Re: [Freeciv-Dev] (PR#39342) 2.1.0-beta4 border vs. fog of war

2007-04-13 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39342 > On 4/13/07, Karl-Ingo Friese <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39342 > > > Hello, > > another bug that has been in all the 2.1.0 beta > versions; I dont know if it has been reported yet: > > Even in

Re: [Freeciv-Dev] (PR#7080) Proposed rules changes

2007-05-12 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=7080 > On 5/12/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=7080 > > > This patch combines some suggested rules changes in this ticket that I > think are good, and not yet implemented. Changes are:

[Freeciv-Dev] (PR#13864) Data: Kurd nation

2007-05-17 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=13864 > New version of the nation ruleset. Written by Architeuthis using some of my data. See forum tread for full discussion: http://forum.freeciv.org/viewtopic.php?t=3076 ~Daniel kurd.ruleset Description: Binary data _

[Freeciv-Dev] (PR#39388) S2_1 broken

2007-06-09 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39388 > S2_1 rev12978; when connecting to a server: 0: Don't have graphics tags t.ocean1 or for base terrain Ocean ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listin

Re: [Freeciv-Dev] (PR#39388) S2_1 missing t.ocean1

2007-06-09 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39388 > On 6/10/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39388 > > > Daniel Markstedt wrote: > > S2_1 rev12978; when connecting to a server: > > >

[Freeciv-Dev] (PR#39390) S2_1: SDL client compile fails

2007-06-10 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39390 > S2_1 rev12978 on OSX 10.3.9 ; configured with: env CC="gcc -no-cpp-precomp" CFLAGS="-O3 -I/opt/local/include" LDFLAGS="-L/opt/local/lib" ./autogen.sh \ --enable-nls \ --enable-client=sdl \ --prefix=/Users/daniel/freeciv-

[Freeciv-Dev] (PR#39398) 2.1.0-beta4 Fantasy modpack crash

2007-06-16 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39398 > While playtesting the Fantasy modpack for 2.1, I encountered a server crash. Freeciv 2.1.0-beta4 running on WinXP. Fantasy modpack from ftp://ftp.freeciv.org/freeciv/contrib/modpacks/fantasy/fantasy-2.1.0-1.tar.bz2 Upon civil war: Player 'C

Re: [Freeciv-Dev] Xcode Intel SDL almost working (no more X11) !

2007-06-17 Thread Daniel Markstedt
On 6/17/07, Vasco Alexandre da Silva Costa <[EMAIL PROTECTED]> wrote: > On 6/17/07, mecanography <[EMAIL PROTECTED]> wrote: > > Wow... finaly got it kinda working... I launched a civserver through > > command line and could connect and start a game (build city, > > irrigation, move, enter huts, etc

[Freeciv-Dev] (PR#14262) Updated Ancients Modpack

2007-06-17 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=14262 > Made a 'stable' release based on Benedict's updated version and my own 2.0.2 version. Includes a modified 'ft' iso tileset. Limited playtesting shows no obvious bugs or crashes. Grab it from ftp: ftp://ftp.freeciv.org/freeciv/contrib/modpa

[Freeciv-Dev] (PR#39399) 2.1 Ancients modpack bug

2007-06-17 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39399 > Freeciv-2.1.0-beta4 on WinXP; while testing the Ancients modpack for 2.1 (ftp://ftp.freeciv.org/freeciv/contrib/modpacks/ancients/ancients-2.1.0-1.tar.bz2) I keep getting these server messages: 1: Turlough O'Connor's Tara(32,26) [s5 d1282

[Freeciv-Dev] (PR#39405) S2_1 compile fails in diplodlg.c

2007-06-18 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39405 > S2_1 r13004 on OSX 10.3.9; while compiling gui_sdl: diplodlg.c: In function `gold_callback': diplodlg.c:369: warning: implicit declaration of function `gettext' diplodlg.c:369: warning: passing arg 1 of `append_output_window' makes pointer

Re: [Freeciv-Dev] (PR#39388) S2_1 trident missing t.ocean1

2007-06-19 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39388 > It's working now. Thanks for the effort! ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#39409) Technology tree (reqtree.c) edge colors

2007-06-21 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39409 > On 6/22/07, Ulrik Sverdrup <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39409 > > > Here is a proposed change and patch for client/reqtree.c. Attached > diff from trunk r13007 > > The feature is adding colors

[Freeciv-Dev] (PR#39410) [wishlist] team color schemes on sprites

2007-06-22 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39410 > It'd be useful and nice-looking if sprites (units/cities) could have different color schemes depending on what team they belonged to. It ought to be quite simple to do with color masking. This is how it may look like (modified Civ2-ToT): htt

Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting

2007-06-23 Thread Daniel Markstedt
Excellent work! You may upload it to ftp.freeciv.org/freeciv/incoming Regards, ~Daniel On 6/24/07, Francois Marlier <[EMAIL PROTECTED]> wrote: > Hello list, > > I got a running universal binary (power pc and intel) SDL client for > OSX, there may still be bugs (and also beeing unaware of SDL cl

[Freeciv-Dev] (PR#39415) [wishlist/gui-gtk] set local options from the main menu

2007-06-24 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39415 > I'd like it to be possible to set local options from the main menu, before connecting to any game. It would be especially useful if tileset could be chosen at this stage, as it would facilitate starting a modpack/scenario game. Right now, you

Re: [Freeciv-Dev] (PR#39418) lt translation

2007-06-26 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39418 > I marked the offending strings in lt.po as fuzzy to fix compilation. ~Daniel On 6/26/07, Pepeto _ <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39418 > > > S2_1 doesn't compile anymore since the last revisio

Re: [Freeciv-Dev] (PR#39421) BUG: unit_type name translation

2007-06-28 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39421 > On 6/29/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39421 > > > Found 3 searches that use the unit_type translated name, instead of the > correct rule name string (requirements, rule

Re: [Freeciv-Dev] (PR#39421) BUG: unit_type name translation

2007-06-28 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39421 > On 6/29/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39421 > > > Daniel Markstedt wrote: > > Perhaps my failiure to compile gui-sdl is related to thi

[Freeciv-Dev] (PR#39405) S2_1 compile fails in diplodlg.c

2007-06-30 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39405 > As of r13028, build fails in citydlg.c instead: citydlg.c: In function `units_orders_city_dlg_callback': citydlg.c:416: error: structure has no member named `type' citydlg.c:419: warning: implicit declaration of function `gettext' citydlg.c:

Re: [Freeciv-Dev] (PR#39405) S2_1 compile fails in diplodlg.c

2007-06-30 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39405 > On 7/1/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39405 > > > Daniel Markstedt wrote: > > As of r13028, build fails in citydlg.c instead:

[Freeciv-Dev] (PR#39405) S2_1 compile fails in gui-sdl

2007-07-01 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39405 > As of r13033, the error message is: citydlg.c: In function `units_orders_city_dlg_callback': citydlg.c:419: warning: implicit declaration of function `gettext' citydlg.c:419: warning: format argument is not a pointer (arg 4) citydlg.c:443: w

Re: [Freeciv-Dev] (PR#39405) S2_1 compile fails in gui-sdl

2007-07-02 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39405 > As of r13039, building fails in diplodlg.c (again): diplodlg.c: In function `gold_callback': diplodlg.c:369: warning: implicit declaration of function `gettext' diplodlg.c:369: warning: passing arg 1 of `append_output_window' makes pointer f

Re: [Freeciv-Dev] [Freeciv-commits] r13034 - /trunk/data/nation/lithuanian.ruleset

2007-07-02 Thread Daniel Markstedt
Hi Andrius, I checked the changes done to the ruleset and it looks like a quality update, BUT please post a patch with your changes to the rt system before committing any changes to anything outside of po/. See: http://freeciv.wikia.com/wiki/Commit_rules ~Daniel On 7/2/07, Andrius Štikonas <[E

Re: [Freeciv-Dev] (PR#39405) S2_1 compile fails in gui-sdl

2007-07-02 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39405 > On 7/3/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39405 > > > > [wsimpson - Mo 02. Jul 2007, 23:20:27]: > > > > That turned out to be relatively easy to fix. Send more reports! > > >

[Freeciv-Dev] (PR#39428) [gui-sdl] crash when entering city production dialog

2007-07-02 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39428 > S2_1 r13041 on MacOSX 10.3.9: To reproduce, join a new server, start the game, find a city, enter the city dialog, click the 'Change Production' button, crash! ~Daniel ___ Freeciv-dev mailing

[Freeciv-Dev] (PR#39429) [gui-sdl] can't continue after being disconnected during pregame

2007-07-02 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39429 > S2_1 r13041 on MacOSX 10.3.9: To reproduce, start a new civserver, join it with the SDL client, while the client is showing the pregame screen, terminate civserver; now click the Back button in the client and the game freezes showing the sta

Re: [Freeciv-Dev] (PR#39428) [gui-sdl] crash when entering city production dialog

2007-07-03 Thread Daniel Markstedt
should make a diff with 2.1.0b4 I have no such bug on the > Cocoa SDL client. > Also check headers include order it made a huge difference for me.. > > Le 3 juil. 07 à 04:43, Daniel Markstedt a écrit : > > > > > http://bugs.freeciv.org/Ticket/Display.html?id=39428 > >

[Freeciv-Dev] (PR#39435) Incorrect String in srv_main.c

2007-07-04 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39435 > While translating, I found this obviously wrongly stated string (since a v1.15.0 doesn't exist): #: server/srv_main.c:1019 msgid "" "Your client is too old. To use this server please upgrade your client to a " "CVS version later than 2003-11

Re: [Freeciv-Dev] (PR#39435) Incorrect String in srv_main.c

2007-07-04 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39435 > On 7/4/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39435 > > > While translating, I found this obviously wrongly stated string (since > a v1.15.0 doesn't

[Freeciv-Dev] (PR#39439) make some gui-sdl strings translatable

2007-07-04 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39439 > This patch marks some more strings as translatable, while fixing two capitalizations of 'Freeciv'. For S2_1. translatable.diff Description: Binary data ___ Freeciv-dev mailing list Freeciv-dev@gn

[Freeciv-Dev] (PR#39435) Incorrect Strings

2007-07-04 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39435 > > [dmarks - Wed Jul 04 12:15:45 2007]: > > On 7/4/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=39435 > > > > > While translating,

Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting

2007-07-05 Thread Daniel Markstedt
/5/07, Francois Marlier <[EMAIL PROTECTED]> wrote: > Hello, > > sorry for the delay, I just uploaded the .dmg in the incoming > repository. > > cheers > > François Marlier > > Le 24 juin 07 à 02:51, Daniel Markstedt a écrit : > > > Excellent work! &

Re: [Freeciv-Dev] (PR#39439) make some gui-sdl strings translatable

2007-07-05 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39439 > On 7/5/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39439 > > > OK, but the proper English would be "Making". > > I've noticed that translation of abbreviations is problematic, so we

Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting

2007-07-05 Thread Daniel Markstedt
good work indeed! ~Daniel On 7/5/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > Bonjour and tres bien! :) > > Unfortunately, the file is 'stuck' with the wrong permissions, so I > can't download it. Can someone with root access to the ftp please fix > it? Thi

Re: [Freeciv-Dev] (PR#39441) tracking release 2.0.10

2007-07-08 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39441 > BTW, there were voices on the forums that we should start shipping 2.0.x with Amplio, as *trident derivates are looking increasingly outdated. Are there any technical reasons that stops us from doing so? ~Daniel _

Re: [Freeciv-Dev] (PR#39439) make some gui-sdl strings translatable

2007-07-08 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39439 > On 7/6/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39439 > > > > [wsimpson - Do 05. Jul 2007, 14:58:26]: > > > > Nope, only SDL has anything like "of Freeciv", all the rest are > > "fo

Re: [Freeciv-Dev] (PR#35985) civicon & cityicon

2007-07-08 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=35985 > On 7/9/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=35985 > > > I see the ticket is marked as resolved now, but what about the patches > that force the Windows clients to use the icon o

Re: [Freeciv-Dev] (PR#39448) String bug

2007-07-09 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39448 > I thought of that too. The meaning is 'Future Technology' which is obvious if you look at the code. ~Daniel On 7/9/07, Christian Knoke <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39448 > > > > SVN 09 JUL 2

Re: [Freeciv-Dev] (PR#39454) small bug in kurd.ruleset

2007-07-12 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39454 > On 7/12/07, Christian Knoke <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39454 > > > > trunk of today > > data/nation/kurd.ruleset line 55: > > "Serêkanî", ; Kurdish name for Ra's Al Ein (Syria) >

[Freeciv-Dev] (PR#39461) [rulesets] Knights Templar nation

2007-07-15 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39461 > This is a semi-fictional Knights Templar nation by azrael4h of the forums, based on the medieval knightly order of the same name and their short-lived Crusader States in the Middle East. SVG flags by me. I intend to commit this to trunk, as

[Freeciv-Dev] (PR#39463) url fix from openbsd.org

2007-07-16 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39463 > Attached patch fetched from: http://www.openbsd.org/cgi-bin/cvsweb/~checkout~/ports/games/freeciv/patches/patch-client_audio_c?rev=1.1&content-type=text/plain Reported by _rui on irc. ~Daniel $OpenBSD: patch-client_audio_c,v 1.1 2007/07/1

[Freeciv-Dev] (PR#39468) build fails in utility/fciconv.c with enable-debug

2007-07-17 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39468 > Tried to build trunk r13116 with the --enable-debug flag, and got: fciconv.c: In function `init_character_encodings': fciconv.c:120: warning: implicit declaration of function `bind_textdomain_codeset' fciconv.c: In function `convert_string':

Re: [Freeciv-Dev] (PR#39428) [gui-sdl] crash when entering city production dialog

2007-07-21 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39428 > On 7/22/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > I couldn't reproduce this crash. Does it still happen? And can you send > a backtrace? > > It stopped occurring a while ago, so feel free to close this ticket. ~Daniel _

Re: [Freeciv-Dev] bug reprts by mail

2007-08-11 Thread Daniel Markstedt
It has changed to [EMAIL PROTECTED] to fool spammers. Please don't post in in clear text anywhere! ~Daniel On 8/11/07, banjo <[EMAIL PROTECTED]> wrote: > hi > > im getting bounces from [EMAIL PROTECTED] > > is this temporary or is there a new way of emailing > bug reports to rt? > > -billy > > __

[Freeciv-Dev] (PR#39554) Flag of Serbia

2007-08-12 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39554 > Since the divorce between Serbia and Montenegro last year, Serbia has gotten a new flag. The order of the stripes as well as the shades have changed, c.f. Wikipedia http://en.wikipedia.org/wiki/Flag_of_Serbia Patch attached. ~Daniel New

[Freeciv-Dev] 2.1 meta ticket

2007-08-13 Thread Daniel Markstedt
I just did some work on the 2.1 release meta ticket, deleting resolved tickets and adding a batch of new ones. There are about 80 linked tickets now: http://bugs.freeciv.org/Ticket/Display.html?id=12957 BTW, it's about time for another beta release now, IMO. Since Jason is on an extended leave fro

Re: [Freeciv-Dev] 2.1 meta ticket

2007-08-13 Thread Daniel Markstedt
On 8/14/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > Daniel Markstedt wrote: > > I just did some work on the 2.1 release meta ticket, deleting resolved > > tickets and adding a batch of new ones. There are about 80 linked > > tickets now: http://bugs.freeciv

Re: [Freeciv-Dev] 2.1 meta ticket

2007-08-13 Thread Daniel Markstedt
On 8/14/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > On 14/08/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > I just did some work on the 2.1 release meta ticket, deleting resolved > > tickets and adding a batch of new ones. There are about 80 l

[Freeciv-Dev] (PR#16399) Issues with 2.1.0 under windows XP

2007-08-13 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16399 > > [EMAIL PROTECTED] - Tue Apr 11 17:55:21 2006]: > > Hi. > > I'm testing 2.1.0-Beta1 under windows XP and GTK 2.8 > > 1.-I can moving correctly unit with keys, 7,9,1 and 3 not works. Do you still experience this in 2.1.0-beta4? > 2.-It's

[Freeciv-Dev] (PR#16824) FC 2.1.0-beta1 People Menu - Intellegence causes abort

2007-08-13 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16824 > > [EMAIL PROTECTED] - Wed May 03 19:35:01 2006]: > > OS - Windows 2000 > Client version -2.1.0 beta not gtk or sdl. > Attached is the savegame, drwatson log, > > Can reproduce by loading savegame, logging on as "mark" on local host, > s

Re: [Freeciv-Dev] (PR#16824) FC 2.1.0-beta1 People Menu - Intellegence causes abort

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16824 > On 8/14/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > To get a backtrace I suggest using gdb as described in this forum > thread: http://forum.freeciv.org/viewtopic.php?t=1887 > > For further debugging I'm using Eclipse with the CDT

[Freeciv-Dev] (PR#16825) 2.1.0b1 Bug: CivClient Configuration

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16825 > > [jdorje - Thu May 04 04:51:01 2006]: > > > [s1kevin - Wed May 03 21:12:36 2006]: > > > > The main configuration screen allows itself to be larger than a single > > screen size. It does not use a scrollbar of any kind. I am running > > 1

[Freeciv-Dev] (PR#16942) Freeciv-gtk2-2.1.0 beta1 technology goal problem

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16942 > > [EMAIL PROTECTED] - Wed May 10 02:52:55 2006]: > > The technology goal is not strictly followed. The AI researches any tech > not relevant to technology goal. I had to monitor constantly the > science tab to insure that AI doesn't resea

[Freeciv-Dev] (PR#19018) 2.1 beta: touchpad scroll function doesn't work

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=19018 > > [EMAIL PROTECTED] - Sun Jul 30 13:21:18 2006]: > > I am using a gateway solo 5300 and the scroll function on the touch pad > doesn't work properly. The little thing shows up to scroll it when i drag > my finger on the side but it won't sc

[Freeciv-Dev] (PR#19474) crash on help-writing in 2.1.0.beta2 for win32

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=19474 > > [EMAIL PROTECTED] - Mon Aug 14 18:57:39 2006]: > >BTW the OS is W98SE. > >Also I compiled the GTK client on Ubuntu and tried that (both > 2.1.0b1 and 2.1.0b2). The problem exists there too - but different > techs cause the probl

[Freeciv-Dev] (PR#19705) 2.1.0b2 "Resources"

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=19705 > > [EMAIL PROTECTED] - Thu Aug 17 15:13:43 2006]: > > > Where "Resource" shields exist on terrain, mining them doesn't produce a > unique resource (silk, pheasant, etc.). Is this a bug or just a change? > > The "Resource shield" -is-

[Freeciv-Dev] (PR#20167) 2.1 aqueduct

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=20167 > > [EMAIL PROTECTED] - Mon Aug 28 14:45:11 2006]: > > Before I report a bug, I just would like to say I love Freeciv, even > though I > am horrible at it. A very glaring bug I've noticed in Freeciv 2.1 is > that the > Aqueduct city improvemen

[Freeciv-Dev] (PR#20395) two bugs in 2.1.0 Beta2

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=20395 > > [EMAIL PROTECTED] - Wed Sep 06 00:54:19 2006]: > > On Tue, 2006-09-05 at 16:57, Jason Dorje Short wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=20395 > > > > > Daniel J McDonald wrote: > > > http://bugs.freeciv.org/Ticket/Displ

[Freeciv-Dev] (PR#20934) Bugs in Freeciv 2.1.0 beta 2 Win32

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=20934 > > [EMAIL PROTECTED] - Mon Sep 18 17:21:12 2006]: > > I was playing as New Zealand on an easy game. I got the Monarchy research, > and went to start a revolution. After clicking yes to confirm I wanted a > new government, the game crashed.

[Freeciv-Dev] (PR#20936) unforgiving AI doesn't accept any treaty

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=20936 > > [EMAIL PROTECTED] - Mon Sep 18 17:45:31 2006]: > > It appears to be impossible to satisfy foreign governments when trying to > make treaties. On easy, I was negotiating with the Thai, and I gave them a > world map, shared vision, 100 gold

[Freeciv-Dev] (PR#21224) 2.1b2 civclient WinXP Display improper for production in city window

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=21224 > > [s1kevin - Sat Sep 23 22:48:31 2006]: > > Screenshot of problem > The screenshot didn't stick to the ticket. Maybe it was too large or had a disallowed file ending? ~Daniel ___ Freeciv-dev m

[Freeciv-Dev] (PR#21270) 2.1b2 civclient WinXP city display should show size, not just population

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=21270 > > [s1kevin - Mon Sep 25 04:48:08 2006]: > > Rather than showing users just the population, please show us both the > city size and population. > But the size can be inferred from the population, can't it? ~Daniel ___

[Freeciv-Dev] (PR#21400) probleme version 2.1.0

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=21400 > > [EMAIL PROTECTED] - Thu Sep 28 17:54:29 2006]: > > Bonjour, > > J'ai un petit soucis avec la derniere version en beta, quand je clic > sur scénario ça me fait planter !!! cela pourrait pas venir de mon > firewall "look n stop" ??? > si ou

[Freeciv-Dev] (PR#21601) bugs in 2.1.0 beta

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=21601 > > [EMAIL PROTECTED] - Wed Oct 04 08:35:47 2006]: > > Hello, > I've been trying the new civ and found what I think are bugs, > although could be something else I can't figure out. > > - planes and missiles can't attack land units or citi

[Freeciv-Dev] (PR#28945) 2.1.0 Beta 2 crash at end of turn

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=28945 > > [EMAIL PROTECTED] - Tue Dec 12 20:49:36 2006]: > > I have had the eternally repeated problem of the game losing connection > to the server (localhost, single player) always around the same time in > the game. I have yet to come close to

[Freeciv-Dev] (PR#31618) cant load saved games Freeciv 2.1.0-beta2 (Win32 client)

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=31618 > > [EMAIL PROTECTED] - Wed Dec 27 23:31:41 2006]: > > i am using the freeciv installation package for windowsXP > Freeciv-2.1.0-beta2-win32-setup.exe > this machine runs a winxp home lang:jp > intel graphics adapter 82845g/gl/ge/pe/gv and cel

[Freeciv-Dev] (PR#37727) freeciv 2.1.0-Beta3 crash

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=37727 > > [EMAIL PROTECTED] - Wed Mar 07 18:49:54 2007]: > > > The error file is attached. > > I hope this is helpful. > > Roy Gathercoal > > Your "error file" didn't stick to the ticket. Could you try sending it again? ~Daniel

[Freeciv-Dev] (PR#38343) 2.1.0b3 civclient Can't toggle city production from map display

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=38343 > > [s1kevin - Sat Mar 17 21:26:22 2007]: > > Using the Ctrl-P and from the View/Production menu, running in the > Win32-gtk client, I am unable to toggle the display of the city > production value from the map display. > > Cannot reproduce

[Freeciv-Dev] (PR#39569) [client/win32] help for wonders borked

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39569 > Originally reported in PR#39473: 2.1.0-beta4 on Windows XP, Win32 client. Helpsystem entries for wonders all have '0' listed as requirement, while the actual req is shown as obsoleting. Obsolete by tech is not listed at all. ~Daniel __

[Freeciv-Dev] (PR#39473) Bug in Freeciv 2.1.0-beta4-win32

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39473 > Connected to a server loaded with savegame from this ticket. Then started the game without attaching to any player. Crash! This backtrace has some garbage in it that might be because Windows runs in Korean locale. ~Daniel backtrace Descr

[Freeciv-Dev] (PR#39473) Bug in Freeciv 2.1.0-beta4-win32

2007-08-14 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39473 > > [dmarks - Wed Aug 15 05:41:26 2007]: > > Connected to a server loaded with savegame from this ticket. Then > started the game without attaching to any player. Crash! > > This backtrace has some garbage in it that might be because Windows

[Freeciv-Dev] (PR#19034) bug line 2023

2007-08-15 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=19034 > > [EMAIL PROTECTED] - Sun Jul 30 15:43:05 2006]: > > line 2023 > unit_list_size(ptile>Units)==0 > > Of what source file? And why is this a bug? ~Daniel ___ Freeciv-dev mailing list Freeciv-de

[Freeciv-Dev] (PR#16813) bugs

2007-08-15 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16813 > > [vasc - Wed May 03 09:32:29 2006]: > > On 5/3/06, jordan allen <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=16813 > > > > > I don't know if it's a bug or my computer, but I can't load any >save-game

[Freeciv-Dev] (PR#16839) when I close a window, focus is set to another running program

2007-08-15 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16839 > > [EMAIL PROTECTED] - Thu May 04 19:21:04 2006]: > > > - Original Message - > From: "Jason Dorje Short" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Thursday, May 04, 2006 2:36 PM > Subject: [Freeciv-Dev] Re: (PR#16839) bu

[Freeciv-Dev] 2.1.0-beta5 release created

2007-08-15 Thread Daniel Markstedt
Following the steps on Jason's wiki user page, I have put together a 2.1.0-beta5 release for your pleasure. It is located at ftp://ftp.freeciv.org/freeciv/beta/freeciv-2.1.0-beta5.tar.gz (with complementing archives forthcoming.) Before I announce it elsewhere, I'd like someone to confirm that it

Re: [Freeciv-Dev] 2.1.0-beta5 release created

2007-08-15 Thread Daniel Markstedt
On 8/16/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > STOP, STOP! > > Don't announce it yet, the first tests crash (PR#39570). > Ouch, this really sounds like a showstopper. I suggest we hold off announcing or creating builds for beta5, and make beta6 as soon as this crashbug has been re

[Freeciv-Dev] (PR#39571) expanded Esperant city list

2007-08-15 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39571 > More Esperant cities, by alekcxjo on the UniLang forums. ~Daniel esperant_cities.diff Description: Binary data ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/fre

Re: [Freeciv-Dev] 2.1.0-beta5 release created

2007-08-16 Thread Daniel Markstedt
On 8/16/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > On 16/08/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > Daniel Markstedt wrote: > > > I suggest we hold off announcing or creating builds for beta5, and > > > make beta6 as soon as this cras

[Freeciv-Dev] (PR#39573) civserver crash when loading tutorial.sav

2007-08-16 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39573 > $subject backtrace: ibg3:~ daniel$ LANG=sv_SE gdb ./freeciv-beta-gtk/bin/civserver GNU gdb 5.3-20030128 (Apple version gdb-330.1) (Fri Jul 16 21:42:28 GMT 2004) Copyright 2003 Free Software Foundation, Inc. GDB is free software, covered by

Re: [Freeciv-Dev] (PR#39573) civserver crash when loading tutorial.sav

2007-08-16 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39573 > On 8/16/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39573 > > > On 16/08/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > > > Detta

[Freeciv-Dev] (PR#39580) non-internationalized string in tutorial.sav

2007-08-17 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39580 > The string 'Loading tutorial events.' on line 380 of tutorial.sav should be internationalized. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] 2.1.0-beta6

2007-08-19 Thread Daniel Markstedt
Less than 24h remain until the time when I intended to create the 2.1.0-beta6 release. However, Marko has asked me to postpone it to sort out a network protocol incompatibility issue, so I won't force that deadline. What other critical issues remain to get this out the door? Remember this is not

[Freeciv-Dev] (PR#39585) compilation problem of svn trunk , sdl client on debian etch

2007-08-19 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39585 > Forwarded from http://forum.freeciv.org/viewtopic.php?p=16663#16663 ___ Hi i downloaded svn trunk tree and after ./autogen.sh --enable-client=sdl make i start getting many warnings an

[Freeciv-Dev] (PR#39586) cma presets not fully internationalized

2007-08-19 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39586 > S2_1, gui-gtk2, Mac OS X 10.3.9, Swedish locale: Affects the cma preset values, e.g. "Very happy", "Max production" etc. They reside in client/agents/cma_fec.c and seems to be internationalized and show up in freeciv.pot. However, they retai

[Freeciv-Dev] (PR#39590) improved icons

2007-08-19 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39590 > I have made some improvements to the icons. There's a new server icon for Windows and Linux that will work better in lower resolutions. Based on the work of jimbo from: http://forum.freeciv.org/viewtopic.php?t=1918&start=105 The two Windows

Re: [Freeciv-Dev] 2.1.0-beta6

2007-08-20 Thread Daniel Markstedt
On 8/19/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > On 19/08/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > Less than 24h remain until the time when I intended to create the > > 2.1.0-beta6 release. However, Marko has asked me to postpone it to >

Re: [Freeciv-Dev] (PR#39596) 2.1.0 capability cleanup

2007-08-21 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39596 > On 8/21/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39596 > > > On 21/08/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > > > Not yet checked in, as PR#19481 (Commits 13355 and 133

Re: [Freeciv-Dev] 2.1.0-beta6

2007-08-21 Thread Daniel Markstedt
On 8/21/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > (PR#39596) 2.1.0 capability cleanup > Good. So what's left to do before release? Your po cleanup, Marko? ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listi

Re: [Freeciv-Dev] 2.1.0-beta6

2007-08-21 Thread Daniel Markstedt
On 8/21/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > On 21/08/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > On 8/21/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > > (PR#39596) 2.1.0 capability cleanup > > > > > > > G

Re: [Freeciv-Dev] 2.1.0-beta6

2007-08-21 Thread Daniel Markstedt
On 8/22/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > On 21/08/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > Daniel Markstedt wrote: > > > Fine, I'll schedule a new release for Friday then. Would that give you > > > enough time to root out

Re: [Freeciv-Dev] 2.1.0-beta6

2007-08-22 Thread Daniel Markstedt
On 8/22/07, Christian Knoke <[EMAIL PROTECTED]> wrote: > Daniel Markstedt wrote on Aug 22, 07:35 (+0900): > > > Very well, I'll go ahead and do the release today then! In, say, seven > > hours or so. > > I'd suggest to have a grace period between the time y

Re: [Freeciv-Dev] 2.1.0-beta6

2007-08-22 Thread Daniel Markstedt
On 8/22/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > I have an evening free now, so I can create the release within the > next six hours or so. Just give a green light and I'll do it. > > ~Daniel > Got preoccupied with RL matters so I won't have time to

[Freeciv-Dev] (PR#39603) Freeciv: nation: turk.ruleset change porposal

2007-08-23 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39603 > > [EMAIL PROTECTED] - Thu Aug 23 06:47:06 2007]: > > On Wed, 22 Aug 2007 13:55:22 +0300, Christian Knoke <[EMAIL PROTECTED]> > wrote: > > > > > http://bugs.freeciv.org/Ticket/Display.html?id=39603 > > > > > Roman Neumüller wrote on Aug 22,

[Freeciv-Dev] (PR#39607) S2_1 civserver crash

2007-08-23 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39607 > Running the latest checkout of S2_1 on OS X 10.3.9 in Turkish locale (autogame): Program received signal EXC_BAD_ACCESS, Could not access memory. 0x0001b7ac in send_tile_info () (gdb) bt full #0 0x0001b7ac in send_tile_info () No symbol tab

Re: [Freeciv-Dev] 2.1.0-beta6

2007-08-23 Thread Daniel Markstedt
On 8/22/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > On 8/22/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > > > I have an evening free now, so I can create the release within the > > next six hours or so. Just give a green light and I'll do it. &g

Re: [Freeciv-Dev] 2.1.0-beta6

2007-08-23 Thread Daniel Markstedt
On 8/23/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > On 8/22/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > On 8/22/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > > > > > I have an evening free now, so I can create the release within the

Re: [Freeciv-Dev] gui-mui

2007-08-25 Thread Daniel Markstedt
On 8/25/07, Ilkka Lehtoranta <[EMAIL PROTECTED]> wrote: > On Sat, 25 Aug 2007, Per I. Mathisen wrote: > > > On Fri, 24 Aug 2007, William Allen Simpson wrote: > > > (Ignoring the problem that gui-mui still only handles a single unit.) > > > > gui-mui has not been updated in a very long time, and sho

Re: [Freeciv-Dev] Future of this mailing list

2007-08-26 Thread Daniel Markstedt
On 8/26/07, Andreas Røsdal <[EMAIL PROTECTED]> wrote: > On Sat, 25 Aug 2007, Vasco Alexandre da Silva Costa wrote: > > > Hello, > > > > As you are probably aware, I (vasc) am no longer actively coding for > > this project. I used to be active in the past, before I, and the other > > maintainers, fe

[Freeciv-Dev] (PR#11051) no helptext for units?

2007-08-26 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=11051 > > [EMAIL PROTECTED] - Sat Aug 04 00:14:16 2007]: > > Ruleset format allows helptexts for units, so this requires no > coding. We are simply missing actual texts. > > > - ML > > > This patch adds helptexts to units that were missing o

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