On Thu, Sep 20, 2012 at 11:44 PM, Thomas Geymayerwrote: >>> I've now changed the default fill rule from even-odd to non-zero. Should >>> probably work better now... >> >> Surprisingly, this didn't seem to

Re: [Flightgear-devel] Doc Project Idea

2012-09-28 Thread HB-GRAL
Hi Pete, James Currently it runs on fgx servers I guess. Pete, it’s your decision and work, move it to the official jenkins when you think it’s useful in this state for all fg devs, in my view there is no reason to provide that on fgx servers only ;-) -Yves Am 28.09.12 10:33, schrieb James

[Flightgear-devel] Postgres/Postgis import apt.dat

2012-10-10 Thread HB-GRAL
Hi all I already wrote a small baby python script which converts apt.dat into flightgear readable xml. Now I started a new project for importing the same data to Postgres/PostGIS tables for my map development. Currently I can create runway polygons with all associated data this way with (fligh

[Flightgear-devel] Weather

2012-11-11 Thread HB-GRAL
Hi all Flightgear has a nice (local and global) weather implementation AFAIK. Are there some ideas (or solutions) how to map custom or shared weather values in a (internal or external) weather radar" ? -Yves -- Everyon

Re: [Flightgear-devel] Weather

2012-11-12 Thread HB-GRAL
Am 12.11.12 08:21, schrieb Renk Thorsten: >> Flightgear has a nice (local and global) weather implementation AFAIK. >> Are there some ideas (or solutions) how to map custom or shared weather >> values in a (internal or external) weather radar" ? > > Someone was working on that, and we got to the po

Re: [Flightgear-devel] Weather

2012-11-12 Thread HB-GRAL
Am 12.11.12 10:45, schrieb Renk Thorsten: > > The consensus seems to be that (with some limitations) this can be done in > principle. Just someone would need to do it in practice, and I'm not going to > do it because I'm not into MP in the first place, so this seems to be where > this is stuck.

Re: [Flightgear-devel] Musings on FG on Linux/Windows

2012-11-30 Thread HB-GRAL
Am 29.11.12 08:59, schrieb Renk Thorsten: > So, good to know that you apparently see me as someone who has nothing better > to do than complain because the service isn't good. You know what - I'm out > of here for a really good long break, doing something nice. The FG experience > for me of lat

Re: [Flightgear-devel] Musings on FG on Linux/Windows

2012-12-02 Thread HB-GRAL
Am 01.12.12 14:15, schrieb Pat: > Does this ring any bells? > > http://unprotocols.org/blog:14 > Hi Pat This link .. exactly. That’s probably all what I was thinking about when I sent my thanks to the list for Thorsten (for ALL t(h)orstens at the end, anyway for all contributors, leaders, non-l

Re: [Flightgear-devel] fgdata Commit c8a69dffd49a298e01c0e0e1320f4a1d49a0bca4

2012-12-21 Thread HB-GRAL
Am 21.12.12 11:49, schrieb Gijs de Rooy: > Please see http://wiki.flightgear.org/FlightGear_Git:_splitting_fgdata > and feel free to add thoughts/ideas there. A mailing list is not a good place > for documenting things. > > > Cheers, > Gijs > Hi Gijs The problem

[Flightgear-devel] CMake question simgear include option

2013-02-14 Thread HB-GRAL
Hi Ehrm, cmake, I tried to link against another simgear but I can only link against headers, not the libs? When I have another simgear in (i.e. default path) installed it takes the headers from include definition, but the libs from first path? Or do I miss a CMake option? With simple -DCMAKE_I

Re: [Flightgear-devel] OSX 10.5 compilation

2013-02-16 Thread HB-GRAL
Hi James I'm still trying to be this 10.5 person these days, I don't give up that fast of course ;-) And I spent a lot of time this week in this believe me. It started with having all dependencies right, and now I'm still trying to get simgear/flightgear the right way. When I succeed I will nee

Re: [Flightgear-devel] OSX 10.5 compilation

2013-02-16 Thread HB-GRAL
Am 16.02.13 18:54, schrieb HB-GRAL: > I got also the sound working now for 10.5, and I'm actually building a > FGx 2.10 against SDK 10.5. The sound problem is not related to 10.5 of course, I got the sound working for arch i386 and sdk 10.5/6 (x86_64 worked from beginning, building

[Flightgear-devel] BufferedLogCallback in simgear

2013-02-16 Thread HB-GRAL
Hi James I guess this is the next commit https://gitorious.org/fg/simgear/commit/318c5000ce58a07a279053f084a28faaef5c422d that breaks simgear compilation against osx sdk 10.5 and target 10.5 on intel (for 2.11, and I get no problems against 10.6): Output: simgear/simgear/debug/BufferedLogCallb

Re: [Flightgear-devel] dyld: Library not loaded: libosgText.93.dylib

2013-02-26 Thread HB-GRAL
Am 25.02.13 22:14, schrieb Umut Durak: > Folks, > I recently applied what is instructed in wiki > (http://wiki.flightgear.org/Building_using_CMake) for the MAC build and come > up with the bin directory under the dist folder. As I executed fgfs I get the > following error which google this time

[Flightgear-devel] AS332 into CVS?

2009-11-30 Thread HB-GRAL
Hi CVS I was working on a Aerospatiale AS332 for some months. Now I reconfigured the FDM with help of HHS and Maik Justus. There is still some work to do, of course. But the as332 has a model, a FDM and some basic instruments/animation and is now ready for basic test/use. I wish to see it in t

Re: [Flightgear-devel] Hello @all from Peter

2010-01-27 Thread HB-GRAL
Peter Meyer schrieb: > Hello @all Welcome Peter Good news from Stuttgart! I hope that you get a lot of feedback here in the developer list. And maybe it is worth to announce your arrival also in the forum. Aircraft Development: http://www.flightgear.org/forums/viewforum.php?f=4&st=0&sk=t&sd=d

Re: [Flightgear-devel] new MP server / Netherlands

2010-01-28 Thread HB-GRAL
Csaba Halász schrieb: > > By the way, I think something should be done about 02. It is way too > overused and seems to have some intermittent relaying problems (even > though it is supposed to have IP filtering now). I don't know if the > problems are caused by the overload or not, though. What do

Re: [Flightgear-devel] Threshold bug when using custom scenery enable

2010-02-02 Thread HB-GRAL
Peter Brown schrieb: > Changing tower height in apt.dat file does not affect viewpoint. Peter, Changes of properties like viewpoint in apt.dat takes no effect. Using a wide range of custom scenery is also not a good starting point for debugging a release like the pre-alpha on OSX. But KSFO is p

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-19 Thread HB-GRAL
Erik Hofman schrieb: > I've created a new set of splash screens based on the images Durk > created about two weeks ago. > Does anyone have any objections to committing them or does anybody have > other possible splash screens to choose from? > > http://home.telfort.nl/sp004798/emh/Splash1.png >

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-20 Thread HB-GRAL
Isaias Prestes schrieb: > What font is this? > First font is ’well known’ Rockwell bold italic. Second one is Imago. Anyhow Rockwell has a straight and timeless type design and is avaiable on most systems I think? Thanks - Y- ---

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-21 Thread HB-GRAL
Erik Hofman schrieb: > Unfortunately both font types don't seem to be license free. To be safe > I've changed the splash screens now to only use license free fonts (as > shipped with The Gimp): BGP Elite Bold (with custom shear) and Dustismo > Bold Italic. > > Erik Erik, Only for my understan

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-21 Thread HB-GRAL
James Sleeman schrieb: > > Best to use free (libre) fonts where possible to avoid the problem > totally I expect... This is a good proposal. Lets check the libre fonts for really good quality fonts and great design. Not just for Microsoft, Adobe or Bitstream "clones" or "edits" (like i.e. Verd

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-21 Thread HB-GRAL
I checked the libre fonts and this are my (quick) results for now: Allerta (modified): http://www.sablonier.ch/flightgear/splash/typosplash03.jpg DejaVu (modified): http://www.sablonier.ch/flightgear/splash/typosplash04.jpg Both are well designed open fonts and have the right license for FG I t

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-22 Thread HB-GRAL
I am just playing around a bit with this Allerta. Have a look here: http://www.sablonier.ch/flightgear/splash/typosplash05.jpg http://www.sablonier.ch/flightgear/splash/typosplash06.jpg http://www.sablonier.ch/flightgear/splash/typosplash07.jpg Cheers- Yves ---

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-26 Thread HB-GRAL
syd adams schrieb: > Just out of curiosity , what's the white bar above the bottom "Flightgear " > ? > It is decoration and should express some more dynamics. But meantime I am working on some new examples for the lettering (it is not a logo I think). It will be better to show the entire screen

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-28 Thread HB-GRAL
> > Allerta (modified): > http://www.sablonier.ch/flightgear/splash/typosplash03.jpg > Now here you can see an example how a modified Allerta could probably do a new job in the gui? http://www.sablonier.ch/flightgear/splash/guifont_8.jpg and smaller (better for default 800x600) http://www.sa

[Flightgear-devel] New GUI Font

2010-03-02 Thread HB-GRAL
Hello all I started to create a new font for the FlightGear GUI the get better readability and to refresh the 'look' of the GUI. My work is based on Allerta (OFL) and I hope it could do a good job. My new FG-fonts are avaiable in .ttf and txf and are almost ready for use within FlightGear (of

Re: [Flightgear-devel] New GUI Font

2010-03-02 Thread HB-GRAL
Melchior FRANZ schrieb: > > Helvetica is the default font used in HUDs (e.g. in the F16). While not > perfect > for that (there are MIL standards for this), it would have to be checked if > an optimized GUI font is a reasonable replacement. Do you mean in real HUDs? http://www.youtube.com/watch?

Re: [Flightgear-devel] New GUI Font

2010-03-02 Thread HB-GRAL
Erik Hofman schrieb: > HB-GRAL wrote: >> But first - what do you think about this new font? Should I go further >> or do you prefere the old pixel fonts for the GUI? What do you think >> about readability and this new look? > > I think the new font looks nice and cl

Re: [Flightgear-devel] New GUI Font

2010-03-02 Thread HB-GRAL
Melchior FRANZ schrieb: > * HB-GRAL -- Tuesday 02 March 2010: >> Melchior FRANZ schrieb: >>> Helvetica is the default font used in HUDs (e.g. in the F16). While not >>> perfect >>> for that (there are MIL standards for this), > >> Do you mean in real

Re: [Flightgear-devel] New GUI Font

2010-03-04 Thread HB-GRAL
leee schrieb: > > If anyone can find some high-res pictures of _real_ HUD displays > (and not ones from flight sims, as they're obviously going to be > produced via a raster display) it should be possible to see the > LCD 'dots' (unless they LCD screen uses a ridiculously high > resolution, wh

Re: [Flightgear-devel] Web Site

2010-03-08 Thread HB-GRAL
Pete Morgan schrieb: > Have developed the idea a bit further. > > http://fg-www.appspot.com/ > > idea is to have a dedicated aircraft and Online site also > > Wow! We get a cool well designed new FG-Site! Thank you very much. - Yves ---

Re: [Flightgear-devel] Web Site

2010-03-09 Thread HB-GRAL
Pete Morgan schrieb: > Not at all. I am not a designer, merely a developer. In fact a designer > would be really helpful.. anyone ? Gijs ? I am working as graphic and web designer for many years. As I saw your new site my first impression was there is already a designer at work. But when you ne

Re: [Flightgear-devel] New GUI Font

2010-03-12 Thread HB-GRAL
Melchior FRANZ schrieb: > > While not perfect > for that (there are MIL standards for this), it would have to be checked if > an optimized GUI font is a reasonable replacement. > Just to point to some documents if someone wants to study this standards: - MIL-STD-1787B, http://www.hf.faa.gov/docs

Re: [Flightgear-devel] Shaders experiments

2010-03-17 Thread HB-GRAL
Erik Hofman schrieb: > I've changed the coverage size of the textures from 1024 to 2000 meter. Hello Erik I guess it is better not to change the texture size to 2000 meters(?) in materials.xml. As I can see the size of the textures fits exactly to the relief when it is 1024 at the moment. -Yv

Re: [Flightgear-devel] Shaders experiments

2010-03-18 Thread HB-GRAL
Erik Hofman schrieb: > > I've already changed it in CVS and the relief/height map is still in > line with the main texture. Otherwise I wouldn't have committed it. > > Erik > Yes, I apologize this is my conclusion with the new effect here. I changed the size yesterday in materials.xml to 1024

Re: [Flightgear-devel] Web Site

2010-03-23 Thread HB-GRAL
willie schrieb: > > +1 to that, brother > There are many excellent sites out there using simple html and > intelligent CSS. I don't see why we can't be one of them. Keep it simple > and fast. > 1+ to the whole usability and design consortium here. When you read the whole thread you see that thi

Re: [Flightgear-devel] Web Site

2010-03-23 Thread HB-GRAL
Geoff McLane schrieb: > But his good work _IS_ being used, extensively - > 1 left TOC > 2 CSS design > 3 XHTML 1.0 > > I have added a little more today... > http://geoffair.net/fg/site > including a bottom TOC - presently not quite the > same as the left, but it will be... Geoff, I am actually

Re: [Flightgear-devel] apt.dat format

2010-03-30 Thread HB-GRAL
Michael Sgier schrieb: > I'm really looking forward to see new airports in FG, maybe on top of a new > scenery, Fred? > Hello Michael Thanks for your offer to help for a better scenery. Can you start to publish your airports/data/objects now under GPL? So others can also contribute and start

Re: [Flightgear-devel] Improvements to the material library and materials.xml

2010-03-31 Thread HB-GRAL
Stuart Buchanan schrieb: > Hi All, > > For a while I've been thinking about improving our material handling > to allow for more regional variation. For example, the buildings in > towns in the USA are quite different from those in the UK, and an > evergreen forest in the Carribean is quite differe

[Flightgear-devel] New Effects on OSX

2010-04-18 Thread HB-GRAL
I am running a MacBookPro OSX 10.5 with OpenSceneGraph 2.9.7. I downloaded compiled today cvs source and and here is what I get with current cvs data folder: http://img255.imageshack.us/img255/1559/fgnewdata.png And here is what I get with recent source but an older data folder (same as used f

Re: [Flightgear-devel] New Effects on OSX

2010-04-19 Thread HB-GRAL
Victhor schrieb: >> Is my MacBookPro out of date with RadeonX1600 now? > I didn't know ATIs worked with OpenGL at all :0) > OpenGL/OpenSceneGraph worked a long time with my ATI without this new ash cloud effects. FG is closer to reality than I thought.

Re: [Flightgear-devel] New Effects on OSX

2010-04-19 Thread HB-GRAL
HB-GRAL schrieb: > OpenGL/OpenSceneGraph worked a long time with my ATI without this new > ash cloud effects. FG is closer to reality than I thought. > Can someone help me to disable model-default and terrain-default without loosing the other effects? It looks like "techniques&

Re: [Flightgear-devel] New Effects on OSX

2010-04-19 Thread HB-GRAL
Arnt Karlsen schrieb: > On Mon, 19 Apr 2010 01:37:42 +0200, HB-GRAL wrote in message First of all - thank you very much for your answer. >> I am running a MacBookPro OSX 10.5 > > ..this is the most recent OSX? 64bit dualcore Intel? > Maxed out ram yet? What screen resolut

Re: [Flightgear-devel] Compiling FGSD on Ubuntu Karmic / GCC 4.4...

2010-04-20 Thread HB-GRAL
Mattt schrieb: > Thanks Csaba, > > With ( current - _lastNewAction ).toMSecs() : > >actionmgr.cpp:115: error: invalid cast from type ‘SGTimeStamp’ to > type ‘double’ > > With current.toMSecs() - _lastNewAction.toMSecs() : > >It compiles!!! Matt, In case it also works, can you pleas

Re: [Flightgear-devel] New Effects on OSX

2010-04-21 Thread HB-GRAL
Tatsuhiro Nishioka schrieb: > Hi, Thank you Tat! Comment out all the alpha in default.vert mat-anim.vert model-default.vert reflect.vert gives me the needed error (gl_LinkProgram "" failed). All works fine, also new performance vs. quality. BTW: "Warning: TangentSpaceGenerator: unknown primit

Re: [Flightgear-devel] New Effects on OSX

2010-04-21 Thread HB-GRAL
Vivian Meazza schrieb: > If you are seeing linker errors, then I think you are effectively killing > the shader - which might be why it works :-) > > Vivian I removed the "//" in // Super hack: if diffuse material alpha is less than 1, assume a // transparency animation is at work but

Re: [Flightgear-devel] New Effects on OSX

2010-04-22 Thread HB-GRAL
Frederic Bouvier schrieb: > > This is an OSG warning. Unfortunately, polygons were forgotten by the > people who wrote the tangent space generator. I posted something about > it on the OSG list but got no response. If we want to make it disappear, > I presume we'll have to do it ourself > > -Fr

Re: [Flightgear-devel] New Effects on OSX

2010-04-22 Thread HB-GRAL
HB-GRAL schrieb: > Frederic Bouvier schrieb: >> This is an OSG warning. Unfortunately, polygons were forgotten by the >> people who wrote the tangent space generator. I posted something about >> it on the OSG list but got no response. If we want to make it disappear, >&

Re: [Flightgear-devel] New Effects on OSX

2010-04-26 Thread HB-GRAL
HB-GRAL schrieb: > Tatsuhiro Nishioka schrieb: >> Hi, > > Thank you Tat! > > Comment out all the alpha in > > default.vert > mat-anim.vert > model-default.vert > reflect.vert > Just realized that the problem might be constantColor

Re: [Flightgear-devel] New Effects on OSX

2010-04-27 Thread HB-GRAL
HB-GRAL schrieb: > HB-GRAL schrieb: >> Tatsuhiro Nishioka schrieb: >>> Hi, >> Thank you Tat! >> >> Comment out all the alpha in >> >> default.vert >> mat-anim.vert >> model-default.vert >> reflect.vert

Re: [Flightgear-devel] New Effects on OSX

2010-04-30 Thread HB-GRAL
HB-GRAL schrieb: > HB-GRAL schrieb: >> HB-GRAL schrieb: >>> Tatsuhiro Nishioka schrieb: >>>> Hi, >>> Thank you Tat! >>> >>> Comment out all the alpha in >>> >>> default.vert >>> mat-anim.vert >>> model-def

[Flightgear-devel] --with-openal-framework=PREFIX

2010-05-03 Thread HB-GRAL
./configure --help prints --with-openal-framework=PREFIX --with-osg-framework=PREFIX but should be --with-openal_framework=PREFIX --with-osg_framework=PREFIX or not? Thanks, Y. --

[Flightgear-devel] SimGear CVS

2010-05-04 Thread HB-GRAL
SimGear CVS does not work anymore for me (since today), also viewvc browsing. Is there a change I missed in accessing SimGear CVS? - Thanks Y. -- ___ Flightgear-devel mailing l

[Flightgear-devel] Question about *LUT/*lut.h OSX

2010-05-05 Thread HB-GRAL
Hello James(?) I will call it *LUT just not to add another thread to a long long list. Took me some days to read about this problem on OSX. I apologize that I can not solve my new compiler issues with this holy-book-of-keeping-alut-thread ;-) Recent SimGear CVS change in Soundmanager push me t

Re: [Flightgear-devel] Question about *LUT/*lut.h OSX

2010-05-05 Thread HB-GRAL
James Turner schrieb: > - grab ALUT.framework from here: > http://files.goneabitbursar.com/fg/alut-osx-universal.zip > (temporary location) I have a own freealut 1.1.0 compiled/installed for i386. Do I have to replace this one with your framework/universal? > > - put the framework s

Re: [Flightgear-devel] Question about *LUT/*lut.h OSX

2010-05-06 Thread HB-GRAL
James Turner schrieb: > Yes, probably - we're trying to get away from the situation where each Mac > developer needs to come up with their own solution to this problem. The code > in the framework I mentioned should be exactly the same code as your freealut > 1.1.0, just packaged as a framework.

Re: [Flightgear-devel] Question about *LUT/*lut.h OSX

2010-05-06 Thread HB-GRAL
HB-GRAL schrieb: > James Turner schrieb: >> Yes, probably - we're trying to get away from the situation where each Mac >> developer needs to come up with their own solution to this problem. The code >> in the framework I mentioned should be exactly the same code as you

[Flightgear-devel] FlightGear/SimGear Git -> OSX Gold Dart

2010-05-06 Thread HB-GRAL
A day I will never forget on OSX. Short version: 1. git clone SimGear, make 2. installing new ALUT.framework 3. git clone FlightGear, make 4. Start FlightGear Everything works. (Almost). Thanks a lot to everyone who made this mission possible. - Yves ---

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